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Veiled Fate box art

Veiled Fate

Game ID: GID0376278
Game Info
Year
2022
Players
2-8
Age
14+
Playtime
120 min
Collection
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Description

Play as a divine being who has sired a demigod in the realm of humankind. The identity of your lineage is known only to you. Use positional play to complete quests—and influence fate to ensure the outcome is in your favor. Strike the perfect balance of misdirection and mischief to capture the throne.

There are 9 Demigods. At the beginning of the game, each player is secretly assigned one Demigod as their offspring. When the game begins, however, players may control the actions of any Demigod, not just their own. Through strategic play, special powers, and secret voting, players must aid their Demigod in gaining Renown. But be careful! Giving away your lineage too soon may cause the other players to work together toward your Demigod’s demise.

On their turn, players will have 2 actions with which to send Demigods on quests. Each Quest can result in 2 different ways, which the gods influence with secret voting cards called Fate Cards. When a Quest is completed, the Fate cards are revealed and the winning side of the card is resolved, giving some Demigods Renown and taking it from others. A player wins if their Demigod has the most Renown at the end of 3 rounds called ages, and that Demigod becomes the heir to the throne.

Part social deduction, part strategy, Veiled Fate pits wit against wit. Every move is a new clue to discovering the true lineage of your opponents. Can you foil carefully laid plans, while cementing your own path to victory?

-description from designer

Description

Play as a divine being who has sired a demigod in the realm of humankind. The identity of your lineage is known only to you. Use positional play to complete quests—and influence fate to ensure the outcome is in your favor. Strike the perfect balance of misdirection and mischief to capture the throne.

There are 9 Demigods. At the beginning of the game, each player is secretly assigned one Demigod as their offspring. When the game begins, however, players may control the actions of any Demigod, not just their own. Through strategic play, special powers, and secret voting, players must aid their Demigod in gaining Renown. But be careful! Giving away your lineage too soon may cause the other players to work together toward your Demigod’s demise.

On their turn, players will have 2 actions with which to send Demigods on quests. Each Quest can result in 2 different ways, which the gods influence with secret voting cards called Fate Cards. When a Quest is completed, the Fate cards are revealed and the winning side of the card is resolved, giving some Demigods Renown and taking it from others. A player wins if their Demigod has the most Renown at the end of 3 rounds called ages, and that Demigod becomes the heir to the throne.

Part social deduction, part strategy, Veiled Fate pits wit against wit. Every move is a new clue to discovering the true lineage of your opponents. Can you foil carefully laid plans, while cementing your own path to victory?

-description from designer

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 40
This page: 40
Sentiment: pos 28 · mix 2 · neu 4 · neg 2
Mentions per page
Showing 1–40 of 40
Video TkhFriz-xU8 Board Game Buzzz Unboxing at 5:23 sentiment: positive
video_pk 100047 · mention_pk 278148
Board Game Buzzz - Veiled Fate video thumbnail
Click to watch at 5:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique strategic deduction gameplay
  • Incredible artwork
  • Excited for the upcoming expansion to make the game even better
Cons
none
Thematic elements
  • gods and demigods; aiding your demigod in gaining renown while hiding your true intentions
Comparison games
none
Mechanics (from transcript analysis)
  • Hidden Roles — Each player is secretly assigned one demigod as their offspring, and every player has the ability to control any demigod.
  • Secret voting — Players must aid their demigod in gaining renown through strategic play, special powers, and secret voting.
  • Strategic deduction — Players trying to figure out what other people are trying to go for and trying to stop them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have honestly been obsessed with Ivy Studios and the games that they produce for a while.
  • The mechanisms and the stuff that they're introducing throughout their throughout these games I feel like are kind of revolutionary a little bit to the board game space.
  • Austin I was not expecting this much I was expecting like one game maybe.
  • Ivy Studios...they have been doing incredible stuff.
References (from this video)
No references stored for this video.
Video 7eScidoT5go BoardGameCo Top List at 20:52 sentiment: positive
video_pk 99491 · mention_pk 277087
BoardGameCo - Veiled Fate video thumbnail
Click to watch at 20:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Led to a business relationship and genuine friendship.
  • The speaker covered the campaign, showing alignment with the business-minded approach.
  • Austin reached out for an interview, appreciating the coverage.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • crowdfunding — The speaker covered the campaign, leading to a business relationship and friendship.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is not an exhaustive list.
  • I would not be where I am today if not for Board Game Geek, if not for the way I use the platform, if not for the trading I was able to do on the platform.
  • He was a real friend who I did grow in this YouTube space with, who I did collaborate with and enjoyed those years of collaboration
  • She's someone who I have I've she's someone who I've been friends with now for h three years three years at this point.
  • one of the first games that I ever played one of the first games I ever bought in this hobby of space and I got to meet him interact with him and he became a friendship over the years
  • You've benefited from Nekoner.
References (from this video)
No references stored for this video.
Video b2rr9xvzObE Watch It Played News Update at 7:59 sentiment: positive
video_pk 90834 · mention_pk 243136
Watch It Played - Veiled Fate video thumbnail
Click to watch at 7:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • looks really good
Cons
none
Thematic elements
  • hidden influences
  • strategic deduction
Comparison games
none
Mechanics (from transcript analysis)
  • hidden influence — hiding in plain sight
  • Social Deduction — using the play interaction of a social deduction game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Last of Us was a game that well honestly it was a devastating emotional rollercoaster.
  • Patchwork great game but honestly not something that i thought would be hitting the news unless there was some type of warehouse accident
  • Baldur's Gate 3 is the next in a very successful rpg series in the world of D and D where outcomes are based on the roll of the dice
  • Stargate SG-1 the role-playing game is currently on kickstarter being bought for us by wyven gaming
  • there's going to be a power rangers rpg brought to us by renegade games
  • Bard's Song aims to be a new approach to classic dungeon crawling with tactical combat as well as a game that evolves as the story it creates emerge
  • giving players agency to choose their own path is at the core of the game's ethos
  • the game called hegemony has a calming voice that I found slightly scary
  • veil fate is all about hiding in plain sight where two to eight players will carefully plan like a strategy game but also be using the play interaction of a social deduction game
  • Spiel digital is a totally free event and boasts to be the largest online board game convention of all time
References (from this video)
No references stored for this video.
Video q0WP0awz050 Getting Games Discussion at 10:49 sentiment: neutral
video_pk 90737 · mention_pk 242757
Getting Games - Veiled Fate video thumbnail
Click to watch at 10:49 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's gorgeous
  • the magic of board games involves another human being
  • practice makes perfect
  • it's such an amazing resource
  • 2020 has permanently changed my life
  • i love board games and i want to keep giving this a shot
References (from this video)
No references stored for this video.
Video q0WP0awz050 Getting Games Discussion at 10:50 sentiment: neutral
video_pk 90737 · mention_pk 242766
Getting Games - Veiled Fate video thumbnail
Click to watch at 10:50 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's gorgeous
  • the magic of board games involves another human being
  • practice makes perfect
  • it's such an amazing resource
  • 2020 has permanently changed my life
  • i love board games and i want to keep giving this a shot
References (from this video)
No references stored for this video.
Video bNT4pKZdXOE Getting Games Discussion at 16:52
video_pk 89691 · mention_pk 238613
Getting Games - Veiled Fate video thumbnail
Click to watch at 16:52 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this sounds really boring but essentially i built a database of all of the content that i've made over the last eight years
  • it's an incredible number i was shocked to see that
  • it's now publicly available to everybody you can go to johngetsgames.com/games and that'll take you right to a read-only version of it
  • these are essentially passion projects that i'm working in amongst the paying work that I do
  • this is essentially a 1.0 version of the junkets games database
  • it's possible at some point i will upgrade this into an actual website
References (from this video)
No references stored for this video.
Video HTWNHg9axVY Hungry Gamer Discussion at 4:29 sentiment: positive
video_pk 89156 · mention_pk 236507
Hungry Gamer - Veiled Fate video thumbnail
Click to watch at 4:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Vagrant Song
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a very scientific exploration of what the best game according to Beatrice the board game dog of the year is
  • there are now actually four prizes there were three before but now there are four
  • Let's Jump Right In to round number one
  • please like subscribe share do all those things
References (from this video)
No references stored for this video.
Video Gv0qsZjcAGw Hungry Gamer Analysis at 3:14 sentiment: positive
video_pk 89134 · mention_pk 236398
Hungry Gamer - Veiled Fate video thumbnail
Click to watch at 3:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dark horse potential in bracket
Cons
  • Not the top seed in round two
Thematic elements
  • Mystery / fortune-driven
  • Mystical/fate-themed setting
  • Abstract theme
Comparison games
  • Planet Unknown
Mechanics (from transcript analysis)
  • deck-building / hand management — Assemble a hand to optimize outcomes in fate-driven decisions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Beatrice is really loving this
  • there you have it folks only one of the three favorites has made it to the semi-finals
  • one more video we're gonna find out who the winner is
  • flamecraft the favorite
References (from this video)
No references stored for this video.
Video N1Ygdltatg4 All You Can Board Top 50 List at 48:44 sentiment: positive
video_pk 88116 · mention_pk 231497
All You Can Board - Veiled Fate video thumbnail
Click to watch at 48:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • hidden influence with player position shifts
  • team play and god-influence strategy
Cons
none
Thematic elements
  • hidden influence
Comparison games
  • One Night Ultimate Werewolf
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a game about monsters
  • it's a real time Battleship but 4v4 or 3v3 on teams
  • the cards that you play determine which spots on the board you can go to
  • it's the type of game that every collection should have a game where you split into teams
  • it's a great ice breaker
  • I would love to play Red Rising
  • the end game reveal is the best part of the game
References (from this video)
No references stored for this video.
Video AV1jMqvf1nU Quackalope Discussion at 0:55
video_pk 86502 · mention_pk 223909
Quackalope - Veiled Fate video thumbnail
Click to watch at 0:55 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want everyone to back your game. I also want no one who will not like your game to back your game.
  • If there's not a rule book that tells me there isn't a game.
  • Don't buy games for a future you're unwilling to build.
  • Games are work. It takes effort to prioritize the time, arrange the people coming together.
  • if you're going to be a hardcore Kickstarter backer you should be engaged in the campaigns you're backing.
  • The shortest campaign page I've probably ever seen was a slate spider sure there was almost no gameplay sure I backed it in a heartbeat because I love slave aspire
  • The number one way to not get your game that you spend a lot of money on is not filling out your pledge manager.
  • I'll never finish the. I have a calyx worth of games downstairs that I desperately want to play.
References (from this video)
No references stored for this video.
Video iutNhskIy4o Quackalope Review at 7:20 sentiment: positive
video_pk 86409 · mention_pk 223417
Quackalope - Veiled Fate video thumbnail
Click to watch at 7:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Winning without revealing your identity is a great feeling.
  • Plays exceptionally well at high player counts, especially seven.
  • Great as a two-player head-to-head social deduction game.
  • The pairing mechanic at the end of the game is cool.
  • The floater mechanic at seven players adds an interesting dynamic.
Cons
  • The card economy is too tight, limiting the use of God Powers.
  • Too many God Powers being used previously caused chaos, and they've been ratcheted back too far.
  • Players can approach the game by just moving their piece, ignoring the atmosphere and subterfuge, which can ruin the experience.
  • If one person plays a 'flat strategy' (e.g., always playing their character), experienced players should be able to stop them, but it's not fun.
Thematic elements
  • Players are gods who have made a demigod they weren't supposed to, and must help their demigod reach the throne while other gods try to stop them.
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players influence areas to gain renown or victory points for their demigod.
  • Hidden role — Players have hidden roles (colors) that others try to uncover.
  • Set Collection — Collecting renown for your demigod is a key objective.
  • Social Deduction — Players try to deduce who is allied with whom while hiding their own identity.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're reviewing all of Ivy Studios games
  • I proposed doing a best and worst a uh unabridged Unapologetic on a bridge this I thought it was gonna be very abrasive they're slightly Abridged this is what I do like about your game okay one mechanic this is what I don't like about your game and I'm saying the same thing
  • So while this is review content this in itself is not sponsored uh but take everything we say with a slight grain of salt
  • And do you like the concept of sitting down next to a designer slash publisher and talking about the things that you like and don't like about their games
  • Whatever you do remember do the important thing put as many hamsters into your mouth as you can fit and then go to the movies trust me they'll enjoy the show
References (from this video)
No references stored for this video.
Video OL8VnO3vYOs The Cardboard Herald Interview at 8:54 sentiment: mixed
video_pk 85235 · mention_pk 218044
The Cardboard Herald - Veiled Fate video thumbnail
Click to watch at 8:54 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • Theme changed multiple times during development
Thematic elements
  • Competition, arena
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We've been on a pretty wild journey.
  • We design games for us that we like, that we want to have on our shelves, that we don't have on our shelves, and that gets us to games that we like, and luckily, I think games that at least a few other people like.
  • It's just like, we start a game, we develop a theme, that theme starts to speak to mechanics, and then they all get and then all of a sudden we're having ideas based on the lore that we're writing, and then we'll have a new mechanic idea, and that'll influence the lore, and it hopefully ends in a very like tight-knit product at the end that like they all speak to each other.
  • It's just like, you know, what do we think that we can sell? What do you think people will be interested in?
  • It's just like most of our time 90% of our time is just like making a good game and then it's like all right now how can we stand out in people's minds? How can we stand out in their table? How can we leave them with a lasting like memory about their their tactile experience with our games?
  • But then there's just like there's there's the logistics side, which is just whole other thing that is like not sexy, but like needs to get done.
  • But I think the board game industry is not like other industries where it's like, you know, your literal competitors are telling you how to do the thing.
  • Um, and so I think I think there is just a spirit of camaraderie of like we all want to make cool things and we're all trying to get put out there.
  • It's hard enough to make a great game like it a game that's worth making.
  • And so like it it's in one sense it's tough but then the other sense is like there are games that come out that are just like I I wish we made that. Why didn't we think of that?
  • We want to spawn these small franchises that can h that have legs that feel like they're lived in that that feel like you want to sit down and spend at 90 minutes like we're asking you to like give a movie's amount of time to one of our games.
  • And so we want it to feel like it's worth stepping into a world that exists and and not only that, but then like is worth being a fan of like is is worth like dreaming about and like imagining yourself win and and I know that's a lot to like put on a board game, right?
References (from this video)
No references stored for this video.
Video 2LqXj_2M-1U Our Family Plays Games Interview at 23:00 sentiment: negative
video_pk 85054 · mention_pk 217236
Our Family Plays Games - Veiled Fate video thumbnail
Click to watch at 23:00 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • The game was too complex.
  • There were too many pledge levels.
  • Included 18 different boxes when accounting for languages, making manufacturing and fulfillment complex.
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The animation studio closed a couple right at the end of the pandemic. the animation studio didn't close and we switched to focus fulltime on board game
  • My least favorite part is watching other people play deck building games, right? Uh, and so Zach was like, 'Dude, can we come up with a game, a deck building game where you play on other people's turns?'
  • And Zach was like, I worked so hard on that and now it's just gone. I don't want to make the stuff advertising what someone else is doing. I want to make the stuff that people want.
  • And that that was like a big change for our company, a big shift for our company.
  • So, the the going for high level of production is a huge risk because if you go for that high level of production and you say this is what it's going to be and you don't fund very well, you will lose your shirt because it is very expensive.
  • In essence, to boil down Austin's answer, it's money, Reggie.
  • The magical part of what unlocked this one was that you don't know what is going to score at the beginning of the game. There's nothing scoring and the players through winning bids get to decide something on the map that is now scoring points.
  • We have um a a end of the year campaign that is going to be a co-op deck builder.
  • It's gotten jumbled and we're trying to fix time. Okay.
  • We have three games launching at Gen Con that I want to give y'all, which are three small box games.
  • My one question is, why isn't every publisher willing to or able to have IV Studios high level of production? Genuinely curious. Is it a money thing or a skill thing?
  • Do you have any contact with other companies that run kind of like you to have some exchange of experiences?
  • We saw you first. You know, I kind of bumped into you at your booth at Pack Show 2021 and we talked and that's when you gave us Moon Rakers and we now have the big Moon Rakers. We love I love Moon Rakers.
References (from this video)
No references stored for this video.
Video WrPjklxa21o Board Game Buzzz Discussion at 16:49 sentiment: neutral
video_pk 84998 · mention_pk 217001
Board Game Buzzz - Veiled Fate video thumbnail
Click to watch at 16:49 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Totally love this game. Okay, fantastic game.
  • This beautiful one, Nature just got sent in. Um, beautiful, beautiful game.
  • I am really excited about this one because it basically cuz they have um dice throne adventures, but missions is supposedly kind of a more approachable, easy way to play dice co-op, which I'm really excited to try out.
  • Final Girl I would normally classify that as black but I kind of need more red
  • This will be available at Gen Con.
References (from this video)
No references stored for this video.
Video Ozesgq8pYLY Tim Chuon Discussion at 1:38 sentiment: positive
video_pk 84863 · mention_pk 216403
Tim Chuon - Veiled Fate video thumbnail
Click to watch at 1:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Will look beautiful on the table and captivate players.
Cons
none
Thematic elements
Comparison games
  • Scythe
Mechanics (from transcript analysis)
  • Social Deduction — It's going to involve some social deduction.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you've played heavy games at six players or more, I would love to hear your thoughts.
  • I'm actually thinking about culling Seven Wonders after today.
  • Like again, these are two like nostalgic games where I'm just like don't play anymore.
  • This is such a goofy, silly game that I got from Japan.
References (from this video)
No references stored for this video.
Video xAhvzrIROkc Tim Chuon Discussion at 0:31
video_pk 84644 · mention_pk 215227
Tim Chuon - Veiled Fate video thumbnail
Click to watch at 0:31 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tomorrow we are filming a Veiled Fate four player gameplay, which is going to be interesting.
  • So, let's go ahead and clean up this. And then now it's supposed to be my anime shelf display wall, but I don't know when the heck it's going to come.
  • So, yes, a bunch of games could fit on here, but for the sake of organization, I'm going to keep the accessories here for now.
  • And then we also have the D&D accessories too hidden in the corner.
  • This is why Marble Done is the perfect travel shoot. No, this is not sponsored, but look how fast it cleansed up.
  • So, overall, I think today is a success. We got our four player game set up. We reorganized a bunch of stuff that way it's easier to manage.
  • So you made it to the very end. Go ahead and comment arcade for our brand new soontobe Mortal Kombat/Claw Machine Arcade that is coming soon to the studio.
References (from this video)
No references stored for this video.
Video hikjMs0ELDw Tim Chuon Discussion at 1:24 sentiment: positive
video_pk 84656 · mention_pk 215267
Tim Chuon - Veiled Fate video thumbnail
Click to watch at 1:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rich asymmetry that creates varied strategic paths
  • potential for deep, evolving play with expansions
  • thematic depth in character-specific mechanics
Cons
  • heavy rules and learning curve
  • risk of misplaying rules without careful prep
Thematic elements
  • faction-driven conflict with unique mechanics per faction
  • fantasy-adventure with asymmetric factions
  • asymmetric, narrative-driven engine for each character/faction
Comparison games
  • Andromeda's Edge
  • Tribunal (Veiled Fate expansion)
Mechanics (from transcript analysis)
  • Asymmetric Mechanics — Players control distinct factions with unique abilities and rules.
  • asymmetric_character_factions — Players control distinct factions with unique abilities and rules.
  • card_driven_turns — Actions are influenced by spending or earning cards; timing matters.
  • expansion_integration — Expansion content adds new rules and components that modify gameplay.
  • rest_rule — If you do not spend or gain a card on your turn, your turn ends (rest).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • game plays are very, very difficult to film and they are exhausting
  • it's very costly mistake
  • we actually played it once and we got to the second round and then realized like, oh shoot, we screwed up this one rule
  • we start off from the top again
  • it's what happens all the time
  • the more players you add on then the more complicated that it gets
  • we are nailing down the game play
  • there are so much prep work
  • and then we scrap it. Let's just do it over from the top
References (from this video)
No references stored for this video.
Video TjHgnPhDow0 Tim Chuon Discussion at 6:20 sentiment: positive
video_pk 84556 · mention_pk 214933
Tim Chuon - Veiled Fate video thumbnail
Click to watch at 6:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong asymmetric design
  • expansion adds additional depth and options
Cons
none
Thematic elements
  • asymmetric powers and personal goals
  • mythic demigods and a tribunal-driven world
  • mythic, high-interaction competition
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetric player goals in four-player format — players pursue individual objectives while competing for supremacy
  • Asymmetric Player Powers — each player has unique abilities and win conditions
  • Asymmetric powers — each player has unique abilities and win conditions
  • Compound Scoring — the tribunal introduces separate goals and twists
  • tribunal-based scoring and objectives — the tribunal introduces separate goals and twists
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what if we just enjoy what we have?
  • we bash on a game, people get upset.
  • there's a ton of crowdfunding stuff coming this month
  • Genesis adds in so many interesting dynamics to the game
  • shrines are added to the sides of the board
  • it's super easy to introduce to groups
  • this game is a ton of fan service
  • you are playing as two fighters, hence tag team
References (from this video)
No references stored for this video.
Video uKztbotHTOI Tim Chuon Rules Teach at 1:39 sentiment: positive
video_pk 84485 · mention_pk 214678
Tim Chuon - Veiled Fate video thumbnail
Click to watch at 1:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gaining information and piecing it together is cool.
  • The strategy of messing with people's points is a fun aspect.
  • The gameplay is super fun.
Cons
  • It's a lot of information at once.
  • It's hard to keep up with why other players are doing what they are doing.
Thematic elements
  • Controlling the fate of demigods
Comparison games
none
Mechanics (from transcript analysis)
  • Area Movement — Players move their demigods between connected regions on the map.
  • card drafting/hand management — Players have a hand of fate cards that they use for voting and special powers. Running out of cards ends your turn.
  • Hidden Role/Identity — Players choose a random demigod and do not want others to know their color.
  • questing — Demigods can be sent on quests which have specific requirements and resolve top to bottom.
  • Set Collection — Fate cards are made up of different suits (feather, scorpion) which are important for voting and gameplay.
  • Variable player powers — Each demigod has unique powers that can be used by discarding cards.
  • Voting — Players place cards to vote in a region, and the outcome of the vote determines who wins or loses points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just I'm all about getting people to the fun as fast as possible. I want them to get playing and there's a way to go about learning as you go.
  • Every single minute that you spend on set you are spending money for everyone that's working there. So that time pressure and financial pressure is on added on top of teaching.
  • The coolest thing about this game is that you're going to get a bunch of different demigods, right? We're going to choose a random one. And you don't want anyone to know your color.
  • This game's all about gaining information. You like piecing together all of this information. It's really cool.
  • The most valuable thing in this game is your cards. Once you run out of cards, your turn's over.
  • Why are they gaining? Why are they losing? Why are they gaining? Why they losing?
References (from this video)
No references stored for this video.
Video kBQhWuTYyFA Tim Chuon Discussion at 1:43 sentiment: positive
video_pk 84490 · mention_pk 214693
Tim Chuon - Veiled Fate video thumbnail
Click to watch at 1:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging and entertaining gameplay
  • high production quality and polished presentation
  • strong potential for a lively four-player experience
Cons
  • risk of rule ambiguities or mistakes without careful learning
  • reliance on accurate play to avoid mis-scoring
  • early production hiccups can color initial impressions
Thematic elements
  • divine influence, positioning, and point-based control
  • mythic ancient world with demigods and divine politics
  • mythic epic with follower dynamics
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — points swing based on where entities are located on the board, creating incentives for defensive and aggressive play.
  • demigod movement — players move a central god figure across a board; location dictates subsequent interactions and scoring opportunities.
  • follower-following mechanic — a follower unit (e.g., Hadra/Hadria) follows the active god and its movement, affecting scoring and strategic choices.
  • Position-based scoring — points swing based on where entities are located on the board, creating incentives for defensive and aggressive play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I would rather go to any length to make sure that what we're putting out there is a premium product.
  • we filmed Veiled Fate Ready. And you might have seen some snippets of it
  • I am not going to put out this video. I'm not going to send it to a client. I'm not going to put on my YouTube channel.
  • this right here is polished work.
  • never settle
  • I'm stoked to show you all what we did here.
  • if you're unfamiliar with Veil of Fate
  • Hadra moves around, Hedra starts gaining or losing points
  • it's going to be done right
References (from this video)
No references stored for this video.
Video DorSUVOYYIw Quackalope Analysis at 4:50 sentiment: mixed
video_pk 83816 · mention_pk 212078
Quackalope - Veiled Fate video thumbnail
Click to watch at 4:50 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Creates incredible tension when players are close to winning
  • The Kickstarter pitch was gorgeous
Cons
  • Felt flat outside of the core playtesting group
  • The meta was too important, making it not good for new players
  • A race to five points led to game length variability and a feeling of randomness
  • The designer fought against necessary changes
Thematic elements
  • Feeling like acting natural in a crowd
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — The meta was important, and playing without experienced players diminished the game's quality.
  • Race to Five Points — The initial design was a race to be the first to achieve five points, leading to a game that felt flat without the core playtesting group.
  • Voting — Voting mechanics led to big surprise moments and high tension when players were close to winning.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You Gotta Kill Your Darlings sometime
  • Games are often in an artistic expression in the same way that novels and video games and and and paintings are
  • it's gonna suck until it doesn't
  • All of our games sucked until they didn't
References (from this video)
No references stored for this video.
Video Q71Fy81DZmc Hungry Gamer Analysis at 3:44 sentiment: positive
video_pk 83654 · mention_pk 211291
Hungry Gamer - Veiled Fate video thumbnail
Click to watch at 3:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oo, that looks tasty.
  • And whoever gets the most points will get first pick of all the amazing prizes that we talked about in the previous video.
  • Old King's Crown knocked out.
  • Jerry Hawthorne will be crushed.
  • Beatric has always been a fan of Ivy Games.
  • Aberration has had quite the run and not what was expected as Dan it.
  • Definitely a surprise. I thought she was heading towards Aridia.
  • Clearly after her midternament nap.
  • Clearly allowing Beatatric to be multiple cards in your game is the path to victory.
  • It legitimately makes Beatatric really, really happy.
References (from this video)
No references stored for this video.
Video jM6L-H94mX8 The Broken Meeple Discussion at 21:18 sentiment: negative
video_pk 80519 · mention_pk 196090
The Broken Meeple - Veiled Fate video thumbnail
Click to watch at 21:18 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • The expansion makes it amazing (according to fans)
  • Might be better to play with individual players
Cons
  • Takes at least 2 hours, not 60-90 minutes
  • A lot of downtime
  • Turn is only two actions to move a piece on the board
  • Coin flip mechanic decides the game
  • Very hard to catch up if your god falls behind
  • Hidden identities are easy to figure out
  • Fundamentally boring
  • No theme
  • Generic looking board with basic artwork
  • Expansions are needed to make it good, implying the base game is weak
  • High price tag for what it offers
Thematic elements
  • Demigods backing gods for influence
Comparison games
  • Moon Rakers
  • Fractured Sky
  • Battlestar Galactica
Mechanics (from transcript analysis)
  • Area Majority — Trying to back the god that wins the influence at the end of the day.
  • Coin Flip — Most of the time you get points or resolve effects is a coin flip.
  • Hidden identity — The game has hidden identities, but it's easy to figure out who is who.
  • Set Collection — Placing cards face down from your hand to indicate votes.
  • Social Deduction — The game is described as a social deduction game or more of a deduction game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you don't like a game that I like, I don't care. Okay? I'd like to hear your opinions to why, but you're more than welcome to dislike it.
  • If you can't handle an opinion, then get your ass off the freaking internet because you are just a part of this problem.
  • We're supposed to be trying to make this whole board game community more inclusive, right?
  • A coin flip decided the game after 2 hours.
  • That is bad design.
  • If you want to basically have somebody just say, 'This is a game. It's about area control. I liked it. The end. Thank you for my TED talk or whatever.' Then Freeminut Board Games is literally around the corner.
  • Lockdown is the worst thing that happened.
  • So, we're damned if we do, damned if we don't.
  • The board game industry is basically becoming more elitist as we go forth.
  • It makes no sense, you know. I mean, you you know, Angry Joe and like Nostalgia Grid, I mean, they do stuff like that with their videos.
References (from this video)
No references stored for this video.
Video zSs8sarMWCs Discussion at 12:58 sentiment: positive
video_pk 77839 · mention_pk 188262
Veiled Fate video thumbnail
Click to watch at 12:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • it was a blast
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • team play — you were playing teams so it had to been it had to have been six plus
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're not making any kind of commitments to anything at this point
  • I think I just need a nice long break away from KH so that I can reinvigorate my interest and love for going to them
  • it's just a lot of money even just flights for us in general flights are expensive
  • it's just a lot of people and quite honestly like they're expensive and we go to a lot of them
  • it's not a level up problem it's just a me thing and I'm very much feeling right now
References (from this video)
No references stored for this video.
Video wNPiGcTNdEo Review at 0:03 sentiment: positive
video_pk 69219 · mention_pk 165631
Veiled Fate video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting two-player dynamic.
  • Significant change in gameplay at higher player counts.
  • Fast-paced.
  • Good balance of strategy and luck.
  • Engaging social deduction elements.
  • Smart game design from Ivy Studios, especially regarding player count scaling.
Cons
none
Thematic elements
  • Demigods vying for a throne by gaining renown.
Comparison games
  • Other hidden role games
  • Other hidden movement games
Mechanics (from transcript analysis)
  • Area Control — Players position demigods in different locations to achieve objectives and gain renown.
  • Card Drafting — Players utilize a hand of cards to perform actions or activate god powers.
  • Hidden Movement — Players move pieces on the board with the intention of misdirecting opponents about their true identity or objectives.
  • Hidden role — Players have secret identities (demigods) that they aim to keep hidden while deducing others.
  • Set Collection — Players collect cards or influence areas based on specific symbols (scorpions/feathers).
  • Social Deduction — Players attempt to deduce each other's identities through observation of actions and strategic discussion.
  • Variable player powers — Each demigod likely has unique abilities or goals, though not explicitly detailed in the transcript.
  • Voting — Players engage in secret or open voting to influence game outcomes, often related to renown or eliminating players.
  • Worker Placement — Players use actions to move demigods to specific locations to resolve quests or gain benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't know if I would say favorite board game of all time, certainly it's certainly in the top three.
  • It does a lot of really interesting things that other hidden role and hidden movement games don't do.
  • The two-player aspect is going to have a whole different puzzle.
  • It's really interesting to see some of those social mechanics be so obfuscated.
  • I played one whole game where I convinced the people around the table that I never actually looked at my demigod card.
  • There's a dynamic here that I am that is making me uncomfortable but I like that dynamic and I like that you're uncomfortable.
  • This is a game I fully enjoy playing and losing at.
  • This is a weird, this is a, I like two players of this.
  • This is fantastic at what it does and I love the way that Ivy Studios balances their games around the player counts.
References (from this video)
No references stored for this video.
Video z_O9fkBMkE0 Rules Teach at 4:11 sentiment: positive
video_pk 68053 · mention_pk 164381
Veiled Fate video thumbnail
Click to watch at 4:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's a light game that can be learned quickly.
  • Ivy Studio provides great production value.
  • The upgraded city board is impressive.
Cons
  • Requires learning the rules shortly before players arrive.
  • The expansion will be held off for a later play.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to try to set up for six player scythe from the top of my memory without using the rule book at all, and we'll see how far I go.
  • Oh my god, there are like three different types of boards for Scythe.
  • Look, this is the very first time we're using metal mechs. Oh my goodness. I wish you can feel the heft of how heavy these are. These are bulky.
  • I love Scythe, but I remember the first time I just did not like the game because I ultimately assumed it was a battle oriented/combat oriented game, but it's not at all.
  • This is like an economy game. It's a resource management, resource gathering game, and combat is just it's only if you need to fight.
  • Player boards are amazing in saving table space because now they kind of hover over and they don't like overlap on the board.
  • I got scared for a second. I was like, where are my black metal mechs?
  • These metal pieces, they come in a set of one each. So, you'd have to order four of these boxes. And I did order these on my own. This is not a sponsored video, so they're really expensive.
  • I actually forgot that I have about 20 minutes left to learn Veil Fate before everyone gets here. But it's a pretty light game, so we'll get taken care of.
  • Leave it to Ivy Studio to always freaking 10 out of 10 production every time.
  • All right, everyone. That is a wrap. So, we are all good to go. Set up for game day took let's see how long I started about 2 hours ago.
  • Okay, no holding back today. I'm going to update you with me winning for the very first time for game day while I'm teaching.
References (from this video)
No references stored for this video.
Video dvDsDfTbxy4 Unknown Channel Discussion at 2:45 sentiment: neutral
video_pk 67144 · mention_pk 163126
Unknown Channel - Veiled Fate video thumbnail
Click to watch at 2:45 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • hidden-information, negotiation
  • fantasy setting
  • structured deception in a short game
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — sequence and timing of cards
  • hand_management — sequence and timing of cards
  • hidden_information — players hold cards and reveal effects in strategic order
  • Negotiation — players bargain or bluff to influence outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have hit my official limit for creating videos on a daily basis.
  • I need a creative reset.
  • I'm actually traveling again tomorrow.
  • This is nowhere near goodbye.
  • I'll be back better than ever in a couple weeks after a little creative reset.
  • There is a Don't Starve preview that I filmed with Bonds that's coming out.
References (from this video)
No references stored for this video.
Video C5Tt2-24u94 Interview at 1:32:41 sentiment: positive
video_pk 66525 · mention_pk 162112
Veiled Fate video thumbnail
Click to watch at 1:32:41 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Favorite out of everything discussed so far.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Mentioned as a core element of Veiled Fate.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think that the worst thing that we could possibly do is bore you.
  • We're going to make a game that a lot of people don't like and that is totally fine.
  • It's all about the tracks. Just like it's all about the cones. It's all about the tracks.
  • I think that anyone can be a game designer. And so a lot of times they're flexing those muscles that they don't know they have by telling you how to fix your game.
  • I love fusing two things that aren't aren't usually together. That's where you find new.
  • The skill ceiling is pretty high, which is kind of interesting given that it is a dice game and you'd think like, wow, the the variability in the dice rolling uh would make it super variable, but no, like Toby's just better at this game and he's going to beat me pretty often.
  • I want to be like thinking about something the whole time, you know? I want to be doing something.
  • He never wants somebody to mess to mess with his plans. In your games, people mess with plans, which I love.
  • We're really proud of where that ended up.
  • So, it's like, 'Oh, I can't spend I can't spend my coins anymore because that's points. I got to hold on to those.'
  • It's my favorite of our designs. I love it. I'm so happy that it is delivering.
  • I don't want to be that guy [the quarterback]. But I can't stop myself.
  • The fun part is is we don't lose the collaboration because there's literally a phase at the top of everything.
  • It solved another issue for me too, which is I am recognize this myself. I am a quarterback co-op player and I hate that about myself.
  • The breakthrough in that project was how do we make it not feel just like we we pasted this over top of Moonrakers.
  • So, there's there's a resource that literally is you can change the color or you can change the face of any of your dice and and that is a huge strategy and a huge part of winning is manipulating your dice at the right time and saving them for the right moments.
  • The skill ceiling is pretty high, which is kind of interesting given that it is a dice game...
References (from this video)
No references stored for this video.
Video -VpUQb8pCFU Unknown Channel Top 10 List at 8:01
video_pk 66163 · mention_pk 160811
Unknown Channel - Veiled Fate video thumbnail
Click to watch at 8:01 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Array
  • Array
  • massive player count and fate-driven gameplay
  • Array
  • Fantasy world with a large city-style board
  • Array
  • Array
  • Array
  • positive
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a Kickstarter that just delivered. You know what it is? Super Boss Monster.
  • This is going to be a crazy commercial.
  • I am beyond excited and hyped for the lineup this year. It's going to be so crazy and I want to play this right now.
References (from this video)
No references stored for this video.
Video 1pn51MCcOTc Wolfpack Discussion at 5:56 sentiment: positive
video_pk 65911 · mention_pk 160073
Wolfpack - Veiled Fate video thumbnail
Click to watch at 5:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fits larger groups well without sacrificing depth
  • accessible yet got depth for longer sessions
Cons
  • rules interactions can be confusing for first-time players
  • not as heavy as some other medium-weight games
Thematic elements
  • hidden roles, deduction, and social bluffing
  • fantasy intrigue inside a hidden-tactics scenario with social interaction
  • lighter in theme but deep in interaction
Comparison games
none
Mechanics (from transcript analysis)
  • multiplayer adaptation — scales to six players, maintaining flow and tension with larger groups.
  • Social Deduction — players deduce each other’s identities or objectives through discussion and limited information.
  • Social deduction with hidden roles — players deduce each other’s identities or objectives through discussion and limited information.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hands down one of the best modern games I have ever played.
  • No, this is not a sponsored video, but it's just so good.
  • Definitely my favorite party game by far this year. It's so easy because you just grab chips and everyone gets a little overwhelmed by the ability so far, but after one round, everyone's just chilling.
  • Andromeda's Edge has been played this month. Yes, it's still my favorite game, but I'm going to highlight some other games to say that it was the one that I enjoyed the most for this month.
  • This is also the first time we played with the metal mechs and it really elevated the experience.
References (from this video)
No references stored for this video.
Video NCj0fWMw_Ic Board Game Critique Top List at 5:00 sentiment: positive
video_pk 62506 · mention_pk 155134
Board Game Critique - Veiled Fate video thumbnail
Click to watch at 5:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fills a niche for large-group strategy without lying or pressure
  • Scales to eight players
Cons
  • Some may find it opaque or heavy to teach
Thematic elements
  • strategic inference without social deduction pressure
  • Nine demigods on the board; you secretly own one
  • clever deduction through gameplay rather than social manipulation
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Players infer which demigod each player owns based on actions.
  • Simultaneous action selection — Actions are chosen concurrently, reducing downtime.
  • Simultaneous Actions — Actions are chosen concurrently, reducing downtime.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's approachable enough that new players can learn it in one session, but deep enough that you're still finding new strategies after 30 plays.
  • The expansions add modules instead of replacing the base game. So, you're building a collection, not cycling through versions.
  • It's Dune. That IP isn't going anywhere. As long as people are watching Dune movies, they're going to want to play Dune games.
  • The magic is in the gear shift mechanism.
  • It's creating a new genre, strategic deduction.
  • "No, you're a ghost now. You still matter."
  • "The objectives change every game."
References (from this video)
No references stored for this video.
Video hyX3AdZZFAU All You Can Board Top List at 36:51 sentiment: positive
video_pk 62481 · mention_pk 155092
All You Can Board - Veiled Fate video thumbnail
Click to watch at 36:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong party-like atmosphere with hidden roles
  • Fits large groups and supports teamwork without direct communication
  • Engaging scoring dynamics
Cons
  • The theme can feel heavy for casual players
  • Some learning curve to understand the interplay of cards
Thematic elements
  • political intrigue and scoring with gods
  • hidden-role board game
  • group discussion and voting with hidden roles
Comparison games
  • One Night Ultimate Werewolf
Mechanics (from transcript analysis)
  • Hidden role — Players have secret colors influencing scoring and decisions.
  • Hidden Roles — Players have secret colors influencing scoring and decisions.
  • voting/area control — Players place/score points via quest cards and voting decks without revealing color.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Just One is just such an easy game to introduce around the holidays, around family gatherings.
  • Wavelength is such an accessible game and it's such a great option for this category.
  • Monikers is like a spin on charades and really it's just a better charades I think.
  • Clover is my favorite party game.
  • Ink and Gold is a great party game feel because of the push your luck elements.
References (from this video)
No references stored for this video.
Video NTWGxC3Q1JE The Board Game Garden Discussion at 25:34 sentiment: positive
video_pk 38377 · mention_pk 115533
The Board Game Garden - Veiled Fate video thumbnail
Click to watch at 25:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A fresh take on social deduction that feels puzzle-like
  • More comfortable for players who dislike outright lying
Cons
  • As a social deduction, it may still be polarizing for some players
  • Not a large catalog of plays yet
Thematic elements
  • hidden identities via demigod colors and manipulation
  • social deduction with a twist
  • analytical reflection on comfort with social deduction
Comparison games
none
Mechanics (from transcript analysis)
  • Hidden Roles — Players represent color-demigods with hidden identities and goals.
  • hidden roles / deduction — Players represent color-demigods with hidden identities and goals.
  • movement/demigod actions — On your turn you can move any demigod, including others, affecting perception.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I will also add that this might be the last time that you guys see my hair like this cuz there's a possibility that I might have made a hair appointment and I'm going to be doing something crazy
  • these are going to be 12 games not 10 I'm going to do 12 cuz I couldn't pick because there's so many good games that I've played once that I can see possibly getting into my top 100
  • this is the heaviest trick taken game that I've ever played
  • if Mike delisio likes it that much I really think Mike and I have some prettyy similar tastes in board games
  • the collector's edition is absolutely beautiful
  • I cannot wait to play this one solo as well
  • World Wonders is a polyomino game where you are putting out polyomino shapes and... to get a wonder you have to spend the remaining money you have
  • Evenfall is a card-based game where there's just so many different like chaining of things
  • I freaking loved this game and I want to play it again
References (from this video)
No references stored for this video.
Video lTBje-ttlJs The Board Game Garden Top 12 List at 20:27 sentiment: positive
video_pk 32798 · mention_pk 97208
The Board Game Garden - Veiled Fate video thumbnail
Click to watch at 20:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique approach to deduction
  • Enjoyable for players who dislike traditional social deduction
Cons
  • Group must be tolerant of the deduction style
  • Not as party-like as classic social deduction games
Thematic elements
  • Deduction through actions rather than talk
  • Mythic demigods and quests
  • Logic-focused
Comparison games
  • Dune: Imperium
  • Calico
Mechanics (from transcript analysis)
  • Competitive questing — Move demigods to different quests and accumulate points without revealing color.
  • Hidden Movement — Guessing colors/demigods and their quest progress without overt tells.
  • Hidden movement and action deduction — Guessing colors/demigods and their quest progress without overt tells.
  • hidden movement deduction — Deducing other players' demigods by tracking actions rather than conversations.
  • Hidden moves with deduction — Move demigods and assign quests while others infer intentions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a game by mineclash games and it is absolutely fantastic
  • the production of that game is freaking fantastic
  • Veiled Fate is very different from your general social deduction games
  • I had an absolute fantastic time with this game
  • the 3D board and buildings are stunning
  • Tangram City is incredibly satisfying and therapeutic
  • this is probably the heaviest trick-taking game that I have ever played but oh my goodness it is so good
  • I need this game in my collection
References (from this video)
No references stored for this video.
Video Y0lzmua0448 Foster the Meeple Discussion at 3:36 sentiment: positive
video_pk 13421 · mention_pk 39307
Foster the Meeple - Veiled Fate video thumbnail
Click to watch at 3:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • mentioned as playable on multiple occasions
  • relevance to current video topic (Veiled Fate reappears later as a linked concept)
Cons
none
Thematic elements
Comparison games
  • Veiled Fate
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we own a copy of that and we've never played our copy
  • we're a family of collectors
  • we could probably play that during the gameon ship
  • it's going to be awesome we're going to have so much fun
  • return to Dark Tower and we've never played our copy
References (from this video)
No references stored for this video.
Video h5tBmJqGhz8 Meeple Mountain Review at 1:23 sentiment: positive
video_pk 12423 · mention_pk 36275
Meeple Mountain - Veiled Fate video thumbnail
Click to watch at 1:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic depth with a strong social-deduction core
  • high player count (supports 2–9) enables large-group play
  • modular and extensible framework that scales well
Cons
none
Thematic elements
  • divine politics, fate, and the competition of demigods for mortal glory
  • Mythic ancient world where gods empower, scribe, and test mortals
  • mythic, secret-agenda driven with social deduction and quest-based play
Comparison games
  • Moonrakers
Mechanics (from transcript analysis)
  • area/board interaction and quest tracking — movement and quest tracking create dynamic table-state and pressure
  • card mechanics / fate cards — cards introduce new effects, bluffing opportunities, and strategic twists
  • hidden roles / secret agendas — players act as demigods with concealed goals influencing quest outcomes
  • vote-based quest resolution (feathers or scorpions) — players vote to determine quest success or failure, revealing alliance and intent
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game has incredible depth and I'm super excited to show you everything that the expansion box adds to Veiled Fate
  • I think it's essential
  • this is such a great, great addition
  • Had ria expansion is just essential I think it's so stinking good
  • it's easy to learn the game
  • modular and you can use them or not use them
References (from this video)
No references stored for this video.
Video 65wqGeEcypQ Paula Deming Top List at 7:00 sentiment: positive
video_pk 11065 · mention_pk 32547
Paula Deming - Veiled Fate video thumbnail
Click to watch at 7:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Perfect convention game
  • High player count
  • Strategic social deduction
  • Would be in top 10 if played before filming list
Cons
none
Thematic elements
  • Secret teams and hidden roles
  • Generic social deduction
  • Social deduction with misdirection
Comparison games
none
Mechanics (from transcript analysis)
  • Hidden Deployment — Requires strategic decisions
  • Hidden Roles — Players are split into hidden teams
  • Misdirection — Players can misdirect others about their teams
  • Secret Teams — Players are split into hidden teams
  • Social Deduction — Players deduce hidden information from others' play
  • Strategic Play — Requires strategic decisions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've seen enough 90 sitcoms to know it's never a good idea to try to be in two places at once
  • conventions are the perfect place to play a game that requires a larger group
  • at a convention the people who signed up to play probably really want to be there
  • I'm easily distracted at a convention it's a lot of stimulus and it's overwhelming
  • it's quick and shouty and silly and it always goes over really well
  • it's unreasonably fun and lovely and feels really good to play from a pure really tactile perspective
  • it's wacky high energy dexterity silliness and that's honestly everything I want while at a convention
  • I mean no accomplishment feels as good as that
  • it's so simple and so good and it makes me laugh with my friends
  • knowing when to try and win a trick and when to try and lose a trick makes me feel so dang smart
  • it's fascinating that depending on the style of the people I'm playing with the game can feel really different
  • it's just it's dang good y'all
References (from this video)
No references stored for this video.
Video wDfjtYf1PiQ Good Time Society Playthrough at 0:14 sentiment: positive
video_pk 10804 · mention_pk 31893
Good Time Society - Veiled Fate video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting bluffing mechanics
  • Multiple strategic layers
  • Engaging hidden identity gameplay
Cons
  • Complex rules
  • Potential for analysis paralysis
Thematic elements
  • Hidden identity and strategic manipulation
  • Mythological world with demigods
  • Players are gods secretly favoring specific demigods
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Moving demigods to different quest locations
  • Hidden role — Players secretly choose a demigod to favor
  • Hidden Roles — Players secretly choose a demigod to favor
  • Voting — Players use fate cards to influence quest outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are gods, we have birthed demigods but we don't want our opponents to know which demigod we've sired
  • There are so many secrets in this game
  • Respect that there is a global pandemic and if you're gonna play board games, play them safely
References (from this video)
No references stored for this video.
Video hVyViVvSOA4 Board Game Spotlight Discussion at 37:09 sentiment: positive
video_pk 9483 · mention_pk 28049
Board Game Spotlight - Veiled Fate video thumbnail
Click to watch at 37:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging social deduction with depth
  • clear table presence and components
Cons
  • social deduction fatigue for some players
  • requires player buy-in to be effective
Thematic elements
  • social deduction with hand management
  • fantasy world with hidden roles
  • tension-filled deduction with strategic depth
Comparison games
none
Mechanics (from transcript analysis)
  • hand_management — cards used for actions and bluffing with some strategy.
  • Hidden Roles — players have secret identities influencing aims.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a really neat blend of deck building and negotiation
  • Veiled Fate is a social deduction game that i end up loving as well
  • Arc Nova is a heavy game
  • it's gorgeous, the pagoda is integrated into the game
  • Cascadia is the perfect kind of game for me to introduce to my son
References (from this video)
No references stored for this video.
Video URObMxNrBxI Before You Play Rules Teach at 0:00 sentiment: positive
video_pk 157 · mention_pk 444
Before You Play - Veiled Fate video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning graphic design and large circular world board
  • Rich thematic setting with hidden identities and high player interaction
  • Flexible player count (2-8) with scalable components
  • Dynamic end-of-age mechanics add variability
  • Multiple god powers add strategic depth
Cons
  • Complex rules and potential for downtime with many players
  • Prototype copy—subject to changes
  • Memory and information management due to multiple demigod identities
  • Risk of information leakage in hidden roles
Thematic elements
  • divine politics, secret identities, fate-driven quests
  • A mythic, world-spanning board where nine demigods vie for renown across regions and age-based events.
  • emergent, player-driven, via voting and quest resolution
Comparison games
  • Moonrakers
Mechanics (from transcript analysis)
  • area control with quest cards — Demigods are moved to locations and onto quest cards to earn renown; resolving quests requires voting.
  • city cards and age cards — City center provides fate cards and end-of-age events; ages resolve via voting, with chaos cards.
  • end-of-age variability — Each age has an ending card that can switch positions or award points, altering state dramatically.
  • god powers and rest actions — Limited god powers cost fate cards; rest to exit round; can influence votes or reposition demigods.
  • hidden roles and secret connections — Players secretly control one demigod and must hide identity while pursuing quests.
  • smiting and the abyss pools city cycle — Demigods can be smited to the abyss and move through pools to the city, with tokens granting benefits.
  • team and twin variant at higher player counts — Two sets of demigod tokens with secret twins in 6-8 players for hidden alliances.
  • voting and fate cards as currency — Final resolution on quests depends on vote piles, using fate cards as actions and tiebreakers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Veiled Fate is described as a big, beautiful world board with nine demigods and a lot of intrigue.
  • You move demigods to quests and then vote, with fate cards as currency.
  • At 2 to 8 players, the game scales and can even support a secret twin variant at higher player counts.
  • The city card changes from age to age, adding variability to the end-of-age events.
  • Smiting sends demigods to the abyss, a dangerous area with path to the pools and city.
References (from this video)
No references stored for this video.
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