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Arkham Horror box art

Arkham Horror

Game ID: GID0028740
Game Info
Year
2005
Players
1-4
Age
14+
Playtime
90 min
Collection
Your Tier
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Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies drinking alcohol supplied by rum runners and the mob. It's a celebration to end all celebrations in the aftermath of the war to end all wars.

Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the gates between worlds. These gates have begun to open and must be closed before the Ancient Ones make our world their ruined domination.

Only a handful of investigators stand against the Arkham Horror. Will they Prevail?

Arkham Horror is a cooperative adventure game themed around H.P Lovecraft's Cthulhu Mythos. Players choose from 16 Investigators and take to the streets of Arkham. Before the game, one of the eight Ancient Ones is chosen and it's up to the Investigators to prevent it from breaking into our world. During the course of the game, players will upgrade their characters by acquiring skills, allies, items, weapons, and spells. It's up to the players to clean out the streets of Arkham by fighting many different types of monsters, but their main goal is to close gates to other dimensions that are opening up around town. With too many gates open the Ancient One awakens and the players only have one last chance to save the world - defeat the Ancient One in combat!

Description

The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies drinking alcohol supplied by rum runners and the mob. It's a celebration to end all celebrations in the aftermath of the war to end all wars.

Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the gates between worlds. These gates have begun to open and must be closed before the Ancient Ones make our world their ruined domination.

Only a handful of investigators stand against the Arkham Horror. Will they Prevail?

Arkham Horror is a cooperative adventure game themed around H.P Lovecraft's Cthulhu Mythos. Players choose from 16 Investigators and take to the streets of Arkham. Before the game, one of the eight Ancient Ones is chosen and it's up to the Investigators to prevent it from breaking into our world. During the course of the game, players will upgrade their characters by acquiring skills, allies, items, weapons, and spells. It's up to the players to clean out the streets of Arkham by fighting many different types of monsters, but their main goal is to close gates to other dimensions that are opening up around town. With too many gates open the Ancient One awakens and the players only have one last chance to save the world - defeat the Ancient One in combat!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 134
This page: 50
Sentiment: pos 26 · mix 5 · neu 9 · neg 2
Mentions per page
Showing 1–50 of 134
Video 3PFwvVUSuo8 PlayingBoardGames Rules Teach at 21:08 sentiment: positive
video_pk 100041 · mention_pk 278141
PlayingBoardGames - Arkham Horror video thumbnail
Click to watch at 21:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incredible game
  • Helps new players understand how to read and understand investigator signature cards and weaknesses
  • Breaks down complex game parts
  • Helps players make confident decisions
  • Signature cards enhance investigator abilities and flavor
  • Signature cards can provide good power boosts
  • Signature weaknesses are uniquely tailored to hinder specific investigators
  • Game design of signature cards helps guide player strategy and deck building
  • Signature weaknesses showcase how an investigator's ability can be targeted in a cool way
Cons
  • Can be very daunting to learn for new players
  • Not much new information for enfranchised players
  • Weaknesses hinder investigator and make winning harder
  • Random basic weaknesses can "suck" or "really hinder your deck"
  • Some signature weaknesses take up valuable slots (e.g., Necronomicon)
  • Signature weaknesses can disrupt hand size (e.g., Dead Ends)
  • Signature weaknesses can force players into difficult combat scenarios (e.g., Black Chamber Operative)
  • Signature weaknesses can cause direct damage or horror that could eliminate a player (e.g., Breaking Point)
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Basic Weakness — Randomly drawn weaknesses that are more generalized in how they threaten players, and are added to the deck after initial deck building.
  • Card Class Icon — Designates the class of the card, also aiding colorblind players.
  • Card Cost — The amount of resources needed to play a card.
  • Card Level — Indicated by pips, usually from zero to five, but signature cards and weaknesses are "level-less".
  • Deckbuilding Requirements — Each investigator has specific requirements, usually three cards (signature card, signature weakness, random basic weakness) that don't count towards the deck size.
  • Enemy Weaknesses — Weakness cards that manifest as enemies, appearing from your own deck during the game.
  • Health and Sanity (for assets) — Values on asset cards determining how much damage or horror they can take.
  • Player Card Types (Asset, Event, Skill) — Assets are played and remain in play, events are one-shot powerful abilities, and skills are committed to skill tests to boost them and may have additional effects.
  • Signature Cards — Player cards that are unique to an investigator, often stronger than other starting cards, and enhance the investigator's abilities and flavor. They are "level-less".
  • Signature Weakness — Cards unique to an investigator that specifically hinder them, often in ways that target their abilities or playstyle.
  • Skill Icons — Symbols on cards that can be used to boost a skill test when the card is committed, where only the icons and specific skill card text matter, not the card's main text if it's an asset or event.
  • Slots — Limited spaces (e.g., hand, arcane, accessory, body, ally) that assets can occupy, and if a new asset is played that requires a filled slot, one must be discarded.
  • traits — Keywords on cards that can be relevant for other card effects, such as a signature card specifically looking for 'spell' or 'item' traits.
  • Treachery Weaknesses — Weakness cards that manifest as treacheries, often having immediate effects when drawn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "When you're just starting out Arkham Horror can be a very daunting game to learn."
  • "Welcome to Arkham. The game's incredible. I hope you end up in loving it as much as we do."
  • "Signature cards are player cards unless otherwise stated that go into your deck."
  • "They are often stronger than the other cards in your starting deck and provide a good power boost for your investigator."
  • "Signature weakness is there to specifically hinder your investigator in a way that is more unique to them."
  • "The type of card does not determine the amount of power that a signature has."
  • "Every investigator's a snowflake, right? Like they all have their own little special things that make them unique."
  • "You could commit the For My Next Trick or Miguel's Knapsack to a test, but the text on the cards doesn't matter for that, just the skill icons."
  • "Cards are kind of dual function in this game where for assets and events, they can be either played or committed, and skill icons can only be committed."
  • "Weaknesses... their goal is to hinder your investigator and make winning the scenario harder."
  • "Signature weaknesses will target your investigator specifically, while basic weaknesses are more generalized in how they threaten you."
  • "Have fun. You never know what you're going to get [with basic weaknesses]."
  • "Breaking Point... can deal you three direct damage at once, um depending on how your game is going... versus overconfident, which just only takes you one damage after you fail a skill test."
  • "Player card types only the people who control them can deal with them. Enemies and weak and treacheries, anyone can deal with them."
References (from this video)
No references stored for this video.
Video cPu7j2208SM Rolling Dice & Taking Names Analysis at 1:56 sentiment: positive
video_pk 94952 · mention_pk 260513
Rolling Dice & Taking Names - Arkham Horror video thumbnail
Click to watch at 1:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very popular game
  • always a fantastic seller
Cons
  • may drop out of the top ten next quarter
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my name is Marty these are my musings
  • I love looking at empirical cells data whether it be for movies or comic books or albums it doesn't matter I like seeing what the top sellers are
  • those four games have been around for quite a while which goes to show that either one people in this hobby are still buying those games or hopefully hopefully people are coming into the hobby and those are those gateway games that everybody recommends for people to check out
  • evergreen as' I just made that term up
  • it doesn't matter how often they refresh that game it's always a fantastic seller thing is though I bet it drops out of the top ten in the next quarter
  • so to have this game that is a hundred bucks still continue to sell well quarter after quarter year after year is just a testament to how popular that game is
  • exploding kicking kicking exploding chickens now that would be funny
  • now when I first saw Dominion on this list I thought wait a minute that should be a board game but I guess when you really think about it it's nothing but cards 100% card game
  • I love Arkham Horror LCG I have been into LCG games since they first came out
  • with Arkham Horror LCG every time I play that game I am totally sucked into the story
  • sweet sweet game if you have not tried it I highly recommend checking it out
  • Seven Wonders is considered a card game come on it's got player boards it's got a lot of different tokens I think personally that should belong in the board game category and not the cards and dice Hey but maybe I'm wrong
  • Games Workshop is killing it right now
  • Dungeons & Dragons since the release of the fifth edition has just skyrocketed in popularity it has taken over everything
  • it's yugioh TCG key Forge and Dragon Ball super
  • it's really cool to see ki Forge up in there
  • While it's not a CCG in the sense of you buy blind booster packs you don't know what's gonna be in there instead you're buying a blind deck and not sure what's gonna be in there I guess it still has a collectible aspect to it
  • since that game just came out also fourth quarter of last year it was hot it was hard to find
  • you were you surprised by any on this list or did you think there would be someone this list that weren't on there
  • smash that like button and flip that subscribe button
References (from this video)
No references stored for this video.
Video iyFUtYyE7U4 Game Night Picks - Pair Of Dice Paradise Other at 9:03 sentiment: positive
video_pk 94242 · mention_pk 256620
Game Night Picks - Pair Of Dice Paradise - Arkham Horror video thumbnail
Click to watch at 9:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh my goodness. Couple times now we have done a game called board game emojis where we have had several emojis on screen which have represented the name of a board game and all we have to do is guess what board game that is.
  • Well, you know what? And I'm not alone in that. Many a criminal has also been blinded by Batman.
  • It's funny how you can get stuck in a thing.
  • Your brain is tuned in tonight. And I'm sorry, James. So far, mine has not been.
  • If I lose, I do not want to change my name to Chaz Hathaway.
  • That was a challenge, but a challenge well enjoyed.
References (from this video)
No references stored for this video.
Video ouhrD0XqDng Rolling Dice & Taking Names Discussion at 1:29 sentiment: positive
video_pk 93557 · mention_pk 253320
Rolling Dice & Taking Names - Arkham Horror video thumbnail
Click to watch at 1:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Lovecraftian universe
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Our atmospheric sounds as you play a game can really help pull you into that theme even more.
  • With music sound effects and very little effort you can add an oral element to your thumb attic board games that will really help enrich your gameplay experience.
References (from this video)
No references stored for this video.
Video LVwvdHik5Ug Rolling Dice & Taking Names Analysis at 1:57 sentiment: positive
video_pk 93559 · mention_pk 253330
Rolling Dice & Taking Names - Arkham Horror video thumbnail
Click to watch at 1:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great dynamics with other players.
  • Creates investment in characters.
Cons
none
Thematic elements
  • Taking on the role of an individual in the game.
Comparison games
none
Mechanics (from transcript analysis)
  • Character progression — Each character has unique traits and capabilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one common thread that binds these memories together is immersion
  • it's the merging of a good theme and a good game mechanics that can create experiences that you will talk about long after the game is over
  • see it's not a far stretch from comparing a thematic game to a role-playing game
  • theme mechanics social interaction and character development all helped create an immersive environment and it's that deep attachment to the game that creates some gaming memories that will remain with you for a very long time
References (from this video)
No references stored for this video.
Video oOSqGDaeQd0 Rolling Dice & Taking Names Discussion at 2:14 sentiment: positive
video_pk 93578 · mention_pk 253418
Rolling Dice & Taking Names - Arkham Horror video thumbnail
Click to watch at 2:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Always rewarded the player with a great experience.
Cons
  • Will eat up an entire game night.
Thematic elements
  • Lovecraftian
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative — Mentioned as a cooperative game that has always rewarded the player with a great experience.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I prefer to play multiple games as opposed to one long game
  • I could scratch that euro itch without a huge time investment
  • with the right game you can get that de hora experience and leave time for other games to fit in your three or four-hour window
  • streamlined
  • it's as if it was a match made in heaven
  • it's all about getting more games in the same amount of time
  • typically the phrase quantity versus quality comes up
  • there's some brilliant designers able to come up with some high quality deep games that can be played in their reasonable amount of time
  • I want to maximize my time as much as possible
  • it's very easy for me to find games that give me the play experience i want in a shorter amount of time
References (from this video)
No references stored for this video.
Video 8DiO6mc_8I4 Rolling Dice & Taking Names Top List at 5:24 sentiment: positive
video_pk 93504 · mention_pk 253819
Rolling Dice & Taking Names - Arkham Horror video thumbnail
Click to watch at 5:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • wonderful out of the box experience
  • still a little different than other Arkham Horror style games, doesn't feel samey
  • has new concepts and techniques
  • loves the modular board
Cons
none
Thematic elements
Comparison games
  • Eldritch Horror
  • Arkham Horror Second Edition
  • Mansions of Madness
Mechanics (from transcript analysis)
  • Modular Board — I just love the modular board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my name is Marty kaan Hale and I'm going to be counting down miniature markets top 10 selling games from October 2018
  • every single deck is different and that's the real appeal of this game
  • this new edition continues to tweak and streamline the previous versions of the game and give a wonderful out of the game box experience
  • I just love the modular board
References (from this video)
No references stored for this video.
Video VAVg04CgaOY Rolling Dice & Taking Names Event Coverage at 5:46 sentiment: positive
video_pk 93487 · mention_pk 253014
Rolling Dice & Taking Names - Arkham Horror video thumbnail
Click to watch at 5:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique combination of mechanics
  • Fast playtime
  • Different from other Arkham Horror games
  • Small box size
Cons
  • May feel less intuitive than other Arkham games due to the unique initiative system.
Thematic elements
  • Stopping a cult ritual
Comparison games
  • Arkham Horror: The Card Game
  • Eldritch Horror
Mechanics (from transcript analysis)
  • Card-driven actions — Players draw from a deck of cards, using either the top or bottom action based on initiative.
  • Deduction — Players must determine hidden symbols through investigation to stop the ritual.
  • initiative — A system where revealed numbers determine turn order and action potential.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't feel like I've really seen combined in that way in a game so I kind of had to give them kudos for taking an Arkham game and giving us something kind of different
  • it's a dice based combat and it looks like they're gonna use some sort of measuring stick measuring implement
  • the game is brutal it defeats so funny the counter pointed that's the first few times I played it was such a cakewalk
  • it's a perfect con game cuz you teach it quickly it's portable you just get it out and you play it
  • for me like as a miniature painter one of like pause that I have is if I'm gonna paint these I want them to look exactly like the superhero should
  • Dead reckoning had theme that you could sort of sink your teeth into
  • our art department did a wonderful job they really found a great way to merge the greco-roman themes with the dinosaurs and make it not look crazy
References (from this video)
No references stored for this video.
Video f-9bHrZO0p0 Rolling Dice & Taking Names Discussion at 18:48 sentiment: positive
video_pk 93505 · mention_pk 253824
Rolling Dice & Taking Names - Arkham Horror video thumbnail
Click to watch at 18:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easier to teach and shorter gameplay than previous editions.
  • Better narrative integration.
  • Offers the familiar Arkham Horror feel with modern streamlining.
Cons
none
Thematic elements
  • Arkham Horror
  • Narrative
Comparison games
  • Eldritch Horror
  • Arkham Horror
Mechanics (from transcript analysis)
  • board game — A tabletop board game adaptation of the Arkham Horror universe.
  • Narrative Focus — Emphasizes a strong narrative component.
  • streamlined rules — Designed to be easier to teach and play than previous editions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am the one on the far right. Hey Dream Theater, A Rite of Passage. I'm the guy in the red robe on the far right.
  • When it boiled down to me was a very rinse and repeat: get resources, build something, advance victory points. That's where I am with this game.
  • The whole thing that you're doing the entire time is so story driven that the decisions and stuff you make within the context of story you just stay immersed the entire time.
  • I love games where I get to do stuff on other people's turns.
References (from this video)
No references stored for this video.
Video Xh5fdRAMwUA Rolling Dice & Taking Names Discussion at 34:27 sentiment: positive
video_pk 93503 · mention_pk 253812
Rolling Dice & Taking Names - Arkham Horror video thumbnail
Click to watch at 34:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The modular map allows for a different setup every time.
  • It's more streamlined than Eldritch Horror.
  • It's a challenging cooperative game.
  • The unknown win condition adds to the engagement.
  • The localized Arkham setting is preferred by some.
  • The narrative is more engaging due to codex cards.
  • No app is required, unlike Mansions of Madness.
Cons
  • The Mythos phase can slow the game down considerably, especially with more players.
  • The game doesn't necessarily play much shorter than previous editions.
  • The game is best with four or fewer players.
Thematic elements
  • Arkham
  • Story is driven by codex cards at the beginning of the game, similar to detective cards from Portal games.
Comparison games
  • Eldritch Horror
  • Arkham Horror Second Edition
  • Mansions of Madness
  • Pandemic
  • Robinson Crusoe
  • Elder Sign
  • The Investigator Cards
Mechanics (from transcript analysis)
  • Actions — On their turn, players can take up to two actions, such as attacking, evading, moving, gathering resources, or removing doom.
  • Card-driven encounters — At each location, players draw an encounter card that presents a situation requiring a skill test.
  • clue gathering — Players gather clues, which can be used to defeat the big baddie or fulfill scenario objectives.
  • Codex cards — Scenarios start with codex cards that provide initial information and drive the narrative.
  • Doom tokens — Doom tokens are added to the board, and if enough accumulate, the end of the world is coming.
  • Event deck — Used in conjunction with the mythos bag and clue gathering, the event deck dictates where doom tokens or clues are placed.
  • Modular Board — The map is built using large tiles representing neighborhoods and locations, connected by streets, creating a different layout each game.
  • mythos bag — During the mythos phase, players draw tokens from a bag that can trigger various events, such as adding doom or spawning monsters.
  • Skill Tests — Players roll dice based on their investigator's stats (will, strength, investigation, observation) to succeed or fail at tests.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't know what the devil they're talking about.
  • My back was bothering me a little bit this morning but nothing like a good Aleve can't take care of or some push-ups.
  • You know what you're gonna have to do until you started playing.
  • I'm not a big fan of the mythos phase but everything else I do like more than the other games.
References (from this video)
No references stored for this video.
Video Mxs6p3tqq6g Watch It Played Behind The Scenes at 3:42
video_pk 92582 · mention_pk 248813
Watch It Played - Arkham Horror video thumbnail
Click to watch at 3:42 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Cthulhu
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're not reviewing the game we don't necessarily play until we understand every facet of the game instead we'll play until we've decided whether or not we're having fun with it and would want to play it several more times
  • my favorite game is whatever I think the other people I'm playing with are going to enjoy because for me most of the time board gaming is really just that social experience and what I enjoy is when I'm sitting with a group of people and all of us are having a really good time
  • there's just so much of it and it's so easy for many of us to obtain it particularly when it comes to digital media that uh it's just very hard for something to have any kind of staying power when there's so many shiny objects to catch our attention
  • we're not a review Series so there's not the same kind of conflict of interest there we're only going to play games that we enjoy but there are enough games that we enjoy that we can't possibly cover them all
  • this has been just a fantastic ride anytime you do something on the Internet you open yourself up to criticism and trolling and we just have an experience that everyone has been super kind and supportive and we don't take anything for granted we just appreciate how far we've been able to get with this and if it had to end I would be I would be fine with that because I really the whole experience has been really gratifying
  • I hope they remember the emphasis on fairness following the rules problem solving being able to beat your competitor and at the same time be a good sport about it to take a loss well all of those things are things that I hope as a father I leave behind for my children
References (from this video)
No references stored for this video.
Video V9xADLZW5js Watch It Played Unboxing at 4:30 sentiment: positive
video_pk 92606 · mention_pk 248870
Watch It Played - Arkham Horror video thumbnail
Click to watch at 4:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • requested a lot of times that we do a playthrough of this
Cons
  • attempting to drive us all crazy
Thematic elements
  • Cthulhu madness
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I felt you guys had done such a great job uh finding all those Clues
  • I didn't feel right about it anymore
  • we're going to have to do at least one scenario at a Space Hulk and and give away this cool game
  • it's not very often that I will buy games on a whim but this is one that I I did kind of get on a whim
  • I sold it actually I sold it because uh I was sort of getting away from my board gaming hobby because I just wasn't finding anyone to play these really cool games with and then I found all of you uh to play these games with and that just kind of got me uh reinvigorated back into board gaming in a big way
References (from this video)
No references stored for this video.
Video qLTO6DhViDg Watch It Played Discussion at 4:49
video_pk 92520 · mention_pk 248662
Watch It Played - Arkham Horror video thumbnail
Click to watch at 4:49 · YouTube ↗
Pros
  • Storage units made of Lego can be created for the game and its expansions.
Cons
  • Has many expansions which requires significant storage solutions.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Plano containers are something you need to consider
  • it's really useful as I don't need to separate anything they're all right there
  • these have a very low profile you see they're not very high but they have lots of separate storage area areas and you can actually pick up little plastic separators and move them around in the container so if you want to make a section wider or shorter you can sort of organize it based on the games
  • this does like yabo says make it very easy to get the game out and have everything already separated and put on the table very very quickly
  • I think these are a great solution too it's really something I need to do more of honestly
  • this is this is a real problem in some games you have those large tiles
  • maybe the rubber band might be the way to go
  • now we've shown battle foam on the show before
  • I think you'll see as war game becomes more and more popular you're going to find more of these kinds of products being made for people like us who are a little bit OCD about how we store our games
  • you really see this a lot actually in these card games especially the collectible ones or the living card games where the cards that you can have and play with just continue to grow and grow and grow
  • Go on Board Game Geek if you're curious you'll find lots of people who are creating these foam core inserts and they look really nice and they're very functional
  • So this would be uh again you go on Board Game Geek I've seen them there
  • so it really looks like it almost belongs with the game
  • Very unique creative and you're definitely gonna get some stairs when you bring that out to the table
  • that's a clever idea I hadn't thought of that
  • go to your grocery store all kinds of Ziploc bags of different sizes and sometimes the perfect size is there that you need for a game
  • that's something I hadn't thought of maybe a reason to have another child probably not
  • now I don't really like the fact it says Saturday Friday Thursday Wednesday on here and all this written on the top but until terms of functionality it's fantastic
  • So I'm glad you mentioned that gold is in sight video
  • this may be sacrilegious to some but I have often stored whole games in Ziploc bags for ease of travel and thrown out the box all together
  • well I gotta tip my hat to you Tonda because I'm not as relaxed and comfortable but my game's getting banged up like that but sometimes I wished I was
  • there's something about well-used game cards and components that we all really like
  • not everyone is as concerned as maybe I am and some of you with protecting their game pieces and they actually enjoy that
  • listen to how far this obsession with protecting game components can go though
  • these are not sleeves for cards these are sleeves for your sleeves for your cards
  • so sometimes you get card sleeves and they have special Graphics or pictures on them and maybe you can't find those anymore and you want to protect the sleeves get sleeve protector protectors right there
  • I never liked card sleeves so I don't use them I just make sure my Gamers have clean hands and respect the cards before playing
  • what do you do when other players don't respect your game pieces maybe they got greasy fingers they're just being rough with them do you have examples of it how do you manage that how do you address it with them
  • I want to thank all of you for your comments I read all of them obviously I can't respond to all of them or even feature them here but I want to try to feature more and more of you as time goes on
  • we also have 13 video responses which I thoroughly enjoyed watching these seeing different people's different solutions for how they store their game pieces
  • so that's what box insults are for agree game creators put a lot of thought in the Box inserts to help you organize your games and we should appreciate it
  • and the more components the better the Box insert will be
  • for extreme cases like this I like to build my own box inserts that's all just cardboard it took a lot of measuring but it saved me so much time during setup of a dungeon then
  • I use these storage books if I go and do it yourself store as you can see they have a different inlay and they have that's the most important thing they have a customizable uh how you call them build hats
  • um the cash money cash money the paper money that comes with it is horrible and I think everybody can agree on that so I've just put poker chips in here like most people do and I put it in this again like three to four dollar Plano box from Walmart everybody at Walmart thinks that I'm some crazy fisherman because I'm constantly buying tackle boxes and stuff but I've never fished in my life and I'd be horrible at it
  • I forgot about my first ever obsessive board gaming storage solution which was to hold all of dominion up to before dark ages
  • who wouldn't love a Ramekin of tiny little horses
  • so it's pretty intense and I don't think many other people would have that type of storage box but it works for me I absolutely love it
  • it came out of an errant comment of me saying man I really wish I had like a card catalog to keep track of all these things and next thing you know my wife goes crazy and Mrs talks gets me a card catalog
  • Baggies of various sizes are a simple and accessible storage solution.
  • Really Useful Boxes are a product line designed for game storage.
  • GMT counter trays are specifically designed for organizing game counters and tokens.
  • Hugo's Amazing Tape is useful for keeping cards together and preventing them from getting beat up.
References (from this video)
No references stored for this video.
Video p0Lv8LHadMc Watch It Played Discussion at 6:35
video_pk 92448 · mention_pk 248428
Watch It Played - Arkham Horror video thumbnail
Click to watch at 6:35 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • At the core of it, I really want this show to be about teaching you how to play games and then showing you how they're played so you can decide for yourself whether or not they'd be a good fit for you.
  • It It's scary to be honest at times because basically I'm relying on the generosity of our viewers to donate during our yearly fundraisers that we usually hold around June time.
  • I really just want to feature published games on Watch It Played. Games that are widely available that already have finished components and more importantly finalized rules.
  • I really don't like recommending games ever.
  • I just have a certain discomfort with the idea that someone would use my opinion as the basis for them spending money in search of entertainment.
  • Speaking of which, Joel Eddie of the very excellent and highly recommended drive-thru review series asks, "Rodney, is it true that Canadians are forced to live in the forest once their igloos melt in the spring?"
References (from this video)
No references stored for this video.
Video kB_P2uQwglA Watch It Played Discussion at 8:58 sentiment: positive
video_pk 92505 · mention_pk 248614
Watch It Played - Arkham Horror video thumbnail
Click to watch at 8:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Custom wooden box with homemade tuck boxes for card decks can be made.
  • Painting an Elder Sign on the box adds thematic flair.
Cons
none
Thematic elements
  • Investigation
  • Lovecraftian horror
Comparison games
none
Mechanics (from transcript analysis)
  • Tuck boxes — Homemade tuck boxes for each of the decks of cards.
  • Wooden box — Custom wooden box used for storage.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • do you buy toys for your toys in other words do you purchase or make some enhancements to upgrade the components that come with your game just to bring that something extra to the gameplay
  • so i borrowed some petri dishes and radioactive labeling tape to give my pandemic game some more character
  • having physical treasures or keys adds more weight to how the story might be told
  • we also recently picked up i dark overlord and to show who the overlord was i got out my black cape
  • i went to a windshield shop and i got them to cut out a custom sized piece of plexiglass which i could then lay over top of the board once all the trains on there
  • i have my dreadfleet game in a pirate's chest and use a holo atlas book for the cards to go in
  • listen no one said the upgrades had to be expensive
  • as 3d printers become more and more mainstream and more affordable don't you just think this is going to dominate how board game prototypes are made
  • i have replaced the paper money in most of my games with poker chips for they are more solid and make a nice clinking sound
  • my only guilty pleasure is my dice tower i hate dice that roll on the floor
  • if our dice roll off the table onto the floor we always re-roll them even if the dice land on the table but they're on top of a token and they're just slightly slanted we re-roll those as well if it's not flat we take it back that's our smith's rule
  • i found some actual game of thrones souvenirs which would normally be way too expensive but they were 50 off i couldn't resist
  • fish tank gravel
  • i went on board gay geek and i found the file that lets you play sort of the game from the ghostbusters theme
  • they all will they're the ones i will use for playing relic
  • i designed my own pitches
  • i found painted figs.com
  • when you take damage in the game you will be inflicting pain to your victim so you put a little pin in there where you take damage
  • i totally saw yours and copied your idea
  • damn dice box now they won't go all over the place
References (from this video)
No references stored for this video.
Video wh5QWyajT30 Watch It Played Discussion at 9:39
video_pk 92463 · mention_pk 248483
Watch It Played - Arkham Horror video thumbnail
Click to watch at 9:39 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just missed having the option to play War of the Rings, even if I would only get the chance very seldom.
  • It's hard to get rid of them, but harder still to find storage space for all of them.
  • I'll tell myself, hey, maybe one of my friends would enjoy this or one of the friends I have yet to make in the future would enjoy this.
  • My games often find themselves becoming gifts.
  • There are games I would never part with. Even if I rarely play them, they just mean too much to me sentimentally.
  • There's just something locked away in here that I enjoy reminiscing about and it creates a value or feeling I have towards the game that I don't want to get rid of it.
  • I get attached to the games I purchase as well. I don't want my shelving to look bare.
  • The funny thing is though, isn't it about parenting? You try to do something like that to instill a good idea and then you can create this nervousness, this anxiety in your kid because now they're worried about losing something.
  • If I ever have to sell a game, I would rather give it to someone with the interest of starting that person in the wonderful world of board gaming.
  • My solution is research. a lot of research before purchasing a game. Therefore, I have no games that I want to get rid of.
  • Dungeon craws are my thing. They each do something different and I'm not going to throw any of them away. They are my heart.
References (from this video)
No references stored for this video.
Video kB_P2uQwglA Watch It Played Discussion at 10:31 sentiment: positive
video_pk 92505 · mention_pk 248616
Watch It Played - Arkham Horror video thumbnail
Click to watch at 10:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A Ghostbusters themed adaptation of Arkham Horror can be created with custom player cards and character figures.
  • Using balsa wood and felt for character figures adds a unique touch.
Cons
none
Thematic elements
  • Investigation
  • Lovecraftian horror
  • Ghostbusters theme adaptation
Comparison games
none
Mechanics (from transcript analysis)
  • Character figures — Made from balsa wood and felt for the Ghostbusters theme.
  • Player cards — Printed for each character in a Ghostbusters theme adaptation.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • do you buy toys for your toys in other words do you purchase or make some enhancements to upgrade the components that come with your game just to bring that something extra to the gameplay
  • so i borrowed some petri dishes and radioactive labeling tape to give my pandemic game some more character
  • having physical treasures or keys adds more weight to how the story might be told
  • we also recently picked up i dark overlord and to show who the overlord was i got out my black cape
  • i went to a windshield shop and i got them to cut out a custom sized piece of plexiglass which i could then lay over top of the board once all the trains on there
  • i have my dreadfleet game in a pirate's chest and use a holo atlas book for the cards to go in
  • listen no one said the upgrades had to be expensive
  • as 3d printers become more and more mainstream and more affordable don't you just think this is going to dominate how board game prototypes are made
  • i have replaced the paper money in most of my games with poker chips for they are more solid and make a nice clinking sound
  • my only guilty pleasure is my dice tower i hate dice that roll on the floor
  • if our dice roll off the table onto the floor we always re-roll them even if the dice land on the table but they're on top of a token and they're just slightly slanted we re-roll those as well if it's not flat we take it back that's our smith's rule
  • i found some actual game of thrones souvenirs which would normally be way too expensive but they were 50 off i couldn't resist
  • fish tank gravel
  • i went on board gay geek and i found the file that lets you play sort of the game from the ghostbusters theme
  • they all will they're the ones i will use for playing relic
  • i designed my own pitches
  • i found painted figs.com
  • when you take damage in the game you will be inflicting pain to your victim so you put a little pin in there where you take damage
  • i totally saw yours and copied your idea
  • damn dice box now they won't go all over the place
References (from this video)
No references stored for this video.
Video LsMuzsj7nkM Watch It Played Analysis at 11:33 sentiment: neutral
video_pk 92474 · mention_pk 248525
Watch It Played - Arkham Horror video thumbnail
Click to watch at 11:33 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Initially played alone by the speaker before involving their daughter.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And they realize I can hold my own train pieces and Ticket to Ride how exciting is that going to be
  • With some games we won't play them until Zach has read the rules himself which he does as feverishly as reading a Lego catalog
  • I don't think children are able to distinguish those differences early on so you're kind of burdening them with um a difficult responsibility if you expect them to know when to turn that on and off when they're quite young
  • Letting kids win is not always a good idea
  • if winning is not the most important part of the game then why why are you letting your child win every time you're basically making winning the most important part by your own actions
  • And then when I finally won it felt so good I felt like I'd really accomplished something
  • that's a very important life lesson to teach your children
  • because this gives them a legitimate way to win because sometimes they're going to get lucky and that's great it levels the playing field
  • and I don't think that any of our gaming systems have been turned on for you know couple of months probably since we started board gaming
  • I've seen marked improvements in his reading skills his strategizing his problem solving especially his attit towards attitudes towards uh being fair play and and being a good loser
  • you can't force them into it obviously a gentle push in the direction to get them started is fine but you have to let them decide what they do and do not like on their own
References (from this video)
No references stored for this video.
Video 9vSuzTjEzmI Watch It Played Discussion at 6:27 sentiment: neutral
video_pk 92371 · mention_pk 248190
Watch It Played - Arkham Horror video thumbnail
Click to watch at 6:27 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • cthulhu-themed
Comparison games
  • Eldritch Horror
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi everyone welcome to watch it played
  • if you'd like more information you can visit Jack vassel org
  • we'll bring some tasty beverages as well
  • while they stab you in the back
  • I didn't and I'm doing fine
  • I think this is a really fun idea
  • it wasn't his intention for this to be so long
  • our thoughts are with him not against him in this issue
  • Rich Van Meter congratulations you just won coin age
  • that was super slick I like that
  • so it did it was supposed to go through ups and then UPS gave it to USPS instead which I've never heard of before
  • oh look at this these are Arkham Horror or Eldridge horror depending on what game you want to play with
  • oh my goodness okay I have to show you guys what these are
  • that's right those are fantastic
  • oh this is this is a very nice gift this is Battle line
  • well that is a nice little collection of loot there
  • thanks for checking out those items and any other ones on there it's all for a good cause
  • well everybody I hope you enjoyed that I hope you'll check out the Jack Bassel memorial fund auction and until the next episode thanks for watching
References (from this video)
No references stored for this video.
Video 3766RwY_ohM Watch It Played Analysis at 14:55 sentiment: positive
video_pk 92385 · mention_pk 248220
Watch It Played - Arkham Horror video thumbnail
Click to watch at 14:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • still enjoy those games
Cons
none
Thematic elements
Comparison games
  • Last Night on Earth
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I used to flip the table a lot but now I don't flip the table nearly as often as what I used to
  • I think game designers buy fewer games than game players do because game designers have more exacting standards
  • I don't think there's anything wrong with you determining for yourself what games you like more and which ones you like less that doesn't make you a snob I think the snobbery comes into play on how you treat other people who don't share your same interests
  • I think you can get caught up in Chasing The Cult of the new and that will burn you out I think over time I don't think that can be a sustainable Joy
References (from this video)
No references stored for this video.
Video nZmqjmNQJdY Watch It Played Discussion at 1:07:25 sentiment: mixed
video_pk 92213 · mention_pk 247724
Watch It Played - Arkham Horror video thumbnail
Click to watch at 1:07:25 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • Helped re-ignite hobby interest
Cons
  • Too many expansions can be overwhelming
Thematic elements
  • Horror
  • Arkham (Lovecraftian)
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't look at games and go this is too complex we couldn't do it it's more about do I think it's the right fit is a game I'm excited about and energized about
  • I have some sort of a weird feeling of Purity in a game so let's say I was playing the path finder Adventure game um anytime that I was going to play the game again I'd be very careful to try to weed out anything extra that had get stuck in until certain points
  • I love small Skirmish style games so
  • I love that open world just getting to explore everything and just doing nonsense things for hours on end have nothing to do with the main quest and thoroughly enjoying it
  • I'm so excited to see Spider-Man done by Marvel and not by Sony that I'm I'm just I'm over the moon
  • superheroes are weapons of mass destruction yeah right so so some of them having them regulated probably makes sense
References (from this video)
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Video 6Tox_d8spmU 3 Minute Board Games Discussion at 8:13 sentiment: positive
video_pk 91942 · mention_pk 246832
3 Minute Board Games - Arkham Horror video thumbnail
Click to watch at 8:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Was a significant comfort during a difficult period of illness
  • Deeply familiar and still playable
Cons
  • Not played much anymore
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Solo Play — The host played this game solo extensively, often multiple games a day.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • can you play a game too often well I would say yes you damn well can
  • this is all about the stories it's not just a list of games
  • BattleTech was my jam
  • then in 1990 battle tech changed they had been seizing a major plot twist for a while on the story and when it came out it was one of the worst things for the game imaginable
  • I honestly don't see myself playing the tabletop version of Blood Bowl
  • player skill is a small factor list building is not
  • I think the final turning point was when I thought about how bad a game system must be we're shooting attack right in front of you is the same difficulty as shooting a small model on the other side of the board
  • Arkham Horror will always hold a special place for me as the game that was there when I was at my lowest point
  • every time I have installed a board game app on my tablet and played a lot it has utterly killed my interest in playing that board game
  • solo gaming has always been part of that coping mechanism
  • she told me to do stuff that mattered to me and do it well
References (from this video)
No references stored for this video.
Video Z3rPq0A-ehI Meeple University Analysis at 13:55 sentiment: mixed
video_pk 91606 · mention_pk 245856
Meeple University - Arkham Horror video thumbnail
Click to watch at 13:55 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The game is playable even after a spill if cleaned up quickly.
Cons
  • Wine can be spilled on the board, potentially damaging components.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • when he put down his card where it's wet because he oughta be is one so you ought to be he put the card today and like I didn't realize it until the end of it if you put down like you know it's like he's feeling like to the rattle somewhere and then when he returned the car I was like devastated it's you know like the back of the car is tainted sir
  • yeah so I noticed that some cards have been bent probably by her again like all those social reduction yeah intense game she got really excited but yeah obviously when it's oh my god but when it was my cutter house remember there's another one as well
  • so the reason why you sleeve the concert yeah it's a reason maybe you take it to a public forum to sleeve that except wing it's a deck game and you've got hundreds and hundreds of them there as was like endemic slippery as well
  • so I put the 12 player one so it plays more players well now probably not gonna use the 8th one anymore painted yeah do they last otherwise I would say something yeah yeah at the time
  • oh my god you know I've been guilty I've been guilty once so I played a Arkham Horror board game and I had oh it's not even a real one it was so one of those fake wine from Ikea I put it there on the board and then I just like knocked it over oh so it looks like anywhere on the board lucky it was just the board not pieces nothing
  • I feel guilty more because it's my sound than at least you know it's just a little drop of water or whatever and my work is filtering away but you know other people skin that I borrow I think I'm really irresponsible
  • yeah so you have an you have that responsibility feel because you are in games and you know how expensive the game that your borrowing is as opposed to somebody who doesn't play board games and is borrowing a game yeah that's probably mm boy
  • yes please be careful yes yes a little housekeeping oh yes sometimes do that even with no more what but people that I apply with are really good so they understand then even though there's some that mmm because we play prototype copies of games because the product um they're not perfect they're not really like water resistance or anything like that so I still mentioned it something as prototype it's not water resistant I just like and we know about we need to use this game in pristine condition for our video well can you do it like this under steady they don't understand and they won't be playing again with us yeah now all our friends are good like that yes lucky it probably otherwise a one half regular game play with them you think yeah yeah
References (from this video)
No references stored for this video.
Video y00mXmBE_lw 3 Minute Board Games Top List at 14:06 sentiment: positive
video_pk 91370 · mention_pk 245196
3 Minute Board Games - Arkham Horror video thumbnail
Click to watch at 14:06 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Creates memorable character arcs and narratives
  • Special abilities tie into personal stories
  • Supports epic sagas across multiple games
Cons
  • Potential issues with Lovecraft's problematic themes acknowledged
Thematic elements
  • Investigating Eldritch Mysteries
  • Lovecraftian Horror Universe
  • Epic Saga
Comparison games
  • Arkham Horror LCG
  • Elder Sign
Mechanics (from transcript analysis)
  • Campaign play — Jay has talked before about the great narratives you can build across multiple games.
  • character abilities — Creating memorable characters whose special abilities really gel with their personal story.
  • cooperative play — Creating memorable characters whose special abilities really gel with their personal story.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love everything about this game [Block by Block]
  • the concept is simple guess who but it's all brilliant women and you narrow down your opponent's identity using questions of accomplishment not appearance
  • obsession is a brilliantly designed worker placement game with a mechanics and theme of vintage English social climbing and flirtation tie together beautifully
  • in my experience obsession is best enjoyed with a few glasses of wine lots of smutty wordplay and accusing your table mates of being secret American cads in terribly over-the-top accents
  • thanks for sticking through to the end chums it has been a blast creating this paradigm shifting content for you and for the glory of the algorithm
References (from this video)
No references stored for this video.
Video ih9Nr7o_tE0 Watch It Played Discussion at 54:31 sentiment: positive
video_pk 91356 · mention_pk 245127
Watch It Played - Arkham Horror video thumbnail
Click to watch at 54:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Releasing soon or just released.
  • Plays in about an hour.
  • Provides a tense hour.
  • Plays differently from other Arkham games.
Cons
  • Doesn't play like other Arkham games.
Thematic elements
  • Has the theme of Arkham Horror.
Comparison games
  • Eldritch Horror
  • Arkham Horror
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • potentially mysterium if you want so it's more of a party game you know want something that's gonna be like too crazy long and not too many rules mysterium is a great option for that Halloween party maybe that you're playing
  • I think ultimate werewolf gives you more room to tell funny stories that have kind of a Halloween or horror kind of flavor to them I think
  • don't be distracted by shiny things I'd you know you'll have time that time is running out all those cultists aren't lazing around I know they look like goofballs but they're up to no good and they're doing it quick so you gotta be hurry you have you hurry you got an objective just go for the objective don't be distracted by the bookcase over there looks like I might have is it a nice little shiny object yeah don't don't worry about that letter that's on the table just go get the ritual item
  • I don't know I don't know what my favorite best complicated game is sorry I'll have to get better at this part of the opening up about opinions things
  • I can't think of any well I put this a different way yes all the time
  • The highlight of it is getting to meet and see people who I've either met online who are also in in boardgame media that I like and respect and admire but also just many people who watch the show and to take the time to say hello and and share a moment with me that that's a really look I spent I spent a lot of time alone in this basement that sounds depressing doesn't it I don't mean it that way I'm very thankful I spent a lot of time alone though I I'm not in the midst of the people that I that I share the hobby with most of the time
  • The reason that happens is generally because their stock that can't be sold and so a company comes in and goes hey we'll take all that stock for really cheap you'll get at least something for it and then we'll repackage and we'll sell it at a markup so that they get a piece of the pie right so the stuff that's you know you're not gentle gonna find at terraformers in there or a wildlands or you know name whatever kind of game they're generally going to be other types that game doesn't mean they're bad games but they're probably not the games I'm seeking out
  • what is the fun did you have making those Space Hulk videos once upon a time they still stand out to me as some of the most fun videos you've made
References (from this video)
No references stored for this video.
Video cKiaPxwghIQ Watch It Played Live Stream at 1:23:36 sentiment: neutral
video_pk 91272 · mention_pk 244759
Watch It Played - Arkham Horror video thumbnail
Click to watch at 1:23:36 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Carcassonne is a very on the face of it can look like a very pleasant pleasing game and it is and can be super cutthroat.
  • the best way to do it is to start your question with the word QUESTION in all caps
References (from this video)
No references stored for this video.
Video 9xzHbNqunl8 Shelfside Discussion at 6:37 sentiment: neutral
video_pk 90106 · mention_pk 240303
Shelfside - Arkham Horror video thumbnail
Click to watch at 6:37 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • rich narrative potential
  • strong solo play path
Cons
  • can be complex and lengthy
Thematic elements
  • Mystery, investigation, cosmic horror
  • Lovecraftian investigations with ongoing story arcs
  • Campaign-driven narrative, scenario-based
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign — Story arcs evolve across sessions.
  • Campaign/story progression — Story arcs evolve across sessions.
  • Deck Building — Players build and customize investigator decks.
  • deck-building / card-based progression — Players build and customize investigator decks.
  • Solo and multiplayer capable — Supports various group sizes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the empire just doesn't know where the rebel base is
  • it's not really cheating if you're playing by yourself
  • i would just love to try gaia project one day
  • i probably could play this by myself
  • the resistance the solstice another great solo
  • spirit island just came in
References (from this video)
No references stored for this video.
Video IhJr4__Piew UndeadVikingVideos Analysis at 6:00 sentiment: mixed
video_pk 88047 · mention_pk 231031
UndeadVikingVideos - Arkham Horror video thumbnail
Click to watch at 6:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Still fun and enjoyable
  • Provided the impetus for the host's career and channel
  • Focuses on telling a story
Cons
  • Bloated design
  • Clunky mechanics
  • Dated design
  • Can be 'solved' with a specific, less engaging strategy
Thematic elements
  • Cosmic horror investigation
  • Arkham
Comparison games
  • Eldritch Horror
  • Arkham Horror Third Edition
  • Defenders of the Realm
  • Yggdrasil
  • Revenge of the Mummy
  • Fury of Dracula
Mechanics (from transcript analysis)
  • cooperative play — The host mentions it as a cooperative game and compares it to other cooperative games.
  • Monster management — The host mentions having to 'make sure all these monsters are going'.
  • Set Collection — The host describes a strategy that involves acquiring 'Elder signs'.
  • Track management — The host refers to managing 'Doom track', 'this other track', and 'everybody's statuses'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've said for the longest time that I really want to just make more content.
  • I have said for the longest time that I really want to just make more content um and it's not so much that I want to make content that's going to be like watched with thousands of views or anything like that it's more of I just want to like use my creativity more than I have in the past.
  • My penmanship is horrible so I mean if I ever wanted to like have dark and evil thoughts or whatever um all I'd had to do is just write them out on in a journal and no one would ever be able to decipher them.
  • I don't really have any like positive or negative thoughts on that it's one of those it is what it is type things.
  • Arkham Horror was the game that got me into this whole hobby it was the game that got me this YouTube channel which is how I got a job in board game publishing.
  • The design of Arkham Horror second edition is dated.
  • Functionally the game is is clunky as all all get out.
  • You don't play Arkham horor second edition to win you play it to tell the story.
  • It's weird I guess how life turns out and the and the and the the doors that open and close and the windows of opportunity that appear.
References (from this video)
No references stored for this video.
Video OD8Jm9Yk0WY The Dungeon Dive Discussion at 37:40 sentiment: neutral
video_pk 87849 · mention_pk 230258
The Dungeon Dive - Arkham Horror video thumbnail
Click to watch at 37:40 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • investigation, cosmic horror, teamwork
  • Lovecraftian horror in the town of Arkham
  • story-driven, cooperative or semi-cooperative
Comparison games
  • Warhammer Fantasy Roleplay Third Edition
Mechanics (from transcript analysis)
  • Cooperative Game — players work together to close portals and defeat cosmic threats
  • cooperative_play — players work together to close portals and defeat cosmic threats
  • location_and_encounter_cards — cards drive exploration and encounters across the board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my favorite tool in all of gaming
  • a standard deck of playing cards is one of the most useful tools
  • these decks are super handy for coming up with prompts
  • free form Adventure Gaming, free form sandbox gaming
  • these are really handy decks for any kind of fantasy or horror game
  • I love their stuff
References (from this video)
No references stored for this video.
Video nMQCA_C9zoQ The Dungeon Dive Top List at 11:19 sentiment: positive
video_pk 87584 · mention_pk 229150
The Dungeon Dive - Arkham Horror video thumbnail
Click to watch at 11:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Captures Cthulhu Mythos well
  • Humans have a chance against the Mythos
  • Creates interesting stories
  • Important game to the hobby
  • Established blueprint for modern co-op/solo games
  • Good sandbox feel
Cons
  • Complex rules
  • Turn order didn't always make sense initially
  • Took a long time to really get into
Thematic elements
  • Pulp style where humans have a chance to stand up against the Mythos
  • Lovecraftian Cthulhu Mythos
  • Emergent narrative through encounters
Comparison games
  • Eldritch Horror
Mechanics (from transcript analysis)
  • cooperative play — Established the blueprint for modern cooperative SLS solo games.
  • Encounter System — There are so many things to discover, so many encounters to have.
  • Sandbox feel — Offers up a little bit more of that sandbox feel that I like.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Fallen land second edition what what can I say about this game it is perhaps the perfect Adventure game
  • the best documentation I've ever seen in a board game this is the gold standard for all board games to offer this kind of documentation
  • Popper's ladder feels like if um if early King Crimson and and uh like and early Genesis and and steel span and Fairport convention if all of these kind of early British kind of new wavy not New Wave but uh British folk and and progressive rock bands got together and designed a board game it would be something like popper's ladder
  • it is my number one
  • it's such a special game to the channel and just because it's so different and it's from one guy it's that passion project it's it's it's one guy just making his dream game
References (from this video)
No references stored for this video.
Video IJBDW-UBdUw Tabletop Minions Discussion at 9:30 sentiment: neutral
video_pk 87524 · mention_pk 228899
Tabletop Minions - Arkham Horror video thumbnail
Click to watch at 9:30 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Cooperative horror
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Mentioned as being taught to oneself while listening.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The people who bought it really enjoyed it were like oh this is very cool and I like this and I'm very proud of the book as well because I think it's a cool rule set and I also think that the layout on it went very well took a long time but I really enjoyed the way that it came out
  • Majestic 13 did not sell all that well
  • Death Wizards has been out for a month and a couple of days and it has sold more copies than Majestic 13 has which came out 13 months ago
  • it's an indie game made by enemy spotted studios
  • so the games are shorter
  • it is a very highly tactical game
  • players must rely on their widths precise positioning and equipment to win forget about special rules rules in Army building in blackout it's all about raw tactics
  • we're kind of out cuz you talked about our our our game in your video recently and we are out of product now
  • kill team 3.0 better be good the whole obstruction line of sight has God awful
  • I would like them to change kill team drastically and make a third version and see how that works out I would kind of like them to go back to the old ways but I know I'm the only one who thinks that
  • Kingdom Death is a great example of a boutique game versus any that I've named so far
  • quar such a fantastic game love their minis
  • Fallout is the wild west of ips for me something I really can't bring myself to care about
  • it's the bombs dropped in 2077 which means that we like got to where we are now here in 2024 and then decided you know what's cool the 1950s let's go back to that and make thing and I'm like why did this happen
  • it's alternate history kind of Fallout is yes it's the future you know the bombs dropped in 2077 but the reason we got to that point was because the transistor was never invented so it that's that that's why things are different is because it's alternate history which never had clicked with me the entire time I've been playing those damn games
  • I am definitely interested in Fallout tactics
  • it was it was too board gamey for me frankly like that was the problem
  • I'm liking death Wizards a lot I'm currently working on building up some minis so I can play it nice
References (from this video)
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Video 1uRRhugMzlE The Dungeon Dive Review at 0:11 sentiment: positive
video_pk 87399 · mention_pk 228311
The Dungeon Dive - Arkham Horror video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Still really fun
  • Does a fantastic job of creating memorable moments
  • Easier to set up
  • Faster playing
  • Not nearly as fiddly as other games in the series
  • Happy to have it as part of the collection
  • A piece of gaming history
Cons
  • Expensive collector prices
  • Rule books leave a lot to be desired
  • Components are primitive and flimsy
  • Color coding on monster chits can be difficult for colorblind individuals
  • Semi-competitive nature can be awkward for modern players
Thematic elements
  • Pulp adventure set in the Cthulhu Mythos, where investigators thwart ancient evils and close gates to other dimensions.
  • Arkham, Massachusetts in 1926
Comparison games
  • Elden Ring
  • Kingsfield
  • Arkham Horror (Second Edition)
  • Talisman
  • Eldritch Horror
  • Elder Sign
Mechanics (from transcript analysis)
  • Combat — Combat involves skill checks, weapon bonuses, and potential sanity or strength damage depending on the outcome and monster type.
  • Dice Rolling for Skill Checks — Players roll a D6, aiming to meet or beat their skill value to succeed at tests like fast talk, fight, knowledge, and sneak.
  • Doom track — A Doom track advances as gates open, leading to a loss condition if it reaches 14.
  • Gate closing — Players can close gates using Elder Signs or by meeting specific combat requirements, which is the primary objective to win.
  • Gate exploration — Players can investigate gates to other dimensions, which leads to encounters in those worlds before returning to Arkham.
  • item acquisition — Investigators start with three items and can acquire more through various means, including purchases and auctions.
  • Location encounters — Instead of encounter cards, the game uses lookup tables in a Gazette for encounters at specific locations and in other worlds.
  • monster movement — Monsters have specific movement rules based on facing and turning at junctions, giving them a rudimentary AI.
  • Movement — Players use a roll-to-move system, with options to take taxis for faster travel. This is noted as simulating the danger of moving between locations.
  • Spellcasting — Investigators can cast spells by rolling under their knowledge stat, often costing sanity.
  • Stat allocation — Players distribute points between sanity and strength at the start of the game, with a minimum of three in each.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we have familiar faces in some of the investigators like Jenny Barnes and Joe diamond and Monteray Jack we have worn out places in Arkham like City Hall the sanitarium the hospital The Boarding House on the board we have people running around in circles around the neighborhood of Arkham and of course when we go to Earth's dreamlands we are uh where the have the potential of dying in a dream
  • I approached my look at Arkham hor first edition as I might a video game demake
  • it's been mostly a good and positive thing if a little bit on the expensive side
  • everything is a little more primitive a little flipp flimsier in the cards uh and in the board the board's just kind of a fold out paper map but everything is here if a little bit more reductive but what's most important is it's still really fun and it still does a fantastic job of creating memorable moments at the table
  • chaosium didn't even take the time to make new art that is hilarious
  • this is more focused on the action and I think that's just having that subtitle there I think is a really good clue of where lonus was coming from in his attempts and I think his his successful attempts to create an adventure game a pulp Adventure game set in the world of the Cthulhu Mythos
  • even though it is Co-op there is also still a little bit of a competitive nature to the game and I think back then it was just really hard for people to wrap their hands heads around a game that wasn't competitive in some way
  • the roll to move works in this game because almost all of the monsters except for I think the hounds of tendal uh they stay out of the locations
  • I was surprised by how much I enjoyed my time with this but I don't think I would encourage most people to seek it out
  • it is so old it is kind of archaic it is primitive it is simple and reductive but it's still really fun
  • I'm so happy that I got the opportunity to to experience this game it's one that I've known about for a long time and I kind of feel I just feel very happy that I was able to experience this kind of a piece of of of gaming history
References (from this video)
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Video 6tcSoXsMs9c The Dungeon Dive Review at 23:32 sentiment: positive
video_pk 87417 · mention_pk 228370
The Dungeon Dive - Arkham Horror video thumbnail
Click to watch at 23:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Has an abundance of cool stuff
Cons
  • Fiddly sliders on stats
  • Fiddly timing
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Cthulhu Mythos really has become one of the most important pillars of geek culture
  • I think my views of the world of the universe and of humanity align more with Lumley than they do Lovecraft
  • my all-time favorite author of Mythos fiction is of course Brian Lumley
  • The thing that I like best you ask me if it rates when I go I went to or I didn't get make it to Origins this year but I was at Origins last year and when I went back in where they were doing the play areas where people signed up to play and I saw them one day playing four they had they didn't had they one copy and they copied it of the original Arkham Horror
  • The greatest reward any game designer gets is is that people are enjoying your game
  • My whole process and I start with this I always start with theme and then I go to experience this is the theme and this is the experience I want them to have and everything is built off of that
  • It's hard to think back and we're going way back in time so it's hard to think back and remember who who did what but Kevin did so many uh he was so skilled at doing so many of these things
  • It's not a deductive game is because you can replay the cases because I've made multi counter multiple encounter cards for everything
  • It's smaller it's easier to set up it's uh faster playing and it's not nearly as fiddly as the other games
  • I was really surprised by how much I enjoyed my time with this but I don't think I would encourage most people to seek it out
  • I think this game has a has kind of a different feel than the other games
References (from this video)
No references stored for this video.
Video 6tcSoXsMs9c The Dungeon Dive Review at 50:28 sentiment: mixed
video_pk 87417 · mention_pk 228373
The Dungeon Dive - Arkham Horror video thumbnail
Click to watch at 50:28 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Good storytelling aspect
  • Expansions improved the game
  • More directed gameplay
  • Mechanics like picking up Doom are brilliant
Cons
  • Limited heroics due to action restrictions
  • Smaller sandbox
  • Monster draws lack mystery (initially)
  • Would have been better received if not called Arkham Horror
Thematic elements
  • Strong focus on storytelling, with mechanics like picking up Doom from neighborhoods.
Comparison games
  • Arkham Horror (First Edition)
  • Arkham Horror (Second Edition)
  • Eldritch Horror
Mechanics (from transcript analysis)
  • action selection — Players have a limited number of actions per turn (e.g., two) and cannot repeat an action.
  • Card Play — Uses cards for encounters and mechanics, potentially with investigator decks.
  • Doom track — Doom is managed by picking it up from neighborhoods, influencing the game's progression.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Cthulhu Mythos really has become one of the most important pillars of geek culture
  • I think my views of the world of the universe and of humanity align more with Lumley than they do Lovecraft
  • my all-time favorite author of Mythos fiction is of course Brian Lumley
  • The thing that I like best you ask me if it rates when I go I went to or I didn't get make it to Origins this year but I was at Origins last year and when I went back in where they were doing the play areas where people signed up to play and I saw them one day playing four they had they didn't had they one copy and they copied it of the original Arkham Horror
  • The greatest reward any game designer gets is is that people are enjoying your game
  • My whole process and I start with this I always start with theme and then I go to experience this is the theme and this is the experience I want them to have and everything is built off of that
  • It's hard to think back and we're going way back in time so it's hard to think back and remember who who did what but Kevin did so many uh he was so skilled at doing so many of these things
  • It's not a deductive game is because you can replay the cases because I've made multi counter multiple encounter cards for everything
  • It's smaller it's easier to set up it's uh faster playing and it's not nearly as fiddly as the other games
  • I was really surprised by how much I enjoyed my time with this but I don't think I would encourage most people to seek it out
  • I think this game has a has kind of a different feel than the other games
References (from this video)
No references stored for this video.
Video 6tcSoXsMs9c The Dungeon Dive Review at 1:32:03 sentiment: positive
video_pk 87417 · mention_pk 228369
The Dungeon Dive - Arkham Horror video thumbnail
Click to watch at 1:32:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Still fun and exciting despite being primitive and reductive
  • Creates memorable moments at the table
  • Smaller box, easier setup, faster playing than later editions
  • Has a unique feel compared to other Arkham Horror games
  • Interesting historical artifact of the series
Cons
  • Rulebooks leave a lot to be desired
  • Fiddly monster movement
  • Semi-competitive elements like auctions and trophy tracking may not appeal to modern players
  • Lack of investigator backstories and unique skills
  • Colors of monster chits can be difficult to distinguish for colorblind players
  • Some components like the board and cards are flimsier
Thematic elements
  • Investigating strange events and beings behind the facade of a New England town
  • Arkham, Massachusetts in 1926
  • Players are investigators who have already thwarted threats from the Cthulhu Mythos and are seeking rest in Arkham, only to find it overrun by monsters and gates.
Comparison games
  • Talisman
  • Arkham Horror (Second Edition)
  • Elder Sign
  • Eldritch Horror
  • Arkham Horror: Third Edition
  • Pandemic
  • Defenders of the Realm
  • King's Field
  • Elden Ring
Mechanics (from transcript analysis)
  • Bag Building/Drawing — Monster tokens are drawn randomly from a bag, introducing an element of chance and unpredictability.
  • cooperative play — Players work together to close gates and defeat monsters, though some elements can introduce a semi-competitive feel.
  • Dice rolling (d6) — A D6 system is used for skill checks, where players typically try to roll equal to or under their skill value. Combat involves rolling to hit target numbers.
  • Player Elimination (Modified) — If an investigator is eliminated, a new one is chosen and play continues, preventing total player elimination.
  • roll-and-move — Players roll dice to determine movement around the board. This mechanic is considered to work in this game due to the danger of moving on the streets and avoiding monsters.
  • Set Collection — Collecting items, spells, and trophies is part of gameplay, contributing to investigator capabilities and victory conditions.
  • Variable player powers — Investigators have different stats and starting abilities, though in the first edition, these are less distinct than in later versions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Cthulhu Mythos really has become one of the most important pillars of geek culture
  • I think my views of the world of the universe and of humanity align more with Lumley than they do Lovecraft
  • my all-time favorite author of Mythos fiction is of course Brian Lumley
  • The thing that I like best you ask me if it rates when I go I went to or I didn't get make it to Origins this year but I was at Origins last year and when I went back in where they were doing the play areas where people signed up to play and I saw them one day playing four they had they didn't had they one copy and they copied it of the original Arkham Horror
  • The greatest reward any game designer gets is is that people are enjoying your game
  • My whole process and I start with this I always start with theme and then I go to experience this is the theme and this is the experience I want them to have and everything is built off of that
  • It's hard to think back and we're going way back in time so it's hard to think back and remember who who did what but Kevin did so many uh he was so skilled at doing so many of these things
  • It's not a deductive game is because you can replay the cases because I've made multi counter multiple encounter cards for everything
  • It's smaller it's easier to set up it's uh faster playing and it's not nearly as fiddly as the other games
  • I was really surprised by how much I enjoyed my time with this but I don't think I would encourage most people to seek it out
  • I think this game has a has kind of a different feel than the other games
References (from this video)
No references stored for this video.
Video WAjm3HRzaE8 UndeadVikingVideos Analysis at 18:24
video_pk 87170 · mention_pk 227364
UndeadVikingVideos - Arkham Horror video thumbnail
Click to watch at 18:24 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Dunwich Horror
  • Miskatonic
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think what we have a situation is is that at the at the peak moment and I and I still think that that that the interest in designer board games is still climbing and I say designer board games and non-mass Market I think the interest in designer board games is still climbing it just isn't it isn't climbing the exponential rate that it was
  • space and uh uh time kind of like works against you as a board game player collector as you gain more and more stuff to add to your collection you run out of stuff for places for that stuff you end up renting a uh a storage unit like I do
  • enough is enough they they they have their 200 300 400 plus games in their collection they're looking at the the the shelves and their wall they realize just how much is there
  • Publishers are also recognizing the fact that those things exist and the the market for what we create is changing
  • give me one box that has all the stuff that I need to play this game and yeah that box might be huge but it's one box and it's all contained of that one thing
  • I think we're getting away from that and and and also expansions for games just don't really come out that often anymore
  • do you think that uh back in the day if you will like when Arkham Horror second edition came out and then there' be another box like the exact same size as the base box that would come out you know like Dunwich or or uh have to all the name miskatonic was an expansion
  • I find kind of find it interesting that's the way the hobby is going
References (from this video)
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Video UlcTI0Yx-A8 UndeadVikingVideos Discussion at 1:26
video_pk 86923 · mention_pk 226523
UndeadVikingVideos - Arkham Horror video thumbnail
Click to watch at 1:26 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the games that made us or whatever
  • leave me a comment about something you would like me to talk about
  • it comes down to two games uh and those would be access and allies and survive
  • this looks super cool
  • I don't know how you play I don't know how it works I don't know anything about it but I got to own that game
  • there's all kinds of mechanisms in in survive that are evident in the games that I enjoy now
  • what's the game that made you what's the game that you played when you were uh young that you still play today
References (from this video)
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Video o3Pwu4xjc4c slickerdrips Discussion at 27:07 sentiment: negative
video_pk 86381 · mention_pk 223222
slickerdrips - Arkham Horror video thumbnail
Click to watch at 27:07 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Enjoyed a lot of it.
  • Thematically and story-wise, cool things happened.
Cons
  • The ending was very bad for the players.
  • Took longer than it seemed it would.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the Restriction is supposed to be and when we moved which was a few years ago now it did get to these shelves are it get the games to fit on those shelves I think we did that and maybe had a bit of room to spare but since moving it's yeah there's a lot of extra shelves downstairs
  • 300 is the mark of too much and that includes like the shelves of tiny games of the game and the C crazy
  • it's size is driving it more than the numbers and as I said it's it's got a it's got to shrink down to mostly this room and there are big gaps but yeah it'll happen
  • Mansions is like a cube to itself Eldritch horror is a Quee to itself
  • Shadows of Brimstone that's probably the game that's it's probably tied from tied with Marvel United for a game that's taken up the most amount of space
  • box size is the issue and that's why like it's so one of them may be um like Imperial like Imperial was a cool idea and a a great train game but like one of the major things it's get it's got against it is that's one whole cax Cube for that game also box size is the issue
  • the game is always a favorite I think we've all got a copy of the game it never needs taken anywhere
  • My number one wish list for board game arena is more Cooperative games
  • I am continuously and constantly in gam castles of burgundy and I'm still no better at it
References (from this video)
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Video CVFIzDp5iio The Dungeon Dive Top List at 6:04 sentiment: positive
video_pk 85250 · mention_pk 218111
The Dungeon Dive - Arkham Horror video thumbnail
Click to watch at 6:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Got the host back into the hobby after a break.
  • The game was visually stunning and packed with content.
  • Showed the potential for grand game experiences.
  • Led to the discovery of Board Game Geek and helpful rule summaries.
  • A hugely important game that impacted the host's life significantly.
Cons
  • Completely confounded the host initially, requiring significant help to learn.
  • Far more complex than simpler games like Talisman.
Thematic elements
  • Lovecraftian horror
  • Arkham
Comparison games
  • Talisman
  • Descent First Edition
  • Runebound
Mechanics (from transcript analysis)
  • Area Control — Implied through the theme of investigators managing threats in Arkham.
  • cooperative play — Players work together against the game system.
  • Dice Rolling — Used for skill checks and combat resolution.
  • Set Collection — Collecting items, clues, or ancient mysteries.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It might be hyperbole to say that a game can change your life, but I don't really think so.
  • Hobbies for a lot of us are the reason we we put so much of our time, so much of our life into our hobbies.
  • Acquire was my family's Monopoly.
  • I think Acquire is a perfect little economic game.
  • It's not an exciting game, but I just I always have fun when I play it.
  • The game that changed many of our lives.
  • Playing D and D was an act of rebellion.
  • it would be impossible to imagine this hobby. It would be impossible to imagine the Dungeon Dive without Dungeons and Dragons.
  • It's a huge bohemoth in this industry and I am very very thankful for that game being in my life for 40 years probably.
References (from this video)
No references stored for this video.
Video lnkS-yWmjW4 Meet Me At The Table Playthrough at 1:37:11 sentiment: positive
video_pk 85211 · mention_pk 217967
Meet Me At The Table - Arkham Horror video thumbnail
Click to watch at 1:37:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good variety.
  • More story-driven.
Cons
none
Thematic elements
  • More story driven than Cthulhu: Death May Die.
Comparison games
  • Cthulhu: Death May Die
  • Black Plague
  • Death May Die
  • Arkham Horror LCG
Mechanics (from transcript analysis)
  • story progression — More focused on story and narrative than other similar games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Greetings and welcome to Meet Me at the Table. I'm Barrett. This is Colin. And we are hit and miss. Boom.
  • The box is large enough you can sleep in it. It is large enough to sleep in. It's fantastic.
  • I've played both extensively and I would say Death May Die is better in my opinion.
  • But I think Cthulhu Death May Die is just so fun to put it on the table. I can play it with non-gamers and gamers. Yep. And I have a great time every time.
  • So, isn't this a stealth game? Totally fine. I blew him all the way up. B's like Shotgun city, baby. More enemy show up more for me to kill.
  • The first experience I had with Barren was Madara. And let me tell you, it was an interesting one. Chair for an hour and a half.
  • And I just I mean I can do it before I draw, I think. No, no, I can't cuz I got to draw the chips and do my You need to have some chips to use. Okay, you got plenty of chips in here. Three. Boom. Not bad for you. Bad for the marauder.
  • This is so good. I can hardly wait to mail him a volt rock.
  • All right, let's do it. We'll fight then run then learn. Fight then run then learn. Look at the bright side. He didn't ambush us.
  • But I think Cthulhu Death May Die is just so fun to put it on the table. I can play it with non-gamers and gamers.
  • And then he's going to put one of those. Um, I just got No. calling in the chipster. Coming soon to ABC.
References (from this video)
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Video DeUaIaPOWms UndeadVikingVideos Discussion at 4:25 sentiment: negative
video_pk 84709 · mention_pk 215492
UndeadVikingVideos - Arkham Horror video thumbnail
Click to watch at 4:25 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Strong narrative and storytelling elements.
  • Cooperative play can be engaging.
Cons
  • Can be very tedious and overwhelming with many expansions.
  • Long playtimes.
  • The learning curve can be steep.
Thematic elements
  • Investigating and fighting cosmic horrors.
  • Implied Lovecraftian horror setting.
  • Cooperative storytelling driven by game events and player choices.
Comparison games
  • Agricola
Mechanics (from transcript analysis)
  • cooperative play — Players work together against the game system.
  • Deck Building — Implied through character progression and item acquisition.
  • Modular Board — The game uses a modular board setup, likely with expansions.
  • Variable player powers — Players control characters with unique abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was just a big scammy Mc Scammerton thing.
  • Kickstarter did not complete a thorough review of the game before long on their platform.
  • The established ones definitely have just such a strong foothold uh that it's it's hard to
  • This sucks.
  • It was an interesting idea, but poor execution.
  • Birmingham is number one on BGG.
  • It is a phenomenal game.
  • I don't know. This isn't information on it. I just saw the thing and I was like, 'Okay.'
  • The upcoming edition of Arkrite from Capstone is absolutely gorgeous.
  • I liked Merlin.
  • It's just like, 'Oh, we're going to sit down. we're going to create a narrative together and it and and and it sounds like I'm bashing on prep'
  • Don't call me a criminal. Don't call me a liar.
  • The reason why most stretch goals work is that they aren't they don't work like they used to
  • If you don't like it, don't back it.
  • Well, maybe you should have been uh on time.
  • Just like, 'Oh, another TMG release. I wonder how late this one's going to be.'
  • It's like the expectation. Well, you're not a month ahead of schedule, so therefore I consider you to be behind schedule, Andy, and I'm very disappointed in you.
  • I I've thought since day one that that is a cool ass looking game.
  • Why change the nice cover of the box?
  • I wish all the artwork was like that cover then I would maybe potentially get it because I really do like Merlin.
  • It's a story that allows you to take money upfront to make the thing that you want to sell people and make a little bit more money.
  • Nearly impossible to win the game.
  • Quantum was great.
References (from this video)
No references stored for this video.
Video jIk9m097p4w slickerdrips Playthrough at 3:36 sentiment: mixed
video_pk 84565 · mention_pk 214992
slickerdrips - Arkham Horror video thumbnail
Click to watch at 3:36 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Discovery of glyphs is central to progression.
  • Mechanics like moving platforms and flooded locations add to the challenge.
  • Enemy mechanics, like persistent constructs, create an escalating threat.
Cons
  • Frustration with repeated enemy spawns ('persistent constructs').
  • Difficulty in managing resources and hand size, especially with weakness cards.
  • The scenario can feel like a race against time, with doom advancing.
  • Annoyance with specific mechanics or cards that hinder progress (e.g., Infernal Machinery).
Thematic elements
  • Exploring ancient machinery and hidden vaults to find artifacts.
  • Drowned city of Relia
Comparison games
none
Mechanics (from transcript analysis)
  • Card draw and hand management — Players draw cards, manage their hand size, and utilize abilities that interact with their hand, discard pile, and deck.
  • Enemy Spawning and Hunter Keyword — Enemies spawn, and the 'Hunter' keyword means they move towards investigators. Persistent constructs spawn when others are defeated.
  • Flooded Locations — Locations can become partially or fully flooded, posing a threat to investigators by causing damage if they remain in a flooded location.
  • Glyph translation — Investigators can translate glyphs, which is a requirement to reveal a sealed chamber. Finding three glyphs advances the scenario.
  • Location Activation/Deactivation — Locations can be activated or deactivated, with scenario effects referencing their state. Resources are placed on activated locations.
  • Moving Platforms — A moving platform is used to navigate between locations, and can be swapped with adjacent vault locations using clues.
  • Skill Tests (Book, Combat, Evade) — Various skill tests are performed throughout the game, often with modifiers based on game state (e.g., flood level, activated locations).
  • Weakness cards — Players draw weakness cards that can have negative effects, such as costing actions or resources, or causing damage/horror.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, the agenda. Bowels of the city.
  • When your turn begins, if your location is fully flooded, you struggle for air.
  • We also have the core here. And it says at the end of the round, if each vault location has been activated, then we can reveal the core.
  • So, I'll lose an action next turn and draw three cards now cuz one will be able to go in me under me boat when we check.
  • So, you want to try and fight an enemy every round? Just to not take the damage or succeed at fighting an enemy.
  • So, I'll take the action cuz this is before I have to check the hand limit, is it? This is drawing the card.
  • You find a persistent construct. You got something to fight.
  • It's annoying cuz they've got Hunter and when you kill one, the others come out.
  • So, that's seven V2. That's five V2. So, we don't get to do both things.
  • So, the inescapable is defeated yet again for now.
  • We found no way of like actually getting rid of him.
  • So, in the enemy phase, there's nothing. In the upkeep phase, the one I evaded wakes up as all of our cards.
  • So, we've got to move it at least twice to get anywhere new.
  • So, the core of the vault houses an elaborate control station.
  • We're obviously going to push the button.
  • Play it safe to erase one of your tasks. During the next scenario, you start with three extra resources, or you can play both sides for all they're worth, get two progress, but next scenario, you will not gain resources in the upkeep phase.
  • So, we have activated every single vault location.
References (from this video)
No references stored for this video.
Video sMimcjbkgBc PlayingBoardGames Analysis at 0:04 sentiment: positive
video_pk 84232 · mention_pk 213922
PlayingBoardGames - Arkham Horror video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's such a good campaign.
  • A lot of discoveries that I didn't realize about Patarosa during this week.
  • It's just a really good campaign.
Cons
  • Going out of print is a shame.
Thematic elements
  • Horror, King in Yellow
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign play — The entire focus of the week is on the 'Path to Carcosa' campaign, with multiple videos diving into its history, lore, mechanics, and player reception.
  • Deck Building — Mentioned in the context of creating 'flavorful' but intentionally 'bad' decks for a standalone gameplay video.
  • Investigator choice — Discussed in relation to choosing investigators tied to the campaign's flavor for the gameplay video.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We'll have a variety of discussion videos all about Pat Carosa and it's going to be a fantastic time.
  • So back during dunish legacy week I edited together a history of video and the response was overwhelming.
  • This one is a doozy of the video and I hope you guys dig it.
  • I love doing these videos. They're super popcorny.
  • The yappers love to yap.
  • Um, these decks are bad. That's kind of the point. It's to like have some fun struggling through it together in flavor.
  • She loves The King and Yellow so much. It's in the thumbnail twice.
  • I think it's a really privileged position for me to be in as a content creator to have a community that I can reach out to to get their opinions in our videos and also then try to um me myself learn more from people uh about basically try to get out of my own like echo chamber of like my own thoughts, right?
  • It's such a good campaign.
  • Your guys' support was incredible. I I I can't stress it enough.
  • Otherwise, have a good one. Thanks for watching and as always a GG's.
References (from this video)
No references stored for this video.
Video sMimcjbkgBc PlayingBoardGames Analysis at 0:23 sentiment: neutral
video_pk 84232 · mention_pk 213923
PlayingBoardGames - Arkham Horror video thumbnail
Click to watch at 0:23 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We'll have a variety of discussion videos all about Pat Carosa and it's going to be a fantastic time.
  • So back during dunish legacy week I edited together a history of video and the response was overwhelming.
  • This one is a doozy of the video and I hope you guys dig it.
  • I love doing these videos. They're super popcorny.
  • The yappers love to yap.
  • Um, these decks are bad. That's kind of the point. It's to like have some fun struggling through it together in flavor.
  • She loves The King and Yellow so much. It's in the thumbnail twice.
  • I think it's a really privileged position for me to be in as a content creator to have a community that I can reach out to to get their opinions in our videos and also then try to um me myself learn more from people uh about basically try to get out of my own like echo chamber of like my own thoughts, right?
  • It's such a good campaign.
  • Your guys' support was incredible. I I I can't stress it enough.
  • Otherwise, have a good one. Thanks for watching and as always a GG's.
References (from this video)
No references stored for this video.
Video 3f1Gr3KFZpA Hungry Gamer Analysis at 1:09:25 sentiment: other
video_pk 84148 · mention_pk 213551
Hungry Gamer - Arkham Horror video thumbnail
Click to watch at 1:09:25 · YouTube ↗
Overall sentiment (raw)
favorite
Pros
  • Highly valued, price increased significantly after selling
Cons
  • Very expensive to repurchase
Thematic elements
  • Cthulhu
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's one of those games that's greater than the sum of its parts.
  • The way you explore the dungeon is so unique.
  • It's focused on strong female characters, which most games aren't.
  • The only huge downside right now is it's nearly impossible to get in the United States because of uh trade wars and shipping is insane...
  • Make sure whatever you're doing, make sure you're having fun.
  • We are so blessed with variety.
References (from this video)
No references stored for this video.
Video 2glm6wZeqG8 PlayingBoardGames Analysis at 0:05 sentiment: neutral
video_pk 83967 · mention_pk 212654
PlayingBoardGames - Arkham Horror video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The big thing is on the parallel version, you can only play or commit neutral cards or cards of your current role.
  • I think that this is a huge sort of change to make Lola a little bit less restrictive in that regards while also still having that kind of flavor that Lola Hayes had originally that made her a little bit more a little more like limitations for that to to go with it.
  • I think that these are so much better than the original version that they had in the deck.
  • So this guy is pretty mean. This guy uh does kind of cause some problems and throw a wrench into your plan.
  • I think that the new parallel Lola I think is a very powerful investigator.
References (from this video)
No references stored for this video.
Video GoLygHCLGv8 Rob's Tabletop World Discussion at 27:58 sentiment: positive
video_pk 83255 · mention_pk 209423
Rob's Tabletop World - Arkham Horror video thumbnail
Click to watch at 27:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Considered a core horror game by the host.
Cons
none
Thematic elements
  • horror
Comparison games
  • Final Girl
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, baseball highlights 20 45. So, I kind of want to start testing some things and I think I'm going to try something real simple like a nice little playthrough with this game and um because you could play it solo and you know each game takes about four to seven minutes to play.
  • And, you know, not the most high high high high quality game in the world, but as far as fun, I mean, isn't that what it's all about?
  • I'll tell you, Stonemaier Games. Dear God, that guy just he's special. He really is. Really is special. Special dude. Just knows what he's doing.
  • I can't even get rid of Star of Aaros because that piece of garbage is You got to have the 1.5. You know, they ruined they ruin any value of the the old game. If you ever want to get rid of the old game, it's it's completely useless because they had to come out with 1.5 version.
  • All I want is just one more championship to make up for that because they were robbed with the Steelers which was the what they which they call the most crooked game ever.
References (from this video)
No references stored for this video.
Video gCS4TuokEqM Neon Gorilla Interview at 41:32
video_pk 81990 · mention_pk 205437
Neon Gorilla - Arkham Horror video thumbnail
Click to watch at 41:32 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Friendships are more important than games anyways.
  • Board games should be relationally and kind of enjoyment focused.
  • This is intoxicating in a really good way.
  • If I could build this into something that just has a really good rhythm in my life, maybe a little bit of financial support, that would be the dream.
References (from this video)
No references stored for this video.
Video WF0xzIGKH9k Hungry Gamer Top List at 9:09 sentiment: neutral
video_pk 81883 · mention_pk 204832
Hungry Gamer - Arkham Horror video thumbnail
Click to watch at 9:09 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Excited to play with masters of the game
Cons
  • Doesn't care about Cthulhu theme
Thematic elements
  • Cthulhu
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign play — hopefully the whole campaign this month
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And so there we have the new list. And as you can see we got Flamecraft Duel's played which is a really good head-to-head two-player cozy game set in the world of Flamecraft with the adorably cute theme of this is the lunchtime game that the Flamecraft dragons play tiling.
  • The deluxe edition is just a freaking triumph [snorts] of production. Beautiful beautiful game.
  • This is a very cool production. It looks like a book.
  • Really clever game in that it uses this idea of you place multiple workers down on each space that you do and that determined who gets to act first. And then all the worker placement spots activate in order.
  • It is the most generic name with the most beige-y generic looking boards. But really good.
  • It's not a flip and write game but it's basically a flip and write game except instead of writing you have little cubes you're putting out. And it's just a really satisfying fast game and the way it works out and the way the cards come out and the way you get to customize your own board, it's a really really satisfying game.
  • everything I'd heard was it didn't quite stick the landing and it didn't quite stick the landing but I did have a good time with it.
  • This is a co-op real-time word game that is just so very clever.
  • And one of the cool things about this new expansion is this is one of those expansions that is a sometimes used. And I find that that is very very rare.
  • This was all the rage at Gen Con and what a cool game.
  • It's probably Mrs. Hungry Gamer's favorite game.
  • This is a dungeon crawl that's actually a pretty light and simple dungeon crawl as far as the gameplay goes but like a Dungeon Universalis has all of the rules that you can imagine. Rules for almost everything and the s- stick is it has this beautiful cardboard scenery. I mean beautiful scenery.
  • This is not one that's like a Tales from the Red Dragon Inn or a Wanderer's Cult of Barnacle Bay that I'm like, 'Okay, yeah, get this to the table.' This is one that I'm going to play by myself a lot.
  • I really like adventure card games. I don't really care about Cthulhu. So, I'm curious how this is going to drive for me.
  • And he [clears throat] loved it. He played it multiple times at the con. And so, now I'm extra excited to play this game.
  • This is a game that was my honorable mention game of the year two years ago as kind of like my heavier than normal game for me that I thought was really really good.
References (from this video)
No references stored for this video.
Video ObbZNOFbd_Q PlayingBoardGames Analysis at 3:47 sentiment: positive
video_pk 81569 · mention_pk 203261
PlayingBoardGames - Arkham Horror video thumbnail
Click to watch at 3:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The strongest point of Path to Carcosa is the small pieces of replayability that exist within the campaigns.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this police dog is a is a goated card.
  • I think this is a very powerful card.
  • Um in two to three years for a cycle to stay current and supported, I think that also means two to three years in print.
  • I don't think this game is big enough to be scalpable.
  • All I can say is that I personally intensely dislike the trend of scalping scalping games or anything for that matter.
  • And Snakebird Priestess, that is a very funny message.
  • Which is certainly there are many non-obvious signs that someone is chat GPT.
References (from this video)
No references stored for this video.
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