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Basari box art

Basari

Game ID: GID0038092
Game Info
Year
1998
Collection
Rating
Mechanic profile
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Vibe profile
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Description

Basari is a game of gem merchants competing in a marketplace": racing, collecting, trading, and predicting what the other merchants will do.

To start the game, players receive 12 gemstones (3 each of 4 colors).
Each turn there will be a movement phase and an action phase:

For movement, everyone simultaneously rolls their die and moves their markers around a track.

They then choose one of three different actions to perform. The actions are:
- to take a variety of gems from a market stall,
- to immediately score from between 4 and 7 points, or
- to roll and move again and also collect points.

The action cards are revealed simultaneously. If only 1 player chose a particular action, they simply perform that action. If 2 players chose the same action, they barter back and forth with gemstones. One player will eventually accept the other's offer of gems, and the other will take the action. If 3 or 4 players all chose the same action card, that action is cancelled. Note that in 4-player games, there will always be a conflict in choice of 3 actions, so much more negotiating goes on.

A new turn begins with everyone rolling their die, moving, then choosing and revealing their action cards. When any merchant piece completes a lap around the board, the round ends and bonus points are awarded based on who has the majority in each gem color and who has completed a lap. After three rounds, the game is over and the highest score wins.

Re-implemented by:

Edel, Stein & Reich

Description

Basari is a game of gem merchants competing in a marketplace": racing, collecting, trading, and predicting what the other merchants will do.

To start the game, players receive 12 gemstones (3 each of 4 colors).
Each turn there will be a movement phase and an action phase:

For movement, everyone simultaneously rolls their die and moves their markers around a track.

They then choose one of three different actions to perform. The actions are:
- to take a variety of gems from a market stall,
- to immediately score from between 4 and 7 points, or
- to roll and move again and also collect points.

The action cards are revealed simultaneously. If only 1 player chose a particular action, they simply perform that action. If 2 players chose the same action, they barter back and forth with gemstones. One player will eventually accept the other's offer of gems, and the other will take the action. If 3 or 4 players all chose the same action card, that action is cancelled. Note that in 4-player games, there will always be a conflict in choice of 3 actions, so much more negotiating goes on.

A new turn begins with everyone rolling their die, moving, then choosing and revealing their action cards. When any merchant piece completes a lap around the board, the round ends and bonus points are awarded based on who has the majority in each gem color and who has completed a lap. After three rounds, the game is over and the highest score wins.

Re-implemented by:

Edel, Stein & Reich

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
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Showing 1–2 of 2
Video BbgaA9-ec6I Review at 0:00 sentiment: positive
video_pk 66601 · mention_pk 162297
Basari video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Finding broken combinations is the core of the game and feels rewarding.
  • Synergies make the game fun.
  • The game feels rewarding when special cards are found.
  • The host wishes they could keep playing runs that go well.
Cons
  • Some runs can be a bit beat up.
  • The game has an end, which can be disappointing if you want to keep going.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck building — The host mentions finding special cards and the idea of building towards powerful combinations.
  • Synergy — The game is about finding synergistic combinations of cards, such as three pickaxes in a row, that create powerful engines.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Balatro is finding that broken combination.
  • If everything is perfectly balanced, it's perfectly boring to me.
References (from this video)
No references stored for this video.
Video A2xTIL0qXA8 Meeple University Review at 0:05 sentiment: positive
video_pk 64822 · mention_pk 158355
Meeple University - Basari video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Mix and match characters with gear creating combined card decks and minis.
  • Engine building happens quite rapidly at the start while doing actions you want to do.
  • Installing different skills on player boards adds to replayability.
  • Monster can hinder but also help against runaway winners.
  • Team versus Team mode offers both competitive and cooperative play.
Cons
none
Thematic elements
  • mutated animals surviving
  • post-apocalyptic world
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance System — Players have action point tokens to spend on skills and actions.
  • Deck building — Skill decks are a mix of 'Rider' and 'Geek' cards.
  • engine building — Installing skills on a player board that provide further actions, with each use moving up an upgrade track that increases hit points and action point tokens.
  • Movement — Basic movement actions are available.
  • player elimination — Winning can be achieved by destroying another player twice, reducing their hit points to zero.
  • Variable player powers — Players choose a creature and gear/vehicle to create their play board, influencing their abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • humans they were walking the earth once upon a time now the victim of their undoing no longer their pets that we must survive by gaining the atomical of vanquishing Alphas
  • reminds me of Sharknado cool
  • here's the engine building bit
  • The monster cannot be killed scary but there's a way to use it to your advantage
  • feels good to be able to control it under your command well temporarily
  • I think it is pretty cool that you can mix and match the characters with the geese creating combined card decks and combined Minis
  • The monster is there yes to hinder you but also to help you against runaway winner attack other players yourself or let the monster do your daily work hehehe
References (from this video)
No references stored for this video.
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