Game Info
Year
2026
Players
3-5
Age
12+
Playtime
38 min
Collection
Your Tier
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Description
A competitive trick-taking card game set in 2003 where players manage a prepaid cell phone plan while avoiding costly overages.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video qKdkcfVFm2g
The Dice Tower Review at 0:20 sentiment: positive
video_pk 117859 · mention_pk 332615
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Unique and thematic trick-taking game
- Gameplay is solid and allows for clever plays
- The theme enhances understanding of rules
- Mechanics are well-integrated with the theme
- Good production value for the price
- Player-driven gameplay leads to satisfying interactions
- The 'free calls' (evening phase) mechanic is brilliant
Cons
- Best experience is at 4-5 players, less so at 3 players
- The round can sometimes end very quickly
- Some may find the 'mean' aspect of the game off-putting
Thematic elements
- Managing cell phone minutes and avoiding overage charges
- Early 2000s
Comparison games
- Schadenfreude
Mechanics (from transcript analysis)
- Hand Management — Players manage their hand of cards, deciding which to play in tricks to achieve their scoring goals while considering the actions of other players.
- Push Your Luck — Players must balance collecting minutes to win with the risk of exceeding the target, which incurs penalties (losing SIM cards).
- Set Collection — Players collect cards in tricks, accumulating 'minutes' based on the values of the cards. The goal is to get as close as possible to a target number of minutes without going over.
- Trick-Taking — A trick-taking game where players play cards, and the highest card of each suit played wins those cards for the trick. The game has a mix between 'may follow' and 'must follow' rules.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- If you remember having to worry about minutes, if you remember having to worry when text messages were a minute each...
- I just I'm kind of charmed by this game.
- I think it's great. Well, there you go. A seal of excellence from the Dice Tower for Daytime Minutes and publisher Odd Candy Games.
References (from this video)
No references stored for this video.
Video EunO9yEqwaQ
The Dice Tower Event Coverage at 144:32:00 sentiment: positive
video_pk 104129 · mention_pk 300468
Click to watch at 144:32:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Cool to see indie designers, developers, and publishers showcasing their work.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is I don't know if this is the best way to display your games, but it is certainly a choice here.
- I'd call that a 10 out of 10.
- No, that's not what actually happened. What happened is that Yoda came along and he destroyed everything in a good way.
- This is why we come to Gen Con.
- Gen Con, just like this world, is so much better simply because you are in it.
References (from this video)
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