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AquaSphere box art

AquaSphere

Game ID: GID0026725
Game Info
Year
2014
Collection
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Description

News from the depths! The AquaSphere is a research facility stationed deep below the ocean's surface, and your skilled team — consisting of an engineer, a scientist, reprogrammable bots, and exploratory submarines — is trying to gather as much data as possible.

The game board in AquaSphere has two main areas: A research station comprising six sectors in which your scientist conducts experiments and a headquarters where your engineer supervises preparation of the bots. During each of the four game rounds, you take several turns, and on each turn you either:

Use your engineer in the headquarters to program a bot; each round you can choose from three of the seven actions.
Have your scientist bring a bot to a sector to perform an action.

Through actions such as improving your lab, sending out submarines, collecting crystals, and examining octopuses, you expand the abilities of your team or gather knowledge points, which are necessary to win. Additional challenges result from the limited size of your lab, which is your personal stock; you can increase the size of your lab, which makes life easier, but this costs valuable time.

AquaSphere is a challenging game of strategy and tactics with different paths to victory that requires planning in advance as well as skillful use of short-term opportunities.

Description

News from the depths! The AquaSphere is a research facility stationed deep below the ocean's surface, and your skilled team — consisting of an engineer, a scientist, reprogrammable bots, and exploratory submarines — is trying to gather as much data as possible.

The game board in AquaSphere has two main areas: A research station comprising six sectors in which your scientist conducts experiments and a headquarters where your engineer supervises preparation of the bots. During each of the four game rounds, you take several turns, and on each turn you either:

Use your engineer in the headquarters to program a bot; each round you can choose from three of the seven actions.
Have your scientist bring a bot to a sector to perform an action.

Through actions such as improving your lab, sending out submarines, collecting crystals, and examining octopuses, you expand the abilities of your team or gather knowledge points, which are necessary to win. Additional challenges result from the limited size of your lab, which is your personal stock; you can increase the size of your lab, which makes life easier, but this costs valuable time.

AquaSphere is a challenging game of strategy and tactics with different paths to victory that requires planning in advance as well as skillful use of short-term opportunities.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 21
This page: 21
Sentiment: pos 17 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–21 of 21
Video 60uinufFAKI Rolling Dice & Taking Names Event Coverage at 1:25 sentiment: positive
video_pk 93579 · mention_pk 253426
Rolling Dice & Taking Names - AquaSphere video thumbnail
Click to watch at 1:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Got a game in within 90 minutes after understanding it more.
  • Flew quicker after understanding the game more.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just one of those unique things you need to try
  • it's a fun little bidding game it is a very fun game and it was great for us because it was a filler when you're waiting a few minutes for someone else and it worked perfect for that but I think it'll be great for us to use at the house with our family members I think that'll be a good game for people we're trying to introduce into gaming
  • my unofficial title is khan pimp
  • best swag bag of any con i've ever found
  • we are very humbled with the amount of growth that we've had
  • if you come here and say there's nothing to do there's lots of stuff to do here
  • we're going to be running a couple different charity events coming up here so keep an eye on that where we're going to be taking over certain areas of the community and running a three day gaming where it's 24 hour gaming
  • we also have a facebook page with the same name of the geek forge where we put up pictures of our progress photos as we're putting costumes together
  • take your family to a convention do some gaming you might pick up a new craft and you might even start a business
  • it's a lot different going to a small convention than a large convention it's just uh there's a lot of benefits to a small convention
  • it really is family oriented
  • cosmic encounters i really liked it and it was it was my second time playing after the first time i didn't like it i was like i don't like it we had so much fun today and i want to say that's a game that really promotes interaction with the other players that's a great game to get to know people and interact with people and talk with people rather than just taking turns
References (from this video)
No references stored for this video.
Video L6pYcpB3MO8 Rolling Dice & Taking Names Event Coverage at 1:26 sentiment: positive
video_pk 93581 · mention_pk 253433
Rolling Dice & Taking Names - AquaSphere video thumbnail
Click to watch at 1:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Could make it into my top three Stefan Feld games.
  • Learning to play is not that bad if somebody knows how to teach it.
  • There are only two actions on your turn: program a robot or take an action.
  • Everyone in the group enjoyed it and wants to play again.
Cons
  • It is heavy/difficult.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — There is a bit of area control involved in the game.
  • Programming — Players program a robot on their turn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So it's Martin Luther King Jr holiday weekend and we are going down for our traditional trip to a small gaming convention down in Columbia South Carolina called Scarab
  • So let me just say after one play yeah th this could make it into my top three on top fail games and I do need to play more but it's one of those games I heard so many things about about being too deep or too difficult it was very heavy I mean it is but what's cool is is that learning to play the game isn't that bad if somebody knows how to teach it I mean on your turn there's only two actions you either program a robot or you Tak an action the robot was programmed for a lot of the meat is just trying to figure out what the program when and maybe plan a few steps ahead on when it's time to program this and kind of moving around the board there's a little bit of area control to it but we played it once everybody in my group really enjoyed it and we said we're definitely going to be playing it again
  • As far as conventions go the ones I've been to by far Scarab has the best swag bag of anybody
References (from this video)
No references stored for this video.
Video oOSqGDaeQd0 Rolling Dice & Taking Names Discussion at 1:41 sentiment: positive
video_pk 93578 · mention_pk 253417
Rolling Dice & Taking Names - AquaSphere video thumbnail
Click to watch at 1:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Can be finished in an hour and a half with three other players, providing a 'de hora' experience.
Cons
  • Potential for AP (Analysis Paralysis).
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Described as a heavy action selection game with lots of choices and potential for AP.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I prefer to play multiple games as opposed to one long game
  • I could scratch that euro itch without a huge time investment
  • with the right game you can get that de hora experience and leave time for other games to fit in your three or four-hour window
  • streamlined
  • it's as if it was a match made in heaven
  • it's all about getting more games in the same amount of time
  • typically the phrase quantity versus quality comes up
  • there's some brilliant designers able to come up with some high quality deep games that can be played in their reasonable amount of time
  • I want to maximize my time as much as possible
  • it's very easy for me to find games that give me the play experience i want in a shorter amount of time
References (from this video)
No references stored for this video.
Video fckHNMiNeCM Ryan and Bethany Board Game Reviews Top List at 9:41 sentiment: positive
video_pk 86553 · mention_pk 224244
Ryan and Bethany Board Game Reviews - AquaSphere video thumbnail
Click to watch at 9:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting theme of people paying you to research, requiring proof of gems.
Cons
none
Thematic elements
  • Mining for gems and conducting research
  • Underwater facility
Comparison games
none
Mechanics (from transcript analysis)
  • action programming — Controlling robots to mine gems and do research.
  • Combat — Dealing with octopi breaching the facility.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • heavy and light does not equal good and bad it's not we found that trap I found that trap the where the g games are only good if they're heavy and I've since come back to where all games are good not all games but you know all weight of games can be good based off of what their circumstances when you're playing them and who you're playing them with
  • the heavier games these are the games that we're talking about today these are the games that have bigger Longer rule sets maybe a little bit harder to learn a little bit harder to teach um they have a lot more going on a little bit more involved and the or the decisions that you make during the game are a little bit more involved you have to really think about think a couple lay layers ahead you can't just think about can't react what's happening to you you have to think a plan ahead in two turns I'll have enough resources just to buy that then I'll be able to do that to be able to do that to be able to do that
  • we're going to count down to our very heaviest
  • all right so the number seven heaviest game on our list is agrica this is weighted at 3.64 this is kind of the great granddaddy of all besides Kus but beyond that agrica uh is would be I would call the great granddaddy of all worker placement games
  • you can't score higher until you pay them a gem like look I'm doing stuff give me more money
  • I know a lot of people compare this because they are very very similar um to um Fe free for Odin but what's the one before that caverna and caverna I think is is very cool but lacks the cards and the cards is what makes agria so special and so much fun but also makes your decision decision level really high
  • I almost wish I had been introduced to this game now cuz when I was introduced to it I was a baby gamer and I was like no thank you no I don't you to feed your people that's a very stressful thing for a new game room yes yes like just that like you get punished you're like I want to have fun why am I being punished
  • this is the first game I I want I don't there probably are other games like this it's just the first one that I've played that's like this where you take actions based on your D color but you can mix and match those to create different colors in order to do different actions on the board
  • the more lucrative actions of course are going to be a mixed color and the more plain actions are going to be the primary colors but it's really interesting in the beginning of the game you don't feel like you have enough die to do anything and at the end of the game you're like I don't I can't even use all of these like I'm done with all of that
  • this is kbon EV and has a weight of 4.3 this is based off of another game that came out called kbon which I really enjoyed but kbon EV is the newer updated version
  • there's also just this supervisor named Sandra who's running around the board and every time she goes to a new section of the board she's basically inspected to see who's not doing their training and then she penalizes you based off of whatever the parameter is
  • it's a funny little comedic element in this very involved game yeah I really really like this one it's it's a fun one
References (from this video)
No references stored for this video.
Video NOlZ2ps1bO0 UndeadVikingVideos Discussion at 20:56
video_pk 85498 · mention_pk 219209
UndeadVikingVideos - AquaSphere video thumbnail
Click to watch at 20:56 · YouTube ↗
Pros
  • Rules explanation is concise
  • Rules explanation is relatively concise
Cons
  • Rules explanation took 11 minutes
  • Has many little bits and bobs that make the explanation long
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And then and then um you know, could I get some bacon? And she's like, of course you can get some bacon now. But I'm I with the bacon, if you could if you could make it really rare, like really rare, like very I mean like raw if possible, if that's possible, if I get get that. And she's looking at him like, 'What do you'
  • It is the greatest game. Every single group of people that I've introduced that game to that I've seen people immediately take out their phone and buy it.
  • He's like, 'It's raining outside. this this this guy standing next to me with a with a Viking sweatshirt on and and he's with with with Crocs with Ver Crocs and and uh and and gym shorts screaming at me that I yelled at this kid a couple of You know what? I'm just going to throw my cigarette away and get back on my bus and drive away.
  • I'll fight it and send it to you.
  • And the thing is like she's got like 20,000 subscribers and it's just she just doesn't care. She's just like yeah I'm going to do this. This is this is what I'm going to do. I'm just going to talk about every episode of Columbbo and I just god bless her heart you know.
References (from this video)
No references stored for this video.
Video FoT-vcypoJQ Board Game Sanctuary Review at 0:00 sentiment: neutral
video_pk 82455 · mention_pk 207119
Board Game Sanctuary - AquaSphere video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Recovering and analyzing a novel kind of crystal and conducting further research
  • An underwater research station known as the Aquasphere
Comparison games
none
Mechanics (from transcript analysis)
  • action programming — The engineer programs bots to determine which actions will be carried out.
  • Set Collection — Players can take research cards.
  • Worker Placement — Bots are deployed to sectors to carry out actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's pretty dry for a game this wet.
References (from this video)
No references stored for this video.
Video navw8T9-GE0 Chairman of the Board Other at 5:58 sentiment: positive
video_pk 82279 · mention_pk 206775
Chairman of the Board - AquaSphere video thumbnail
Click to watch at 5:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video -XKzi3OyxCY The Board Game Garden Discussion at 11:02
video_pk 81836 · mention_pk 204636
The Board Game Garden - AquaSphere video thumbnail
Click to watch at 11:02 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Remember, you are somebody's reason to smile.
References (from this video)
No references stored for this video.
Video ByOZ6u9L7So Top List at 10:01 sentiment: positive
video_pk 73819 · mention_pk 177633
AquaSphere video thumbnail
Click to watch at 10:01 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Meticulous planning
  • Cool scoring system
Cons
none
Thematic elements
  • Fighting octopods
  • Sci-fi
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — competing in area majority as you take actions in different locations
  • Engine Building — even building up a bit of an engine as well.
  • Programming — Feld's take on the programming mechanism as you have to be very carefully plan which actions that you're going to take.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, another Feld game here, and this is Feld's take on the programming mechanism as you have to be very carefully plan which actions that you're going to take.
  • But, again, I do love the meticulous planning into this one as you know all your actions are laid out in front of you and you have to plan your route accordingly to what's going to suit you best.
  • So, Firenze, a classic Euro by Andreas Stealing, all about building towers and trying to fulfill these commissions.
  • I love this incentive building mechanism as you are taking blocks and these cards hand in hand.
  • I love the way this is kind of a one mechanism game. It kind of really does focus on that shifting card mechanism, which I love. You know, one of my favorite mechanisms for sure.
References (from this video)
No references stored for this video.
Video r5YZFIgA1KM Top List at 2:55 sentiment: positive
video_pk 70397 · mention_pk 167333
AquaSphere video thumbnail
Click to watch at 2:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • heavier game
  • tense and wonderful
  • scales well with all player counts
  • great balance
Cons
none
Thematic elements
  • collecting gems and fighting octopods
  • underwater station
Comparison games
none
Mechanics (from transcript analysis)
  • action programming — Programming little robots to do your actions.
  • Resource Management — Limited actions require careful management.
  • Set Collection — Collecting gems and other items.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the quintessential uh example of that this is our both of our number one favorite game because of the way we played it and the play the the great design of it.
  • It was so hilarious we got into the text when you're reading what's happening in the story as it's growing out we had different voices we roll played all the voices and all the dialogue and gave him all voices.
  • Something happened in the game and it messed with me like on an emotional level and I remember being at work the next day being all like I can't believe that happened and I couldn't explain to people at work that I'm really down because of this thing that happened in the game I was playing.
  • I had to teach it to people because everybody needs to know about River Valley Glass Works and how awesome this game is.
  • There's no part of this game that isn't cool I love it.
  • If you're one of those people who doesn't like that try this one because this might change your mind. This does a really great job of BL blending the digital and the analog in a great way to made us feel very very satisfied.
References (from this video)
No references stored for this video.
Video ES8NpXHLVWE watch it played Rules Teach at 0:20 sentiment: positive
video_pk 65279 · mention_pk 158917
watch it played - AquaSphere video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gaining knowledge points from various actions and phases.
  • Deploying submarines grants immediate knowledge points and influences end-of-round scoring.
  • Clearing octopods rewards players with knowledge points.
  • Research cards provide various benefits and knowledge points.
  • Lab expansions increase resource capacities and unlock new abilities.
  • End-of-round scoring for bot control majority, unprogrammed bot values, and crystals.
  • Final scoring for unique lab letters, remaining time markers, deployed submarines, and completed labs.
Cons
  • Need to discard crystals or programmed bots to cross the red line on the knowledge track.
  • Losing points based on the number of octopods remaining in sectors where a player has a bot.
  • Bots returned from the loading station do not grant time markers.
Thematic elements
  • gaining knowledge through performing tasks
  • underwater research station
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance System — On a player's turn, they can program a bot, carry out an action with a programmed bot, or pass.
  • Area Majority — Points are awarded at the end of each round for having the majority of bots in control spaces.
  • Resource Management — Players manage time markers, crystals, and octopods.
  • Set Collection — Players collect crystals and research cards, with capacity limits for both.
  • Take That — Placing a bot in a control space pushes out a previously placed bot into a loading station, which can trigger negative effects if the station capacity is exceeded.
  • Variable player powers — Each player starts with a unique base lab which dictates starting resources and capacity limits for various components.
  • Worker Placement — Players use their engineer to program bots and their scientist to activate programmed bots by placing them in action spaces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • At the end of the game the player with the most knowledge points is the winner
  • On your turn you can only do one of three different things program a bot carry out an action with a programmed bot or pass
  • The player with the most points is the winner
References (from this video)
No references stored for this video.
Video 1MEcrbuFGPI watch it played Rules Teach at 0:22 sentiment: positive
video_pk 65277 · mention_pk 158916
watch it played - AquaSphere video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gaining points from fighting octopods.
  • Research cards provide beneficial ongoing effects.
  • Lab expansions increase maximum time markers.
  • Gaining time markers during intermediate scoring.
  • Gaining points for crystals.
  • Completing lab by end of game gives bonus points.
Cons
  • Losing points if octopods are in controlled sectors during intermediate scoring.
  • Losing points if you don't have crystals to spend on red lines.
  • Bots must be removed from loading station if capacity is exceeded.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Players compete for majority control of sectors to gain points during intermediate scoring.
  • Octopod Combat — Players can fight octopods to gain points and potentially prevent point loss.
  • Program Bots — Players program bots for specific actions, which are then executed.
  • Resource Management — Players manage time markers and crystals, which are used for various actions and scoring.
  • Set Collection — Players collect research cards and lab expansions which provide ongoing benefits or end-game points.
  • Worker Placement — Players move engineers and scientists to action spaces to take actions or program bots.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I do my best to teach you how to play the game not necessarily how to play it well
References (from this video)
No references stored for this video.
Video Kd7I8ckrB7c watch it played Discussion at 1:05 sentiment: positive
video_pk 65272 · mention_pk 158911
watch it played - AquaSphere video thumbnail
Click to watch at 1:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Insert facilitates gameplay
  • Pieces are sorted and ready to go
  • Easy to reach in and pull out pieces
  • Accommodates sleeved cards
  • Easy to put away
  • Fits all elements from expansions into the base box
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love custom inserts
  • if there's one part of our hobby that I don't particularly enjoy it's not it's not punching at a new game or learning the rules or booking my housing for Gen Con although I don't really like that either no there's one thing I really don't like it's setting up and putting away games
  • I asked him specifically to set these up separately and I think you'll see why because now when I want to play I just take these sections of the insert out and plop them on the table everything's sorted and ready to go
  • One of the particular advantages to Robert's inserts compared to the other excellent options out there is that his inserts all come preassembled so as soon as you get them you're ready to put them in the box and start using them
References (from this video)
No references stored for this video.
Video 76ReQYFyULE watch it played Discussion at 1:44
video_pk 64305 · mention_pk 157760
watch it played - AquaSphere video thumbnail
Click to watch at 1:44 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • two rooms in a boom
Mechanics (from transcript analysis)
  • narration-driven control — The Crypt Keeper on a VHS cassette directs actions and is in control of the game to a larger extent.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the Crypt Keeper will give you the things to do and is in control of the game to a larger extent
  • the Crypt Keeper was very scary for a child
References (from this video)
No references stored for this video.
Video t-ZLgzMJhNI Ryan and Bethany Board Game Reviews Top List at 4:23 sentiment: positive
video_pk 62355 · mention_pk 154880
Ryan and Bethany Board Game Reviews - AquaSphere video thumbnail
Click to watch at 4:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tight, thematic engine-building
  • Striking components and look
Cons
  • Rules explanation can be dense
Thematic elements
  • robot programming with gem collection; surface scoring
  • Underwater research station
  • tech-forward, strategic
Comparison games
none
Mechanics (from transcript analysis)
  • limited storage and surface scoring — Points require surfacing gems; storage limits force planning.
  • Programming — Program robots to perform actions; execute planned sequences.
  • Resource Management — Gems collected and sent to surface to gain points and unlock capabilities.
  • resource/gem collection and surface scoring — Gather gems and surface them for points, with storage limits adding tension.
  • robot programming — Program robots to perform actions; execute planned sequences.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The action selection and so whatever action you choose when it's your turn to choose everybody else also gets to take that action just on a lesser scale.
  • the two player variant of this is perfection it gives you the exact same feel of a higher player count
  • it's tight there's not a lot of time to do all the things that you need to do
  • it's all about the math and it's all about the area control
  • this game just stole the show on the drive home
References (from this video)
No references stored for this video.
Video o8dWJeEaZ6g The Board Game Garden Discussion at 32:30 sentiment: positive
video_pk 40442 · mention_pk 122473
The Board Game Garden - AquaSphere video thumbnail
Click to watch at 32:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Iconic Feld design with deep engine-building
  • Rich components and thematic depth
Cons
  • Can be long and complex for casual players
Thematic elements
  • submarine crew, deep-sea exploration, and resource management
  • Underwater submarine base exploration
  • procedural and tactical puzzle-driven
Comparison games
  • Circadians First Light
  • Endeavor Deep Sea
Mechanics (from transcript analysis)
  • Card/board interaction for actions — Cards influence available actions as you develop the base.
  • Endgame scoring via goals and modules — Multiple scoring paths based on development and exploration.
  • Worker Placement — Each round you allocate workers to upgrade and expand capabilities.
  • Worker placement with modular actions — Each round you allocate workers to upgrade and expand capabilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Galileo galile oh my goodness such a fantastic game it is
  • I could probably see myself getting into the collection
  • I am a huge fan of garel games
References (from this video)
No references stored for this video.
Video OUNghnQV_LI Chairman of the Board Discussion at 6:53 sentiment: positive
video_pk 11908 · mention_pk 34935
Chairman of the Board - AquaSphere video thumbnail
Click to watch at 6:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • feels like a Fell game with unique programming twist
  • various mitigation and resource tools
  • strong thematic integration
Cons
  • can be dense for newer players
Thematic elements
  • oceanic exploration and base management
  • undersea research base
  • thematic, slightly militarized engineering
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — deploy submarines and cards to generate points and benefits
  • Programming — pre-program actions before taking them; circular board movement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my favorite game of all time
  • Head and Shoulders Above the Rest as my favorite game of all time
  • the solo mode might be one of the best renditions of a solo mode I've ever played
  • a quite nice filler game that flew under the radar
  • definitely got a nice flow
  • it's breezy and quick
  • the artwork is fantastic
  • Hidden Gem treats
References (from this video)
No references stored for this video.
Video 46pNaqmHgvc Drive Thru Games Top List at 1:15 sentiment: positive
video_pk 8456 · mention_pk 24853
Drive Thru Games - AquaSphere video thumbnail
Click to watch at 1:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Distinct underwater theme that stands out in Feld's catalog
  • Crunchy yet approachable task-management with notable decisions
Cons
  • Potentially heavy for its size; learning curve and setup may be nontrivial
Thematic elements
  • Infestations and resource/task management in an underwater facility
  • Underwater base / submerged habitat management
  • quirky, experimental
Comparison games
  • Blood Rage
  • El Grande
Mechanics (from transcript analysis)
  • action selection / tile-driven actions — Players choose actions via a tile-based action economy to progress tasks and manage resources in an underwater setting.
  • resource tracking / task management — Multiple resources are tracked across tracks, with players balancing several concurrent objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • El Grande is the Godfather of the area control games
  • the longevity of Pandemic uh this can't be denied
  • it's basically descent with Star Wars slapped on
References (from this video)
No references stored for this video.
Video zgPVVoQl_VU Chairman of the Board Analysis at 36:32 sentiment: positive
video_pk 5259 · mention_pk 15563
Chairman of the Board - AquaSphere video thumbnail
Click to watch at 36:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • feldian elegance with a unique dart-like action programming
  • clean design and interesting interaction
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Mandala blew me away this year
  • Chinatown is the best negotiation game out there
  • barrage is a 10 out of 10 game for me
References (from this video)
No references stored for this video.
Video 21bpf03VEaY Chairman of the Board Top List at 12:33 sentiment: positive
video_pk 4415 · mention_pk 12929
Chairman of the Board - AquaSphere video thumbnail
Click to watch at 12:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique programming dual-board concept
  • Quirky yet cohesive cohesion across mechanisms
Cons
  • Can be mechanically dense for some players
Thematic elements
  • Strategic engine-building across dual boards (region vs activity) with threats
  • Science-based research with pod-based action programming
  • Quirky, clockwork-like design across mechanisms
Comparison games
  • Pulsar 2849
  • Teotihuacan: City of the Gods
Mechanics (from transcript analysis)
  • Area Majority — Compete for majorities across zones when deploying modules.
  • engine-building wheel — Create a bespoke wheel of actions to strengthen future turns.
  • programming actions — On one board you program actions; on another you execute them in sequence.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What a Beautiful Design
  • it's criminal that this game isn't so widely accessible
  • one of the cleanest Euros I've played in quite some time
  • I am absolutely terrible at this game and despite that I love this one
  • this game is quite a polarizing game
  • it's a real Euro Gamers game
  • ton of planning and strategy here
References (from this video)
No references stored for this video.
Video CACsxXw02AA Chairman of the Board Discussion at 7:37 sentiment: positive
video_pk 1653 · mention_pk 4821
Chairman of the Board - AquaSphere video thumbnail
Click to watch at 7:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great programming-style scoring
  • area control elements integrate well
Cons
  • early gem requirements create constraints
Thematic elements
  • programming and area control
  • underwater base/future sea lab
  • tech progression and gem-capped scoring
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — control of octopods and base tiles for bonuses
  • programming/dice/tiles — players program actions to reach checkpoints and scoring bonuses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is such a wonderful game
  • I had a huge Monopoly on the money generating Viking
  • it's such a great little programming game
  • I like this little Jewel Rondell system
References (from this video)
No references stored for this video.
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