Until Daylight is a co-operative survival card game. Your goal: Survive ten waves of enemies and save at least one survivor.
During the game, you can find and exchange objects, weapons, and ammunition with other characters and build traps or barricades to protect yourself and ensure your survival as a group. Your reflexes, your sense of strategy, and your ability to survive will be tested. Every character you may embody is unique and has its advantage and drawback that will enhance the game with strong and intense moments. "Search, fight, survive" will quickly become your motto.
Your first games should be difficult, and you will probably die. Don't worry — it's normal because surviving the apocalypse is anything but easy. Every attempt will teach you a little more about the game mechanisms and strategic priorities. Until Daylight is a game in which every action counts and where time will be very cruel. In some phases you will have only a few seconds to react before the horde falls on you. You win the game if the following three conditions are met:
All characters survived the ten rounds of the game.
All enemies revealed in the game were eliminated.
The group saved at least one survivor.
Until Daylight is a co-operative game, but of course players might disagree on which strategy to adopt. In these circumstances, the group leader decides which action will be carried out for the party. The player with the most experience points is the group leader.
—description from publisher
- Real-time element was exciting at first
- Game actively works against players
- Frustrating combat
- Too long
- Poorly made
- Survivors can die easily, making winning impossible
- Zombie survival
Mechanics (from transcript analysis)
- Card Drafting — Players draw cards from a deck.
- Cooperative — Players work together to survive.
- Dice Rolling — Dice are used for combat resolution.
- Real-Time — Features a real-time element where players draw cards and then face incoming threats.
- Set Collection — Players collect items like nails, ammo, and cards to build traps or weapons.
Video topics + discussion points
Quotes (from this video)
- viewer discretion is advised
- I was like yeah like worst game those are worth talking about one that's fun to [expletive] about in bad game so I'm always I'm almost slightly more excited to talk about bad games and [expletive] lame to talk about the best games
- I think the delineation we mentioned cuz we've done they're just disappointing is that I would play disappointing if someone's like hey do you want to play and I'll be like sure if someone offered like I'd be like no like no and you're a bad human for even offering this to someone like why do you want to make someone so unhappy
- it's it's the same company that did this game that did the oh the Bob Ross the classy with my yeah yeah yeah deal I mean it's alright yeah whatever
- I'm gonna go on record I think that this is an unfair Pig because he that's like that's like if I want to go back to other end of the year but it's like oh yeah you know commits the worst game that year well I already know I don't like it so no
- if at least those are fun you know story driven games this one oh and the story was [expletive] weird
References (from this video)
- Engaging tension and time pressure can heighten shared experience.
- Varied character advantages support tensionful play.
- Can be punishing if players mismanage resources.
- Group survival under time pressure
- Cooperative zombie/apocalypse survival
- Tense, survival-focused
- The Walking Dead: Board Game
- Flash Point: Fire Rescue
Mechanics (from transcript analysis)
- Cooperative wave-based survival — Survive 10 waves of enemies with limited resources.
- Resource Management — Scavenge, trade, and barricade to extend survival.
- Resource trading and barricading — Scavenge, trade, and barricade to extend survival.
Video topics + discussion points
Quotes (from this video)
- this is four games in one complete with 125 plastic teeth in five different colors
- the only problem that I have with this game is that I always miss here its title as Rock Raider
- there's always room in my collection for another fun fast-paced family game which has enough strategy in it to keep my wife and I engaged
- what's mine is mine and what's yours is also potentially mine
- I'm torn on the undo series I'm very curious about what its gonna present but I'm also quite skeptical