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Aventuria box art

Aventuria

Game ID: GID0034087
Game Info
Year
1985
Collection
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Description

The players each take different a role - prince, princess, juggler (x2) - and work together to retrieve treasures from the dragon's lair.

The game board shows the path to the dragon's lair, which is located on an island the players can only reach by a raft. Players roll and move their pieces, but there is a lucky and an unlucky side to the dice. If they roll the unlucky side, the dragon is moved and might capture them; if they roll the lucky side, they can move their own piece.

If a piece reaches one of various unlucky fields, it is stuck there and can only be freed by another player who announces a "lucky roll" - if successful (the die lands on one of the lucky sides), the stuck player can move out of his/her field. If unlucky, the dragon moves as usual.
The players must reach the dragon's island, retrieve the treasure and return to their home base to win.

Contents: 1 board, 4 pawns, 4 special dice, 1 dragon

Description

The players each take different a role - prince, princess, juggler (x2) - and work together to retrieve treasures from the dragon's lair.

The game board shows the path to the dragon's lair, which is located on an island the players can only reach by a raft. Players roll and move their pieces, but there is a lucky and an unlucky side to the dice. If they roll the unlucky side, the dragon is moved and might capture them; if they roll the lucky side, they can move their own piece.

If a piece reaches one of various unlucky fields, it is stuck there and can only be freed by another player who announces a "lucky roll" - if successful (the die lands on one of the lucky sides), the stuck player can move out of his/her field. If unlucky, the dragon moves as usual.
The players must reach the dragon's island, retrieve the treasure and return to their home base to win.

Contents: 1 board, 4 pawns, 4 special dice, 1 dragon

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video PHBSZ-RBKh4 Rob's Tabletop World Discussion at 23:27 sentiment: positive
video_pk 82584 · mention_pk 337961
Rob's Tabletop World - Aventuria video thumbnail
Click to watch at 23:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of his favorite games
  • Really enjoy playing it
  • Great dungeon crawl game
Cons
none
Thematic elements
  • Dungeon crawl
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh my god, this has Bladeunner feel with an Arkham Horror twist. if that makes any sense. It feels like the old second edition uh Arkham Hore.
  • I just want to get rid of some more stuff that isn't going to sit there, you know, that I'm not going to play.
  • You know, once I review it, if I don't think it's going to stay, you know, and not that it's a bad game or anything like that, it just becomes a point where where, you know, at my age, okay, at this ancient ancient age, okay, how many games can you keep?
  • I just got a feeling that, you know, everything's, you know, they want to go digital with everything. I mean, what's the point of that?
  • I I I I I'm trying to find stuff that I can make consistent fun videos for.
  • I try not to be a gosh darn infomercial, okay? I try not I try to separate myself from the rest of the board game industry.
  • All I care about is doing my best to try to get, you know, have some fun.
  • My whole thing is, okay, it's a Godzilla with big minis. Yeah. If I can get my hands on it, I'll get my hands on it.
  • And my plan is to keep going as long as I can physically and mentally and just enjoy myself.
  • get back to the way it used to be in 2013, 14, and 15, you know, where we just we had fun.
  • And then we just, clean, smart, concise, and just keep it simple.
  • The board game geek hall of fame. Holy cow, what a train wreck that thing is.
  • You're one of my favorite designers of all time.
  • And we're we're making that push to to just have fun and have a good time. And we're getting as far away from stupid stuff as you can imagine.
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