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Description
The official servers were shut down on October 3, 2022.
Overwatch features squad-based combat with two opposing teams of six players each. Players choose one of several hero characters, each with their own unique abilities and role classes. The four character roles include: offense characters with high speed and attack but low defense, defense characters meant to form choke points for enemies, support characters that provide buffs and debuffs for their allies and enemies respectively (such as healing or speed alterations), and tank characters that have a large amount of armor and hit points to withstand enemy attacks and draw fire away from teammates.
Source: Wikipedia, "Overwatch (video game)", available under the CC-BY-SA License.
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Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
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Video G2vb1I55jlk
Drive Thru Games Discussion at 53:36 sentiment: negative
video_pk 84577 · mention_pk 289762
Click to watch at 53:36 · YouTube ↗
Overall sentiment (raw)
Negative
Pros
none
Cons
- Associated with microtransactions and DLC.
- Tied into negative online social media and politics.
Thematic elements
Comparison games
- World of Warcraft
Mechanics (from transcript analysis)
Mechanics unknown.
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Quotes (from this video)
- God, there's a real interesting sort of analog digital tension going on here with some of these early games.
- This is very like board gamey.
- It feels very analog because I'm detached from the online.
- It's it's a digital little, you know, ones and zeros little etched thing on this this motherboard or this cart that is detached from, you know, the master control of, you know, the online social media nonsense.
- It feels very like almost post-apocalyptic, like you've you've dug up this thing and then you have this little like working device and then you like you slap it a couple of times and it like comes alive and it like does a couple of things and then it goes away and then it it feel goes back to the earth.
- There's something about there's a sinisterness to it to that sort of master control type of online thing.
- Like my brain after a session of, you know, one of these things I've talked about, it's in a similar spot to my brain after a board game night.
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