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Bad Company box art

Bad Company

Game ID: GID0035906
Game Info
Year
2021
Players
1-6
Age
8+
Playtime
30 min
Collection
Your Tier
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Description

Build your own gang and customize it to suit your plans. Gather resources to complete heists and money to recruit new gang members. And make sure you escape the police! A unique and fun game from the award-winning designers of Automania and Trails of Tucana.

Bad Company supports up to 6 players with very little downtime. It also includes a solo mode where you try to outsmart the police.

Each player has a player board with 11 gang members. You may upgrade them by placing overlapping cards onto them. This way, the visual appearances of your gang members change as they gain more abilities.

Each round, the active player rolls four dice and divides them into two pairs (pay coins to reroll). Each pair of dice activates one gang member on the active player's board. All other players may use one of the pairs to activate a single gang member on their own boards.

Activating a gangster provides resources needed to complete heists, money to upgrade your gang members, or advance your car through the city.
You want to advance your car, because you need to stay ahead of the police in order to collect loot along the city route.

You gain points by completing heists, upgrading your gang and by driving your car through the city.
Some completed heists provide special abilities which you can build your strategy around.

The game ends when a player completes their 6th heist, or when any car reaches the dock on the city track, and the player with the most points wins.

—description from designer

Description

Build your own gang and customize it to suit your plans. Gather resources to complete heists and money to recruit new gang members. And make sure you escape the police! A unique and fun game from the award-winning designers of Automania and Trails of Tucana.

Bad Company supports up to 6 players with very little downtime. It also includes a solo mode where you try to outsmart the police.

Each player has a player board with 11 gang members. You may upgrade them by placing overlapping cards onto them. This way, the visual appearances of your gang members change as they gain more abilities.

Each round, the active player rolls four dice and divides them into two pairs (pay coins to reroll). Each pair of dice activates one gang member on the active player's board. All other players may use one of the pairs to activate a single gang member on their own boards.

Activating a gangster provides resources needed to complete heists, money to upgrade your gang members, or advance your car through the city.
You want to advance your car, because you need to stay ahead of the police in order to collect loot along the city route.

You gain points by completing heists, upgrading your gang and by driving your car through the city.
Some completed heists provide special abilities which you can build your strategy around.

The game ends when a player completes their 6th heist, or when any car reaches the dock on the city track, and the player with the most points wins.

—description from designer

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 11
This page: 11
Sentiment: pos 10 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–11 of 11
Video 4ZqU6EPCehE TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Analysis at 8:29 sentiment: positive
video_pk 85401 · mention_pk 218735
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Bad Company video thumbnail
Click to watch at 8:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds economic decision-making to the dice rolling
  • Engaging heist fulfillment theme
  • Includes engine building elements
Cons
none
Thematic elements
  • Gangsters/thieves fulfilling heists.
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Core dice rolling mechanism.
  • Engine Building — Gang members can gain multiple cards for enhanced abilities.
  • Resource Management — Players manage dollars to reroll dice and resources like gloves, masks, and flashlights to complete heists.
  • Set Collection — Players collect specific dice pairs to activate abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Yatsi, I first want to say that this was one of my most played games as a kid.
  • It's such ingrained into board games. It's one of the most important games ever because of that.
  • Essentially, it's called dice roll and locking. And there's actually 452 credited games that actually have selected this mechanism as being in their game.
  • So it takes like this simple yachti mechanism and adds sort of an abstract game to it.
  • This is a fantastic game that again uses the yatsi mechanism, uses a lot of the combos that yatsi does, but add has manipulations and ongoing ability, special abilities, all these different things for a very big peak moment ending.
  • Essentially, I mean, it is Yatsi in a very different way where you're doing it to activate abilities, to combo things together to defeat your opponents.
  • So, there's lots of heavier games out there that use this Yatsi mechanism as well, which is awesome because it came out as such a just little light little party game for families.
References (from this video)
No references stored for this video.
Video W8JuWmcIl8I Stonemaier Games Discussion at 9:30 sentiment: mixed
video_pk 81891 · mention_pk 204925
Stonemaier Games - Bad Company video thumbnail
Click to watch at 9:30 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
  • heist
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't know if I have a you know, I actually am treating myself today a little bit because I just opened So, this this is a ChocXO love chocolate hazelnut chocolate that that I opened yesterday.
  • Are you still collecting data for Tapestry?
  • I love Game Changer.
  • I would say no for nine pretzels. I would much rather have just gone to a bakery and and gotten them.
  • Clank is definitely up there for me.
  • I do think Magic Maze Magic Maze is a is a heist-themed game.
  • It's on the edge. I can see why you thought of it. I don't feel like I'm doing a heist when I play for I feel like I'm uh feel like it's more of a bribery game, but you are sneaking things in, which is definitely heist adjacent.
  • Colt Express, great pick there. Yeah, a train heist.
  • I do I love heist fiction. I really love heist fiction.
  • I think Charterstone is definitely a step up from Cozy Sticker Ville.
  • This is a heist-themed game that I am playing this Friday morning before I record my podcast episode with Mitchell.
  • It's a slower burn heist movie.
  • It was actually quite entertaining. The action was quite good. There was a good amount of humor in it. It's definitely outlandish. It's It's cartoonish in a way even though it's live action, but Kung Fu Hustle I I enjoyed returning to that.
  • My favorite heist-themed game.
  • My favorite head-to-head game.
  • I do really like the standing desk. This is in an Uplift standing desk.
  • I only recently picked up Viticulture and Euphoria, loving them both as two-player games
  • I I don't care about dings and dents on them. I'm I'm totally fine with that.
  • the solo mode they added to Brass Brass: Birmingham gave me the idea.
References (from this video)
No references stored for this video.
Video -GxG16iKdq8 The Dice Tower Top List at 17:42 sentiment: positive
video_pk 81303 · mention_pk 201033
The Dice Tower - Bad Company video thumbnail
Click to watch at 17:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Feels like a good full experience.
  • Players are active on other turns.
  • Innovative mechanism.
Cons
none
Thematic elements
  • Heists, crew building
Comparison games
  • Space Base
Mechanics (from transcript analysis)
  • Dice Rolling — somebody rolls a couple of dice, and you use the dice combinations to trigger those people.
  • Roll and Write — roll and write style mechanisms.
  • Worker Placement — hiring new crew to replace the old crew, building up the abilities of each of those.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's tricky, right? Cuz you can't just go by what Board Game Geek says either.
  • You know, you got to pick it up.
  • I really like that. I think it's a fantastic game. It definitely one that people are sleeping on.
  • Baked in banter, okay.
  • It's just got a really nice forward momentum.
  • This game doesn't have banter, though the scoring might take a bit. But I think played at a reasonable pace, this game lasts close to an hour.
  • This is just a game that's a joy to teach, to play.
  • If you get to six gems, whatever it is, you win. It's a race.
  • It has a nice nice demanding sort of feel on the player. You you need to think carefully about what you're doing.
  • This is Ra, my favorite game of all time.
  • I think that Reiner Knizia, this is his wheelhouse is hour-long games that feel like a full experience.
  • it's you can knock this out in 60 and get a board game experience with highs and lows and drama and superheroes and all of that jazz.
  • Neta-Tete a L'air is just one of those games that just it feels so good how quickly this game plays.
  • We're We're halfway done already?
References (from this video)
No references stored for this video.
Video 5hVrRFlo7go jungus games Discussion at 10:56 sentiment: positive
video_pk 67052 · mention_pk 163018
jungus games - Bad Company video thumbnail
Click to watch at 10:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • dice-activation on a board — space-based style with many spots for die rolls; dice powers activated to power up during the game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the big change here is i'm turning the good games vlog into a patreon exclusive
  • the only constant is change
  • i adore bunny kingdom
References (from this video)
No references stored for this video.
Video jugOgD17cXA The Dice Tower Top List at 7:51 sentiment: positive
video_pk 12365 · mention_pk 36074
The Dice Tower - Bad Company video thumbnail
Click to watch at 7:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thematic cohesion; engaging race element
Cons
  • light weight may disappoint heavier euro fans
Thematic elements
  • heist sequel; pursuit by authorities
  • crime syndicate on the run; themed around a gang
  • simultaneous action with rolling dice to resolve outcomes
Comparison games
  • Space Base
Mechanics (from transcript analysis)
  • Race element — players race to accumulate loot while avoiding cops
  • Simultaneous rounds — everyone acts in a round; the lead player chooses actions while others react
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Number 50 for me is a Vital Lerta game. A big cool thematic experience about what happens after a heist. This is Escape Plan.
  • Invincible is my number 50.
  • San Juan's one of my favorites; I love how those buildings synergize with crops and selling them.
  • Spectral is one of those deduction games where you're just trying to avoid the curse and getting gems out there.
  • This is one of those classic polyomino games. My favorite in the genre. This is Baron Park.
  • Twilight Inscription is infinitely expandable.
  • Adrenaline is a bit of everything: euro, shooter vibe, and tense last-hits moments.
  • Robinson Crusoe—cooperative survival with fantastic stories.
References (from this video)
No references stored for this video.
Video JIIoVmXBxtk Tabletop Turtle Discussion at 5:32 sentiment: positive
video_pk 9667 · mention_pk 28559
Tabletop Turtle - Bad Company video thumbnail
Click to watch at 5:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • solid dice-rolling mechanic
  • fits light to mid-weight play sessions
Cons
  • mechanics are somewhat conventional and similar to other dice games
  • could feel repetitive if played often
Thematic elements
  • machikoro-like dice-placement with contract building
  • dice-rolling, resource-management style
  • light, thematic but mechanical
Comparison games
  • Machi-Koro
Mechanics (from transcript analysis)
  • dice allocation/upgrading — players upgrade dice to improve yields and meet contract requirements
  • Resource Management — collect and beef up resources to fulfill contracts
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're going to retire on our board game collection
  • we bought Canvas for some reason
  • it's a social deduction version of Blue? I've never played Clue but they kept saying that
  • I don't like deduction games but I really like this one
  • it's so easy for new players
  • shame on you buy more games
References (from this video)
No references stored for this video.
Video HTcHDfloGDA Tabletop Turtle Review at 0:45 sentiment: positive
video_pk 8594 · mention_pk 25301
Tabletop Turtle - Bad Company video thumbnail
Click to watch at 0:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoyable and fun gameplay
  • Good thematic elements
  • Simple and straightforward mechanics
  • Plays in about an hour
  • Good theme integration with contracts
Cons
  • Police chase mechanic felt redundant
  • Police chase not very satisfying
  • Multiple moving parts can feel overcomplicated
Thematic elements
  • Police chase mechanics
  • Crime/Heist
  • Tableau building
Comparison games
  • Machiporo
  • Dice Kingdoms of Valeria
Mechanics (from transcript analysis)
  • Contract system — Alternative track system found more rewarding than police chase
  • Dice Placement — Rolling dice and placing them to build tableau for resources
  • Police chase — Risk/reward mechanic that felt redundant to players
  • Tableau Building — Building up number sequences to multiply resource gains
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in this day and age mediocre isn't enough average isn't enough it's got to be fantastic
  • we have over 300 games you know they're tens of tens of thousands of games available lots lots of good games to pick it's not good enough to just be average
  • it's your opinion yeah if you like it if you like it if you like the game so much you want to go online and write a big defense on it that's awesome
  • if the game inspires you that much do you think it's that good that you feel the urge to do that that's amazing
  • we're not trying to make a name for ourselves this shooting on games like yeah drama channel
  • the coolest thing is that you can trade with other people
  • this one is what I call the dragon - it's the final boss
  • it's rewarding because there's so much depth it's so much fun
  • if you only own one deductive game deduction game try this one
References (from this video)
No references stored for this video.
Video gmtraazEwKY Tabletop Turtle Discussion sentiment: positive
video_pk 5860 · mention_pk 17355
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Heist and resource management
  • Criminal gang operations
Comparison games
  • Settlers of Catan
Mechanics (from transcript analysis)
  • Dice Rolling — Resource generation through dice rolls
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sometimes there's just something about a game that you just can't explain
  • We're essentially replacing Katan using science
  • We wanted a way to suggest new games that we think do certain mechanics just a little bit better
References (from this video)
No references stored for this video.
Video 3oJ40IFcaCI Foster the Meeple Discussion at 1:25 sentiment: positive
video_pk 4453 · mention_pk 13059
Foster the Meeple - Bad Company video thumbnail
Click to watch at 1:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good thematic fit for winter socialization
  • Engaging gameplay with specialties
  • Good for playing with unwanted holiday guests
Cons
  • Recommended for social situations with less desirable company
Thematic elements
  • Being a group of thieves planning and executing heists
  • Urban theft settings
  • Thematic gameplay mechanics
Comparison games
  • Awkward Guess
Mechanics (from transcript analysis)
  • Character specialization — Different thieves have different specialties and abilities
  • Dice Rolling — Roll dice to move around the board and activate heists
  • Dice-based space movement — Move spaces by rolling dice similar to race games
  • Worker placement elements — Activate different heist actions similar to worker placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's almost like a cozy kind of game cuz you can play it solo if you want
  • heat is something that we all need in the winter because if you don't have heat guess what you freeze to death
  • when I see a train I think winter every time
  • it might be the weirdest racing game we've ever played
  • winter was such a thing it was a Vibe
  • the snowsuits were on point
  • winter I would I would have been doing two things all winter I was either on the pond skating playing hockey or I was um at my neighbors like my grandparents Hill sledding sledding all winter that's all I did
  • Jeff I just wish winter would end but it is endless
  • you wear a mask when it's cold outside protect your face that's good advice
References (from this video)
No references stored for this video.
Video hcav_9iSMfM Foster the Meeple Discussion at 11:41 sentiment: positive
video_pk 2915 · mention_pk 8514
Foster the Meeple - Bad Company video thumbnail
Click to watch at 11:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • silly fun with good artwork
  • enjoyable with more players
Cons
  • might be beefier for casual sessions
  • not as tight at two players
Thematic elements
  • silly, chaotic fun
  • heist-themed, with a gang and car chase
  • lighthearted, thematic storytelling through action selection
Comparison games
none
Mechanics (from transcript analysis)
  • car chase/mechanics board — secondary board tracks chase and bonuses
  • dice-based gang activation — dice pool determines which gang members can act
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is so good at literally you get a storybook and it'll be like go here do this when this happens this is what it means and read this page and it just teaches you as you go in such like a beautiful way
  • I really liked it I'm not sure how you felt I don't know how I feel yet we've only played two or three
References (from this video)
No references stored for this video.
Video lUnrbCsqs2U The Broken Meeple Discussion at 3:20 sentiment: positive
video_pk 2093 · mention_pk 6122
The Broken Meeple - Bad Company video thumbnail
Click to watch at 3:20 · YouTube ↗
Overall sentiment (raw)
positive_anticipation
Pros
  • finally available for review
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you're listening to the broken meeple show a podcast that speaks passionately about board games
  • i'm trying to keep this episode a little bit shorter
  • i'm the sort of person who likes to play the sport not watch it
  • i started my new job what two weeks ago now and it's going well
  • all i hear about tsu is that if you play with anybody who knows how to play the game they're going to hate your guts afterwards
  • ryan lockett what are you on so what are you seriously on
  • this guy does not sleep this guy does not age
  • this is just way too much stuff for one single person to undertake it's crazy
  • i don't want to have to care anymore about sleep or aging
  • convert me into a machine and i'll join the robot uprising
  • it's only a game
  • i am mainly just a case of i'll wait and see
  • the amount of buzz that game has got has to put it at the top ten
  • so many games so little time well who'd be a content creator with a job anyway
References (from this video)
No references stored for this video.
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