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Arctic Scavengers box art

Arctic Scavengers

Game ID: GID0028073
Game Info
Year
2009
Players
1-5
Age
12+
Playtime
60 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

In the year 2097, the entire Earth was enveloped in a cataclysmic shift in climate, plunging the globe into another ice age. Nearly 90% of the world’s population was eliminated, driving the survivors to band together into loose communities and tribes.

In Arctic Scavengers, you are the leader of a small tribe of survivors. Resources, tools, medicine, and mercenaries are all in scarce supply. You and your tribe are pitted against up to four other tribes in a fight for survival. Build up your tribe, skirmish against other players head-to-head, or even bluff your way to victory.

The player with the largest tribe at the end of the game is declared the winner!

Description

In the year 2097, the entire Earth was enveloped in a cataclysmic shift in climate, plunging the globe into another ice age. Nearly 90% of the world’s population was eliminated, driving the survivors to band together into loose communities and tribes.

In Arctic Scavengers, you are the leader of a small tribe of survivors. Resources, tools, medicine, and mercenaries are all in scarce supply. You and your tribe are pitted against up to four other tribes in a fight for survival. Build up your tribe, skirmish against other players head-to-head, or even bluff your way to victory.

The player with the largest tribe at the end of the game is declared the winner!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 8
This page: 8
Sentiment: pos 5 · mix 2 · neu 0 · neg 1
Mentions per page
Showing 1–8 of 8
Video 9g3Y3g_G--M 3 Minute Board Games Other at 20:34 sentiment: mixed
video_pk 91765 · mention_pk 246337
3 Minute Board Games - Arctic Scavengers video thumbnail
Click to watch at 20:34 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • Interesting and popular form of game (deck builders)
  • Low player interaction is a strength (competitive)
  • Skirmish leads to gambling, bluffing, and risk-taking
  • Fast-paced with meaningful decisions
  • High level of customization and content
  • Can be tuned to suit needs and wants
Cons
  • Bleak theme and drab card art
  • Slight joylessness to the setting
  • Solo play mode is not good
  • Borrows heavily from Dominion
  • Dominion is the undisputed king of deck builders
Thematic elements
  • Tribal leaders fighting for scarce resources
  • Post-apocalyptic frozen world in 2097
Comparison games
  • Dominion
  • Legendary Encounters: Alien
Mechanics (from transcript analysis)
  • Area Control (implied) — The winner takes the top contested resource in secret to their discard pile.
  • deck-building — Players start the game with a basic deck of cards and improve it through play.
  • Resource Management — Cards can be hired using food or a combination of the two.
  • Secret orders — Each player contributes to the skirmish phase by placing cards face down.
  • Set Collection (implied) — Players collect resources like wood, clay, and glass.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video wsEozm3nLxg The Dice Tower Discussion at 22:54 sentiment: positive
video_pk 82102 · mention_pk 206081
The Dice Tower - Arctic Scavengers video thumbnail
Click to watch at 22:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good game
  • Has interesting card acquisition mechanics
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Features mechanics for acquiring cards, including holding back for a final fight.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • They ended really strong in book three. It was a good ending of sorts and I really liked it.
  • I don't care about it.
  • They have multiple multiple uh points of view which I was fine following the one person.
  • I just found it to be maybe the last book will bring everything back together, but I doubt it. I just don't care anymore.
  • Look, I'm okay with characters dying and things that you need that to progress a story sometimes, but good grief. Does it have to be that bad all the time?
  • The mobs are out there and the mobs are going to hunt you down and no matter what you say.
  • It has definitely become a witch hunt in many ways where people like as soon as they hear the word the letters AI, they're like, 'I'm out.'
  • I think the backlash is and people going and rating games one on BoardGameGeek is kind of ridiculous.
  • That has nothing to do with the game. It really doesn't. That's that's just nonsensical.
  • I'm kind of mind-boggled with how much people complain about prices of games.
  • Yes, games are expensive. They're really expensive to make.
  • You don't go yell at your gas station attendant, you shouldn't when gas goes up. That's not them who are doing it.
  • It should be a friendly place to go to.
  • I always try to put some monkeys in my zoo, period. Just so I can say I have some monkeys.
  • I dislike the cat character a lot and I found it to be okay.
  • But I will warn you, I noticed that a lot of people when they do this, they also forget about the part where they you should make money.
  • Wash it in the shower?
  • If I ran BoardGameGeek, if I saw someone rate a one with a comment of 'I hate what they did here.' I would just delete that rating instantly.
  • I think are you kidding me? This is so nonsensical.
  • I love going to bookstores.
  • Any place that has unique interesting thing, a hot sauce store, a a beef jerky store, whatever.
References (from this video)
No references stored for this video.
Video j_yRsHudLtQ BoardGameBollocks Top 10 List at 2:58 sentiment: positive
video_pk 31478 · mention_pk 92720
BoardGameBollocks - Arctic Scavengers video thumbnail
Click to watch at 2:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • distinct Arctic setting and theme
  • early integration of a PvP twist within a deck-building framework
Cons
  • market presence faded over time
  • some balance or flow criticisms in retrospective view
Thematic elements
  • survival, scavenging, and tribal conflict
  • Arctic wasteland
  • story of survival with direct player-on-player conflict
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — tribal factions contend for dominance and position
  • combat/area control — tribal factions contend for dominance and position
  • Deck Building — players build and refine a deck to act and react during play
  • deck-building — players build and refine a deck to act and react during play
  • Resource gathering — scavenge dumps for supplies and components
  • Resource Management — scavenge dumps for supplies and components
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a kind of original game.
  • it's still a pretty good post-apocalyptic workplacement game, of which there aren't that many.
  • This is a deck building game that sort of basically is a clone of Dominion, but with a little bit of a twist.
  • it's innovative for 2010 because it uses the SAGs system
  • the Tetris like board construction
  • random map generator
  • they let you build up your car and then you could just go tearing around a map blowing the living [__] out of your opponents.
  • it's a zombie apocalypse game but it's so good that it made it onto this list
  • the amount of content in the box is absolutely vast.
  • Fallen Land post-apocalyptic board game is an absolute mustplay.
References (from this video)
No references stored for this video.
Video CfUjiUl6yHA Board Games for One Discussion at 27:18 sentiment: positive
video_pk 29033 · mention_pk 85392
Board Games for One - Arctic Scavengers video thumbnail
Click to watch at 27:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Survival theme
  • Card-driven play
Cons
none
Thematic elements
  • Survival and scavenging
  • Post-apocalyptic arctic
Comparison games
none
Mechanics (from transcript analysis)
  • Combat
  • Deck Building
  • deck-building
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm intimidated to get started with it.
  • You're building outposts and in order to increase your trade routes.
  • the artwork here is quite lovely
  • I'm not super into Political themes.
  • it's a dexterity game where you are building up power towers on the island of nikima
  • Arctic scavengers I picked this up because I know nothing about it
References (from this video)
No references stored for this video.
Video s0-I0kvVurk 3 Minute Board Games Review at 0:00 sentiment: mixed
video_pk 13666 · mention_pk 39945
3 Minute Board Games - Arctic Scavengers video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • high customization with a lot of content you can tune to your preferences
  • fast-paced play with meaningful decisions each turn
  • strong player interaction during skirmishes through bluffing and contested resources
Cons
  • bleak, dour theme and art; somber mood may deter some players
  • solo mode not very strong
  • borrows heavily from Dominion, which may feel derivative to some players
Thematic elements
  • Resource scarcity, tribal conflict, survival
  • Post-apocalyptic Ice Age with frozen ruins and tribal survival
  • grim, somber
Comparison games
  • Dominion
  • Legendary Encounters: Alien
Mechanics (from transcript analysis)
  • Deck Building — start with a basic deck and improve it through play; cards are discarded as actions are taken; you can recruit, hunt, or dig to obtain new cards
  • deck-building — start with a basic deck and improve it through play; cards are discarded as actions are taken; you can recruit, hunt, or dig to obtain new cards
  • Hand Management — on your turn you can draw, dig, hunt, or higher (increase) cards; each action is taken once per turn and used cards go to discard; there is a junk pile that can be looked at or drawn from
  • hand management and action economy — on your turn you can draw, dig, hunt, or higher (increase) cards; each action is taken once per turn and used cards go to discard; there is a junk pile that can be looked at or drawn from
  • skirmish phase and resource contest — players declare how many cards they have for the skirmish; gambling and bluffing influence outcomes; winner takes the top contested resource and places cards to discard
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the best thing about this game is the level of customization available
  • there is a lot of content in the game and you can tune it to suit your needs
  • the theme is very bleak and the card out is dour and sombre and there's a slight joylessness to the sitting
  • the solo play mode is not very good either
  • it also stands in the shadow of Dominion
  • the undisputed king of deck builders
  • that Arctic scavengers borrows heavily from
  • if you want to play a deck builder
  • I recommend checking out Dominion as well
  • and if you want to try deck builder but want a better solo or cooperative experience I recommend legendary encounters alien
References (from this video)
No references stored for this video.
Video _n-_KwavI60 Tabletop Turtle Discussion at 0:00 sentiment: positive
video_pk 6606 · mention_pk 19624
Tabletop Turtle - Arctic Scavengers video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great game
  • deck building with added depth
  • end-of-round combat auction mechanic
  • has expansions
  • cards held for round become combat strength
Cons
none
Thematic elements
  • post-apocalyptic
  • winter wasteland
  • scavenger tribes
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm very Cutthroat here - I much rather save budget for a new game, save space for new games
  • not all games are forever games - sometimes it's totally okay to buy a game with the expectation of playing it for about five years and then not wanting to play it again
  • I can still respect I played a lot of Steam, but I just don't want to play it anymore
  • there's so much hate on like oh you can't be like dipping your chosen to miniature games - but as adults there's so much hate on that
  • when you own a lot of games there's a lot of rules up here and the tough thing is that when there's so many rules up here you need some games that you teach or play later to be a little intuitive
  • the difficulty I have with it is that when I explain it to new players it's tough to explain - each player has a different ruleset
  • I think that's one of the first games that if it didn't invent that concept at least popularize it
  • if the game is going to warrant me having to do separate explanations for everybody, extra effort - it's got to be really damn good and Vast isn't really damn good
References (from this video)
No references stored for this video.
Video a8sxpMzvyQc Actualol Discussion at 9:48 sentiment: negative
video_pk 4555 · mention_pk 13332
Actualol - Arctic Scavengers video thumbnail
Click to watch at 9:48 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • thematic premise of a post-apocalyptic winter survival
Cons
  • theme rarely comes through in the mechanics
  • feels like a standard deck-building game rather than survival-focused
  • turns can feel repetitive and predictable
Thematic elements
  • tribe-building and resource competition
  • post-apocalyptic winter survival
  • deck-building with skirmish battles and resource control
Comparison games
  • Clank
Mechanics (from transcript analysis)
  • Deck Building — your deck represents people in your tribe; you recruit and deploy them
  • deck-building with workers — your deck represents people in your tribe; you recruit and deploy them
  • digging from the scrap pile — you can search for items and improvements to aid survival
  • skirmish endgame — final confrontations determine contested resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the real disappointment is that it's a horror game you need the tension of a horror film you need to feel like you could die or lose it any minute and you could but you never feel like you're in with a fighting chance
  • I would recommend checking out burgle brothers
  • I would never play Dixit again
  • Mysterium is a game with all the wonderful artwork but it has a real game to it as far as I'm concerned
  • Burgle Brothers is a brilliant cooperative game where you're doing a bank heist together
  • I really love that game and that's because it does something very different that no other deck builder does
  • I would still play it but certainly don't want it in my collection anymore
References (from this video)
No references stored for this video.
Video 10rWXB8Huhw Board to Death TV - Board Game Reviews Review at 0:14 sentiment: positive
video_pk 3156 · mention_pk 9286
Board to Death TV - Board Game Reviews - Arctic Scavengers video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good player interaction and strategy
  • Multiple viable paths to victory via deck-building and combat
  • The fight round mechanic adds tension and decision-making
  • Varied card types from contested decks and junkyard provide depth
Cons
  • Some unlucky draws from the junkyard can slow a player down
  • Powerful cards can swing momentum, potentially causing swings in perceived balance
Thematic elements
  • Survival, scavenging, and deck-building warfare
  • The winter planet of 2097 during a harsh ice age
  • Competitive, encounter-driven deck-building with bluffing and contested cards
Comparison games
none
Mechanics (from transcript analysis)
  • Combat: Deck/Hand — At end of a round, players commit fighting power to win the top contested card from the deck.
  • Deck Building — Players acquire cards to add to their deck from the general area and contested/junkyard pools, shaping their strategy.
  • deck-building — Players acquire cards to add to their deck from the general area and contested/junkyard pools, shaping their strategy.
  • dig (junkyard actions) — Dig into the junkyard to acquire additional cards, increasing deck options.
  • draw — Cards provide various actions; drawing cards is a core mechanic to access more options.
  • Drawing — Cards provide various actions; drawing cards is a core mechanic to access more options.
  • fight/contested card capture — At end of a round, players commit fighting power to win the top contested card from the deck.
  • hire/build from general area — Use resources to hire cards from the general area to strengthen your crew.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a nice deck building game with good player interaction and strategy
  • The fight round is a nice touch
  • we enjoyed this game
  • If your group likes deck builders you should look into this one
References (from this video)
No references stored for this video.
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