Game Info
Year
2005
Players
2
Age
10+
Playtime
30 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
From Queen Games website:
The whole of Egypt is in uproar – Akhnaton, who has just acceded to the throne, wants to ban the old deity Amon from the temples of the land. Aton is to be worshiped as the new God.
But the priests of the land are not willing to give up their temples without resistance so the 4 largest temples are fiercely disputed.
The players are adversaries and fight out this battle of the Gods between them. Both have the same starting position, but who will be able to make better use of his abilities and help his God to victory?
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Images
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 16
This page: 16
Sentiment:
pos 13 ·
mix 2 ·
neu 0 ·
neg 0
Showing 1–16 of 16
Video wB4ZaWNrDtE
BoardGameCo Preview at 0:40 sentiment: positive
video_pk 103689 · mention_pk 299510
Click to watch at 0:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Strategic gameplay involving map building and manipulation.
- Engaging player interaction through potential wars and breaking/joining islands.
Cons
- Need to spend scoring tokens before the game ends to gain points.
Thematic elements
- Playing as a god gaining favor with different civilizations' followers by creating archipelagos and developing civilizations.
Comparison games
none
Mechanics (from transcript analysis)
- area control/influence — Players gain followers from civilizations and can cause conflict like war between civilizations.
- End game trigger — The game ends when six 'epoch' tiles are drawn from the deck.
- Hand Management — Players hold two tiles at a time and play one, drawing another at the end of their turn.
- scoring tokens — Players have three scoring tokens to spend to score victory points for their followers based on symbols on the map.
- Tile Placement — Players place terrain tiles to create archipelagos and develop civilizations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a sponsored preview and this is a prototype copy in front of me. So, all rules, components, and things like that are subject to change.
References (from this video)
No references stored for this video.
Video 8T2Z6yN58NI
Watch It Played News at 3:43
video_pk 90785 · mention_pk 242925
Click to watch at 3:43 · YouTube ↗
Pros
none
Cons
none
Thematic elements
- You're a sailor trying to be the last one eaten by a leviathan
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is the same designer back with another car driven engine building game back in outer space.
- It's terrifying though we know that warship gaming is a gaming company we don't quite know what type of gaming company they're going to be.
- Critical role the hugely successful actual play dungeons and dragon show have announced that they're getting into the board game game with their new venture and publishing company darrington press.
- Paper tails is a car drafting game of kingdom building war and victory points.
- Carpe diem is a game that while i love it i do i think it's really good fun.
- I'm happy that he's getting a third edition that is in yes a much more subjectively attractive package.
- Azmoday who legally now own me after a contract negotiation gone awry released a new line of print and play games in their connect and play initiative.
- And as tokyo game market is single-handedly the convention that i want to go to more than any other.
- Satish was by all accounts just a real wonderful person and while i didn't have the pleasure to know him personally i certainly have benefited personally from his impact on the board game industry indirectly.
References (from this video)
No references stored for this video.
Video EVlt0BQd9M8
Tabletop Minions Discussion at 1:24:43 sentiment: positive
video_pk 86862 · mention_pk 226286
Click to watch at 1:24:43 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
- Pre-painted models were decent
Cons
- Went out of business quickly
Thematic elements
- Sci-Fi
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The idea behind 3D printing is that I can go onto my minifactory and find a really weird specific interesting to me type of model that probably wouldn't sell well out in the real world if it was made in plastic
- We're not constantly line goes up up because not only do we have no shareholders we have to make happy we also don't have to do this this isn't our day job
- it's the more Choice um I don't really think it's actually about saving money
- the point of the game is to try and crawl to the highest spot so there's a lot of rules for pushing people off of things and falling off of things and stuff like that and climbing and things like that
- but they were a lot of fun to paint and they were very interesting and whatnot
References (from this video)
No references stored for this video.
Video xz5KZ7PigUk
Watch It Played Top 10 List at 2:17 sentiment: positive
video_pk 85921 · mention_pk 221160
Click to watch at 2:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Immersive gameplay
- Beautiful theme
- Attracts iconic forest animals
Cons
none
Thematic elements
- Planting sprouts and flowers that grow into trees, attracting forest animals.
- Rainforest
Comparison games
none
Mechanics (from transcript analysis)
- Set Collection — Players take flower cards from a market and place them in their rainforest. When an area is filled with trees, an animal is placed.
- Tile Placement — Players place flowers into their rainforest, growing trees when placing a flower on a matching flower.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- These are games on our radar.
- I really love this game. I think this might become a grail game situation for me because I think it's out of print and I really want my own copy and I don't know how to get it.
- Is this the greatest board game box cover of all time? It's got to be close.
- I like it better than a Zul.
- I don't know what a card dancing game is, but I'm very excited to find out.
- The decisions feel meaningful and interesting and I find myself just really happy to play it over and over and over again honestly.
References (from this video)
No references stored for this video.
Video XRX_OY1SqWI
Tantrum House Playthrough at 1:55 sentiment: positive
video_pk 85599 · mention_pk 219748
Click to watch at 1:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- It was fun.
- It was actually kind of fast.
- Plays 1-4 players, so good for solo gamers or groups.
- Asymmetrical, double-sided player boards add variety.
Cons
- Putting all the trees together was a lot of work.
- Can lead to negative points if habitats are not completed.
- Hate drafting can occur due to tight card selection.
Thematic elements
- Planting trees, laying flowers, and attracting animals to create habitats
- Indonesian forest
Comparison games
- Aqua
Mechanics (from transcript analysis)
- Card Drafting — Players draft cards from a central display, which include flowers and a first player token.
- Endgame scoring — Points are awarded for various conditions at the end of the game, including trees, animals, completed habitats, and specific flower placements.
- Pattern Building — Players build patterns of flowers and trees on their player boards to meet scoring objectives.
- Set Collection — Players aim to collect specific combinations of flowers to create trees, attract animals, and complete habitats for scoring.
- Tile Placement — Players place flower tiles onto their personal boards, which must be orthogonally connected.
- Variable player powers — Players utilize double-sided, asymmetrical player boards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- We're enticing the animals to come to our forest, to our perfect habitats.
- This is hate drafting at its finest.
- Oh, Kevin blew us out of the water. We did with that tiger.
References (from this video)
No references stored for this video.
Video BnRPjFsjALw
Foster the Meeple Discussion at 3:06 sentiment: positive
video_pk 85587 · mention_pk 219682
Click to watch at 3:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Very chill and relaxing
- Great for a chill mood
Cons
none
Thematic elements
- Rainforest
Comparison games
- Aqua Biodiversity
Mechanics (from transcript analysis)
- Pattern Building — Players try to fill sections of their board with flowers of the same color to score points.
- tile drafting — Players draft different tiles with flowers on them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Survival of the fittest, baby. It is what it is.
- you need to win. you need to defeat everybody else and it is not a nice game
- Root is a very mean game because it does have kingmaking which is very mean and also very competitive
- It's so freaking cute.
- because what's more whimsical than a cafe where cappy bars are serving you?
- I think Get Bit is not loved enough.
- Phenomenal game. Phenomenal solo trick taking. Amazing.
- It is meant to be a mindful activity for solo players.
- you can play it so many times in a row, you will never get sick of it.
- It's a great game for me time.
References (from this video)
No references stored for this video.
Video UOg_X9aR_Fo
Meeple University Top 100 List at 14:58 sentiment: positive
video_pk 85429 · mention_pk 218877
Click to watch at 14:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Tightly designed cooperative experience with interesting cooperative mechanics.
- Inter-player cooperation and cross-use of workers adds depth.
Cons
none
Thematic elements
- defensive/defense-style board game
Comparison games
- Altip Plano
Mechanics (from transcript analysis)
- cooperative play — Players collaborate to achieve common objectives.
- defense/territory-building — Players build defenses and manage goods on a board to win.
- shared worker/resources — Actions enable cross-player usage of workers and resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is probably the most complex game that I've mentioned so far because I'm omniamer.
- It's just planning ahead and trying to see what other people are doing as well and then pivot your strategy is very tactical.
- Ticket to Ride is more popular because it's more gateway.
- Dixit is a really fun party game. It’s a ice breaker.
References (from this video)
No references stored for this video.
Video xh_b-mpE_tE
Foster The Meeple Discussion at 9:52 sentiment: positive
video_pk 12633 · mention_pk 105088
Click to watch at 9:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
- unknown
Comparison games
none
Mechanics (from transcript analysis)
- mechanics not specified — Format discussed as new title; exact mechanics not described in the transcript.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a boat we created this event just to get people together
- the schedule is in flux
- please join us even if you can only join us for like 15 minutes
- if you share pictures and we highly encourage you to
References (from this video)
No references stored for this video.
Video WWn_fOzht7w
Foster the Meeple Playthrough at 3:31:11 sentiment: positive
video_pk 10435 · mention_pk 89163
Click to watch at 3:31:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- puzzle-oriented with elegant adjacency rules
- two-player focus keeps pacing tight
- scales nicely with variable market placements
Cons
- rules are fairly dense for beginners
- prototype balance may shift
Thematic elements
- grid/area control with floral growth and trees
- abstract tile-placement puzzle with a nature-forward theme
- puzzle-driven with variable market setup
Comparison games
- Aqua
Mechanics (from transcript analysis)
- end-of-round reset and growth scoring — areas completed score; unfinished/mixed areas penalize
- flower cards market and habitat placement — select cards, place adjacent to form habitats
- trees and fertilizing — stacked flowers can become trees; fertilize to grow more flowers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- We are making board games happen by playing Scales of Fate.
- This is a prototype.
- Trust the process.
- We love Ivy Studio.
References (from this video)
No references stored for this video.
Video dd8KTlibFys
BoardGameCo Discussion at 1:57 sentiment: positive
video_pk 8495 · mention_pk 128650
Click to watch at 1:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Cozy experience
- Great solo mode
- Beautiful presentation
- Replayable with different strategies
Cons
none
Thematic elements
- Cozy nature/rainforest
- Rainforest
- Abstract with natural theme
Comparison games
- Heat
- Cascadia
- Calico
Mechanics (from transcript analysis)
- polyomino placement — Placing pieces on board
- Solo mode with challenge — Similar to Cascadia/Calico challenge mode
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I love Huton. Oh my gosh.
- Oh my gosh, I am in love with that game.
- It knocks out of the water.
- One of the better games I've played in a long time.
- The components are so much better. It makes a better game.
- It's a fun little like watch the world fall apart and burn and see who can survive that process the longest.
- One of my favorite party games, if not my favorite party game.
- It's a lot going on. Very thinky. But very rewarding, too, at the same time.
- When trick taking gets to a point where I feel like I'm just trying to math out every probability and it starts to feel like homework, I start to like it less.
- I cannot wait to play it again.
- My ideal would be combining the best parts of Bruges and Hamburg into one game, but I can't do that.
- It's just easy, straightforward, satisfying.
- There's not quarterbacking, there's assisting, because it's so much happening at once and so much daisy chaining that the quarterbacking is almost impossible.
References (from this video)
No references stored for this video.
Video KuLkjIXXIxY
BoardGameCo Top List at 5:44 sentiment: mixed
video_pk 6826 · mention_pk 108755
Click to watch at 5:44 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Well-executed design with charming components
Cons
- Fades with time; preference for Cascadia and Calico
Thematic elements
Comparison games
- Cascadia
- Calico
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I gave it a 4.5 out of five. I think I would bump it to a five out of five.
- Massive Darkness 2 is still here. I just think it's an excellent game system.
- Cascadia Alpine Lakes was the second time I gave a five out of five to a Cascadia game.
References (from this video)
No references stored for this video.
Video wNlXxO-r3qo
Foster the Meeple Discussion at 11:22 sentiment: positive
video_pk 5176 · mention_pk 125546
Click to watch at 11:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Lightweight, puzzle-like, good pacing between heavier titles
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- puzzle-like abstract — Two-player game focused on spatial planning and blocking mechanisms.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we had around 10,000 live views so people kind of dropping in and dropping out
- 1,282 challenge entries that's wild
- this is where we started to fall off of our schedule
- I will be staying up the full 24 hours again because it's just the best way to do it
- it's a food day
References (from this video)
No references stored for this video.
Video on0wVFuEFK4
Board Game Hangover Discussion at 2:11 sentiment: positive
video_pk 4742 · mention_pk 130486
Click to watch at 2:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- family-friendly and approachable
- easy to teach and quick to play
Cons
- game length may be short for some players
- appeal is strongest with kids or casual gamers
Thematic elements
- group of friends exploring a grid to catch creatures
- Pokemon-inspired grid of creatures
- family-friendly, lighthearted
Comparison games
- Pokemon
Mechanics (from transcript analysis)
- Grid Movement — Players move a shared or linked grid to position and collect items.
- pattern/area interaction — Movement and placements create evolving patterns on the board.
- Set Collection — Players aim to collect items of specific colors or types.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I love the artwork
- the rules are bit complicated
- ARX is a competitive game where each player tries to get the most victory points
- who controls the initiative controls ARX
- it's a heavy Gamers game that is very aggressive
- you draft cards for example take a villager here and then you place them in your village
- the rule book freaking sucks I mean it's really really bad
- this will be the last one so this one is Monster Hunter world
References (from this video)
No references stored for this video.
Video dD3_tYI0NW0
Adam in Wales - Board Game Design Top List at 0:00 sentiment: positive
video_pk 4110 · mention_pk 97734
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
Highly positive
Pros
- Excellent production (unusual shaped cards)
- Unique tactile experience
- Exotic feeling
- Really good trick-taking game
- Push your luck mechanic is engaging
- Magnetic closure box
Cons
- Might be hard to find
Thematic elements
- Point collection
- Risk management
Comparison games
none
Mechanics (from transcript analysis)
- Action Following
- Bust Prevention
- Colored Sets
- Compound Scoring
- Follow Suit (Must Follow)
- Mission-based scoring
- No Trumps
- Point Trick-Taking
- Push Your Luck
- Set Collection
- Seven Tricks per Round
- Trick-Taking
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The Back Side is not destined to be a classic okay it's a fairly random sort of affair
- This is what happens when you mash a trick-taking game with uno
- You have to embrace the chaos and just enjoy those fun moments
- Trick and Trouble is a really interesting little puzzle it's really fun for a few plays
- Those declarations make it feel a little bit more serious a little bit more thinky a bit more strategic
- Fox in the forest is is really really good
- Crime Hotel is a really cute production I mean it shouldn't work but it works it's really fun
- There's nothing else that looks quite like this it feels like something that hasn't come out of western board games
- The game is really really good it's a really good take on trick-taking
- So much variety in that box I love that as a system
- Trickster is not just about chaos and special powers it's got a sophisticated system at the center of it
- This is an example of using trick-taking to drive a bigger system
- I love this one this is an instant classic
- A simple change that just makes everything different
- The strategies are different the timing the tension
References (from this video)
No references stored for this video.
Video -Y0PNXo4lJE
Sir Thecos Top List at 2:03 sentiment: positive
video_pk 1962 · mention_pk 94249
Click to watch at 2:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Cascadia is a wonderful family tile-laying game that's cozy, puzzly, and endlessly replayable.
- This is just my personal ranking. Your list will almost certainly look different.
- A brilliant little solo game that I happily recommend.
References (from this video)
No references stored for this video.
Video JjSuaci2bNo
Foster the Meeple Top List at 12:59 sentiment: mixed
video_pk 1572 · mention_pk 113437
Click to watch at 12:59 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- ambitious design
- satisfying to conquer with groups that like heavy games
Cons
- easy to forget rules due to table time
- complex to teach and remember
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- big, heavy euros — deep, long play with heavy rulebooks and macro strategies
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- our top 50 is like a living breathing thing that changes every day by the day by the minute
- these games are all incredible even if something's like a number 600 from 700 it's probably still a good game
- ranking is subjective; it's hard to compare a 18 card game to a heavy Euro
- we rank in the moment based on our gut feeling and that's just how the chips fall sometimes
References (from this video)
No references stored for this video.
Transcript Navigation
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