Game Info
Year
2023
Players
2-5
Age
14+
Playtime
30 min
Collection
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
Compete as master architects to acquire cards and use them to build the highest towers. You’ll get cards if you are willing to take more than everyone else. But since you can only build one tower of each of the 5 types, taking too many cards at once can limit your options in the long run.
—description from the publisher
Featured Videos
Rules Teach
Sky Towers Solo Mode Overview | DaniCha
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 3 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video 49o5w7j-quA
Review at 0:05 sentiment: positive
video_pk 67899 · mention_pk 164177
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Nice whimsical artwork.
- Leaning tower aesthetic is a nice touch.
- Abilities on cards add depth.
- Nice card breakdown table helps decision making.
- Bonus cards offer challenges.
- The star bonus card is a favorite.
- Maximum of four incomplete towers keeps play area manageable.
- Optional reminder card is helpful for sums.
- Charming and cozy artwork.
- Familiar atmosphere is part of what makes it cozy.
- Interesting challenge in card usage.
- Nice atmosphere and visuals.
- Repetitive artwork creates nice atmospheres when stacked.
- Artwork is based on recognizable landmarks.
- Calm and cozy game.
- Welcoming aesthetic.
- Soothing card backs and color palette.
Cons
- Not a ton of variety; similar cards and bonus cards between plays.
- Could be seen as repetitive.
Thematic elements
- Building towers with numbers that add up to 21.
Comparison games
- Bowling Solitaire
Mechanics (from transcript analysis)
- card abilities — As you play these cards, they are going to have different abilities.
- Endgame scoring — And in the solo mode, there's a nice little endgame in scoring with some scoring tiers to see how you did.
- hand management — the five. You discard your entire hand to the bottom of the deck. So, if you have a lot of cards in hand, probably not a good idea, unless they're ones you don't want, but it might make more sense to wait to play that five until you have nothing else in your hand, so you don't lose anything.
- Set Collection (implied) — There are going to be bonus cards that are laid out. They're always the same, but they offer these different little challenges and they have, you know, like like a lucky tower. Create a tower with just sevens. So, three sevens only, but you're going to have other ones that do something like this one, completing one tower with just ones, twos, and threes.
- Stacking cards — you're actually going to be stacking these to create towers with numbers that add up to 21 because, as you'll see, every card has a number at the very top, and you're stacking them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Sky Towers has this really nice whimsical sort of artwork of different towers, and you're actually going to be stacking these to create towers with numbers that add up to 21.
- The four is actually my favorite because it actually kind of gives you a leaning tower, which has a nice aesthetic on the table.
- There's not a ton of variety. So, you're going to see a lot the same a lot of the same cards and those bonus cards say the same between plays, but how it plays out with the order of the cards and how you're building these towers is different each time.
- It's a very kind of calm and cozy game.
- And the aesthetic again is also very welcoming.
- Or maybe my towers will come tumbling down. I don't know.
References (from this video)
No references stored for this video.
Video _bGI7axsD-I
DaniCha Rules Teach at 0:00 sentiment: positive
video_pk 60889 · mention_pk 153315
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Delightful, bright art
- Thoughtful puzzle with meaningful placement decisions
- Solo mode offers replayability via different card removals
- Multiplayer presents different neighbor interaction
Cons
- Rule complexity due to solo-specific variants (Tycoon) and bonuses
- Some moments of uncertainty during playthrough (noting where to place cards can be tricky)
Thematic elements
- Array
- Abstract puzzle
Comparison games
none
Mechanics (from transcript analysis)
- Bonus/Objective cards — Bonus cards grant end-game bonuses; solo mode has Tycoon-specific bonuses and other tower bonuses.
- building — Place cards to form towers; the bottom-right number of the card must remain visible as you build; towers score when they reach a total of 21.
- demolish — Demolish a tower to rearrange and attempt a better route to 21.
- Drawing — Draw cards as part of actions; in solo mode you can draw after building or when refreshing.
- Foundation — Foundation cards cannot be covered and must comprise the bottom of a new tower.
- Peek/Reveal — Peek at the top card of the draw deck to inform placement; you may place it on top or bottom.
- Physical Removal — Demolish a tower to rearrange and attempt a better route to 21.
- Return/Swap — Return cards to the bottom of the deck or swap by discarding to the bottom and drawing again.
- Simultaneous reveal — Peek at the top card of the draw deck to inform placement; you may place it on top or bottom.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I do find it very delightful the art is very very bright
- a bit of a puzzle cuz you have to keep in mind the bonuses how you place your card is super duper important
- the game will end when the deck runs out and then you score
- I really should have been keeping in mind these Bon bonuses
- the multiplayer is definitely definitely different because of the neighbor aspect
- pretty cool game
References (from this video)
No references stored for this video.
Video fsfW8Gr60qA
DaniCha Unboxing at 0:00 sentiment: positive
video_pk 60890 · mention_pk 153316
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Compact box with all components
- High-quality card stock with linen texture
- Bilingual cards (English and Japanese) on some cards
- Rule summaries provide quick references
- Blank/customizable sky tower cards included
Cons
- Solo rules are not in the main rulebook
- Some gameplay use cases remain unclear from the unboxing alone
- Limited visual detail provided about artwork beyond initial impressions
Thematic elements
- Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- hello hello Danielle here I'm doing a components overview of this game called Sky Towers
- as you can see a very compact box this game is only going to consist of cards
- the card stock is actually very good you can kind of see the kind of a linen effect on it
- this is the Japanese rule book so if you happen to read Japanese this might be helpful to you
- the solo rules are not in the main rule book but it is available on the board game geek page
- I will be posting a solo playthrough shortly on my channel
- thank you to the publisher for sending this over
- I'm excited to give this more coverage on my Channel
References (from this video)
No references stored for this video.
Transcript Navigation
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