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1066, Tears to Many Mothers: The Battle of Hastings box art

1066, Tears to Many Mothers: The Battle of Hastings

Game ID: GID0004176
Collection Status
Description

Recreate the infamous Battle of Hastings! A promise has been broken, an evil omen is in the sky, a crown is at stake, and history is about to be made...

1066, Tears to Many Mothers is an asymmetric, competitive, tactical card game in the style of Magic the Gathering, but non-collectable. Each player, as either Normans or Saxons, musters troops and resources to overcome the various obstacles in their way before the two armies clash on the battlefield at Hastings.

Every card in the game is inspired by a real person or event from the time. With a focus on quick, tactical play and a thematic re-imagining of the events of the time, there is no deck building required, each player simply grabs their deck and shuffles, then play begins.

Honours: 1066, Tears to Many Mothers was a runner up in the Golden Geek Awards, and was nominated in the Origins Awards for 'Best Historical Board Game'.

Note on title: In April of 1066 Halley's Comet was in its perihelion orbit and writers at the time said it was four times the size of Venus and shining with a light equal to a quarter of that of the Moon. Many thought it was an evil omen, or even the end of the world - the monk Eilmer of Malmesbury Abbey wrote about the event: "You've come, have you? – You've come, you source of tears to many mothers. It is long since I saw you; but as I see you now you are much more terrible, for I see you brandishing the downfall of my country."

Year Published
2014
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 0 · neu 0 · neg 1
Mentions per page
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Video 0ZVXe6NSAgM Unknown Channel game_review at 1:52 sentiment: negative
video_pk 954 · mention_pk 82632
Unknown Channel - 1066, Tears to Many Mothers: The Battle of Hastings video thumbnail
Click to watch at 1:52 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • beautiful artwork and flavor text on cards
  • inbuilt solo AI with multiple difficulty levels
  • short play time and approachable rules
Cons
  • limited replayability after mastering the deck
  • significant luck/rand elements from a large deck
  • price/value concerns and shelf-life considerations
Thematic elements
  • Conquest and political intrigue among rival claimants to the throne
  • Hastings, England, 1066
  • historical with cinematic flavor
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — three wedges that players vie to control; obtaining wedges contributes to victory
  • area_control — three wedges that players vie to control; obtaining wedges contributes to victory
  • card_cost_and_resource_management — cards have costs and provide zeal/might; players manage resources to play cards and trigger effects
  • Deck building — build and play from a deck of cards to power actions and advance the game state
  • deck-building — build and play from a deck of cards to power actions and advance the game state
  • dice placement — players place cards in rows, managing front/behind position and consequences for opponent
  • solo_ai — inbuilt solo AI with multiple difficulty levels for a player-versus-machine experience
  • tactics_and_buffs — tactics cards and battlefield buffs modify outcomes and add strategic depth
  • turn-based_card_placement — players place cards in rows, managing front/behind position and consequences for opponent
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this deck builder encapsulates fully with beautifully drawn cards
  • the art is amazing
  • it's hard to keep track of the rand for ai
  • i really enjoyed this game don't get me wrong it's fun easy to learn and teach
  • there's just better deck builders out there
  • i'm never going to ever play this again
References (from this video)
No references stored for this video.
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