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Daytime Minutes box art

Daytime Minutes

Game Info
Year
2026
Players
3-5
Age
12+
Playtime
38 min
Publisher
Odd Candy Games
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

A competitive trick-taking card game set in 2003 where players manage a prepaid cell phone plan while avoiding costly overages.

Description

A competitive trick-taking card game set in 2003 where players manage a prepaid cell phone plan while avoiding costly overages.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 4 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video QHn_iFtGvNg The Dice Tower Analysis at 6:45 sentiment: positive
video_pk 155179 · mention_pk 432284
The Dice Tower - Daytime Minutes video thumbnail
Click to watch at 6:45 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Great theming
  • Clever design translating theme to mechanics
  • Sweet middle range scoring mechanic
Cons
  • Something lost on a lot of people (theming)
  • Potential for busting or scoring too low if not in the middle range
Thematic elements
  • Early 2000s phone plans and minutes
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Collecting cards with minute values to get close to a target number.
  • Trick-Taking — Players collect points by winning tricks but must stay within a certain range to avoid busting or scoring too low.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Invincible. Adds a lot more content to the game though, which is fantastic.
  • It's a big game from ZG about going down and doing stuff.
  • There's a lot about it that I like, but there's a lot I don't love about it either.
  • Crew Journey to the Ends of the Earth, which is phenomenal.
  • Wish the composer was slightly better, and it's a little bit more heavy than the other ones, but still very, very cool.
  • This is a cooperative poker style game.
  • enjoyed it.
  • Some some issues with it, but overall thought it to be a fun game, Cooperative One
  • So, in Dice Vacation, I played a bunch of games, recorded some clips of those, and I did a pile of mid games uh which is just games on Board Game Geek that are ranked lower than normal.
  • If you like our videos, if you like our channel, you would love to game with us at one of our conventions.
  • Check out Dice Tower Cruise, Dice Tower East, and Dice Tower West.
  • Fantastic conventions where we play games with wonderful people, a humongous library, and lots of other events and stuff.
  • And this week for Book Club, we're taking a look at The Way to Play, the newest, most up-to-date comprehensive encyclopedia of games in the world.
  • Copyright 1975.
  • Updated 1977.
References (from this video)
No references stored for this video.
Video QHn_iFtGvNg The Dice Tower Analysis at 12:37 sentiment: positive
video_pk 155179 · mention_pk 432291
The Dice Tower - Daytime Minutes video thumbnail
Click to watch at 12:37 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Delightful theme
  • Clever design
  • Translates theme to mechanics well
Cons
none
Thematic elements
  • Old cell phones and phone plans
Comparison games
none
Mechanics (from transcript analysis)
  • Push Your Luck — Players try to get as close to their phone plan minutes as possible without going over.
  • Trick-Taking — A trick-taking game where winning tricks earns cards with minute values.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Invincible. Adds a lot more content to the game though, which is fantastic.
  • It's a big game from ZG about going down and doing stuff.
  • There's a lot about it that I like, but there's a lot I don't love about it either.
  • Crew Journey to the Ends of the Earth, which is phenomenal.
  • Wish the composer was slightly better, and it's a little bit more heavy than the other ones, but still very, very cool.
  • This is a cooperative poker style game.
  • enjoyed it.
  • Some some issues with it, but overall thought it to be a fun game, Cooperative One
  • So, in Dice Vacation, I played a bunch of games, recorded some clips of those, and I did a pile of mid games uh which is just games on Board Game Geek that are ranked lower than normal.
  • If you like our videos, if you like our channel, you would love to game with us at one of our conventions.
  • Check out Dice Tower Cruise, Dice Tower East, and Dice Tower West.
  • Fantastic conventions where we play games with wonderful people, a humongous library, and lots of other events and stuff.
  • And this week for Book Club, we're taking a look at The Way to Play, the newest, most up-to-date comprehensive encyclopedia of games in the world.
  • Copyright 1975.
  • Updated 1977.
References (from this video)
No references stored for this video.
Video qKdkcfVFm2g The Dice Tower Review at 0:20 sentiment: positive
video_pk 117859 · mention_pk 332615
The Dice Tower - Daytime Minutes video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique and thematic trick-taking game
  • Gameplay is solid and allows for clever plays
  • The theme enhances understanding of rules
  • Mechanics are well-integrated with the theme
  • Good production value for the price
  • Player-driven gameplay leads to satisfying interactions
  • The 'free calls' (evening phase) mechanic is brilliant
Cons
  • Best experience is at 4-5 players, less so at 3 players
  • The round can sometimes end very quickly
  • Some may find the 'mean' aspect of the game off-putting
Thematic elements
  • Managing cell phone minutes and avoiding overage charges
  • Early 2000s
Comparison games
  • Schadenfreude
Mechanics (from transcript analysis)
  • Hand Management — Players manage their hand of cards, deciding which to play in tricks to achieve their scoring goals while considering the actions of other players.
  • Push Your Luck — Players must balance collecting minutes to win with the risk of exceeding the target, which incurs penalties (losing SIM cards).
  • Set Collection — Players collect cards in tricks, accumulating 'minutes' based on the values of the cards. The goal is to get as close as possible to a target number of minutes without going over.
  • Trick-Taking — A trick-taking game where players play cards, and the highest card of each suit played wins those cards for the trick. The game has a mix between 'may follow' and 'must follow' rules.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you remember having to worry about minutes, if you remember having to worry when text messages were a minute each...
  • I just I'm kind of charmed by this game.
  • I think it's great. Well, there you go. A seal of excellence from the Dice Tower for Daytime Minutes and publisher Odd Candy Games.
References (from this video)
No references stored for this video.
Video EunO9yEqwaQ The Dice Tower Event Coverage at 144:32:00 sentiment: positive
video_pk 104129 · mention_pk 300468
The Dice Tower - Daytime Minutes video thumbnail
Click to watch at 144:32:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool to see indie designers, developers, and publishers showcasing their work.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is I don't know if this is the best way to display your games, but it is certainly a choice here.
  • I'd call that a 10 out of 10.
  • No, that's not what actually happened. What happened is that Yoda came along and he destroyed everything in a good way.
  • This is why we come to Gen Con.
  • Gen Con, just like this world, is so much better simply because you are in it.
References (from this video)
No references stored for this video.
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