Skip to main content
Viticulture Essential Edition box art

Viticulture Essential Edition

Game ID: GID0378872
Game Info
Year
2015
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meagre vineyards. They have a few plots of land, an old crush pad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.

The players are in the position of determining how they want to allocate their workers throughout the year. Every season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There's competition over those tasks, and often the first worker to get to the job has an advantage over subsequent workers.

Fortunately for the vineyard owners, people love to visit wineries, and it just so happens that many of those visitors are willing to help out around the vineyard when they visit as long as you assign a worker to take care of them. Their visits (in the form of cards) are brief but can be very helpful. Using those workers and visitors, the vineyard owners can expand their vineyards by building structures, planting vines, and filling wine orders, working towards the goal of running the most successful winery in Tuscany.

Viticulture Essential Edition includes the base game of Viticulture and a few of the most popular modules from the original Tuscany expansion, including Mamas & Papas, Fields (previously known as Properties), expanded and revised Visitors, and Automa cards for a solo variant, along with a few minor rule changes.

Description

In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meagre vineyards. They have a few plots of land, an old crush pad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.

The players are in the position of determining how they want to allocate their workers throughout the year. Every season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There's competition over those tasks, and often the first worker to get to the job has an advantage over subsequent workers.

Fortunately for the vineyard owners, people love to visit wineries, and it just so happens that many of those visitors are willing to help out around the vineyard when they visit as long as you assign a worker to take care of them. Their visits (in the form of cards) are brief but can be very helpful. Using those workers and visitors, the vineyard owners can expand their vineyards by building structures, planting vines, and filling wine orders, working towards the goal of running the most successful winery in Tuscany.

Viticulture Essential Edition includes the base game of Viticulture and a few of the most popular modules from the original Tuscany expansion, including Mamas & Papas, Fields (previously known as Properties), expanded and revised Visitors, and Automa cards for a solo variant, along with a few minor rule changes.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 18
This page: 18
Sentiment: pos 16 · mix 0 · neu 0 · neg 1
Mentions per page
Showing 1–18 of 18
Video a6yj4M1OqZY Watch It Played Review at 2:08 sentiment: positive
video_pk 92226 · mention_pk 247756
Watch It Played - Viticulture Essential Edition video thumbnail
Click to watch at 2:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Wine production
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't typically cover expansions in our videos but I've covered every video for every product version and release of the viticulture series and this box is just too cute to ignore
  • these new cards were initially designed by Eva Rosenberg who is the well-known game designer behind Agricola caverna fields of our all patch work and many others
  • movie had contacted stone meyer games after playing viticulture in Tuscany and helped them come up with the essentials edition of the game that we also have a video for
  • in addition to his help on the essentials edition you may also submitted around 80 visitor cards which the team at Stone Meyer refined and narrowed down to create this expansion
References (from this video)
No references stored for this video.
Video Z_J0jrl8sdQ Meeple University Top 10 List at 17:10 sentiment: positive
video_pk 90671 · mention_pk 242471
Meeple University - Viticulture Essential Edition video thumbnail
Click to watch at 17:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Essential edition is great
  • Evergreen game
  • Keeps coming back to the table
  • Still feels good
  • Expansion brings more options
  • Adjusts to modern game requirements
Cons
none
Thematic elements
  • Wine making
  • Pre-modern Tuscany
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — The host talks about accruing points by fermenting wine for years.
  • Worker Placement — The host mentions 'getting visitors to come and sample your wines'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's like this awesome facial puzzle where you get to manipulate dice as well
  • i feel like i'm missing out here
  • it's the best example of how the platform can look
  • i think it's a game that combat exists but you should only use it very strategically
  • the gate bits for this game are really pretty as well
  • it's fully free fully free on table
References (from this video)
No references stored for this video.
Video J8CkShcJ7mE The Mill Review at 0:38 sentiment: positive
video_pk 89886 · mention_pk 239441
The Mill - Viticulture Essential Edition video thumbnail
Click to watch at 0:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • updated UI appears nicer
  • player avatar visibly present on screen
  • tutorial/update described as helpful
  • card catalog and in-app information provide overview of game components
  • stats and field/building visibility on screen
Cons
none
Thematic elements
Comparison games
  • Patchwork
  • Isle of Skye
  • Castle of Burgundy
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tuscany is coming
  • i really like what what tuscany adds to viticulture
  • it looks nicer than the old one did
  • drop a comment below let me know what you think if you think we're gonna get it
  • until next time take care of yourselves and each other thanks for watching bye
References (from this video)
No references stored for this video.
Video j5eVctKyIyo Watch It Played Top 10 List at 7:51 sentiment: positive
video_pk 88863 · mention_pk 235116
Watch It Played - Viticulture Essential Edition video thumbnail
Click to watch at 7:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Modern classic worker placement
  • Theme and progression of actions are intuitive
  • Picked it up pretty quickly
  • Love this game
Cons
none
Thematic elements
  • Growing meager vineyards into thriving wineries.
  • Tuscany
Comparison games
none
Mechanics (from transcript analysis)
  • Vineyard Development — Expand by building structures planting Vines filling wine orders accumulating even more secrets.
  • Worker Placement — The modern classic worker place in viticulture.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • People's Choice top 10.
  • This is now my all-time favorite game.
  • This is the perfect Adventure series for short attention spans.
  • This is the game I own that I most want to play but won't until five other Campaign games are at least good but not yet finished.
  • This month's top touted game is Scarface 1920.
  • I like more pretend Bloodshed than actual Bloodshed myself.
  • This game was the perfect thematic gangster board game we needed.
References (from this video)
No references stored for this video.
Video zxTh9hJnEmc BoardGameBollocks Top List at 13:52 sentiment: positive
video_pk 88439 · mention_pk 233113
BoardGameBollocks - Viticulture Essential Edition video thumbnail
Click to watch at 13:52 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Streamlined gameplay in the Essential Edition
  • Leisurely and not overly taxing
  • Satisfying thematic experience
Cons
none
Thematic elements
  • Winemaking and business
  • Vineyards/Winery
Comparison games
  • Viticulture
  • Tuscany (expansion for Viticulture)
Mechanics (from transcript analysis)
  • Resource Management — Managing resources for winemaking and selling.
  • Seasonal cycle — The game progresses through distinct seasons affecting available actions.
  • Worker Placement — Players move workers through seasons (spring, summer, autumn, winter) to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we'll be taking control of a plantation you'll be growing crops it'll be harvested in the crops sending them out to far off markets to get points
  • but they [__] the game up yeah the boards were all [__] up nothing fitted in the box or something or other and it was just a complete and utter [__] show
  • I'm sort of sick to death of Marvel six the death of [__] Star Wars and all that crap
  • Pax Premiere second edition can shove itself up its own [__] and consume itself before I even think about playing this Abomination pile of dog crap ever again
  • it looks like it's been penned by a three-year-old who's been given a king-size Crayola set for Christmas
  • sometimes I think spot or a trolling people you know they keep releasing these games that have got no artistic Merit but when you're actually playing you start to be convinced that they are actually worth their weight in gold
  • somebody's proudly displayed this phallic Tower of expansions that they're never ever going to use
  • this is a fantastic game can be a little bit complex but it's one of the rare occasions where a Euro game actually Blends well with its theme and its mechanics
  • it's just a fantastic game it's one of those sort of games that is quite leisurely it's not taxing or demanding in rules or mechanics and you could just sit back and just feel like you're pissed out your face sort of thing
  • this is our favorite solo game ever made
  • it's a bog standard Euro game with a little bit of a Twist which is why we find it a little bit more interesting than some of the others
  • a lot of people want to live out their sylvanian families incest fantasy
  • all the owns is a super fantastic game
  • number 31 is everdale this is a card driven game where you'll be placing your workers out of board to take actions playing cards it's going to give you actions as well building up your to blow with these cutesy little Woodland creatures and you get the bonus of owner big [ __ ] off cardboard tree in the middle of the [ __ ] table
  • it's okay I'm not going to masturbate over this game too much but yeah it's an average game
  • it's number 30 on this list is a game called all he owns
  • in all the owners you'll be doing right things you'll be moving your dudes around the map collecting cheese and stuff you'll be reaching into your bag to pull out your workers placing them on a map you might send them off permanently to sit in a chapel or something
  • this game uses the same artwork as Tua in it so like a medieval bio tapestry style it's a super duper bag building game
  • get the deluxifier components it makes the game easier to handle and all the owns is a super fantastic game
  • tell us what you think of our opinions of these games so far are you upset with my critique of everdale as my analysis of pax Premiere giving you a new set of hemorrhoids to deal with tell me in the comments below and I will gladly send you some anusol for your trouble
  • we're going to come back probably with the final bit I don't know I might do 20 more and then 10 because I am feeling a little bit knackered but if I could find some maybe we'll crack it all off in one go
References (from this video)
No references stored for this video.
Video id120VRVqfA Watch It Played Discussion at 9:46 sentiment: positive
video_pk 84772 · mention_pk 215945
Watch It Played - Viticulture Essential Edition video thumbnail
Click to watch at 9:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Near perfect game
Cons
none
Thematic elements
  • wine growing/viticulture
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ticket to Ride Legacy, it's not designed to be played hundreds of times.
  • I personally find the more thematic the game the lower the replayability and the more abstract the game the higher the replayability.
  • I've recently played White Castle 50 times this year.
  • The White Castle remains one of my all-time bangers.
  • Not many. I would say Castle Burgundy I've played over 100 times.
  • This is a dice placement kind of set collection game. It's quick, it's fast, the artwork is just top tier.
  • Shakespeare. Oh, Shakespeare. What a fantastic game.
  • Arboritum. One of my favorite card games that exists. It's been remade. The second edition is equally beautiful.
  • Nippon, big economic game, but truly a beautiful system.
  • Viticulture Essential Edition came out in 2015. Viticulture was my favorite game of all time for a very long time. I love Viticulture.
  • Seven Wonders Duel came out in 2015.
  • a wild card because that's a little game called Daxu.
  • Blood Rage, Code Names, Pandemic Legacy Season 1.
  • This is a sequel to Just Lewis and Clark, I think it was called.
  • Is it playing Carcasson in Carcasson? You know, going to Gen Con?
References (from this video)
No references stored for this video.
Video -5BIku-jDTY Stonemaier Games Playthrough at 0:04 sentiment: positive
video_pk 83657 · mention_pk 211311
Stonemaier Games - Viticulture Essential Edition video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fulfilling orders is the main way to score points.
  • There's a lot of struggle to get what you want done in the season that you want it done.
  • Building infrastructure is necessary for progress.
  • The game takes time to grow a vineyard.
  • The large seller allows housing of any size wine.
  • The game provides a point for building structures.
  • Selling fields can provide money and a point.
  • The game has a good cycle of actions from planting to harvesting and making wine.
  • The special workers add flexibility and options.
  • The game is close and engaging.
Cons
  • In a two-player game, some action spaces are not available.
  • Selling a field might require buying it back later.
  • The game can feel like a grind for money early on.
  • The turn order can significantly impact available actions.
  • Degrading wine if the seller is too small.
Thematic elements
  • winemakers running their own vineyards
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose actions from available worker placement spots each season.
  • Engine Building — Players build up infrastructure and capabilities over the course of the game to become more efficient.
  • Hand Management — Players manage a hand of cards, including vine, visitor, and order cards.
  • Order Fulfillment — Players fulfill orders by providing specific combinations of wines to gain points and income.
  • Set Collection — Collecting specific types of grapes or wines might be necessary for fulfilling orders or other game effects.
  • Variable player powers — Starting cards for each player detail their starting resources and can offer different setup options.
  • Worker Placement — Players place workers on various spots on the board to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The crux of this game is that we are going to be competing for these same exact actions and there's going to be a lot of struggle to get what you want done in the season that you want it done.
  • Fulfilling orders because that is the main way in which you score points.
  • This is the year. It's going to happen.
  • The farmer has overs, which is the one that lets me take a bonus of my choice.
  • I'm going to go to six. I don't know what I'm doing.
  • The game is over. We have passed 25 points and it is the end of the year.
  • I think I could have honestly I think I could have ended on the previous turn, the previous year.
References (from this video)
No references stored for this video.
Video 2ng5GBgyj5w Board Games UnLocked Top List at 93:32:32 sentiment: positive
video_pk 83133 · mention_pk 209009
Board Games UnLocked - Viticulture Essential Edition video thumbnail
Click to watch at 93:32:32 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Engaging worker placement with a pleasant theme.
  • Satisfying progression as the vineyard grows.
  • Good replayability with various visitors and structure cards.
Cons
  • Can feel a bit slow to get going.
  • Interaction is somewhat limited.
Thematic elements
  • Running a vineyard
  • Tuscany, Italy
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Choosing from a limited set of actions each season.
  • Engine Building — Players improve their vineyard operations over time.
  • Set Collection — Collecting sets of wine types for scoring.
  • Worker Placement — Players assign workers to action spaces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's like you look at it and you're like, I remember this being really good, but man, do I not want to relearn.
  • It's been one of those things I just haven't gotten to the table much.
  • So, there's 30. Okay. So, 30. There's 30 total factions.
  • It's a crunchier game for a card game.
  • It's almost a four for a deck building game. I mean, that's pretty stout.
  • It's got this sense of discovery, you know, you're moving to different spots on the board, uncovering new things, finding artifacts.
  • The artwork is just gorgeous, and the components feel really good.
  • It's a game that really pulls you in with its theme.
  • You're building up your deck, but you're also exploring and managing resources.
  • It's just such a satisfying engine builder.
  • Every game feels different because of the cards you draw.
  • Watching the planet change is really cool.
  • The amount of strategic depth is just immense.
References (from this video)
No references stored for this video.
Video jSdiwjfqmMs Top List at 14:05 sentiment: positive
video_pk 79290 · mention_pk 192675
Viticulture Essential Edition video thumbnail
Click to watch at 14:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Purest worker placement game
  • Refined, smart, elegant, propulsive, and nuanced
  • Artwork elevates the game
  • Tight and easily recommendable midweight Euro
  • Good for starting a board game collection
Cons
none
Thematic elements
  • Winemaking
  • Tuscany
Comparison games
  • Agricola
  • Uve
Mechanics (from transcript analysis)
  • Worker Placement — which I think is just one of the best purest worker placement games that you can get.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And considering it's one of my favorite genres of all time, and we just did a review of Kinfire, which caused me to noodle on this top 10 list again.
  • But nonetheless, no matter how you slice it, Dune Imperium does a really great job of mixing worker placement with some light elements of deck building, effortlessly weaving together this economic backbone that works so well for the world of Frank Herbert.
  • This is some of the most fun worker placement that I've done with my family, with my friends.
  • Viticulture Essential Edition which I think is just one of the best purest worker placement games that you can get.
  • It just feels refined and smart and elegant and propulsive and nuanced.
  • But I still think Viticulture Essential Edition as is, is just one of the tightest, most easily recommendable midweight Euro purchases you can give to anyone.
  • It's just man everything I love about board games.
  • But the lantern action when you draft one of the lower value dice, which yes, they are less powerful dice, but still functional.
  • it's just a beautifully presented, tight, small box Euro that gives you so much to do in such a really pleasing package that just makes you frustrated when you play that you can't get more out of any of your turns.
  • Let me know in the comments below what are your favorite worker placement games.
References (from this video)
No references stored for this video.
Video MZ9Tx3gA2lc Top List at 36:36 sentiment: positive
video_pk 77041 · mention_pk 185400
Viticulture Essential Edition video thumbnail
Click to watch at 36:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love the game.
  • Simple worker placement.
  • Expansion provides a better wake-up board and more actions.
  • Can win without solely focusing on wine production.
  • Tuscany add-on provides a complete package.
Cons
  • Co-op expansion is not worth it.
  • The controversy surrounding the co-op expansion leaves the host with a negative impression.
Thematic elements
  • Wine making
  • Vineyard
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Building up an operation to produce wine more efficiently.
  • Set Collection — Collecting wine and fulfilling orders.
  • Worker Placement — A simple worker placement system is used.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is better than I remember it from the first edition. Certainly, I think it's improved like streamlined a few things.
  • This one doesn't seem to know when it wants to finish. It just seems that too much is dependent on the players in this one.
  • I hate Concordia. I've hated Concordia since its inception. It's now a running meme that I hate Concordia. I have always hated it. I don't like it. It's boring. It's boring.
  • I just find it so tedious and dull that I practically fall asleep playing it.
  • it's just not a fun game for me. I just find it I don't I don't like it. It's I find it boring, tedious, and punishing for all the wrong reasons.
References (from this video)
No references stored for this video.
Video K6tnYqEfkhU Before You Play Rules Teach at 0:04 sentiment: positive
video_pk 69803 · mention_pk 212521
Before You Play - Viticulture Essential Edition video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Fulfilling orders is the main way to score points.
  • Fulfilling orders provides points and residual income.
  • Worker placement can be competitive and lead to struggle.
  • The game offers customization through buildings.
  • The Tuscanany expansion adds new worker placement spots and modules.
  • Special workers add unique abilities and strategic options.
  • Selling fields can provide money and a point for a quick buck.
  • Aging grapes and wine is a key part of the game cycle.
  • Building structures can provide ongoing benefits and points.
Cons
  • Can be a struggle to get desired actions done in the right season.
  • Selling a field means you might need to buy it back later.
  • Worker placement spots can be limited, especially in a two-player game.
  • Degradation of wine if the seller is not upgraded.
  • Hand limit of seven cards requires discarding.
Thematic elements
  • Running a winery and business
  • Vineyards
Comparison games
none
Mechanics (from transcript analysis)
  • Action Drafting — Choosing turn order each year provides bonuses and influences strategy.
  • Area Control — Used in the Tuscany expansion for scoring based on star placement on a map, though not used for scoring in this playthrough.
  • Hand Management — Managing a hand of cards, including vine, visitor, and order cards.
  • Order Fulfillment — Players fulfill orders by producing and collecting specific types of wine.
  • Set Collection — Collecting specific combinations of grapes or wines to fulfill orders.
  • Tableau Building — Building structures on the player board that provide ongoing benefits or abilities.
  • Worker Placement — Players place workers on action spaces to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The crux of this game is that we are going to be competing for these same exact actions and there's going to be a lot of struggle to get what you want done in the season that you want it done.
  • The game is over. We have we have passed 25 points and it is the end of the year. So the final scores are Naveen with 27 to me with 32. That's it.
  • The farmer has overs, which is the one that lets me take a bonus of my choice.
  • I'm going to send out my professor here. So I can draw two of the triple cards. And I get to take my regular worker back.
  • So, you're going to sell your field again. Doing it for the point, not even for the money.
References (from this video)
No references stored for this video.
Video 2WULNjYOeNE Watch It Played Review at 0:35
video_pk 68654 · mention_pk 247802
Watch It Played - Viticulture Essential Edition video thumbnail
Click to watch at 0:35 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi welcome to watch it played my name is Rodney Smith
  • I'll put links to both of them in the description of this video
  • well hopefully that was helpful and it should reassure you that regardless of which addition you have the instructional videos we've created here on this channel will still teach you how to play
  • if you have any specific questions about these releases I would direct you to the ston Meer website and I'll put a link to that in the description of this video but until the next episode thanks for watching
References (from this video)
No references stored for this video.
Video LdlulbNIT8I watch it played Rules Teach at 0:13 sentiment: positive
video_pk 67350 · mention_pk 163432
watch it played - Viticulture Essential Edition video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • seasonal vineyard management and winemaking
  • Tuscany vineyard/winery
Comparison games
  • Viticulture (base game)
  • Viticulture: Tuscany Essential Edition
Mechanics (from transcript analysis)
  • end-of-year upkeep and aging — At year end you return workers, age grapes and wine tokens, discard to seven cards, and resolve wakeup-based bonuses.
  • influence map end-game scoring — At the end of the game the player with the most influence in each region scores points; ties yield no points.
  • Influence Points — You place influence stars on regions to gain benefits and must move stars when using the place or move action; influence affects end-of-game scoring in regions.
  • influence stars placement — You place influence stars on regions to gain benefits and must move stars when using the place or move action; influence affects end-of-game scoring in regions.
  • season based worker placement — You place workers in Spring, Summer, Fall, or Winter spaces, with passing advancing the season and triggering seasonal bonuses.
  • special workers module — Special workers provide unique abilities and can be trained with optional costs, with limits and timing rules.
  • structure module (build structures) — Structures deck and construction mat extension allow drawing and building structures with costs and effects.
  • trade one for one when adding a worker — An optional action allows trading one of four options for another, including spending resources or VP to draw cards, with rules about grapes when using this.
  • Wake-up chart — A wakeup chart at the beginning of the game determines start player and season order; players place roosters on spring spaces and the wakeup chart moves them through the seasons.
  • wake-up special features — New structures like cottage and special actions modify early-year and end-of-year flow, including additional card draws and bonuses.
  • Worker Placement — You place workers in Spring, Summer, Fall, or Winter spaces, with passing advancing the season and triggering seasonal bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • wake up chart at the beginning of the game
  • these modules in any combination but they must be paired with either the original or essential edition of viticulture
  • all four seasons represented on the board
References (from this video)
No references stored for this video.
Video 3OleE_w-Ohw Game Night Picks - Pair Of Dice Paradise Top 10 List at 10:20 sentiment: positive
video_pk 36599 · mention_pk 244660
Game Night Picks - Pair Of Dice Paradise - Viticulture Essential Edition video thumbnail
Click to watch at 10:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rich thematic integration with Tuscany-inspired production
  • expands base Viticulture with Tuscany content and solo variants
Cons
  • heavy downtime for large player counts may slow play
Thematic elements
  • competitive winemaking and vineyard expansion
  • Tuscan winery; family dream shared among players
  • realistic, work-placement economy with winery progression
Comparison games
none
Mechanics (from transcript analysis)
  • seasonal rounds and order fulfillment — seasonal cadence with multiple steps to wine production
  • Worker Placement — assign workers to actions to grow vineyards and fulfill orders
  • Workers placement — assign workers to actions to grow vineyards and fulfill orders
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is not competitive
  • communication among the team is going to be essential
  • unlocking some achievements and claiming some bonuses in sanctum
  • I had a copy of this in my hand at BGG Khan last November
  • don't live a life of gaming regret
  • subscribe and turn on notifications
References (from this video)
No references stored for this video.
Video FC9Au3hzer0 Might I Suggest A Game Top List at 18:14 sentiment: positive
video_pk 9732 · mention_pk 105976
Might I Suggest A Game - Viticulture Essential Edition video thumbnail
Click to watch at 18:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • well-balanced and smooth
  • great components
Cons
  • sometimes tight scoring
Thematic elements
  • quality control and balance of resources
  • Wine making around a villa vineyard
  • elegant, thematic with a feel of craft
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Place vineyard workers across seasons to plant, harvest, process grapes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • charter stone is a legacy worker placement game
  • the art is amazing
  • it's an absolutely underrated gem of a game
  • rolling right to game night
  • the parfait of puzzles
References (from this video)
No references stored for this video.
Video Y7DxW-EB0So Cardboard Herald Top 10 List at 1:38 sentiment: negative
video_pk 5478 · mention_pk 16318
Cardboard Herald - Viticulture Essential Edition video thumbnail
Click to watch at 1:38 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • deep thematic experience when Tuscany is included
  • strong engine-building core
Cons
  • less satisfying without Tuscany expansion
  • expansion paths can complicate entry
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — building a vineyard production engine over the course of the game.
  • engine-building — building a vineyard production engine over the course of the game.
  • Worker Placement — players place workers to perform vineyard actions and produce wine.
  • worker-placement — players place workers to perform vineyard actions and produce wine.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are my top 10 favorite games of all time
  • i want to play spirit island not spreadsheet island
  • the expansions do the same right you know cheap components but have great design
  • we have done it yes we have hit 5 000 subscribers
References (from this video)
No references stored for this video.
Video 9hFbUTtmFUw The Dice Tower Top List at 3:25 sentiment: positive
video_pk 4432 · mention_pk 114926
The Dice Tower - Viticulture Essential Edition video thumbnail
Click to watch at 3:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • seasonal pacing and worker planning create strategic depth
  • card play complements engine-building well
Cons
  • resource management can feel restrictive early on
Thematic elements
  • wine crafting, contracts, and aging
  • Napa Valley, seasonal wine production
  • seasonal worker management with card-driven actions
Comparison games
none
Mechanics (from transcript analysis)
  • card_play_and_wine_production — cards drive production and aging of wine
  • seasonal_actions — each season limits available workers and actions
  • Worker Placement — seasonal worker placement to perform actions
  • worker_placement — seasonal worker placement to perform actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is all about balance and efficiencies with a good dose of theme.
  • The race to get your stars out is kind of what's driving this game.
  • The two main reasons why this game is on my list. First is the tech trees.
  • This game offers me the perfect balance of euro mechanisms and card play combined with randomness of events.
  • That patching mechanism is just so fun and engaging that patch history is my number 75 on my list.
  • The production wheel. These wheels have rotating spokes that split the wheel into two sections.
  • Kickback actions are one of the reasons why I love this game.
  • The theme in this one is, well, to be fair, not exactly sure beyond being an empire looking to expand.
  • What sets this one apart is you only draft once during the game at the very beginning.
References (from this video)
No references stored for this video.
Video j5jOxYWw2kc Adam in Wales - Board Game Design Review at 1:36 sentiment: positive
video_pk 3311 · mention_pk 9799
Adam in Wales - Board Game Design - Viticulture Essential Edition video thumbnail
Click to watch at 1:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Inviting, relaxing setting that appeals to a broad audience
  • Strong thematic integration with mechanics; feels cohesive
  • High production value and thoughtful components
  • Good storage aids reduce setup/tiddly fiddliness
  • Active community and brand momentum around Viticulture and Stonemaier
Cons
  • Rule complexity and onboarding can be dense for new players
  • Luck element via visitor cards can dilute meaningful choices
  • Interaction is relatively light; largely solitaire play on a personal board
  • Endgame feel can come quickly once someone hits 20 points, with limited post-round tension
Thematic elements
  • Winemaking, vineyard management, agrarian lifestyle
  • Tuscany, Italy, rural winemaking scene
  • Pastoral, aspirational, idyll of pre-modern countryside
Comparison games
  • Wingspan
  • Architects of the West Kingdom
Mechanics (from transcript analysis)
  • Card Play — Play visitor cards and other cards from hand to gain abilities and bonuses.
  • Endgame scoring via victory points — First to 20 points ends the game; final scoring determines the winner.
  • Resource Management — Manage vines, grapes, wine, money, and cards to fulfill orders and develop the vineyard.
  • Seasonal cycle — Each round represents a year with Spring, Summer, Autumn, Winter, each season offering different actions and strategic choices.
  • Unique Player Powers — Guest characters provide disparate abilities that shape decisions and variance between games.
  • Variable player powers / guest cards — Guest characters provide disparate abilities that shape decisions and variance between games.
  • Worker Placement — Players send workers to action spaces; spaces can be blocked by others, with a grande worker able to visit occupied locations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Viticulture is an inviting relaxing game to play.
  • the setting and narrative of viticulture has broad appeal.
  • this is viticulture first edition the strategic game of wine making
  • Viticulture is a brand within a brand
  • the game is largely solitaire on your own little player board
  • it looks great it's accessible and it's engaging
  • Viticulture was a breath of fresh air with its idyllic vistas and constructive rather than destructive narrative
  • Viticulture scores are two so the overall score is 10
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–18 of 18
Game Deep Dive
View on BoardGameGeek