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BioShock Infinite: The Siege of Columbia box art

BioShock Infinite: The Siege of Columbia

Game ID: GID0045453
Game Info
Year
2013
Collection
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Description

In BioShock Infinite: The Siege of Columbia, players will play as either the Founders or the Vox Populi and will build up an army to fight for control of Columbia by taking ground and completing important objectives. At the same time, they'll be using their influence to sway various events that arise. They'll also find themselves having to deal with Booker and Elizabeth, who are running around Columbia creating havoc.

The game has players combating one another, stealing objectives from under each other's noses, assassinating leaders, destroying strongholds, bidding against each other for control of unfolding events, and more. The first faction to 10 victory points wins. Because there are only two factions, the game can be played by two players in a head-to-head format, or by four players paired off in two teams.

Description

In BioShock Infinite: The Siege of Columbia, players will play as either the Founders or the Vox Populi and will build up an army to fight for control of Columbia by taking ground and completing important objectives. At the same time, they'll be using their influence to sway various events that arise. They'll also find themselves having to deal with Booker and Elizabeth, who are running around Columbia creating havoc.

The game has players combating one another, stealing objectives from under each other's noses, assassinating leaders, destroying strongholds, bidding against each other for control of unfolding events, and more. The first faction to 10 victory points wins. Because there are only two factions, the game can be played by two players in a head-to-head format, or by four players paired off in two teams.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 8
This page: 8
Sentiment: pos 5 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–8 of 8
Video MXgDAtMwto4 Watch It Played Playthrough at 0:17 sentiment: positive
video_pk 92499 · mention_pk 248595
Watch It Played - BioShock Infinite: The Siege of Columbia video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game allows for strategic decisions based on viewer suggestions.
  • Unlocking new abilities can significantly impact combat effectiveness.
  • Controlling territories provides victory points and strategic control.
  • The game offers opportunities to gain resources and upgrades.
Cons
  • Mistakes in rules understanding can lead to incorrect suggestions being made.
  • Losing combat can result in the loss of units and territory control.
  • World events can introduce negative effects, such as losing upgrades or units.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action card upgrades — Players can unlock and upgrade abilities on action cards, which can be used during combat or for other effects.
  • Combat — Involves rolling dice and playing combat cards to overcome territory tokens or opposing units.
  • Hand Management — Players manage a hand of cards and decide which to play for combat, abilities, or votes.
  • Resource Management — Players manage resources like silver eagles to purchase units and structures.
  • Territory control — Players compete to control locations on the board, which can grant victory points and strategic advantages.
  • Unit and Structure Placement — Players can place new units and structures on the board to increase defenses or offensive capabilities.
  • Victory Points — Players earn victory points through controlling territories and completing objectives on victory point cards.
  • vote — Players play cards face down to influence the outcome of votes, which can affect game rules or objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I apologize for any confusion that that might have created
  • I got one from Keith telling me I should tie my shirt to a stick and wave it like a surrender sign which I will not be doing him
  • I don't trust my dice rolling one bit
  • I think in the end what I'm going to do is upgrade the influence value of the Red Hood card because I really need to start winning some of these votes
  • Mirror tactics let's take a look well have the tables shifted this round
  • Elizabeth has opened a strange tear that has reversed time each player must remove one action card upgrade token from their player reference sheet
  • Booker is going to fight any factions units that he finds in that location and those are my factions units so I go yeah you're cheering for Booker now
  • listen the problem is even worse than that because if Booker wins this fight I'm going to have to vacate this location which means I'll no longer have control of it
  • I will be able to take the lowest value d rolled by Booker remove it from his value and then roll it and add it to mine
  • so I have a total of 12 plus one here is 13 but Luke rolled 18 so yes I lost this combat
  • I want you guys to tell me what should I do with my player turns phas because remember I have the first player token so that means I'm going first before Luke takes his player turns phase
References (from this video)
No references stored for this video.
Video iWv4A45Us9Y Watch It Played Discussion at 4:23
video_pk 92515 · mention_pk 248649
Watch It Played - BioShock Infinite: The Siege of Columbia video thumbnail
Click to watch at 4:23 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • All around I'm very thankful hopefully I don't screw it up and hopefully I can bring you guys back some interesting and exciting content
  • my objective with the channel is to try to provide our viewers with the most thorough comprehensive instructional videos for games that I know how to create
  • I want the majority of the support for this show to come from the people who take the time to watch it and be a part of it
  • At the end of the day I'm just a guy in my basement shooting videos of board games right but I have been able to have all of these meaningful interactions with the viewers uh make connections with Publishers of games that I enjoy how wonderful is that
  • Oh my goodness are you Luke or are you if you're Clark Kenton it's Superman under there
  • This is Relic this I saw this game featured recently uh on our friend's Channel there talks from crit happen he did a a review of this game
  • thank you Red Claw two games crazy generous uh luk good job tearing this poor box to shreds
References (from this video)
No references stored for this video.
Video n4SSh-QRbsU Watch It Played Playthrough
video_pk 68976 · mention_pk 165275
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • cheaters are jerks so don't be a cheater when you play because no one's going to want to play with you
  • i'm feeling 99.9 because i got a fantastic viewer suggestion from russell haddock that many of you voted for
  • well i did beat you in the end even though there was some dice rolling so maybe i'm getting a little better
  • well i won the game but luke somehow you've got the last laugh
  • i sure did that doesn't seem right
  • i also want to give a special thanks to plaid hat games who continues to support and sponsor some of these episodes that we get to bring to you
References (from this video)
No references stored for this video.
Video l_R6eQAS3yw Watch It Played Rules Teach
video_pk 68977 · mention_pk 165276
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rodney just made a real boner of a gameplay mistake in his strategy he even gloated a little bit about playing zero influence into that vote trying to go Luke into playing more cards into the vote and draining his hand hand he really should have paid attention to his own instructional video where he explained the absolute importance of this first player token you should never just give this away for nothing
  • Booker has rescued Elizabeth from imprisonment and now for the rest of the game when he's in the's in the same location as Elizabeth and she is not under the control of another player he will receive an additional white Dy when he is the attacker
References (from this video)
No references stored for this video.
Video l_R6eQAS3yw Watch It Played Rules Teach at 0:17 sentiment: positive
video_pk 68977 · mention_pk 248599
Watch It Played - BioShock Infinite: The Siege of Columbia video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game offers a good sense of how the rules and situations might be encountered.
  • Leader abilities provide unique strategic options.
  • Victory point cards offer clear objectives.
  • Combat resolution can be tense and impactful.
  • The world event phase adds an interesting voting mechanic.
Cons
  • Mistakes can be made in gameplay that have significant consequences (e.g., losing the first player token unnecessarily).
Thematic elements
  • The conflict between the Founders and the Vox Populi
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players vie for control of locations on the board, which often have territory tokens to be revealed and potentially defeated.
  • card drafting/hand management — Players have hands of cards that can be used for their silver eagle value, combat bonuses, or special abilities.
  • Dice Rolling — Dice are used to resolve combat, with different colored dice representing different unit types or bonuses.
  • leader abilities — Each player controls a leader with a unique special ability that influences gameplay.
  • upgrades — Players can acquire upgrades to enhance their leaders or units.
  • Victory Points — Players earn victory points by controlling specific locations or achieving objectives outlined on victory point cards.
  • World Events — A deck of cards that introduce specific conditions or challenges at the start of each round, often involving a vote.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rodney just made a real boner of a gameplay mistake in his strategy he even gloated a little bit about playing zero influence into that vote trying to go Luke into playing more cards into the vote and draining his hand hand he really should have paid attention to his own instructional video where he explained the absolute importance of this first player token you should never just give this away for nothing
  • Booker has rescued Elizabeth from imprisonment and now for the rest of the game when he's in the's in the same location as Elizabeth and she is not under the control of another player he will receive an additional white Dy when he is the attacker
References (from this video)
No references stored for this video.
Video n4SSh-QRbsU Watch It Played Playthrough at 0:19 sentiment: positive
video_pk 68976 · mention_pk 248585
Watch It Played - BioShock Infinite: The Siege of Columbia video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game allows for claiming victory points through controlling locations and building structures.
  • The combat system involves dice rolling and can be influenced by cards and special abilities.
  • Players can earn upgrades for achieving certain in-game goals.
  • The sky rail mechanic adds an interesting layer to movement, with some risk involved.
  • Viewer suggestions can significantly impact gameplay strategy.
  • The game can be played in a shortened version to showcase gameplay.
Cons
  • Failure to succeed on the skyline can result in discarding cards or losing units.
  • A player can only claim a limited number of upgrades if they are significantly ahead of their opponent.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Combat — Players engage in combat by rolling dice. Special abilities and cards can influence combat outcomes. Defeating opponents can lead to removing them from the board or gaining control of locations.
  • First player token — Taking the first player token from another player grants a free upgrade, but not if retaining it from a previous round.
  • Recruit and Build — Players can spend silver eagles to build structures like turrets in various locations on the board.
  • Sky Rails — A movement mechanic where players can use sky rails to travel between locations. This can involve rolling dice to determine success and potential card discards, or specific units may have special rules for using the sky rails.
  • upgrades — Players can earn free upgrades, such as unlocking abilities or increasing the value of cards, by claiming victory points or defeating opponents.
  • Victory Points — Players can claim victory point cards by meeting certain conditions on the board, such as having structures in specific locations or controlling a certain number of locations.
  • World Event Cards — These cards can allow all players to claim victory point cards already claimed by others. They also dictate when defeated characters re-enter the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • cheaters are jerks so don't be a cheater when you play because no one's going to want to play with you
  • i'm feeling 99.9 because i got a fantastic viewer suggestion from russell haddock that many of you voted for
  • well i did beat you in the end even though there was some dice rolling so maybe i'm getting a little better
  • well i won the game but luke somehow you've got the last laugh
  • i sure did that doesn't seem right
  • i also want to give a special thanks to plaid hat games who continues to support and sponsor some of these episodes that we get to bring to you
References (from this video)
No references stored for this video.
Video VAETWCuYgmU Watch It Played Rules Teach at 0:18 sentiment: positive
video_pk 65443 · mention_pk 159113
Watch It Played - BioShock Infinite: The Siege of Columbia video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Can be played as a two-player or four-player game.
  • Victory point cards and territory control offer multiple paths to victory.
  • Action card upgrades provide strategic depth and customization.
  • Skyline travel offers a fast but risky way to traverse the board.
  • The four-player team variant builds upon the two-player rules.
Cons
  • Losing all units and structures results in immediate faction loss.
  • Losing control of a territory means losing those victory points.
  • Skyline travel can lead to discarding cards or losing units if dice rolls are unfavorable.
  • Players cannot have more than three upgrades compared to their opponent.
  • In four-player games, teammates with equal presence in a location must decide who controls combat.
Thematic elements
  • two factions vying for power
  • the floating city of Columbia
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Controlling territories and locations on the board is key to gaining victory points.
  • Area Majority — Controlling all locations in a territory grants victory points.
  • Area of Effect — Some structures, like turrets, provide benefits to adjacent locations.
  • Card Play — Action cards are used for voting in world events, gaining resources, and in combat.
  • Dice Rolling — Dice are used for various checks, including skyline travel and combat.
  • Hidden Movement — The skyline travel mechanic involves risk and unknown outcomes due to dice rolls.
  • Player Elimination — A player loses immediately if they lose all their structures and units.
  • Set Collection — Claiming victory point cards requires fulfilling specific conditions.
  • Victory Points — Players aim to be the first to reach 10 victory points through various in-game achievements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hi my name is Rodney Smith and I'd like to teach you how to play BioShock Infinite the Siege of Columbia by Plaid Hat Games.
  • Controlling territories and completing objectives will give you victory points and the first faction to 10 victory points is the winner.
  • The game takes place over a series of rounds until one player collects the 10th Victory point for their faction and wins.
  • Ties go to the defender.
  • You can also claim victory points when you control all of the locations in a territory.
  • Well that's everything you need to know to play have fun and thanks for watching.
References (from this video)
No references stored for this video.
Video rG_Hqrne6z4 Board Game Replay Analysis at 0:00 sentiment: positive
video_pk 9849 · mention_pk 29012
Board Game Replay - BioShock Infinite: The Siege of Columbia video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong integration of Bioshock Infinite theme with game mechanics
  • Multiple viable strategies via deck-building, upgrades, and VP cards
  • Concise, engaging, and replayable thanks to VP cards and randomized events
  • Skyline movement creates tense risk-reward decisions
Cons
  • Dice luck can heavily influence outcomes in combat and movement
  • Some cards are situational and may feel underpowered in certain contexts
  • Learning curve exists due to many interlocking systems
Thematic elements
  • factional civil war and political rivalry within a steampunk/post-apocalyptic city
  • Columbia, a floating city in the Bioshock Infinite universe
  • deck-building with event-driven timeline and character-driven abilities
Comparison games
  • Spartacus
  • City of Remnants
Mechanics (from transcript analysis)
  • Area Control — Players vie for control of territories by occupying spaces; control yields victory points.
  • Deck-building with multi-use cards — Each faction has a personal deck; cards provide influence, money, combat, and special abilities.
  • Events — Elizabeth and Booker trigger story events that affect combat and map actions.
  • Hidden Victory Points — Victory point cards grant points when completed and whose tokens remain with the owner.
  • Skyline movement and risk dice — Moving between large territories requires rolling skyline dice; failure costs cards or units.
  • Timeline events and Booker/Elizabeth actions — Elizabeth and Booker trigger story events that affect combat and map actions.
  • Track Advancement — Players unlock and apply upgrades to improve stats or grant abilities over the course of the game.
  • Upgrade tracks — Players unlock and apply upgrades to improve stats or grant abilities over the course of the game.
  • Victory point cards and permanent ownership — Victory point cards grant points when completed and whose tokens remain with the owner.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I promise you this game doesn't suck.
  • The RNG element of the game is very heavy.
  • The game is intense. It's compact.
  • I think this is a really well-designed game with a totally awesome theme.
  • Bioshock Infinite here and it's just absolutely fantastic.
  • This is a good time to bring up... the game is well designed.
References (from this video)
No references stored for this video.
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