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Yokohama box art

Yokohama

Game ID: GID0396150
Game Info
Year
2016
Players
2-4
Age
13+
Playtime
120 min
Collection
Ratings
Expansions & Family
Yokohama Duel
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Once Yokohama was just a fishing village, but now at the beginning of the Meiji era it's becoming a harbor open to foreign countries and one of the leading trade cities of Japan. As a result, many Japanese products such as copper and raw silk are collected in Yokohama for export to other countries. At the same time, the city is starting to incorporate foreign technology and culture, with even the streets becoming more modernized. In the shadow of this development was the presence of many Yokohama merchants.

In YOKOHAMA, each player is a merchant in the Meiji period, trying to gain fame from a successful business, and to do so they need to build a store, broaden their sales channels, learn a variety of techniques, and (of course) respond to trade orders from abroad.

Description

Once Yokohama was just a fishing village, but now at the beginning of the Meiji era it's becoming a harbor open to foreign countries and one of the leading trade cities of Japan. As a result, many Japanese products such as copper and raw silk are collected in Yokohama for export to other countries. At the same time, the city is starting to incorporate foreign technology and culture, with even the streets becoming more modernized. In the shadow of this development was the presence of many Yokohama merchants.

In YOKOHAMA, each player is a merchant in the Meiji period, trying to gain fame from a successful business, and to do so they need to build a store, broaden their sales channels, learn a variety of techniques, and (of course) respond to trade orders from abroad.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 79
This page: 50
Sentiment: pos 33 · mix 3 · neu 3 · neg 1
Mentions per page
Showing 1–50 of 79
Video 2S378blWDRQ Board Game Sanctuary Top List at 23:32 sentiment: other
video_pk 151945 · mention_pk 426670
Board Game Sanctuary - Yokohama video thumbnail
Click to watch at 23:32 · YouTube ↗
Overall sentiment (raw)
Highly Anticipated
Pros
  • Highly anticipated by the host
  • Reskinned edition with deluxe components
  • Engaging theme and gameplay
  • Comparison to Istanbul suggests depth
Cons
  • Discussion regarding the art style and font not being authentic to Japanese culture.
  • Original copy was very expensive.
Thematic elements
  • Business, trading, empire building
  • Japan (implied by name and discussion of Japanese culture)
Comparison games
  • Istanbul
Mechanics (from transcript analysis)
  • area influence — Activating location effects based on the number of cubes present.
  • Engine Building — Building houses and warehouses to gain victory points and strength at locations.
  • Modular Board — The modular boards fit together in a reverse pyramid shape.
  • Resource Management — Acquiring silk and other resources.
  • Set Collection — Fulfilling orders.
  • Worker Placement — Placing helpers on different rectangular spaces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a game where you're going to be racing into a Mayan temple, collecting knowledge in the form of different idols, taking photographs, and trying to escape the temple before the boulders seal the entrance.
  • This next game has you exploring a symbiotic nature relationship between trees and fungi.
  • Do you like the idea of going and taking pictures of beautiful landscapes, traveling afar, and journaling all in a beautiful photo album?
  • I love animals and anything to do with animal conservation.
  • Have you ever wanted to curate your own vintage collection of cheese?
  • This is probably the coolest mushroom game out of the lot.
  • This is just one that has been on my radar for a very long time, and I know that this particular game has actually already had two editions prior to the one that's coming out in 2024.
  • I have heard it heard that it's a little bit more of a next level Istanbul, and I've played Istanbul quite a lot, and I really love that game.
References (from this video)
No references stored for this video.
Video y8zxARCqgiI Top List at 1:21 sentiment: positive
video_pk 134307 · mention_pk 383041
Yokohama video thumbnail
Click to watch at 1:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoy your own little victories even when you don't win.
  • Plenty of different strategies to try.
  • Feels good to accomplish what you set out to do.
Cons
  • Table hog
Thematic elements
Comparison games
  • Istanbul
Mechanics (from transcript analysis)
  • Route Building — you need to create a route around a modular set of tiles
  • Set Collection — you're also trying to collect uh sets of country flag symbols so you want to try to diversify the countries you're uh selling contracts fulfill contracts to as much as possible to score extra points at the end of the game.
  • Worker Placement — you'll be dropping assistants around the city trying to create a path for your president to follow.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my top 10 games of all time
  • Thanks to everyone who have liked and commented uh on these videos
  • I wanted this to be a community focused Channel
  • I'm pretty happy with my old tasty minstral deluxified Edition
  • The way the card play works in this game is that players will have a hand of the same 15 character cards and you'll choose a hand of cards at the beginning of the round – five cards – and if you play a card on your turn that no one else has played, you get to take both the abilities on that card; but if anyone else has chosen the same card for that round, they will get to play that card on your turn and you'll each only get to take one of the card actions.
  • These resource wheels are essentially large dials and instead of taking tokens to represent your available resources, you're going to move them around this wheel. The catch is that whenever resources move away from the arms of the dial, the dial will move to, meaning that you will automatically spend resources to produce one of the premium goods either brick or glass.
  • Glenmore 2 I just added so many cool new ideas with all of the Chronicles that you can swap in and out of the game that will change up the game sometimes in subtle ways sometimes in really big ways.
  • but holy crap did I fall immediately in love with this game.
  • one of my favorite things that he does is take a relatively simple action selection mechanism and gives you a lot of interesting decisions to make.
  • The special edition from awaken Realms which is absolutely gorgeous. It's got beautiful art amazing Castle pieces and even includes a new Vineyards expansion which gives you even more options to score points.
  • This game gives you a lot of opportunities for some major combo turns which are all super satisfying and make you feel like a board game genius even when you are definitely not.
  • The first player rolls dice twice the number of players plus one then players take turns drafting those dice and depending on the number on those D on the die that you choose you're going to be taking an action associated with that number.
  • The biggest reason I love this game so much is all of the positive player interaction. It's very difficult to do well in this game just being off on your own on your own little corner of the map doing your own thing.
  • The production of this game is in my opinion absolutely beautiful. Whether you use the day or night side of the board.
  • brass Birmingham is my favorite game for another year although L granha might be coming for it
  • well we made it that's 100 of my favorite games
  • stay tuned for that and until next time let's get another round for the table
References (from this video)
No references stored for this video.
Video wAM8yk0IlXM Board Game Sanctuary Top List at 23:34 sentiment: positive
video_pk 134291 · mention_pk 383624
Board Game Sanctuary - Yokohama video thumbnail
Click to watch at 23:34 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Brilliant design
  • Themed interaction
  • Deep strategy
  • Clean game with depth
  • Satisfying crescendo of building
Cons
none
Thematic elements
  • Trading and Development
  • Japan
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose actions based on the location of their president and assistants.
  • Area Control — The power of an effect in a space increases with more assistants deployed and buildings present.
  • Resource Management — Players gather resources like 'T' (tea).
  • Tile Placement — A map is created using various tiles.
  • Worker Placement — Players deploy assistants to map tiles, and then move their president to where assistants are located to gain benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Yokohama is brilliant yes it is aesthetically pleasing but it's the design of the game that really has excelled for me.
  • Viticulture Essential Edition this is such a fun game.
  • Sea Salt & Paper I always have room for deep strategic games that are easy to teach easy to get to the table but also easy to play again and again and again and just get that hit of really cool depth and strategy each and every time you play.
  • The Castles of Burgundy... So many layers uh to this puzzle that it is an incredible game that you should not deceive the way it looks to the way it feels and the way it plays.
  • Boku is my favorite board game of all time.
  • This game gives me the greatest feeling.
  • It's been a huge labor of love of um researching games playing games buying games swapping games trading games talking about games you know this whole cycle of like board gaming is all encompassing.
References (from this video)
No references stored for this video.
Video F8jkiCKK4eE Board Game Sanctuary Discussion at 0:07 sentiment: positive
video_pk 109217 · mention_pk 314922
Board Game Sanctuary - Yokohama video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • new edition with brand new art
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is going to totally blow your socks off
  • Oh my goodness that is exciting news
  • You know there's a life to live
  • I simply couldn't hold in my excitement for this new game
References (from this video)
No references stored for this video.
Video vghSqDMtWvI Board Game Sanctuary Discussion at 0:02
video_pk 109046 · mention_pk 314667
Board Game Sanctuary - Yokohama video thumbnail
Click to watch at 0:02 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey man long time no see so what's new
  • well I've been playing a bit of Yokohama
  • Rats of wio and even worms ban I was
  • talking about your life not what's in
  • your board game collection
References (from this video)
No references stored for this video.
Video rWmMRx_2e-c Board Game Sanctuary Discussion at 0:08
video_pk 109063 · mention_pk 314693
Board Game Sanctuary - Yokohama video thumbnail
Click to watch at 0:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Japanese themed board games
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there are a lot of games that I've owned in my board game collection that often just sit on my shelf
  • I recently got Yokahama
  • I really got into Japanese themed board games in particular games by hasashi Hayashi
  • this is one that I wanted to have
References (from this video)
No references stored for this video.
Video 7lASSnM6cjc Board Game Sanctuary Discussion at 0:27 sentiment: positive
video_pk 109139 · mention_pk 314796
Board Game Sanctuary - Yokohama video thumbnail
Click to watch at 0:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deluxe upgraded components
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This boutique game shop looks like it could have the rare game I'm looking for.
  • I've been looking for it everywhere.
  • You're in luck. We do have it in stock.
References (from this video)
No references stored for this video.
Video XAoDgPhUjqc Board Game Sanctuary Discussion at 12:36
video_pk 109129 · mention_pk 314778
Board Game Sanctuary - Yokohama video thumbnail
Click to watch at 12:36 · YouTube ↗
Pros
none
Cons
  • Difficult to find, publisher is no longer around.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these will become vintage and you'll probably find that they'll sell really well on the local Board Game Geek Market
  • the future sounds horrible I'm going to buy every single board game now it's never leaving my collection
  • the one of the biggest mistakes I made when I first entered this hobby was buying a board game before actually trying the game out
  • the past 3 days reading the rule book and then um working it out with my partner
  • one thing I strongly recommend is having a super strict budget
  • I think the website has improved dramatically is actually really visually well laid out now
  • you know what you don't need the expansions
  • I like to describe myself as a little bit of a sponge
  • Board Game Geek is a treasure Trove of resources
  • I wish I'd known is when to buy game at the right time
  • Yokohama was the game that kind of did this for me
  • I didn't realize how powerful was uh when someone simply just said the line that game was excellent or that game was not what I expected
  • I know if I go to the board game store just browsing the board game store is going to persuade me to leave with at least one or two games
  • it's almost innate uh so if you've got uh some stories or experiences to share about the power of suggestion and persuasion please let me know in the comment section below
  • I think I probably wouldn't change anything at all just because um I guess it makes me who I am today
References (from this video)
No references stored for this video.
Video keT35AGhLTY Board Game Sanctuary Review at 0:12 sentiment: positive
video_pk 109035 · mention_pk 314656
Board Game Sanctuary - Yokohama video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting geographical layout that varies each game.
  • Multi-stage, long-term planning with actions having accumulating effects.
  • Nice balance of player-to-player interaction.
  • Interesting timing element due to blocked action tiles.
  • Open information from assistant placement helps predict opponent needs.
  • Tactical decision-making regarding action priority and resource needs.
  • Mechanism of acquiring agent tokens from matching flags is intriguing.
  • Agent tokens allow activation of tiles as bonus actions.
  • Victory point bonuses for collecting sets of different flags.
  • Brilliant layered design with objectives and synergies.
  • Player-driven endgame triggers create climactic tension.
  • Technology cards offer synergistic combos.
  • New edition has excellent production quality.
  • Recessed player boards save table space.
  • Art style aligns with historical representation of Yokohama.
  • Easy to pick up and learn, less intimidating than the original.
  • Gameplay outshines art style issues.
Cons
  • Assistants are too small and difficult to pick up.
  • Art style might feel a bit Europeanized and could be more evocative.
  • The original TMG version will still be kept for its art theme.
Thematic elements
  • Being a wealthy merchant trader
  • Yokohama, one of the first foreign trade ports in Japan, during the Meiji period
Comparison games
  • Istanbul
Mechanics (from transcript analysis)
  • action selection — Players choose between two main actions: placing two assistants in one area and moving a merchant to resolve actions, or placing three assistants in three different areas to create a network.
  • Area Majority — Mentioned in relation to the church tile as an end-game trigger, implying control or presence in certain areas.
  • Modular Board — The area tiles are configured differently each game, creating a unique geographical layout.
  • Resource Management — Gathering goods and converting them into resources or purchasing technology cards.
  • Set Collection — Collecting pairs of flags from fulfilled order or technology cards allows players to gain agent tokens from specific countries. The number of different flags owned contributes to end-game victory points.
  • Worker Placement — Players send assistants to different stores/area tiles to gather goods, make trades, and activate actions. If a player has activated a tile, others cannot go there until that player leaves the area.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Yokohama is a board game where you'll be sending your assistance to all of the different stores to gather Goods to make trades upgrade your technology and to ultimately gain the most money possible
  • I love the sense of multi-stage long-term planning where your actions have an effect on where you can go how much value you're going to get out of the area tiles and also what you can activate too
  • Yokohama just really strikes that nice balance of player-to-player interaction
  • you get these really cool blockages on the actual game map
  • you've got this brilliant layered design where you're vying for these objectives you're then collecting these um cool synergies between getting the same two flags but also getting a set of different flags which creates a very interesting board game M dilemma
  • I love games where the end game is determined by the plays themselves
  • it really creates this endgame climactic tension that some euros seem to just be like Oh by the end of round five now cut up your points
  • this new edition has a a very excellent production quality to it
  • I really like this version of the game I will still keep my original TMG version of the game so I think they both have a place in my collection
  • I just think the game itself feels really functional it's easy to pick up easy to learn and feels less intimidating than when I first saw the original copy
References (from this video)
No references stored for this video.
Video 71R8bIoC8cQ Board Game Sanctuary Analysis at 9:04 sentiment: negative
video_pk 108985 · mention_pk 314567
Board Game Sanctuary - Yokohama video thumbnail
Click to watch at 9:04 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what makes the perfect board game
  • different board games are for different people and not every board game is going to suit every everyone
  • your perception of a game does really influence what you think the perfect game is for you
  • if a board game makes you feel really safe but also really excited to play it that marriage of the two kind of equates to a lot of the enjoyment that you have
  • having an emotional connection and an emotional feeling with a theme is something that will influence and often influences me as to whether I think a game will be perfect
  • there are no games with an overall average Board Game Geek rating of 10 out of 10
  • 10 times out of 10 that game is not going to be the perfect game for you
  • using the word perfect implies that there are no imperfections there's nothing wrong with the game something that is perfect cannot exist in the board gaming World
  • the imperfections in the game make it a really good fit for me
  • how you know you find when you found the right game for you the right game for your collection it's because it fits so neatly into your life
References (from this video)
No references stored for this video.
Video GwfL12sUGYg Gaming Rules! Rules Teach at 0:15 sentiment: positive
video_pk 105150 · mention_pk 303194
Gaming Rules! - Yokohama video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Many ways to score victory points.
  • Developing the city by establishing shops and trading houses.
  • Visiting the laboratory to develop new technologies for bonuses.
  • Delivering valuable imports in favor of the church.
  • Using foreign agents to perform additional actions.
Cons
none
Thematic elements
  • Playing as a merchant gaining fame through business ventures
  • Yokohama, Japan, at the beginning of the Meiji era
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video c7uxD21Zbfo Rolling Dice & Taking Names Review at 24:59 sentiment: mixed
video_pk 93440 · mention_pk 252782
Rolling Dice & Taking Names - Yokohama video thumbnail
Click to watch at 24:59 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Great production value and art.
  • Includes base game and two mini-expansions.
  • Modular board offers replayability.
Cons
  • Repetitive resource conversion mechanics.
  • Lacks significant player interaction.
  • The movement mechanics can feel hampered by board layout.
  • Not unique enough to replace existing Euro games.
  • The core mechanics might not resonate with all players.
Thematic elements
  • Stereotypical Euro-style game with resource management and area majority.
  • Yokohama
Comparison games
  • Lorenzo
Mechanics (from transcript analysis)
  • Area Majority — Players compete for majority control on certain boards for in-game scoring.
  • Modular Board — The game board is assembled from area cards, changing with each playthrough.
  • Resource Management — Players collect and convert resources.
  • Set Collection — Collecting technology cards and order cards for points or bonuses.
  • Worker Placement — Players place assistants on board areas to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're in the the stage of our life to where it's like it's kind of really got to be really unique and something that's like whoa I just haven't done that before to kind of like Get room on our Shelf to replace something else
  • I would never want that to change but I do miss that kind of closeness that we used to have but I've noticed recently in the wall Wally world that the game session has been moved to the back shelf
  • that was one of the most vile things I've ever tasted
  • if you're not in the Golden Age then it's kind of like who cares what does it matter you know you're in the declining years and I don't think we're there yet
References (from this video)
No references stored for this video.
Video zaM5kZPoPlg Grant Lyon Top List at 7:30 sentiment: positive
video_pk 92852 · mention_pk 249705
Grant Lyon - Yokohama video thumbnail
Click to watch at 7:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very strategic
  • worker placement with interesting card mechanics
  • lots of upgradeability
  • smaller footprint and box size compared to the original
Cons
  • requires tough choices due to limited resources
Thematic elements
  • strategic resource management and upgrades
Comparison games
  • Yokohama
Mechanics (from transcript analysis)
  • ascending card play — Worker cards must be placed in ascending order, affecting strategic planning.
  • Resource Management — Players manage resources to fulfill orders and upgrade various components.
  • upgrading — Opportunities to upgrade worker cards, add houses/shops, and acquire technology cards for special abilities.
  • Worker Placement — Players use cards as workers, placing them on areas to gain resources, upgrades, and benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One of the biggest trends in the board game hobby over the last few years has been dual versions of board games.
  • A two-player version of a game is often times easier to get to the table, you know, when you only have one other person you can you can get it played more often and sometimes these dual versions kind of distill a game down and make it a quicker experience as well and I like that too.
References (from this video)
No references stored for this video.
Video tp2jAxu-IB0 3 Minute Board Games Top List at 7:12 sentiment: positive
video_pk 91347 · mention_pk 245057
3 Minute Board Games - Yokohama video thumbnail
Click to watch at 7:12 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Unique blend of mechanics
  • Fascinating historical setting
  • Open-ended gameplay with many options
Cons
  • Can be overwhelming for new players
Thematic elements
  • Meiji Restoration of Japan
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — A unique game that's area control.
  • Engine Builder — A unique game that's engine builder.
  • Set Collection — A unique game that's set collection.
  • Worker Placement — A unique game that's power worker placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video ocTVN5hroME The Mill Interview at 44:39 sentiment: positive
video_pk 90969 · mention_pk 243641
The Mill - Yokohama video thumbnail
Click to watch at 44:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a great great interview it's long because I know I am a terrible interviewer and I had a ton of questions and Ryan is just a very gracious person to interview and talk to
  • this is the end of scythe and we've just handing over the tools go play here's the keys to the kingdom you know you just make it whatever you want
  • I really do think it's one of the higher content expansions out there as far as just amount of content
References (from this video)
No references stored for this video.
Video -IdNBzy5mtM Getting Games Discussion at 6:51 sentiment: positive
video_pk 90792 · mention_pk 242961
Getting Games - Yokohama video thumbnail
Click to watch at 6:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it was like three or four a week which is just kind of bonkers
  • a fire hose honestly i'm not used to publishing that many videos
  • everything is fine
References (from this video)
No references stored for this video.
Video bIrT4A-GxYo Watch It Played Discussion at 12:01 sentiment: positive
video_pk 89003 · mention_pk 235730
Watch It Played - Yokohama video thumbnail
Click to watch at 12:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really good game
  • Enjoyed it the second time
Cons
  • Was too heavy initially
Thematic elements
  • Fulfilling contracts, getting resources, and gaining majorities
Comparison games
  • Istanbul
Mechanics (from transcript analysis)
  • Area Majority — Get every majority on some of these tracks.
  • Resource Management — Get resources.
  • Worker Placement — Putting a worker out.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hated doing it so much it took I'll be honest it took a bit of the joy out of playing board games for me
  • I need to cull some board games I am surrounded I am on all fronts there everywhere I need to get rid of some games I cannot go on like this
  • The fact that if someone else I know owns the game I can get rid of it a bit easier a bit easier not just my friend Sean owns you know Shakespeare so I don't need Shakespeare of course I need it well if I want to play it
  • What were the surprises what were the games that no one was expecting that creeped up on you and went I'm brilliant
  • It made you feel like a genius because it rewarded you for playing the game it gave you those drips of endorphins as it went on
  • It's got one of the best tokens I've ever seen in the game which is a respect token that when your opponent does something amazing you give them this respect token.
References (from this video)
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Video E4Uw4TJBVvA UndeadVikingVideos Discussion at 26:59 sentiment: neutral
video_pk 88393 · mention_pk 232902
UndeadVikingVideos - Yokohama video thumbnail
Click to watch at 26:59 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I remember playing the the original one and I remember standing at the table playing with Don and JB no Jamie wasn't there it was uh Chris and a couple other guys and I remember the cover of the game but I do not remember playing the game you know it's like it left no impression on me whatsoever
  • I mean it hit the table a couple times for me and then like then it did hit the table forever so it was one of those things where you know just give it up you know let somebody else you know
  • but but highrise was one of those games that everybody said no it's just too expensive to publish now I have no idea what happened with his high-rise campaign or or how he did it but when he only raised like 52 grand for it and then like and then he did his high-rise Ultra plastic Edition and he raised like a little over 100 Grand like for the life of me I I think like basically he didn't my me personally with with covet and everything else it was like one of those things where I think it was just way too expensive I mean you can't make a big old plastic fancy thing for 100 grand
  • It's like it's like the the the the the the best answer in most situations if you are stopped by a police officer um and asked hey uh where are you going your best answer is I don't answer questions that is just yeah and just yeah yeah and that's I mean and yeah they're they're gonna be annoyed with you and they're gonna but you know you're just better off not saying anything and and just go the fifth
  • I think it's a good thing for the hobby I think it really is I think it's just gonna some of those people just uh suck it suck it uh go go work at UH Burger Time and and try to uh the same pre-insured me okay go to the work houses
  • I just don't understand it neither do I if you if you can't find a game for fifty dollars that's available right now and you will go back some 300 no no backer no backer history no prior history game I just don't get it why would you do that
  • I don't think it's a perfect solution would you want to get bigger anymore I don't think so I mean I really like it the way it is I feel like it's it's unwieldy
  • I think it's a lot of potential here too people really seem to enjoy I don't think the coffee ones are that funny if I mean me personally
  • Yeah the problem is those those rooms go into the block or don't go back into the block price so they go in for stupid price so you don't get a good deal
  • I mean it's just it's crazy hard like what yeah you know we we ship out we don't really let stuff sit in orders for more than a day maybe a day at most and it still like takes a couple days takes two three days three or four days yeah
  • it is rules dense but it is nowhere near as rules and sense as uh as as magic Rome was
  • I'm going to hate doing the video I'm going to absolutely hate doing the video because it is going to be it is going to be uh uh it's going to be annoying to try to get all the rules correct
  • magic realm was one of his all-time favorite games when he was a kid
  • bo Jackson bo knows baby
  • I just don't understand how you make money on honestly selling games it's really tough
  • people don't want to buy games that exist already they want to buy games that don't exist for some reason I don't get it
  • I mean it is like it is like there are pages and pages and pages of games that are just like who is this who is publishing this what is this you know
  • the flea market spoken Lobster steak
  • it's like the the ideal game library was a database of mine oh sorry a database of more than 700 short board game reviews in French and broken English
References (from this video)
No references stored for this video.
Video s1gh77jcPLc UndeadVikingVideos Discussion at 3:16 sentiment: positive
video_pk 87987 · mention_pk 230789
UndeadVikingVideos - Yokohama video thumbnail
Click to watch at 3:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're going to publish this
  • it was just mind blowingly awful how bad that job was
  • you're going to make me take a break with that over there
  • how stupid are you
  • you could have used any of the wax papers why did you use the ones with the red stripe those cost more than the ones that are clear
  • I don't have any else to do fries sorry
References (from this video)
No references stored for this video.
Video q7QWNgqWFgE UndeadVikingVideos Discussion at 48:50 sentiment: positive
video_pk 87941 · mention_pk 230583
UndeadVikingVideos - Yokohama video thumbnail
Click to watch at 48:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Performed very well on Kickstarter (nearly half a million)
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Grudge and Spaceballs yes Kabuki that one five oh uh Bill pman Bill pman yes you got there that is correct nice PA I could see his face but pton came to so as as side sleepest in Seattle fine whatever romcom whatever like Bill pulman is Melanie Griffith's like fiance or whatever and they have this whole thing where it's like and and but she's like like with Bill fulman and and everything like that and then they have like their their meal or whatever and then then they've got the moment where the lights turn on at the whatever place and she realized she needs to go to the skyscraper to meet Tom Han because and like like literally like she's been with this bill pulman guy for years get married and then then he she's just like I have to go and and and and meet this guy that i' I've never met in real life or whatever or anything like that and then she like they have like a long like weren't they emailing or something no that was that was you got mail he was reading her his books or something I don't know I forget why but I was always just like bill fman got hosed in that movie he's just like he was he wasn't a jerk he wasn't an a-hole he he had like some things about him that were kind of maybe a little bit annoying like he was a hyper condra or I remember he had like a stuffy nose or something and like you know she was always handed him Kleen X I think was one scene but it was like also and then and then like he was just a nice guy and then she's like I'm sorry I can't marry you or whatever I have to go meet this complete stranger on a skyscraper and he's just like are you okay with this and he's like yeah it's fine you go I don't remember like thanks for wasting years of my life I really I really just I Really they had to move the plot along
  • The horrible thing the horrible thing about Hollywood is that if an actress gets old she doesn't get movies anymore but men do it's it's just it's it's an incredibly like weird misogynistic sexist thing that happens in Hollywood
  • I worked security for a concert where Marilyn Manson was the opening opening act for White Zombie I'm trying to remember what the second band was it'll come to me in a second I can picture them the Melvin no
  • He was such an unknown he was just wandering around in the crowd and people didn't recognize him and like and he was just sign people were walking up and they're like oh my gosh are you Mary Manson and he was like so out of his gour like either either he was out of his gour on drugs or he was acting like it or he was just really weird and he was just kind of Mechanical Animals was the one I was thinking oh yeah and people were like people were like are you m he was like yeah
  • It's tough to explain but that movie is like reading Japanese fiction how like everything's just got everything's got a backstory and everything's got something else behind it and surprising things happening all constantly and stuff like that bull tree really really good movie yeah it's one of those movies that like you think oh I can just kind of half pay attention to this and no but like it it kind of grabs you and you start I don't know it's highly enjoyable
  • The Scandinavian version of Let the Right One In is way better than the American have you ever watched that
  • I mean you kind of want your kids to watch it but like not at that age you're at now okay I think it's R date night movie got it yeah it's it's the 1985 version oh nice love what yeah it's just like Strangers in the Night just ah he he um the guy played the vampire is just so good and uh Peter Vincent Fearless Vampire killer Yes Rod McDow yep yeah yeah he's good he's great
  • The whole concert was good but man body count was for real man they were just okay I didn't even know now I'm excited you see you never you never you know go go listen to body counts album is I mean they I think they have two or three and they they were they were good freaking albums
  • I'm planning on making a Spotify list of all bands that I've seen and then going through it like because I've a lot of them I love but some of them I don't know
  • It's just like you know I mean that was the thing that annoyed you know why was that like that was like what I liked you know and so it was like it was annoying to my my parents that it was like something that I was like all about you know so maybe it's different though you know this it's been you know 10 15 year social experiment is basically what social media is I mean this has affected people in ways that they did not understand or predict back when it was built you know it's arcade games that's different in my opinion it's that didn't change the way people think like this does it doesn't make sheep out of people like social media does
  • I got a grievance I got a grievance all right forgot defly Tred to be pretty happy but good lucky uh I follow for a handyman filled out a form online to have a local haing man come uh actually yeah I got a damn I got a double [ __ ] grievance that both connect
  • I am crushed it right now I'm feeling good this email feels good some of them feel not so good this one feels good
References (from this video)
No references stored for this video.
Video kGWETVxgg-k UndeadVikingVideos Discussion at 4:10:18
video_pk 87757 · mention_pk 229916
UndeadVikingVideos - Yokohama video thumbnail
Click to watch at 4:10:18 · YouTube ↗
Pros
none
Cons
  • Alleged missing components leading to replacement claims
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it was a little too long 12 hands was too many I would have preferred playing the 500 instead of a thousand
  • this system was had its cool things it had some cool things but it also had just some garbage ideas
  • it's just like who came about these rules it's just like these aren't streamlined these are garbage they are horrible
  • the Marvel superheroes game was like the Marvel Universe
  • spacehulk spacehulk spacehulk space Hulk I knew it was Warhammer I just didn't know
  • it's the one where you uh you're playing as a disease trying to kill everybody take over the world it's like an AA control game
  • I think it's in my top 25 or 50 games of all time
  • the game just chef's kiss
  • Shadows of Brimstone game and it's just like yeah doing nothing
  • Brimstone is our money maker they they'll milk the dead
  • it's sort of a Rog likee and I think it doesn't get enough credit
  • like you're doing the same thing just longer and more tedious and more like that's that's bad
  • the deluxe version of it um had a basically kind of a foil cover like as the person's casting a spell and so there's this kind of rainbow effect foil cover of like the magic that's coming up
  • it was it was insane yes crazy what people go foil covers bring to the end
  • the Cliffhanger game with a more compact box size streamline rule book and over a decade's worth of Polish and AATA worked in this is the ultimate edition of the classic Cliffhanger Adventure game
  • the cards were tiny
  • Shadows of Brimstone game and it's just like
  • we couldn't get any traction we couldn't get anybody to notice the game even existed anywhere
  • it was like it sold it we sold out day and a half just because it had a foil had a foil rainbow cover
  • I hate those things yeah I pick every box sleeve off of every game I've ever got
  • we would rather be cheated out of money than refuse a customer service request from somebody who honestly needed it
  • the owner said why isn't that guy allowed in the store and they told him why and he's like it's a free country he can say whatever he wants
  • I was like Rich if like quite literally Rich you should just tell people that I will be there and that will get more people to come in and and sell stuff and I and give me the table for free
  • I don't make anything so what's the point of
  • I don't have to pay $5 just so sit at a [ __ ] table now
  • we're not coming here anymore you come to my house for board game night that's it
  • well how about you buy it and when you're done with it bring it back to me and I'll give you the money back minus five bucks
References (from this video)
No references stored for this video.
Video XXuVjRZ_p7s kovray Discussion at 23:21 sentiment: positive
video_pk 87468 · mention_pk 228670
kovray - Yokohama video thumbnail
Click to watch at 23:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we will link the BGG preview list down below so you can also explore and read about all the different games
  • you have to come in with an open mind
  • we're excited and do a lot give us that pra to a lot of games
References (from this video)
No references stored for this video.
Video 4cIrprW58lg UndeadVikingVideos Discussion at 2:55:07 sentiment: neutral
video_pk 87342 · mention_pk 228034
UndeadVikingVideos - Yokohama video thumbnail
Click to watch at 2:55:07 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
  • Yokohama
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gotta shoot for shoot for the moon if you miss you'll wind up with the Stars
  • I don't know man I mean it's just like when somebody wants to like get all up in my uh area and and and like and like I said I'm trying to give him empathy and saying I understand you know you have a shitty day a lot of people are like probably all up in your uh uh business about it
  • It's just like instead of you could just come up with so many real reasons why why that guy's just an idiot and what's my what's my expression I don't know what's your you have enough ammunition stop trying to load a knife into the chamber
  • The convention hall was just so so let me let me ask for I'll ask you how did Saturday feel I didn't I didn't really see it much
  • My favorite part of John Conan was this year my hug
  • I I love and hate you all in equal my favorite Jenna my favorite line that I've used that I stole from you and I've used it dozens of times is I used to have a friend that look just like you
  • I don't know he's got he said he's got a fever and he's got sore throat hopefully he hopefully it's mild
  • I was like you know what you know you know what really chaps my ass I'm just G to say this right now this really chapped my ass and I I I realize this is political and I apologize for it and and I'm willing to let people say say what they want to say but you know I think that Donald Trump Trump is a complete and total [ __ ] [ __ ] and I think that JD Vance guy is a complete and total [ __ ] [ __ ] as well and there is in a world where I would vote for either of them I wouldn't put them in charge of a 25 cent pay toilet
  • It's like you know like wrestlers who come out and just say you know what I was driving into Minneapolis Minnesota that's where we're from yeah just like he said the name we're in the city we're in it's just it's just and so what it does then is that it gives the people that like are are are gonna vote for them it gives them all of the like ammunition in the world to say those idiots blah blah blah couch jokes you know it's just like instead of you could just come up with so many real reasons why why that guy's just an idiot
  • I mean you guys pay attention to me but nobody else wrong again SC okay by the way also Twitter I hate that site
  • I mean you guys told everybody to f off and they did and now you're suing them because they like what world is this now I don't know if anything they did is illegal not not a lawyer yeah but uh I suspect they probably didn't really do anything illegal in my just observations I don't know they're like oh so much has come to light I'm like huh really
  • So Scott we we really need to do that well I forgot what you sent me the the lifetime VIP oh lifetime badge didn't we try to do a lifetime v no we just need we just need Gen Con hot games room VIPs for life bch
  • There's a lot of games those see did anyone see the game it was there just demo I think um String Theory I saw it yeah that thing looks ridiculous it's basically there are it's they're hex tiles with these like spools on them I see it and you get actual string and you string together uh all these conspiracy theories
  • I was like I'm not gonna play it probably so oh the big bucks yeah it was it was a definitely like i i i i i 50 bucks for a car I hesitate to say this it's a steep hill I hesitate to say this if if I had seen Ted there I would have tried tooo him first TR trade yeah and then I would have felt bad about like I don't know just you would have got over it
  • I mean you know when I think about it the booth that was ridiculous for us from my my booth they had so many games at the end of the C they had to pack back up and take home
  • I mean you know it's like oh yeah we you know we offered to pay more we offered this with that and just like yeah nothing you can do like you'd think there was only one convention in America it's crazy
  • I mean you know it's like oh I I I I I I 50 bucks for a car I hesitate to say this it's a steep hill I hesitate to say this if if I had seen Ted there I would have tried tooo him first TR trade yeah and then I would have felt bad about like I don't know just you would have got over it
  • People are still going to get really really sick from it and people are going to get really are going to you know die from it as well right but it is one of the nice things about viruses is that you know viruses are with us forever is that they do you know as they mutate and change and whatever you know our bodies adapt and and and grow more used to fighting it because you're just get exposed to it you get exposed to it you get exposed to it just except when long Co would hit you w you know you're believe everything you read
  • they're hex tiles with these like spools on them
  • you get actual string and you string together all these conspiracy theories
  • sold out every day fairly quickly
  • how's your hand he's like it really started to cramp up
  • The Cat In The Box hat they had in the booth 50 bucks
  • it's a really good game
  • it's so good brilliant
  • You're gonna be sad you passed on that
  • perfect game for me
  • it's a meaningful ending apparently
  • and then you can start over with different characters different race different um class tons of classes tons of races tons of quests
  • was landmarks one of the very few games I did play was things in ring
  • if you don't advertise with me f off
  • I will not be blackmailed with money but I will be blackmailed with chocolats
  • there's a lot of dark chocolate
References (from this video)
No references stored for this video.
Video tit4R9h4WRc Neon Gorilla Discussion at 12:01 sentiment: positive
video_pk 87274 · mention_pk 227678
Neon Gorilla - Yokohama video thumbnail
Click to watch at 12:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong, interconnected decision space
  • Appealing thematic premise with port-city/Meiji-era flavor
  • Potential for deep strategic planning in a compact system
Cons
none
Thematic elements
  • city-building, trade, and immigration in a port-city context
  • Meiji-era Yokohama, Japan
  • economic development and urban growth driven by strategic action selection and tableau-building
Comparison games
  • Defenders of the Wild
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're building a family it is really small and I'm having a blast in there
  • I'm pretty hyped on this I'd like to play it right this second I can't
  • it's the highest rated Japanese non-card game
References (from this video)
No references stored for this video.
Video oxRTjTSRg4o Meeple University Haul Video at 14:14 sentiment: positive
video_pk 87329 · mention_pk 227929
Meeple University - Yokohama video thumbnail
Click to watch at 14:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wheel of Time which is the fantasy series at Prime
  • Gen Con has been really awesome
  • it's a great party game so kind of feels like code name
References (from this video)
No references stored for this video.
Video 1sNvDT20DgM Tabletop Tokki Unboxing at 0:56 sentiment: positive
video_pk 87225 · mention_pk 227497
Tabletop Tokki - Yokohama video thumbnail
Click to watch at 0:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Updated art with a pastel palette and brighter aesthetic
  • New modular boards and added variability through content
  • More defined action economy and strategic depth
Cons
  • Some rule nuances differ from earlier editions and may require clarification
  • Deluxe components can raise cost
Thematic elements
  • Trade, city-building, and technological advancement through resource management
  • Meiji-era Yokohama, a port city in Japan focused on commerce and growth
  • Euro-style strategy with thematic flavor
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Acquire gears and technologies to enable stronger actions and scoring opportunities
  • Resource Management — Gather and trade goods to fulfill objectives and optimize scoring
  • Resource management / trading — Gather and trade goods to fulfill objectives and optimize scoring
  • Worker Placement — Place presidents and assistants to access a variety of actions and improve position on the board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a game that's been out of prate for a while and now has a new edition from synapses games Yokohama all right
  • Yokohama is going from 0 to 10 to 8 out of 10
  • this is one of those games where I thought you know do I really need to spend any amount of dollars on this game because you could play it with literally anything but I think in this case it's such a really unique idea that I'm like yeah I want to pay for that idea
  • Nice egg is as you may guess a dexterity game it plays in five minutes six play or six and up two to five players includes English
References (from this video)
No references stored for this video.
Video NvfKV3DYha4 UndeadVikingVideos Discussion at 2:08:35 sentiment: positive
video_pk 87260 · mention_pk 227626
UndeadVikingVideos - Yokohama video thumbnail
Click to watch at 2:08:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fantastic implementation
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's really good it's stupid simple.
  • you have to play with an AI player with two players and the AI players like it's like yeah this guy not it doesn't feel like a great AI it's not a good Ai.
  • I enjoyed the game though I want to play it again without the a player because I agree I think with the real people it'd be good but I I enjoyed it I thought it was good
  • It's it's wild I gotta go I go bathroom can you hold on a second
  • Yolanda is my assistant she know she does a good job
  • You're addicted to porn
  • It is so good it's like it's like eight or nine issues bouncing around different things but super good
References (from this video)
No references stored for this video.
Video l5jJvYPuIac Board Gaming Ramblings Discussion at 12:49 sentiment: positive
video_pk 86803 · mention_pk 226047
Board Gaming Ramblings - Yokohama video thumbnail
Click to watch at 12:49 · YouTube ↗
Overall sentiment (raw)
Positive (with upgraded edition)
Pros
  • Beautiful upgraded deluxe edition
Cons
  • Switched for a normal version and then got the other one (implying a complex acquisition history)
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this whole video is US looking at 40 boxes saying this is a great game let's never play it again
  • so this is like a nice set for somebody want to play it you have everything need for like a lot of
  • this is a game I I thought I had fun while I played it but then we tried to get it played again for keeper K and it just like I it was always something else I wanted to play more than this
  • sometimes you have to know that the person you play these games with have the wrong taste and they will not play it with you
References (from this video)
No references stored for this video.
Video VHoNQZOkFq8 UndeadVikingVideos Discussion at 13:27 sentiment: positive
video_pk 86726 · mention_pk 225506
UndeadVikingVideos - Yokohama video thumbnail
Click to watch at 13:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The host is very proud of it as their first major published project.
  • Taught the host valuable lessons about game publishing.
  • Considered a really, really good game.
  • Has many different aspects.
Cons
none
Thematic elements
  • Japan
Comparison games
none
Mechanics (from transcript analysis)
  • crowdfunding — The host mentions running a crowdfunding project for the game.
  • Production logistics — The host discusses handling the production and logistics of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is food it is laughs it is Brotherhood uh it is it is something that uh uh uh fills a part of my heart and a part of my soul that I can't get anywhere else
  • to everything there is a first time and that was the first one and so I I'm thankful that it exists and I'm thankful that I got to be a part
  • I I should just crack that open and play it uh at some point
References (from this video)
No references stored for this video.
Video lsPxLU9hioc The Brothers Murph Discussion at 8:12
video_pk 85957 · mention_pk 221456
The Brothers Murph - Yokohama video thumbnail
Click to watch at 8:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If my score is higher than their cumulative score, then the studio, the channel, and the Murfs themselves belong to me.
  • How well do these brothers know each other? If they don't, their souls are mine.
  • I chose I play I chose my least favorite game on the planet, which is London.
  • The point is I want Squishy Fruits. But we all had the right idea.
  • I would say that he thinks C is the best letter for board games. The letter C.
  • It's between C and T. T.
  • Your souls belong to me.
References (from this video)
No references stored for this video.
Video Dt3tNAKrAmU Meeple University Discussion at 4:35 sentiment: positive
video_pk 85866 · mention_pk 220914
Meeple University - Yokohama video thumbnail
Click to watch at 4:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's about retiring it's about buying residences if you buy free residences you have almost certainly won the game"
  • "the Candy Crush strategy and it's very simple to do"
  • "you will win every single game after many years of designing games I've come up with the ultimate strategy to win any game with a hand of cards this strategy is so simple I can't believe it hasn't been discovered until now"
  • "you need to get inside their heads figure out their plan even before they know it for themselves"
  • "tip from Yokohama"
  • "the secret to winning Through the Ages is all about military advancing your Civilization by crushing your opponents with your awesome military powers"
References (from this video)
No references stored for this video.
Video fkdQaPRbuf4 Board Gaming Ramblings Other at 8:11 sentiment: positive
video_pk 85212 · mention_pk 217980
Board Gaming Ramblings - Yokohama video thumbnail
Click to watch at 8:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A lot of the theme is present in the game.
Cons
  • The host felt ashamed for wearing a t-shirt for this game without knowing it.
Thematic elements
  • Build an industrial empire out of small businesses
  • Japan's Meiji period
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Players control zaibatsu and try to develop their web of power by investing in new industries, improving technological knowledge, shipping goods, or satisfying local needs.
  • Resource Management — Players manage resources to expand their influence and power during Japan's rapid industrialization.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Launch your rockets. Sabotage the competition as you ride to control Mars.
  • Harvest crops and fulfill orders to become the most prosperous merchant.
  • Develop your city through the ages in this familyfriendly legacy game.
  • Use logic and bluffing. Dead players still play on the clock tower.
  • Acquire knowledge and create powerful artifacts and golems in 16th century Prague.
  • Construct machines and collect resources from your new airship.
  • Take your company's massive profits from all of that railroading and invest them in new technologies deep in the Rocky Mountains.
References (from this video)
No references stored for this video.
Video YwdvKm67VUo Rahdo Runs Through Top List at 5:49 sentiment: positive
video_pk 84877 · mention_pk 216463
Rahdo Runs Through - Yokohama video thumbnail
Click to watch at 5:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic
  • Looks much prettier than the original version
  • New edition has a modern, clean look
Cons
  • Could not keep it when moving
  • Regretted calling it
Thematic elements
  • Yokohama during its transition from an agricultural to an industrial powerhouse
Comparison games
  • Yokohama
Mechanics (from transcript analysis)
  • Action Order — Workers must be played in ascending order of level, creating a timing puzzle.
  • Worker Placement — Players deploy workers of levels 1, 2, 3, and 4 to a grid of actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Planet Unknown is Planet Unknown in my top 10 of all time now.
  • I'm generally not a fan of that, but the game is so good I'll allow it.
  • I think Earth is near perfect as it is, but abundance for my wife makes the game even better.
  • A musthave expansion for one of the 10 greatest games of all time, Earth Abundance.
References (from this video)
No references stored for this video.
Video FuMmQWQsf90 UndeadVikingVideos Discussion at 3:41:37 sentiment: positive
video_pk 84200 · mention_pk 213763
UndeadVikingVideos - Yokohama video thumbnail
Click to watch at 3:41:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game is described as awesome.
  • The designer, Ken Franklin, is well-regarded.
  • The gameplay is described as opportunistic and potentially rewarding.
Cons
  • The technology mechanics were noted as potentially complex or requiring a specific playstyle to master.
Thematic elements
  • Building a Japanese city or port.
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — The game involves a choice of actions, and players may not pick the same action they took on their previous turn.
  • Engine Building — The game involves building an engine through cards and other components.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Carnival of Kalamala. That game, that game has been like reprinted how many times? It seems like
  • Antagonist of Temple of Doom.
  • Adam Pastor, a no auto game where multi-use cars and growing traumas test your crew.
  • Vantage looks cool.
  • this is basically an escape room. 18 cars.
  • 60 minutes. An 18 escape adventure. It takes an hour and it costs 10 bucks or€10.
  • You saw a full length escape room using just 18 playing cards.
  • Lay your tracks to revolutionize the Japan railway industry.
  • Oh, that looks pretty euro.
  • it's not euro, but I do like his designs.
  • Bomb busters.
  • Bombbusters.
  • That is awesome.
  • Yokohama is also awesome. Yokohama is an awesome game.
  • Tracerian Anniversary Edition.
  • It's a big giant box, right?
  • Build your Anglo-Saxon kingdoms.
  • It's got a weird It's got a weird thing going on there.
  • It's like a draft maybe or something. I don't know.
  • Well, it's like like you're creating things to help you protect you when like the Vikings show up. I don't know. It looks It looks
  • Survival of the planet.
  • Escape from the prison planet.
  • Oh, I don't like that.
  • Some hack. Schneider.
  • My apologies to Ingo Schneider and all of his friends and family. I you're much better artist than I'll ever be.
  • That sounds really fun.
  • You can already buy it on Amazon.
  • Formidable.
  • Fulfill wishes of the village population with the supply of field crops and rewards.
  • Propolis.
  • I have played propolis propulolis.
  • Isn't that uh that's a bee thing.
  • Yeah, it's bees.
  • it's basically like a splendor but with like a little extra.
  • It wasn't It's like a seven out of 10 for me. You know, it was good, but like
  • It's Splendoric, you know.
  • Oh my gosh, what a depressing theme.
  • 1975 White Christmas direct the air evacuations of Operation Frequent Wind from Saigon's rooftops.
  • Oh, that's intense.
  • Wow.
  • Well, those looping games are pretty deep. Like the small box that they're coming in.
  • They're pushing the the ship that off the the carrier. Yeah, they they cuz they were running out to so they could put more people like they because they didn't have time to refuel. The they that's true thing. So they didn't have time to refuel the helicopters and more helicopters are coming that had to land and so instead of like they just they just pushed them into the ocean.
  • Yeah. You wouldn't see that today.
  • People over machines.
  • Yeah.
  • what a depressing theme.
  • Penguin Kaboom.
  • red carpet, the leprechaun lararseny, baby.
  • Iliad, a game of trust, tragedy, and the unknown.
  • All right, this is the last one I'm clicking on. It's 1:00 in the morning, and I am I I I've got Afterboom to talk to you about, and then I got a
  • Shinjakor that puts you in a Victorian Victorian area ghost story area.
  • This game is either fully cooperative or one versus all.
  • Only you have no way of knowing which one.
  • Yeah, I like the cover.
  • Purple Lantern Games. Never even heard of them.
  • they've only made two games.
  • This is what they've made.
  • Purple Lantern Games. Let's go to your website.
  • Get the game we made.
  • They value your privacy.
  • I I I am I am convinced it does nothing. It does absolutely nothing.
  • Well, stay tuned next week everybody for our indepth
  • our in-depth analysis of the eight
References (from this video)
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Video qchcGqhJVMs Tantrum House Review at 0:08 sentiment: positive
video_pk 83812 · mention_pk 212064
Tantrum House - Yokohama video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • New artwork and improved board design make it visually appealing and less busy.
  • Smoother rules and overall smoother play compared to the original.
  • Provides strategic tension and important decisions.
  • Quick and accessible gameplay once learned.
  • Variable elements like order cards and technology cards add replayability.
Cons
none
Thematic elements
  • Foreign trade and commerce, becoming the most successful merchant
  • Yokohama
Comparison games
  • Yokohama
Mechanics (from transcript analysis)
  • action selection — Players select actions by playing their lowest power card to an available location and gaining rewards based on power level.
  • Card Play — Power cards are played to take actions, and technology cards offer special abilities or scoring opportunities.
  • Resource Management — Players gain and use resources like tea, silk, fish, and copper to complete orders and build structures.
  • Set Collection — Players collect resources to fulfill orders and gain points.
  • Worker Placement — Players place cards on locations on the board to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a two-player action selection and resource management game that takes about 45 minutes to play.
  • This is a brand new edition of the game. It's got new artwork, better and smoother rules, and better board design for overall smoother play.
  • So, just from a graphic design of the layout of the board, like it it seems to make more sense. It's less busy.
  • This has a very nice watercolor feel to a lot of it. Even just the components that I was looking at like it looks sharp.
  • Definitely a game where you're sitting there thinking, I really need copper. I really need this, but I I need two of those things.
  • So you do have those moments where you're sitting there trying to balance out that power card play because you always start with the lowest going to highest and so you're trying to find the best way of maximizing that and you only have 16 turns to do it.
References (from this video)
No references stored for this video.
Video EzyPn3aMjbE Watch It Played Discussion at 13:26
video_pk 83780 · mention_pk 211818
Watch It Played - Yokohama video thumbnail
Click to watch at 13:26 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I very rarely very rarely want to play the big old Euro at the full six player count.
  • Power Grid is the game that's so popular, so successful, but still feels like an underdog when compared to other games.
  • The auction here is very tense at six players.
  • Cursed Court is a fantastic betting game that really shines at higher player counts.
  • Lifeboats. H you want to play a game with six friends but you don't necessarily want six friends at the end of it.
  • Zu Vardis, that's a fantastic game where everyone's trying to help each other get to the top of the board, the zoo in Zuardis. But you also want to be the person who gets to the very top the first.
  • The jazzy pattern, which doesn't always make for great cognition of a board and what the heck is going on.
  • It's an incredibly dark board. I think they reprinted it with a lighter board, just they already did this. It's like no one can This is very dark. No one can see what's happening.
  • I did learn that if you mix red wine and white wine together, that's how you make rosé. That's fact according to Viticulture.
  • the main thing that I've learned from games is that little insight into different worlds all around the world and beyond because of board games.
  • I've learned that from board games. And while I can't say I've learned a bunch of hard facts, I think board games have kind of opened up the world to me a little bit from my table.
References (from this video)
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Video r7INm8pZNPQ The Board Gaming Doctor Discussion at 23:06 sentiment: positive
video_pk 81575 · mention_pk 203318
The Board Gaming Doctor - Yokohama video thumbnail
Click to watch at 23:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The first time in the earliest that it dawned on me that I could do something strategic in a board game.
  • I enjoyed the simplistic roll and move mechanism.
  • This was my first cooperative experience in board gaming, I think, and in fact was one of the first games I purchased for our own collection.
  • Ark Nova was the next game that really stood out to me ... everything made total sense of how to play this game just from watching that video.
  • I discovered Wingspan as well, which felt very similar with like the card play, the theme of it as well is just really nice.
References (from this video)
No references stored for this video.
Video YQBAOTmB-VI Board Game Sanctuary Analysis at 13:57 sentiment: positive
video_pk 81229 · mention_pk 200586
Board Game Sanctuary - Yokohama video thumbnail
Click to watch at 13:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Brilliantly designed
  • High depth
  • Great interaction
Cons
none
Thematic elements
Comparison games
  • Nippon
  • Sweet Land
Mechanics (from transcript analysis)
  • map movement — Players move a central piece around the map.
  • Tile Placement — The power of a tile is determined by the number of helpers present.
  • Worker Placement — Players place helpers in different locations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just really think that a lot of these Western games that we buy, uh, a lot of them really fight and prioritize shelf presence.
  • Um, what I really like about games from Japan is that because they're published by indie publishers, they kind of have that little homely feel about them like, you know, do you decide to go to a fast food chain for lunch or do you decide to have a home cooked meal?
  • And so I think these Japanese games have really reminded me that games can come in all shapes and sizes.
  • And so, the thing I really like about indie publishers, and this goes to for all indie publishers, is I just love supporting a dream.
  • The idea that if you have this idea of a quirky game like Zombie Snowball, then create it. Don't let anyone get in your way.
References (from this video)
No references stored for this video.
Video zmdNL54gBZA Meeple University Top List at 20:20 sentiment: positive
video_pk 81121 · mention_pk 199957
Meeple University - Yokohama video thumbnail
Click to watch at 20:20 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Unique action planning mechanism.
  • Strategic depth with token management and contract fulfillment.
  • Gentle but critical on-board interaction through racing for objectives.
Cons
  • Can feel race-heavy due to limited spaces.
  • Older game that had been sitting on the shelf unplayed for a long time.
Thematic elements
  • Trading and developing a city
  • Japan
Comparison games
  • Architects of the West Kingdom
Mechanics (from transcript analysis)
  • Action Point Allowance System — Players plan actions by placing tokens on spaces, and the strength of the action is determined by previously placed pieces.
  • Area Majority — Players compete for majorities on board spaces to achieve objectives and score points.
  • Set Collection — Fulfilling contracts with specific tokens to gain points and bonuses.
  • Worker Placement — Placing 'assistants' on locations to determine action strength.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome to May 2026 where we're talking about our favorite games of last month, which is April 2026.
  • So many, many great tips from all of you on our previous flock of not actually last month. It's UKGE anticipated games and also asking you to for our travel to UK.
  • I like our way better.
  • If you know any board games meet up in the evening one
  • This is a game that is 10 years old.
  • You have to plan out your actions.
  • So you're constantly managing this inventory of tokens of houses that you can build up.
  • The unique part is that the assistant action where you just spread out your assistant.
  • That's really is unique. It's very Yokohama. Like I have not played any games that's quite like that actually.
  • So, this is the Dungeon Crawler Carl version of the game already out by John D. Clair called Unstoppable, which is a card crafting building game based on the popular lit RPG series Dungeon Crawler Carl by Matt Dinniman.
  • Unstoppable was my in my top games of last year.
  • It's a game where Yeah, it takes card crafting to like a three-dimensional level almost because you are endorsing two cards together and one of them is a threat, and you have to defeat that threat for it to then join your hand as a card that you play, and then you can upgrade that twice, which makes the card stronger, but also the threat stronger.
  • Your deck is your enemy. Your enemy got bitten and then that becomes your deck by flipping it and then once it's cycle out and then it becomes enemy again and so on and just like this what do you call it? The treaty cycle? Yeah, it's a thing.
References (from this video)
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Video CNl2wKKbDWE BoardGameCo Analysis at 104:40:00 sentiment: neutral
video_pk 80733 · mention_pk 197632
BoardGameCo - Yokohama video thumbnail
Click to watch at 104:40:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Played it
  • Does not feel like it was missed
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I made three videos earlier this year. Three videos where I cover the different games I want to play, some games, some expansions, some games in 2024, all the various categories.
  • Now, I've shown off some of the things they have in the past. I have this kind of messily over here right now. Just the various uh bits and bobs of various ways you can track 10 by 10 lists or you know uh the 5x5 lists or any different kind of challenges using fun little uh blanks that go in here and then you use little meeples to track the various uh scores you the various games you've played in order to see how well you're doing on your personal challenges.
  • Um, I mean, I've played a bunch of games and I have various games I will want to play, but stick around to the end of this video and you'll see me uh put together on the fly with subject to change a challenge board for me to go through separate from my uh current challenge.
  • Speaking of my current challenge, I have a package from him that just showed up over here.
  • As much as Vegas Geek 3D does fun little magnetic boards, if you want a fun place to put your fun little magnetic board, check out these shelves behind me from Allplay, the table from AllPlay.
  • Long story short, uh he saw that I have this challenge for myself of games I want to play. And so he said, "Hey, what if I think a challenge board for you?" And I was like, "That would be awesome."
  • Do I actually have 35? 1 2 3 4 5 6 7 8 9 10. No, this is a 50 challenge board. Oh no, I need to add 50 games to the mix.
  • I'm going to go ahead and open up the tokens and simply see how well we've been doing.
  • Middle Ages is one of the games that I wanted to play and I have played Middle Ages.
References (from this video)
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Video sJ7KfxGMNt0 Review at 27:47 sentiment: positive
video_pk 79609 · mention_pk 193133
Yokohama video thumbnail
Click to watch at 27:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Satisfying Euro feel in a short playtime.
  • Multiple strategic paths to victory.
  • Engaging player interaction and blocking opportunities.
  • Familiarity for fans of the original Yokohama.
  • Fast-paced gameplay.
Cons
  • Some players might find it hard to catch up if opponents gain too much advantage.
  • The base game's pathing mechanic is removed, which might be missed by some.
Thematic elements
  • Competition between port cities for trade and influence
  • Hamburg and Altona historical ports
Comparison games
  • Yokohama
Mechanics (from transcript analysis)
  • Resource Management — Gathering and spending various resources like tea, fish, silk, and copper.
  • Rondel — Players move a marker around a board with action spaces, with costs increasing for further movement.
  • Set Collection — Collecting resources and contract cards to score points.
  • Variable player powers — Workers can be upgraded and special cards provide unique abilities or modifiers.
  • Worker Placement — Workers (cards) are placed on board locations to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a family-friendly podcast about
  • This is one of those things that I would love to have a a group where I just sit here weekly and play.
  • As a board gamer, this is the system I want to play because it feels most like the board game.
  • This is probably going to provide 40 plus hours of RPG content.
  • This is not one of those fast playing games that you can wait for another game to finish.
  • This is Rival Cities from Pegasus.
  • If you have the word bouncy and cringe, how do you relate those at all?
  • This is a straightforward tile lane game that accomplishes those very tasks that will get you the most points.
  • It is a very simple light deduction game.
  • Bert was saying is there's very much an economy of cards.
References (from this video)
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Video YJqiNnqJnpk Top List at 30:53 sentiment: other
video_pk 78287 · mention_pk 190725
Yokohama video thumbnail
Click to watch at 30:53 · YouTube ↗
Overall sentiment (raw)
complex but rewarding
Pros
  • deep strategy
  • cool mechanisms
  • modular board
Cons
  • tough to master
  • deterred from playing more due to complexity
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Modular Board — taking actions on this modular board
  • Route Building — you're placing routes down with these assistants that you have
  • Set Collection — buying cards and collecting icons sets of icons
  • Worker Placement — worker placement with a modular board type of thing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really liked how uh bombastic the cards get in allowing you to do, you know, things on your own board and how to explore it.
  • Uh especially with the military aspect and, you know, creating or increasing the military might that you have to um impose on other opponents and when these battles really made our games uh come down to these in addition to uh the just straight-up deck building and um you know, playing cards from your hands and worker placement aspects that has a lot of good mechanisms that I enjoy.
  • This game I really enjoyed for the theme. I like the the thematic story and the arc of this game where the plague gets pretty bad uh during the game, uh but then slowly as you start to unders- or, you know, uh combat the disease, you start to uh rely less and less on taking out the plague and more and more coming back to repopulate Messina.
  • it's still a game that is is tough for me to play sometimes just because um you know, I if I think I know what is going on with the strategy of this game and and and you know, the the more that I have to learn from it and so it kind of deterred me from playing it more
  • But yeah, uh as as bland as it looks, it's actually really fun order fulfillment game.
  • Um it's not as deep or complex as Magic or Hearthstone or some of the other card games are, but it probably will get to that point at some at some point.
  • I wish that the meta game was more diverse. It hasn't been so since the start of the game.
  • And Wingspan for me, while it's a masterpiece of of a design um in my opinion, I really was really drawn to all of the birds and the individuality of these cards.
  • It does take a while to play, I think if you're playing with new people, which was kind of a deterrent for me for bringing this game out more often.
  • So, this is one of the latest Uwe Rosenberg games back in 2022, one of my favorite games. One for the solo version of this game. I think that is the peak way to play this game.
  • And so I I hold it in high esteem.
References (from this video)
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Video V9IfcldpROM Top List at 3:26 sentiment: positive
video_pk 78025 · mention_pk 189125
Yokohama video thumbnail
Click to watch at 3:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great job condensing the original game
  • Really fun
  • Really recommend for worker placement fans
Cons
  • Lose the meeple worker placement aspect
Thematic elements
Comparison games
  • Yokohama
Mechanics (from transcript analysis)
  • Card placement — Used instead of meeples for actions.
  • Card upgrading — Players can upgrade cards between rounds for better actions.
  • Engine Building — Cited as an aspect of the game.
  • Resource Management — Mentioned as part of the gameplay.
  • Worker Placement — Mentioned as a core mechanic, although the meeples are replaced by cards in this version.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Well this year, honestly, 2025, I feel like is the year of the two-player game.
  • The gap between 10 and one on this list is smaller than any other video I'm about to put out.
  • I just like honestly, if you caught me on a different day, I would arrange these in a different order, you know?
  • This is maybe like the most chill game on this list.
  • It's a genre of game that is getting more popular right now where you are making decisions on what cards to add to your deck, but then at some point, you're just flipping cards from your deck and doing whatever it says and you're not making choices at that point anymore.
  • The production quality of Enthrall is insane.
  • And this is another game with a lot of intrigue and faints and fakes, you know?
  • This is a two player game where I'm like, 'Ooh, it Every time I play it, I want to play it again because I'm like, 'Ooh, I see something I could have done better.'
  • Like I mentioned, the gap between 10 and one here is so small and they're all really great.
  • It's a trend that I like because I just feel like they're easy to get to the table and they're bringing new people into the hobby that might not otherwise be in the hobby.
References (from this video)
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Video pIKBHx1NdmU Meeple University Discussion
video_pk 70191 · mention_pk 167094
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a Yokohama-tastic review. Um I love it.
  • The core game is that every turn, you'll either place three of your assistants on different spaces, or place two on the same space, and then your president is going to go out walking.
  • It is a great game. I can see why I would say that this is a classic because the mechanics is quite unique when you need to build up slowly your the strength for your actions.
  • I don't know any other games that feels like this.
  • This is a 2016 game. Games have gotten a lot more complicated since 2016.
  • It is a pure reprint. If you do own the Tasty Minstrel orange version, you don't need to add the Synapses version.
  • So, the engine building, it's still putting houses down. One of the few actions which is no longer in the game is the unlocking stuff action.
  • However, it doesn't feel tight like many other duels that are out there on the market.
  • I like that mechanics in the original Yokohama, and I kind of like miss that here in the duel.
References (from this video)
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Video pIKBHx1NdmU Meeple University Discussion at 0:00 sentiment: positive
video_pk 70191 · mention_pk 198586
Meeple University - Yokohama video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great game, classic with unique mechanics
  • Slow engine build that requires strategizing assistant placement
  • Many ways to score points (order fulfillment, church board, goods)
  • Unique feeling that is unlike other games
  • Low to medium interaction that can become tight later
  • Timing critical big moves
  • Plays quite simply
  • Old school feel
  • Simplicity is great
  • Nice wooden houses in the new version
  • Separable pieces for randomizing benefits
Cons
  • Small text size on technology cards in the new edition
  • Cubes were perfect as assistants, the person-shaped pieces fall over and don't stack well
  • Scoreboard in the old version was preferred by one speaker over tracking on player boards
  • Shuffle for canal board and small boards can be difficult to randomize properly
Thematic elements
  • Japan, Yokohama
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — There are majorities on some boards that contribute to scoring at the end of the game.
  • Engine Building — Players can build buildings that add extra power to actions taken in those spaces in the future.
  • Order Fulfillment — Collecting resources to cash in for orders is a primary way to gain victory points.
  • Set Collection — Gaining pairs of matching country flags can grant extra actions.
  • Worker Placement — Players place assistants on different spaces to take actions, with action strength based on the number of pieces there.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a Yokohama-tastic review. Um I love it.
  • The core game is that every turn, you'll either place three of your assistants on different spaces, or place two on the same space, and then your president is going to go out walking.
  • It is a great game. I can see why I would say that this is a classic because the mechanics is quite unique when you need to build up slowly your the strength for your actions.
  • I don't know any other games that feels like this.
  • This is a 2016 game. Games have gotten a lot more complicated since 2016.
  • It is a pure reprint. If you do own the Tasty Minstrel orange version, you don't need to add the Synapses version.
  • So, the engine building, it's still putting houses down. One of the few actions which is no longer in the game is the unlocking stuff action.
  • However, it doesn't feel tight like many other duels that are out there on the market.
  • I like that mechanics in the original Yokohama, and I kind of like miss that here in the duel.
References (from this video)
No references stored for this video.
Video pIKBHx1NdmU Meeple University Discussion at 8:40 sentiment: mixed
video_pk 70191 · mention_pk 198587
Meeple University - Yokohama video thumbnail
Click to watch at 8:40 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Synapses release looks great on the table
  • It is a reprint with different components
  • Plays quickly once set up
Cons
  • Not fully compatible with original Yokohama components (import goods)
  • Does not feel as tight as other two-player games
  • Players can specialize and avoid tight contests
  • Lacks the mechanic from the original where opponents can plan around assistant placement
  • Action selection is not as interesting as the original game's movement and color mechanics
  • Automatically compared to the original Yokohama, making it feel less unique
Thematic elements
  • Japan, Yokohama
Comparison games
  • Yokohama
Mechanics (from transcript analysis)
  • Action Point Allowance — Players get four actions per round, using power cards to determine action strength.
  • Engine Building — Players can build buildings to improve future actions and upgrade cards to become one power stronger.
  • Set Collection — Foreign agents are gained by achieving specific goals like completing orders or acquiring technologies.
  • Worker Placement — Players place workers on action spaces, with most spaces limited to one player.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a Yokohama-tastic review. Um I love it.
  • The core game is that every turn, you'll either place three of your assistants on different spaces, or place two on the same space, and then your president is going to go out walking.
  • It is a great game. I can see why I would say that this is a classic because the mechanics is quite unique when you need to build up slowly your the strength for your actions.
  • I don't know any other games that feels like this.
  • This is a 2016 game. Games have gotten a lot more complicated since 2016.
  • It is a pure reprint. If you do own the Tasty Minstrel orange version, you don't need to add the Synapses version.
  • So, the engine building, it's still putting houses down. One of the few actions which is no longer in the game is the unlocking stuff action.
  • However, it doesn't feel tight like many other duels that are out there on the market.
  • I like that mechanics in the original Yokohama, and I kind of like miss that here in the duel.
References (from this video)
No references stored for this video.
Video dEOi-7kQf2g Other at 7:05
video_pk 69201 · mention_pk 165595
Yokohama video thumbnail
Click to watch at 7:05 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Whoever has the most monies at the end of this pop quiz will be employee of the month.
  • This game is broken every other Wednesday.
  • This is so bad for me, y'all.
  • I'm so bad at this.
  • My brain doesn't do these.
  • I guess I can give you a little clues if you want to.
  • So, this is uh this is from the teens.
  • This is the worst round of I've ever done in the history of these kinds of games.
  • The problem is these aren't helping because it's just flavor text from Lord of the Rings.
  • I was like, Lord of the Rings doesn't have flavor text and I was like, oh, what would have a ton of flavor text is the card game, of course.
  • So, we each have a strike. Strike.
  • Gosh, man.
  • Yeah. So, what's what's our current score right now?
  • So those are all basically fake on West but they were still number one.
  • Mike is the employee of the month.
  • Nick, you will be our next pop quiz master.
References (from this video)
No references stored for this video.
Video NMeyuj56wL4 Review at 0:08 sentiment: positive
video_pk 65760 · mention_pk 159532
Yokohama video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Sandbox game with open paths to victory
  • Requires planning several turns ahead
  • Adaptable plans are necessary due to other players' actions
  • Huge variety of orders and technology cards
  • Technology cards can significantly impact playstyle
  • Variable layout is excellent
  • Fascinating bit of Japanese history
  • Feels genuine to the source material
  • Unique in how it plays
Cons
  • Openness can be overwhelming, especially on the first turn
  • Openness can lead to analysis paralysis
  • Expect long turns with new players or those prone to AP
Thematic elements
  • Becoming the mightiest Zaibatsu in Japan during a period of intense technological advancement and societal change.
  • 1850s Japan, a closed and feudal country being opened up to foreign trade
Comparison games
  • Energy Empire
  • Istanbul
Mechanics (from transcript analysis)
  • Area Control — Placing workers and a chairman is key to winning and controlling areas.
  • Resource Management — Players spend resources to claim spots on victory point boards and fulfill trade orders.
  • Set Collection — Trade orders require spending resources to gain rewards.
  • Technology trees — Technologies grant powerful ongoing bonuses and foreign agents.
  • Worker Placement — Players place workers in regions to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kia Ora and welcome to yokohama in about three minutes
  • you are a business owner in this period of intense technological advancement and societal change
  • can you create the mightiest Zaibatsu in japan?
  • Yokohama is a sandbox game, where you are open to pick your own path to victory
  • The best thing about this game is that it's about a fascinating bit of Japanese history designed by a Japanese game designer
  • However, while no game system in Yokohama is particularly complex, it's openness can be really overwhelming
  • And once you know the game the openness can lead to analysis paralysis as you try to plan your turns and where others will be
  • Want something's similar but a little more focused check out energy Empire
  • and for a similar but simpler game check out Istanbul
References (from this video)
No references stored for this video.
Video Us-AJhkFQxI kovray Top List at 2:32 sentiment: positive
video_pk 64588 · mention_pk 158069
kovray - Yokohama video thumbnail
Click to watch at 2:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • component-rich setup and multiple boards
  • interesting action-selection that is influenced by pyramid shape
  • strong four-player experience
Cons
  • endgame can be challenging to maximize points; may feel behind near end
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • area/board action selection and leader-based actions — you place meeples around the board, move a 'president' to take actions; more leaders enhance actions; you can place a worker/assistant to access certain actions.
  • resource/influence collection and scoring via cards — you collect resources and influence; cards drive scoring and actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we completed the 24 games of My Island the campaign
  • end chapters felt like a lot
  • this game you only have four turns
  • it's basically a contract um fulfillment game where you're putting on a firework festival
  • Spectacular would you call it spectacular of course it's my number one game of August
References (from this video)
No references stored for this video.
Video AWXo1Ip7si8 Getting Games Review at 0:02 sentiment: mixed
video_pk 63583 · mention_pk 157038
Getting Games - Yokohama video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Engaging assistant placement and economy mechanic
  • Abundant bonuses and satisfying combos
  • High variability with shuffled action spaces and bonuses
  • Deluxe components (in the Kickstarter version) are appreciated
Cons
  • Church and Chinatown are not highly incentivized destinations
  • Board appearance can be intimidating and cluttered for new players
  • Four-player games incur more downtime and a larger board
  • Some technologies may feel overpriced or unbalanced relative to their impact
Thematic elements
  • merchants fulfilling orders and acquiring technologies from foreign countries
  • late 1800s Japan
Comparison games
  • Concordia
Mechanics (from transcript analysis)
  • Building and resource management — Shops and trading houses are built to provide points or money and to unlock further bonuses.
  • economic flow and bonuses — Activations grant bonuses like money, gears, or warehouse actions, enabling powerful turn combos.
  • End Game Bonuses — Public goals provide endgame scoring opportunities and drive strategic choices.
  • endgame scoring emphasis on flags, gears, and resources — Final scoring rewards a mix of flags, gear counts, and resource diversity.
  • Engine Building — Technologies cost gears and can modify rules or grant powerful effects; some are expensive but impactful.
  • foreign agents and flags — Flags on orders/technologies interact with foreign agents; collecting pairs grants agents and potential extra turns.
  • Negotiation — Three-to-four-player variants introduce canal and Chinatown with unique trade or movement rules.
  • president movement along a path — The president moves through locations connected by assistant placements, paying money to pass and potentially relocating based on activation availability.
  • public goals and endgame scoring — Public goals provide endgame scoring opportunities and drive strategic choices.
  • Resource Management — Shops and trading houses are built to provide points or money and to unlock further bonuses.
  • special locations: canal and Chinatown — Three-to-four-player variants introduce canal and Chinatown with unique trade or movement rules.
  • technology deck and gears — Technologies cost gears and can modify rules or grant powerful effects; some are expensive but impactful.
  • warehouse and orders management — Resources and actions are drawn and managed via a warehouse board and order/dock/port mechanisms.
  • Worker Placement — Players place assistants on the board to activate locations and gain bonuses.
  • worker placement / assistant placement — Players place assistants on the board to activate locations and gain bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the church is amazing
  • the iconography is fine it's just a soup of numbers and letters and colors
  • this is a mediumweight game maybe slightly on the heavy side of medium
  • the board looks like a cluttered mess
References (from this video)
No references stored for this video.
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