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Vaalbara box art

Vaalbara

Game ID: GID0374639
Collection Status
Description

Each player plays as a clan leader and has to secretly and wisely play a card from their hand, representing a member of their tribe, to try to take over some territories. Strategy and timing will be crucial for scoring! The player that scores the most points after 9 rounds wins the game.

Subcontinent of Vaalbara, Neolithic era. Your tribe sets out to explore uncharted lands in order to establish sedentary villages. Use the various talents of your tribe to optimize your development, expand your territory and enforce your hegemony!

All players have the same deck of 12 cards representing the members of their tribe. Each turn, players choose secretly one card. In the order of initiative of the revealed Characters, players will be able to activate their powers and take over one of the available Territories. Each type of Territory has its own way of scoring points (collection, pair, diversity, risk…). Deciding between playing the best powers and high initiatives at the most opportune moment will be difficult. After 9 rounds, the player with the most points wins the game and unites the tribes of the continent under their banner!

—description from the publisher

Year Published
2022
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–1 of 1
Video LIvWm7gcTbo Board Game Garden top_10_list at 8:54 sentiment: positive
video_pk 31533 · mention_pk 92904
Board Game Garden - Vaalbara video thumbnail
Click to watch at 8:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Visually appealing cards
  • Accessible entry point to tableau-building mechanics
Cons
  • Thematic clarity can be abstract
  • Some balance nuances depend on card availability
Thematic elements
  • resource shaping / set collection
  • tableau-style hand management with centralized market
  • abstract
Comparison games
  • Libertalia
Mechanics (from transcript analysis)
  • hand management — Players assemble a hand and manage a shared/deck-of-cards mechanic to draft and score.
  • hand management / tableau building — Players assemble a hand and manage a shared/deck-of-cards mechanic to draft and score.
  • simultaneous play / drafting — Card play and drafting involve multiple simultaneous moves and timing decisions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Everything Ever is the party game that you've been preparing for your entire life.
  • Time Chase is a really interesting take on a trick taking game.
  • Gap is easy to play so easy to learn; plays up to six.
References (from this video)
No references stored for this video.
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