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Union Pacific box art

Union Pacific

Game ID: GID0372289
Game Info
Year
1999
Collection
Your Tier
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Description

Union Pacific is a train-themed stock market game. On each turn, players must choose between expanding a company to increase its value and adding a share of stock to their hand, or playing stock onto the table from their hand to increase their ownership of one or two companies. There are four semi-random scoring events, in which the first and second place share holder in each company are paid dividends. Only stock that has been previously played onto the table is considered during the scoring rounds. Union Pacific is a special company whose shares are claimed according to special rules. Union Pacific is not represented on the board but instead pays dividends to all share holders according to a fixed progression chart. Money is only used to track victory conditions and cannot be spent during the game. The winner is the player with the most money at the end of the game.

Re-implements:

Airlines

Re-implemented as:

Airlines Europe

Description

Union Pacific is a train-themed stock market game. On each turn, players must choose between expanding a company to increase its value and adding a share of stock to their hand, or playing stock onto the table from their hand to increase their ownership of one or two companies. There are four semi-random scoring events, in which the first and second place share holder in each company are paid dividends. Only stock that has been previously played onto the table is considered during the scoring rounds. Union Pacific is a special company whose shares are claimed according to special rules. Union Pacific is not represented on the board but instead pays dividends to all share holders according to a fixed progression chart. Money is only used to track victory conditions and cannot be spent during the game. The winner is the player with the most money at the end of the game.

Re-implements:

Airlines

Re-implemented as:

Airlines Europe

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–3 of 3
Video FUqih9q7yo0 Our Family Plays Games Interview at 49:15 sentiment: positive
video_pk 80782 · mention_pk 197906
Our Family Plays Games - Union Pacific video thumbnail
Click to watch at 49:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Railroads
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We love Ticket to Ride. It never gets old. It's one of those gateway games that we introduce to people because it's easy enough for you to to understand it if you're not a gamer, but it gives you enough strategy that if you are a gamer, you want to master it.
  • This game makes sense. Every time we show it to somebody, we just let them know this is a game. You know, people have a ticket. I said you you everybody's bought a ticket to somewhere. You've either been on a train or a plane. So, you understand the tickets and the destinations. It just makes sense. It's easy to teach the people.
  • I think the thing that hasn't changed is the respect for game designers. Um I really I'm I'm really kind of upset about it.
  • Well, usually what I tell them is you have to be good at rejection because, oh, when you start out as a game designer, you get a lot of rejection.
References (from this video)
No references stored for this video.
Video eeVjiZ0be8k The Dice Tower Top List at 7:39 sentiment: positive
video_pk 29319 · mention_pk 86155
The Dice Tower - Union Pacific video thumbnail
Click to watch at 7:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible, light stock/rail hybrid with approachable tension
  • Looker of a game; visually appealing in its own edition
Cons
  • Original theme adaptation is dated; not a Ticket to Ride clone
  • Editional variations can change components and art
Thematic elements
  • Rail transportation and corporate expansion
  • Railroad network development with stock-style company investment
  • Light economic strategy with thematic flavoring around rail markets
Comparison games
  • Airlines Europe
Mechanics (from transcript analysis)
  • Compound Scoring — End-of-game scoring hinges on promoted routes and company ownership
  • Market-inspired scoring — End-of-game scoring hinges on promoted routes and company ownership
  • Network/Route Building — Players build a network of train routes across the board
  • route-building — Players build a network of train routes across the board
  • Stock Holding — Players acquire into different companies, affecting scoring dynamics
  • Stock-like company participation — Players acquire into different companies, affecting scoring dynamics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I like this a lot.
  • This game was so popular that when Ticket to Ride came out, people were like, 'Well, was it like Union Pacific?' No, they're nothing alike.
  • It's a classic for a reason.
  • Oasis only lasted for another year. Um, it was off the list in 2006.
References (from this video)
No references stored for this video.
Video AC0OZsvhWXg Foster the Meeple Top List at 7:46 sentiment: neutral
video_pk 8303 · mention_pk 24343
Foster the Meeple - Union Pacific video thumbnail
Click to watch at 7:46 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Transportation
  • Rail
Comparison games
none
Mechanics (from transcript analysis)
  • Train game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We love trick taking games
  • This game is so much freaking fun
  • I adore GMT games, they are becoming one of my favorite game publishers
  • If you remember Vast Crystal Caverns is in my top five games of all time
  • We bloody love it
  • We can't stop playing
  • It's a blimp game not a train game
  • That's just work
  • I don't think I want to play it
  • I'll get it eventually
References (from this video)
No references stored for this video.
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