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Assault: Red Horizon '41 box art

Assault: Red Horizon '41

Game Info
Year
2021
Players
2-4
Age
14+
Playtime
60 min
Publisher
Sound of Drums
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

A tactical wargame of the 1941 Eastern Front where German and Soviet forces fight with command points

Description

A tactical wargame of the 1941 Eastern Front where German and Soviet forces fight with command points

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 4 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video ZzpS1SVyxSI Zilla Blitz Other at 9:38 sentiment: positive
video_pk 156823 · mention_pk 436655
Zilla Blitz - Assault: Red Horizon '41 video thumbnail
Click to watch at 9:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun system
  • Playing with a new version is really, really fun
Cons
  • Only got through halfway through a learning game.
  • Hasn't been able to continue playing yet.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • crowdfunding — The new version is on a crowdfunding platform (Game Fountain).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, that one I'm looking at, this is not this though. But the other game that keeps coming up in people's comments on that Avalon Hill video, top 10, Flattop now.
  • But the game system looks really, really interesting. And I'm very interested for a number of reasons in carrier combat in World War II from just a game design perspective.
  • So, um, this one surprised me. I'm looking forward to our true topics here. These are more half topics, I think, than a full topic.
  • Do you match the dice in your war games with the belligerance?
  • 61% of you of us, I guess I should put me in it, too, because yeah, that's I just got a bunch of dice. Said yes, that you actually changed the dice colors for the belligerents.
  • Excluding digital versions like those on Vassel or Board Game Arena or Tabletop Simulator, etc. How many different board games or war games do you think you play each month?
  • 70% of viewers say they play one to two different games each month.
  • The rule is to have fun. That's really what we want to concentrate on.
  • We have Rich Spilkey. Let's check to see if Rich has all the answers correct. I'm happy to say that Rich went three for three and he is the winner of a $100 store credit to Noble Knight Games.
References (from this video)
No references stored for this video.
Video DKp01lEty9Y Zilla Blitz Review at 0:02 sentiment: positive
video_pk 151325 · mention_pk 424939
Zilla Blitz - Assault: Red Horizon '41 video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Mid-level complexity tactical combat system.
  • Visually easy to parse game state due to stacking rules.
  • Streamlined 'mathless combat' system.
  • Card-based information system keeps the board uncluttered.
  • High replayability through formation cards and dynamic campaigns.
  • Visually gorgeous maps and artwork, with a miniatures feel.
  • Dynamic campaigns that impact future scenarios and create stories.
  • Improved components (maps, counters, cards, rulebook, player aids) in the revised version.
  • Recessed board for tracking game state in the new version.
  • Amenable to solitaire play.
  • Series has continued development with future modules planned.
Cons
  • New maps can be a little dark in low light (sample version caveat).
  • The die roll modifiers took time to learn and get fluent at.
  • Original version's player aids were basic and less comprehensive.
Thematic elements
  • Tactical combat
  • East Front, World War II, 1941
Comparison games
  • Advanced Squad Leader
  • Memoir '44
  • Heroes of Normandy
  • Assault Sicily 43
  • Lock 'n Load Tactical
  • Undaunted
  • Assault Red Horizon '41 (prior version)
Mechanics (from transcript analysis)
  • Campaign play — Linked scenarios where outcomes affect subsequent battles, incorporating casualties and unit experience.
  • Card-driven information — Unit information is primarily on separate unit cards, keeping the game board uncluttered and information readily accessible.
  • Dice combat — A 'mathless combat' system uses dice of different strengths (e.g., red is strongest) and modifiers to determine damage, streamlining the combat resolution.
  • Formation Cards — Used to introduce variety in unit composition within scenarios, offering different strengths and experience levels for replayability.
  • Scenario design — The game supports building custom scenarios and includes interchangeable maps from other modules in the series.
  • Stacking — One unit per hex, with an exception for transported units (infantry on tanks, trucks), allowing a maximum of two units per hex.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • At its heart, what is this? Well, this is World War II tactical combat on the East Front set in 1941.
  • If I were to give this game a complexity rating, and that's very important I think to talk about with a tactical level game, I would say this is a six out of 10.
  • So, it's a very streamlined and elegant system that doesn't really involve crunching numbers at all.
  • So, the game creates infinite replayability through the use of these formation cards. No scenario is is exactly the same every time you play it.
  • The assault system keeps evolving and so in this new version, this is rulebook version 2.5, whereas Red Horizon 41 has the original version 1.0 rulebook.
  • If you've already got the original version too, be sure to take advantage of the discounted price as a prior owner of Red Horizon to be able to get this new version.
References (from this video)
No references stored for this video.
Video bT2G77YlPHE Zilla Blitz Discussion at 17:04 sentiment: positive
video_pk 100378 · mention_pk 279002
Zilla Blitz - Assault: Red Horizon '41 video thumbnail
Click to watch at 17:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • completely redone
  • step above and evolved
  • great to see this series continuing on and growing and getting bigger and better and just making progress.
Cons
none
Thematic elements
  • Tactical combat
  • Eastern Front, World War II
Comparison games
  • Jelly Beach Head
  • The Primol Bridge
Mechanics (from transcript analysis)
  • campaign system — there is a linked and splitting and dynamic campaign in each one of the games which is a ton of fun.
  • Tactical combat — tactical World War II combat.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The community in this hobby and the support and just the the people that reach out and just enjoy the love of playing games together has been the biggest surprise for me in this journey.
  • All things considered, what level of complexity do you prefer in your games?
  • medium complexity games are by far the most preferred games among viewer amongst viewers on the channel.
References (from this video)
No references stored for this video.
Video YglMHKizFQE Zilla Blitz Other at 18:29 sentiment: positive
video_pk 80598 · mention_pk 196639
Zilla Blitz - Assault: Red Horizon '41 video thumbnail
Click to watch at 18:29 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Revised edition with upgraded components
  • New rules and artwork
  • Expanded game module
  • Combines with other assault modules
Cons
none
Thematic elements
  • Tactical combat
  • World War II combat
Comparison games
  • Old School Tactical
Mechanics (from transcript analysis)
  • Modular Board — Mentions an 'expanded game module' and combining modules.
  • Tactical combat — Part of the 'Assault series' which is a 'World War II combat tactical system'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a State of Siege game where you play as a solo player essentially.
  • This looks extremely juicy. If you like soliter games, if you like tactical combat, I think this one's going to be a lot of fun to play.
  • This looks like for fans of Japanese history and if you like multiplayer games that are going to give you a grand strategic experience, this like this one looks like it could be a lot of fun.
  • This is an outstanding series.
  • Halls of Haggar was fishly hard to win, but a fantastic gameplay experience and was very well regarded. This looks like the same type of experience, but another theme, another gameplay element, and more good work from Tom Games.
  • Why am I interested in this game? Well, I was reading a book about Greek history, per Greek and Persian history a while ago, and there wasn't I realized there wasn't really a lot of games that focused specifically on naval combat in the ancient era, the era of triams and all the different reams here.
  • Combat Commander Adversary solves one of the weaknesses in the game and that given the card-based nature of the play of Combat Commander, it's not a game that is very amenable at all to solitire play.
  • This is a dream come true. This looks really fun to be able to play Combat Commander Solitaire and have a a smart and and savvy opponent to go against.
References (from this video)
No references stored for this video.
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