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Age of Comics: The Golden Years box art

Age of Comics: The Golden Years

Game ID: GID0017436
Game Info
Year
2023
Collection
Ratings
Creator Score
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Vibe profile
How this game feels to play
Description

Age of Comics: The Golden Years Age of Comics: The Golden Years is a worker placement management game in which players will run a publishing company during the golden age of comics (1938-54).

In each round the players, in turn, must position 4 meeples (workers called editors). They can choose 4 out of 6 spaces, called publishing tasks. There are 6 publishing tasks in total that can be performed in any order and lead to 6 specific player actions: hire, develop, ideas, print, sales, and royalties. When a player prints a comic book she must pay using monetary resources ($) + 2 identical token ideas and display, on the table, the comic book cover and, underneath, show both a writer and an artist card. The comics’ value (needed for collecting orders on the map) will be the sum of the value of its creatives (artist + writer). Each creative card has a value ranging from 1 to 3.

The game lasts 5 rounds. The objective of the game is to accumulate the highest number of fans, make money by publishing comics and create the best portfolio of comic books. There are three main ways to accumulate fans:

being the first to publish a specific genre and specializing in it;
publishing comic books with specialized creatives;
collecting orders on the map.

Throughout the game, a fan chart will track the number of fans accumulated by the comics and will award victory points based on the players’ ranking at the end of every round. In the last round, the number of fans is converted into victory points. The money accumulated is instead divided by 4.

The winner is the player who scores the most victory points (VP from now on, represented by a star icon)
at the end of five rounds. VP are awarded both during and at the end of the game by:

Publishing original comic books
Accumulating fans
Being at the top of the comic book chart every round
Earning money (but pay attention to taxes)
Generating ideas
Improving the printing quality

Description

Age of Comics: The Golden Years Age of Comics: The Golden Years is a worker placement management game in which players will run a publishing company during the golden age of comics (1938-54).

In each round the players, in turn, must position 4 meeples (workers called editors). They can choose 4 out of 6 spaces, called publishing tasks. There are 6 publishing tasks in total that can be performed in any order and lead to 6 specific player actions: hire, develop, ideas, print, sales, and royalties. When a player prints a comic book she must pay using monetary resources ($) + 2 identical token ideas and display, on the table, the comic book cover and, underneath, show both a writer and an artist card. The comics’ value (needed for collecting orders on the map) will be the sum of the value of its creatives (artist + writer). Each creative card has a value ranging from 1 to 3.

The game lasts 5 rounds. The objective of the game is to accumulate the highest number of fans, make money by publishing comics and create the best portfolio of comic books. There are three main ways to accumulate fans:

being the first to publish a specific genre and specializing in it;
publishing comic books with specialized creatives;
collecting orders on the map.

Throughout the game, a fan chart will track the number of fans accumulated by the comics and will award victory points based on the players’ ranking at the end of every round. In the last round, the number of fans is converted into victory points. The money accumulated is instead divided by 4.

The winner is the player who scores the most victory points (VP from now on, represented by a star icon)
at the end of five rounds. VP are awarded both during and at the end of the game by:

Publishing original comic books
Accumulating fans
Being at the top of the comic book chart every round
Earning money (but pay attention to taxes)
Generating ideas
Improving the printing quality

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 12
This page: 12
Sentiment: pos 10 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–12 of 12
Video Rq0mdVm4FZM All You Can Board Top 10 List at 10:18 sentiment: positive
video_pk 89066 · mention_pk 235967
All You Can Board - Age of Comics: The Golden Years video thumbnail
Click to watch at 10:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thematic integration with publishing
  • production/visual quality described as appealing
Cons
none
Thematic elements
  • work replacement / publishing industry
  • publishing house / comic book publishing
Comparison games
none
Mechanics (from transcript analysis)
  • Work replacement — players perform tasks to improve their publishing house; upgrades and actions to enhance output
  • Worker Placement — players perform tasks to improve their publishing house; upgrades and actions to enhance output
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's by Joshua that's all I needed to hear
  • I'm curious to try this I actually heard about yesterday or today
  • one thing I lean towards is games that I felt were doing something novel
References (from this video)
No references stored for this video.
Video WMfhwmMbL5c UndeadVikingVideos Discussion at 2:27:07 sentiment: positive
video_pk 87915 · mention_pk 230477
UndeadVikingVideos - Age of Comics: The Golden Years video thumbnail
Click to watch at 2:27:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pretty good
Cons
none
Thematic elements
  • Creating comics
  • Golden Age of comics
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards to create comics.
  • Set Collection — Collecting sets of cards to create specific comic genres.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the simplest design and it's so freaking great
  • it's freaking so much fun because it's simple
  • it's easy to teach it's fun it's it's silly it's stupid
  • oh that sounds ridiculous it is really oh it sounds ridiculous
  • the suit of the boss eliminates that power for that round
  • was overwhelmed and I I understand that that's part of the reason I want to play with cuz I was overwhelmed trying to play all five at once
  • I couldn't see the overall strategy
  • I like frost punk
  • the Minis they have for the the the player pieces like the characters you play are awesome looking sculpts but I really don't like them because they have other characters on the thing with them
  • it's parkour it's zombies with parkour
  • capitalism is the worst idea ever but it's the best idea that we have now
  • art is art only sounds like a product it isn't because I have discussions with artists a lot
  • we are very picky and choosy when it comes to what bothers us and what doesn't
  • it's like we all seem to we all want to say oh well you know it's like we need to nobody nobody complains that they're getting a t-shirt for $10 because it's being made in a sweat shop in Malaysia
References (from this video)
No references stored for this video.
Video 71LtYaUUXdo Getting Games Discussion at 8:36 sentiment: positive
video_pk 87796 · mention_pk 230081
Getting Games - Age of Comics: The Golden Years video thumbnail
Click to watch at 8:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • creating comic books; writers and artists
  • Manhattan
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — workers used to assemble writers and artists; set collection elements
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't necessarily love stock market games
  • this is a very complicated Euro with a whole bunch of honestly very cool stuff going on
  • it's a racing game up the mountain
  • I paid a lot of money for this game
  • it's a gorgeous production
  • it's easily my favorite race game
  • looks like it has a compelling idea behind it
  • I just find those kinds of things really aesthetically pleasing
References (from this video)
No references stored for this video.
Video IwvMhsyE_wM Where There's A Wilz, There's a Play Top 10 List at 10:30 sentiment: positive
video_pk 86903 · mention_pk 226434
Where There's A Wilz, There's a Play - Age of Comics: The Golden Years video thumbnail
Click to watch at 10:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fun thematic tie-in to comics
  • solid worker-placement feel
Cons
  • noted as a heavier or more involved title
Thematic elements
  • creativity, collaboration, and production
  • comic book industry / dynamic office environment
  • worker-placement with thematic flavor
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — balance publishers, writers, and artists to maximize points
  • Worker Placement — place workers to acquire resources, hire artists, and publish comics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really like this game
  • the squishy poop is always nice
  • you're drafting cards instead of just picking cards
  • you are pirates and you are trying to collect little tiles to earn different points
  • the solo is done really well as well
References (from this video)
No references stored for this video.
Video k601Bs2OoIA Where There's A Wilz, There's a Play Discussion at 2:19
video_pk 86527 · mention_pk 224101
Where There's A Wilz, There's a Play - Age of Comics: The Golden Years video thumbnail
Click to watch at 2:19 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • creating and selling comic works
  • Golden Age of comics
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video bMZqOuWBwUw Rules Teach at 0:04 sentiment: positive
video_pk 79712 · mention_pk 193266
Age of Comics: The Golden Years video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game aims to become the best comic book publisher.
  • Victory points are earned through publishing comics, collecting sales orders, and converting resources.
  • Special actions are unlocked at certain milestones (printing 2nd, 3rd, 4th, 5th, and 6th comics).
  • Special actions include swapping creators, adding hype tokens, converting idea tokens to fans, placing better color tokens, converting money to fans, and gaining an extra editor.
Cons
  • Negative victory points are incurred for unfilled orders based on the number of fans.
  • A value of 3 sales order tile is removed from each genre in a 3-player game.
  • Value 3 and 4 sales order tiles are removed from each genre in a 2-player game.
Thematic elements
  • Comic book publishing
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Players use editor meeples to take actions, with action spaces having limited capacity. Special actions are unlocked after publishing a certain number of comic books.
  • Card Drafting — Players can draft writer, artist, and comic book cards from face-up displays or face-down draw piles. There's also a mechanism to discard and draw until a desired genre is obtained.
  • contract fulfillment — Sales order tiles are collected by moving sales agent tokens, and these orders need to be fulfilled. Unfilled orders result in negative victory points.
  • Resource Management — Players manage various resources including money, idea tokens, writer cards, artist cards, and comic book cards.
  • Set Collection — Players collect sets of creatives (writers and artists) and comic book cards to print original or rip-off comics. Mastery tokens are awarded for being the first to publish a comic in a specific genre.
  • Victory Points — The game is won by having the most victory points at the end of five rounds, which can be earned through various means including publishing comics, filling orders, and converting resources.
  • Worker Placement — Players place editor meeples on action spaces to perform actions like hiring, developing, ideation, printing, royalties, and sales. Action spaces are limited to the number of players plus one.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the winning condition is by having the most victory points at the end of five rounds.
  • when you print your second third and fourth comic books you unlock special actions.
  • the player with the most victory points is the best comic book publisher in wins age of comics the golden years.
References (from this video)
No references stored for this video.
Video ikw7UsLO4K8 Totally Tabled Top 20 List at 12:55
video_pk 37792 · mention_pk 113530
Totally Tabled - Age of Comics: The Golden Years video thumbnail
Click to watch at 12:55 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cooperative campaign-based fantasy RPG board game
  • I'm excited to see if he can capture maybe a little bit of that pandemic Magic
  • this appears to be an engine building game
  • oh the art the art in this looks incredible
  • I'm a huge fan of sleeping gods and so a standalone sequel set in the same world
References (from this video)
No references stored for this video.
Video N1UHgkImR0g Foster the Meeple Top List at 6:44 sentiment: positive
video_pk 12839 · mention_pk 37495
Foster the Meeple - Age of Comics: The Golden Years video thumbnail
Click to watch at 6:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic artwork and setting
  • Varied genres in publishing
  • Tabletopia availability
Cons
none
Thematic elements
  • comics, publishing era
  • Golden Age of Comics Manhattan, publishing
  • worker placement with editors and publishers
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Allocate editors to assemble teams and publish comics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a sequel to a game we've never played, metropolis
  • the artwork is amazing
  • bidding in space
  • we are canadian i'm excited for trick shot second edition
  • it's the main objective of the game is simple defeat the tyrant
References (from this video)
No references stored for this video.
Video kl0mMHVGl1M Foster the Meeple Top List at 10:40 sentiment: positive
video_pk 9536 · mention_pk 28223
Foster the Meeple - Age of Comics: The Golden Years video thumbnail
Click to watch at 10:40 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • Theme is perfect fit for mechanics
  • Intuitive 'conon-like' gameplay where actions make sense
  • Great production quality
  • Fresh comic book industry theme
Cons
  • No significant criticisms mentioned
Thematic elements
none
Comparison games
  • Kanon (reference for intuitive gameplay)
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Jeff and I rank with our hearts and not with our brains
  • our list is if you don't like it Move Along
  • we play as many games as we do in a year which is literally hundreds thousand
  • our rankings are extremely fluid
  • there's so many good freaking games out there
  • oron hits The Sweet Spot of combo
  • this Oracle Delia Oracle Del like what is this game
  • if you love puzzles and sudoku or whatever you're probably gonna love it
  • don't poo poo on tapestry it's freaking good
  • three ring circus is going to continue to increase for me
References (from this video)
No references stored for this video.
Video wsL2z1soEzo Good Time Society Review at 4:47 sentiment: positive
video_pk 8241 · mention_pk 24149
Good Time Society - Age of Comics: The Golden Years video thumbnail
Click to watch at 4:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique theme
  • Interesting genre specialization mechanic
  • Pixelated artwork
Cons
none
Thematic elements
  • Comic book publishing
  • New York comic book publishing industry
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Players place workers to develop comics and hire artists
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We hope you're doing well, thank you so much for joining us
  • Magic is one of the biggest employers of Independent Artists in the world
  • You cannot vote or you can vote for one of two parties in this presidential election
References (from this video)
No references stored for this video.
Video s7NaUmNXUQQ Foster the meeple Review at 0:00 sentiment: positive
video_pk 5948 · mention_pk 17617
Foster the meeple - Age of Comics: The Golden Years video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful, unique artwork for each comic title and cover
  • Strong thematic coherence between production mechanics and comic-book publishing
  • Intuitive, flowing rules with deep strategic depth
  • Kanban-like process feel that supports the theme without being punishing
  • Rip-off mechanic adds authentic market dynamics and tension
  • Excellent on-theme feedback: actions, hype, and fan growth all feel meaningful
  • Clear narrative of growth from small publisher to empire with genre-specific goals
  • Good two-player experience with potential for richer play at 3-4 players
Cons
  • Prototype is not final; components and art may change in the published version
  • Balance unknown until more playtesting, especially with solo play and higher player counts
  • Two-player setup may feel tighter due to limited board spaces, reducing downtime but potentially increasing lockstep moves
  • Stretch goals and future expansions are announced but not yet realized, so initial replay value may be limited
  • Some players may prefer a heavier or lighter weight, depending on tolerance for engine-building depth
Thematic elements
  • Comic book publishing, talent management, branding, market competition, hype campaigns, and distribution strategy
  • Golden Age of comics, 1938-1954, United States publishing industry, with publishers competing for shelf space and fan attention
  • Historical, industry-focused, thematic, narrative driven by publishing milestones and genre differentiation
Comparison games
  • Kanban: The Board Game
Mechanics (from transcript analysis)
  • Compound Scoring — At the end of the game, players gain bonus points for the most titles in a given genre, incentivizing genre diversity or dominance.
  • Engine Building — As players gain titles, writers, and artists, their action engine grows, unlocking new and more powerful operations and allowing faster production of books.
  • Engine Building: Efficiency — Players may choose to produce rip-off titles that require fewer ideas, providing quick engine boosts but risking reputation and long-term scoring penalties.
  • engine_building — As players gain titles, writers, and artists, their action engine grows, unlocking new and more powerful operations and allowing faster production of books.
  • genre_bonus_scoring — At the end of the game, players gain bonus points for the most titles in a given genre, incentivizing genre diversity or dominance.
  • hype_and_fan_growth — There is a dedicated hype action to increase a comic’s popularity before release, yielding additional fans and income when the title launches.
  • rip_off_mechanic — Players may choose to produce rip-off titles that require fewer ideas, providing quick engine boosts but risking reputation and long-term scoring penalties.
  • sales_and_orders — Salespeople travel the map to collect orders and deliver books, simulating distribution to newsstands and fan bases for end-of-round scoring.
  • special_actions_and_editors — Acquiring additional editors allows more actions, and there are special actions tied to editors that create strategic tempo shifts late in the round sequence.
  • title_creation — Original story creation by combining artist and writer skills with genres to craft distinct comic books worth more points and fans.
  • Worker Placement — Players deploy editors and writers to a large board with distinct spaces to perform publishing tasks such as hiring, assigning genres, and moving projects toward completion.
  • worker_placement — Players deploy editors and writers to a large board with distinct spaces to perform publishing tasks such as hiring, assigning genres, and moving projects toward completion.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • everything about the art is perfection
  • the mechanics match the theme
  • this game is very similar to kanban in the way that it works
  • the art is insane
  • I would definitely check it out on Kickstarter
  • the entire thing was just so much fun
  • it's a prototype so this is not the finalized copy
  • the creators are incredibly kind, they care so much about this game
  • this bleeds theme
  • I loved the way every action ties back to real-world publishing decisions
  • the gameplay loop feels natural and rewarding
  • I can see this becoming a favorite among theme-driven Euro players
References (from this video)
No references stored for this video.
Video LWMn9iiTTQk Foster the Meeple Top List at 3:33 sentiment: positive
video_pk 1095 · mention_pk 3177
Foster the Meeple - Age of Comics: The Golden Years video thumbnail
Click to watch at 3:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Already played and reviewed on channel
  • Lacerta-like light worker placement
  • Incredible artwork
  • Amazing mechanics
Cons
none
Thematic elements
  • publishing, comics
  • comic book industry
  • business simulation
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Recruit artists, writers, sales people and place them on the map to promote product
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it was one of the coolest experiences I had at Pax
  • anything that involves tile placement I am here for
  • it is just a freaking blast
  • the mechanics are just so good that none of the other stuff really kind of like matters to me
  • I've fallen so much in love with undaunted
  • if you put a cute cover on a game I will buy it I will play it and there's a very good chance that I will love it
  • it looks incredible
  • final girl is definitely one of my favorite games of all time
  • the cover art drew me in it reminded me of like old war propaganda posters
  • if anyone out there wild has red red ball or seen the red wall artwork this game is that
References (from this video)
No references stored for this video.
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