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Description
Conquer with character in Apex Legends, a free-to-play* Battle Royale shooter where legendary characters with powerful abilities team up to battle for fame & fortune on the fringes of the Frontier.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 6
This page: 6
Sentiment:
pos 2 ·
mix 1 ·
neu 1 ·
neg 0
Showing 1–6 of 6
Video Ka6NAQz89Fk
Board Games UnLocked Review at 0:16 sentiment: mixed
video_pk 112772 · mention_pk 324436
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Captures the video game feel well.
- Strategic team composition and synergy.
- Unique character abilities and playstyles.
- The deck system is an interesting alternative to dice.
- Spatial awareness and repositioning are important.
- Upgrading weapons is a satisfying mechanic.
- Thematic elements are well-integrated.
- The ring mechanic pushes players together.
- Characters feel unique due to their cards and abilities.
Cons
- Slow initial playthrough.
- Movement can feel anemic and restrictive.
- Action economy is very tight.
- The card-based combat can be frustratingly random.
- Setup and storage are fiddly and time-consuming.
- Rulebook is difficult to navigate and lacks a glossary.
- Respawn mechanic feels punishing and adds insult to injury.
- The deck system can feel bad when one player consistently draws poorly.
- Pacing can be slow due to mechanics like climbing and movement costs.
- Supply crates have a design flaw making them unstable.
Thematic elements
- battle royale
- arena
Comparison games
- Six Siege
- Mythic Battles
- Overwatch
- Fortnite
- Arista
Mechanics (from transcript analysis)
- Action Points — Players have a limited number of action points per turn to perform actions like moving or shooting.
- Area Control — Placement and zones are important, with movement costs for navigating between areas and buildings.
- Card-based combat — Combat uses a deck of cards with varied values and symbols that modify attacks, influencing hit chance and damage.
- Deck Building — Players draw cards from their character's deck to perform actions and attacks.
- Line of Sight — Line of sight is a crucial mechanic that heavily impacts combat effectiveness and requires careful positioning.
- Respawning — Players can respawn after being eliminated, but it costs action points and has penalties.
- Team Synergy — Characters and their abilities can synergize with each other, leading to more effective team play.
- Victory Points — The game includes a victory point system, indicating objective-based gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The board game uh which no one was asking for.
- Thank god it's not by Steam Forge because this game would be uh way worse.
- I know I haven't. That's like the top tier. Is that Apex?
- I don't enjoy first person competitive games because I just get my ass ate.
- It's like, look, they tried to fill it all into one box. How about you just don't and make two boxes?
- It is very methodical on on, you know, tiers and zones you're in and placement and line of sight.
- Movement is very anemic in this game.
- The base movement as an action cuz it's very tight in action economy.
- So, your whole turn is to squeeze between buildings.
- You're something. That's because climbing one zone is like your whole turn.
- I feel a little bit better with team comp in this.
- I don't really like the rule book. I think it's very difficult to f in skirmish games.
- I wish they would have just did two separate boxes.
- I do like the fact that you get to see how the ring's going.
- I'm not like, funny enough, I don't think I'm just like I don't think I'm like wowed by it, though.
- This doesn't do it. This isn't as good.
- I think the hard part for me with this one is setup.
- If you're going to that kind of random needs speed.
References (from this video)
No references stored for this video.
Video 5iZKXhYfoaw
UndeadVikingVideos Discussion at 3:23:43 sentiment: positive
video_pk 88186 · mention_pk 339951
Click to watch at 3:23:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- The game is well-designed.
- It's enjoyable even for those unfamiliar with the video game.
Cons
none
Thematic elements
- Battle royale
Comparison games
- Frostpunk
- Daylight
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I feel like Cthulhu could still be milked
- the cases are really solid
- the writing's really good it's a little wordy but I can edit that down
- Origins is garbage it was just absolute garbage
- he made it because I had 2,000 copies of him and I I threw in a dumpster eventually
- I hate the theme
- I'm agreeing to this is if it's overpowered
- that damn Joshy balancing lame who needs that in the game
- it's a super broken busted card
References (from this video)
No references stored for this video.
Video WMfhwmMbL5c
UndeadVikingVideos Discussion at 3:56:47
video_pk 87915 · mention_pk 340347
Click to watch at 3:56:47 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's the simplest design and it's so freaking great
- it's freaking so much fun because it's simple
- it's easy to teach it's fun it's it's silly it's stupid
- oh that sounds ridiculous it is really oh it sounds ridiculous
- the suit of the boss eliminates that power for that round
- was overwhelmed and I I understand that that's part of the reason I want to play with cuz I was overwhelmed trying to play all five at once
- I couldn't see the overall strategy
- I like frost punk
- the Minis they have for the the the player pieces like the characters you play are awesome looking sculpts but I really don't like them because they have other characters on the thing with them
- it's parkour it's zombies with parkour
- capitalism is the worst idea ever but it's the best idea that we have now
- art is art only sounds like a product it isn't because I have discussions with artists a lot
- we are very picky and choosy when it comes to what bothers us and what doesn't
- it's like we all seem to we all want to say oh well you know it's like we need to nobody nobody complains that they're getting a t-shirt for $10 because it's being made in a sweat shop in Malaysia
References (from this video)
No references stored for this video.
Video EsRi8ExTlgU
Board Games UnLocked Top List at 49:30 sentiment: positive
video_pk 83487 · mention_pk 343109
Click to watch at 49:30 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
- Faithfully translates video game characters and mechanics to board game
- Battle royale dome mechanic works well
- Supports up to 4 players in a 2v2 format
- Works well as a two-player game with each controlling two heroes
Cons
- Storage solution for 3D terrain is awful
- Requires 3D terrain
Thematic elements
- Battle Royale
Comparison games
- Frostpunk
- Don't Starve
- Six Siege
- Guards of Atlantis
Mechanics (from transcript analysis)
- Action Point Allowance — Characters have quick abilities and ultimates.
- Area Control — The battle royale dome closing in forces players to fight.
- Deck Building — Each character has their own hand of cards.
- Dice-less Combat — Does not utilize dice as its combat system, instead using weapon accuracy values and modifier decks.
- Variable player powers — Each character plays radically different from another.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Yeah, they exactly like mine are all like that. Like games that were I had no hope in at all really.
- The mechanic that catches me on this that has caught me on a couple other games before that I that I really enjoy.
- Each turn you're going to race to build powerful synergies only to tear them apart when the time is right.
- It's deeper than what the game looks like.
- It just it works, man.
- There is no reason this should work as a board game and yet it does.
References (from this video)
No references stored for this video.
Video PHBSZ-RBKh4
Rob's Tabletop World Discussion at 19:59 sentiment: neutral
video_pk 82584 · mention_pk 337958
Click to watch at 19:59 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
- Needs solo expansion
Cons
- Can't find the solo expansion anywhere
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Oh my god, this has Bladeunner feel with an Arkham Horror twist. if that makes any sense. It feels like the old second edition uh Arkham Hore.
- I just want to get rid of some more stuff that isn't going to sit there, you know, that I'm not going to play.
- You know, once I review it, if I don't think it's going to stay, you know, and not that it's a bad game or anything like that, it just becomes a point where where, you know, at my age, okay, at this ancient ancient age, okay, how many games can you keep?
- I just got a feeling that, you know, everything's, you know, they want to go digital with everything. I mean, what's the point of that?
- I I I I I'm trying to find stuff that I can make consistent fun videos for.
- I try not to be a gosh darn infomercial, okay? I try not I try to separate myself from the rest of the board game industry.
- All I care about is doing my best to try to get, you know, have some fun.
- My whole thing is, okay, it's a Godzilla with big minis. Yeah. If I can get my hands on it, I'll get my hands on it.
- And my plan is to keep going as long as I can physically and mentally and just enjoy myself.
- get back to the way it used to be in 2013, 14, and 15, you know, where we just we had fun.
- And then we just, clean, smart, concise, and just keep it simple.
- The board game geek hall of fame. Holy cow, what a train wreck that thing is.
- You're one of my favorite designers of all time.
- And we're we're making that push to to just have fun and have a good time. And we're getting as far away from stupid stuff as you can imagine.
References (from this video)
No references stored for this video.
Video ew6yniAetNA
Rob's Tabletop World Discussion at 38:53:24
video_pk 82278 · mention_pk 313832
Click to watch at 38:53:24 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- And that's really a good thing, you know.
- And I think that's a good thing. I think this is going to be a very, very busy summer uh for new games.
- And that's a good thing. We also have taxes this week.
- Um, the ones that usually do are are corrupt.
- Um, I'm really enjoying myself. And, that's the most important thing, I think.
- Um, I'm not complaining. It's It's good.
- Um, the channel's really doing a lot better.
- Um, the quality's going to keep getting better.
- Um, I I mean, I can go on and on with all the stuff and I'm really happy about it.
- Um, I think I paid three times the amount that I wanted to pay for it.
- Um, and and and and and and we're overcoming some of the things that we have going.
- Um, I love the AI artwork. I think they're doing it's doing such a great job and I really like it and um
- Um, and look to the future.
- Um, a lot of my friends are are hanging it up and it's sad.
- Um, I have a small little following and just uh play to that.
- Um, very sad about Marco.
- All right? So, if it doesn't work, we'll figure it out from there.
References (from this video)
No references stored for this video.
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