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Arboretum box art

Arboretum

Game ID: GID0026964
Game Info
Year
2015
Players
2-4
Age
8+
Playtime
30 min
Collection
Your Tier
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Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Arboretum is a strategy card game for 2-4 players, aged 10 and up, that combines set collection, tile-laying and hand management while playing in about 25 minutes. Players try to have the most points at the end of the game by creating beautiful garden paths for their visitors.

The deck has 80 cards in ten different colors, with each color featuring a different species of tree; each color has cards numbered 1 through 8, and the number of colors used depends on the number of players. Players start with a hand of seven cards. On each turn, a player draws two cards (from the deck or one or more of the discard piles), lays a card on the table as part of her arboretum, then discards a card to her personal discard pile.

When the deck is exhausted, players compare the cards that remain in their hands to determine who can score each color. For each color, the player(s) with the highest value of cards in hand of that color scores for a path of trees in her arboretum that begins and ends with that color; a path is a orthogonally adjacent chain of cards with increasing values. For each card in a path that scores, the player earns one point; if the path consists solely of trees of the color being scored, the player scores two points per card. If a player doesn't have the most value for a color, she scores zero points for a path that begins and ends with that color. Whoever has the most points wins.

Description

Arboretum is a strategy card game for 2-4 players, aged 10 and up, that combines set collection, tile-laying and hand management while playing in about 25 minutes. Players try to have the most points at the end of the game by creating beautiful garden paths for their visitors.

The deck has 80 cards in ten different colors, with each color featuring a different species of tree; each color has cards numbered 1 through 8, and the number of colors used depends on the number of players. Players start with a hand of seven cards. On each turn, a player draws two cards (from the deck or one or more of the discard piles), lays a card on the table as part of her arboretum, then discards a card to her personal discard pile.

When the deck is exhausted, players compare the cards that remain in their hands to determine who can score each color. For each color, the player(s) with the highest value of cards in hand of that color scores for a path of trees in her arboretum that begins and ends with that color; a path is a orthogonally adjacent chain of cards with increasing values. For each card in a path that scores, the player earns one point; if the path consists solely of trees of the color being scored, the player scores two points per card. If a player doesn't have the most value for a color, she scores zero points for a path that begins and ends with that color. Whoever has the most points wins.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 55
This page: 50
Sentiment: pos 41 · mix 3 · neu 1 · neg 0
Mentions per page
Showing 1–50 of 55
Video yo01z2Nfm88 Getting Games Top 20 List at 0:11 sentiment: positive
video_pk 92235 · mention_pk 247763
Getting Games - Arboretum video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • elegant simple turn structure
  • fascinating spatial placement
  • beautiful artwork
  • crunchy decisions
Cons
  • mathematically boring
Thematic elements
  • tree planting and path-building in a park
  • park with trees
Comparison games
none
Mechanics (from transcript analysis)
  • Draw and Play — draw two cards and then play a card down into your Tableau and then discard a card
  • Hand Management — you start and end your turn with seven cards; you cannot simply discard any card if unnecessary
  • orthogonal tableau placement — cards must be placed orthogonally to each other to form a path and bookend specific tree types
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the spatial arrangement really matters
  • you put stickers down you rip cards up and so the next time you play things are fundamentally different
  • it's a wonderful crunchy delicious way
  • this game just explode with awesome tension
  • this is such a great ice breaker
  • it's such a great party vibe
  • through the ages is the best board game I've ever played
References (from this video)
No references stored for this video.
Video 2CKSuG5D7JI Getting Games Review at 21:10 sentiment: mixed
video_pk 92160 · mention_pk 247477
Getting Games - Arboretum video thumbnail
Click to watch at 21:10 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • tight, elegant card game with depth
  • interesting end-game scoring and tile effects
Cons
  • end-game turn order rule can create imbalance; requires house rules
Thematic elements
  • building a collection of trees with suit-based cards
  • arboretum/garden card game
  • two-player card-driven drafting and placement with end-game scoring
Comparison games
  • Puerto Rico
Mechanics (from transcript analysis)
  • deck/discard interaction and turn management — deck discard implications affect future turns and starting player dynamics
  • end-game scoring via end-game tiles — end-game scoring uses a set of tiles with specific effects; order of evaluation matters
  • two-player card drafting / placement — play cards to build trees; cards have suits and contribute to end scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • balance is really important and having other interests is really important
  • she's my best friend she's my favorite person and best friend
  • thanks everyone I really appreciate it
References (from this video)
No references stored for this video.
Video Q2vqoA2Hr5s Watch It Played Discussion at 5:43
video_pk 92094 · mention_pk 247271
Watch It Played - Arboretum video thumbnail
Click to watch at 5:43 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • a draw could be good if the battle was hard fought and deserved winning a close game is always the most satisfying and losing a close one is okay too but having multiple people win seems like a fake conclusion and everyone gets a participation ribbon kind of feel
  • for me it's the journey I enjoy the most not necessarily winning don't get me wrong I love winning but games are about enjoying who I'm with not just the outcome
  • board games are a social hobby I don't play deep strategy games or games that take three or four hours to finish where a clear Champion is really important
  • tiebreakers are absolutely necessary for games just in the sole fact that it will change the way I play the game
  • for me the tiebreakers need to make sense Within the play of the game
  • games that include tie Breakers should have meaningful ways to break ties
  • a tie is like kissing your sister there's just no thrill
  • there needs to be a definitive tie breaker where I just barely barely squeak out a win and I I hold on to that Victory it tastes that much better
  • the more possible points there are to score in a game the rarer it becomes that there will be a tie
  • if you have a very short game and there's a tie well you can easily solve that problem by playing another game of it however if you're playing a lot longer game like an hour or even 2 hours or more more then you're investing so much time and so much energy in that game that I prefer there to be several tiebreakers at the end of that game
References (from this video)
No references stored for this video.
Video OdxE2rvzrIw Actualol Discussion at 112:13:50 sentiment: positive
video_pk 91808 · mention_pk 246480
Actualol - Arboretum video thumbnail
Click to watch at 112:13:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gorgeous to look at
  • One of the best card games money can buy
Cons
  • If your opponent has the trees you need in their hand, you could score nothing
  • You have to pay attention
Thematic elements
  • Collecting and planting sets of trees for points
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Players must be careful about what trees they plant and what they discard, as opponents might need them.
  • Set Collection — Players collect sets of trees.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's called I Know Mia.
  • It's about Mia being murdered.
  • It's just one card, you know, so it's very easy to set up.
  • You scan the QR code to go to the crime scene, you scan the QR code to talk to the people involved.
  • It's essentially like a board game version of a point-and-click adventure game.
  • You have to work together to complete the missions.
  • It's just a deck of cards, you know, no real board.
  • It's basically the same game as The Crew: The Quest for Planet Nine, but with a few tweaks.
References (from this video)
No references stored for this video.
Video uFv6evkFBo0 Watch It Played Discussion at 3:53 sentiment: positive
video_pk 90938 · mention_pk 243519
Watch It Played - Arboretum video thumbnail
Click to watch at 3:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful artwork
  • very simple promo
  • alternative piece of art for the number eight cherry blossom card
Cons
none
Thematic elements
  • tree growing
  • world of tree growing
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • well all right i wasn't expecting that
  • bag of wonders would have been a good name so we'll call it that for this video
  • well what do you know the bag of wonders contains some bags go figure
  • don't be deceived by the beautiful artwork because the world the tree growing is cutthroat at least that's what i've learned from playing the game
  • such a great brutal little game i really love it
  • well the bag is empty so that means there's only one thing left to talk about the bag itself
  • oh and it's made out of a waterproof material also
References (from this video)
No references stored for this video.
Video poLX7r--nyY Getting Games Discussion at 39:48 sentiment: positive
video_pk 90771 · mention_pk 242890
Getting Games - Arboretum video thumbnail
Click to watch at 39:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the entire idea of these sponsored tutorials is that i don't give my opinion the game itself is trying to sell itself
  • Jump into the pool without preparing yourself
  • i love answering all these questions
References (from this video)
No references stored for this video.
Video Wr06CKPIz-4 kovray Top 5 List at 9:27 sentiment: positive
video_pk 90700 · mention_pk 242594
kovray - Arboretum video thumbnail
Click to watch at 9:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging tension
  • beautiful components
  • compact yet deep decisions
Cons
  • stressful for some players
Thematic elements
  • color-coded tree sequences
  • garden/arboretum with trees
  • tension-filled but peaceful garden-building
Comparison games
none
Mechanics (from transcript analysis)
  • card_discard — discarding can empower other players to steal points
  • color_matching — points depend on colors you maintain in hand
  • Hand Management — you manage a seven-card hand and discard cards to shape scoring
  • hand_management — you manage a seven-card hand and discard cards to shape scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we've honestly just thoroughly enjoyed playing this one
  • it's a beautiful game
  • two to four player game takes about 30 to 40 minutes to play
  • the cards are numbered from 1 to 120
  • you want to create consecutive trees in numerical order
  • i really honestly feel like we're walking through a park in the middle of fall and it's just like nostalgic and natural feeling
References (from this video)
No references stored for this video.
Video 1S5E_0Tw9Aw All You Can Board Top 5 List at 27:15 sentiment: mixed
video_pk 89938 · mention_pk 239673
All You Can Board - Arboretum video thumbnail
Click to watch at 27:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • beautiful table presence
  • deep strategic interaction for a medium-weight game
Cons
  • not ideal for two players; best with four
  • can be punishing and potentially harm friendships
Thematic elements
  • tree-building and table presence
  • arboretum/trees themed
Comparison games
none
Mechanics (from transcript analysis)
  • card drafting to build a tableau — players draft and place tree cards to form their arboretum
  • mean player interaction — strategic blocking and interference can hinder opponents' scoring
  • table presence emphasis — beautiful components and colorful table display
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's probably my biggest surprise so far of 2021
  • it's a two player card battler we're big fans of card battling games
  • under 30 dollars and it plays quickly
  • it's a beautiful looking game on the table
  • the most laughs we've ever had is when the cards flip over
  • it's basically an excuse to laugh
  • this is one of the meanest games that we own
  • a game of pretty gardens and petty grudges
  • it's a roll and write version of Biblios but it retains a lot of what makes Biblios such a great game
References (from this video)
No references stored for this video.
Video 8RHG5X5nAOU All You Can Board Discussion at 17:34
video_pk 89717 · mention_pk 238761
All You Can Board - Arboretum video thumbnail
Click to watch at 17:34 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video VMYUVy3QeSA kovray Challenge at 17:32 sentiment: positive
video_pk 88919 · mention_pk 235364
kovray - Arboretum video thumbnail
Click to watch at 17:32 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Classic
  • Very fun
Cons
none
Thematic elements
  • trees
Comparison games
none
Mechanics (from transcript analysis)
  • Card game — Described as another classic card game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • parade because it's a cute card game that we I wanted parade and I hope it fits in the spot that I want it to fit but we'll see
  • Arboretum it's another classic card game very fun a lot of enjoyment
  • I think I have to Mulligan Castle party there's no way for it to fit it doesn't fit
  • because Trails is fun
  • I'm gonna pick Cat Cafe instead very it's a it's another um rolling right but it's also very fun so
  • I'll take Town 66 it's an oink game hooray taking all the Oink games yeah because I know they'll fit
  • it's where you try to draw and you spot the difference it's very fun but I'm afraid that it won't fit
  • small box perfect for the cube
  • this is the bust for me I think I'm gonna take that's pretty clever and if it doesn't fit in my shelf it doesn't fit
  • it did not fit
  • I for sure thought that space of the top would have been perfect and then I would have grabbed all filled in the cracks of everything else I thought I could pull off
  • no maybe trying to take that's pretty clever when I knew it wasn't gonna fit because I could have fit like a couple smaller games in yeah way more games in but that's my own fault for being greedy
  • I like my Cube so I wouldn't change anything
  • which Cube do you prefer whose game night would you come to mine or Tyler's
References (from this video)
No references stored for this video.
Video BJheTfIb3SQ Board Gaming Ramblings Top 10 List at 18:12 sentiment: positive
video_pk 88790 · mention_pk 234845
Board Gaming Ramblings - Arboretum video thumbnail
Click to watch at 18:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tightly designed interlocking scoring
  • Elegant and crunchy filler with high table talk
Cons
  • Can feel punishing if you misread opponents' plans
  • Tableau balance can be delicate to optimize
Thematic elements
Comparison games
  • Santorini (not exactly a card game, but referenced for balance/positioning)
Mechanics (from transcript analysis)
  • hand management with set collection — players plant trees into their arboretum by placing cards in a way that balances end-game scoring with immediate hand values and potential blocking
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's basically a deck bowling game"
  • "a game that is always fun to play"
  • "the best card game ever made"
  • "it's a cooperative trick taking game where you have to win specific tasks"
References (from this video)
No references stored for this video.
Video 8NMLM9Hwe50 Let's Table It Top 10 List at 0:04 sentiment: positive
video_pk 87929 · mention_pk 230536
Let's Table It - Arboretum video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • tree species collection
  • arboretum / forest canopy
  • abstract
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards from a shared pool to build your hand.
  • Set Collection — Collect cards representing tree species to form sets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Parks by Key Master Games is probably my favorite nature themed game and highlights the US National Parks
  • a tile placement game about biodiversity in the oceans
  • card drafting game about the plains of the Serengetti
  • Amazonia is a bag Builder game of the Amazon rainforest
  • first is Arboretum
  • Arboretum is a set collection card drafting game about different species of trees
References (from this video)
No references stored for this video.
Video id120VRVqfA Watch It Played Discussion at 9:17 sentiment: positive
video_pk 84772 · mention_pk 215943
Watch It Played - Arboretum video thumbnail
Click to watch at 9:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful artwork
  • remade edition is beautiful
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • row-building with cards — described as making rows of cards; Lost Cities-esque.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ticket to Ride Legacy, it's not designed to be played hundreds of times.
  • I personally find the more thematic the game the lower the replayability and the more abstract the game the higher the replayability.
  • I've recently played White Castle 50 times this year.
  • The White Castle remains one of my all-time bangers.
  • Not many. I would say Castle Burgundy I've played over 100 times.
  • This is a dice placement kind of set collection game. It's quick, it's fast, the artwork is just top tier.
  • Shakespeare. Oh, Shakespeare. What a fantastic game.
  • Arboritum. One of my favorite card games that exists. It's been remade. The second edition is equally beautiful.
  • Nippon, big economic game, but truly a beautiful system.
  • Viticulture Essential Edition came out in 2015. Viticulture was my favorite game of all time for a very long time. I love Viticulture.
  • Seven Wonders Duel came out in 2015.
  • a wild card because that's a little game called Daxu.
  • Blood Rage, Code Names, Pandemic Legacy Season 1.
  • This is a sequel to Just Lewis and Clark, I think it was called.
  • Is it playing Carcasson in Carcasson? You know, going to Gen Con?
References (from this video)
No references stored for this video.
Video TlToCxduY_0 Board Gaming Ramblings Top List at 24:53 sentiment: other
video_pk 82446 · mention_pk 207109
Board Gaming Ramblings - Arboretum video thumbnail
Click to watch at 24:53 · YouTube ↗
Overall sentiment (raw)
Pleasant but brutal
Pros
  • Pleasant game about trees
  • Deceptively brutal gameplay
  • Strategic balance between hand scoring and board placement
  • Hinders opponents from getting what they want
Cons
  • Brutal
  • Painful to discard cards from hand
Thematic elements
  • Cultivating trees in an arboretum
  • Arboretum
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Having the majority of a tree color on your hand scores points.
  • Hand Management — Keeping trees on cards in hand, but also playing cards to the board.
  • Set Collection — Scoring points based on having the majority of a tree color in hand.
  • Tableau Building — Playing cards on the board to make the arboretum the best way possible, but only for yourself.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And you're all about upgrading your spaceship or space hub basically.
  • The theme is great in this game.
  • It's a longer game. And that's also why it doesn't get to the table.
  • It was competitive, which was interesting because it's like a different style of of a most legacy games and campaign games are cooperative.
  • And also the writing and the comedy was fantastic.
  • It feels like a game where you're like, I've worked my butt off the entire game for this. And it gives me two and a half points.
  • It is a worker placement game. You have one worker which is going to move around from building to building.
  • The looks of this game will fool you because this is a game with a lot of brutality in it.
  • It's a medium euro game with a lot of great depth of choices.
  • You're basically running a hotel where you're trying to attract the right guests, give them the food in the cafe that they want to fulfill their needs before you tuck lock them in the
  • Frost Haven is a fantastic game.
  • H just a splendid game that I am super excited to play more.
  • And you're basically running a hotel where you're trying to attract the right guests, give them the food in the cafe that they want to fulfill their needs before you tuck lock them in the
  • It's a very weird theme because it's like people coming to your cafe and after they eat they get locked in a room.
  • It's a fantastic game. It's all about combos, trying to get the most out of your actions as possible.
  • Frost Haven basically came in and said like, you don't need to be here anymore.
  • And I always I loved Gloom Maven. I loved so much about it. The story was decent, but it was okay written and it was fun. The characters were really fun.
  • just a splendid game that I am super excited to play more.
References (from this video)
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Video YJqiNnqJnpk Top List at 19:14 sentiment: positive
video_pk 78287 · mention_pk 190712
Arboretum video thumbnail
Click to watch at 19:14 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Creates tough choices
  • Becomes fun quickly
  • Strategic to prevent opponents from getting needed cards
  • Fun to play with a wide audience
Cons
  • Not easy to teach
Thematic elements
  • Trees
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — discard one to a pile that people can draw from
  • Hand Management — As you play a card and discard one to a, uh, you know, a a pile that people can draw from.
  • Set Collection — creating a nice path of trees
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really liked how uh bombastic the cards get in allowing you to do, you know, things on your own board and how to explore it.
  • Uh especially with the military aspect and, you know, creating or increasing the military might that you have to um impose on other opponents and when these battles really made our games uh come down to these in addition to uh the just straight-up deck building and um you know, playing cards from your hands and worker placement aspects that has a lot of good mechanisms that I enjoy.
  • This game I really enjoyed for the theme. I like the the thematic story and the arc of this game where the plague gets pretty bad uh during the game, uh but then slowly as you start to unders- or, you know, uh combat the disease, you start to uh rely less and less on taking out the plague and more and more coming back to repopulate Messina.
  • it's still a game that is is tough for me to play sometimes just because um you know, I if I think I know what is going on with the strategy of this game and and and you know, the the more that I have to learn from it and so it kind of deterred me from playing it more
  • But yeah, uh as as bland as it looks, it's actually really fun order fulfillment game.
  • Um it's not as deep or complex as Magic or Hearthstone or some of the other card games are, but it probably will get to that point at some at some point.
  • I wish that the meta game was more diverse. It hasn't been so since the start of the game.
  • And Wingspan for me, while it's a masterpiece of of a design um in my opinion, I really was really drawn to all of the birds and the individuality of these cards.
  • It does take a while to play, I think if you're playing with new people, which was kind of a deterrent for me for bringing this game out more often.
  • So, this is one of the latest Uwe Rosenberg games back in 2022, one of my favorite games. One for the solo version of this game. I think that is the peak way to play this game.
  • And so I I hold it in high esteem.
References (from this video)
No references stored for this video.
Video hthACbiQ1gY Top List at 12:04 sentiment: positive
video_pk 74002 · mention_pk 177941
Arboretum video thumbnail
Click to watch at 12:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique scoring mechanism with intersecting tracks.
  • Charming animal theme appeals to various ages.
  • Lots of cards with balanced effects.
  • Good for engine building and pre-planning.
Cons
  • Extremely involved with a lot of rules and pre-planning.
Thematic elements
  • Zoo building and conservation
Comparison games
  • Ra
Mechanics (from transcript analysis)
  • Card Drafting — buy ticket sales or gain ticket sales from your zoo
  • Engine Building — get certain kind of engine building things going
  • Set Collection — buy certain habitats for your animals before animals can go into them
  • track movement — two different tracks going around two different ways of scoring wherever they met up that's when the game would end
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are going to be talking about the 10 best games in our collection but not according to us nope according to BGG these are the 10 highest ranked games in our collection
  • I feel like almost every gamer has a space for this game in their collection and that is castles of burgundy
  • it was so fun for me when I was introduced to this game to see that doesn't have to be how die rolls need to be you can use dice in really creative and interesting ways
  • AR NOA is a game where you are trying to build a zoo uh but you're also trying to support different conservation methods
  • for whatever reason she just instantly just got it just just clicked with her in a way that it was Unreal to me
  • what a great game what a great design to have that many cards to have them all kind of balanced within each other super super fun
References (from this video)
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Video NXHzyDE6d9k Other at 6:51 sentiment: positive
video_pk 72699 · mention_pk 172111
Arboretum video thumbnail
Click to watch at 6:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Combines set collection, tile laying and hand management.
  • Quick playtime of about 25 minutes.
Cons
  • Can be a 'brain melting' challenge.
Thematic elements
  • Collecting sets of trees to create an Arboretum
  • Plants and trees
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Players must manage their hand of cards, as the value of a color only scores if the player has the highest value of that color in their hand at game end.
  • Set Collection — Players collect sets of tree cards of different colors and values.
  • spatial reasoning — Players lay cards in their tableau to construct tree lines, scoring based on the arrangement and color continuity.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • sometimes new sometimes old sometimes overlooked but always worth a second look these are pair of dice paradises picks for the games of the week
  • welcome to an alternate Earth's Victorian era in which technology is rapidly developing while the human population continues to grow leaving society in dire need of fuel land and top hats covered in superfluous gears and rivets unfortunately scientists have discovered solarium and or that can be combusted to produce 10,000 times more power than a steam engine
  • as species human beings are untidy let's face it we're slobs I mean seriously I don't even try anymore and while this may be good news for the paper towel industry it means a lot more maintenance for the rest of us in our personal and professional lives
  • Being a British person one may assume that I have a proclivity towards drinking tea leisurely activities and saying words like proclivity and one may also soom that a card game about trees will fit right into the realm of sophisticated pursuits but that's where one would be wrong
  • He said Authority because he absolutely understands what all of those words meant
References (from this video)
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Video cnRvvG946BI Top List at 15:29 sentiment: positive
video_pk 69606 · mention_pk 166212
Arboretum video thumbnail
Click to watch at 15:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Most brutal card game played
  • Great design
Cons
  • Can be spiteful
  • Winning can sometimes be on a low point value due to spiteful plays
  • Hand limitation can block own scoring options
Thematic elements
  • building an arboretum full of trees
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Having the majority of a suit of cards or tree types in hand determines who scores a particular category.
  • card management — Managing a hand of cards to build a tableau of trees.
  • Set Collection — Creating pathways of numbers to score victory points.
  • Take That — Players can prevent opponents from scoring by holding the majority of scoring cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are games where you need to be prepared to get a bit nasty in order to overcome your opponents
  • it is a brutal game it's vicious I wish I could play it more because it does require higher player counts but it's not a social deduction game but it's social deduction almost adjacent um and it is just so so good
  • it's always described as kind of a knife fight in a phone booth because again you can't move without getting or rubbing shoulders with the other players
  • notoriously known as one of the meanest games out there
  • by far the most brutal card game I've ever played
  • by far the most cutthroat the most mean and nasty game that I have ever ever played
  • during the game all bets are off I'm going to do whatever I can to win it
References (from this video)
No references stored for this video.
Video zz9-sEfx4Xo Top 10 List at 4:00 sentiment: positive
video_pk 67938 · mention_pk 164215
Arboretum video thumbnail
Click to watch at 4:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interesting scoring mechanism adds tightness
  • tough decisions
  • meaningful and aggressive decisions against opponents
  • streamlined look
Cons
  • scoring is complicated to understand and explain at first
Thematic elements
  • trees
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — involves drafting different types of trees to add to your tableau.
  • Discarding — you must offer a card to the discard pile in front of you whenever you place another card from your hand onto your tableau, which this discarding allows for other players to draft the card that you put there.
  • Hand Management — which cards to keep in your hand, which of these similar tree types to put on your board versus what to keep versus what else can I discard if you know that someone is going for a certain type of tree, and you have the really high card in your hand, you know, is it worth discarding to potentially give it to them to score or to add to their tableau, or do you want to hold on to it so that way they don't score?
  • Set Collection — it involves, you know, counting how many of one type of tree you have in a row in front of you versus and the highest type of that card in your hand.
  • Tableau Building — drafting different types of trees to add to your tableau.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oftentimes on this channel I feature heavier games, meaning games that are typically longer and have more complex rule sets.
  • But ultimately, I've come to realize that the way that I think about and rate games differs completely from a heavier game compared to a lighter one.
  • So that's why today I wanted to talk about my top 10 lighter games.
  • And so any game below 2.4 though, out of the majority of the ones that I've played, kind of fit that category that I was looking for.
  • This game is, I think, my lightest game on this list.
  • It still scratches an itch for me that I tend to see in heavier games, you know, it's it's a really light experience and quick and I've had a lot of success teaching this to gamers who weren't familiar with some of these mechanisms and so I think it's a a great hit.
  • And so, if you're looking for a light game that provides a lot of tough decisions at this complexity level, then Age of Civilization might be a great game to try.
References (from this video)
No references stored for this video.
Video WVdmszZAbHw Watch It Played Top List at 2:02 sentiment: positive
video_pk 63847 · mention_pk 157365
Watch It Played - Arboretum video thumbnail
Click to watch at 2:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • charming spring/tree theme
  • noted as under-the-radar and appealing
Cons
none
Thematic elements
  • trees and forest growth
  • Trees bloom and blossom in Spring
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — don't want to discard cards; some trees give extra points
  • Tile Placement — players create rows of trees to score points
  • tree-row/tile placement — players create rows of trees to score points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is one of my all-time favorite games I absolutely love it and it's full of the fresh baby lambs of spring
  • it's a drafting game
  • bunny kingdom is full of bunnies a kingdom of bunnies I would retire there in a heartbeat
  • the wonderful polyomino game tipari
  • trees bloom and blossom in Spring
References (from this video)
No references stored for this video.
Video WguqES4nIYU Getting Games Review at 0:02 sentiment: positive
video_pk 63648 · mention_pk 157138
Getting Games - Arboretum video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging, deep decision making; a puzzle of placement and card synergy
  • Push-your-luck tension without heavy memory; planning around discards
  • Beautiful card art and high-quality components; nice scoring pad
  • Replayability across player counts; plays quickly (20-40 minutes) and scales well
  • Portable and compact; fits 2-4 players and a small deck
Cons
none
Thematic elements
  • building and scoring tree paths within an arboretum
  • arboretum with trees forming paths
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — A large score pad is provided to log scores for the different tree types as the game progresses.
  • discard pile splaying — Discard piles are oriented to reveal underlying cards, reducing memory aspects and aiding strategic planning.
  • Draw and discard — On a turn, draw two cards (from deck or discard piles), then discard one card from hand to a personal discard pile.
  • endgame majority scoring — At end of the game, players compare totals per tree type and the highest total scores that type; ties are resolved by number of unique colored trees, then by physical tie-breakers.
  • Hand Management — Always nine cards drawn, then down to seven after discarding; strategic selection of which cards to keep.
  • hand management with fixed hand size — Always nine cards drawn, then down to seven after discarding; strategic selection of which cards to keep.
  • log scoring on score pad — A large score pad is provided to log scores for the different tree types as the game progresses.
  • path scoring — Paths are orthogonally adjacent cards that ascend in value and start and end with the same tree type; one point per card, with bonuses for 1s and 8s, and for long same-tree paths.
  • placing cards to form Arboretum — Place a card in front of you in your Arboretum; cards can be placed adjacent to existing cards; the layout is influenced by endgame scoring.
  • Positive Player Interaction — Two-player games emphasize zero-sum interactions; three- to four-player games introduce more players who can affect scoring opportunities.
  • zero-sum versus multi-player dynamics — Two-player games emphasize zero-sum interactions; three- to four-player games introduce more players who can affect scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "painful decisions and regret"
  • "amazing package for the money that you're going to pay to get this game"
  • "Two-player is brilliant I love how back and forth it is"
  • "The cards are beautiful"
  • "one of the best card games that I've played in years"
References (from this video)
No references stored for this video.
Video vowH9lunY9w Getting Games Review at 8:05 sentiment: positive
video_pk 63654 · mention_pk 157146
Getting Games - Arboretum video thumbnail
Click to watch at 8:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • art on the cards is elegant and beautiful
  • deep, deceptively difficult understructure with a simple surface
  • push-your-luck elements and private/public scoring create tension
  • path-building mechanic and grid placement provide strong thematic coherence
Cons
  • first-time play is challenging and may be hard to teach
  • scoring can be not straightforward and requires rules study
Thematic elements
  • path-building between trees; scoring based on tree types
  • tree-themed card deck with garden/grid placement
  • analytical/puzzly
Comparison games
  • Koi Pond
  • Keltus
Mechanics (from transcript analysis)
  • deck management with private vs public scoring — You draw from top or from any player's discard pile; each player has their own discard pile; public scoring vs private cards affects scoring decisions.
  • draw one, play one, discard one — Each turn you draw two cards, play one, and discard one.
  • eight tree suits and variability by player count — There are eight suits of trees; some suits may be removed with fewer players.
  • end-game path scoring — End-game scoring rewards the best path for a specific tree type and requires having the needed trees in hand to score.
  • grid placement and orthogonal adjacency — Placed cards form a grid; players create a continuous path between tree types by placing adjacent cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The heart of this game is essentially drafting cards into a little engine and then knowing when to destroy that engine.
  • You have four different colored pawns.
  • The first card you can pretty much take anything because you're going to have all four columns out.
  • This game lasts five turns, by the way.
  • This is about competitively mining Mars.
  • the decks are asymmetric.
  • This game is about competitively mining Mars.
References (from this video)
No references stored for this video.
Video tKVUZDt12bw All You Can Board Top List at 40:34 sentiment: positive
video_pk 62972 · mention_pk 156167
All You Can Board - Arboretum video thumbnail
Click to watch at 40:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • mean and cutthroat but beautiful on the table
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • blue lagoon is a great game
  • it's got so colorful so much fun
  • there's this great moment in blue lagoon where you just realize that you've got a certain island secured
  • it's a sandbox style pirate game
  • i'm going to buy this for myself 100
  • Ethnos is an awesome very simple area majority game
  • Ticket to Ride Europe
  • Nidavellir
  • Dune Imperium
  • Code Names is just so great that it's word games are just easy for no i shouldn't say they're easy for everyone to get into
References (from this video)
No references stored for this video.
Video yr9MMc4Ln_o All You Can Board Top List at 4:36
video_pk 62914 · mention_pk 155865
All You Can Board - Arboretum video thumbnail
Click to watch at 4:36 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video VLt7MPOOmkM All You Can Board Top List at 9:13 sentiment: positive
video_pk 62472 · mention_pk 155057
All You Can Board - Arboretum video thumbnail
Click to watch at 9:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful production and artwork (Beth Sobel reference)
  • highly interactive yet approachable at 2-4 players
  • deep decisions for a relatively light rule set
Cons
  • can be cutthroat and not for the faint of heart
  • some players might prefer less direct confrontation
Thematic elements
  • Hand management and tableau building
  • Gardens / arboretum with trees and natural elements
  • tableau-building with hidden or mixed information
Comparison games
  • Lost Cities
  • Battle Line
Mechanics (from transcript analysis)
  • Hand Management — Players manage a hand of cards to trigger tableau-building actions.
  • Set Collection — Collect cards to meet scoring objectives; interactions with other players' actions can affect outcomes.
  • set collection / scoring objectives — Collect cards to meet scoring objectives; interactions with other players' actions can affect outcomes.
  • Tableau Building — Place cards to create a personal tableau that generates points and affects scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I would rate a 10 out of 10.
  • Through the Desert is incredibly interactive at every player count.
  • The production quality of RAW is outstanding.
  • Arboritum is very interactive, but in a cutthroat way.
  • Botswana is the simplest on the list, but with depth.
References (from this video)
No references stored for this video.
Video VMdOhl9WN44 The Board Gaming Doctor Discussion at 6:50 sentiment: positive
video_pk 40740 · mention_pk 123514
The Board Gaming Doctor - Arboretum video thumbnail
Click to watch at 6:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly interactive drafting
  • tightly designed with tense decisions
Cons
  • scoring can be intricate for new players
Thematic elements
  • garden planning and scoring through card tableau
  • garden arboretum in a competitive card-drafting setting
  • elegant, zen-like drafting
Comparison games
  • Cartographers
  • Rajas of the Ganges
Mechanics (from transcript analysis)
  • Card Drafting — players draft and place cards to build a tableau
  • card_drafting — players draft and place cards to build a tableau
  • Compound Scoring — scores are determined by the arrangement of trees and colors
  • set_collection/scoring — scores are determined by the arrangement of trees and colors
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Glass Road... layers upon layers as you play it.
  • I think glass roads is the perfect length and the perfect amount of complexity and strategy for me to replay over and over again.
  • Clank is an excellent game and this just makes it a little bit more accessible for people to try and play.
  • this card game is very tactical with a lot of different ways to score.
References (from this video)
No references stored for this video.
Video qbqzM9zNgRE Before You Play Top 50 List at 21:22 sentiment: positive
video_pk 39738 · mention_pk 208540
Before You Play - Arboretum video thumbnail
Click to watch at 21:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thinky and elegant card game about trees
  • unique endgame scoring per species
Cons
  • hard to learn at first
  • some feel it rewards perfect hand management
Thematic elements
  • trees and scoring per species
  • a garden-like arboretum of trees
  • thinky card-driven tree-building
Comparison games
  • Gloomhaven (not exactly)
  • Gricola (influence)
Mechanics (from transcript analysis)
  • Card Drafting — draft tree cards to place on your board
  • card_drafting — draft tree cards to place on your board
  • Compound Scoring — score per species when you have the most of its cards left
  • deck_discards_and_discard_piles — players discard cards strategically and may take from others' piles
  • set_collection_and_scoring — score per species when you have the most of its cards left
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is an epic asymmetric game.
  • The ultimate travel game for two players.
  • It's the generator of mind-blowing experiences when played with the right group.
  • Witness is a clever take on the 'telephone game' but with clues and deduction.
References (from this video)
No references stored for this video.
Video w29msbj8Fg8 The Board Game Garden Discussion at 2:48 sentiment: positive
video_pk 38974 · mention_pk 117517
The Board Game Garden - Arboretum video thumbnail
Click to watch at 2:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this will just be a fun quick little how I'm storing my small boox games
  • it's not too heavy it's not too um like big and bulky
  • I'm super excited to do some more of these
  • remember you are somebody's reason to smile
References (from this video)
No references stored for this video.
Video nty17zrOpKQ Game Night Picks - Pair Of Dice Paradise Discussion at 5:25 sentiment: positive
video_pk 38383 · mention_pk 115559
Game Night Picks - Pair Of Dice Paradise - Arboretum video thumbnail
Click to watch at 5:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Offers a thematically rich and satisfying tree-growing arc
  • Interesting tie-breaker dynamics tied to end-game scoring
Cons
  • Rule interpretation can be non-trivial; players must read the tiebreakers carefully
  • End-game scoring can feel opaque without a good grasp of the scoring rules
Thematic elements
  • trees, planning, and long-term growth
  • Arboretum garden/forest with trees as the central element
  • abstract garden design with multi-year growth
Comparison games
  • Heart of Crown
  • Blitz Bowl
Mechanics (from transcript analysis)
  • Card Drafting — Players select cards from a pool to build their hand and plan tree placements.
  • Hand Management — Players optimize which tree cards to keep, play, or discard for scoring.
  • set collection / scoring by placement — End-of-round and end-of-game scoring based on tree cards collected and their arrangement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the best tiebreaker ever is the one for Arboretum where the Tide players are to both plant trees and then revisit them in a few years to see which ones grew the tallest
  • breaking a tie with something like rock paper scissors is something I love
  • two, three, or more tiebreakers can be a good thing if the game supports it; otherwise it can feel artificial
  • returning to a random or secondary criterion as a tiebreaker can either save the game from a dull tie or undermine the core mechanics
  • if a tournament has ties, you typically need a clear elimination structure and a robust tiebreaking method to preserve competitive integrity
References (from this video)
No references stored for this video.
Video ktZMPQyxV-E Cray Top 5 List at 20:54 sentiment: positive
video_pk 38189 · mention_pk 161143
Cray - Arboretum video thumbnail
Click to watch at 20:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • well-regarded predecessor to Sea Scrolls
  • strong thematic connection to science/history
Cons
none
Thematic elements
  • ecosystem and knowledge growth
  • historical-forest/biology inspired card play
  • educational, strategic
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — build and optimize cards to achieve goals
  • deck-building/management — build and optimize cards to achieve goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I will say this is definitely one of the best two-player trick taking games I've played.
  • Sea Scrolls is amazing. I have fallen in love with this game.
  • It's all all the orders. They're all celebrity names, but they're tea puns, which makes my heart so delightfully happy.
  • The production in this game is fantastic. Out of this world.
  • I feel extremely clever playing this game.
References (from this video)
No references stored for this video.
Video sHCMCUNNNdI TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Top 10 List at 37:11 sentiment: positive
video_pk 37802 · mention_pk 113597
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Arboretum video thumbnail
Click to watch at 37:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • two-player focus is particularly strong
  • tight, abstract puzzle feel
Cons
  • not ideal at large player counts
  • board can be busy visually
Thematic elements
  • path-building and card drafting with area control flavor
  • artful tree-lined arboretum with plant card sets
  • elegant, strategic, card-placement puzzle
Comparison games
  • Lost Cities
  • Zany Penguins
Mechanics (from transcript analysis)
  • Card Drafting — players draft cards and build an arbor path
  • card drafting with hand visibility — players draft cards and build an arbor path
  • set collection and area control vibe — players optimize cards to maximize scoring and board state
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This started a whole new genre of games.
  • Finca is underrated.
  • Camel Up revitalized and broadened the appeal of betting-themed games.
  • Splendor is a top 100 game.
  • The second edition fixes a major problem that many people had with the first edition.
  • Arboretum is two-player only and still shines with the right group.
References (from this video)
No references stored for this video.
Video IQV77Q4HTgg The Board Game Garden Two Player Game Recommendations at 17:41 sentiment: positive
video_pk 36145 · mention_pk 108228
The Board Game Garden - Arboretum video thumbnail
Click to watch at 17:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful card art
  • Smart, elegant scoring conditions tied to trees
  • Strong two-player experience
Cons
  • Take-that tension can be divisive for some players
Thematic elements
  • tree-based tableau-building with take-that flavor
  • arboretum garden with tree suit cards
  • competitive card tableau construction
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Create ascending paths of tree cards in a personal tableau.
  • hand management / tableau building — Create ascending paths of tree cards in a personal tableau.
  • Take That — Opponents may withhold or pressure to prevent optimal scoring.
  • Take-that tension — Opponents may withhold or pressure to prevent optimal scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a calm and therapeutic game
  • it's a fascinating two-player experience
  • the art is absolutely stunning by Andrew Bosley
  • it's a hoot
References (from this video)
No references stored for this video.
Video DD_1KLrIQxU The Board Game Garden Discussion at 6:28 sentiment: positive
video_pk 36084 · mention_pk 108052
The Board Game Garden - Arboretum video thumbnail
Click to watch at 6:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • pleasant theme
  • engaging drafting decisions
Cons
  • takes time to master color signaling
Thematic elements
  • tree line and scoring by color
  • colorful arboretum and trees
  • orderly abstract
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — players draft tree cards to form a tableau
  • Set Collection — score based on color dominance and card combos
  • Tile Placement — placing tree cards to form a coherent tableau
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the garden is growing
  • paint the roses holy crap do we ever love this game
  • this was a good play month
  • you are somebody's reason to smile
References (from this video)
No references stored for this video.
Video f1nK_cRQy9k Drive Thru Games Top 10 List at 31:06 sentiment: positive
video_pk 34793 · mention_pk 103730
Drive Thru Games - Arboretum video thumbnail
Click to watch at 31:06 · YouTube ↗
Overall sentiment (raw)
extremely positive
Pros
  • Near-perfect game design with strong teachability
  • Excellent two- to four-player experience; highly adaptable
  • Beautifully balanced scoring and card interaction
Cons
  • Scoring and deck management can feel intricate for first-time players
  • Requires attentive play to maximize color matching and card use
Thematic elements
  • Quiet, elegant horticultural display with strategic placement
  • A living network of trees and color-coded card play to form arboretums
  • Calm, contemplative, but deeply tactical once the deck runs
Comparison games
  • Lost Cities
Mechanics (from transcript analysis)
  • Deck Building — You draft and play cards to lay out a tree network; cards you keep in hand determine scoring rights.
  • Deck-building with scoring networks — You draft and play cards to lay out a tree network; cards you keep in hand determine scoring rights.
  • Discard or play to score — Key tension: keeping cards in hand while placing trees to maximize scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Arboretum is an absolute perfect game and I just it comes out and I play and this is why it didn't have my top 50
  • this is exploding kittens this stays in the collection
  • it's the most back project ever in the history of Kickstarter
  • the shifting team Alliance thing is the best part of Chimera
  • Arboretum is an absolute perfect game
References (from this video)
No references stored for this video.
Video 521GqUAkLtA The Board Game Garden Discussion at 6:08
video_pk 34526 · mention_pk 102790
The Board Game Garden - Arboretum video thumbnail
Click to watch at 6:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • set collection / tableau building — players place trees to build a garden tableau and score by value and color variety
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am a crazy board game gal
  • we are going to Mexico for like a Christmas vacation
  • I am so, so excited to play all these
  • I would love to know other ones for us to pick up and try
References (from this video)
No references stored for this video.
Video U9EMg0beM0w TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Top 100 List at 1:39 sentiment: positive
video_pk 32449 · mention_pk 96007
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Arboretum video thumbnail
Click to watch at 1:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful tree art and table presence
  • clear, elegant twist on tableau scoring
  • strong two-player variant vibe
Cons
none
Thematic elements
  • nature, trees, growth
  • tableau-building with trees
  • strategic, card-driven scoring twist
Comparison games
  • Lost Cities
  • Stratego
Mechanics (from transcript analysis)
  • hand-vs-tableau scoring twist — you score trees only if you hold more of their values in hand than your opponent.
  • Tableau Building — players build a personal tableau of trees; value cards are played to display trees and score based on counts/values held in hand.
  • tableau-building — players build a personal tableau of trees; value cards are played to display trees and score based on counts/values held in hand.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the twist to this game is you don't get to score your trees unless you have more of the values of those trees in your hand than your opponent
  • it's basically six little miniature games that you're playing
  • one of those games where you're thinking two, three, four turns ahead
  • it's a better version of Ticket to Ride
  • the dice work, replacement; one of my favorite Felds
References (from this video)
No references stored for this video.
Video kCt4wj6VsiI Board Gaming Ramblings Top 100 List at 19:32 sentiment: positive
video_pk 32211 · mention_pk 95156
Board Gaming Ramblings - Arboretum video thumbnail
Click to watch at 19:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever, tight thinkiness in a compact package
  • Elegant engine with low downtime
Cons
  • Can feel brutal when mismanaging trees
  • Shorter playtime might under-deliver for some players
Thematic elements
  • Card drafting and tree-themed strategy
  • Tree-focused garden planning and arboreal collection
  • Elegant, thinking filler with high emphasis on card interplay
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards to build their arboretum efficiently
  • Hand Management — Keeping the right trees and the right suits to maximize points
  • Set/hand synergy — Scoring depends on having the right combination of trees
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're starting our journey to our top 100 board games of all time
  • this is kind of like a snapshot... a freeze frame picture of how our minds are right now
  • a top hundred changes more so it will be more interesting to revisit this in a year
  • it's a real-time game where you place tiles into your city
  • it's a streamlined shorter version who does most of the great things in mysterium
  • it's the most boring theme in the whole world… it's the marker
References (from this video)
No references stored for this video.
Video w6fBgBUEaEo Board Game Garden Discussion at 11:51 sentiment: positive
video_pk 30514 · mention_pk 89802
Board Game Garden - Arboretum video thumbnail
Click to watch at 11:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • nature-inspired card-t laying with plant-themed visuals
Comparison games
  • Seven Wonders Duel
  • Fox in the Forest Duet
Mechanics (from transcript analysis)
  • Hand Management — play cards to create a scenic arboretum layout on your tableau.
  • hand management / set collection — play cards to create a scenic arboretum layout on your tableau.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • probably the number one game that i want to try right now is probably dwellings of eldervale
  • it's about layering tiles and growing flowers from seeds to full flowers and it looks absolutely beautiful
  • Flamecraft looks amazing it looks adorable
  • you are somebody's reason to smile
References (from this video)
No references stored for this video.
Video Um09DkFME8I Game Night Picks - Pair Of Dice Paradise Discussion at 5:33 sentiment: positive
video_pk 30294 · mention_pk 89141
Game Night Picks - Pair Of Dice Paradise - Arboretum video thumbnail
Click to watch at 5:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Bright, elegant decisions that reward planning
  • Smart pacing with satisfying puzzle elements
Cons
  • Some players find it tight or mathy
  • Theme may be subtle for some players
Thematic elements
  • botanical puzzle and careful hand management
  • A serene collection of trees and garden planning
  • puzzle-driven with subtle strategic flow
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Constructing a path of trees with hand-discarding choices
  • set/collection-like play — Building a sequence of trees to maximize scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • for competitive games you know that's totally different those were only satisfying if every player had an equal chance
  • the house started to collapse in and of itself and all the rooms were being removed but one by one
  • we sprinted down this hallway as the ceiling is caving in behind you
  • Arboretum can really make your brain boil
  • three, four, six hours of Monopoly
References (from this video)
No references stored for this video.
Video P0cIJlffX4g Board Gaming Ramblings Top 100 List at 8:41 sentiment: positive
video_pk 29792 · mention_pk 87418
Board Gaming Ramblings - Arboretum video thumbnail
Click to watch at 8:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • crunchy decisions
  • short playtime but deep choices
Cons
  • requires concentration for optimal play
Thematic elements
  • tree sequencing and scoring
  • arboretum/trees theme
Comparison games
  • Cascadia
  • Calico (abstracts in vibe)
Mechanics (from transcript analysis)
  • set collection / pattern scoring — build your set of trees to maximize point totals as trees are revealed.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so simple but it's so clever
  • one of the best experiences
  • go check it out on Kickstarter
  • it's a fantastic experience sadly like the other things that came after it hasn't been that good
  • I would love to play it more
  • this is a game that can have an abrupt ending if you do poorly
References (from this video)
No references stored for this video.
Video rMx-OXIT0_A Going Analog Game Show at 3:15 sentiment: positive
video_pk 10219 · mention_pk 30142
Going Analog - Arboretum video thumbnail
Click to watch at 3:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful components and elegant scoring
Cons
  • Can be punishing if misplayed
Thematic elements
  • card drafting and pattern scoring
  • Forest arboretum with trees
  • abstract strategy
Comparison games
  • Dixit
Mechanics (from transcript analysis)
  • Card Drafting — Draft and play tree cards to create a scoring sequence.
  • Set Collection — Balance color trees across rounds for scoring.
  • set collection / hand management — Balance color trees across rounds for scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video Xsalh1c5lVM actualol Review at 10:15 sentiment: positive
video_pk 7534 · mention_pk 22413
actualol - Arboretum video thumbnail
Click to watch at 10:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative scoring mechanism
  • Strategic depth
  • Thematic design
Cons
  • High complexity
  • Potential for frustration
Thematic elements
  • Creating a beautiful garden
  • Tree planting
Comparison games
none
Mechanics (from transcript analysis)
  • card management — Creating tree runs, discarding strategically
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • More than any video I've ever made I would swear by these games
  • We've played over a thousand games together
References (from this video)
No references stored for this video.
Video Av5_XlBbIXU Paula Deming Discussion at 2:28 sentiment: positive
video_pk 6647 · mention_pk 19760
Paula Deming - Arboretum video thumbnail
Click to watch at 2:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful, thematic card-driven experience
  • Elegant interaction between drafting and placement
Cons
  • Can have a learning curve for new players
  • Scoring can feel fiddly in early plays
Thematic elements
  • botanical cultivation, beauty of curated landscapes
  • A seasonal, garden-themed card game where players craft plantings in an arboretum.
  • abstract, non-narrative
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Players manage a hand of cards to optimally place trees to score points.
  • pattern/sequence scoring — Scores based on creating specific card sequences or patterns in your garden.
  • set collection / card drafting — Drafting and selecting tree cards to assemble a high-scoring garden.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Deck the halls with pretty card game
  • oh come play Katan uh game of Island settlers gain wheat sheep wood brick and ore
  • I am so glad you're going Christmas caroling with me this year
  • World series of board games happening in Las Vegas in September 2023 with a grand prize of 25,000
  • this isn't an excuse to talk about board games
  • oh hey are you the best gamer in the world wanna find out for sure then why not check out the world series of board games
  • I bet the dice luck will be good for you
References (from this video)
No references stored for this video.
Video v0WbCPMMG1M Actualol Discussion at 9:36 sentiment: positive
video_pk 5805 · mention_pk 17167
Actualol - Arboretum video thumbnail
Click to watch at 9:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tense and thematic in a small box
  • beautiful components
Cons
  • may rely on hidden scoring nuance
Thematic elements
  • tree collection and planting with tense end-game
  • garden / trees
  • serene yet strategic
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — players collect and arrange trees to form a meaningful arboretum
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • great negotiation game about building casinos in Vegas
  • it's an epic negotiation game
  • cooperative with limited communication
  • one of the only deck-building games that I really like
  • cooperative storytelling with survival mechanics
References (from this video)
No references stored for this video.
Video ogUy1iFjsv4 Actualol Discussion at 15:15 sentiment: mixed
video_pk 5147 · mention_pk 15264
Actualol - Arboretum video thumbnail
Click to watch at 15:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • beautiful components
  • tight decision making in a quiet set collection game
Cons
  • can feel slight and lacks dramatic tension
Thematic elements
  • set collection with placement strategy
  • garden theme and tree collection
  • elegant and peaceful
Comparison games
  • Bonanza
Mechanics (from transcript analysis)
  • set collection and placement — players arrange cards to maximize long term points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a board game that was one of the first games I really loved a game of negotiation and diplomacy which has the same system of playing tokens facedown and then you reveal and you see what peoples plans really were
  • you can create alliances with other players and you can talk about what youre going to do you can maybe lie to people
  • it's a beautifully simple system it packs a lot into a quite a small box it's a breeze to learn the rules
  • for the right group this could really sing but for me it didn't really hit the spot
  • I love Sushi Go and I feel this kind of system doesn't work with a deeper more involved game
  • Queen Domino hasn't worked for me all of the ideas feel tacked on
  • it's a nice push your luck aspect and there are seasons with weather that make harvesting decisions tense
References (from this video)
No references stored for this video.
Video 4Z8_t2e4MEY Before You Play Top List at 14:17 sentiment: positive
video_pk 4734 · mention_pk 13805
Before You Play - Arboretum video thumbnail
Click to watch at 14:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever scoring using tree varieties
  • tight, brain-burny decisions
  • strong replayability in a compact form
Cons
  • heavier than typical party games
  • color differentiation can be challenging for some players
Thematic elements
  • tree stewardship and aesthetic patterning
  • Botanical arboretum; tree varieties and color matching
  • brain-burny, elegant strategy
Comparison games
  • Bonanza
Mechanics (from transcript analysis)
  • Hand Management — Careful selection and timing of cards to curate the best run of trees.
  • Set Collection — Build a tableau of tree varieties to maximize scoring combinations.
  • Tableau Building — Arrange chosen cards to score via ascending sequences and color groups.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are embarking on our top 50 journey
  • the games for the most part are going to be shipped directly from the publishers
  • we have excluded games that we've only played one time
  • crossovers obviously because we share a collection a lot
  • please keep in mind we are not here to sway you one way or the other but we do have to disclose
References (from this video)
No references stored for this video.
Video 062XVPhRQHM Paula Deming Discussion at 2:39 sentiment: positive
video_pk 4435 · mention_pk 12997
Paula Deming - Arboretum video thumbnail
Click to watch at 2:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful aesthetic and calm pacing
  • satisfying strategic depth for a lighter title
Cons
  • scoring can feel fiddly for newcomers
Thematic elements
  • artful tree placement and path planning
  • an arboretum with curated tree paths
  • calm, contemplative strategy
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards to build a personal tree path with color and shape harmony.
  • path/board placement — Plan and execute routes for trees on a shared board.
  • set-collection/hand management — Scoring depends on arranging trees to maximize point values.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • phones will need to go inside this box
  • what a night
  • i am a good host
  • this game's supposed to take 60 to 90 minutes to play we don't have time right now
References (from this video)
No references stored for this video.
Video BT6IjJtx1GQ Before You Play Top List at 10:52 sentiment: positive
video_pk 2978 · mention_pk 8678
Before You Play - Arboretum video thumbnail
Click to watch at 10:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant, tight decision space
  • Good depth for a small box game
  • Strong two-player potential
Cons
  • Card luck can influence outcomes
  • May require careful teaching for new players
Thematic elements
  • Nature, tree cultivation, pathway scoring
  • A botanical arboretum where players plant and manage tree cards to form scoring paths.
  • abstract strategy
Comparison games
  • Castles of Burgundy
  • Lisboa
  • Tricarion
Mechanics (from transcript analysis)
  • Hand Management — Players manage a hand of tree cards and decide which to play to form scoring paths.
  • Pattern/path building — Players assemble sequences of cards to create scoring routes through their arboretum.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's Nostalgia to it
  • Kanban EV is prettier definitely
  • the end game sneaks up on you a little bit faster than you're ready for
  • we've traveled with this game for about five six years
References (from this video)
No references stored for this video.
Video PxsjCVpmYgg Our Family Plays Games Discussion at 2:30 sentiment: positive
video_pk 2892 · mention_pk 8473
Our Family Plays Games - Arboretum video thumbnail
Click to watch at 2:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging balance between laying out trees and end-game scoring
  • Beautiful art (Beth Sobel) and accessible for 2–4 players
  • Tense strategic choices that can affect friendships in a playful way
Cons
  • End-game scoring can be tense and potentially strain player relations
Thematic elements
  • botanical garden exploration and tree collection
  • Visitors walking through a curated arboretum, admiring trees and paths
  • abstract path-building with species-based scoring
Comparison games
none
Mechanics (from transcript analysis)
  • deck-building / drafting — players draft cards to form their Arboretum paths and tree sets
  • end-game scoring by remaining hand value — score based on the species and numeric values you hold as the game ends
  • path-building — construct a numerical path from low to high values, with species interactions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Arboretum was designed by Dan Cassar with art and illustrations from Beth Sobel
  • it's a very interesting balance
  • this is a lovely game that has an effect on friendship
  • the goal is to create a path starting with a one Maple and ending with an eight Maple
  • a lovely game that has an effect on friendship
  • 127 funded yes yes that is awesome that's awesome
  • QT is our newest family member—the cat from Cat In The Box
  • Hello fall, hello fall
  • we love you bye now
References (from this video)
No references stored for this video.
Video eXjxiFPMrtI Foster the Meeple Discussion at 3:01 sentiment: neutral
video_pk 2488 · mention_pk 7282
Foster the Meeple - Arboretum video thumbnail
Click to watch at 3:01 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we have board games everywhere in our home
  • it's going to be staggered kind of like steps down
  • the most ridiculous box ever everything falls out
  • I've been learning a game a day Jeff
  • if you're looking at my chest or not
References (from this video)
No references stored for this video.
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