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Yokohama box art

Yokohama

Game ID: GID0396150
Game Info
Year
2016
Players
2-4
Age
13+
Playtime
120 min
Collection
Your Tier
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Expansions & Family
Yokohama Duel
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Once Yokohama was just a fishing village, but now at the beginning of the Meiji era it's becoming a harbor open to foreign countries and one of the leading trade cities of Japan. As a result, many Japanese products such as copper and raw silk are collected in Yokohama for export to other countries. At the same time, the city is starting to incorporate foreign technology and culture, with even the streets becoming more modernized. In the shadow of this development was the presence of many Yokohama merchants.

In YOKOHAMA, each player is a merchant in the Meiji period, trying to gain fame from a successful business, and to do so they need to build a store, broaden their sales channels, learn a variety of techniques, and (of course) respond to trade orders from abroad.

Description

Once Yokohama was just a fishing village, but now at the beginning of the Meiji era it's becoming a harbor open to foreign countries and one of the leading trade cities of Japan. As a result, many Japanese products such as copper and raw silk are collected in Yokohama for export to other countries. At the same time, the city is starting to incorporate foreign technology and culture, with even the streets becoming more modernized. In the shadow of this development was the presence of many Yokohama merchants.

In YOKOHAMA, each player is a merchant in the Meiji period, trying to gain fame from a successful business, and to do so they need to build a store, broaden their sales channels, learn a variety of techniques, and (of course) respond to trade orders from abroad.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 62
This page: 50
Sentiment: pos 35 · mix 4 · neu 3 · neg 0
Mentions per page
Showing 1–50 of 62
Video c7uxD21Zbfo Rolling Dice & Taking Names Review at 24:59 sentiment: mixed
video_pk 93440 · mention_pk 252782
Rolling Dice & Taking Names - Yokohama video thumbnail
Click to watch at 24:59 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Great production value and art.
  • Includes base game and two mini-expansions.
  • Modular board offers replayability.
Cons
  • Repetitive resource conversion mechanics.
  • Lacks significant player interaction.
  • The movement mechanics can feel hampered by board layout.
  • Not unique enough to replace existing Euro games.
  • The core mechanics might not resonate with all players.
Thematic elements
  • Stereotypical Euro-style game with resource management and area majority.
  • Yokohama
Comparison games
  • Lorenzo
Mechanics (from transcript analysis)
  • Area Majority — Players compete for majority control on certain boards for in-game scoring.
  • Modular Board — The game board is assembled from area cards, changing with each playthrough.
  • Resource Management — Players collect and convert resources.
  • Set Collection — Collecting technology cards and order cards for points or bonuses.
  • Worker Placement — Players place assistants on board areas to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're in the the stage of our life to where it's like it's kind of really got to be really unique and something that's like whoa I just haven't done that before to kind of like Get room on our Shelf to replace something else
  • I would never want that to change but I do miss that kind of closeness that we used to have but I've noticed recently in the wall Wally world that the game session has been moved to the back shelf
  • that was one of the most vile things I've ever tasted
  • if you're not in the Golden Age then it's kind of like who cares what does it matter you know you're in the declining years and I don't think we're there yet
References (from this video)
No references stored for this video.
Video zaM5kZPoPlg Grant Lyon Top List at 7:30 sentiment: positive
video_pk 92852 · mention_pk 249705
Grant Lyon - Yokohama video thumbnail
Click to watch at 7:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very strategic
  • worker placement with interesting card mechanics
  • lots of upgradeability
  • smaller footprint and box size compared to the original
Cons
  • requires tough choices due to limited resources
Thematic elements
  • strategic resource management and upgrades
Comparison games
  • Yokohama
Mechanics (from transcript analysis)
  • ascending card play — Worker cards must be placed in ascending order, affecting strategic planning.
  • Resource Management — Players manage resources to fulfill orders and upgrade various components.
  • upgrading — Opportunities to upgrade worker cards, add houses/shops, and acquire technology cards for special abilities.
  • Worker Placement — Players use cards as workers, placing them on areas to gain resources, upgrades, and benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One of the biggest trends in the board game hobby over the last few years has been dual versions of board games.
  • A two-player version of a game is often times easier to get to the table, you know, when you only have one other person you can you can get it played more often and sometimes these dual versions kind of distill a game down and make it a quicker experience as well and I like that too.
References (from this video)
No references stored for this video.
Video tp2jAxu-IB0 3 Minute Board Games Top List at 7:12 sentiment: positive
video_pk 91347 · mention_pk 245057
3 Minute Board Games - Yokohama video thumbnail
Click to watch at 7:12 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Unique blend of mechanics
  • Fascinating historical setting
  • Open-ended gameplay with many options
Cons
  • Can be overwhelming for new players
Thematic elements
  • Meiji Restoration of Japan
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — A unique game that's area control.
  • Engine Builder — A unique game that's engine builder.
  • Set Collection — A unique game that's set collection.
  • Worker Placement — A unique game that's power worker placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video ocTVN5hroME The Mill Interview at 44:39 sentiment: positive
video_pk 90969 · mention_pk 243641
The Mill - Yokohama video thumbnail
Click to watch at 44:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a great great interview it's long because I know I am a terrible interviewer and I had a ton of questions and Ryan is just a very gracious person to interview and talk to
  • this is the end of scythe and we've just handing over the tools go play here's the keys to the kingdom you know you just make it whatever you want
  • I really do think it's one of the higher content expansions out there as far as just amount of content
References (from this video)
No references stored for this video.
Video -IdNBzy5mtM Getting Games Discussion at 6:51 sentiment: positive
video_pk 90792 · mention_pk 242961
Getting Games - Yokohama video thumbnail
Click to watch at 6:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it was like three or four a week which is just kind of bonkers
  • a fire hose honestly i'm not used to publishing that many videos
  • everything is fine
References (from this video)
No references stored for this video.
Video bIrT4A-GxYo Watch It Played Discussion at 12:01 sentiment: positive
video_pk 89003 · mention_pk 235730
Watch It Played - Yokohama video thumbnail
Click to watch at 12:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really good game
  • Enjoyed it the second time
Cons
  • Was too heavy initially
Thematic elements
  • Fulfilling contracts, getting resources, and gaining majorities
Comparison games
  • Istanbul
Mechanics (from transcript analysis)
  • Area Majority — Get every majority on some of these tracks.
  • Resource Management — Get resources.
  • Worker Placement — Putting a worker out.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hated doing it so much it took I'll be honest it took a bit of the joy out of playing board games for me
  • I need to cull some board games I am surrounded I am on all fronts there everywhere I need to get rid of some games I cannot go on like this
  • The fact that if someone else I know owns the game I can get rid of it a bit easier a bit easier not just my friend Sean owns you know Shakespeare so I don't need Shakespeare of course I need it well if I want to play it
  • What were the surprises what were the games that no one was expecting that creeped up on you and went I'm brilliant
  • It made you feel like a genius because it rewarded you for playing the game it gave you those drips of endorphins as it went on
  • It's got one of the best tokens I've ever seen in the game which is a respect token that when your opponent does something amazing you give them this respect token.
References (from this video)
No references stored for this video.
Video E4Uw4TJBVvA UndeadVikingVideos Discussion at 26:59 sentiment: neutral
video_pk 88393 · mention_pk 232902
UndeadVikingVideos - Yokohama video thumbnail
Click to watch at 26:59 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I remember playing the the original one and I remember standing at the table playing with Don and JB no Jamie wasn't there it was uh Chris and a couple other guys and I remember the cover of the game but I do not remember playing the game you know it's like it left no impression on me whatsoever
  • I mean it hit the table a couple times for me and then like then it did hit the table forever so it was one of those things where you know just give it up you know let somebody else you know
  • but but highrise was one of those games that everybody said no it's just too expensive to publish now I have no idea what happened with his high-rise campaign or or how he did it but when he only raised like 52 grand for it and then like and then he did his high-rise Ultra plastic Edition and he raised like a little over 100 Grand like for the life of me I I think like basically he didn't my me personally with with covet and everything else it was like one of those things where I think it was just way too expensive I mean you can't make a big old plastic fancy thing for 100 grand
  • It's like it's like the the the the the the best answer in most situations if you are stopped by a police officer um and asked hey uh where are you going your best answer is I don't answer questions that is just yeah and just yeah yeah and that's I mean and yeah they're they're gonna be annoyed with you and they're gonna but you know you're just better off not saying anything and and just go the fifth
  • I think it's a good thing for the hobby I think it really is I think it's just gonna some of those people just uh suck it suck it uh go go work at UH Burger Time and and try to uh the same pre-insured me okay go to the work houses
  • I just don't understand it neither do I if you if you can't find a game for fifty dollars that's available right now and you will go back some 300 no no backer no backer history no prior history game I just don't get it why would you do that
  • I don't think it's a perfect solution would you want to get bigger anymore I don't think so I mean I really like it the way it is I feel like it's it's unwieldy
  • I think it's a lot of potential here too people really seem to enjoy I don't think the coffee ones are that funny if I mean me personally
  • Yeah the problem is those those rooms go into the block or don't go back into the block price so they go in for stupid price so you don't get a good deal
  • I mean it's just it's crazy hard like what yeah you know we we ship out we don't really let stuff sit in orders for more than a day maybe a day at most and it still like takes a couple days takes two three days three or four days yeah
  • it is rules dense but it is nowhere near as rules and sense as uh as as magic Rome was
  • I'm going to hate doing the video I'm going to absolutely hate doing the video because it is going to be it is going to be uh uh it's going to be annoying to try to get all the rules correct
  • magic realm was one of his all-time favorite games when he was a kid
  • bo Jackson bo knows baby
  • I just don't understand how you make money on honestly selling games it's really tough
  • people don't want to buy games that exist already they want to buy games that don't exist for some reason I don't get it
  • I mean it is like it is like there are pages and pages and pages of games that are just like who is this who is publishing this what is this you know
  • the flea market spoken Lobster steak
  • it's like the the ideal game library was a database of mine oh sorry a database of more than 700 short board game reviews in French and broken English
References (from this video)
No references stored for this video.
Video s1gh77jcPLc UndeadVikingVideos Discussion at 3:16 sentiment: positive
video_pk 87987 · mention_pk 230789
UndeadVikingVideos - Yokohama video thumbnail
Click to watch at 3:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're going to publish this
  • it was just mind blowingly awful how bad that job was
  • you're going to make me take a break with that over there
  • how stupid are you
  • you could have used any of the wax papers why did you use the ones with the red stripe those cost more than the ones that are clear
  • I don't have any else to do fries sorry
References (from this video)
No references stored for this video.
Video q7QWNgqWFgE UndeadVikingVideos Discussion at 48:50 sentiment: positive
video_pk 87941 · mention_pk 230583
UndeadVikingVideos - Yokohama video thumbnail
Click to watch at 48:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Performed very well on Kickstarter (nearly half a million)
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Grudge and Spaceballs yes Kabuki that one five oh uh Bill pman Bill pman yes you got there that is correct nice PA I could see his face but pton came to so as as side sleepest in Seattle fine whatever romcom whatever like Bill pulman is Melanie Griffith's like fiance or whatever and they have this whole thing where it's like and and but she's like like with Bill fulman and and everything like that and then they have like their their meal or whatever and then then they've got the moment where the lights turn on at the whatever place and she realized she needs to go to the skyscraper to meet Tom Han because and like like literally like she's been with this bill pulman guy for years get married and then then he she's just like I have to go and and and and meet this guy that i' I've never met in real life or whatever or anything like that and then she like they have like a long like weren't they emailing or something no that was that was you got mail he was reading her his books or something I don't know I forget why but I was always just like bill fman got hosed in that movie he's just like he was he wasn't a jerk he wasn't an a-hole he he had like some things about him that were kind of maybe a little bit annoying like he was a hyper condra or I remember he had like a stuffy nose or something and like you know she was always handed him Kleen X I think was one scene but it was like also and then and then like he was just a nice guy and then she's like I'm sorry I can't marry you or whatever I have to go meet this complete stranger on a skyscraper and he's just like are you okay with this and he's like yeah it's fine you go I don't remember like thanks for wasting years of my life I really I really just I Really they had to move the plot along
  • The horrible thing the horrible thing about Hollywood is that if an actress gets old she doesn't get movies anymore but men do it's it's just it's it's an incredibly like weird misogynistic sexist thing that happens in Hollywood
  • I worked security for a concert where Marilyn Manson was the opening opening act for White Zombie I'm trying to remember what the second band was it'll come to me in a second I can picture them the Melvin no
  • He was such an unknown he was just wandering around in the crowd and people didn't recognize him and like and he was just sign people were walking up and they're like oh my gosh are you Mary Manson and he was like so out of his gour like either either he was out of his gour on drugs or he was acting like it or he was just really weird and he was just kind of Mechanical Animals was the one I was thinking oh yeah and people were like people were like are you m he was like yeah
  • It's tough to explain but that movie is like reading Japanese fiction how like everything's just got everything's got a backstory and everything's got something else behind it and surprising things happening all constantly and stuff like that bull tree really really good movie yeah it's one of those movies that like you think oh I can just kind of half pay attention to this and no but like it it kind of grabs you and you start I don't know it's highly enjoyable
  • The Scandinavian version of Let the Right One In is way better than the American have you ever watched that
  • I mean you kind of want your kids to watch it but like not at that age you're at now okay I think it's R date night movie got it yeah it's it's the 1985 version oh nice love what yeah it's just like Strangers in the Night just ah he he um the guy played the vampire is just so good and uh Peter Vincent Fearless Vampire killer Yes Rod McDow yep yeah yeah he's good he's great
  • The whole concert was good but man body count was for real man they were just okay I didn't even know now I'm excited you see you never you never you know go go listen to body counts album is I mean they I think they have two or three and they they were they were good freaking albums
  • I'm planning on making a Spotify list of all bands that I've seen and then going through it like because I've a lot of them I love but some of them I don't know
  • It's just like you know I mean that was the thing that annoyed you know why was that like that was like what I liked you know and so it was like it was annoying to my my parents that it was like something that I was like all about you know so maybe it's different though you know this it's been you know 10 15 year social experiment is basically what social media is I mean this has affected people in ways that they did not understand or predict back when it was built you know it's arcade games that's different in my opinion it's that didn't change the way people think like this does it doesn't make sheep out of people like social media does
  • I got a grievance I got a grievance all right forgot defly Tred to be pretty happy but good lucky uh I follow for a handyman filled out a form online to have a local haing man come uh actually yeah I got a damn I got a double [ __ ] grievance that both connect
  • I am crushed it right now I'm feeling good this email feels good some of them feel not so good this one feels good
References (from this video)
No references stored for this video.
Video kGWETVxgg-k UndeadVikingVideos Discussion at 4:10:18
video_pk 87757 · mention_pk 229916
UndeadVikingVideos - Yokohama video thumbnail
Click to watch at 4:10:18 · YouTube ↗
Pros
none
Cons
  • Alleged missing components leading to replacement claims
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it was a little too long 12 hands was too many I would have preferred playing the 500 instead of a thousand
  • this system was had its cool things it had some cool things but it also had just some garbage ideas
  • it's just like who came about these rules it's just like these aren't streamlined these are garbage they are horrible
  • the Marvel superheroes game was like the Marvel Universe
  • spacehulk spacehulk spacehulk space Hulk I knew it was Warhammer I just didn't know
  • it's the one where you uh you're playing as a disease trying to kill everybody take over the world it's like an AA control game
  • I think it's in my top 25 or 50 games of all time
  • the game just chef's kiss
  • Shadows of Brimstone game and it's just like yeah doing nothing
  • Brimstone is our money maker they they'll milk the dead
  • it's sort of a Rog likee and I think it doesn't get enough credit
  • like you're doing the same thing just longer and more tedious and more like that's that's bad
  • the deluxe version of it um had a basically kind of a foil cover like as the person's casting a spell and so there's this kind of rainbow effect foil cover of like the magic that's coming up
  • it was it was insane yes crazy what people go foil covers bring to the end
  • the Cliffhanger game with a more compact box size streamline rule book and over a decade's worth of Polish and AATA worked in this is the ultimate edition of the classic Cliffhanger Adventure game
  • the cards were tiny
  • Shadows of Brimstone game and it's just like
  • we couldn't get any traction we couldn't get anybody to notice the game even existed anywhere
  • it was like it sold it we sold out day and a half just because it had a foil had a foil rainbow cover
  • I hate those things yeah I pick every box sleeve off of every game I've ever got
  • we would rather be cheated out of money than refuse a customer service request from somebody who honestly needed it
  • the owner said why isn't that guy allowed in the store and they told him why and he's like it's a free country he can say whatever he wants
  • I was like Rich if like quite literally Rich you should just tell people that I will be there and that will get more people to come in and and sell stuff and I and give me the table for free
  • I don't make anything so what's the point of
  • I don't have to pay $5 just so sit at a [ __ ] table now
  • we're not coming here anymore you come to my house for board game night that's it
  • well how about you buy it and when you're done with it bring it back to me and I'll give you the money back minus five bucks
References (from this video)
No references stored for this video.
Video XXuVjRZ_p7s kovray Discussion at 23:21 sentiment: positive
video_pk 87468 · mention_pk 228670
kovray - Yokohama video thumbnail
Click to watch at 23:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we will link the BGG preview list down below so you can also explore and read about all the different games
  • you have to come in with an open mind
  • we're excited and do a lot give us that pra to a lot of games
References (from this video)
No references stored for this video.
Video 4cIrprW58lg UndeadVikingVideos Discussion at 2:55:07 sentiment: neutral
video_pk 87342 · mention_pk 228034
UndeadVikingVideos - Yokohama video thumbnail
Click to watch at 2:55:07 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
  • Yokohama
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gotta shoot for shoot for the moon if you miss you'll wind up with the Stars
  • I don't know man I mean it's just like when somebody wants to like get all up in my uh area and and and like and like I said I'm trying to give him empathy and saying I understand you know you have a shitty day a lot of people are like probably all up in your uh uh business about it
  • It's just like instead of you could just come up with so many real reasons why why that guy's just an idiot and what's my what's my expression I don't know what's your you have enough ammunition stop trying to load a knife into the chamber
  • The convention hall was just so so let me let me ask for I'll ask you how did Saturday feel I didn't I didn't really see it much
  • My favorite part of John Conan was this year my hug
  • I I love and hate you all in equal my favorite Jenna my favorite line that I've used that I stole from you and I've used it dozens of times is I used to have a friend that look just like you
  • I don't know he's got he said he's got a fever and he's got sore throat hopefully he hopefully it's mild
  • I was like you know what you know you know what really chaps my ass I'm just G to say this right now this really chapped my ass and I I I realize this is political and I apologize for it and and I'm willing to let people say say what they want to say but you know I think that Donald Trump Trump is a complete and total [ __ ] [ __ ] and I think that JD Vance guy is a complete and total [ __ ] [ __ ] as well and there is in a world where I would vote for either of them I wouldn't put them in charge of a 25 cent pay toilet
  • It's like you know like wrestlers who come out and just say you know what I was driving into Minneapolis Minnesota that's where we're from yeah just like he said the name we're in the city we're in it's just it's just and so what it does then is that it gives the people that like are are are gonna vote for them it gives them all of the like ammunition in the world to say those idiots blah blah blah couch jokes you know it's just like instead of you could just come up with so many real reasons why why that guy's just an idiot
  • I mean you guys pay attention to me but nobody else wrong again SC okay by the way also Twitter I hate that site
  • I mean you guys told everybody to f off and they did and now you're suing them because they like what world is this now I don't know if anything they did is illegal not not a lawyer yeah but uh I suspect they probably didn't really do anything illegal in my just observations I don't know they're like oh so much has come to light I'm like huh really
  • So Scott we we really need to do that well I forgot what you sent me the the lifetime VIP oh lifetime badge didn't we try to do a lifetime v no we just need we just need Gen Con hot games room VIPs for life bch
  • There's a lot of games those see did anyone see the game it was there just demo I think um String Theory I saw it yeah that thing looks ridiculous it's basically there are it's they're hex tiles with these like spools on them I see it and you get actual string and you string together uh all these conspiracy theories
  • I was like I'm not gonna play it probably so oh the big bucks yeah it was it was a definitely like i i i i i 50 bucks for a car I hesitate to say this it's a steep hill I hesitate to say this if if I had seen Ted there I would have tried tooo him first TR trade yeah and then I would have felt bad about like I don't know just you would have got over it
  • I mean you know when I think about it the booth that was ridiculous for us from my my booth they had so many games at the end of the C they had to pack back up and take home
  • I mean you know it's like oh yeah we you know we offered to pay more we offered this with that and just like yeah nothing you can do like you'd think there was only one convention in America it's crazy
  • I mean you know it's like oh I I I I I I 50 bucks for a car I hesitate to say this it's a steep hill I hesitate to say this if if I had seen Ted there I would have tried tooo him first TR trade yeah and then I would have felt bad about like I don't know just you would have got over it
  • People are still going to get really really sick from it and people are going to get really are going to you know die from it as well right but it is one of the nice things about viruses is that you know viruses are with us forever is that they do you know as they mutate and change and whatever you know our bodies adapt and and and grow more used to fighting it because you're just get exposed to it you get exposed to it you get exposed to it just except when long Co would hit you w you know you're believe everything you read
  • they're hex tiles with these like spools on them
  • you get actual string and you string together all these conspiracy theories
  • sold out every day fairly quickly
  • how's your hand he's like it really started to cramp up
  • The Cat In The Box hat they had in the booth 50 bucks
  • it's a really good game
  • it's so good brilliant
  • You're gonna be sad you passed on that
  • perfect game for me
  • it's a meaningful ending apparently
  • and then you can start over with different characters different race different um class tons of classes tons of races tons of quests
  • was landmarks one of the very few games I did play was things in ring
  • if you don't advertise with me f off
  • I will not be blackmailed with money but I will be blackmailed with chocolats
  • there's a lot of dark chocolate
References (from this video)
No references stored for this video.
Video tit4R9h4WRc Neon Gorilla Discussion at 12:01 sentiment: positive
video_pk 87274 · mention_pk 227678
Neon Gorilla - Yokohama video thumbnail
Click to watch at 12:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong, interconnected decision space
  • Appealing thematic premise with port-city/Meiji-era flavor
  • Potential for deep strategic planning in a compact system
Cons
none
Thematic elements
  • city-building, trade, and immigration in a port-city context
  • Meiji-era Yokohama, Japan
  • economic development and urban growth driven by strategic action selection and tableau-building
Comparison games
  • Defenders of the Wild
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're building a family it is really small and I'm having a blast in there
  • I'm pretty hyped on this I'd like to play it right this second I can't
  • it's the highest rated Japanese non-card game
References (from this video)
No references stored for this video.
Video oxRTjTSRg4o Meeple University Haul Video at 14:14 sentiment: positive
video_pk 87329 · mention_pk 227929
Meeple University - Yokohama video thumbnail
Click to watch at 14:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wheel of Time which is the fantasy series at Prime
  • Gen Con has been really awesome
  • it's a great party game so kind of feels like code name
References (from this video)
No references stored for this video.
Video 1sNvDT20DgM Tabletop Tokki Unboxing at 0:56 sentiment: positive
video_pk 87225 · mention_pk 227497
Tabletop Tokki - Yokohama video thumbnail
Click to watch at 0:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Updated art with a pastel palette and brighter aesthetic
  • New modular boards and added variability through content
  • More defined action economy and strategic depth
Cons
  • Some rule nuances differ from earlier editions and may require clarification
  • Deluxe components can raise cost
Thematic elements
  • Trade, city-building, and technological advancement through resource management
  • Meiji-era Yokohama, a port city in Japan focused on commerce and growth
  • Euro-style strategy with thematic flavor
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Acquire gears and technologies to enable stronger actions and scoring opportunities
  • Resource Management — Gather and trade goods to fulfill objectives and optimize scoring
  • Resource management / trading — Gather and trade goods to fulfill objectives and optimize scoring
  • Worker Placement — Place presidents and assistants to access a variety of actions and improve position on the board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a game that's been out of prate for a while and now has a new edition from synapses games Yokohama all right
  • Yokohama is going from 0 to 10 to 8 out of 10
  • this is one of those games where I thought you know do I really need to spend any amount of dollars on this game because you could play it with literally anything but I think in this case it's such a really unique idea that I'm like yeah I want to pay for that idea
  • Nice egg is as you may guess a dexterity game it plays in five minutes six play or six and up two to five players includes English
References (from this video)
No references stored for this video.
Video NvfKV3DYha4 UndeadVikingVideos Discussion at 2:08:35 sentiment: positive
video_pk 87260 · mention_pk 227626
UndeadVikingVideos - Yokohama video thumbnail
Click to watch at 2:08:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fantastic implementation
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's really good it's stupid simple.
  • you have to play with an AI player with two players and the AI players like it's like yeah this guy not it doesn't feel like a great AI it's not a good Ai.
  • I enjoyed the game though I want to play it again without the a player because I agree I think with the real people it'd be good but I I enjoyed it I thought it was good
  • It's it's wild I gotta go I go bathroom can you hold on a second
  • Yolanda is my assistant she know she does a good job
  • You're addicted to porn
  • It is so good it's like it's like eight or nine issues bouncing around different things but super good
References (from this video)
No references stored for this video.
Video l5jJvYPuIac Board Gaming Ramblings Discussion at 12:49 sentiment: positive
video_pk 86803 · mention_pk 226047
Board Gaming Ramblings - Yokohama video thumbnail
Click to watch at 12:49 · YouTube ↗
Overall sentiment (raw)
Positive (with upgraded edition)
Pros
  • Beautiful upgraded deluxe edition
Cons
  • Switched for a normal version and then got the other one (implying a complex acquisition history)
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this whole video is US looking at 40 boxes saying this is a great game let's never play it again
  • so this is like a nice set for somebody want to play it you have everything need for like a lot of
  • this is a game I I thought I had fun while I played it but then we tried to get it played again for keeper K and it just like I it was always something else I wanted to play more than this
  • sometimes you have to know that the person you play these games with have the wrong taste and they will not play it with you
References (from this video)
No references stored for this video.
Video VHoNQZOkFq8 UndeadVikingVideos Discussion at 13:27 sentiment: positive
video_pk 86726 · mention_pk 225506
UndeadVikingVideos - Yokohama video thumbnail
Click to watch at 13:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The host is very proud of it as their first major published project.
  • Taught the host valuable lessons about game publishing.
  • Considered a really, really good game.
  • Has many different aspects.
Cons
none
Thematic elements
  • Japan
Comparison games
none
Mechanics (from transcript analysis)
  • crowdfunding — The host mentions running a crowdfunding project for the game.
  • Production logistics — The host discusses handling the production and logistics of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is food it is laughs it is Brotherhood uh it is it is something that uh uh uh fills a part of my heart and a part of my soul that I can't get anywhere else
  • to everything there is a first time and that was the first one and so I I'm thankful that it exists and I'm thankful that I got to be a part
  • I I should just crack that open and play it uh at some point
References (from this video)
No references stored for this video.
Video lsPxLU9hioc The Brothers Murph Discussion at 8:12
video_pk 85957 · mention_pk 221456
The Brothers Murph - Yokohama video thumbnail
Click to watch at 8:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If my score is higher than their cumulative score, then the studio, the channel, and the Murfs themselves belong to me.
  • How well do these brothers know each other? If they don't, their souls are mine.
  • I chose I play I chose my least favorite game on the planet, which is London.
  • The point is I want Squishy Fruits. But we all had the right idea.
  • I would say that he thinks C is the best letter for board games. The letter C.
  • It's between C and T. T.
  • Your souls belong to me.
References (from this video)
No references stored for this video.
Video Dt3tNAKrAmU Meeple University Discussion at 4:35 sentiment: positive
video_pk 85866 · mention_pk 220914
Meeple University - Yokohama video thumbnail
Click to watch at 4:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's about retiring it's about buying residences if you buy free residences you have almost certainly won the game"
  • "the Candy Crush strategy and it's very simple to do"
  • "you will win every single game after many years of designing games I've come up with the ultimate strategy to win any game with a hand of cards this strategy is so simple I can't believe it hasn't been discovered until now"
  • "you need to get inside their heads figure out their plan even before they know it for themselves"
  • "tip from Yokohama"
  • "the secret to winning Through the Ages is all about military advancing your Civilization by crushing your opponents with your awesome military powers"
References (from this video)
No references stored for this video.
Video fkdQaPRbuf4 Board Gaming Ramblings Other at 8:11 sentiment: positive
video_pk 85212 · mention_pk 217980
Board Gaming Ramblings - Yokohama video thumbnail
Click to watch at 8:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A lot of the theme is present in the game.
Cons
  • The host felt ashamed for wearing a t-shirt for this game without knowing it.
Thematic elements
  • Build an industrial empire out of small businesses
  • Japan's Meiji period
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Players control zaibatsu and try to develop their web of power by investing in new industries, improving technological knowledge, shipping goods, or satisfying local needs.
  • Resource Management — Players manage resources to expand their influence and power during Japan's rapid industrialization.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Launch your rockets. Sabotage the competition as you ride to control Mars.
  • Harvest crops and fulfill orders to become the most prosperous merchant.
  • Develop your city through the ages in this familyfriendly legacy game.
  • Use logic and bluffing. Dead players still play on the clock tower.
  • Acquire knowledge and create powerful artifacts and golems in 16th century Prague.
  • Construct machines and collect resources from your new airship.
  • Take your company's massive profits from all of that railroading and invest them in new technologies deep in the Rocky Mountains.
References (from this video)
No references stored for this video.
Video YwdvKm67VUo Rahdo Runs Through Top List at 5:49 sentiment: positive
video_pk 84877 · mention_pk 216463
Rahdo Runs Through - Yokohama video thumbnail
Click to watch at 5:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic
  • Looks much prettier than the original version
  • New edition has a modern, clean look
Cons
  • Could not keep it when moving
  • Regretted calling it
Thematic elements
  • Yokohama during its transition from an agricultural to an industrial powerhouse
Comparison games
  • Yokohama
Mechanics (from transcript analysis)
  • Action Order — Workers must be played in ascending order of level, creating a timing puzzle.
  • Worker Placement — Players deploy workers of levels 1, 2, 3, and 4 to a grid of actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Planet Unknown is Planet Unknown in my top 10 of all time now.
  • I'm generally not a fan of that, but the game is so good I'll allow it.
  • I think Earth is near perfect as it is, but abundance for my wife makes the game even better.
  • A musthave expansion for one of the 10 greatest games of all time, Earth Abundance.
References (from this video)
No references stored for this video.
Video FuMmQWQsf90 UndeadVikingVideos Discussion at 3:41:37 sentiment: positive
video_pk 84200 · mention_pk 213763
UndeadVikingVideos - Yokohama video thumbnail
Click to watch at 3:41:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game is described as awesome.
  • The designer, Ken Franklin, is well-regarded.
  • The gameplay is described as opportunistic and potentially rewarding.
Cons
  • The technology mechanics were noted as potentially complex or requiring a specific playstyle to master.
Thematic elements
  • Building a Japanese city or port.
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — The game involves a choice of actions, and players may not pick the same action they took on their previous turn.
  • Engine Building — The game involves building an engine through cards and other components.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Carnival of Kalamala. That game, that game has been like reprinted how many times? It seems like
  • Antagonist of Temple of Doom.
  • Adam Pastor, a no auto game where multi-use cars and growing traumas test your crew.
  • Vantage looks cool.
  • this is basically an escape room. 18 cars.
  • 60 minutes. An 18 escape adventure. It takes an hour and it costs 10 bucks or€10.
  • You saw a full length escape room using just 18 playing cards.
  • Lay your tracks to revolutionize the Japan railway industry.
  • Oh, that looks pretty euro.
  • it's not euro, but I do like his designs.
  • Bomb busters.
  • Bombbusters.
  • That is awesome.
  • Yokohama is also awesome. Yokohama is an awesome game.
  • Tracerian Anniversary Edition.
  • It's a big giant box, right?
  • Build your Anglo-Saxon kingdoms.
  • It's got a weird It's got a weird thing going on there.
  • It's like a draft maybe or something. I don't know.
  • Well, it's like like you're creating things to help you protect you when like the Vikings show up. I don't know. It looks It looks
  • Survival of the planet.
  • Escape from the prison planet.
  • Oh, I don't like that.
  • Some hack. Schneider.
  • My apologies to Ingo Schneider and all of his friends and family. I you're much better artist than I'll ever be.
  • That sounds really fun.
  • You can already buy it on Amazon.
  • Formidable.
  • Fulfill wishes of the village population with the supply of field crops and rewards.
  • Propolis.
  • I have played propolis propulolis.
  • Isn't that uh that's a bee thing.
  • Yeah, it's bees.
  • it's basically like a splendor but with like a little extra.
  • It wasn't It's like a seven out of 10 for me. You know, it was good, but like
  • It's Splendoric, you know.
  • Oh my gosh, what a depressing theme.
  • 1975 White Christmas direct the air evacuations of Operation Frequent Wind from Saigon's rooftops.
  • Oh, that's intense.
  • Wow.
  • Well, those looping games are pretty deep. Like the small box that they're coming in.
  • They're pushing the the ship that off the the carrier. Yeah, they they cuz they were running out to so they could put more people like they because they didn't have time to refuel. The they that's true thing. So they didn't have time to refuel the helicopters and more helicopters are coming that had to land and so instead of like they just they just pushed them into the ocean.
  • Yeah. You wouldn't see that today.
  • People over machines.
  • Yeah.
  • what a depressing theme.
  • Penguin Kaboom.
  • red carpet, the leprechaun lararseny, baby.
  • Iliad, a game of trust, tragedy, and the unknown.
  • All right, this is the last one I'm clicking on. It's 1:00 in the morning, and I am I I I've got Afterboom to talk to you about, and then I got a
  • Shinjakor that puts you in a Victorian Victorian area ghost story area.
  • This game is either fully cooperative or one versus all.
  • Only you have no way of knowing which one.
  • Yeah, I like the cover.
  • Purple Lantern Games. Never even heard of them.
  • they've only made two games.
  • This is what they've made.
  • Purple Lantern Games. Let's go to your website.
  • Get the game we made.
  • They value your privacy.
  • I I I am I am convinced it does nothing. It does absolutely nothing.
  • Well, stay tuned next week everybody for our indepth
  • our in-depth analysis of the eight
References (from this video)
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Video qchcGqhJVMs Tantrum House Review at 0:08 sentiment: positive
video_pk 83812 · mention_pk 212064
Tantrum House - Yokohama video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • New artwork and improved board design make it visually appealing and less busy.
  • Smoother rules and overall smoother play compared to the original.
  • Provides strategic tension and important decisions.
  • Quick and accessible gameplay once learned.
  • Variable elements like order cards and technology cards add replayability.
Cons
none
Thematic elements
  • Foreign trade and commerce, becoming the most successful merchant
  • Yokohama
Comparison games
  • Yokohama
Mechanics (from transcript analysis)
  • action selection — Players select actions by playing their lowest power card to an available location and gaining rewards based on power level.
  • Card Play — Power cards are played to take actions, and technology cards offer special abilities or scoring opportunities.
  • Resource Management — Players gain and use resources like tea, silk, fish, and copper to complete orders and build structures.
  • Set Collection — Players collect resources to fulfill orders and gain points.
  • Worker Placement — Players place cards on locations on the board to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a two-player action selection and resource management game that takes about 45 minutes to play.
  • This is a brand new edition of the game. It's got new artwork, better and smoother rules, and better board design for overall smoother play.
  • So, just from a graphic design of the layout of the board, like it it seems to make more sense. It's less busy.
  • This has a very nice watercolor feel to a lot of it. Even just the components that I was looking at like it looks sharp.
  • Definitely a game where you're sitting there thinking, I really need copper. I really need this, but I I need two of those things.
  • So you do have those moments where you're sitting there trying to balance out that power card play because you always start with the lowest going to highest and so you're trying to find the best way of maximizing that and you only have 16 turns to do it.
References (from this video)
No references stored for this video.
Video EzyPn3aMjbE Watch It Played Discussion at 13:26
video_pk 83780 · mention_pk 211818
Watch It Played - Yokohama video thumbnail
Click to watch at 13:26 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I very rarely very rarely want to play the big old Euro at the full six player count.
  • Power Grid is the game that's so popular, so successful, but still feels like an underdog when compared to other games.
  • The auction here is very tense at six players.
  • Cursed Court is a fantastic betting game that really shines at higher player counts.
  • Lifeboats. H you want to play a game with six friends but you don't necessarily want six friends at the end of it.
  • Zu Vardis, that's a fantastic game where everyone's trying to help each other get to the top of the board, the zoo in Zuardis. But you also want to be the person who gets to the very top the first.
  • The jazzy pattern, which doesn't always make for great cognition of a board and what the heck is going on.
  • It's an incredibly dark board. I think they reprinted it with a lighter board, just they already did this. It's like no one can This is very dark. No one can see what's happening.
  • I did learn that if you mix red wine and white wine together, that's how you make rosé. That's fact according to Viticulture.
  • the main thing that I've learned from games is that little insight into different worlds all around the world and beyond because of board games.
  • I've learned that from board games. And while I can't say I've learned a bunch of hard facts, I think board games have kind of opened up the world to me a little bit from my table.
References (from this video)
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Video r7INm8pZNPQ The Board Gaming Doctor Discussion at 23:06 sentiment: positive
video_pk 81575 · mention_pk 203318
The Board Gaming Doctor - Yokohama video thumbnail
Click to watch at 23:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The first time in the earliest that it dawned on me that I could do something strategic in a board game.
  • I enjoyed the simplistic roll and move mechanism.
  • This was my first cooperative experience in board gaming, I think, and in fact was one of the first games I purchased for our own collection.
  • Ark Nova was the next game that really stood out to me ... everything made total sense of how to play this game just from watching that video.
  • I discovered Wingspan as well, which felt very similar with like the card play, the theme of it as well is just really nice.
References (from this video)
No references stored for this video.
Video YQBAOTmB-VI Board Game Sanctuary Analysis at 13:57 sentiment: positive
video_pk 81229 · mention_pk 200586
Board Game Sanctuary - Yokohama video thumbnail
Click to watch at 13:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Brilliantly designed
  • High depth
  • Great interaction
Cons
none
Thematic elements
Comparison games
  • Nippon
  • Sweet Land
Mechanics (from transcript analysis)
  • map movement — Players move a central piece around the map.
  • Tile Placement — The power of a tile is determined by the number of helpers present.
  • Worker Placement — Players place helpers in different locations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just really think that a lot of these Western games that we buy, uh, a lot of them really fight and prioritize shelf presence.
  • Um, what I really like about games from Japan is that because they're published by indie publishers, they kind of have that little homely feel about them like, you know, do you decide to go to a fast food chain for lunch or do you decide to have a home cooked meal?
  • And so I think these Japanese games have really reminded me that games can come in all shapes and sizes.
  • And so, the thing I really like about indie publishers, and this goes to for all indie publishers, is I just love supporting a dream.
  • The idea that if you have this idea of a quirky game like Zombie Snowball, then create it. Don't let anyone get in your way.
References (from this video)
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Video zmdNL54gBZA Meeple University Top List at 20:20 sentiment: positive
video_pk 81121 · mention_pk 199957
Meeple University - Yokohama video thumbnail
Click to watch at 20:20 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Unique action planning mechanism.
  • Strategic depth with token management and contract fulfillment.
  • Gentle but critical on-board interaction through racing for objectives.
Cons
  • Can feel race-heavy due to limited spaces.
  • Older game that had been sitting on the shelf unplayed for a long time.
Thematic elements
  • Trading and developing a city
  • Japan
Comparison games
  • Architects of the West Kingdom
Mechanics (from transcript analysis)
  • Action Point Allowance System — Players plan actions by placing tokens on spaces, and the strength of the action is determined by previously placed pieces.
  • Area Majority — Players compete for majorities on board spaces to achieve objectives and score points.
  • Set Collection — Fulfilling contracts with specific tokens to gain points and bonuses.
  • Worker Placement — Placing 'assistants' on locations to determine action strength.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome to May 2026 where we're talking about our favorite games of last month, which is April 2026.
  • So many, many great tips from all of you on our previous flock of not actually last month. It's UKGE anticipated games and also asking you to for our travel to UK.
  • I like our way better.
  • If you know any board games meet up in the evening one
  • This is a game that is 10 years old.
  • You have to plan out your actions.
  • So you're constantly managing this inventory of tokens of houses that you can build up.
  • The unique part is that the assistant action where you just spread out your assistant.
  • That's really is unique. It's very Yokohama. Like I have not played any games that's quite like that actually.
  • So, this is the Dungeon Crawler Carl version of the game already out by John D. Clair called Unstoppable, which is a card crafting building game based on the popular lit RPG series Dungeon Crawler Carl by Matt Dinniman.
  • Unstoppable was my in my top games of last year.
  • It's a game where Yeah, it takes card crafting to like a three-dimensional level almost because you are endorsing two cards together and one of them is a threat, and you have to defeat that threat for it to then join your hand as a card that you play, and then you can upgrade that twice, which makes the card stronger, but also the threat stronger.
  • Your deck is your enemy. Your enemy got bitten and then that becomes your deck by flipping it and then once it's cycle out and then it becomes enemy again and so on and just like this what do you call it? The treaty cycle? Yeah, it's a thing.
References (from this video)
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Video CNl2wKKbDWE BoardGameCo Analysis at 104:40:00 sentiment: neutral
video_pk 80733 · mention_pk 197632
BoardGameCo - Yokohama video thumbnail
Click to watch at 104:40:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Played it
  • Does not feel like it was missed
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I made three videos earlier this year. Three videos where I cover the different games I want to play, some games, some expansions, some games in 2024, all the various categories.
  • Now, I've shown off some of the things they have in the past. I have this kind of messily over here right now. Just the various uh bits and bobs of various ways you can track 10 by 10 lists or you know uh the 5x5 lists or any different kind of challenges using fun little uh blanks that go in here and then you use little meeples to track the various uh scores you the various games you've played in order to see how well you're doing on your personal challenges.
  • Um, I mean, I've played a bunch of games and I have various games I will want to play, but stick around to the end of this video and you'll see me uh put together on the fly with subject to change a challenge board for me to go through separate from my uh current challenge.
  • Speaking of my current challenge, I have a package from him that just showed up over here.
  • As much as Vegas Geek 3D does fun little magnetic boards, if you want a fun place to put your fun little magnetic board, check out these shelves behind me from Allplay, the table from AllPlay.
  • Long story short, uh he saw that I have this challenge for myself of games I want to play. And so he said, "Hey, what if I think a challenge board for you?" And I was like, "That would be awesome."
  • Do I actually have 35? 1 2 3 4 5 6 7 8 9 10. No, this is a 50 challenge board. Oh no, I need to add 50 games to the mix.
  • I'm going to go ahead and open up the tokens and simply see how well we've been doing.
  • Middle Ages is one of the games that I wanted to play and I have played Middle Ages.
References (from this video)
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Video sJ7KfxGMNt0 Review at 27:47 sentiment: positive
video_pk 79609 · mention_pk 193133
Yokohama video thumbnail
Click to watch at 27:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Satisfying Euro feel in a short playtime.
  • Multiple strategic paths to victory.
  • Engaging player interaction and blocking opportunities.
  • Familiarity for fans of the original Yokohama.
  • Fast-paced gameplay.
Cons
  • Some players might find it hard to catch up if opponents gain too much advantage.
  • The base game's pathing mechanic is removed, which might be missed by some.
Thematic elements
  • Competition between port cities for trade and influence
  • Hamburg and Altona historical ports
Comparison games
  • Yokohama
Mechanics (from transcript analysis)
  • Resource Management — Gathering and spending various resources like tea, fish, silk, and copper.
  • Rondel — Players move a marker around a board with action spaces, with costs increasing for further movement.
  • Set Collection — Collecting resources and contract cards to score points.
  • Variable player powers — Workers can be upgraded and special cards provide unique abilities or modifiers.
  • Worker Placement — Workers (cards) are placed on board locations to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a family-friendly podcast about
  • This is one of those things that I would love to have a a group where I just sit here weekly and play.
  • As a board gamer, this is the system I want to play because it feels most like the board game.
  • This is probably going to provide 40 plus hours of RPG content.
  • This is not one of those fast playing games that you can wait for another game to finish.
  • This is Rival Cities from Pegasus.
  • If you have the word bouncy and cringe, how do you relate those at all?
  • This is a straightforward tile lane game that accomplishes those very tasks that will get you the most points.
  • It is a very simple light deduction game.
  • Bert was saying is there's very much an economy of cards.
References (from this video)
No references stored for this video.
Video YJqiNnqJnpk Top List at 30:53 sentiment: other
video_pk 78287 · mention_pk 190725
Yokohama video thumbnail
Click to watch at 30:53 · YouTube ↗
Overall sentiment (raw)
complex but rewarding
Pros
  • deep strategy
  • cool mechanisms
  • modular board
Cons
  • tough to master
  • deterred from playing more due to complexity
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Modular Board — taking actions on this modular board
  • Route Building — you're placing routes down with these assistants that you have
  • Set Collection — buying cards and collecting icons sets of icons
  • Worker Placement — worker placement with a modular board type of thing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really liked how uh bombastic the cards get in allowing you to do, you know, things on your own board and how to explore it.
  • Uh especially with the military aspect and, you know, creating or increasing the military might that you have to um impose on other opponents and when these battles really made our games uh come down to these in addition to uh the just straight-up deck building and um you know, playing cards from your hands and worker placement aspects that has a lot of good mechanisms that I enjoy.
  • This game I really enjoyed for the theme. I like the the thematic story and the arc of this game where the plague gets pretty bad uh during the game, uh but then slowly as you start to unders- or, you know, uh combat the disease, you start to uh rely less and less on taking out the plague and more and more coming back to repopulate Messina.
  • it's still a game that is is tough for me to play sometimes just because um you know, I if I think I know what is going on with the strategy of this game and and and you know, the the more that I have to learn from it and so it kind of deterred me from playing it more
  • But yeah, uh as as bland as it looks, it's actually really fun order fulfillment game.
  • Um it's not as deep or complex as Magic or Hearthstone or some of the other card games are, but it probably will get to that point at some at some point.
  • I wish that the meta game was more diverse. It hasn't been so since the start of the game.
  • And Wingspan for me, while it's a masterpiece of of a design um in my opinion, I really was really drawn to all of the birds and the individuality of these cards.
  • It does take a while to play, I think if you're playing with new people, which was kind of a deterrent for me for bringing this game out more often.
  • So, this is one of the latest Uwe Rosenberg games back in 2022, one of my favorite games. One for the solo version of this game. I think that is the peak way to play this game.
  • And so I I hold it in high esteem.
References (from this video)
No references stored for this video.
Video V9IfcldpROM Top List at 3:26 sentiment: positive
video_pk 78025 · mention_pk 189125
Yokohama video thumbnail
Click to watch at 3:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great job condensing the original game
  • Really fun
  • Really recommend for worker placement fans
Cons
  • Lose the meeple worker placement aspect
Thematic elements
Comparison games
  • Yokohama
Mechanics (from transcript analysis)
  • Card placement — Used instead of meeples for actions.
  • Card upgrading — Players can upgrade cards between rounds for better actions.
  • Engine Building — Cited as an aspect of the game.
  • Resource Management — Mentioned as part of the gameplay.
  • Worker Placement — Mentioned as a core mechanic, although the meeples are replaced by cards in this version.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Well this year, honestly, 2025, I feel like is the year of the two-player game.
  • The gap between 10 and one on this list is smaller than any other video I'm about to put out.
  • I just like honestly, if you caught me on a different day, I would arrange these in a different order, you know?
  • This is maybe like the most chill game on this list.
  • It's a genre of game that is getting more popular right now where you are making decisions on what cards to add to your deck, but then at some point, you're just flipping cards from your deck and doing whatever it says and you're not making choices at that point anymore.
  • The production quality of Enthrall is insane.
  • And this is another game with a lot of intrigue and faints and fakes, you know?
  • This is a two player game where I'm like, 'Ooh, it Every time I play it, I want to play it again because I'm like, 'Ooh, I see something I could have done better.'
  • Like I mentioned, the gap between 10 and one here is so small and they're all really great.
  • It's a trend that I like because I just feel like they're easy to get to the table and they're bringing new people into the hobby that might not otherwise be in the hobby.
References (from this video)
No references stored for this video.
Video pIKBHx1NdmU Meeple University Discussion
video_pk 70191 · mention_pk 167094
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a Yokohama-tastic review. Um I love it.
  • The core game is that every turn, you'll either place three of your assistants on different spaces, or place two on the same space, and then your president is going to go out walking.
  • It is a great game. I can see why I would say that this is a classic because the mechanics is quite unique when you need to build up slowly your the strength for your actions.
  • I don't know any other games that feels like this.
  • This is a 2016 game. Games have gotten a lot more complicated since 2016.
  • It is a pure reprint. If you do own the Tasty Minstrel orange version, you don't need to add the Synapses version.
  • So, the engine building, it's still putting houses down. One of the few actions which is no longer in the game is the unlocking stuff action.
  • However, it doesn't feel tight like many other duels that are out there on the market.
  • I like that mechanics in the original Yokohama, and I kind of like miss that here in the duel.
References (from this video)
No references stored for this video.
Video pIKBHx1NdmU Meeple University Discussion at 0:00 sentiment: positive
video_pk 70191 · mention_pk 198586
Meeple University - Yokohama video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great game, classic with unique mechanics
  • Slow engine build that requires strategizing assistant placement
  • Many ways to score points (order fulfillment, church board, goods)
  • Unique feeling that is unlike other games
  • Low to medium interaction that can become tight later
  • Timing critical big moves
  • Plays quite simply
  • Old school feel
  • Simplicity is great
  • Nice wooden houses in the new version
  • Separable pieces for randomizing benefits
Cons
  • Small text size on technology cards in the new edition
  • Cubes were perfect as assistants, the person-shaped pieces fall over and don't stack well
  • Scoreboard in the old version was preferred by one speaker over tracking on player boards
  • Shuffle for canal board and small boards can be difficult to randomize properly
Thematic elements
  • Japan, Yokohama
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — There are majorities on some boards that contribute to scoring at the end of the game.
  • Engine Building — Players can build buildings that add extra power to actions taken in those spaces in the future.
  • Order Fulfillment — Collecting resources to cash in for orders is a primary way to gain victory points.
  • Set Collection — Gaining pairs of matching country flags can grant extra actions.
  • Worker Placement — Players place assistants on different spaces to take actions, with action strength based on the number of pieces there.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a Yokohama-tastic review. Um I love it.
  • The core game is that every turn, you'll either place three of your assistants on different spaces, or place two on the same space, and then your president is going to go out walking.
  • It is a great game. I can see why I would say that this is a classic because the mechanics is quite unique when you need to build up slowly your the strength for your actions.
  • I don't know any other games that feels like this.
  • This is a 2016 game. Games have gotten a lot more complicated since 2016.
  • It is a pure reprint. If you do own the Tasty Minstrel orange version, you don't need to add the Synapses version.
  • So, the engine building, it's still putting houses down. One of the few actions which is no longer in the game is the unlocking stuff action.
  • However, it doesn't feel tight like many other duels that are out there on the market.
  • I like that mechanics in the original Yokohama, and I kind of like miss that here in the duel.
References (from this video)
No references stored for this video.
Video pIKBHx1NdmU Meeple University Discussion at 8:40 sentiment: mixed
video_pk 70191 · mention_pk 198587
Meeple University - Yokohama video thumbnail
Click to watch at 8:40 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Synapses release looks great on the table
  • It is a reprint with different components
  • Plays quickly once set up
Cons
  • Not fully compatible with original Yokohama components (import goods)
  • Does not feel as tight as other two-player games
  • Players can specialize and avoid tight contests
  • Lacks the mechanic from the original where opponents can plan around assistant placement
  • Action selection is not as interesting as the original game's movement and color mechanics
  • Automatically compared to the original Yokohama, making it feel less unique
Thematic elements
  • Japan, Yokohama
Comparison games
  • Yokohama
Mechanics (from transcript analysis)
  • Action Point Allowance — Players get four actions per round, using power cards to determine action strength.
  • Engine Building — Players can build buildings to improve future actions and upgrade cards to become one power stronger.
  • Set Collection — Foreign agents are gained by achieving specific goals like completing orders or acquiring technologies.
  • Worker Placement — Players place workers on action spaces, with most spaces limited to one player.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a Yokohama-tastic review. Um I love it.
  • The core game is that every turn, you'll either place three of your assistants on different spaces, or place two on the same space, and then your president is going to go out walking.
  • It is a great game. I can see why I would say that this is a classic because the mechanics is quite unique when you need to build up slowly your the strength for your actions.
  • I don't know any other games that feels like this.
  • This is a 2016 game. Games have gotten a lot more complicated since 2016.
  • It is a pure reprint. If you do own the Tasty Minstrel orange version, you don't need to add the Synapses version.
  • So, the engine building, it's still putting houses down. One of the few actions which is no longer in the game is the unlocking stuff action.
  • However, it doesn't feel tight like many other duels that are out there on the market.
  • I like that mechanics in the original Yokohama, and I kind of like miss that here in the duel.
References (from this video)
No references stored for this video.
Video dEOi-7kQf2g Other at 7:05
video_pk 69201 · mention_pk 165595
Yokohama video thumbnail
Click to watch at 7:05 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Whoever has the most monies at the end of this pop quiz will be employee of the month.
  • This game is broken every other Wednesday.
  • This is so bad for me, y'all.
  • I'm so bad at this.
  • My brain doesn't do these.
  • I guess I can give you a little clues if you want to.
  • So, this is uh this is from the teens.
  • This is the worst round of I've ever done in the history of these kinds of games.
  • The problem is these aren't helping because it's just flavor text from Lord of the Rings.
  • I was like, Lord of the Rings doesn't have flavor text and I was like, oh, what would have a ton of flavor text is the card game, of course.
  • So, we each have a strike. Strike.
  • Gosh, man.
  • Yeah. So, what's what's our current score right now?
  • So those are all basically fake on West but they were still number one.
  • Mike is the employee of the month.
  • Nick, you will be our next pop quiz master.
References (from this video)
No references stored for this video.
Video NMeyuj56wL4 Review at 0:08 sentiment: positive
video_pk 65760 · mention_pk 159532
Yokohama video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Sandbox game with open paths to victory
  • Requires planning several turns ahead
  • Adaptable plans are necessary due to other players' actions
  • Huge variety of orders and technology cards
  • Technology cards can significantly impact playstyle
  • Variable layout is excellent
  • Fascinating bit of Japanese history
  • Feels genuine to the source material
  • Unique in how it plays
Cons
  • Openness can be overwhelming, especially on the first turn
  • Openness can lead to analysis paralysis
  • Expect long turns with new players or those prone to AP
Thematic elements
  • Becoming the mightiest Zaibatsu in Japan during a period of intense technological advancement and societal change.
  • 1850s Japan, a closed and feudal country being opened up to foreign trade
Comparison games
  • Energy Empire
  • Istanbul
Mechanics (from transcript analysis)
  • Area Control — Placing workers and a chairman is key to winning and controlling areas.
  • Resource Management — Players spend resources to claim spots on victory point boards and fulfill trade orders.
  • Set Collection — Trade orders require spending resources to gain rewards.
  • Technology trees — Technologies grant powerful ongoing bonuses and foreign agents.
  • Worker Placement — Players place workers in regions to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kia Ora and welcome to yokohama in about three minutes
  • you are a business owner in this period of intense technological advancement and societal change
  • can you create the mightiest Zaibatsu in japan?
  • Yokohama is a sandbox game, where you are open to pick your own path to victory
  • The best thing about this game is that it's about a fascinating bit of Japanese history designed by a Japanese game designer
  • However, while no game system in Yokohama is particularly complex, it's openness can be really overwhelming
  • And once you know the game the openness can lead to analysis paralysis as you try to plan your turns and where others will be
  • Want something's similar but a little more focused check out energy Empire
  • and for a similar but simpler game check out Istanbul
References (from this video)
No references stored for this video.
Video Us-AJhkFQxI kovray Top List at 2:32 sentiment: positive
video_pk 64588 · mention_pk 158069
kovray - Yokohama video thumbnail
Click to watch at 2:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • component-rich setup and multiple boards
  • interesting action-selection that is influenced by pyramid shape
  • strong four-player experience
Cons
  • endgame can be challenging to maximize points; may feel behind near end
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • area/board action selection and leader-based actions — you place meeples around the board, move a 'president' to take actions; more leaders enhance actions; you can place a worker/assistant to access certain actions.
  • resource/influence collection and scoring via cards — you collect resources and influence; cards drive scoring and actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we completed the 24 games of My Island the campaign
  • end chapters felt like a lot
  • this game you only have four turns
  • it's basically a contract um fulfillment game where you're putting on a firework festival
  • Spectacular would you call it spectacular of course it's my number one game of August
References (from this video)
No references stored for this video.
Video AWXo1Ip7si8 Getting Games Review at 0:02 sentiment: mixed
video_pk 63583 · mention_pk 157038
Getting Games - Yokohama video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Engaging assistant placement and economy mechanic
  • Abundant bonuses and satisfying combos
  • High variability with shuffled action spaces and bonuses
  • Deluxe components (in the Kickstarter version) are appreciated
Cons
  • Church and Chinatown are not highly incentivized destinations
  • Board appearance can be intimidating and cluttered for new players
  • Four-player games incur more downtime and a larger board
  • Some technologies may feel overpriced or unbalanced relative to their impact
Thematic elements
  • merchants fulfilling orders and acquiring technologies from foreign countries
  • late 1800s Japan
Comparison games
  • Concordia
Mechanics (from transcript analysis)
  • Building and resource management — Shops and trading houses are built to provide points or money and to unlock further bonuses.
  • economic flow and bonuses — Activations grant bonuses like money, gears, or warehouse actions, enabling powerful turn combos.
  • End Game Bonuses — Public goals provide endgame scoring opportunities and drive strategic choices.
  • endgame scoring emphasis on flags, gears, and resources — Final scoring rewards a mix of flags, gear counts, and resource diversity.
  • Engine Building — Technologies cost gears and can modify rules or grant powerful effects; some are expensive but impactful.
  • foreign agents and flags — Flags on orders/technologies interact with foreign agents; collecting pairs grants agents and potential extra turns.
  • Negotiation — Three-to-four-player variants introduce canal and Chinatown with unique trade or movement rules.
  • president movement along a path — The president moves through locations connected by assistant placements, paying money to pass and potentially relocating based on activation availability.
  • public goals and endgame scoring — Public goals provide endgame scoring opportunities and drive strategic choices.
  • Resource Management — Shops and trading houses are built to provide points or money and to unlock further bonuses.
  • special locations: canal and Chinatown — Three-to-four-player variants introduce canal and Chinatown with unique trade or movement rules.
  • technology deck and gears — Technologies cost gears and can modify rules or grant powerful effects; some are expensive but impactful.
  • warehouse and orders management — Resources and actions are drawn and managed via a warehouse board and order/dock/port mechanisms.
  • Worker Placement — Players place assistants on the board to activate locations and gain bonuses.
  • worker placement / assistant placement — Players place assistants on the board to activate locations and gain bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the church is amazing
  • the iconography is fine it's just a soup of numbers and letters and colors
  • this is a mediumweight game maybe slightly on the heavy side of medium
  • the board looks like a cluttered mess
References (from this video)
No references stored for this video.
Video quu-B6vz2aI Tabletop Tokki Top List at 5:36
video_pk 59703 · mention_pk 152221
Tabletop Tokki - Yokohama video thumbnail
Click to watch at 5:36 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Array
  • Array
  • Resource management and route-building with cube-based action economy
  • Array
  • Port and logistics hub in Yokohama, early-to-mid 20th-century-inspired resource management
  • Array
  • Array
  • Array
  • positive
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Everything is programmed in
  • On Board Game Arena everything's programmed in you know exactly where you can go, how many resources you would get, where your dice are at, which tracks will move up
  • this video is not sponsored by Board Game Arena in any way shape or form
References (from this video)
No references stored for this video.
Video eX5hRZl36qg The Board Gaming Doctor Top List at 3:01 sentiment: positive
video_pk 42367 · mention_pk 128560
The Board Gaming Doctor - Yokohama video thumbnail
Click to watch at 3:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • well-supported base game with a strong core feel
  • highly competitive and planning-focused
Cons
  • expansion support is not prolific yet
  • base game can be complex for newcomers
Thematic elements
  • industrialization, trade, and competition for contracts
  • 1920s-1930s port city development with a global influence emphasis
  • player-driven engine building on modular boards with contracts and tech
Comparison games
  • Concordia
  • War of the Ring: Against the Shadow
Mechanics (from transcript analysis)
  • Modular Board — board layout changes with each play, altering routes to points
  • Modular board setup — board layout changes with each play, altering routes to points
  • resource gathering and contracts — players gather resources to fulfill contracts, gaining points and influence
  • technology and country icons — special cards and country-specific bonuses influence scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "I'm incl some games that I haven't gotten the chance to play its expansion or expansions yet"
  • "I would love some added variability in the building tiles perhaps some additional modules"
  • "this game deserves expansion"
  • "I would love to see some additional content for that game"
  • "I think there's plenty of room to expand this game"
References (from this video)
No references stored for this video.
Video J547szi7Ujg Our Family Plays Games Top 10 List at 0:00 sentiment: positive
video_pk 40089 · mention_pk 121184
Our Family Plays Games - Yokohama video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • atmospheric art and tile design
  • engaging routing and spacing decisions
Cons
  • some players dislike dice manipulation
Thematic elements
  • merchants building networks and influence
  • Port-city trade network in Japan
  • indirect storytelling via action economy
Comparison games
  • Quadropolis
  • Istanbul
Mechanics (from transcript analysis)
  • dice_manipulation_and_spending — assign dice to perform actions and manipulate flow
  • Tile Placement — build and optimize a network of locations
  • tile_placement_and_networks — build and optimize a network of locations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Truth decay is the erosion of shared reality in public life when objective facts, reliable data, and careful analysis lose their influence over what people believe and how decisions get made.
  • Our goal is to make this world a better place, one board gamer at A TIME.
  • Neutrality is not a place where you can stand right now baby.
  • Stand on your principles. Stand on it and be safe, y'all.
  • That's GOOD HUMAN. That's good human.
References (from this video)
No references stored for this video.
Video FLJuUh2efBg The Board Game Garden Discussion at 0:00 sentiment: positive
video_pk 38838 · mention_pk 117041
The Board Game Garden - Yokohama video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning edition; strong anticipation from the reviewer
Cons
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • ginormous Gen Con haul
  • I am so so blessed and thankful for what I do for a living
  • we are so close to hitting 30,000 Garden members
  • Phil Walker Harding ... thank you so much
References (from this video)
No references stored for this video.
Video x4YRrlqe0x4 BoardGameCo Top 10 List at 12:30 sentiment: mixed
video_pk 38769 · mention_pk 116843
BoardGameCo - Yokohama video thumbnail
Click to watch at 12:30 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • well-regarded in older versions
  • ambitious design with positive reception
Cons
  • older version author/handling didn’t wow
  • new version may reshuffle expectations
Thematic elements
  • urban development through trade and immigration
  • Japanese port city with global trade vibes
  • tableau-like, mechanically dense
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — section control across various locales
  • hand/resource management — managing cards/resources to optimize actions
  • Resource Management — managing cards/resources to optimize actions
  • Worker Placement — placing workers to gain actions and control areas
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a deck building game that kind of gives me vibes of like let's go to Japan, like you're building your deck, but you're playing through your story and your life as you go through it.
  • The art looks great. I'm very intrigued by the art.
  • A 7.2 rating does not make me think it's going to fall into the need to add.
  • This is a meta game around the hobby that we're in featuring all these various games as you deal with the worker placement.
  • I love chaining rewards.
  • Keyflower... I thought it was absolutely brilliant.
  • Production holds it back a bit; I hope for a deluxeified version.
References (from this video)
No references stored for this video.
Video 8W3WVJeq6bE Board Gaming Ramblings Discussion at 56:03 sentiment: positive
video_pk 36905 · mention_pk 110825
Board Gaming Ramblings - Yokohama video thumbnail
Click to watch at 56:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
Cons
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's a 100 people watching us doing this right now
  • it's amazing that we are here
References (from this video)
No references stored for this video.
Video lkgPy-eeXZI Game Night Picks - Pair Of Dice Paradise Discussion at 13:49 sentiment: positive
video_pk 35847 · mention_pk 215453
Game Night Picks - Pair Of Dice Paradise - Yokohama video thumbnail
Click to watch at 13:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fresh edition with variability and replay potential
  • Strong engine-building core
Cons
  • Complex rules can be intimidating for complete beginners
Thematic elements
  • economic engine-building with building benefits
  • port city trading logistics with building placements
  • engine-first with variability
Comparison games
  • Suburbia
Mechanics (from transcript analysis)
  • Engine Building — New edition splits benefit tracks under buildings for replayability
  • engine-building + variable tracks — New edition splits benefit tracks under buildings for replayability
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cascadia is just one of the best kind of welcoming games.
  • Time You Killed Me? It's a thinkier two-player game.
  • That time you killed me—it's even thinkier.
  • Sim City the board game if there ever was one.
References (from this video)
No references stored for this video.
Video q29C0PNF500 The Board Game Garden Discussion at 41:21 sentiment: positive
video_pk 35663 · mention_pk 106629
The Board Game Garden - Yokohama video thumbnail
Click to watch at 41:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, table-hog Euro with lots of moving parts
  • High replayability due to setup variety
Cons
  • Setup can be lengthy and space-intensive
Thematic elements
  • workers, ships, temples, and island development
  • urban/port city building with island-style expansion
  • grand Euro with heavy planning and tableau control
Comparison games
  • Shackleton Base
  • Gaia Project
Mechanics (from transcript analysis)
  • building/tile placement with contracts — build out islands, fulfill contracts, and develop temple scoring
  • heavy worker placement — one main worker plus many supporting workers with multi-area activation
  • Tile Placement — build out islands, fulfill contracts, and develop temple scoring
  • Worker Placement — one main worker plus many supporting workers with multi-area activation
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's going to be a long one because I have a lot of games to talk about.
  • I really enjoyed Sir Ocelot's Cave.
  • Faeya's Swamp is fantastic.
References (from this video)
No references stored for this video.
Video tEFfxekX-OA Board Gaming Ramblings Discussion at 24:24
video_pk 32555 · mention_pk 96339
Board Gaming Ramblings - Yokohama video thumbnail
Click to watch at 24:24 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Everything here is a review copy because they're not out yet
  • This is a very unique game
  • If you like drafting games stuff like that you might want to check it out
  • We are going to be at SMV… Friday from 2 to 6
  • We’re going to try to get through as many as possible to talk about them before Spiel
References (from this video)
No references stored for this video.
Video N7fNR94v9FM Board Game Sanctuary Top List at 0:00 sentiment: positive
video_pk 31319 · mention_pk 92246
Board Game Sanctuary - Yokohama video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The worker-placement scaffold with scaling power creates satisfying optimization choices; you feel the leverage of investing more into a single location while considering opportunity costs across the board.
  • The Yokohama setting is richly thematic, giving a strong sense of place and historical context that aligns well with the mechanics and resource types.
  • There is a tangible collectible appeal, with the option to own multiple versions of the art, which adds personal value beyond gameplay.
  • The progression through resources (tea, copper, tech) provides a clear and rewarding sense of advancement as you build your city’s capabilities.
  • The combination of route-follow and location actions creates a fluid pace that can feel addictive, encouraging repeated plays to optimize routes and placements.
  • The thematic synergy between district types and worker actions makes each session feel unique, with different districts offering distinct strategic avenues.
Cons
  • The information density around how action power scales with buildings can be subtle, which may slow early game comprehension for new players.
  • Because power is so strongly tied to local buildings, the pacing can become rigid if a player misjudges which districts to invest in early on.
Thematic elements
  • Economic development, trade networks, and city-building within a competitive market. The core tension is balancing resource extraction (tea, copper, textiles) with infrastructural and technological advancement to boost efficiency and prestige.
  • Set in Yokohama, Japan, during a historical moment when Japan has reestablished trade relations with the West. The coastal port town transitions from a sleepy fishing village into a premier, bustling hub of commerce and exchange. The game's backdrop blends maritime trade, local production, and urban growth, depicting a period of rapid economic shift and international connections.
  • Historical economic simulation with emergent strategy. The narrative leans into a procedural storyline where players’ choices shape the city’s growth and the relative power of different districts, rather than a linear storyline.
Comparison games
none
Mechanics (from transcript analysis)
  • area diversity and resource generation — Locations correspond to different economic sectors (silk mills, copper mines, tea farms, fishing ports). Actions at these sites produce distinct resources (tea leaves, copper, and technologically oriented cards) and sometimes unlock advantageous future actions. The combination of area variety and resource diversification encourages multi-location planning and interlocking strategies.
  • president-follow mechanic — A central figure (the president) travels along a defined route, collecting or guiding the assistants you’ve placed. The president’s route acts as a meta-constraint that ties individual location actions into a broader movement-and-resource system. This creates a dynamic where you’re not only choosing where to place workers but also how to shepherd them along an advantageous path to maximize outcomes.
  • Worker Placement — On a turn you may place up to three assistants from your hand into different locations, or two assistants into a single location. The key twist is that the action’s power is scaled by both the number of assistants you place and the number of shops or trading houses present at that location. More assistants and more nearby buildings yield more potent actions, driving careful planning about where to invest your workforce on a given turn.
  • worker placement with scaling power — On a turn you may place up to three assistants from your hand into different locations, or two assistants into a single location. The key twist is that the action’s power is scaled by both the number of assistants you place and the number of shops or trading houses present at that location. More assistants and more nearby buildings yield more potent actions, driving careful planning about where to invest your workforce on a given turn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is one of my top 10 favorite Euro
  • I love it so much I actually own two versions of this game.
  • This is one of those games that feels really addictive and I love
References (from this video)
No references stored for this video.
Video hpMHRwHQjZM Our Family Plays Games Top List at 27:19 sentiment: positive
video_pk 13242 · mention_pk 38801
Our Family Plays Games - Yokohama video thumbnail
Click to watch at 27:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, satisfying engine with huge table footprint
  • great for experienced players
  • high replayability
Cons
  • requires large table and long session
  • not beginner-friendly
Thematic elements
  • busy worker-placement with a heavy table presence
  • port city in Japan-inspired setting
  • long-form engine-building with many locations
Comparison games
  • Keyflower
  • Lost Ruins of Arnock
Mechanics (from transcript analysis)
  • area placement / tile placement — place workers on many locations with varied effects
  • card drafting / tableau building — draft cards to extend your engine and scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Breaking news… our fan plays games will be at Cardboard Caucus in Des Moines October 22nd to the 24th.
  • There is light at the end of that tunnel.
  • We love Cascadia and we want to thank Efka and Ellen for the shout-out.
References (from this video)
No references stored for this video.
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