Game Info
Year
2003
Players
3-6
Age
14+
Playtime
4 min
Collection
Your Tier
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Description
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 17
This page: 17
Sentiment:
pos 5 ·
mix 1 ·
neu 1 ·
neg 1
Showing 1–17 of 17
Video 7eScidoT5go
BoardGameCo Top List at 0:42
video_pk 99491 · mention_pk 277082
Click to watch at 0:42 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is not an exhaustive list.
- I would not be where I am today if not for Board Game Geek, if not for the way I use the platform, if not for the trading I was able to do on the platform.
- He was a real friend who I did grow in this YouTube space with, who I did collaborate with and enjoyed those years of collaboration
- She's someone who I have I've she's someone who I've been friends with now for h three years three years at this point.
- one of the first games that I ever played one of the first games I ever bought in this hobby of space and I got to meet him interact with him and he became a friendship over the years
- You've benefited from Nekoner.
References (from this video)
No references stored for this video.
Video 42wGaQJRbd8
Rolling Dice & Taking Names Analysis
video_pk 93556 · mention_pk 253980
Pros
none
Cons
none
Thematic elements
- Game of Thrones
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- using aromas and board games is a great way to enhance your gameplay experience
- finding a scent that matches the theme of the game you're playing is a great way to enhance the experience
- it has been scientifically proven that smell is the most powerful sense for triggering emotions and memories
- therefore it makes sense to take advantage of that during your thematic board games
References (from this video)
No references stored for this video.
Video zDlmI9GnYxQ
Rolling Dice & Taking Names Analysis at 1:56
video_pk 93558 · mention_pk 253986
Click to watch at 1:56 · YouTube ↗
Pros
none
Cons
none
Thematic elements
- Families vying for control of the land to sit upon the Iron Throne.
- Westeros
- Intrigue, political drama, and warfare.
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- at its core ameri trash games are all about theme
- what if you could sit down and play a game with a theme that you're already familiar with
- When a board game company wants to polish game based on popular stories or characters they don't own they must first get rights from those who own the IP
- the reason they want to produce games based on IP is because they know there will be many consumers in the market place that will be interested in playing a game with the theme that they are fan of
- however be forewarned that not all games based on IP are necessarily good
- it's like movies that are made based on video games many may look good but once you see it you realize is more about making money than making a good movie
- When a well-known IP is merged with a sound game design it allows a player to become immersed in the game
- in upcoming segments I'll look at ways to enhance your meritage game sessions with elements beyond the board game itself
References (from this video)
No references stored for this video.
Video s0tEzng5bYQ
Watch It Played Discussion at 0:31
video_pk 92498 · mention_pk 248587
Click to watch at 0:31 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- angel thank you so much for saying this to me it's going to look great on the table i can't wait to use it again again thank you so much
- why not make it every week every week you're going to post some kind of update even if it's just to say nothing's happening
- kickstarter is a glorified pre-order
- you know what um this project is not going to go through we've taken the money and we basically spent it all uh good luck to you
- is there hope for humanity i i don't know
- i don't think big established companies should be allowed to use it
- this ship has sailed kickstarter is a tool at the end of the day
- i would only support a kickstarter board game campaign for the extras and the exclusive content
- important to me is the stretch goals they don't have to be exclusive but give me bonuses for helping fund your game
- the stretch goals need to be something that adds value to the game
- i don't need another t-shirt
- if the campaign fails to hold your interest and that's something campaign runners really need to keep an eye on
- you don't get to see the rule books in games at a store before you buy it so you know is having the rules included really that important
- one of the things that's currently in gaming culture i believe is that rulebooks are made publicly available to download without you having to purchase the game first
- it concerns me when a kickstarter campaign doesn't provide the rules because in a way it suggests to me that they're a little bit out of touch with the gaming community itself
- i have to say i seriously doubt i'd ever invest in a crowdfunding project
- if a game is really good if it's a good quality then it will be available beyond the kickstarter and it will be reprinted because that popularity will will keep it in print
- i think that's mostly true i actually agree with tom on that but i do think it's a little easier for the toms and the rodney's of the world to kind of feel that way about it when we have collections that kind of grow and grow because of the nature of the work that we do
- i'm not going to give money i don't have to someone i don't know for something that doesn't exist yet
- kickstarter is kind of like throwing your money into a pit and hoping eventually something good is going to pop back out of it
- i rarely watch kickstarter videos as they often contain no useful information about the project and instead are just marketing fluff
- honestly i don't mind the fluff that's typically what will draw me into a game
- if you want my money what you're going to need to do beyond that is actually show me something of substance
- if you do not have a review or preview video with your kickstarter day one or at least week one it also suggests you're not really prepared
- yes rodney please do not become a kickstarter preview channel
- kickstarter is becoming a big part of how board games are made
- no matter what angle i've approached it from i just have not found a way that i'm comfortable with that i feel like fits the context of the series as it was created
- i will warn you there is a kickstarter project that i know about that i will probably be making a video for this year
- my preference as well is for published games that are already available that you guys can then go up by yourselves
- i have backed an indiegogo project called watch it played season 3
- listen right now we do have a fundraiser over at indiegogo for season three of watch it played
- why do i back kickstarter projects i tend to back games that i think i'm really going to enjoy that need help to be made or games that tend to have a wow factor
- i'm still feeding that monkey on my back at this point but he's getting less treats than normal
- it needs to be said today after the project uh the cthulhu monopoly one they officially said today that uh it's over the dream has ended they shall be refunding their kickstarter backers
- if you're going to rip off a board game you might not want to pick on hasbro they have a legal department
- have i kick-started anything no will i kick start something maybe
- i thought what a fantastic game it appeals to me in so many levels
- i didn't feel like getting a tile an extra ship here and there and and then changing the currency into real metal was worth that money that 120 euros
- i'd rather go out and buy galaxy truckers with agricola with cosmic encounter so i get three different games for the same amount of money
- but you've got to justify the means of that money
- and that is a justified means to an end
- maybe the next zombie side i might look into
References (from this video)
No references stored for this video.
Video aMAOkRVGtzs
Watch It Played Discussion at 4:04
video_pk 92453 · mention_pk 248439
Click to watch at 4:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
- King of Tokyo
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I think they all really work well together first of all it's a great idea why not introduce some more people to gaming
- I think it's a great resol solution but a wonderful way to do it is with a dinner party
- Playing Lord of the Rings on octagon just so much more convenient than in real life and easier to find people to play with
- I adore The Game of Thrones board game
- I can't complain because the ending and the narrative that went along with the end of that playthrough was pretty exciting
- I have to say that was uh that was incredibly uh rewarding and meaningful to read so thank you for taking the time to do that
- we always after playing a game say we need to do this more often
References (from this video)
No references stored for this video.
Video kor5TVHDOq4
Watch It Played Discussion at 17:59
video_pk 92370 · mention_pk 248187
Click to watch at 17:59 · YouTube ↗
Pros
none
Cons
none
Thematic elements
- epic experience
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the more expensive a game is the more I feel I need to play it in order to justify its cost likewise the cheaper something is I don't feel like I have to play it as often
- it's not quantity it's quality
- you kind of forget when you're a member of The Cult of the new as I sometimes tend to be just what it's like to sit down and not have to teach the game again not have to try to remember the rules for other people and everyone can just sit down and just focus on playing the game rather than learning to play the game
- the game that I really want to try and exhaust for me is Star Trek Fleet captains because it's the only one I know of that includes all three of these elements but I can also use it for the fourth one as a Sandbox to explore and experiment with
- you know you might think well 10 plays of a game that's not so much well it's 10 by 10 so you're looking at 100 plays of your year
- it's possible as you play a game more often as Sarah comments you'll find things in it you don't like and as you play it more that could get accentuated
- the biggest thing that really brought me back into the same game like Warhammer or 40K all the time was creating these campaign Maps
- I can forgive a game several perceived design flaws if out of the experience it creates a memorable moment that makes me smile to think about or makes me want to retell it
- it just depends on how you look at it you can justify anything the important thing is that you enjoy the game you're playing if you don't enjoy then you certainly have not gotten your money's worth out of it
- I don't often consider how much gaming time do I really have to work with here
References (from this video)
No references stored for this video.
Video 2UwrlvcHT3E
Watch It Played Discussion at 56:57 sentiment: other
video_pk 92401 · mention_pk 248318
Click to watch at 56:57 · YouTube ↗
Overall sentiment (raw)
Fun
Pros
- Enjoyed playing with a game group.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Love letter she loves love letter
- The first game doesn't mean anything don't worry about it you might mess up a couple of rules worse comes to worse next time you play the game you fix it
- I think the most complex game I've ever played is Empires and Arms
- but munchkin is a game that I've played where it's it's going on on like and on and on and it's because of the luck factor and it's also because of the beat up on the leader
- I think the most played app would be suer Wars I've played like over 300 games of that
- cheaters or jerks that's what we always say
- I don't underestimate the number of people who might be interested in attending don't underestimate the amount of work it's going to be
- I want to win too believe me like I want to win the game that that's fun but um I don't get wanting to win that much that to me seems dangerous or scary
References (from this video)
No references stored for this video.
Video LRl6RAJ4aok
Watch It Played Discussion at 6:34 sentiment: positive
video_pk 92210 · mention_pk 247690
Click to watch at 6:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fantastic experience playing with a great group of people.
- Was able to play with people who live far away.
Cons
- Game can be long.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The Expo is basically a small convention there was around 300 people in attendance lots of special guests and several activities
- I don't like to offer opinions and reviews on games that we feature here on the channel but I will say after playing this game pep and I both said okay we need to play this again before the weekend is over and we did
- The monsters in the game are actually six-sided dice
- It was just pandemonium
- This is very much a party game if you want to play it serious I'm sure it loses a lot of its fun but these guys in my opinion were doing it right
- You'll hear some comparisons to bejweled and games like that because you have this contraption with all these marbles in it
- This one has that in Spades as well
- So over the course of the game you're deploying your thugs to shake down businesses for goods to complete jobs and gain influence over various city blocks
- And unsurprisingly it adds pets to the game
- Certainly a game because of the length and well how far apart we live from each other we would not normally get to play and it was fantastic
- Essentially you'll have one player who knows from this grid of 12 suspects who the guilty person is and they will have to give Clues saying yes or no to questions about the suspects however the only thing you have to go by are the looks of the suspects themselves
- Well pretty much everyone talks about when they come back from a convention sure the games are fun and everyone has a good time playing them but one of the things that you really take with you are the memories of the people that you play the games with
- These cons really have become little mini camps for adults
- So a big thanks to him
- And this popcorn stuck around and honestly it was really good still so don't judge us too harshly for eating it
References (from this video)
No references stored for this video.
Video 1vE6V0ZdB8o
3 Minute Board Games Top List at 14:09 sentiment: negative
video_pk 91734 · mention_pk 246192
Click to watch at 14:09 · YouTube ↗
Overall sentiment (raw)
Mixed to Negative (due to experience)
Pros
- Led host to read the A Game of Thrones books
- Was very popular in the host's group for several years
- Potentially good with a committed, equally skilled group
Cons
- Requires players to be on a very similar skill level
- Balance is easily disrupted by inexperienced or uncommitted players
- A single player's actions can ruin the game for others
- Has gone down in the host's opinion over the years
Thematic elements
- Political intrigue, warfare, and power struggles in Westeros
- Westeros (A Song of Ice and Fire universe)
- null
Comparison games
none
Mechanics (from transcript analysis)
- Area Control — Players vie for control of territories in Westeros.
- Combat — Involves units being wiped out and players attacking.
- Diplomacy/Negotiation — Implied by the need for coordinated play and balance.
- Hidden Movement — Implied by the nature of military orders and unit placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Hunter is another one of those games we ended up playing a lot at University mostly while drinking
- Hunter has several problems it takes a lot longer to play than it should for what it is especially when you're doing the coup those can drag on quite a long time and also fundamentally it's pretty racist
- I think the hunter idea of a Banana Republic itself is pretty dated but the idea of a corrupt government where players of different office members competing for positions and stockpiling money definitely has potential just there's got to be a better way to interpret it
- Cosmic Encounter is still going strong and that is an achievement and a half
- it's core idea of a simple gameplay element Modified by a whole bunch of variable Powers has had a profound influence on all of gaming and unlike a lot of designs from this period it still holds up pretty well today
- so happy birthday to me for 42 years old today here's to 42 more
- if you want to do the same thing yourself just go to board game geek click on advanced search and search by year published range and just fill in the year and feel free to post your list Below in the comments
References (from this video)
No references stored for this video.
Video CZ2gdT5pxxQ
Shelfside Top 10 List at 3:40 sentiment: mixed
video_pk 88394 · mention_pk 232909
Click to watch at 3:40 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Tense combat and strong asymmetry
- The concept and setting carry weight
Cons
- Extremely cutthroat and can be frustrating when you fall behind
- Long play sessions and heavy commitment
Thematic elements
- Area control with brutal, direct competition
- Westeros, medieval fantasy political intrigue
Comparison games
- Twilight Imperium
Mechanics (from transcript analysis)
- Area Control — Players vie for control of regions on the map.
- Asymmetric combat — Different houses have unique abilities influencing strategy.
- Direct confrontation — Brutal, cutthroat interactions when rival power is challenged.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I just want to play games with my friends and have it be utterly Solitaire the game
- this game is absolute trading Mayhem
- it's a fever dream
- money is King with the bidding
- the birds are all kind of copies and derivatives of each other
- I think Vagabond is complete BS
- this is a heavy game with lots of rules
- Manchester Madness to be the best modern day Dungeon Crawler experience
References (from this video)
No references stored for this video.
Video 5HmGVuWUgsw
The Cardboard Herald Discussion at 42:39 sentiment: positive
video_pk 86278 · mention_pk 222789
Click to watch at 42:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Big stompy war game
- Enjoys the diplomacy aspect
- Strong emotional attachment due to theme and past experiences
Cons
- Not played frequently anymore
Thematic elements
- War, Diplomacy
- Game of Thrones universe
Comparison games
none
Mechanics (from transcript analysis)
- Area Control — Described as a 'big stompy war game'.
- diplomacy — Falls into the diplomacy zone.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The best tends to be more of that strive for objectivity you know people going like well okay I guess chess is the best game ever or you know like uh but anytime where you get into that like real academic area there there's almost like a oh fine okay I'll admit that this one is probably the best or you know this or that.
- I think that there is a lot more subjective in every sort of evaluation and I do think that those intangibles should be considered in what we try to evaluate as you know like meaningful best reviews.
- I think that there is a lot more subjective in every
- Island root and terraforming Mars were the top three
- my tastes have changed over time I have kind of like shaped and refined my palette
- critics have to watch so many effing movies that of course they're going to prioritize originality
- Spirit Island is going to be in the top three
- Aries Expedition representing terraforming Mars and root are probably going to be up there
- maybe on the horizon that that is going to be our next guest possibly possibly our next guest could could in theory be Dwayne The Rock Johnson
References (from this video)
No references stored for this video.
Video cvqnGFFwnH4
Analysis at 2:19
video_pk 69026 · mention_pk 165347
Click to watch at 2:19 · YouTube ↗
Pros
none
Cons
- there's some weirdness with ports in the second edition that might require rule refreshing
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- On the whole, board game rulebooks suck.
- publishers who do not include reference cards for the games that you're playing, which is really frustrating and makes you look like a chump at the table as you're trying to look up everything.
- I have gotten into the habit of making reference cards, something that I think everyone should be doing, putting these conveniently inside of the board games themselves so you can refer back to them.
- it's going to get you playing the games so much quicker if you have a rules refresher.
- it's going to save a lot of time from having to flip through the rule book constantly to look up that obscure or weird rule that you know is in there somewhere, but you're not quite sure where it is or looking it up on BG because you saved at one point the clarification that you needed.
- it's going to allow you to more creatively immerse yourself in a hobby.
References (from this video)
No references stored for this video.
Video TrwkNt9rwMw
Watch It Played Live Chat at 32:41
video_pk 68670 · mention_pk 248039
Click to watch at 32:41 · YouTube ↗
Pros
none
Cons
- can cause hurt feelings
- can cause stress
- long playtime
- potential for downtime
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- if you haven't watched the gameplay yet and you plan to then stop watching
- we won just at the last minute on the last thing we couldn't have anything else go wrong
- Steve we're on you yeah we're on you Steve
- who cares if a tiny Kingdom get it's just tin one tiny Kingdom what's the who cares if it burns
- I don't like to use my platform to share opinions of games
- you want to just stick a GoPro on my forehead I'll do whatever
- I did promise that I would do Arkham Horror eventually
- I don't review things Tom can do that he can say whatever he wants about whatever game he wants because it's his opinion
- I don't think you want to send your family we have not attended the Asylum as a family and we are not going to play Arkham horror probably as a family either
- I only do games I like at least somewhat I don't have to love the game I have to like it somewhat
- my mom always said don't talk to strangers
- people don't just get an accent though like you just got an accent well I mean maybe I'm normally hiding it
- you're really about it's about sort of betting do I have what I think I have
- Watch It Played has eaten my life and I love it I love that it has eaten my life this is what I want to be doing
- I don't want to make supporting our show be similar to your electric bill
- I hope it still exists not to beat this drum too loudly or too often but I mean it will come down to the fundraisers honestly
- my my what I want to do is I want the show to be something that I retain control of I get to play the games I want to play work with the Publishers I want to work with
- I would love to have a dedicated Studio I'm in my basement right now it's unfinished it's pretty good I'm pretty happy with where it is now but I I I could be happier
- Pep should get his own segment on watch it play Pep's Pep's play period make it happy Rodney you're holy back
- this is what I want to be doing I find the work people sometimes say oh you must have so much fun when I'm staring down the barrel of 15 hours of shooting an instructional video I'm not sitting there going wow this is fun but is intensely satisfying
References (from this video)
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Video x1jKnkzTflM
Shelfside Discussion at 0:22 sentiment: neutral
video_pk 64388 · mention_pk 157838
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
- asymmetric faction power and conquest within a feudal system
- Westeros, political intrigue and house rivalries
- faction-driven, with variable endgame goals
Comparison games
- Eldritch Horror
Mechanics (from transcript analysis)
- Area Control — Control influence across the map to gain power and points.
- area_control — Control influence across the map to gain power and points.
- asymmetric_faction_play — Each house has unique abilities and victory conditions.
- card_driven_actions — Event/house cards influence actions and pacing.
- Events — Event/house cards influence actions and pacing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the first thing I do after I unbox everything of course is just throw away the sensor I know it hurts but it's for the greater good
- notice how they're both fantasy flight
- but we have Game of Thrones right here
- this is for every single faction
- the reason why they're so cool is because these dividers
- these planer boxes that they store the FFG carts so well
- these tiny ffq cards and given with sleeves they fit in this area really well
References (from this video)
No references stored for this video.
Video yBFLm6W7u5o
The Secret Cabal Gaming Podcast Top List at 4:31 sentiment: positive
video_pk 6914 · mention_pk 94516
Click to watch at 4:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Deep diplomacy and negotiation mechanics
- Dynamic alliances and betrayals create intense tension
- No currency makes bargaining central and thematic
Cons
- Long playtime; can be unwieldy with large groups
- Can be harsh or opaque for some players new to heavy negotiation games
Thematic elements
- Diplomacy, negotiation, and strategic power plays
- Westeros; political map of the continent with houses and influences
- Campaign-like political intrigue with shifting alliances
Comparison games
- Diplomacy
Mechanics (from transcript analysis)
- betrayal and betrayal-avoidance — The politics of the table drive shifting loyalties and tactics.
- Closed Economy — No currency—deals and promises form the “currency” of the game.
- deal-based economy — No currency—deals and promises form the “currency” of the game.
- Negotiation — Players form and break alliances to gain influence and support.
- negotiation and alliance-building — Players form and break alliances to gain influence and support.
- Territory control — Confrontations and influence attempts across a political map.
- Traitor Game — The politics of the table drive shifting loyalties and tactics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I believe Marvel's codenames is without a doubt one of the greatest pop culture board games available today
- the diplomacy of this game is really where it's at
- it's pop culture, it's become a pop culture icon in the world
- monopoly is is like everything you just said times ten
References (from this video)
No references stored for this video.
Video 062XVPhRQHM
Paula Deming Discussion at 3:46 sentiment: positive
video_pk 4435 · mention_pk 84835
Click to watch at 3:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- subject matter and theme highly engaging for fantasy/strategy fans
- strong social interaction
Cons
- can be slow and heavy for some groups
Thematic elements
- auction/area control with diplomacy and betrayal
- Westeros, political intrigue and power struggles
- dramatic, negotiation-heavy
Comparison games
none
Mechanics (from transcript analysis)
- Area Control — Players vie for influence and positions across territories.
- diplomacy and negotiation — Players leverage alliances and declarations to advance aims.
- Negotiation — Players leverage alliances and declarations to advance aims.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- phones will need to go inside this box
- what a night
- i am a good host
- this game's supposed to take 60 to 90 minutes to play we don't have time right now
References (from this video)
No references stored for this video.
Video 3y9NjgP2bmY
3 Minute Board Games Review at 0:13 sentiment: positive
video_pk 4409 · mention_pk 109125
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- evokes the feeling of epic Thrones battles and diplomacy
- rich thematic integration and house-specific flavor
- delicious tension from alliances, betrayals, and tie-breaking decisions
Cons
- not a casual game; heavy and can overwhelm new players
- learning curve is steep; requires commitment and group buy-in
- session length can be long with multiple players
Thematic elements
- political intrigue, alliances and betrayal
- Westeros in the medieval fantasy period, courtly politics and war for the Iron Throne
- diplomatic, negotiation-driven with hidden orders and simultaneous reveals
Comparison games
- Diplomacy
Mechanics (from transcript analysis)
- asymmetric house powers — each house has unique abilities and deck of house-specific cards
- Auction / Bidding — players bid to gain power or defeat wildlings; bidding on tracks affects position and endgame victory
- auction/bid for power — players bid to gain power or defeat wildlings; bidding on tracks affects position and endgame victory
- dice-based combat with leader cards — combat totals include leader cards and potential battle cards; tie-breaking via track advantages
- hidden orders — orders placed face down and revealed simultaneously, adding bluff and deduction elements
- track-based positioning — iron throne and raven tracks govern order and power dynamics; alliances shift as tracks advance
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is the definitive Game of Thrones game if you want to capture the feeling of the epic battles for the throne.
- The best thing about this game is winning as House Lannister.
- The dice's combat is great and I personally do not like playing with the optional tides of battle cards.
- The art as always with Red Raven Games is stunning.
- Chinatown is deeply rooted in stereotypes of Chinese businesses and families; if you find that offensive, this game won't be for you.
- Circadian's First Light is a busy game with a heck of a lot going on.
References (from this video)
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Transcript Navigation
Showing 1–17 of 17