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Origin Story box art

Origin Story

Game ID: GID0402242
Game Info
Year
2025
Players
1-5
Age
14+
Playtime
45 min
Collection
Ratings
Creator Score
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description
No description available.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 120
This page: 50
Sentiment: pos 33 · mix 5 · neu 3 · neg 3
Mentions per page
Showing 1–50 of 120
Video lHR0RKD0KsY Stonemaier Games Discussion at 5:05
video_pk 151826 · mention_pk 425726
Stonemaier Games - Origin Story video thumbnail
Click to watch at 5:05 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Charterstone was very much a legacy game, a game that featured and was built around permanent changes that couldn't be that can't be undone.
  • It's a game that features and was built around permanent changes that can't be undone.
  • You know, I I think that that could have been cool.
  • So, if you have an idea, pursue it, execute it just for fun and post it on, say, the Wingspan Facebook group for other people to experience and share and enjoy.
  • We are never interested in ideas.
  • A gateway game that costs $80 to $100. I don't think that's reasonable.
  • I do not mind like I would never publish a game with AI art.
  • New players focus on visible short-term progress.
  • If you were on the fence about buying a game or backing a game on crowdfunding. Um, so on or off crowdfunding, just buying a game. If you're on the fence, what is is there often like one specific thing that puts you over over the edge to actually buy it?
  • The key for us for Tokaido is that we bought it and have fostered it as a as a very accessible game, as a as a gateway or gateway plus game.
  • And I don't think there is such thing as a gateway game that costs $80 to $100.
  • Vantage is really about the story that you are telling and your choices.
  • I love the count the rice episode.
  • So, I need to try Corgi Pile up. I haven't I haven't um I haven't played that one yet.
  • Tapure is a good example of visible short-term progress where right away you are advancing on a track on the very first turn of the game.
  • It's a pirate themed deck builder where your crew cards are face up and become a poker hand at the end of the round for points.
References (from this video)
No references stored for this video.
Video MZuRhi13qAg The Mill Playthrough at 0:00 sentiment: positive
video_pk 142926 · mention_pk 406235
The Mill - Origin Story video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun and different hero abilities (specifically Vancardia)
  • Enjoyment from playing with new expansions
  • The strategic card play and decision-making can be rewarding
Cons
  • Playing the villain solo is difficult
  • Initial rounds can be challenging with poor card draws
  • Automa's play can be tricky and unforgiving
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Automa (Solo Play) — The game includes an automa deck to simulate opponents in solo play, with specific rules for its turns and card plays.
  • Deck Building — Players shuffle and deal cards from their decks, and some abilities involve drawing and discarding cards.
  • Hand Management — Players manage their hands of cards, deciding which to play, discard, or use for abilities.
  • Set Collection — The game involves collecting cards of specific suits or values to achieve certain goals or gain VPs.
  • Trick-Taking — The core gameplay involves playing cards in tricks, with players aiming to win them to gain VPs or trigger abilities.
  • Variable player powers — Characters like 'Melin' have unique abilities that affect gameplay, such as modifying card values.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was a matter of when you are pulling out the autonomous cards from the deck that they have to go in the order you pull them whereas for some reason I thought I had heard somewhere you could choose the order so I played that way that was wrong.
  • I've learned it is really hard to do the villain playing solo.
  • Bolt has been a very, very wonderful arch enemy.
  • So, yeah, that is Heroes and Villains. Hope you enjoyed and I will see you next time on the mill.
References (from this video)
No references stored for this video.
Video OungPtrFtVk Allies or Enemies Analysis at 9:02 sentiment: positive
video_pk 108312 · mention_pk 360640
Allies or Enemies - Origin Story video thumbnail
Click to watch at 9:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fixes the main perceived flaw of the base game: limited and sometimes weak end-game cards.
  • Provides more choice at the start of the game by offering three cards instead of two.
  • Mix of heroes and villains adds variety and interesting card effects.
  • Some cards encourage different strategic approaches.
  • The Blandish card has interesting art and a unique mechanic.
Cons
  • A few cards are still better at higher player counts.
  • If you are not a big fan of the base game, this expansion is unlikely to convert you.
Thematic elements
  • superheroes and supervillains
Comparison games
none
Mechanics (from transcript analysis)
  • card abilities — New cards have unique abilities, such as letting players give away tricks for points, gaining bonus points for being a villain, or revealing opponent's cards.
  • end-game scoring cards — Adds new superhero and supervillain cards that function as end-game objectives. Players now get three cards at the start and choose one, increasing choice.
  • Resource management (Stamina) — One card (Blandish) uses stamina in an interesting way, granting VP for speech bubbles without stamina.
  • Trick-Taking — Some villain cards interact with the trick-taking aspect, for example, by encouraging players to give away tricks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And so, I really like all of the things this fixes.
  • Now that I've used this, even if I'm teaching it to new players, maybe I leave out the mech, but I'm definitely using all of the other stuff.
  • This is really just that one thing, but it does fix I think a problem that is in the base game.
  • If you like Origin Story, I do think that this fixes what I thought was kind of the main flaw.
References (from this video)
No references stored for this video.
Video 7OzPOYWm6as Stonemaier Games Discussion at 3:00 sentiment: positive
video_pk 107807 · mention_pk 311429
Stonemaier Games - Origin Story video thumbnail
Click to watch at 3:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's on theme with my topic today as you'll soon find out.
  • I just want to make Jamie laugh.
  • This makes sense with the intro now. The intro was totally making sense to me.
  • There's so much like tongue-in-cheek, like you said, nostalgia, a wink to the audience when they did the gelatinous cube and the and the mimics and the beholders and just all the different uh the different classes and the way they react It was It was so fun.
  • Based on your criteria, you might be the best co-host while simultaneously the worst.
  • It's like musical chairs in a dungeon.
  • If any of you are on the fence about getting an ultra-wide monitor, like 34-in uh 40 40-in or 42-in, if you have the space, do it. Don't even think about it because it the the the landscape that it gives you to work like I have the I have the chat with Jamie going on the left and I'll have the browser open on the right looking at what I'm talking about.
  • So, people can hide what they're doing. And they have There's I guess the local hero core books. Uh if you get the core book system, it looks like it's about $99. And then if you get more of the Teen Titans with the slipcase and a little bit more deluxe-ification, it's about $159.
  • Jamie, I think I have to.
  • I have just done our first live pledge.
  • Podcast is not supposed to cost you money. Yes, it is. I beg to differ.
  • God, what a rhythm we have after 289 episodes together.
References (from this video)
No references stored for this video.
Video CMLsmU6OENc Grant Lyon Top List at 26:23 sentiment: positive
video_pk 106483 · mention_pk 357524
Grant Lyon - Origin Story video thumbnail
Click to watch at 26:23 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Adds 21 new cards.
  • Includes 7 new superhero cards.
  • Includes 14 new supervillain cards.
  • Changes the crescendo of the game.
  • Available via website and wider retail release.
Cons
none
Thematic elements
  • Unlocking superhero abilities, becoming a superhero, playing as a supervillain.
  • Superhero setting
  • Crescendo-based narrative leading to becoming a superhero or supervillain.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — The expansion adds new superhero and supervillain cards.
  • Trick-Taking — It is a trick-taking card game.
  • Variable player powers — Each round you unlock new abilities that change how you win and play tricks, leaning into your superhero character.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This plays two to four players in 20 to 80 minutes and it is a medium plus weight game.
  • 7th Sea is an expandable card game set in the swashbuckling world of the 7th Sea role-playing game.
  • Well, this expansion adds a lot of cards and a lot of content to the game 7th Sea.
  • This is just available through Stonemaier's website here in July, but will have a wider release in August to friendly local game stores.
  • It is a trick-taking card game, but a very thematic trick-taking card game where you are playing as a superhero, but each round you're kind of unlocking new abilities and discovering your own abilities, and those abilities will change how you win tricks, change how you play tricks, things like that.
  • So, kind of changes the crescendo of the game.
References (from this video)
No references stored for this video.
Video V0mL5VdhZCs The Mill Unboxing at 0:07 sentiment: positive
video_pk 103765 · mention_pk 351246
The Mill - Origin Story video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excited about the new cards for superheroes and super villains.
  • Likes the idea of changing alignment between hero and villain.
  • Finds the 'Twist' card with event cards and mitigation fun.
  • Enjoys the prospect of a bigger hand size with 'Sidekick'.
  • Appreciates the 'Anchor' card as a fun challenge with a potentially satisfying payoff.
  • Excited to increase the card pool.
Cons
none
Thematic elements
  • Superheroes and Super Villains
Comparison games
none
Mechanics (from transcript analysis)
  • Card drawing — The 'Twist' card allows drawing three event cards and choosing one.
  • Set Collection — The 'Sidekick' card allows keeping revealed cards as an extension of the hand.
  • Trick-Taking — The 'Anchor' card rewards players for winning the exact number of tricks.
  • Variable player powers — Cards like 'mole' and 'Anchor' grant abilities based on alignment and winning tricks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hello everyone. Welcome to the mill.
  • I thought since um this was a very short quick unboxing, I would read over the cards and share my thoughts on some I'm excited to play.
  • That is um Origin Story, Heroes, and Villains, a mini expansion.
  • Thanks for watching everyone.
References (from this video)
No references stored for this video.
Video pIoK-mpIKzY Tabletop Tolson Review at 0:00 sentiment: mixed
video_pk 103676 · mention_pk 299361
Tabletop Tolson - Origin Story video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Streamlined package
  • Clever, lovely artwork, amazing design
  • Adds variety
  • Enhances the base game
Cons
  • Never earn enough stamina
  • Only one event card per game feels insufficient
  • Unclear differentiation between heroes and villains
  • Can have wild swings where one player runs away with the game
  • Can't seem to get traction with story cards or the single event card
Thematic elements
  • building your backstory and kind of figuring out who you are as a superhero, or in this case a supervillain
Comparison games
none
Mechanics (from transcript analysis)
  • asymmetrical characters — you have a unique asymmetrical character that you are playing
  • Card Drafting — you draw three cards and if your three cards that you get help out with your initial start point
  • Engine Building — So, this is engine building and trick-taking.
  • Trick-Taking — So, this is engine building and trick-taking.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, this is engine building and trick-taking, and it's in such a streamlined package.
  • So, it's a real gamble, and it's also about that player dynamic of how many players you're playing with, and what alignment you think they're going for.
  • I really wish there were more events. You get one, and maybe this is it.
  • And to have just one, I'm like, uh just never feels like enough.
  • So, there's a likelihood you're going to get one of those supervillains for sure.
  • My recommendation is to get Heroes and Villains if this is a mainstay and if this is a game that you play quite a bit to kind of work through some of those like game-by-game plays where one person runs away with it or you just can't seem to get any traction with your story cards or the single one event card that you draw does something, you know, wild and crazy and kind of throws a wrench in your plans.
References (from this video)
No references stored for this video.
Video 1baP8oPhaBA 3 Minute Board Games Review at 0:12 sentiment: mixed
video_pk 100810 · mention_pk 279844
3 Minute Board Games - Origin Story video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Trick-taking engine-building is a novel concept.
  • Core gameplay is solid.
  • Story cards add emergent powers and variables to trick-taking.
  • Suited for players who appreciate challenge and changing game environments.
  • Neat idea of trick-taking with emergent powers.
Cons
  • Does not feel connected to the theme at all.
  • Superhero creation theme distracts and feels incongruous.
  • Doesn't feel like it's telling any kind of origin story.
  • Trick-takers fall apart at lower player counts, recommend playing with four or five players.
Thematic elements
  • Future superhero setting out on their voyage of self-discovery to determine who you are. Master brain, speed, strength, and most importantly love to become the greatest superhero of all.
Comparison games
  • Dreadful Dragons
  • The Crew
Mechanics (from transcript analysis)
  • Engine Building — Players develop complimentary powers throughout the game.
  • Set Collection — Players gain points for winning and losing tricks, and fulfilling goals on superhero cards.
  • Trick-Taking — The core gameplay involves playing cards in tricks, with a trump suit, and aiming to win all or none of the tricks.
  • Variable player powers — Story cards provide emergent powers that shape the trick-taking experience.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Origin Story, more like superhero Mad Libs.
References (from this video)
No references stored for this video.
Video L_Vn7U0MXeo Stonemaier Games Discussion at 10:08 sentiment: positive
video_pk 99462 · mention_pk 276541
Stonemaier Games - Origin Story video thumbnail
Click to watch at 10:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • expansions that seamlessly integrate with the core game so that you can teach it to anyone
  • doesn't add any complexity
  • just shuffle the cards
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And I love that we talk about everything but games when we start the show that makes me so happy not talking about games just talking about everything else
  • And then when we finished we felt that great shame and the pain in the belly and it was wonderful.
  • Overall topic that I was thinking about today. So, I had game night this past Wednesday.
  • And I realized as I was teaching Orton's story that I I really appreciate and I really love expansions that seamlessly integrate with the core game so that you can teach it to anyone
  • Should we call those plug-and-play expansions? They seem like they're plug and play.
  • On the surface, you think you're bringing in just a new character, same rule set. Uh, you play the game the same. the the turn order is exact exactly the same, but it gets a little complicated when you're bringing in new characters to Dice Throne
  • But it is it is nice when a game already works pretty darn well and you're just adding more cards in there and more tiles.
  • And I think it's worth if you're if you're a designer or a publisher uh listening, I think there's there's value in that.
  • So, the board game designer you'd most like to collaborate with and haven't had a chance to collaborate with.
  • Um, but I think I have to go with Vantage because Vantage is kind of the culmination of some of the things that I've talked about here. It was it's the most passion project of all of my passion projects.
  • If your body could magically handle playing hockey right now and you had the chance to play hockey for a year and just go and and travel and do that and all the things that come with it, would you would you choose to do that at this point in your life?
  • Of all the podcasts that you've hosted, not been a guest on or listened to, but of all the podcasts that you've hosted on a weekly basis that have lasted for more than 60 episodes, who's your favorite co-host?
References (from this video)
No references stored for this video.
Video VjJsSmRSg9Q The Mill Discussion at 1:07 sentiment: positive
video_pk 92843 · mention_pk 363103
The Mill - Origin Story video thumbnail
Click to watch at 1:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds 21 new heroes and villains
  • Fits in the box
  • Adds more choices at the start of the game
  • Works in solo mode
Cons
none
Thematic elements
  • Heroes and Villains
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draw from a pool of heroes and villains, which offer new abilities.
  • Set Collection — Collecting heroes and villains to achieve certain goals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, this is an exciting week if you are a Stonemer Games fan because it is launch week.
  • So, the idea of Duel Melac here, if you don't know, it is a standalone game.
  • She was so enthusiastic and passionate about this little game.
  • So, it's kind of simplified in that way.
  • The other big piece is so this is a very tiny box said we literally brought this on our Alaskan cruise this summer.
  • It is a race to four stars.
  • I will say it's very important when you play Duel of Melo to look at what you're getting those stars for because if you just go in being like, 'Oh, I'm just playing my normal way I play Scythe,' it's going to be a little slow.
References (from this video)
No references stored for this video.
Video g1vrbVzDP74 The Mill at 0:32 sentiment: positive
video_pk 84339 · mention_pk 214251
The Mill - Origin Story video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • origin, gadgets, arch-enemy, ultimate ability
  • Superhero origin theme
  • card-driven origin storytelling before each round
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — engine-building elements to optimize combinations across rounds
  • origin story cards — before each round, players play an origin story card granting special abilities
  • suits — four suits: brains, love, speed, and strength
  • Trick-Taking — five rounds of trick-taking
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • brains love speed and strength. Those are your four suits as this is an engine building tricktaking game.
  • Origin Story will launch, go on sale on the Stone Meer website.
  • The art is by Clementine, who also did the worms art. So you can see that watercolor with it as well.
  • I'm personally, very excited for that him pairing with Jamie to kind of bring us this.
References (from this video)
No references stored for this video.
Video t41LxVcWF_Q The Mill Rules Teach at 0:05 sentiment: positive
video_pk 84282 · mention_pk 214059
The Mill - Origin Story video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • short play time (under an hour) compared to other games
  • adds depth to trick-taking with hero/villain mechanics and alignment
  • each player has a unique ability on their board
  • interactive gameplay: players can see and react to others' powers
  • rulebook is well laid out and approachable for trick-taking newcomers
Cons
  • some powers are less effective in a 3-player game
  • hand luck can be challenging early on (the hand can feel 'not very nice')
  • low initial scoring (ending in the 30s–40s) may feel anticlimactic to some
  • risks of misplays if players forget or overlook other players' powers
  • event cards can significantly alter the game and may require spoiler-free play or careful handling
Thematic elements
  • hero vs villain alignment; powers; origin-building
  • superhero origin story theme
  • story-driven origin-building with hero/villain alignment
Comparison games
none
Mechanics (from transcript analysis)
  • event cards — at the beginning of round three, one event card is revealed; events can affect the rest of the game and may be ongoing or end-of-round effects
  • Events — at the beginning of round three, one event card is revealed; events can affect the rest of the game and may be ongoing or end-of-round effects
  • hero/villain alignment — players choose two hero cards at start; can align as hero or villain; alignment influences scoring and abilities
  • round-based action and card drafting — five rounds total; each round involves selecting and using story cards to build your origin story
  • stamina tokens to power abilities — start with stamina tokens (two total at start: one from setup and one from round setup); spend to charge abilities
  • story cards to develop your origin story — start with two hero cards; during rounds you gain three story cards per round (except the last) and pick one to place on your board; each card grants unique abilities
  • Trick-Taking — traditional trick-taking with scoring: one point per trick won; four points if you are a villain and you don't win any tricks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm normally not a tricktaking person but this one has a little bit more game to it.
  • This video is my prepping before your first game of origin story.
  • you score a point for every trick you win and you score four points if you're a villain and you don't get any tricks.
  • this is a hero and villains kind of origin story. So beware of monologuing.
  • Make sure you know everybody's unique ability because it could make a difference.
  • Check everyone's powers before you make decisions.
References (from this video)
No references stored for this video.
Video zmKS1nc1e9k Tantrum House Top List at 1:56 sentiment: positive
video_pk 84293 · mention_pk 214082
Tantrum House - Origin Story video thumbnail
Click to watch at 1:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Will be at Essen Spiel
Cons
  • Was not on the BoardGameGeek list
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number three is the Royal Society of Archaeology from Hutch Games.
  • Mine is Bohemians. This is from Portal Games.
  • Countryside is the one I picked for this one.
  • My number two also involves animals sort of. It is Aquaria.
  • My most anticipated Essen 2025 game is Kingdom Crossing from Sorry We Are French.
  • Well, my number one is Wispwood from CGE.
  • We've enjoyed Castle Combo a lot with our group.
  • Lord of the Rings Duel, which has been very popular, is getting an allies expansion.
  • And then Windmill Valley Oh, yep. Really enjoy Windmill Valley. It's I don't know if you can see it. See it. Windmill Valley, that's getting the Blooming Sails expansion.
  • And then one other honorable mention is called Twisted Trumpets from Play to Z.
  • What is it? We would love for you to tell us in the comment section after you like this video, what your most anticipated Spiel game is going to be.
References (from this video)
No references stored for this video.
Video cn1xUgKs71c Grant Lyon Other at 50:25 sentiment: positive
video_pk 84184 · mention_pk 213725
Grant Lyon - Origin Story video thumbnail
Click to watch at 50:25 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Trick-taking game with significant theme
  • Superhero theme of discovering superpowers
  • High replayability due to variable abilities
Cons
none
Thematic elements
  • Superhero, discovering superpowers
Comparison games
none
Mechanics (from transcript analysis)
  • Tableau Building — There's a tableau building aspect in that you're going to play out cards to get you various abilities.
  • Trick-Taking — The trick taking aspect of the game is pretty standard. It's it's pretty, you know, normal where there's a four different suits and one suit is trump and the highest card wins unless Trump is played. That sort of thing.
  • Variable player powers — You will have all of these special powers and you can activate those special powers as you go on. And it might be like if you win the first trick, you're going to get extra points. Or if you can win two tricks, you're going to do this thing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • October is always an interesting month for retail releases because the largest board game convention in the world happens in October.
  • This video focuses on North American releases.
  • I've got my next dates for my next one Sunday se uh Sunday, November 2nd.
  • This is uh thematically you are advancing your clan and seeking the favor of the gods at the dawn of the Inca civilization.
  • This is the League of Legends trading card game.
  • It is mostly a dice game.
  • This is a trick-taking card game with a lot more theme.
  • This is a uh, you know, and write game. It's not a roll and write.
References (from this video)
No references stored for this video.
Video Gsew5C2__sY Board Gaming Ramblings Unboxing at 37:58 sentiment: positive
video_pk 84109 · mention_pk 213316
Board Gaming Ramblings - Origin Story video thumbnail
Click to watch at 37:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoyed it after playing once.
  • Unique player abilities and elements.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Trick-Taking — Described as a very basic trick-taking game with unique player abilities and different elements that make the game 'weird'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • nobody, including us, need this many games.
  • This is Divan. Mhm. I don't know anything about this game. I bought it because it looks beautiful.
  • This could have easily been a Reiner Knizia game I feel like.
  • And I love a reason to play Lost Ruins of Arnak Lost Ruins of Arnak because I think it's a great game.
  • We have to empty our unplayed game shelf from everything that's not 2025 releases and then we'll put it in there and the rest go on the floor until we manage to play them.
  • And it's based on the problem called what is called again it's based on the seven bridges of somewhere.
  • I feel kind of like bad about bringing a hundred games back home.
  • I I usually they go in, they go out. And that's also the thing like if I haven't played a game in a month, I will not remember the rules most of the time.
  • The longest line I saw was for coffee. In the morning before the whole office.
  • What's more important for you for the channel? Playing the popular ones or the less known niche ones?
  • My favorite animal beside the monkey which is my favorite animal. The capybara.
  • We are basically very lucky because we share a lot of hobbies.
  • The building thing Ah, it was too much building. I didn't like that too much.
  • It's been super fun. It's so many people. It's been so long since we did a live.
  • Thank you so much for watching. Like it. We wouldn't have done this if it wasn't for you.
References (from this video)
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Video E1TTTIIOywA Where There's A Wilz, There's a Play Unboxing at 0:00 sentiment: positive
video_pk 84014 · mention_pk 212853
Where There's A Wilz, There's a Play - Origin Story video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gorgeous art and comic-book-inspired visuals
  • Five diverse heroes with distinct stories
  • Clear and thematic rule presentation, with a dedicated solo mode
  • Solid integration of trick-taking with tableau-building mechanics
  • Strong thematic resonance with superhero storytelling
Cons
  • Complex setup due to multiple components and card types
  • Learning curve may be steep for new players
  • Some players may find the number of modes and rules intimidating
Thematic elements
  • Superhero origin stories, narrative-driven combat, and personal backstories woven into gameplay.
  • Modern city superhero setting featuring heroes and villains with comic-book style storytelling.
  • Episodic storytelling through story cards and events; emphasis on backstory and powers.
Comparison games
none
Mechanics (from transcript analysis)
  • dial-based action selection — Dials determine or affect round actions; players can switch between hero and villain sides each round.
  • Events — Story cards provide backstory and powers; event cards trigger game-altering effects.
  • solo mode — Dedicated solo rules and components (e.g., Vancardian/Vanguardian modes) with separate rulebooks.
  • Story and event cards — Story cards provide backstory and powers; event cards trigger game-altering effects.
  • Tableau Building — Cards and dials are arranged to form a tableau that drives scoring and narrative outcomes.
  • Trick-Taking — Players compete to win tricks, with outcomes influenced by hero/villain choices and card effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Origin Story is a tricktaking tableau building superhero storytelling game.
  • Gorgeous art. Absolutely stunning artwork again by Clementine.
  • I love the comic book style art.
  • I would read a comic book that had this art style in it.
  • I love the theme of this just really resonates with me.
References (from this video)
No references stored for this video.
Video 2ZcRsjHDqP8 Discussion at 5:47 sentiment: neutral
video_pk 84022 · mention_pk 212874
Origin Story video thumbnail
Click to watch at 5:47 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a really great time.
  • I hope I get to see you at Design Day next year cuz I'm definitely going
References (from this video)
No references stored for this video.
Video Pecyo3XrR48 Where There's A Wilz, There's a Play Discussion at 10:16 sentiment: positive
video_pk 84056 · mention_pk 213010
Where There's A Wilz, There's a Play - Origin Story video thumbnail
Click to watch at 10:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thematic depth; art by Clementine Campardo (noted for Worms)
  • two-player plus solo variant; sidekick mechanic in two-player
  • midgame hook and strong theme
Cons
  • solo mode is not opened yet in the discussion
Thematic elements
  • origin stories; hero vs villain; gadgets, allies, grudges
  • superhero origin-tale progression; five chapters
  • story-driven with midgame twists and transformation
Comparison games
  • Worms
Mechanics (from transcript analysis)
  • Character progression — recruit gadgets, allies; nurture grudges; unleash ultimate ability
  • Tableau Building — build your origin tale over five rounds
  • Trick-Taking — choose to win tricks as a hero or deny tricks as a villain
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Push your luck, tile placement, and worker placement together, which are three of our favorite mechanisms along with the design of Manny Vega and the art of Sara Sundara Tang.
  • This art is gorgeous.
  • It's literally too heavy.
  • Draw fast, bluff faster.
  • the songs on here are actually real titles, like Rock Lobster.
References (from this video)
No references stored for this video.
Video bG5Vt8VHvMc Rahdo Runs Through Top List at 21:52 sentiment: positive
video_pk 84001 · mention_pk 212790
Rahdo Runs Through - Origin Story video thumbnail
Click to watch at 21:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gorgeous art
  • Incredible variety of powers
  • Fun theme
  • Great solo mode
Cons
  • Reviewer dislikes trick-taking mechanism
  • Aggressive and nasty tone of trick-taking
Thematic elements
  • Telling the origin story of a superhero through trick-taking.
  • Superhero origin stories
Comparison games
  • Mystic Vale
  • Edge of Darkness
  • Custom Heroes
  • Elysium
  • Glory to Rome
Mechanics (from transcript analysis)
  • Card Drafting — Players gain new cards each round that represent elements of their superhero's origin.
  • Set Collection — Collecting specific card types to build an origin story.
  • solo mode — Includes a solo mode with automated players.
  • Trick-Taking — Standard trick-taking rules are used, but modified by card powers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ants. And I loved this game. Um it is a phenomenal worker placement game where we are controlling a colony of ants trying to, you know, spread out into the uh the countryside, um you know, set up pheromone trails of scavenging ants, exploring, dealing with big scary bigger bugs than us, like centipedes and millipedes and whatnot, getting to the far reaches where there are huge benefits if we're the first player to occupy, and, you know, basically expand our little ant kingdom.
  • And unlike most other ant colony civilization games, there is no player versus player in this game. No direct attacking. We just have to fight, you know, the the other big bugs that are out there.
  • this is a conveyor belt game, folks, and I love conveyor belts. The conveyor belt here is the life cycle of our ants.
  • Everything about this game is fantastic.
  • It's the second best game we played this month. It's Ants.
  • The Last Droids.
  • This game is phenomenal.
  • It's an I split, I choose game, which is a fun little thing.
  • That decision, which do I keep for myself, which two do I give to the other players, is phenomenal.
  • The rules actually suggest that once the cards are revealed before the lead player hands them out and keeps one for themselves that players could say, "Hey, I really want that one."
  • The art in this game is stunning.
  • It is the best game I played this month as a three-player game.
  • As a two-player game, I don't know. So, I'm going to have to do a follow-up in a future roundup, I assume.
References (from this video)
No references stored for this video.
Video qV61JiazzOM Board Gaymes James Playthrough at 0:56 sentiment: positive
video_pk 83951 · mention_pk 212602
Board Gaymes James - Origin Story video thumbnail
Click to watch at 0:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Aesthetically cute, comic-book panel vibe that fits the theme
  • Solid engine-building integration with a light-to-medium weight feel
  • Engaging trick-taking core with meaningful alignment decisions (hero/villain)
  • Varied end-round strategies and dynamic events add replayability
Cons
  • Some events can nullify powers, which can feel jarring or reduce strategic control
  • Rule clarity and on-table setup can be confusing for new players
  • Card management and counting in the moment may be challenging for some
Thematic elements
  • Array
  • Urban superhero world
  • Comic-book, light-hearted
Comparison games
  • Wingspan
Mechanics (from transcript analysis)
  • End-of-Round Alignment / Scoring — At round end, players choose alignment (hero or villain) affecting scoring and meta-goals.
  • Engine Building — Players progressively strengthen their engine by charging abilities and stacking effects across rounds.
  • Event Cards / Random Events — Ritual events occur mid-game that modify play, sometimes nullifying powers or reshaping the round.
  • Events — Ritual events occur mid-game that modify play, sometimes nullifying powers or reshaping the round.
  • Hand Management — Players choose, discard, and manage a hand across rounds, balancing ongoing powers and end-of-round cards.
  • Power Charging and Stamina — Stamina tokens charge cards; charged cards unlock abilities that modify values or effects.
  • Prediction / Bidding — Players predict how many tricks they will win; accuracy yields VP bonuses.
  • Predictive Bid — Players predict how many tricks they will win; accuracy yields VP bonuses.
  • Trick-Taking — Tricks are played with a lead and required following, with suits and trump mechanics influencing outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is super cute.
  • The pictures are changing on each one. That's cute.
  • I think it's Spin Span. That's my realistic take.
References (from this video)
No references stored for this video.
Video B1ISpY3lhEo Where There's A Wilz, There's a Play Rules Teach at 0:18 sentiment: positive
video_pk 83931 · mention_pk 212522
Where There's A Wilz, There's a Play - Origin Story video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever single-realm design that is easy to learn
  • resource-friendly: putting a number yields resources
  • clear heart-trump mechanic with a thematic 'love' motif
  • small footprint fits Rolling Realms structure
Cons
  • reliant on understanding trick-taking and trump timing
  • the villain mode reduces opportunities to score for some players
  • potentially fiddly when managing cross-suit interactions
Thematic elements
  • Love as a resource, trick-taking competition with suit-defining mechanics
  • Origin Story realm in Rolling Realms; love-themed trump system with hearts, pumpkins, coins
  • Abstract/arena-style competition with hero/villain framing
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — Earn stars (1, 3, or 6) for winning 3, 6, or 9 matchups; nine rounds total.
  • Resource Management — Resources are gained when you place numbers; you spend resources to define suits.
  • resource_management — Resources are gained when you place numbers; you spend resources to define suits.
  • round_structure — Nine rounds per game with ongoing tracking of resources and cards.
  • scoring_by_matchups — Earn stars (1, 3, or 6) for winning 3, 6, or 9 matchups; nine rounds total.
  • suit_definition — Pay a resource to define the suit on a card; you then gain resources based on the card's displayed value.
  • trick_taking — Win a hand by having a higher number in the same suit; heart acts as a trump that beats other suits.
  • Trick-Taking — Win a hand by having a higher number in the same suit; heart acts as a trump that beats other suits.
  • villain_mode — If you declare yourself a villain for a round, you avoid tricks and can earn points for not taking tricks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Origin Story. So, in Origin Story, you are going to write a number on a card.
  • Heart trumps everything.
  • This realm should be pretty easy to hopefully understand after a few rounds.
  • This is very resource friendly because when you put a number down, you do get the resources.
  • I think it is done very cleverly.
References (from this video)
No references stored for this video.
Video _UG3SFtMs8E The Mill Discussion at 1:00 sentiment: neutral
video_pk 83879 · mention_pk 212286
The Mill - Origin Story video thumbnail
Click to watch at 1:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
  • Vantage
Mechanics (from transcript analysis)
  • Trick-Taking — a shorter variant and very different from Vantage
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cuz there's one in the works somewhere.
  • we're grateful for you.
References (from this video)
No references stored for this video.
Video VVqGtErJsic Stonemaier Games Discussion at 1:31 sentiment: neutral
video_pk 83800 · mention_pk 212006
Stonemaier Games - Origin Story video thumbnail
Click to watch at 1:31 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art of this game was stunning. Like really, I know I've seen photos of the art, but in person, the art is even better. Really, really beautiful art.
  • Um it was really over it was overwhelming uh to try to keep track of all the different amount of information.
  • The genius of this system, other than the interaction, the drafting, there's a ton of interaction in this game. We talked about interaction earlier, purely positive in this game.
  • The true genius I think is that it makes the game so easy to teach because if I don't know how to play, all I have to do is sit down next to someone who does know how to play and they can coach me through it on the fly.
  • Wingspan is one of the bestselling games of all time.
  • And just the illustrations by Natalyia and Anna
  • Rolling Realms is a truly multiplayer solitire game where there is by design no interaction with other players.
  • The formula for wingspan's longevity, replayability, and success.
  • The art of this game was stunning.
  • Being able to teach a game in that way in real time spreading players out around the table I think is brilliant.
  • The dispatch is incredible and you can turn off a lot of the QuickTime events and sort of enjoy it as a show as well.
  • I think crowdfunding as wonderful as it is um I think it can limit a game's evergreen potential because there's so much of the focus out of the gate and not on longevity and retail support and ongoing ways to to get and uh and build out that game.
References (from this video)
No references stored for this video.
Video VVqGtErJsic Stonemaier Games Discussion at 7:07 sentiment: positive
video_pk 83800 · mention_pk 211967
Stonemaier Games - Origin Story video thumbnail
Click to watch at 7:07 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • lots of fun twists
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art of this game was stunning. Like really, I know I've seen photos of the art, but in person, the art is even better. Really, really beautiful art.
  • Um it was really over it was overwhelming uh to try to keep track of all the different amount of information.
  • The genius of this system, other than the interaction, the drafting, there's a ton of interaction in this game. We talked about interaction earlier, purely positive in this game.
  • The true genius I think is that it makes the game so easy to teach because if I don't know how to play, all I have to do is sit down next to someone who does know how to play and they can coach me through it on the fly.
  • Wingspan is one of the bestselling games of all time.
  • And just the illustrations by Natalyia and Anna
  • Rolling Realms is a truly multiplayer solitire game where there is by design no interaction with other players.
  • The formula for wingspan's longevity, replayability, and success.
  • The art of this game was stunning.
  • Being able to teach a game in that way in real time spreading players out around the table I think is brilliant.
  • The dispatch is incredible and you can turn off a lot of the QuickTime events and sort of enjoy it as a show as well.
  • I think crowdfunding as wonderful as it is um I think it can limit a game's evergreen potential because there's so much of the focus out of the gate and not on longevity and retail support and ongoing ways to to get and uh and build out that game.
References (from this video)
No references stored for this video.
Video VVqGtErJsic Stonemaier Games Discussion at 23:00
video_pk 83800 · mention_pk 211993
Stonemaier Games - Origin Story video thumbnail
Click to watch at 23:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art of this game was stunning. Like really, I know I've seen photos of the art, but in person, the art is even better. Really, really beautiful art.
  • Um it was really over it was overwhelming uh to try to keep track of all the different amount of information.
  • The genius of this system, other than the interaction, the drafting, there's a ton of interaction in this game. We talked about interaction earlier, purely positive in this game.
  • The true genius I think is that it makes the game so easy to teach because if I don't know how to play, all I have to do is sit down next to someone who does know how to play and they can coach me through it on the fly.
  • Wingspan is one of the bestselling games of all time.
  • And just the illustrations by Natalyia and Anna
  • Rolling Realms is a truly multiplayer solitire game where there is by design no interaction with other players.
  • The formula for wingspan's longevity, replayability, and success.
  • The art of this game was stunning.
  • Being able to teach a game in that way in real time spreading players out around the table I think is brilliant.
  • The dispatch is incredible and you can turn off a lot of the QuickTime events and sort of enjoy it as a show as well.
  • I think crowdfunding as wonderful as it is um I think it can limit a game's evergreen potential because there's so much of the focus out of the gate and not on longevity and retail support and ongoing ways to to get and uh and build out that game.
References (from this video)
No references stored for this video.
Video XESHZMmDPT4 Stonemaier Games Top List at 7:02 sentiment: positive
video_pk 83758 · mention_pk 211698
Stonemaier Games - Origin Story video thumbnail
Click to watch at 7:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Substantial engine building and trick-taking
  • Lots of content packed into the box
  • Player power progression
  • Feels great to play
Cons
  • Sleeve cards may not fit well
Thematic elements
  • Superhero/Supervillain
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Features a 'strong engine building element.'
  • Trick-Taking — It is a 'trick-taking game.'
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm very grateful that they are full of games. um but how I want to continue to explore many more games in the future and I just don't have room for them. And so I am valuing more and more games that fit into a smaller space.
  • And uh and even better for the publishers, smaller games mean that you can put more games in a carton, more games on a pallet, more games on a shipping container or a or a truck or a train, however you're transporting them around the world, and so it's uh more cost-effective to freight ship these games, too. Better for the environment, too. You're using fewer components to make these games. Um and less materials, basically.
  • It's kind of a miracle of a game how well this game works and how long it came out.
  • This to me is not a filler trick taking game. This is a a really substantial trick taking game.
  • I am completely enamored with this game.
  • I love the card row in the middle and how you can either buy a card or remove a card so your opponent can't get it. I think that is such a clever mechanism.
  • Every card is two cards. It isn't just one card. [...] It's brilliant. It is so so clever.
References (from this video)
No references stored for this video.
Video mL63W2vYsMo Where There's A Wilz, There's a Play Top 5 List at 5:06 sentiment: positive
video_pk 83686 · mention_pk 211414
Where There's A Wilz, There's a Play - Origin Story video thumbnail
Click to watch at 5:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solid trick-taking mechanics elevated by hero/villain choices
  • Clever solo mode
  • Strong artwork and components
Cons
  • Requires some learning; can be table-intensive for new players
Thematic elements
  • Trick-taking with hero/villain dynamic and evolving powers
  • Superhero origin stories; loose comic-book theme
  • Story-driven progression with evolving character narratives
Comparison games
  • Tokaido Duo
  • Fromage/Fromage-like trick-taking games
Mechanics (from transcript analysis)
  • solo mode with opponents — Solo play against two Ottomans/opponents that influence play and add randomness.
  • Trick-Taking — Players compete to take tricks with a hero/villain dynamic each round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Panda Panda is a quick playing card game.
  • you have to yell panda panda as obnoxiously as you possibly can.
  • I love this game.
  • The table presence on this thing is absolutely gorgeous.
  • This is a three-dimensional game. So you literally are building up into a temple.
  • There is so much stuff in here that I probably won't go through all of it because there's I think there's like 200 scratch cards.
  • The solo mode is really clever because you can see their cards before they go if they are following they will discard two cards randomly and readjust things.
  • I love the artwork on this.
References (from this video)
No references stored for this video.
Video H1IjngF8q7c The Brothers Murph Review at 59:26 sentiment: negative
video_pk 83613 · mention_pk 211030
The Brothers Murph - Origin Story video thumbnail
Click to watch at 59:26 · YouTube ↗
Overall sentiment (raw)
Negative
Pros
  • Thematic concept is cool
  • Quick game
Cons
  • None of us liked it, played it twice and did not like either time.
  • Too much going on, too much to check
  • Players forget abilities, leading to frustration
Thematic elements
  • Trick-taking with powers and upgrades
  • Superhero narrative
  • Story-driven
Comparison games
  • Cat in the Box
  • The Crew
Mechanics (from transcript analysis)
  • Hand Management — Managing cards in hand and deciding when to use powers.
  • Resource Management — Assigning stamina tokens to powers.
  • Trick-Taking — Players play cards to win tricks, following suit.
  • Variable player powers — Each character has unique abilities, augmented by upgrade cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The more we talk about this game, the more divisive I realize that it is.
  • It's just it's it could be frustrating because it's a tugof-war, right? So you're like, "God, just give me this thing."
  • Covenant fell flat for us. Felt like we didn't have enough time to upgrade our dwarves.
  • I didn't do anything in this game.
  • Concordia is such a classic.
  • My short answer is Arcs is the worst game.
  • Oh, Arcs is the worst game I've ever played in my life. Well, not worse. It's my least favorite game. That those are two different things.
  • Star Wars Bounty Hunters. The game is trash.
  • Dude, you should totally make a full Baron Park inspired park in Planet Zoo. That'd be epic, though. Severely on people watch it.
  • Mountain goats is a great game.
  • I love goats. Goats are cute.
  • It's just a living lawn mower.
References (from this video)
No references stored for this video.
Video VidDkpBgcWI Board Games UnLocked Top List at 17:17 sentiment: positive
video_pk 83481 · mention_pk 210420
Board Games UnLocked - Origin Story video thumbnail
Click to watch at 17:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The trick-taking aspect is more manageable than in other games.
  • You create a story for your character by the end of the game.
  • It's a good pickup that was worth the price.
  • The game doesn't take that long.
Cons
  • The trick-taking aspect was a bit off-putting initially.
  • The box cover art is weird, though the card art is pretty cool.
  • The character's head art on the player board is a little watercolor-looking.
Thematic elements
  • Superheroes gaining superpowers
Comparison games
  • The Crew
  • Final Girl
Mechanics (from transcript analysis)
  • Tableau Building — Each round, you add a new card to your tableau to gain superpowers or different abilities.
  • Trick-Taking — Players can choose to be a hero or a villain each round; as a villain, you cannot win tricks, and success comes from not winning them.
  • Variable player powers — Characters have different powers and allies (sidekicks) as they are built up over five rounds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Grim Coven is an absolute amazing boss battler.
  • This is a genre that I just absolutely love. It is so good.
  • the stories that they tell are like nothing that we've seen, you know, and just just knowing that
  • that's Bonkers the for foresight and thought that had to go into designing this.
  • This just brings it into the into the Elder Scrolls universe.
  • it makes it a much more in my mind deeper experience than like a Too Many Bones cuz it's got a it's like a campaign game.
  • This game is a masterpiece in its design.
  • This is the epitome of where exploration RPG and campaign games really need to be.
  • It was a no-brainer at this case. I knew what my number one and number two were, you know, pretty pretty easily.
References (from this video)
No references stored for this video.
Video 68IUBBWyRFI Stonemaier Games Discussion at 26:40 sentiment: positive
video_pk 83490 · mention_pk 210474
Stonemaier Games - Origin Story video thumbnail
Click to watch at 26:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Vantage
  • The Gang
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This friendship is costing me money, but that's okay.
  • I'm going to say more chocolate.
  • I have to finally see Jamie in person. Uh, this is, you know, this longist I'll say publicly, I don't know this long distance thing is working for me anymore, Jamie. I have to see you in person.
  • I was horrible bird that couldn't fly. What was it? I ended up being that one bird that couldn't fly.
  • If I weren't such a classy professional, I'd run into the garage and look, but um
  • The voice tends not to age as quickly as the rest of us.
  • This might be a year where I just acknowledge that in the video because I love all of our games when we publish them, but I I I really love these games and I love them in different circumstances, too.
  • When we turn 60, we'll do another one.
  • this is just so much fun to do and I think having the the live interaction with people, having these questions, being able to, you know, the people that listen or watch the show, ask us questions. It's just it's special and it's fun and I really appreciate it.
References (from this video)
No references stored for this video.
Video z4rxmLny-U0 The Mill Discussion at 17:24 sentiment: positive
video_pk 83399 · mention_pk 210024
The Mill - Origin Story video thumbnail
Click to watch at 17:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wingspan is one of my favorite games.
  • Jamie K mentioned 2026 to him feels like a year of a lot of expansions, which was part of the reason he tried this format.
References (from this video)
No references stored for this video.
Video RHdnGHru8ys Where There's A Wilz, There's a Play Top 10 List at 9:06 sentiment: positive
video_pk 83304 · mention_pk 209574
Where There's A Wilz, There's a Play - Origin Story video thumbnail
Click to watch at 9:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • solo mode well designed for trick-taking
  • strong superhero theme and artwork
  • unknown/discovery element via dummy characters
Cons
  • solo optimization can be tricky
  • complexity may deter casual players
Thematic elements
  • Array
  • Superhero universe with trick-taking underpinnings
  • storytelling
Comparison games
  • Beasts
  • Fin Span
Mechanics (from transcript analysis)
  • Tableau Building — players acquire abilities that build a personal tableau over the round
  • Trick-Taking — uses trick-taking with dummy cards/characters and tableau-building effects
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a rolling right all about tending your garden on IT planet
  • these expansions of this one are really great and I could see them coming out with more
  • I'm your zen game of all games besides Zen Garden
  • When Emerald Skulls gets scary, it's a push your luck moment
References (from this video)
No references stored for this video.
Video ItDPchVTx3E Stonemaier Games Analysis at 20:41 sentiment: other
video_pk 83127 · mention_pk 208958
Stonemaier Games - Origin Story video thumbnail
Click to watch at 20:41 · YouTube ↗
Overall sentiment (raw)
Mentioned as having a different take
Pros
  • Has a different take on the superhero theme.
Cons
none
Thematic elements
  • Superhero
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The reason I highlighted Planet Unknown is that this is a game that is purely about building a planet.
  • But I love the idea that instead of having a universe of planets that you can go and discover, instead you have one specific planet with a unique hook, a unique layout, beautiful art.
  • So, in Hot Streak, it is a racing game for mascots.
  • Delightful game. I think the the theatic and the uh mechanical twist make this game really stand out.
  • Trading in the Mediterranean. Concordia is the game that I think has really broken through in this genre.
  • They typically don't enjoy trading in the Mediterranean, but they really really enjoy Concordia.
  • But if you're not into the Viking theme of I I guess exploring and pillaging, if you're not really into that, I think a game that stands out that's mentioned here is the game A Feast for Odin.
  • But I think this game is just a really really good Eurothemed game that give players a lot of choices.
  • So, Creature Caravan doesn't even really present itself as a zombie themed game, but it is.
  • But I love that Ryan Locket put his own spin on zombie themed games by just having them be these lumbering creatures that that just follow you around.
  • I say that because our game origin story, we have a different take on the the superhero theme in our collection now.
References (from this video)
No references stored for this video.
Video tQwmMMgeUa4 The Mill Discussion at 1:24 sentiment: positive
video_pk 82372 · mention_pk 206967
The Mill - Origin Story video thumbnail
Click to watch at 1:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • superhero
Comparison games
none
Mechanics (from transcript analysis)
  • alignment declaration — When revealed, declare your alignment as hero.
  • card variety — 21 superhero/supervillain cards in the pack; three to choose from instead of two.
  • Multi-Use Cards — 21 superhero/supervillain cards in the pack; three to choose from instead of two.
  • stamina management — Gain one stamina and place any of your stamina on this card.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • When revealed, you must declare your alignment as hero. Gain one stamina and place any of your stamina on this card.
  • In a few months, we'll offer a pack of all the updates story books as well as one final update he'll discuss when it's ready.
  • standalone scythe versus expeditions, which will have one faction for scythe and one faction for expeditions in this new game, but they'll also be compatible in their own games.
References (from this video)
No references stored for this video.
Video qw04Em0Qd7A Stonemaier Games Discussion at 10:58
video_pk 82235 · mention_pk 206625
Stonemaier Games - Origin Story video thumbnail
Click to watch at 10:58 · YouTube ↗
Pros
  • Austin scored an 88, which is an incredible score given the game's average is 20-40 points.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One of Aaron's favorite games.
  • Having Walter in a in a closed, secure place with familiar smells and items will help reduce stress during the move.
  • maybe I'll move some of my clothes first so he can sit on them and and be near something that smells familiar to him uh during the move.
  • And if you can, take a second, if you haven't already, look at the survey down in the description below.
  • Three questions about games that you've already played.
  • Only answer for games that you have already played and they will impact something that I showcase in April, what I'm currently calling the power rankings.
References (from this video)
No references stored for this video.
Video JdHPe1i5-mQ Stonemaier Games Discussion at 56:28 sentiment: positive
video_pk 82017 · mention_pk 205662
Stonemaier Games - Origin Story video thumbnail
Click to watch at 56:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Aligned with Stonemire's family-friendly catalog
  • Promotes playtesting and iteration culture
Cons
  • Limited deep-dive in this segment
Thematic elements
  • Array
  • Unspecified world in the Stonemire lineup; thematically adventurous
  • Narrative-driven explorations and playtests
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Players collect sets or combinations to fulfill objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These soaps are real; they smell and look like the game themes.
  • I won this heads or tails thing out of around 150 people.
  • The soap went really fast.
  • The move has gone pretty well.
  • We paid her, of course, to make these soaps.
  • The core tenet of Vantage is freedom, giving you the freedom to decide things on your own terms.
References (from this video)
No references stored for this video.
Video O9-VQ1I4mXo Stonemaier Games Playthrough at 1:29
video_pk 81854 · mention_pk 204693
Stonemaier Games - Origin Story video thumbnail
Click to watch at 1:29 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Origin Story is exceptionally clever design, but quite tricky, pun intended.
  • Did you see the behind-the-scenes trailer for The King's Gambit from Restoration Games?
  • Two new realms for 2026, neat.
  • Origin Story to Caryon and Boon Lake a try.
References (from this video)
No references stored for this video.
Video Jkv1uK8dbv4 The Cardboard Herald Discussion at 28:54 sentiment: positive
video_pk 81804 · mention_pk 204459
The Cardboard Herald - Origin Story video thumbnail
Click to watch at 28:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy and fun to design.
  • Adds more superheroes to the last round.
Cons
none
Thematic elements
  • Superheroes
Comparison games
none
Mechanics (from transcript analysis)
  • Mini Expansion — Adds more superheroes to the last round of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're not holding anything back, for sure.
  • Mhm. Perception matters, I think.
  • Um so, maybe I should be in more in awe of designers who can do that.
  • I don't really love modular expansions in general.
  • I I'm kind of the purist in the sense that, you know, I want you to give me the game that you designed.
  • It's it's an excellent point and it was definitely a big point of discussion even when we were deciding whether or not to acquire the brand.
  • But there's also a soft spot in between because like with Libertalia: Winds of Galecrest, we had a pretty big first printing.
  • Well, it's time and money. I'll throw time in there, too, because it is significantly easier, in my opinion, to design an expansion for a game than to design a game from scratch.
  • Origin Story is probably my favorite Stonemaier game since Wingspan.
  • So, [...] I'm going to shuffle in all the birds.
  • I tend to really love an increase in complexity.
  • And then also like things that fundamentally change the nature of the game.
  • There there's people out there who do it on a regular basis.
References (from this video)
No references stored for this video.
Video mhfLOHq9XNs Hungry Gamer Discussion at 1:30:55 sentiment: other
video_pk 81769 · mention_pk 204347
Hungry Gamer - Origin Story video thumbnail
Click to watch at 1:30:55 · YouTube ↗
Overall sentiment (raw)
Curious
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Trick-Taking — It's a trick taker.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The strategies are varied. It's never boring, you're never just going through a rote experience with it.
  • It is just this fun open world kind of romp that you go on.
  • It just has beautiful art on these cards.
  • And it's just so clever. So clever.
  • Every card has like five different options that you can interact with and it's just so clever. So clever.
  • I really have a hankering to play Sweetlands again.
  • Very, very heavy. Gorgeous to look at. You're going to love the production.
  • This really cool thing by using cards that you can either play for their abilities or sometimes you can play them and keep them and they will keep activating over and over again.
References (from this video)
No references stored for this video.
Video KZmlRpxHZkg Banter and Boards Discussion at 22:30 sentiment: positive
video_pk 81626 · mention_pk 203606
Banter and Boards - Origin Story video thumbnail
Click to watch at 22:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun premise
  • twists add flavor to trick-taking
Cons
  • some abilities considered stronger than others
Thematic elements
  • origin story of a superhero or supervillain
Comparison games
none
Mechanics (from transcript analysis)
  • trick-taking with origin-story twists — powers and narrative twists added to trick-taking mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hands down one of my favorite board games of all time
  • it's not cheap
  • the experience is easy
  • I love this game
References (from this video)
No references stored for this video.
Video XNp6_Syfjwc The Dice Tower Top List at 27:10 sentiment: mixed
video_pk 81632 · mention_pk 203651
The Dice Tower - Origin Story video thumbnail
Click to watch at 27:10 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • Fascinating concept of changing rules
  • Well-done concept
  • Good trick-taking game for aficionados
Cons
  • Art and cover art were disliked by one speaker
  • Divisive reception
  • Not for casual trick-takers
Thematic elements
  • Superhero themed.
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Managing cards and influence/money to activate rule changes.
  • Rule Modification — Cards gathered change the rules of play.
  • Trick-Taking — A trick-taking game where players win tricks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um I like this one a lot. It's a very It's It's It's a relaxing game. You You got a few minutes, you don't know what to do while you're waiting for such and such thing to come around, shuffle up the deck and start playing.
  • I will say I absolutely hate the cover. That is one of my least favorite covers from last year, period.
  • This game manages to feel cozy to me because of the theme, but very not cozy in the gameplay. It's very thinky.
  • And no matter who I play it with, we always find ourselves getting into the theme and talking about the family like, 'Oh, my mom's going to go play play um Whist over here with my, you know, sister.' Or whatever.
  • I think if either side holds back, especially the heroes because you're you're you've been kind of conditioned to do that um by playing other games. If you hold back, you get steamrolled and I think this game got a lot of pushback for that.
  • I just the Mancala thing, I wish more games did it. And this one does it in such a very satisfying way.
References (from this video)
No references stored for this video.
Video XNp6_Syfjwc The Dice Tower Top List at 49:54 sentiment: mixed
video_pk 81632 · mention_pk 203665
The Dice Tower - Origin Story video thumbnail
Click to watch at 49:54 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • Interesting powers
  • Unique art style (though not preferred by speaker)
Cons
  • Disliked artwork
  • Hated the cover art
  • Artwork is not associated with superheroes for one speaker
Thematic elements
  • Superhero
  • Superhero
Comparison games
  • Rebel Princess
Mechanics (from transcript analysis)
  • Card Drafting — shows her uh I don't know, she became on the powers that she could choose that she could have?
  • Trick-Taking — And this is a trick-taking game
  • Variable player powers — you get these powers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um I like this one a lot. It's a very It's It's It's a relaxing game. You You got a few minutes, you don't know what to do while you're waiting for such and such thing to come around, shuffle up the deck and start playing.
  • I will say I absolutely hate the cover. That is one of my least favorite covers from last year, period.
  • This game manages to feel cozy to me because of the theme, but very not cozy in the gameplay. It's very thinky.
  • And no matter who I play it with, we always find ourselves getting into the theme and talking about the family like, 'Oh, my mom's going to go play play um Whist over here with my, you know, sister.' Or whatever.
  • I think if either side holds back, especially the heroes because you're you're you've been kind of conditioned to do that um by playing other games. If you hold back, you get steamrolled and I think this game got a lot of pushback for that.
  • I just the Mancala thing, I wish more games did it. And this one does it in such a very satisfying way.
References (from this video)
No references stored for this video.
Video ccKgAflebUQ JestaThaRogue Top 10 List at 0:50 sentiment: mixed
video_pk 81512 · mention_pk 202827
JestaThaRogue - Origin Story video thumbnail
Click to watch at 0:50 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • thematic integration of superpowers and trick-taking
  • pre-round visibility of powers helps planning
  • round-three event adds variety
  • short five-round structure can be approachable
Cons
  • certain powers can push points for avoiding tricks, which can feel thematic but boring
  • some powers (e.g., Sylvia) enable giving away tricks, which may reduce tension
  • expansion uncertainty and probation status affect long-term appeal
Thematic elements
  • superpowers and hero/villain dynamic
  • five rounds of play to build a superhero with powers
  • not explicitly stated
Comparison games
none
Mechanics (from transcript analysis)
  • five-round structure — most points after five rounds wins
  • hero/villain scoring — hero side yields 1 VP per trick won; villain side yields 4 VP if no tricks won
  • power drafting/selection — players choose superpowers before the game begins; powers influence scoring and tricks
  • round-based events — round three includes a special event that changes play
  • Trick-Taking — each round has eight tricks; powers influence play to win or avoid tricks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Origin Story is a competitive trick-taking game where you build your own superhero through five chapters of play.
  • It's on probation... you can get powers that give you lots of points for trying to avoid winning tricks when you play as the villain, which is really, really thematic. It's also really boring.
  • I love this game, so it's going in the bunker.
  • Magic the Gathering is 100% staying in the bunker.
  • Doomlings is a card crafting and tableau building game set at the end of the world.
  • It's chaotic, but it is structured chaos.
  • Just One is getting locked out.
  • Worldly Derby is a chaotic racing game where players roll marbles around a circular track with the winners drafting cards to score points.
  • Cthulhu Dark Providence is a card-driven social deduction game where players are secretly cultists trying to open gates and bring about a time of chaos or investigators trying to close them and prevent the cultist from succeeding.
References (from this video)
No references stored for this video.
Video VbrhYpI-B40 Board Game Dad Top List at 11:33 sentiment: positive
video_pk 81015 · mention_pk 199091
Board Game Dad - Origin Story video thumbnail
Click to watch at 11:33 · YouTube ↗
Overall sentiment (raw)
Positive but could be more challenging
Pros
  • Inviting theme for kids
  • Acquiring new superpowers changes rules
  • Variety in rule combinations
  • Appeals to problem-solving
Cons
  • Could be more challenging
  • Could be more strategic
Thematic elements
  • Building your own origin story
  • Superhero world
Comparison games
  • Encantado
  • 12 Rivers
Mechanics (from transcript analysis)
  • Objective Cards — at the end, whoever has the most points wins.
  • Set Collection — collecting the tricks that you want
  • Trick-Taking — It's a trick-taking game and every round you're mostly getting points for bidding and collecting the tricks that you want
  • Variable player powers — as you play, you keep acquiring new superpowers and these superpowers kind of change the rules for you
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In this game, you are a superhero and you are building your own origin story.
  • It's a trick-taking game and every round you're mostly getting points for bidding and collecting the tricks that you want, but what's cool is that as you play, you keep acquiring new superpowers and these superpowers kind of change the rules for you with respect to how it is you take tricks.
  • Origin story checks all of the boxes, but that first one, that approaching problem-solving. I'd like to see something a little bit more challenging, a little bit more strategic.
  • It's the game Karuba.
  • This is a tile-placing game where the objective is to build a route from the explorers to the treasures.
  • This is a racing game where the end is triggered as soon as somebody collects all the treasures, but the winner is the person who has the most points.
  • I've been playing it with my kids since they were five years old. It really is an awesome game.
  • Again, this is Board Game Dad. Thank you so much for watching. I'll see you next time.
References (from this video)
No references stored for this video.
Video XvoDXAmneAQ One Stop Co-op Shop Discussion at 6:32 sentiment: negative
video_pk 80840 · mention_pk 198249
One Stop Co-op Shop - Origin Story video thumbnail
Click to watch at 6:32 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Superhero themed
  • Leveling up your character and the huge variety in how you do that is pretty great
  • Pretty unique for the space
Cons
  • Was a 'call' (not kept)
  • Didn't really enjoy this one that much compared to other trick-takers
  • Super swingy and can be kind of frustrating
  • Weird combos that don't work at all
  • Solo mode is even swingier
  • Doesn't really earn its spot as one of the greats
Thematic elements
  • Superhero
Comparison games
none
Mechanics (from transcript analysis)
  • Character Leveling — Players level up their character with variety in how they do it.
  • solo mode — Features a solo mode.
  • Trick-Taking — A trick-taking game with a superhero theme.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm kind of off of the Chronicles of Crime series in general.
  • I think it really uh brings Battlecrest to life.
  • I had a blast with this one, and I think it makes Uprising even easier to get to the table, which is a good thing cuz there's a great game design.
  • This is also the one of the last videos where I was like hand-holding things and showing them and giving people like vertigo as I moved.
  • The puzzly board movement of trying to get around and deal with all these threats is really exciting.
  • And as I mentioned in my review, the deck building is my favorite kind where you're upgrading your deck and you're getting rid of one card as you add another one in, so you just purely get cooler and cooler.
  • But this is one I called not for any good reason and actually Peter was asking me the other day if I still had it and he wanted to play it and I kind of regretted that I didn't have it.
  • This is probably the lowest of the four games I covered release games this month because it didn't feel like a racing game.
  • So yeah, this one just was pretty much a flop for me and all my groups that I tried it with.
  • And by all four I mean keeping none of them.
References (from this video)
No references stored for this video.
Video xd9a4mSLTr0 The Dice Tower Top List at 1:07:22 sentiment: positive
video_pk 80626 · mention_pk 196812
The Dice Tower - Origin Story video thumbnail
Click to watch at 1:07:22 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Enjoyable superpowers
  • Basic trick-taking core
  • Followable and zany
  • Great design
Cons
  • Some players might find zany games fade over time.
  • Can be overwhelming if not managed carefully.
Thematic elements
  • Superpowers
Comparison games
  • Dwarf King
  • Nette
  • Hund
  • Ebbis
Mechanics (from transcript analysis)
  • bidding — Players guess the number of tricks they will take or not take.
  • Resource Management — Players use tokens to utilize their superpowers.
  • Trick-Taking — A basic trick-taking system forms the core of the game.
  • Variable player powers — Players gain new superpowers each turn that alter gameplay and scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Did it in such an unbelievably clean way
  • within a few missions, you are doing zany things that you that oftentimes feel like they're not possible.
  • If people know trick taking then you can pull off some awesome awesome moves.
  • This is why you're an idiot. Let me break it down for you in front of everybody.
  • It's so smart. It's so smart.
  • this one is a little more approachable.
  • No, this is my favorite because it's so dead simple.
  • This is your starting point here. I think this is the gold standard.
  • It outdid the crew for me recently.
  • This is now coming out as Trick to the Future.
  • I hate that name so much.
  • It's basically Hearts with Special Powers.
  • Rebel Princess is fantastic.
  • This is one that's also very easy to teach people.
References (from this video)
No references stored for this video.
Video J3hMJUahGzU Stonemaier Games Discussion at 0:26 sentiment: positive
video_pk 80597 · mention_pk 196598
Stonemaier Games - Origin Story video thumbnail
Click to watch at 0:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Today is not an announcement day."
  • "I always learn a lot from playing with different people and it's nice to play sometimes with other designers because they offer a different perspective than um than than non-designers as well."
  • "I think there are certain mechanisms that struggle to work at higher player counts, but they work at lower player counts."
  • "I think that back and forth play uh and your ability to plan ahead and base your decision off of what the opponent is doing and hope for some them to do something or not to do something because you want to do something in response."
  • "I think that maybe is a little bit of a sign that you might try to test it a little bit with some distance between you as the designer and the game."
  • "I think that's one thing that online play testing can do a little bit where it adds that separation between you and the game because you got to keep in mind that if you want your game if you want thousands of people to play your game, you are not going to be there for every session."
  • "I really really enjoyed that and thanks to my co-worker Susanna for teaching that one."
  • "It really encapsulates how introversion feels in game form and gaming is one of my favorite outlets for me as an introvert."
  • "I I don't necessarily think it needs the Awakened Realms treat treatment to make it cost three times as much and look beautiful but be significantly more expensive."
  • "I love that idea. Um, so I I guess maybe I'll turn that answer around to you, Gary. Are there some games that you think are uh that are wonderful games that were held back by something that a publisher could revisit?"
  • "I think the art for Libertalia is is great. And pretty crucially, I think it's important that the characters in Libertalia don't look like real people."
  • "No, control there isn't an issue. Um, the only hesitancy is consideration for my co-workers time."
  • "I think my take in general is for for for people who love to sleeve cards is we are always happy. We always welcome you to do that, but it isn't always necessarily our responsibility to make a box big enough to to fit sleeve cards."
  • "It is heavier than the games that we publish."
  • "I would probably go on a show where I don't have to lie to people and where people don't have to lie to each other."
  • "Vidiculture released in 2013. 13 years ago is when Vidiculture originally released."
References (from this video)
No references stored for this video.
Video Cc82y380-4Y The Mill Discussion at 1:00 sentiment: positive
video_pk 80431 · mention_pk 195774
The Mill - Origin Story video thumbnail
Click to watch at 1:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • superhero
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • On the live cast a couple days ago, Jamie mentioned that in 2 weeks he was going to start talking about the Scythe versus Expedition standalone game / expansion for both of those.
  • The Scythe versus Expeditions and the 30-minute Wingspan one are both listed as Gen Con events.
  • So, if you want to play Stonemaier games at Gen Con, you can kind of see here, there are some Wingspan games, new Sharks and Reefs, and the Scythe versus Expeditions.
  • The summer release in the mini expansion, so that's going to be 21 superhero and supervillain cards in the pack. So, you'll have three of them to choose from instead of two.
  • It is on Board Game Arena, if you didn't already know.
  • So, always fun when you get a new Gloomhaven newsletter if you're into the challenges.
  • I love Gloomhaven.
  • It was my favorite game last year cuz I love story building, but man, oof.
  • It I don't always get to the table as I feel like it's just such a time commitment.
  • So, obviously, Forgotten Circles and Fins and Fish are already here.
  • Jaws of the Lion versus versus expeditions is Q3.
  • Bones is supposed to be here in Q4. It is currently in components, it says here.
  • And then Code Name Deep is supposed to be quarter one of next year. Not sure what that is, but that is in the graphic design.
References (from this video)
No references stored for this video.
Video lojdXcssuy0 The Dice Tower Review at 4:06 sentiment: negative
video_pk 80062 · mention_pk 194283
The Dice Tower - Origin Story video thumbnail
Click to watch at 4:06 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Cool art
  • Cool theme
Cons
  • Powers are inconsistent and can be 'hit or miss'
  • Lack of good choices for power investment
  • Did not 'sing' for the reviewer
Thematic elements
  • Becoming a superhero, gaining powers
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love having these kind of games because when you're having a game night, people are slowly arriving, you can start playing something, um, but it's it's just really easy to add people. It's really easy to just, you know, stop and start whenever you want to.
  • For me, theme is always secondary.
  • It amazes me that they're still coming up with new material and new things you can do with trick taking games. So, I just find it to be super clever.
  • The powers honestly, like they I feel like they're the key thing that makes the game stand out, and they're really hit or miss.
References (from this video)
No references stored for this video.
Video 3kABJXKFhdY Review at 0:09 sentiment: positive
video_pk 79840 · mention_pk 193402
Origin Story video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds significant replayability with new hero and villain cards.
  • Easy to add to the core game and components fit in the original box.
  • Updated reference cards on the back of the new cards are helpful.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card reveal — Players reveal hero or villain cards in round five to determine their role.
  • Trick-Taking — This is the core mechanic of the game, involving revealing roles at the end of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • When revealed, you must declare your alignment as hero.
  • Give a card from your hand to each opponent.
  • When revealed, discard any cards in your hand valued at 10 or more.
  • Villains want low cards.
References (from this video)
No references stored for this video.
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