Skip to main content
War Story: Occupied France box art

War Story: Occupied France

Game ID: GID0381243
Game Info
Year
2024
Players
1-6
Age
14+
Playtime
60 min
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Darkness covers your approach as you alight on the riverbank. Swiftly, you hide the boat and shoulder your gear. The mission is clear: capture or kill your target; rendezvous at the extraction point; get out. You have two days. Nodding to your team, you set off toward the glowing lights of Vaillant.

War Story: Occupied France is a co-operative narrative game for one to six players set in World War II occupied France that captures the stakes and tension of espionage and resistance warfare. Your team of covert operatives is all that stands between the infamous German officer Heidenreich and the systematic destruction of French Resistance forces in Morette.

Through three replayable story missions, you must exploit the specialties of your chosen agents to uncover information, enlist allies, and obtain weaponry. Engage occupying forces on tactical encounter maps where careless positioning could cost your agents' lives. Remember, no plan survives contact with the enemy...and time is running out.

—description from the publisher

Description

Darkness covers your approach as you alight on the riverbank. Swiftly, you hide the boat and shoulder your gear. The mission is clear: capture or kill your target; rendezvous at the extraction point; get out. You have two days. Nodding to your team, you set off toward the glowing lights of Vaillant.

War Story: Occupied France is a co-operative narrative game for one to six players set in World War II occupied France that captures the stakes and tension of espionage and resistance warfare. Your team of covert operatives is all that stands between the infamous German officer Heidenreich and the systematic destruction of French Resistance forces in Morette.

Through three replayable story missions, you must exploit the specialties of your chosen agents to uncover information, enlist allies, and obtain weaponry. Engage occupying forces on tactical encounter maps where careless positioning could cost your agents' lives. Remember, no plan survives contact with the enemy...and time is running out.

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 16
This page: 16
Sentiment: pos 16 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–16 of 16
Video H3SoRqMi1ao Watch It Played Discussion at 2:11 sentiment: positive
video_pk 88040 · mention_pk 230983
Watch It Played - War Story: Occupied France video thumbnail
Click to watch at 2:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • cooperative, narrative-driven stealth/ops
  • World War II Occupied France
  • cooperative missions with a tactical battlefield feel
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative tactical encounters — Engage in tactical maps and missions against occupying forces with agent roles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've been very open about key flow being one of my all-time favorite games I love it
  • two-player or possibly two team dice mystery and deduction game that challenges you to solve the murder of one of the Beric Twins
  • Monty Python and The Holy Grail board game this is a light two to five player officially licensed montypython themed game
  • the gang announced by Cosmos which is a 3 to6 player Cooperative version of Texas holdom
  • Meadow Adventure book which is a story-based experience expansion to Meadow
  • Chronicles of light Darkness Falls Disney Edition
  • worms span a brand new wingspan game designed by Ki vman and developed by Elizabeth Hargrave
References (from this video)
No references stored for this video.
Video hDnwfRQHN70 Board Gaming Ramblings Analysis at 26:08 sentiment: positive
video_pk 86596 · mention_pk 224617
Board Gaming Ramblings - War Story: Occupied France video thumbnail
Click to watch at 26:08 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
none
Cons
none
Thematic elements
  • War Stories
  • Occupied France
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Congratulations to all the nominees and spectacular and to you for watching this award video Woo we will see you in 2025 bye
  • The spoiler alert he has designed set Tea Garden Galileo galile and the designer is obviously then toas holck a designer just like came out of nowhere got so much hype this year and I will say even though like we have ranked those games we like all three of those games like two of them better than the last one but this is a designer I am looking forward to see more games from
  • We are going to be bringing you the nominations and the winner for the best card game of 2024 and the nominees are Star Wars unlimited cortis an misos and 5050
  • Lone wolves yay and lone wolves was one of my favorite small box games of the year so I am so glad it made the list
  • If you like a High degree of uh interaction that head-to-head kind of style game this is I think my all-time favorite two-player trick game
  • Congratulations Agonia for winning best narrative campaign game for 2024 in these rambling Awards
  • Harmonies congratulations to Harmony is one of the most played games from this last year with the People's Choice as well over at the dice Towers uh game of the year uh so this is one that is very impressive so kudos to harmonies the winner of this year's abstract Game of the Year
  • Tranquility the ascent yes congratulations indeed we have played that game do you remember we were we were building the the the oh my goodness I love that game oh there we go I love that game it's a deserved win I'm sorry I don't hate co-op games anymore it's an amazing game it's beautiful on the table if you haven't played it check it out it won fair and square this is a great game
  • The winner is flip seven
  • To the winner is iron Forest congratulations
  • Most Innovative game is War Stories Occupied France designed by David Neil and David Thompson art by Mara and published by Osprey games congratulations to all the nominees but of course congratulations to War Stories Occupied friends
  • we have made a big list of awards that we are giving away to different games
  • this is all of the awards we have made a big list of awards that we are giving away to different games
  • we want to highlight these amazing games that gives our or all so much joy
  • I focus on cozy games welcoming games family games card games um also solo games as well
  • Winner for the category of the most Innovative game is War Stories Occupied France
  • that was amazing I really enjoyed that I hope you did too
  • please go check all those amazing people out because they make really good content
References (from this video)
No references stored for this video.
Video nNvOrISfQNU Watch It Played Top 10 List at 16:25 sentiment: positive
video_pk 85988 · mention_pk 221659
Watch It Played - War Story: Occupied France video thumbnail
Click to watch at 16:25 · YouTube ↗
Overall sentiment (raw)
Highly positive
Pros
  • The story really pulls me in and made me care about decisions.
  • Incredible game, hope for more in the series.
  • Devastatingly difficult, punishing, and satisfying.
  • Great use of agent specialities.
  • Good tactical encounter map.
Cons
  • No plan survives contact with the enemy.
  • Time is running out.
  • Not everyone came home from mission two.
Thematic elements
  • Espionage and resistance warfare during WWII
  • Occupied France
  • Cooperative narrative
Comparison games
none
Mechanics (from transcript analysis)
  • Agent specialization — Exploit the specialities of your chosen agents.
  • cooperative play — You're a team of covert operatives.
  • Mission-Based Scenarios — Through three replayable story missions.
  • Narrative Elements — A cooperative narrative game that aims to capture the stakes and tension of espionage and resistance warfare.
  • Tactical map — Engage occupied forces on tactical encounter map.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • viewers like you have told us what they've been playing and I picked out a bunch to share from some downright Classics to some fresh off the shelf hotness as always some we wonderful surprises in this month's People's Choice selection
  • The modern life filled
  • I loved playing this game the story really pulls me in and it made me care about the decisions I had to make I'm two missions into War Stories occupied France right now I don't know how it ends I know how our mission too ended not everyone came home from that one let me tell you this is an incredible game I really hope they do more of these in this series this is a game you have to play to to get to understand to see what it's about I'm not the biggest Choose Your Own Adventure narrative board gamer and this really is you know more than half that's what you're doing but I tell you what the story is incredible what you're doing is devastatingly difficult and punishing and satisfying what a game
  • I loved fromage so much it's been mentioned on the channel before but so many people voted for this game this month that I just had to bring it here now
  • It's pretty slick how the board rotate each turn and everyone takes their turn at the mini game that's in front of them
  • Ever since I received my pledge copy of this game it's been an instant hit at our weekly board game Meetup several people even went as far as to order it themselves after playing it
  • I'm not a huge fan of cheese but I am a huge fan of this cheese making game with its fun rotating boards and tough choices as to what cheese is to make and resources to take and adorable little cheese tokens this game has become my favorite of 2024
  • I Echo that entirely fromage is in my humble opinion really one of the very best games of last year and I'm just personally so glad people are enjoying it as much as me
References (from this video)
No references stored for this video.
Video LyjBUn-Eb4Y One Stop Co-op Shop Top List at 7:20 sentiment: positive
video_pk 85198 · mention_pk 217867
One Stop Co-op Shop - War Story: Occupied France video thumbnail
Click to watch at 7:20 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Got to me emotionally
  • Incredibly tough choices
  • Incredible cinematic battles that felt like playing a war movie
  • Greatest experiences of the year
  • Replayable
  • Love this one
Cons
none
Thematic elements
  • War
  • Occupied France
  • Choose your own adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Narrative Choice — choose your own adventure games
  • Storytelling — narrative games
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's the end of June, so it's time for one of my annual traditions, which is to talk about my favorite games of the year so far, six months in.
  • This is a great game. If you like puzzles specifically for two-player play, uh, this is one of the best out there.
  • Even without me playing the game correctly, even without me realizing that that was an option, this was still one of my favorite games of the year and that's just pushed it up even further.
  • My other my last uh favorite game that is new to me but not new to 2025, although this one did get a big reprinting in 2025, so it's closer, is Wondrous Creatures.
  • Pixel Tactics is a game that I always really enjoyed the core mechanics of, but I found it just like so harsh and mean.
  • I just forgot what a good boss battle this is and what a good like representation of a JRPG combat system this is.
  • This is a war game set in Vietnam that is a mix of narrative exploration and like choose your own adventure and this really crunchy combat mode that is actually pretty cool to play even by itself.
  • Now, my one complaint that kept this from being like number one or number two is that the game can be uh pretty swingy.
  • Now, y'all, if you watch the channel, know that I love like exploration games.
  • This is a cooperative mind sweeper, if you want to call it that. you are logically deducing where to go while trying to survive in this harsh wilderness.
  • I said that I like narrative games with an exploration feel. I said that I like uh choose your own adventure games. This is one of the coolest, best ones I've ever got that got me emotionally.
  • This is my number one of 2025 so far. Unstoppable, the uh card deck, what is it? Deck building, card construction game.
  • Let me know in the comments what some of your favorite games so far this year are.
  • War Story Occupied France. I said that I like narrative games with an exploration feel. I said that I like uh choose your own adventure games. This is one of the coolest, best ones I've ever got that got to me emotionally. I had incredibly tough choices and these incredible cinematic battles that felt like I was playing a war movie. Yeah, this one is one of the greatest experiences I've had this year and I can still replay it a few more times and like show it to my family and stuff. So, even though it is like a choose your own adventure kind of narrative game, it's not just a one-off. Absolutely love this one.
  • That's my number one of the year so far. Unstoppable, the uh card deck, what is it? Deck building, card construction game. The quick play time, the tactical action choices, the co-op and two players is fine. Not my favorite way to play the game, but it works. And even the boss variety is fun. Yes, I would like more bosses. Yes, I do hope they come out with an expansion, but honestly, I'm super happy with just the core game. And I would play that for years, I think, with just what's already in there. But yeah, Unstoppable easily my favorite game of the year so far. It's kind of far ahead of the other ones.
References (from this video)
No references stored for this video.
Video fSPLm2by5bQ Zilla Blitz Top List at 27:40 sentiment: positive
video_pk 84839 · mention_pk 216290
Zilla Blitz - War Story: Occupied France video thumbnail
Click to watch at 27:40 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Designed by David Thompson, who makes fantastically accessible war games
  • Easy to pick up and play
  • Spins amazing narratives
Cons
  • Haven't played it yet
Thematic elements
  • French operatives holding off German Gestapo
  • World War II
  • Narrative-based, choose your own adventure elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Access and Allies. So, uh, this is this game doesn't really need any introduction, but I've heard so many good things about it. I think it does meet a lot of the qualifications and criteria that we established as a war game and as an introductory war game for this list. Just haven't had time and made time to play it yet. I think it could have a very high spot on the list.
  • David Thompson has been on the list a lot. He makes fantastically accessible war games. So, anything that he creates, I think is a candidate for this list.
  • John Butterfield is a fantastic designer and this is a area control.
  • John Butterfield designed some just amazing stuff.
  • This is a game that might not fit into the classic war game category, but I've heard a number of war gamers say that it's definitely a war game with a lot of war game aspects and it fits probably in that subgenre of games, get the pun, where you are playing the role of a plane or a tank or a submarine or a ship and going over a campaign.
  • War at Sea, if you're not familiar with it, it's an area based naval game that dates back to the 1970s, maybe 1980s.
  • This is a game set in World War II where you take charge of female Russian pilots. This is based in actual history that run various aircraft missions over the German lines during World War II.
  • Worthington does a great job with their production values with games.
  • What games did I miss? What games on the list do you like and agree with?
References (from this video)
No references stored for this video.
Video Dn9UCqyWhGk One Stop Co-op Shop Analysis at 1:47 sentiment: positive
video_pk 84084 · mention_pk 213099
One Stop Co-op Shop - War Story: Occupied France video thumbnail
Click to watch at 1:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing choose your own adventure game
  • Cinematic battles are so crazy
  • Tough choices and real emotion connecting to characters is great
  • Lots to explore, lots of fun stuff to find
  • Awesome game
Cons
  • Does have limited branching options
  • Doesn't have infinite replay
  • May not keep it after playing through it one or two more times
Thematic elements
  • World War II
  • Choose your own adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Choose Your Own Adventure — Described as an amazing choose your own adventure game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Seven games kept out of 12. Although some of these were like favorites. They got reprints or, you know, competitive coverage of my favorite games ever or expansions for some of my favorite games ever. So, only a few of these are really surprising, I would say.
References (from this video)
No references stored for this video.
Video ByGBv7zhjfk Board Games UnLocked Top List at 1:34:16 sentiment: positive
video_pk 80952 · mention_pk 198815
Board Games UnLocked - War Story: Occupied France video thumbnail
Click to watch at 1:34:16 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Outstanding solo experience
  • Narrative story aspect
  • Good quality for the price
  • Interesting setup
Cons
  • Difficulty scaling for higher player counts (up to six) is unclear.
  • Limited number of missions (three).
Thematic elements
  • Espionage and covert operations
  • World War II
  • Narrative-driven missions over two days
Comparison games
  • D-Day Dice
  • Defenders of the Realm
Mechanics (from transcript analysis)
  • Mission-based objectives — Players undertake various missions such as capturing or killing a target, and rendezvous for extraction.
  • Narrative Campaign — Features replayable story missions that unfold through a narrative, uncovering information, finding allies, and obtaining new weaponry.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're just redoing this because 5 years is when we did this last time and after looking at my list then and look at my list now, there was been a metric ton of changes.
  • Um so that changes a lot of it. Plus, companies are almost bullied into having a solo mode.
  • So, these are going to be like games I play by myself, whether it's, you know, two-handed or or strictly solo games.
  • It's a narrative game. Uh and uh you are running through you're like these these uh it's there's a lot of espionage like you're a spy.
  • The app doesn't like take away from the game. It's not an app game where you also have cards. It's Yeah, it's a it's a perfect blend with that app driven.
  • This has that Marvel Champions feel where you have your alter ego side.
  • This one is just a really good uh 40k um
  • Man, we we don't know how good we had it back then
References (from this video)
No references stored for this video.
Video nuEwWBGiQ4c Review at 0:57 sentiment: positive
video_pk 68098 · mention_pk 164426
War Story: Occupied France video thumbnail
Click to watch at 0:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting and unique gameplay concept.
  • High tension and immersive atmosphere.
  • Meaningful decisions with lasting consequences.
  • Agents are treated as valuable resources.
  • Narratively integrated tactical combat.
  • Elegant and well-designed systems.
  • Good replayability due to branching paths and choices.
  • Well-written rulebook, easy to learn.
  • Creative use of components.
  • Good value for the price.
Cons
  • Potential colorblindness issues with agent pawns.
  • Minor instance of duplicated text in the game book.
Thematic elements
  • Espionage and resistance warfare
  • Occupied France during World War II
  • Choose your own adventure with tabletop components
Comparison games
  • Destiny Quest
  • Fabled Lands
  • Warhammer Quest Blackstone Fortress
  • Space Hulk
Mechanics (from transcript analysis)
  • Action cards — Augment narrative paragraphs by introducing locations, events, or new interactions, potentially altering the map or agent status.
  • Agent Roster Tracking — Players track agents' survival status (survived, killed, missing in action) across missions, with fallen agents not being available for subsequent missions.
  • Campaign play — The game is structured into three missions that can be played standalone or linked together, forming a campaign.
  • Choose Your Own Adventure Book — The game uses a book with paragraphs and choices that drive the narrative, positioned on a complexity spectrum from basic to more involved.
  • Equipment cards — Represent gear like pistols, explosives, binoculars, medical kits, etc., that agents start with or can find during missions.
  • Mission Dossiers — Each mission has a dossier detailing objectives and key people or places to investigate.
  • Player Pawns — Colored pawns represent agents on tactical maps, allowing for easy identification of agent placement.
  • Skill checks — Agents have skills (firearms, awareness, influence, stealth, technical) with ratings from 1-3, used to determine outcomes in narrative paragraphs.
  • Skill Tokens/Boosts — Tokens (skill, boost, firearms) act as a currency to temporarily increase agent skills during specific actions or tactical situations.
  • Squad Splitting — The game allows players to divide their squad into subgroups using blue cubes, with certain narrative elements only affecting specific subgroups.
  • State Tracker — Letters are circled based on decisions made, which then direct the player to specific paragraphs, serving as a key way the game remembers player actions.
  • Tactical Maps — Used during direct conflicts, where players place agents based on qualifications, and the outcome is then resolved narratively.
  • token management — Various tokens (red for enemies, blue for squad splitting, white for friendly soldiers) are used to track game states.
  • Tracking Points — A system to track enemy awareness of the player's presence, where higher totals lead to worse outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And when those two things combine along with the almost unbearable tension of seeing the repercussions of your actions of the decisions that you have made uh that all goes a long way to make War Story Occupied France a very very fun very tense and exciting game and I kind of love it.
  • But um yeah, you know, it's this is a game that's really hard to talk about without giving stuff away.
  • So, I don't know. Again, I believe there is quite a bit of replay in this box.
References (from this video)
No references stored for this video.
Video kJxRJVYmEkE Watch It Played Discussion at 3:16 sentiment: positive
video_pk 63870 · mention_pk 157389
Watch It Played - War Story: Occupied France video thumbnail
Click to watch at 3:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Emotional, gut-wrenching decisions
  • High-stakes and meaningful choices
  • Time and resource management drive tension
Cons
none
Thematic elements
  • Choose Your Own Adventure with life-and-death decisions
  • Occupied France
  • branching narrative with multiple outcomes and forced combat
Comparison games
none
Mechanics (from transcript analysis)
  • Choose-your-own-adventure narrative — branching story where prior choices alter outcomes
  • combat outcomes influenced by prior choices — previous decisions shape future combat sections
  • Combat: Deterministic — previous decisions shape future combat sections
  • Narrative Choice — branching story where prior choices alter outcomes
  • Resource Management — cards carry stats and resources that influence outcomes
  • Time as a resource — time is a critical resource to manage before the Germans arrive
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • River of gold took me by surprise because it's an excellent board game
  • it's such a streamlined fun interactive very interactive game it's just it's just wonderful
  • it's a two-player jeweling card game of trying to get majorities in different columns
  • every decision you make in this game is life and death
  • content creators need to produce content
  • there are no bad years for games there's too many games that come out too high quality for there to be a bad year for games
References (from this video)
No references stored for this video.
Video 3CxVB1S3Klk Meet Me at the Table Playthrough at 0:00 sentiment: positive
video_pk 62578 · mention_pk 155296
Meet Me at the Table - War Story: Occupied France video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong narrative with branching choices
  • Multiple missions with high replayability
  • Tactical, tension-filled encounters
  • Accessible price and no legacy elements
  • Puzzles add depth and flavor
Cons
  • Rule complexity and potential for confusion
  • Resource management with limited tokens
  • Higher difficulty in later battles
  • Some players may find puzzles slow
Thematic elements
  • Resistance, espionage, covert operations
  • World War II, Occupied France, Morat marquee region, Brittany
  • branching, mission-driven, narrative-driven
Comparison games
none
Mechanics (from transcript analysis)
  • branching missions and endings — Three linked missions with multiple paths lead to different endings and replayability.
  • encounter-based resolution — Players resolve encounters via skill tests, tokens, and map-position mechanics with branching outcomes.
  • position-based tactical play — Agents occupy positions (A-D) to manage surveillance, stealth, and combat roles.
  • puzzle/arata elements — In-game clues (Arata) influence path choices and information discovery.
  • Resource Management — Limited skill tokens, firearm tokens, and advantage tokens shape test outcomes and resource management.
  • Token economy — Limited skill tokens, firearm tokens, and advantage tokens shape test outcomes and resource management.
  • Track Advancement — Tracking points and red cubes represent German awareness and reinforcements.
  • tracking/awareness mechanics — Tracking points and red cubes represent German awareness and reinforcements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh my gosh, this is totally a MI game.
  • huge amount of variety in terms of your choices and it can totally change the story
  • This is going to be the first time that I'm playing it here recording it because I think it'll be the most fun to experience it with you.
  • Plus, once you're done with it, this one there's no legacy elements, so you can pass it along to a friend.
  • My goal is to play through all three and then give it to Bar.
  • I'm already having so much fun.
References (from this video)
No references stored for this video.
Video xDTGUFkztos Board Stupid Discussion at 1:29 sentiment: positive
video_pk 39669 · mention_pk 119775
Board Stupid - War Story: Occupied France video thumbnail
Click to watch at 1:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Expands the War Story line with a French theater, strong writing credentials
  • Connections to established mystery/Investigation IPs add flavor
Cons
  • Narrative-heavy design may be slower-paced for some players
  • Could be seen as niche within a niche
Thematic elements
  • Narrative-driven, story-focused scenarios
  • World War II, Occupied France
  • Story-forward, cinematic feel in a historical setting
Comparison games
  • Undaunted
Mechanics (from transcript analysis)
  • Narrative-driven scenario play — Campaign-like play with mission outcomes driving the ongoing story.
  • Storybook/bridge to Charlock Holmes Detective line — Collaborative storytelling with writers connected to a broader IP ecosystem.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Undaunted 2200 Kalisto is now out, it is out, ready to rock
  • we've been releasing a new game every year for the last five years
  • it's big historical battles we're playing Rome versus Carthage here
  • Line of Fire Burnt Moon is the future of the Undaunted 2200 Series
  • this is going to be the third in our Trilogy of Fabio games
References (from this video)
No references stored for this video.
Video tS2a-RVQ3i8 Our Family Plays Games Discussion at 29:00 sentiment: positive
video_pk 36737 · mention_pk 110285
Our Family Plays Games - War Story: Occupied France video thumbnail
Click to watch at 29:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich historical flavor with branching choices
Cons
  • Potential learning curve for players unfamiliar with narrative-driven wargames
Thematic elements
  • Choose-your-own-adventure storytelling within a historical frame
  • WWII resistance in occupied France
  • Historical, branching narrative
Comparison games
  • Line of Fire
Mechanics (from transcript analysis)
  • Narrative Choice — Branching scenarios driven by player decisions.
  • Resource Management — Manage supplies and events within the narrative.
  • resource_management — Manage supplies and events within the narrative.
  • story_based_choice — Branching scenarios driven by player decisions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is our happy place.
  • The house always wins.
  • One needs tweetment and the other needs oinkment.
  • Tea Garden is gorgeous; I want to check it out.
  • I'm already in love with it.
References (from this video)
No references stored for this video.
Video Cpr4gb2nrfg Game Night Picks - Pair Of Dice Paradise Discussion at 9:00 sentiment: positive
video_pk 35165 · mention_pk 104988
Game Night Picks - Pair Of Dice Paradise - War Story: Occupied France video thumbnail
Click to watch at 9:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Exceptional writing and emotional resonance
  • Strong historical immersion
Cons
  • Can be dense and require time commitment
  • Less traditional board-game feel
Thematic elements
  • Resistance operations and agent-based missions
  • World War II France under occupation
  • Choose Your Own Adventure-style narrative within a historical frame
Comparison games
  • Twinkle
  • Andromeda
  • Waddle
Mechanics (from transcript analysis)
  • Agent management — Select agents with different skills for missions
  • Choose-your-own-adventure narrative — Flip to paragraphs in a mission book based on decisions
  • Narrative Choice — Flip to paragraphs in a mission book based on decisions
  • skill checks and mission outcomes — Resolve actions via skill values and narrative outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I walked away from that game night saying I want more of whatever this is
  • the writing in this game is the best writing I have ever seen in a board game
  • it's my first time playing it and we've set the scene and there's like candles to make it spooky
  • Choose Your Own Adventure flare
  • the wonderful mysterious and sometimes wacky universe that we call home
References (from this video)
No references stored for this video.
Video 7Rad6kkd7VI Paula Deming Playthrough sentiment: positive
video_pk 10561 · mention_pk 31089
Overall sentiment (raw)
positive
Pros
  • Engaging narrative
  • Multiple mission paths
  • Innovative decision-making mechanics
  • Historically inspired setting
Cons
  • Complex rule system
  • Limited replay in demo version
Thematic elements
  • French Resistance spy mission
  • Jersey, Channel Islands, World War II
  • Choose your own adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Narrative decision-making — Players make choices that affect mission outcomes
  • Skill checks — Use character stats and tokens to determine success
  • Stealth and combat — Players can choose between stealth or direct confrontation
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are a crack team of crack Specialists
  • The fate of Western Europe is on the line
References (from this video)
No references stored for this video.
Video g2UDvKFMsbs One Stop Co-op Shop Top List at 5:30 sentiment: positive
video_pk 10169 · mention_pk 29919
One Stop Co-op Shop - War Story: Occupied France video thumbnail
Click to watch at 5:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Unstoppable is my number one of 2025.
  • Is it as good as Exceed? Heck no. But it's good enough that we'll play it sometimes.
  • The core card play is so good. The combos and cooperation are great.
  • My son and I have really enjoyed the 1v1 mode in Yomi 2.
References (from this video)
No references stored for this video.
Video AhrO4Co8UnE Board Game Hangover Top List at 8:03 sentiment: positive
video_pk 5858 · mention_pk 17350
Board Game Hangover - War Story: Occupied France video thumbnail
Click to watch at 8:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Director's pedigree (Unded series connections) and narrative potential
Cons
  • Very little detail in transcript; uncertain execution
Thematic elements
  • Choose Your Own Adventure narrative co-op
  • World War II/Narrative co-op
  • branching, player-driven story
Comparison games
  • Here I Stand
  • Virgin Queen
Mechanics (from transcript analysis)
  • cooperative narrative with branching paths — Players collectively navigate a narrative with choices
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's kind of spirit Island light if you would play Spirit Island but you're not Gods but chickens
  • could we have rolling rights for all the games in the world
  • jokes don't have to be funny
  • Heart of Darkness Vietnam 1967
  • Cooperative game where all of you are chicken
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–16 of 16
Game Deep Dive
View on BoardGameGeek