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1906 San Francisco box art

1906 San Francisco

Game ID: GID0005172
Game Info
Year
2018
Collection
Rating
Mechanic profile
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Description

Early morning, 18th April 1906, the city of San Francisco awakes shaken by a massive earthquake of magnitude 8.6 on the Richter scale and by a huge fire that started afterwards. Even today, it is still classed as one of the worst natural disasters in the USA.

In 1906 San Francisco, you are a property developer for the rapid reconstruction of San Francisco during the five years after the large-scale destruction. Get plots of land and earn money for rubble removal so that you can construct buildings, plan urban development for essential services, and improve the city for its modernization.

Description

Early morning, 18th April 1906, the city of San Francisco awakes shaken by a massive earthquake of magnitude 8.6 on the Richter scale and by a huge fire that started afterwards. Even today, it is still classed as one of the worst natural disasters in the USA.

In 1906 San Francisco, you are a property developer for the rapid reconstruction of San Francisco during the five years after the large-scale destruction. Get plots of land and earn money for rubble removal so that you can construct buildings, plan urban development for essential services, and improve the city for its modernization.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Video BGiAd56uHxc Meeple University Top List at 10:07 sentiment: positive
video_pk 64806 · mention_pk 158315
Meeple University - 1906 San Francisco video thumbnail
Click to watch at 10:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Action determining turn order is taken to an extreme, making it a core tense mechanism.
  • Allows players to forego an action to jump into a specific spot in the turn order.
  • A really awesome game with a favorite mechanism.
Cons
  • Can miss out on actions behind a desired turn order spot.
  • May have a weak action this round to secure a more powerful action next time.
Thematic elements
Comparison games
  • King Domino
  • Mini Rails
Mechanics (from transcript analysis)
  • Action selection tied to turn order — Players choose actions which also dictate their position in the next round's turn order, creating a tense strategic decision.
  • Simultaneous turn order and action selection — Each round has sub-rounds where players choose from actions laid out in a randomized order, simultaneously deciding their turn order for the next round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are very excited today to share you one of the popular mechanic well-known mechanic worker placement but we are going to show you the top 10 twists that we've played in worker placement.
  • The action spaces are there you put it's blocked and uh there's one or two spaces that multiple players can go to so that's kind of the the absolute classic big classic.
  • We're going to try to pick games here that uh really do work a placement in a unique way either they're the only one that does it that way or they do something extra special.
  • Please do let us know in the comments we would love to see your comments and even every single like like it every single few subscribe to us if you liked it's always optional that would really really helpful to us.
  • This becomes so critical to the game you determine what actually will score each round because it will then the first round objective will score the second round and the third one and so on.
  • I think it's a little bit of a Targe type of game as well I didn't find the actions I was selecting right as tight or interesting but I really liked the way I was choosing the actions.
  • Variable worker value with tug of war and Superior worker bumping and level up with shared worker colors.
References (from this video)
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