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Agra box art

Agra

Game ID: GID0018143
Game Info
Year
2017
Players
2-4
Age
12+
Playtime
120 min
Collection
Ratings
Mechanic profile
Not enough video data yet
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Description

Agra, India: The year is 1572; this year marks the 30th birthday of Abu'l-Fath Jalal-ud-din Muhammad, popularly known as Akbar the Great. Akbar is the third ruler of India's Mughal dynasty, having succeeded his father, Humayun. With the guidance of his regent, Bairam Khan, Akbar has expanded and consolidated India's Mughal domains. Using his strong personality and skill as a general, Akbar has enlarged his Empire to include nearly all of the Indian subcontinent north of the Godavari River; his presence is felt across the entire country due to the Mughals' military, political, cultural, and economic dominance.

To unify the vast Mughal state, Akbar has established a centralized system of administration; conquered rulers are conciliated through marriage and diplomacy. Akbar has preserved peace and Order throughout his empire by passing laws that have won him the support of his non-Muslim subjects. Eschewing tribal bonds and Islamic state-identity, Akbar has striven to unite his lands. The Mughals' Persian-ized culture has afforded Akbar near-divine status.

Notables and emissaries from all over the country are on their way for Akbar's birthday celebration. As an ambitious landowner, you cannot let this pass; the festivities are a golden opportunity for you to rise in stature and wealth.

On your land in Agra, you cultivate and harvest cotton and turmeric. You possess a forest from which you produce wood, as well as a small, but very profitable sandstone quarry. By trading and processing your wares, you can obtain more luxurious goods, which you will then use to woo notables as they make their way into the capital. Of course, your rivals have the same plan; you must use your wits to outsmart them as Akbar's birthday draws near...

(Description from the publisher)

Description

Agra, India: The year is 1572; this year marks the 30th birthday of Abu'l-Fath Jalal-ud-din Muhammad, popularly known as Akbar the Great. Akbar is the third ruler of India's Mughal dynasty, having succeeded his father, Humayun. With the guidance of his regent, Bairam Khan, Akbar has expanded and consolidated India's Mughal domains. Using his strong personality and skill as a general, Akbar has enlarged his Empire to include nearly all of the Indian subcontinent north of the Godavari River; his presence is felt across the entire country due to the Mughals' military, political, cultural, and economic dominance.

To unify the vast Mughal state, Akbar has established a centralized system of administration; conquered rulers are conciliated through marriage and diplomacy. Akbar has preserved peace and Order throughout his empire by passing laws that have won him the support of his non-Muslim subjects. Eschewing tribal bonds and Islamic state-identity, Akbar has striven to unite his lands. The Mughals' Persian-ized culture has afforded Akbar near-divine status.

Notables and emissaries from all over the country are on their way for Akbar's birthday celebration. As an ambitious landowner, you cannot let this pass; the festivities are a golden opportunity for you to rise in stature and wealth.

On your land in Agra, you cultivate and harvest cotton and turmeric. You possess a forest from which you produce wood, as well as a small, but very profitable sandstone quarry. By trading and processing your wares, you can obtain more luxurious goods, which you will then use to woo notables as they make their way into the capital. Of course, your rivals have the same plan; you must use your wits to outsmart them as Akbar's birthday draws near...

(Description from the publisher)

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 19
This page: 19
Sentiment: pos 14 · mix 1 · neu 2 · neg 0
Mentions per page
Showing 1–19 of 19
Video wAM8yk0IlXM Board Game Sanctuary Top List at 23:34 sentiment: positive
video_pk 134291 · mention_pk 383616
Board Game Sanctuary - Agra video thumbnail
Click to watch at 23:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Overwhelming yet simple flow
  • Unpredictable resource draw from the tower
  • Requires careful planning and strategic worker commitment
  • Engaging due to quirky theme and concept
  • Deep strategic play with layers of decision-making
Cons
  • Can be overwhelming at first glance due to the sheer amount of components and options.
Thematic elements
  • farming
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — Cashies that fall out of a tower are sorted by color and drafted in turn order.
  • Resource Management — Players use drafted colors (cashies) to power up different areas of their player board.
  • Set Collection — Players collect different colored cashies to activate specific board areas.
  • Worker Placement — Players secretly choose colors for worker placement, then draft revealed resources (cashies) from a tower.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Yokohama is brilliant yes it is aesthetically pleasing but it's the design of the game that really has excelled for me.
  • Viticulture Essential Edition this is such a fun game.
  • Sea Salt & Paper I always have room for deep strategic games that are easy to teach easy to get to the table but also easy to play again and again and again and just get that hit of really cool depth and strategy each and every time you play.
  • The Castles of Burgundy... So many layers uh to this puzzle that it is an incredible game that you should not deceive the way it looks to the way it feels and the way it plays.
  • Boku is my favorite board game of all time.
  • This game gives me the greatest feeling.
  • It's been a huge labor of love of um researching games playing games buying games swapping games trading games talking about games you know this whole cycle of like board gaming is all encompassing.
References (from this video)
No references stored for this video.
Video 1d02DQx_DXg Jamie, Tabletoptiktok Top List at 1:28 sentiment: positive
video_pk 103149 · mention_pk 349133
Jamie, Tabletoptiktok - Agra video thumbnail
Click to watch at 1:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Super fun pattern building game
  • Teaches about a real place and phenomenon
Cons
none
Thematic elements
  • Building a street of colorful umbrellas
  • Portugal (implied by Agua)
Comparison games
none
Mechanics (from transcript analysis)
  • Pattern Building — Players are building their own street of umbrellas, placing them out in certain ways.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Board games are a great way to learn about new places, to get to experience new cultures, and to maybe peique your interest into a place that you eventually want to travel to.
  • So, if you're like me, you love reading all of that flavor text and learning about the places. If you don't, you can skip that part. The game will still be fun and you'll still have a good time because the mechanisms of the game are not dependent on you needing to know about Japan or know about these places, but it's a really cool way to learn about some awesome sites and maybe you'll want to plan a trip to Japan afterwards.
  • It's always kind of fun, too, to have a game that you have been to the place.
References (from this video)
No references stored for this video.
Video No_zh1ZQrVg Getting Games Top 20 List at 2:07 sentiment: positive
video_pk 92022 · mention_pk 247072
Getting Games - Agra video thumbnail
Click to watch at 2:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • stunning art
  • engaging decisions
Cons
none
Thematic elements
Comparison games
  • Terra Mystica
Mechanics (from transcript analysis)
  • resource upgrading / progression — resources upgraded along a board path to improve production and buying power
  • worker bumping / placement — workers placed on a board bump other workers and trigger actions; resource generation and token-based actions follow
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is amazing
  • it completely blew me away
  • Gaia Project... I enjoyed it more than Terra Mystica
  • Masters Trials did a good job of combating the number one issue of cooperative games
  • it's a really good card game version of a previous game
References (from this video)
No references stored for this video.
Video veUW0Ut58gU Getting Games Top 10 List at 17:50 sentiment: positive
video_pk 91992 · mention_pk 246931
Getting Games - Agra video thumbnail
Click to watch at 17:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rich resource management with contracts and upgrades
Cons
none
Thematic elements
  • guild/faction-based resource system with a large board
Comparison games
none
Mechanics (from transcript analysis)
  • guild contracts / upgrading resources — six tracks to upgrade resources to better types
  • meditation phase — before main action, place workers in middle and generate meditation points
  • Worker Placement — place a worker; neighbor may join if color matches; both gain benefits
  • worker placement with color-matching join-in — place a worker; neighbor may join if color matches; both gain benefits
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really enjoy the forward planning that you need to do in this game
  • the main mechanic for this game is you have a hand of cards in at the beginning of the game everybody has the same exact hand
  • Spear Island this game also came out in 2017 and this is probably the most strategic fully cooperative game that I've ever played
  • Through the Ages ... every single time you play the game you will go through that entire deck
References (from this video)
No references stored for this video.
Video 7lAu7YTlbLM Meeple University Discussion at 16:20 sentiment: positive
video_pk 91528 · mention_pk 245598
Meeple University - Agra video thumbnail
Click to watch at 16:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really good Euro
  • One of the best action programming games I played
  • Not so heavy
Cons
none
Thematic elements
Comparison games
  • Tzolk'in
Mechanics (from transcript analysis)
  • action programming — One of the best action programming games I played.
  • Programming — Programming yes.
  • Resource Management — Resource management programming.
  • Worker Placement — Really good Europe so your style worker placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Academy deep water games really good to play a games yeah we freakin yeah this is one of our last ones against the table out of everything we purchased but it's a quick little jewel simple rules deep strategy and quick so I very much recommend this one yep I know that you want to play once you play it feels playing this terran wants to play against her away because I think he's that because I want the game know I was working fun because okay just let me have the last week okay yeah it is quick and fun but I was I got my bad thing I was a little bit late at night and we didn't end up playing good again but we'll definitely play again
  • next is roughly guard position we have the other view for you of this one as well it's a social reduction game yep social reduction sedna Magic the Gathering universe yeah for me we haven't we haven't got a group of people around to play this one yet but I like its idea and I like that it is a biscuit now we've had it yeah because if you've watched a vlog from a couple of months ago I always struggle with the blank slate nature of a game like Avalon or werewolf this one structures things a bit better specific events are going to happen right you can respond to those that's that's what I prefer in a social reduction game and I think this puts it together pretty nicely we really need to get a group together that can play this with us because our normal gaming group is usually four because most games can be played with four so our gaming group is naturally for people
  • next one if it's not you'll play a game trick-taking game called claim by deep water games yep I think like we don't play a lot of trick taking games I played a lot of 503 university but Stella didn't say yeah it's still fun though we'd see the twists with a special power of which sections trying to claim throne yep I think what I would say for this game I've seen a few modern trick-taking games out there and they all have these twists on gaining points in certain ways of trying to get certain cards I like this one because it's not too convoluted each suit has a relatively simple ability that you've got to manage it's not like you know this number does this and this suit gives you that sort of points it's like you know just trying to get suit majorities and each suit has a small ability that doesn't throw the the standards of trick-taking out and so I think this is one of the best design modern tricked design bicycle else hi Scott yep considering I haven't actually played a lot of trick-taking units this one's pretty easy
  • so please a some pads here which is the welcome to expansions oh thank all of those outs away yep so this one's the Easter egg hunts Halloween the bomb shelters they do all change up the game changer game out quite a bit and I think the one that's stood out in my mind we played doomsday and it was the shortest game welcome to with a plague by far because the three the three objectives we were playing just you could complete them all in one street essentially and so we were done so quickly and I did not adjust my strategy I can't even thank you I can't remember we're playing for you this is one of our my favorite go-to when it just have two of us or there many people wanting to play
  • and that's the the Roland rifle Copenhagen alright that's a really good quality Roland right it is currently a diploma filament is on Kickstarter yep yep yeah it's it plays very quickly it has some clear strategies you can go for with different types of colors you get I think they've put together a really good lead and follow Roland right there yeah there's another one as well that is steel prototype which is for plant so they're still in development and they're still changing up the rules changing up the card so it's a little bit like welcome to is this by the same publisher is welcome to which is support against so it we play it once it has got that similar sort of taste - welcome - when you put which one you're gonna do you know which one you're gonna solve face and so on that's very interesting
  • yeah there's another one as well that is steel prototype which is for plant so they're still in development and they're still changing up the rules changing up the card so it's a little bit like welcome to is this by the same publisher is welcome to which is support against so it we play it once it has got that similar sort of taste - welcome - when you put which one you're gonna do you know which one you're gonna solve face and so on that's very interesting
References (from this video)
No references stored for this video.
Video ZwCeBLeO6iE Getting Games Discussion at 4:34
video_pk 90899 · mention_pk 243362
Getting Games - Agra video thumbnail
Click to watch at 4:34 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video P8hp_Tz4oY4 Getting Games Discussion at 16:52 sentiment: positive
video_pk 89318 · mention_pk 236999
Getting Games - Agra video thumbnail
Click to watch at 16:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a shedding game a lot like Scout
  • the goal of this game is to get rid of the cards from your hand
  • it's a super light and easy to teach card game
  • I would write it like a six out of Ten kind of thing
  • it's about generating electricity in Uruguay and it's a heavy Euro game
  • the branding process was a huge anxiety-filled journey but we got there
  • I am excited to see Friendly Ties branding and the theme song live
References (from this video)
No references stored for this video.
Video WMfhwmMbL5c UndeadVikingVideos Discussion at 2:33:52 sentiment: positive
video_pk 87915 · mention_pk 230482
UndeadVikingVideos - Agra video thumbnail
Click to watch at 2:33:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • combining different powers and multipliers
  • interesting strategy
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — you have to keep making your your poker deck better with more powers and lots more multipliers
  • Poker — it's a poker Rog like
  • Roguelike — it's a poker Rog like where you have to do runs to beat the game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the simplest design and it's so freaking great
  • it's freaking so much fun because it's simple
  • it's easy to teach it's fun it's it's silly it's stupid
  • oh that sounds ridiculous it is really oh it sounds ridiculous
  • the suit of the boss eliminates that power for that round
  • was overwhelmed and I I understand that that's part of the reason I want to play with cuz I was overwhelmed trying to play all five at once
  • I couldn't see the overall strategy
  • I like frost punk
  • the Minis they have for the the the player pieces like the characters you play are awesome looking sculpts but I really don't like them because they have other characters on the thing with them
  • it's parkour it's zombies with parkour
  • capitalism is the worst idea ever but it's the best idea that we have now
  • art is art only sounds like a product it isn't because I have discussions with artists a lot
  • we are very picky and choosy when it comes to what bothers us and what doesn't
  • it's like we all seem to we all want to say oh well you know it's like we need to nobody nobody complains that they're getting a t-shirt for $10 because it's being made in a sweat shop in Malaysia
References (from this video)
No references stored for this video.
Video 4cIrprW58lg UndeadVikingVideos Discussion at 2:55:07 sentiment: neutral
video_pk 87342 · mention_pk 339115
UndeadVikingVideos - Agra video thumbnail
Click to watch at 2:55:07 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gotta shoot for shoot for the moon if you miss you'll wind up with the Stars
  • I don't know man I mean it's just like when somebody wants to like get all up in my uh area and and and like and like I said I'm trying to give him empathy and saying I understand you know you have a shitty day a lot of people are like probably all up in your uh uh business about it
  • It's just like instead of you could just come up with so many real reasons why why that guy's just an idiot and what's my what's my expression I don't know what's your you have enough ammunition stop trying to load a knife into the chamber
  • The convention hall was just so so let me let me ask for I'll ask you how did Saturday feel I didn't I didn't really see it much
  • My favorite part of John Conan was this year my hug
  • I I love and hate you all in equal my favorite Jenna my favorite line that I've used that I stole from you and I've used it dozens of times is I used to have a friend that look just like you
  • I don't know he's got he said he's got a fever and he's got sore throat hopefully he hopefully it's mild
  • I was like you know what you know you know what really chaps my ass I'm just G to say this right now this really chapped my ass and I I I realize this is political and I apologize for it and and I'm willing to let people say say what they want to say but you know I think that Donald Trump Trump is a complete and total [ __ ] [ __ ] and I think that JD Vance guy is a complete and total [ __ ] [ __ ] as well and there is in a world where I would vote for either of them I wouldn't put them in charge of a 25 cent pay toilet
  • It's like you know like wrestlers who come out and just say you know what I was driving into Minneapolis Minnesota that's where we're from yeah just like he said the name we're in the city we're in it's just it's just and so what it does then is that it gives the people that like are are are gonna vote for them it gives them all of the like ammunition in the world to say those idiots blah blah blah couch jokes you know it's just like instead of you could just come up with so many real reasons why why that guy's just an idiot
  • I mean you guys pay attention to me but nobody else wrong again SC okay by the way also Twitter I hate that site
  • I mean you guys told everybody to f off and they did and now you're suing them because they like what world is this now I don't know if anything they did is illegal not not a lawyer yeah but uh I suspect they probably didn't really do anything illegal in my just observations I don't know they're like oh so much has come to light I'm like huh really
  • So Scott we we really need to do that well I forgot what you sent me the the lifetime VIP oh lifetime badge didn't we try to do a lifetime v no we just need we just need Gen Con hot games room VIPs for life bch
  • There's a lot of games those see did anyone see the game it was there just demo I think um String Theory I saw it yeah that thing looks ridiculous it's basically there are it's they're hex tiles with these like spools on them I see it and you get actual string and you string together uh all these conspiracy theories
  • I was like I'm not gonna play it probably so oh the big bucks yeah it was it was a definitely like i i i i i 50 bucks for a car I hesitate to say this it's a steep hill I hesitate to say this if if I had seen Ted there I would have tried tooo him first TR trade yeah and then I would have felt bad about like I don't know just you would have got over it
  • I mean you know when I think about it the booth that was ridiculous for us from my my booth they had so many games at the end of the C they had to pack back up and take home
  • I mean you know it's like oh yeah we you know we offered to pay more we offered this with that and just like yeah nothing you can do like you'd think there was only one convention in America it's crazy
  • I mean you know it's like oh I I I I I I 50 bucks for a car I hesitate to say this it's a steep hill I hesitate to say this if if I had seen Ted there I would have tried tooo him first TR trade yeah and then I would have felt bad about like I don't know just you would have got over it
  • People are still going to get really really sick from it and people are going to get really are going to you know die from it as well right but it is one of the nice things about viruses is that you know viruses are with us forever is that they do you know as they mutate and change and whatever you know our bodies adapt and and and grow more used to fighting it because you're just get exposed to it you get exposed to it you get exposed to it just except when long Co would hit you w you know you're believe everything you read
  • they're hex tiles with these like spools on them
  • you get actual string and you string together all these conspiracy theories
  • sold out every day fairly quickly
  • how's your hand he's like it really started to cramp up
  • The Cat In The Box hat they had in the booth 50 bucks
  • it's a really good game
  • it's so good brilliant
  • You're gonna be sad you passed on that
  • perfect game for me
  • it's a meaningful ending apparently
  • and then you can start over with different characters different race different um class tons of classes tons of races tons of quests
  • was landmarks one of the very few games I did play was things in ring
  • if you don't advertise with me f off
  • I will not be blackmailed with money but I will be blackmailed with chocolats
  • there's a lot of dark chocolate
References (from this video)
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Video F4gTVfN9jac Board Game Sanctuary Top 10 List at 16:40 sentiment: positive
video_pk 86401 · mention_pk 223356
Board Game Sanctuary - Agra video thumbnail
Click to watch at 16:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • grand thematic scope
  • amazing component presentation
Cons
  • extremely complex to teach
  • potentially overwhelming
Thematic elements
  • goods production, shipping, and gifting to a court
  • production and trade in India, culminating in a ruler's favor
  • grand, process-driven euro with a tactile production feel
Comparison games
  • Orleans
  • La Granja
Mechanics (from transcript analysis)
  • card-driven helper actions — cards provide actions to expand buildings, factories, and commerce
  • multi-track production and movement — goods are produced in a farm-like setting and move along lanes toward the capital
  • resource cells and river-based scoring — resources flow through a grid-like system and endgame scoring reflects complex routing
  • Time Track — goods are produced in a farm-like setting and move along lanes toward the capital
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are just 10 games I want to play this year that I already have I don't have to wait for a Kickstarter for it arrive
  • the Rats of Wester it is a euro game which has this interesting wheel mechanism which is combined with worker placement
  • it's a game where you'll be leading a herd of camels through the desert as you're basically looking for water holes
  • I cannot wait to get this to the table and just really see what this game is like
References (from this video)
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Video E2_544A6S0A Sir Thecos Top List at 8:07 sentiment: positive
video_pk 86264 · mention_pk 222690
Sir Thecos - Agra video thumbnail
Click to watch at 8:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Has a very solid design.
  • The theme is pretty good actually.
  • The gameplay is very well done.
  • Lots of interesting and clever mechanisms.
Cons
  • Host generally dislikes war-themed games, but this one is an exception.
Thematic elements
  • War
Comparison games
none
Mechanics (from transcript analysis)
  • Gameplay Design — Has a very solid design and gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one is an abstract game that actually worked pretty well
  • oh boy oh boy this is a game I don't have to think about it I I I could even think about giving it lower than a d but I will give it a d now
  • the design doesn't work at all it's so specific there's like so much text on the cards it's i' I've I've never seen cards like that
  • this is we have the suspicion that this is AI generated or at least some of it uh like what the regarding the rules in the design because wow this is really cumbersome
  • it's a solid game this is like a game that is has a cool premise it works very well but it's nothing special but still I keep coming back to it because the Bame Marina implementation is so great
  • Kaber of course uh this needs to be an S tier because it's my top three game in both my list solo and general
  • Secret identity I will also give an a yeah it works really well
  • it's very very tough but I like it it's always fun
  • very good Abra game I can just I just recomend can recommend that to pretty much everyone
  • Not turn I just reviewed on my channel uh I like this game I will give this a B I think B is fine uh it's a good game it has a very interesting Bing mechanism and a it has a few mechanisms that are very unique
  • Missana uh I'm still really torn now that I played the cave of Gins which is really good um I might rank this higher I would also give this a B I don't know this game I think this game like will become even better like when you have more expansions right the base game is okay it's fine probably just a b Toc
  • just one srank one of the best party games out there definitely srank uh I always like to pull it out it's one of my most favorite party games
  • K grip also clear srank let me just put it up here clear srank game is one of my most most favorite portable solo games ever
  • Kites Kites I will give a H A or B uh it's a very good game but I think I will give it a b it's also like a fun time you play like one two three four games and then you're over it and then you don't want to play it for a few weeks right at least that's how I feel but every time I pull it out it's very very fun I like it
  • fun facts also clear S rank I like this a little bit more than just one uh but they're both incredible party games so definitely also S rank
  • belati um a game that is not very well known I think internationally but a very cool deduction party game I also have to give this an S it's always a fun time like really really fun party games
References (from this video)
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Video 9rWH7Ou9w2E Rules Teach at 0:00 sentiment: mixed
video_pk 69680 · mention_pk 166323
Agra video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Clearing snow helps reveal resources and equipment, like Gun 2.
  • Hunters are effective at shoveling snow, counting as two defenders.
  • The inspire action can improve morale.
  • Repairing artillery guns makes them operational.
  • Adding 'miss' tokens to the hit bag bolsters defenses.
  • The fortress defenses can be increased.
  • The game can provide two supplies from morale cards.
  • Shuffling back in repair damage cards seems beneficial.
Cons
  • Heavy snow slows movement and makes tasks harder.
  • Equipment and action spaces can come damaged and require repair.
  • Adding 'despair' cards to the high morale deck can negate positive effects.
  • Fear and doubt levels make recruiting new defenders more difficult.
  • Doubt discs in the recruit bag reduce recruitment success.
  • Drawing a doubt disc during recruitment can lead to losing previously drawn recruits.
  • The game can be 'cruel' and 'tough'.
  • Lack of defenders can prevent opening new supply routes.
  • Weather conditions are not ideal for movement.
  • Enemy patrols emerging under cover of darkness pose a threat.
Thematic elements
  • Defending a fortress against a German advance
  • World War II, Norway, during the German advance
Comparison games
none
Mechanics (from transcript analysis)
  • action resolution — Actions are resolved in a specific numerical order after all Defenders have been allocated.
  • Bag Building/Drawing — Recruits are drawn from a bag that can contain 'doubt discs', and players can also add 'miss' tokens to a hit bag to improve defenses.
  • event cards — Event cards drawn each day set up conditions and introduce challenges, such as weather and morale effects.
  • Morale — A morale track influences drawing cards, with high morale leading to positive effects and low morale to negative ones, though 'despair' cards can counteract high morale.
  • Push Your Luck — During recruitment, players can draw multiple tokens but must stop if they draw a 'doubt disc', risking previously drawn recruits.
  • Resource Management — Players gather and use resources like supplies to ready defenders and manage tasks like shoveling snow and repairing equipment.
  • Set Collection — Revealing snow tiles can uncover new resources or equipment, like additional artillery guns, that need to be repaired.
  • Trackers — The game uses trackers for 'fear' and 'doubt' which influence gameplay and affect recruitment.
  • Variable movement — Movement distance is affected by weather conditions, with snow significantly reducing movement range.
  • Worker Placement — Players allocate 'Defenders' (workers) to different action spaces on the board to perform tasks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is hopeless our troops are feeling pretty desperate it's snowing we're tired we're hungry we've heard about the German Advance we know there's a massive Force coming
  • snow is a huge problem for us there's lots of things in here that will help us but snow on the first day is not great weather
  • this game can be cruel and it can be tough
  • Two German patrols of crapt over this Ridge in amongst these trees in amongst these trees patrolling
References (from this video)
No references stored for this video.
Video wPH4khQouxc Getting Games Review at 0:02 sentiment: positive
video_pk 63560 · mention_pk 156997
Getting Games - Agra video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dynamic and open-ended action selection with many viable paths
  • Two currencies (favor and meditation) enable planning and combos
  • High player interaction via bumping and competition for limited spots
  • Strong tempo progression from opening to late game
Cons
  • Board readability and iconography can be confusing; teaching can be lengthy
  • Production elements can be visually demanding and occasionally hard to parse
  • Two-player game pace can feel slower or less flowing
Thematic elements
  • ruler Akbar the Great's 30th birthday gifts to dignitaries and notables
  • India, 1570
  • instructional/demo-style rules explanation and review
Comparison games
none
Mechanics (from transcript analysis)
  • boat/river progression — A boat tracks movement along the river; progression unlocks more options and bonuses and interacts with cotton on the river.
  • construction and upgrading buildings — Acquire resources, construct buildings with tiles, and upgrade resources (sand -> cement -> bricks) to gain bonuses and VP.
  • delivery bonuses and influence checks — Deliveries to red/blue/green guilds depend on influence; bonuses depend on influence position and card/event effects.
  • favor currency — A secondary resource gained from being bumped and spent to activate bonuses; used for various actions.
  • luxury goods and special actions — Luxury goods enable bonus actions and resource manipulation; specific goods grant additional workers or VP.
  • meditation phase — At the start of a turn you can lay down workers to gain meditation points and then spend those points for bonuses.
  • meditation track upgrades — Meditation track can be upgraded to unlock stronger bonuses; a medallion marks the last used bonus.
  • merchant and builder tokens — Merchants generate favors and money; Builders construct locations and allow certain actions without spending raw materials.
  • notables and guild deliveries — Deliver goods to guilds and notables along the river; access and scoring are affected by river progression and influence.
  • resource upgrades and symbol tracking — Resources can be upgraded along tracks; upgrading and symbol alignment enable higher-tier resources.
  • Track Advancement — A boat tracks movement along the river; progression unlocks more options and bonuses and interacts with cotton on the river.
  • Worker Placement — Place a worker on a location on the main board; opponents can bump you from a spot; you gain favor when bumped.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is one of the best strategic games that I have ever played
  • the board is beautifully illustrated but kind of a nightmare to actually play on
  • three players is easily the best way to play this game
  • it's like you're sitting in a cockpit with tons of buttons and wheels and levers and strings and all that kind of stuff
  • embarrassment of riches when it comes to the number of options and ways you can manipulate things
References (from this video)
No references stored for this video.
Video 4IVU0dEH0xk Totally Tabled Top List at 4:30 sentiment: positive
video_pk 37507 · mention_pk 112693
Totally Tabled - Agra video thumbnail
Click to watch at 4:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • dense euro design
  • interesting resource-conversion chains
  • replayability via modular options
Cons
  • complex for new players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — many resources (roughly 16) converted along a production tree to build and gain points
  • resource management / conversion — many resources (roughly 16) converted along a production tree to build and gain points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these games still represent like the top five percent of all games I've ever played
  • the theme really comes alive
  • it's incredibly dynamic and fun highs and lows and a ton of agonizing decisions
  • it's a very unique abstract game where the theme actually comes through
  • it's cutthroat brutal game actually
References (from this video)
No references stored for this video.
Video rBli4DNp5rY Board Game Coffee Unboxing at 0:08 sentiment: neutral
video_pk 9257 · mention_pk 127382
Board Game Coffee - Agra video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • sick kids hospital saved my life I wouldn't be here to give you these games if it wasn't for Saint Kitts hospital
  • most of them are projects yes this is our Shelf of haven't put away yet
  • we have a lot of prototypes we have some prototypes of games that were never released
  • you're probably not even supposed to mention some of these but you know what we never said an NDA let's do this
  • we can't do this I'm working all the time and I just can't get them done seven days a week 24 hours a day
  • I was very upset with that because it was confusing it was because yeah I didn't read the all in
  • he's like I'm done I'm gonna walk away you tell me what happens at the end
  • it's a turntable yeah it will use the Lazy Susan and we did one of those like uh That 70s Show
  • the loudest thing on the planet like it was a big Hollow 10 year old the dice
References (from this video)
No references stored for this video.
Video K302ie5dGo0 The Broken Meeple Top List at 27:50 sentiment: positive
video_pk 9113 · mention_pk 26848
The Broken Meeple - Agra video thumbnail
Click to watch at 27:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gorgeous artwork (Michael Menzel) and visual appeal
  • Sandboxy Euro with deep strategic choices
Cons
  • Very heavy, potentially sandboxy for some players
  • Complex setup and long play sessions
Thematic elements
  • cultivation, production, and trade across multiple goods
  • Mughal India (1572) and related trade dynamics
  • Sandbox strategic planning with heavy decision space
Comparison games
  • Agricola (deluxe) in terms of depth and box presence
Mechanics (from transcript analysis)
  • economic engine — build and optimize supply chains to maximize profits
  • Resource Management — cultivate, harvest, trade, and process goods
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Mr. President, the American Presidency 2001 to 2020.
  • It's basically a solo beast of a game.
  • Well, this one again, when you see it, it's a giant box.
  • This is based off a computer game. It's Paradox Interactive, I believe.
  • I like these civilization-based games.
  • Two-player only games—they're a struggle for me to get to the table.
  • I would certainly like to try it just to see how it plays.
  • Star Trek Ascendancy is kind of I don't know. It looks like a Twilight Imperium game but themed around Star Trek.
  • Beautiful artwork makes it look gorgeous even before you learn the rules.
  • There's a limit to how much the cost justifies it.
References (from this video)
No references stored for this video.
Video gp5lZ2P1LS8 Getting Games Playthrough at 0:00
video_pk 3901 · mention_pk 11403
Getting Games - Agra video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Array
  • Array
  • Resource management with notables, guild tracks, and festival-themed scoring
  • Array
  • 1572, Akbar the Great's birthday party in Agra
  • Array
  • Array
  • Two players chase rupees by delivering gifts, processing goods, and advancing guilds while a guard variant creates dynamic knockouts
  • Array
  • positive
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this game
  • This guard variant is a nice improvement for two players
  • The Merchant movement creates a lot of tension and options
  • Patreon support really helps to make videos like this
References (from this video)
No references stored for this video.
Video NgrSfGQTWH8 Mike's Board Games Channel Top 10 List at 2:56 sentiment: positive
video_pk 3995 · mention_pk 84340
Mike's Board Games Channel - Agra video thumbnail
Click to watch at 2:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cleverly punishing yet fair optimization
  • Strong interaction through competition and shared threats
Cons
  • Brutal if you get behind
  • Can feel unforgiving and intense
Thematic elements
  • Rival Roman city growth and revolts
  • Ancient Rome
Comparison games
none
Mechanics (from transcript analysis)
  • Area influence / city development — Players expand influence and erect buildings while managing revolts.
  • Engine building / card-driven optimization — Tight action economy with cards that upgrade capabilities.
  • Engine Building: Efficiency — Tight action economy with cards that upgrade capabilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the biggest end of year tier list video.
  • Every action feels meaningful.
  • I would give this game a solid A tier.
  • This game is a D tier game.
  • It's a fun little engine builder with a surprising amount of depth.
References (from this video)
No references stored for this video.
Video BKdll_DJHRA Beyond Solitaire Interview at 0:33 sentiment: positive
video_pk 1810 · mention_pk 103668
Beyond Solitaire - Agra video thumbnail
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative card cluster drafting with rotating rings
  • Strong thematic integration of historical peril and paranoia
  • Multiple player powers via a variable tableau each round
  • Engaging endgame scoring with multiple tracks
  • Clear potential for rich replay value and strategic depth
  • Accessible online prototyping via ScreenTop
Cons
  • High complexity with many interacting systems
  • Requires careful rule refinement and iterative playtesting
  • Possibly heavy setup with multiple physical components
  • Dark subject matter (executions) may be off-putting to some players
Thematic elements
  • Power, tyranny, exploration, and survival within a perilous historical context
  • South America in 1560 during the El Dorado expeditions, under a newly appointed viceroy amid colonial turmoil
  • Historical adventure with a mythic quest and a cautionary tale
Comparison games
  • Last Light
Mechanics (from transcript analysis)
  • Card cluster drafting — Concentric rings of cards representing expedition members, supplies, and challenges. Players rotate rings using paranoia cubes to align a desired column and draft from it.
  • End-of-round paranoia phase and execution mechanic — Paranoia accumulates and, at round end, a drafted character may be executed, removing them and transferring paranoia effects to players.
  • Endgame scoring across multiple tracks — Tracks like Morale, Privation, Health, Outfitting, and Navigation drive end-game scoring, with the furthest progress earning bonuses.
  • Expedition member drafting and temporary tableau — Drafting expedition member cards grants temporary round-specific powers; players build a personal tableau to influence round outcomes.
  • Online prototyping via ScreenTop — Early online version using ScreenTop for a two-dimensional UI, chosen for usability over Tabletop Simulator during prototyping.
  • Paranoia cubes resource management — Paranoia cubes are spent to rotate rings, increasing tension and influencing outcomes as players jockey for position.
  • Ring rotation / board geometry — Rings rotate on a circular board to reveal and align card columns for drafting; rotation is a resource-limited action each round.
  • Supply and event drafting — Drafts of supply cards in the middle ring to boost skills and enable tableau interactions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the idea of some of the cards that players would have access to during the course of the game periodically dying and then coming back into play that was an idea that has stuck around from the very beginning because I think that's a really unique thing
  • I hope to create a memorable experience for the player something that they would want to both experience again and share with others
  • the card cluster drafting is a new thing that I developed for the Zenobia competition and I'm really excited at how it's been play testing
  • it's a two-dimensional representation and I found it a lot more user friendly
References (from this video)
No references stored for this video.
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