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Astra box art

Astra

Game ID: GID0031602
Game Info
Year
2022
Players
2-5
Age
10+
Playtime
20 min
Collection
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Description

You and your fellow players are eager and curious astronomers, determined to explore and understand the constellations of the mysterious night sky. You are willing to assist each other and share your discoveries, but in the end, only one of you will become famous enough to be remembered throughout history.

Astra is a clever mix of tactics and strategy, with a streamlined and intuitive rule set that makes it easy to pick up and quick to play. A game of Astra consists of continuous player turns until a certain number of Constellation cards are taken, when, after an endgame scoring, the player with the most Fame points wins.

On your player turn, you may choose to either Observe or Rest.

The Observe action allows you to spend Stardust to discover stars on the Constellation cards using your dry erase marker. You may only mark stars in a straight continuous line, but you may spend Telescope tokens to start new observations. As soon as you mark the last star in a Constellation, you take the card from the Night Sky, granting you a powerful reusable ability for the rest of the game. But other players also benefit from the discovery: based on how many stars they marked, they may choose one of the card’s instant benefits (Boons) at the time it is discovered.

The Rest action allows you to not only refill your Stardust up to your capacity, but also to reactivate all of your card abilities that match the currently active Sphere. Your card abilities are very powerful and strategy-enabling, so a well-timed Rest action can give you a huge advantage.

—description from the publisher

Description

You and your fellow players are eager and curious astronomers, determined to explore and understand the constellations of the mysterious night sky. You are willing to assist each other and share your discoveries, but in the end, only one of you will become famous enough to be remembered throughout history.

Astra is a clever mix of tactics and strategy, with a streamlined and intuitive rule set that makes it easy to pick up and quick to play. A game of Astra consists of continuous player turns until a certain number of Constellation cards are taken, when, after an endgame scoring, the player with the most Fame points wins.

On your player turn, you may choose to either Observe or Rest.

The Observe action allows you to spend Stardust to discover stars on the Constellation cards using your dry erase marker. You may only mark stars in a straight continuous line, but you may spend Telescope tokens to start new observations. As soon as you mark the last star in a Constellation, you take the card from the Night Sky, granting you a powerful reusable ability for the rest of the game. But other players also benefit from the discovery: based on how many stars they marked, they may choose one of the card’s instant benefits (Boons) at the time it is discovered.

The Rest action allows you to not only refill your Stardust up to your capacity, but also to reactivate all of your card abilities that match the currently active Sphere. Your card abilities are very powerful and strategy-enabling, so a well-timed Rest action can give you a huge advantage.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 31
This page: 31
Sentiment: pos 24 · mix 3 · neu 0 · neg 1
Mentions per page
Showing 1–31 of 31
Video hS4FnXr2l_E Neon Gorilla Discussion at 0:00 sentiment: positive
video_pk 99362 · mention_pk 276249
Neon Gorilla - Astra video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Felt different than everything I'd ever played
  • Easy to get into very quickly
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was funny how it happened that it was because I commented on a friend's post that this person uh Christopher uh pitched the game.
References (from this video)
No references stored for this video.
Video s3vA6SYz990 BoardGameCo Preview at 0:02 sentiment: positive
video_pk 99137 · mention_pk 275957
BoardGameCo - Astra video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Ton of lore and backstory.
  • Multiple ways to play (cooperative, competitive, team-based).
  • Rich character creation that impacts gameplay.
  • Engaging combat system with options for quick or full engagement.
  • Narrative-driven experience.
  • Can be played true solo.
Cons
none
Thematic elements
  • Exploration and combat within a world with rich lore
  • Altria
  • Narrative-driven with extensive lore book and story threads
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign play — The game can be played as a full campaign by beating all threads.
  • Card drafting/drawing — Used for challenges, encounters, and heart cards.
  • Character creation — Players choose heritage, calling, and weapon, which determine stats and abilities.
  • Competitive play — In the Path of Ruin, players eventually face off in a free-for-all for victory.
  • Cooperative boss battles — Players must defeat thread rifts, dissonances, and bosses in the Path of Resolve.
  • cooperative play — Players work together in the Path of Resolve to face threads, mini-bosses, and bosses.
  • Dice Rolling — Used for movement, challenges, combat rolls, and determining enemy spawns.
  • Modular board/map — The central map features hearths connected by paths with different space types (challenge, encounter, threat).
  • Resource Management — Players manage virtue, flux, and vitality.
  • team play — The Clash of Paths allows for teams from both cooperative and competitive paths to work together before a final battle.
  • Tile Revelation — Used in the Path of Ruin to uncover encounter tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Now, this is a current crowdfunding campaign, so you can check out the link down below for everything that they have planned.
  • So, just know that this is a game that has a ton of lore with it as well.
  • So, there are many ways that you're able to enjoy the game, but the base and heart of the game is going to be the character creation where you're going to choose your heritage, your calling, and then your weapon.
  • The weapon you choose makes a huge impact on who your character is as a person, but the other things like their heritage and their calling are really going to matter as well, especially with the different abilities that that's able to provide for them.
  • Altria is going to be a very narrative-driven game where you are going through these different stories where you have a very rich character creation where a lot of the things that you choose are really going to determine how your character is able to maneuver around this world.
  • This has been a preview of Altria. You can check out the campaign link down below for everything that they have planned.
References (from this video)
No references stored for this video.
Video PrgsagI2E6c Watch It Played News at 5:34 sentiment: positive
video_pk 90272 · mention_pk 240987
Watch It Played - Astra video thumbnail
Click to watch at 5:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Coming from designer Antoine Bauza, known for Ghost Stories
  • Artwork from Vincent Dutrait
Cons
none
Thematic elements
  • protecting the people and the land
  • fallen kingdom
  • Number of scenarios linked by theme, but playable independently and don't form an overarching campaign.
Comparison games
  • Ghost Stories
Mechanics (from transcript analysis)
  • Cooperative — A cooperative narrative game.
  • narrative — Cooperative narrative game with immersive storylines.
  • Role-playing Game — Slated as a role-playing game turned into a board game.
  • Worker Placement — Cooperative narrative game with worker placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • everything was going okay until the fire nation attacked
  • you know like thanos or zordon from the power rangers who essentially is forcing teenagers to fight his intergalactic war when all they wanted to do was learn karate
  • i burn water
  • my dark and lonely thoughts
  • seriously it's a cultural blind spot in my world
  • what the romans do indeed do what the romans do
  • the game that people wouldn't stop tweeting me about
  • so many tweets
  • yes yes to this all of that those words that's whole paragraph
  • i don't know what that means but my guess is they're like a group of people who don't like the queen or something
  • who keeps on ruining your monologues
References (from this video)
No references stored for this video.
Video 6bDeTK9PTIM Board Gaming Ramblings Top 20 List at 4:59 sentiment: positive
video_pk 89364 · mention_pk 237164
Board Gaming Ramblings - Astra video thumbnail
Click to watch at 4:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful components / appearance
  • mind clash pedigree noted
Cons
  • potentially heavy for abstract fans
Thematic elements
  • astronomy and ordering of stars
  • constellations, space-themed abstract setting
  • abstract
Comparison games
  • Hanabi
Mechanics (from transcript analysis)
  • abstract strategy — converging outcomes through spatial/constellation patterns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • please subscribe to the channel if you haven't done so
  • it's a button down there it's free and it helps us out a lot
  • I cannot wait to play the final version of the game
References (from this video)
No references stored for this video.
Video GhC5WWo-eqQ Watch It Played Discussion at 8:25 sentiment: positive
video_pk 89393 · mention_pk 237331
Watch It Played - Astra video thumbnail
Click to watch at 8:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • well-presented mix of tactics/strategy with accessible rules
  • astronomy-themed collaboration and discovery
Cons
none
Thematic elements
  • cooperation and shared discoveries
  • astronomers exploring and understanding constellations of the night sky
Comparison games
none
Mechanics (from transcript analysis)
  • observation phase — draw/record observations to gain powerful reusable cards
  • Resource Management — spend Stardust to discover stars; spend telescope tokens to start new observations
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's more of a shelf really
  • I can't wait to give it a go even if a lumineer makes me think I'm playing specifically as a Candlestick
  • snake bite is the name of a drink
References (from this video)
No references stored for this video.
Video sb2SYygeoq0 Meeple University Top 10 List at 8:17 sentiment: positive
video_pk 88914 · mention_pk 235314
Meeple University - Astra video thumbnail
Click to watch at 8:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Light rules but real depth
  • Clever game design
  • Plays pretty quick
  • Good balance between scoring opportunities
Cons
none
Thematic elements
  • generating stars
Comparison games
  • Anachrony
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Action Point Allowance — Players spend Stardust (action points) to mark stars or refresh their action points.
  • Bonus Collection — Players can collect bonuses from constellations they've marked stars on, based on the number of stars marked.
  • Pen and paper — A pen and paper (or whiteboard) game where players mark stars on constellations.
  • Set Collection — Collecting constellation cards that have points and abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • do more of what makes you happy
  • this is an economic Market type of game with a personal spatial tile puzzle
  • the cost is the space that you're occupying
  • the game is very clever
  • light rules but it has real depth
  • it's very clever game plays pretty quick as well
  • simple but deep it's really good
  • this is not usually Terence typical games that he likes but yet he likes it
  • you're always one step behind you're like one round behind what the game is going to throw at you
  • the choices you're making in the morning phase or the choices you make with like the laws that you pass
  • the dusk deck Works in frostpunk is up there
  • a good game is has hard choices
  • thematically it's a game within a game
  • it's the gambling game played by goblins when they're in prison so there's no theme at all
  • this is a great dice puzzle with meeple puzzle
  • there's a lot of in-game multipliers
References (from this video)
No references stored for this video.
Video PAzrN6vPVSg Watch It Played News at 6:38 sentiment: positive
video_pk 88693 · mention_pk 234432
Watch It Played - Astra video thumbnail
Click to watch at 6:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Now available on Board Game Arena
Cons
none
Thematic elements
  • astronomy, discovery
  • night sky, constellations
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Assist each other and share their discoveries.
  • Set Collection — Discoveries.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello I'm Matthew and welcome to your board game news
  • Metal Gear Solid the board game is back
  • I'm really happy to see this game come to light
  • this sounds Ace
  • honestly there's just something about the art style and the theme that really drew me in
  • I love Star Trek so I'm always happy to see the IP being used to support great games
  • Arc Nova is now available on Broadway Arena where players design a modern scientifically managed Zoo
  • The Game of the Year Award nominees are dwarf romantic the board game fun facts and next station London
  • I love Ticket to Ride I'm very excited and I'm immediately giving in to the hive I'm doing it
References (from this video)
No references stored for this video.
Video F6f19iU_SXs Hungry Gamer Discussion at 10:27 sentiment: positive
video_pk 88604 · mention_pk 233977
Hungry Gamer - Astra video thumbnail
Click to watch at 10:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Heavier, satisfying Euro experience
  • Promo cards add flavor
Cons
  • Heavier for new players
Thematic elements
  • engine-building and constellation completion
  • space-themed resource management
  • weighty Euro feel
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — You manage resources to fill in constellations and gain bonuses.
  • resource management / area placement — You manage resources to fill in constellations and gain bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a fun interesting Twist on a word game I definitely enjoyed it
  • it's a really fun game
  • I beat him by three points
  • this game is a knife fight in a phone booth
  • it's pure chaos it is so much luck
  • if you're looking for fun and smashing and driving and explosions this is your game
References (from this video)
No references stored for this video.
Video 7ZbyNUOp2Wo The Mill Discussion at 5:36 sentiment: positive
video_pk 87771 · mention_pk 229958
The Mill - Astra video thumbnail
Click to watch at 5:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game has been worked on for quite a bit
  • it's a bidding game
  • epistocracy and it was a beautiful game
  • it had really good reviews on the day and it looks really neat I like the creatures
  • Geekway to the West is coming up May 16th to 19th
References (from this video)
No references stored for this video.
Video MuMovotKlP4 Gaming with Edo & Jessica Interview at 3:33
video_pk 86637 · mention_pk 224849
Gaming with Edo & Jessica - Astra video thumbnail
Click to watch at 3:33 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • your stuff is great people really like your stuff dare I say perhaps better than my stuff
  • almost every video you've done if not all of them have been solo gaming
  • I went on Board Game Geek one day I stumbled across it and I was like unofficial solo modes that's a thing
  • July 2017 and literally that's what I started with alra and I just bothered everybody and I was like Hey I'm going to play this like 20 times in like the span of a few weeks and nobody got annoyed so I stuck around
  • I have the most watched video of any video on gaming with Edo after a decade of video you're the winner
  • many reasons uh I like just exploring new games without having like the pressure of like take your turn and like I got to do this and so everybody else can play can take my time
  • it's almost like are you coming into solo games for the first time have you basically never played board games or you're like oh I played like a couple as a kid but now I want to get into it or is it like the the other path where it's like yeah I play a bunch of board games but now I don't have a group or I want to explore playing on my own
  • I love it it's fun and I think also like looking at that development it is like when you play solo you're the only one playing so there's this whole thing where you're like if I win my first time without you know just getting lucky and I I have no idea what I'm doing and I won why do I play again
  • there's something special about games that let you get to negative points
  • I certainly am a big fan of of your work
References (from this video)
No references stored for this video.
Video AzPwLaZPwoQ Board Gaming Ramblings Top List at 4:10:04 sentiment: positive
video_pk 85850 · mention_pk 220838
Board Gaming Ramblings - Astra video thumbnail
Click to watch at 4:10:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • super fun
  • more my cup of tea than I anticipated
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • spoiler alert is the worst Legacy game I've ever played
  • it's a fun trick taking game I'm looking forward to play like all the chapters
  • it was a complete bust for me at least
  • it just fell flat
  • it wasn't exciting at all
  • it's lighter than I remembered
  • it's a medium game
  • it's like you are there's a city and it's in a crisis and there's like Point SCS basically
  • it's like a semic coop thing because everyone can end up losing but it's a very fun game
  • it is a a great game I really really like it I was very happy to be able to play it again
  • it's such an amazing game
  • I just love age of innovation
  • it's my number one as well it's a fantastic game for all the reasons you said
  • playing heyo because it's really fun
  • everybody's just like vibing
  • it's it's just like silly fun
References (from this video)
No references stored for this video.
Video QwN_YK8d7E4 Board Gaming Ramblings Top List at 7:42 sentiment: positive
video_pk 85471 · mention_pk 219110
Board Gaming Ramblings - Astra video thumbnail
Click to watch at 7:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very happy that we finished it.
  • It was very much fun.
  • One of my favorites campaign games.
  • Has some very cool combat system, very cool uh story.
  • Really enjoyed my time with Astra.
Cons
  • Other things to do than just like the glue haven. Go in and kill everything.
Thematic elements
  • campaign
Comparison games
  • Gloomhaven
Mechanics (from transcript analysis)
  • Campaign play — Played a full campaign of this.
  • Combat System — Has a very cool combat system.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Flip 7 is a very silly push a lot game, but it just works.
  • It's the only game where I don't teach the rules before we start playing. I just steal a card and say, "Do you want another one? There is 12, 11, 10. You don't want the same one." Boom. Oh, you're out. Haha. You lose.
  • But flip seven is just it's even less. Flip seven is just like the perfect breakdown game.
  • When it was at its best, Time Stories is one of the most fantastic storytelling vehicles in a board game ever.
  • When it was at its worst, it was very bad.
  • Dominion is the deck building game. It's like the OG deck building.
  • Gloom Heaven we actually finished still one of my favorite experiences in a game ever.
  • Basically everything I didn't like Frost Haven has just made better.
  • It's a card game. It's a push your luck kind of game.
  • So, you're always trying to trick your opponent into trying they can have have a color to themselves or trying to wait as long as possible to see if those good cards come up or just like doing whatever and see what happens.
References (from this video)
No references stored for this video.
Video k3IN67A2_NU Allies or Enemies Preview at 4:26 sentiment: positive
video_pk 81089 · mention_pk 199467
Allies or Enemies - Astra video thumbnail
Click to watch at 4:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — Described as an interesting abstract strategy game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And so I'm really interested in Horrified Ravenloft and I think it's four new monsters and it's still like in a D&D theme and I really like the last D&D Horrified.
  • So that was a whirlwind tour of a whole bunch of games we're interested in checking out.
  • And there are so many more games that there are so many games at UKGE. We can't possibly know about all of them so please do let us know about the ones you think we missed the ones you think other folks would be interested in.
  • So, we will have Shakespeare the card game on sale.
  • So, this is a really exciting UKGE for us. So, please do come by.
References (from this video)
No references stored for this video.
Video 5FEjIdYSeds Bower's Game Corner Preview at 1:03 sentiment: positive
video_pk 80487 · mention_pk 195900
Bower's Game Corner - Astra video thumbnail
Click to watch at 1:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent Kickstarter video with clear "do I want it, can you do it, how much is it" structure.
  • Strong "can you do it" track record with many delivered projects.
  • High quality production with deluxified components included in the base pledge.
  • Good value proposition at the $69 price point for the base game.
  • Simultaneous worker placement avoids downtime.
  • High replayability due to variable components.
  • Excellent customer service response time.
  • Clean and clear pledge structure.
Cons
  • Some past projects have outstanding deliveries, but not a major concern.
  • The video contains too many quotes back-to-back.
  • The structure of some pledge levels, particularly the "stupid deluxe all-in," is questioned.
  • The separate JetBridge pledge manager for shipping and taxes is noted.
Thematic elements
Comparison games
  • Tend
  • Concordia
  • Stone Saga
  • Vidy Culture
  • Fractured Sky
  • Honors End
  • Realm of Reckoning
  • Mythic Mischief
  • Veiled Fate
  • Lord of the Rings game
Mechanics (from transcript analysis)
  • dice bag building — The game includes dice bag building and the reviewer enjoys the progression of this mechanic.
  • Hidden Information — Dice are taken behind a screen, implying hidden information.
  • Simultaneous Play — The worker placement is simultaneous, requiring players to place dice behind a screen and reveal them at the same time.
  • special abilities — Players have "special abilities that change each game" and can activate artifacts which then activate card abilities.
  • Worker Placement — The game features worker placement, specifically a "simultaneous play worker placement game."
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh, that's that's the kind of stuff that I like to hear from a company, right?
  • This makes my heart so happy.
  • HE DROPPED THE PRICE.
  • Great customer service. Like, that's what I'm seeing right there. Like, that's what I'm noticing. That's what I'm loving. crossing the tees, dotting the eyes, making me personally feel more comfortable to give this a great grade.
  • Dice have never been so much fun.
  • It's just straight up where we're we're going to buy a huge print run, you know, grease the wheels at conventions with that sort of thing.
  • The bottom line is from a consumerfriendly perspective, I love the fact that I can very clearly and easily kind of identify all these different pledges and which one is for me and then fill in the stuff that I did with the back end with the add-ons. It's a very clean, clear shopping area.
  • Feels like a good price on Kickstarter.
  • Ivy Studios Ultra. Hey, if you have a suggestion for an upcoming Kickstarter critique, be sure to drop in the comments below.
References (from this video)
No references stored for this video.
Video koTp6r3zvwc Rules Teach at 0:13 sentiment: positive
video_pk 70431 · mention_pk 167400
Astra video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Constellations come to life and give special reusable powers.
  • Other players who contributed to a constellation get a benefit (boons).
  • Abilities on constellation cards do cool and interesting things.
  • Discovering constellations is part of the fun.
Cons
  • If you discover more constellations than your wisdom track allows, you have to discard some.
  • An exhausted constellation provides no points if it's not active at the end of the game.
Thematic elements
  • bringing famous constellations to life as astronomers
  • the night sky
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players claim stars on constellation cards, and controlling the most stars on a card can determine boon selection.
  • End game trigger — The game ends when a specific card is drawn from the draw deck, with the exact number of turns remaining dependent on when the card is revealed.
  • Hand Management — Players must manage the number of constellation cards they can hold based on their wisdom level.
  • Resource Management — Players manage stardust to color in stars and telescope tokens to extend their turns.
  • Set Collection — Players collect constellation cards, with the number of cards they can hold limited by their wisdom track, and points are awarded for sets of constellations tied to elements.
  • Variable player powers — Discovered constellation cards grant reusable powers that players can activate during their ability phase.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you and your friends play astronomers who are bringing famous constellations to life
  • when you color in the last star on a card that constellation comes to life and gives you a special reusable power
  • each constellation is like a miniature maze and by carefully choosing which stars to mark you can head your opponents off at the pass
  • discovering them is part of the fun of the game
  • the game ends if that card gets uncovered on the starting player's turn everyone else gets one more turn and the game ends
References (from this video)
No references stored for this video.
Video fKzKo9ZytQg Meeple University Playthrough
video_pk 69949 · mention_pk 166840
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • easy to understand gameplay from you guys
  • lovely girl love the theme interactivity indeed this is very Interactive
  • there's an interesting timing mechanism here where you get to replenish or you get to untap and reuse the abilities on your cards
  • we are going to show you how it plays
  • I'm excited about astronomy I even the last year or so I purchased name a star for tarant and both of my parents
References (from this video)
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Video fKzKo9ZytQg Meeple University Playthrough at 1:10 sentiment: positive
video_pk 69949 · mention_pk 235491
Meeple University - Astra video thumbnail
Click to watch at 1:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to understand gameplay and approachable rules (explicitly described as 'easy to understand gameplay' in the stream).
  • High interactivity and hands-on play, supported by the host's comment 'interactivity... this is very interactive'.
  • Thematic depth through astronomy and constellations with a tangible, educational vibe.
  • Balanced with a neutral player to adjust for player count and keep the game engaging.
Cons
  • Potential stalemates in two-player games due to shared incentives (they note stalemates arising).
  • Complexity includes timing and rest mechanics which may add planning overhead for new players.
Thematic elements
  • space exploration and star-gazing puzzle
  • astronomy and constellations
  • live playthrough with commentary and occasional humor
Comparison games
  • Bonfire
Mechanics (from transcript analysis)
  • Compound Scoring — Score points for completing constellations, maintaining diverse or specialized icons, and bonuses from cards.
  • grid_scoring — Score points for completing constellations, maintaining diverse or specialized icons, and bonuses from cards.
  • mark_star — Spend Stardust to mark stars on a constellation; continuous line restriction and bright/grand stars grant wisdom or bonuses.
  • Multi-Use Cards — Telescope lets you take multiple star marking actions by spending the card to gain more actions.
  • neutral_player — A neutral player marks stars and influences bonuses, balancing the two-player dynamic.
  • Reclaim as Action — On your turn you can rest to refill Stardust based on your pouch; controls hand size and replenishment.
  • refresh_untap — As turns pass, abilities on cards untap and can be used again, creating a timing puzzle.
  • Rest — On your turn you can rest to refill Stardust based on your pouch; controls hand size and replenishment.
  • telescope — Telescope lets you take multiple star marking actions by spending the card to gain more actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • easy to understand gameplay from you guys
  • lovely girl love the theme interactivity indeed this is very Interactive
  • there's an interesting timing mechanism here where you get to replenish or you get to untap and reuse the abilities on your cards
  • we are going to show you how it plays
  • I'm excited about astronomy I even the last year or so I purchased name a star for tarant and both of my parents
References (from this video)
No references stored for this video.
Video OqIa6lwggpY Playthrough at 0:01 sentiment: positive
video_pk 67966 · mention_pk 164278
Astra video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple and quick to play
  • Lovely production value
  • Interesting scoring mechanics
  • Engaging strategic depth
Cons
  • Could have done better with gold spaces
  • Some cards didn't flip due to adjacency requirements
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card placement — So, this is kind of a um a card placement game. We're going to be filling up or potentially filling up our entire board with cards
  • Pattern Building — So, there's a lot of placement uh rules on the bottom left of each of these portraits. So, what this means here, for example, is that after all of the adjacent cards to this is uh placed, if I have at least two or more of these stars in those adjacent spaces, I get to actually flip over to the lit side and then I'll be able to score on this card.
  • Set Collection — this candle says two or more of each of these. So we have at least we have two skulls. And then we also have yeah definitely enough of the uh what lanterns.
  • solo mode — So during the solo mode, we are going to be playing up against Abrella.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really enjoyed this game.
  • I just love how simple it is. It's very quick.
  • I'm glad I bought it.
References (from this video)
No references stored for this video.
Video nP0xV39rYmM Review at 0:00 sentiment: negative
video_pk 66822 · mention_pk 162623
Astra video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Difficult to understand how to play without prior knowledge.
  • Lack of access to certain actions without early foresight.
Thematic elements
  • astrology
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — The discussion revolves around choosing actions that can be upgraded and used regularly, and the impact of not having access to certain actions.
  • track movement — The host mentions moving up the 'plant track' as a way to gain bonus actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you don't know to look for that, it is so difficult to parse what are you going to do in this game?
References (from this video)
No references stored for this video.
Video hpUywagwV0M Watch It Played Discussion at 2:57
video_pk 65303 · mention_pk 158949
Watch It Played - Astra video thumbnail
Click to watch at 2:57 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we smashed another couple of our stretch goals thanks to your support thank you guys so much
  • you can get rid of those junky useless inserts in your game board and instead replace with something very functional that will make setting up your game and putting it away so much easier and might I even say a little bit enjoyable
  • I'll put a link in the description of this video to a thread over on Board Game Geek that I will create about this very topic
  • this is allowing me to do another season of this show which I love doing
  • w w nicholls congratulations you win
References (from this video)
No references stored for this video.
Video wVpkvpLtsaw The Board Game Garden Top List at 13:05 sentiment: positive
video_pk 34203 · mention_pk 101823
The Board Game Garden - Astra video thumbnail
Click to watch at 13:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful aesthetics and thematic appeal
  • Nice balance of area majority with set collection
  • Accessible while still offering meaningful decisions
Cons
  • Area majority can feel predictable to some players
  • Some players may prefer heavier euros
Thematic elements
  • area majority and set collection with star tokens
  • Astronomy/constellations
  • abstract strategy with elegant components
Comparison games
  • Cascadia
Mechanics (from transcript analysis)
  • Area Majority — compete for majority on constellation cards to earn boons and victory points
  • Resource Management — spend tokens to complete constellation cards and activate bonuses
  • resource/token economy (Star Bits) — spend tokens to complete constellation cards and activate bonuses
  • Set Collection — secret or visible set-collection elements influence scoring
  • set collection with hidden/assets — secret or visible set-collection elements influence scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game makes my brain feel really good
  • I am absolutely obsessed with this game
  • I love playing this one solo I've been obsessed with it recently
  • it's such a cool puzzle
  • cooperative deduction game
  • Expeditions is absolutely fantastic
  • I absolutely love it
References (from this video)
No references stored for this video.
Video wxKM5Uzud4o The Board Game Garden Discussion at 2:51 sentiment: positive
video_pk 32118 · mention_pk 94791
The Board Game Garden - Astra video thumbnail
Click to watch at 2:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • unique and engaging theme
  • replayable with different constellation layouts
  • appealing to fans of abstract/strategy layouts
Cons
  • solo mode not included
Thematic elements
  • constellations and stars
  • space/astral motif
  • area majority with constellation card filling
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — players compete to fill in constellation cards by spending a shared resource called Stardust
  • Resource Management — managing Stardust to pay for fills and actions
  • Set Collection — collect constellation types and gain rewards when completing cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I absolutely love Astra
  • it's very unique
  • I absolutely love the theme of trying to defeat the illiterati
  • this is a fantastic dice drafting game
References (from this video)
No references stored for this video.
Video x4UQolONZmU Board Gaming Ramblings Discussion at 7:47 sentiment: mixed
video_pk 30648 · mention_pk 90211
Board Gaming Ramblings - Astra video thumbnail
Click to watch at 7:47 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fresh feel and interesting scoring twist
  • Five-player chaotic but lively
Cons
  • Mediocre keepability; hard to justify future plays
  • Some players found it boring
Thematic elements
  • astronomy-driven resource management
  • Space exploration and star-charting
  • mechanical, with strategic planning around scoring bonuses
Comparison games
none
Mechanics (from transcript analysis)
  • Area-majority / resource gathering — Players collect and manage resources to achieve bonus points.
  • card-driven scoring — Cards tie into actions to influence which stars to mark and bonuses earned.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I thought when I read the rules for this game that oh that sounds fun because you're playing cards from your hand and you have to keep or kill them and you want to keep the relevant information to your case and discard the non-relevant.
  • No it wasn't it was very hard, very hard and not fun.
  • I think we could recommend them if you enjoy this kind of shorter detective style games.
  • this felt fresh I like this game... but it's the last star that gets marked that gets to keep the card
  • it seems that this game is broken
  • I thought it was fun and unique enough; the real-time timing worked nicely
References (from this video)
No references stored for this video.
Video vViIE77oWwE The Board Game Garden Top 10 List at 25:15 sentiment: positive
video_pk 30259 · mention_pk 89024
The Board Game Garden - Astra video thumbnail
Click to watch at 25:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning visuals; strategic depth
Cons
  • Complex to learn for new players
Thematic elements
  • astronomy/space exploration
  • Constellations and stars
  • strategic, crunchy
Comparison games
  • Terraforming Mars
  • Gaia Project
Mechanics (from transcript analysis)
  • Card Drafting — place stars and boons for actions
  • card drafting/placement — place stars and boons for actions
  • Set Collection — collect constellation cards and build bonuses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a fantastic party game where you are trying to be on the Green Team
  • I freaking love this game so much
  • the art is absolutely gorgeous
  • this is my number one game of 2022
References (from this video)
No references stored for this video.
Video GNhguz-WFTI The Board Game Garden Discussion at 18:33 sentiment: positive
video_pk 28842 · mention_pk 84663
The Board Game Garden - Astra video thumbnail
Click to watch at 18:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong celestial theming
  • two-player or more with solo potential
Cons
  • newer title; few public reviews yet
Thematic elements
  • astral majority / area control on cards
  • constellations and celestial motifs
  • abstract/area majority
Comparison games
none
Mechanics (from transcript analysis)
  • card majority area control — achieve majority on cards to gain special powers
  • Set Collection — collect cards contributing to color-based goals
  • Set collection / resource optimization — collect cards contributing to color-based goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm so excited for this one I did read the instructions or the rules for it it seems like a pretty straightforward game
  • this is a game that I've been wanting for a very long time because obviously the theme really speaks to me
  • I'm so excited to try this out
  • On Tour is a roll and write and I am a huge fan of Roll and Write
  • the art is fantastic it is for two to four players
  • holy crap this is a big monstrous box
  • I feel like we have so many new games to play
References (from this video)
No references stored for this video.
Video m0pgmUE6fXk Good Time Society Rules Teach sentiment: positive
video_pk 11358 · mention_pk 33396
Overall sentiment (raw)
positive
Pros
  • Unique astronomical theme
  • Multiple strategic options
  • Interesting constellation discovery mechanic
Cons
none
Thematic elements
  • Constellation discovery
  • Astronomical stargazing
  • Players as astronomers
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose between observe and rest actions
  • Resource Management — Managing stardust and telescope tokens
  • Star Marking — Players spend stardust to mark stars on constellation cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're harvesting stardust and collecting constellations
  • two to five players take on the role of astronomers each vying to discover constellations
References (from this video)
No references stored for this video.
Video fgyfSS3xELQ Paula Deming Discussion at 0:13 sentiment: positive
video_pk 10573 · mention_pk 31148
Paula Deming - Astra video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • lighter yet still strategic compared to heavier Mind Clash titles, making it more accessible without sacrificing depth
  • strong thematic integration with star motifs, constellation imagery, and celestial aesthetics that enhance immersion
  • clear objective and approachable entry point for new players while remaining satisfying for seasoned players
  • potential for high replay value through varying constellation layouts, token distributions, and optional rules
Cons
  • may offer less depth for hardcore Euro or heavy-strategy players seeking dense decision trees
  • unknown long-term balance or expansion support beyond the initial release may affect perceived value
  • production or component quality could influence perceived immersion if not up to Mind Clash's usual standards
Thematic elements
  • Light strategy built around discovering constellations, gathering Stardust, and accumulating Wisdom tokens. The core theme centers on celestial navigation, pattern recognition, and the satisfaction of completing beautiful star forms, rather than direct competition or aggressive tactics.
  • A calm, star-strewn night sky setting where players map constellations across a celestial atlas. The atmosphere emphasizes exploration and quiet contemplation rather than direct conflict, inviting players to linger on the beauty of the stars and the elegance of the patterns they form. The setting supports a pace that is thoughtful and puzzle-driven, encouraging careful planning and a sense of discovery as the board reveals new constellation opportunities with each round.
  • abstract, thematic emphasis on stargazing and cosmic exploration without heavy narrative exposition. The game communicates its ideas through components (stars, constellations, tokens) and spatial patterns rather than a detailed story.
Comparison games
  • Trickerion
  • Acrony
Mechanics (from transcript analysis)
  • Pattern Building — Constellations are formed by placing star tokens on a central or personal board to match recognizable patterns. Achieving specific shapes yields bonuses and can unlock chain scoring opportunities as the board evolves.
  • Resource Management — Stellar energy, Stardust, and Wisdom tokens drive progression. Managing these resources influences which constellations become viable and when to press for endgame bonuses.
  • Set Collection — Players gather star tokens of varying values to complete constellation cards. The value and rarity of stars influence end-of-game scoring, encouraging players to balance immediate tactical gains with longer-term ambitions.
  • simultaneous pacing / drafting — Turn decisions occur in a shared phase, enabling a brisk rhythm while preserving meaningful choices. Players must anticipate opponents’ moves to optimize which constellations to pursue in a given round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Clash is known for heavy gangs like an acrony which is 4.01 out of 5 and trikerian 4.24 out of 5
  • but at Essen I found Astra from their new line called Mind Clash play a lighter though still strategic experience
  • in Astra you'll be competing to discover constellations gain wisdom into Stardust and collect the best set of stars in the night sky and have less of a headache in the process
References (from this video)
No references stored for this video.
Video DxHuai-94pY Getting Games Discussion at 10:43 sentiment: positive
video_pk 9018 · mention_pk 26603
Getting Games - Astra video thumbnail
Click to watch at 10:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interactive card placement with simultaneous drafting elements
Cons
none
Thematic elements
  • interactive tactical contest for fame
  • constellations, space-themed
Comparison games
none
Mechanics (from transcript analysis)
  • card-drawing/constellation filling — draw on constellations with crystal resources; multiple players can work on same card
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm actually going to split this into two parts today.
  • I'm going through the board game geek Pages for each one of them in alphabetical order.
  • I think it's time to start talking about these games.
References (from this video)
No references stored for this video.
Video wx6ntHNGwqk The Broken Meeple Discussion at 5:23 sentiment: mixed
video_pk 6416 · mention_pk 18989
The Broken Meeple - Astra video thumbnail
Click to watch at 5:23 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Production quality is pretty good
  • Accessible setup and play
  • Nice visual presentation
Cons
  • Five-player length can feel lengthy
  • Some card powers feel unbalanced in certain turns
Thematic elements
  • constellations, card-like drafting into stars
  • Star constellations with Minecraft flair
  • light, puzzle-like drafting in a playful universe
Comparison games
  • Geisha's Road
  • Hannah Makoji
Mechanics (from transcript analysis)
  • crystal/resource management to connect constellations — players allocate crystals to form and complete constellation cards for bonuses
  • pattern/collection scoring — completing a card yields a special ability or bonus; order of contribution matters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these two Hannah Makoji and geisha's road are some of the best two-player games in existence
  • World Splitters was a nice cool filler
  • Evergreen was okay
  • 80 euros is not going to happen
  • this is potentially a seal of Distinction level game
References (from this video)
No references stored for this video.
Video 742Ia9lNBV4 Before You Play Discussion at 0:45 sentiment: mixed
video_pk 4335 · mention_pk 12669
Before You Play - Astra video thumbnail
Click to watch at 0:45 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Cute theme and art; approachable for family play
  • Hidden depth and timing contribute to strategy
  • Asymmetric player aids and bonuses add choice
Cons
  • Rulebook can feel long; game can be dry or overly thinky for some players
  • Not as engaging as heavier Mind Clash titles
Thematic elements
  • Wisdom and celestial mapping
  • Charting constellations; stargazing
  • Abstract/educational with a light thematic veneer
Comparison games
none
Mechanics (from transcript analysis)
  • Observation/Placement — Observe stars by spending Stardust to connect dots on constellation cards; dots must form a linear connection.
  • One-way Path / No Backtracking — Dotted connections only progress forward; cannot revisit earlier spaces.
  • Resource Management — Manage Stardust and rest to refresh abilities; a seasonal/season-tokens mechanic governs refresh timing.
  • Resource Management/Timing — Manage Stardust and rest to refresh abilities; a seasonal/season-tokens mechanic governs refresh timing.
  • Set Collection/End-Game Scoring — Complete constellation cards to gain points and unlock abilities; final scoring based on completed sets and bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a wild child of the bunch
  • the art is spectacular
  • it's a race to get rid of your hand
  • the theme is really cute and the art is spectacular
  • it's a simple rule set that you can get into quickly
  • I am a sucker for the card design
References (from this video)
No references stored for this video.
Video k_YMcPNu4Fc Before You Play Discussion at 44:00 sentiment: positive
video_pk 1549 · mention_pk 4458
Before You Play - Astra video thumbnail
Click to watch at 44:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • accessible family-weight feel
  • distinct drafting/placement cadence
Cons
  • unclear at times from description; full rules needed for depth
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • drafting / tableau-like placement — Draft blocks to assemble a constellation-like structure; color matching governs placement decisions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the people are the best part
  • meeting designers is one of the coolest things about Essence field
  • Essence feel is uh one of the biggest board game conventions out there in the world
References (from this video)
No references stored for this video.
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