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Belfort box art

Belfort

Game ID: GID0042642
Game Info
Year
2011
Collection
Rating
Mechanic profile
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Description

Welcome to the Tasty Minstrel universe! Put your Elves, Dwarves and Gnomes to work in the Village and Guilds of Belfort to collect resources and build up the city!

Elves collect wood from the forest while Dwarves collect stone from the quarry. An Elf and a Dwarf together can collect Metal from the mines, and either one can collect Gold. Build buildings in the five districts of the pentagonal city and hire Gnomes to run them to gain their special abilities.

Belfort is a worker placement game with area majority scoring in each district as well as for each type of worker. Buildings give you influence in the districts as well as income, but taxes increase based on your score so the winning players will have to pay more than those behind! Manage your resources and gold well, choose your buildings wisely, and help build the city of Belfort!

Description

Welcome to the Tasty Minstrel universe! Put your Elves, Dwarves and Gnomes to work in the Village and Guilds of Belfort to collect resources and build up the city!

Elves collect wood from the forest while Dwarves collect stone from the quarry. An Elf and a Dwarf together can collect Metal from the mines, and either one can collect Gold. Build buildings in the five districts of the pentagonal city and hire Gnomes to run them to gain their special abilities.

Belfort is a worker placement game with area majority scoring in each district as well as for each type of worker. Buildings give you influence in the districts as well as income, but taxes increase based on your score so the winning players will have to pay more than those behind! Manage your resources and gold well, choose your buildings wisely, and help build the city of Belfort!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 8
This page: 8
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
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Showing 1–8 of 8
Video eovUzeRSJxs Watch It Played Playthrough
video_pk 68726 · mention_pk 165006
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video kaXqZk_8Wp0 Watch It Played Playthrough
video_pk 68727 · mention_pk 165007
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video b9bCaGQR-3k Watch It Played Playthrough
video_pk 68728 · mention_pk 165008
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video WfYW443tSPA Watch It Played Playthrough
video_pk 68729 · mention_pk 165009
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video jeCgYao8FKk Watch It Played Playthrough
video_pk 68730 · mention_pk 165010
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video lDCR-sLLKhc Watch It Played Rules Teach at 0:20 sentiment: positive
video_pk 65458 · mention_pk 159129
Watch It Played - Belfort video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game board is visually appealing with districts that are easy to set up.
  • The round summary on the board provides helpful reminders of game phases.
  • Properties and guilds have clear visual indicators and symbols.
  • The rulebook explains property and guild effects thoroughly.
  • The game offers multiple paths to victory through building, resource management, and area control.
Cons
  • In a two-player game, some setup and gameplay changes are not detailed in this video.
  • It's unlikely but possible to run out of property markers, though the game provides a way to substitute them.
  • The effect of converting a normal dwarf to a master dwarf on the pub property is a one-time only effect and can be wasted if not timed correctly.
Thematic elements
  • building a fantasy city as a contractor, outmaneuvering opponents for the king's favor.
  • fantasy city
Comparison games
none
Mechanics (from transcript analysis)
  • action drafting — Players choose from a variety of actions during their turn in the action phase.
  • Area Majority/Influence — Players score points based on having the most property markers in city districts.
  • contracts — Players fulfill contracts by building properties and placing markers on the board.
  • Gnomes — Gnomes are special worker tokens that can be hired and placed on gnome locks to unlock property abilities.
  • income — Players collect income at the end of the collection phase based on built properties.
  • Resource management — Players collect and spend wood, stone, metal, and gold to perform actions.
  • set collection — Players collect property cards and build them to gain benefits and score points.
  • Taxes — Players owe taxes based on their score track position, impacting their available coins.
  • turn order track — The game uses a turn order crest system that can be modified during play.
  • worker placement — Players place workers on various board locations to take actions, gain resources, or claim benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've been hired as a contractor to build the fantasy city of Belfort.
  • The game takes place over seven rounds that consist of up to five phases.
  • The purpose of placing your worker is so that later in the round you'll be able to take them back and at that time receive the benefit of the job they completed for you.
  • The properties you pick and the districts you place them in will have a real impact on your final score.
  • The game does not intend to restrict you to the 12 property markers that come with the game.
  • The keep though costly to build provides one income and allows you to place two property markers as you can see on the board.
References (from this video)
No references stored for this video.
Video qDGqSSr_YY8 watch it played Playthrough at 0:54 sentiment: positive
video_pk 65457 · mention_pk 159128
watch it played - Belfort video thumbnail
Click to watch at 0:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Placing property markers gives a solid majority.
  • Building the keep provides significant benefits like placing two property markers.
  • The game involves interesting team-ups and modifications of ideas between players.
  • Scoring majorities in districts can yield significant points (5 points for first place).
  • Worker majorities also provide points during scoring.
  • The game has a good flow, moving through calendar, placement, collection, action, and scoring phases.
  • Gaining workers (elves, gnomes) and gold appears to be a strong strategy.
Cons
  • Confusion regarding rules clarification for the librarian's guild.
  • Can be difficult to get specific resources needed for buildings.
  • Non-player actions can interfere with player plans.
  • Taxes can significantly reduce available gold.
  • Placing property markers can be a tough choice.
  • Running out of money can limit options in the placement phase.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • area majority — Players compete for majorities in different districts by placing property markers, which grants points during scoring phases.
  • income — Players gain income from properties during certain phases.
  • Resource management — Players collect and spend resources like metal, wood, stone, and gold to build properties and perform actions.
  • set collection — Implied through collecting property cards and potentially specific types of workers.
  • Taxes — Players must pay taxes based on their income bracket, affecting their gold reserves.
  • worker placement — Players place workers (elves, dwarves, masters) on various locations (guilds, buildings, resource gathering spots) to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my elf is returning from the blacksmith and he's bringing with him one piece of metal which I'm going to go right to the Trading Post with this and sell it to collect one gold and then I'm going to use that one gold to buy one wood
  • I am all out of resources but now I get to place two property markers that's one of the big benefits
  • well for the coming round because there's no scoring phase on this round we're now moving on to the next round calendar phase means we move it forward look we're on an X that means at the end of this round there will be a scoring phase
  • metal dudes team up to get some metal and some gold you are going to be rolling in money yep
  • I have to place a property marker this was a really tough choice uh and I'm trying to think ahead to what Luke might do with his non-players so I'm going to place mine here in the library in this spot so even if Luke was to pop another non-player in here I'll have majority still
  • well I got to say this is not an easy choice for me I don't really see a lot of good options I certainly don't see a place I can put it to take points away from Luke so I think I'm just going to get this purple one out of the way so I'm going to take this blacksmith card and I'm going to put it right here
  • well I have to say I think that scoring phase pretty good for me yeah how do you feel about it not too good right but because you're a h you have to pay more taxes this is true I am in a higher tax bracket I'm going to have to pay five coins in taxes you're going to have to pay four because you're not that far from me
  • my dwarf came back from the librarian to gild and stole some books he stole some books why didn't you just check them out like everybody else your workers are turning into big thieves
  • well no one's going to argue with the fact that you just had a very good action face fantastic yes it was fantastic I don't feel like I'm leaving you guys with a lot of great choices to help me out here but I am leaving it to you put your suggestions in YouTube comments below whatever gets the most votes that's what I'm going to come back and do
References (from this video)
No references stored for this video.
Video AlLyxFANmq4 Going Analog Interview at 0:27 sentiment: positive
video_pk 13575 · mention_pk 39655
Going Analog - Belfort video thumbnail
Click to watch at 0:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high player interaction and negotiation
  • memorable misdirections and back-and-forth plays
Cons
  • complex rules and learning curve
  • rules ambiguity without careful setup
Thematic elements
  • economic development, market manipulation, factional intrigue
  • medieval-inspired fortress economy with mercantile power
  • competitive negotiation and back-and-forth play
Comparison games
none
Mechanics (from transcript analysis)
  • area influence / control — Controlling districts or markets yields points and advantages
  • worker placement — Players deploy workers to perform actions and gain resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • yelling is cathartic, it's good for you
  • my asian parents won't be too disappointed
  • it's the warm-up, but you're doing great
References (from this video)
No references stored for this video.
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