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Black Angel box art

Black Angel

Game ID: GID0045968
Game Info
Year
2019
Players
1-4
Age
12+
Playtime
120 min
Collection
Your Tier
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Mechanic profile
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Description

Humanity, through its irresponsible behavior, has exhausted the natural resources of Earth, making it almost uninhabitable. In a burst of lucidity, pressed by the irreversible degradation of your planet, the great nations are forced to put aside their differences and share their knowledge in order to create the most vast spacecraft ever constructed. The Black Angel, the first intergalactic frigate in history, must transport the genetic heritage of humanity beyond known worlds, over a journey that is likely to last several thousand years. Her crew will be composed of only robots. Because no nation is willing to trust creation of the AI (artificial intelligence) that will control this crew to any other nation, a compromise is found: The Black Angel will be co-managed by several AIs, and the utility of each decision will be evaluated in VP (Validation Process).

Players take the role of AI robots, piloting the Black Angel while engaging with alien species and fighting off ravagers. Actions are determined by cards and die rolls. Rounds continue until either of the following situations occurs: The Black Angel figurine arrives on Spes (during a Sequence B) or The Ravager card deck becomes empty (during a Sequence A). Players finish the round in progress, and then play one final round.

At the end of the final round, victory points are tallied (depending on the end condition) and the player with the most victory points wins.

Description

Humanity, through its irresponsible behavior, has exhausted the natural resources of Earth, making it almost uninhabitable. In a burst of lucidity, pressed by the irreversible degradation of your planet, the great nations are forced to put aside their differences and share their knowledge in order to create the most vast spacecraft ever constructed. The Black Angel, the first intergalactic frigate in history, must transport the genetic heritage of humanity beyond known worlds, over a journey that is likely to last several thousand years. Her crew will be composed of only robots. Because no nation is willing to trust creation of the AI (artificial intelligence) that will control this crew to any other nation, a compromise is found: The Black Angel will be co-managed by several AIs, and the utility of each decision will be evaluated in VP (Validation Process).

Players take the role of AI robots, piloting the Black Angel while engaging with alien species and fighting off ravagers. Actions are determined by cards and die rolls. Rounds continue until either of the following situations occurs: The Black Angel figurine arrives on Spes (during a Sequence B) or The Ravager card deck becomes empty (during a Sequence A). Players finish the round in progress, and then play one final round.

At the end of the final round, victory points are tallied (depending on the end condition) and the player with the most victory points wins.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 31
This page: 31
Sentiment: pos 11 · mix 9 · neu 7 · neg 0
Mentions per page
Showing 1–31 of 31
Video 5TOvIvqIZoM Board Games UnLocked Top List at 18:52 sentiment: mixed
video_pk 99505 · mention_pk 276659
Board Games UnLocked - Black Angel video thumbnail
Click to watch at 18:52 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Heavy game
  • Likes the circuit board puzzle
  • Likes the dice worker placement system
  • Likes the ship movement mechanic
  • Has good art/colors
Cons
  • Falls completely flat every time played
  • Host is the only one who likes it
Thematic elements
  • Sci-fi re-implementation of Tua
Comparison games
  • Tua
Mechanics (from transcript analysis)
  • action selection — Players link different actions on a circuit board.
  • dice worker placement — Uses dice as workers, with the option to pay for other players' dice values.
  • ship movement — A ship moves along the board as players gear it or send out drones.
  • Victory Points — Players gain victory points by sending drones to planets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And then you have to balance the Defcon track and then balance your military while also uh balancing the victory points
  • The fact that every player has a very busted player power, but because they're all bro because they're all broken, none of them are.
  • This was the first game that I played that had that element. And I've always liked that ever since.
  • It it's the battle of Helms's Deep H just with a different theme.
  • So it wasn't the most highly narrative game, but it was something that I feel like this game needed right off rip.
  • Just buddy cop buddy cop the game.
  • The problem with modular expansions for games like this. And the reason why it's on this list is because I don't play this all the time.
  • I would go out of my way to probably say this is the best pirate game.
  • this one's gameplay just really does it for me.
  • It hit number one because I'm I'd be more inclined to play BattleCon than I would any of these other games, but it also has been games that I haven't touched in a long time.
References (from this video)
No references stored for this video.
Video c0GbnPRu_CE Meeple University Interview at 3:24
video_pk 91478 · mention_pk 245474
Meeple University - Black Angel video thumbnail
Click to watch at 3:24 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have a policy for the past three years that when I go to be convention I buy one game because this is the only way I can manage not to have a giant shelf of shame that I need to chew through
  • there are only two ways to meet new people either be nice to them or just insult them to their face
  • I'm totally I'm trying to find the non swearing words fiction oh yeah it's very addictive
  • it's the only way I can manage not to have a giant shelf of shame
  • my middle name is crazy
References (from this video)
No references stored for this video.
Video R1usRiNRWZ8 Nights Around a Table Unboxing at 1:01:55
video_pk 90341 · mention_pk 241250
Nights Around a Table - Black Angel video thumbnail
Click to watch at 1:01:55 · YouTube ↗
Pros
  • Publisher (Pearl Games) was willing to provide assets for video creation.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • mind clash is all about making their games just over just overboard with production values and just making them cool cool cool
  • the art is neat it's original um like i say it's hard a lot of these games you look at it and you're like oh well that's that's back to the future you look at this you're like oh that's star trek but this one it's hard hard to put a finger on it isn't it
  • if you know trickerion you know what's what's happening and then they did something really really smart and really really sneaky
  • the components are amazing i like them i really like the feel them
  • my first live stream thank you for joining me
  • i'm a storage nerd
  • this is a kickstarter product if you couldn't tell
  • it's a loan but it's a fun loan
  • the future is a scary place folks
  • whoa what happens when you need to burp or fart on a live stream do you know
  • Look at this thing this is crazy
  • Mineclash is all about making their games just overboard with production values and just making them cool cool cool
  • The vision, the artistic vision, is so weird, it's so funky and out there
  • If you're a geek and I know you probably are this game is for you
  • These are the coolest things, and they'll look better once I get them out of the bag
  • I was so disappointed when I bought it... and then I played it and it's wicked, I loved it, it's so cool.
  • It's like kitchen sink game design and people have faulted it for that.
  • Perseverance is like Lost meets Jurassic Park
  • It seemed like a really unique concept to me but weird, is that weird?
  • and they said this will never be available at retail and then they released a version of it at retail I was like damn you
  • they said we will we're not going to do gollum versions of these other games and then they released them
  • Spacious and component-heavy
  • The host notes that Nemesis requires more space than the Anachrony Infinity Box, and mentions a friend's extensive collection of 'Too Many Bones' components.
  • Expansive and modular
  • The game consists of a base game and numerous expansions, allowing players to customize their experience.
  • Audacious (Collector's Edition)
  • Social Deduction
  • The host compares it to 'werewolf' and questions if it includes a literal clock tower.
References (from this video)
No references stored for this video.
Video NwH3NEj0wH8 Nights Around a Table Analysis at 52:30 sentiment: mixed
video_pk 90230 · mention_pk 240776
Nights Around a Table - Black Angel video thumbnail
Click to watch at 52:30 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Great artwork
  • Interesting strategy (implied)
  • Potentially fun solo play (implied by interest in expansions)
Cons
  • Overwhelming for new players
  • Poor rulebook
  • Complex scoring anomaly
  • High cost of entry for expansions
Thematic elements
  • outer space
Comparison games
  • Eclipse
  • Scythe
  • Raiders of the North Sea
  • Carcassonne
  • Arnak
  • Dead Reckoning
  • Mystic Veil
  • The Crew
  • Wingspan
  • Arnak Arnak solo
  • Viticulture
  • Lisboa
  • On Mars
  • Kanban
  • Pendulum
  • Escape Plan
  • Sagani
  • The Crew: Mission Deep Sea
Mechanics (from transcript analysis)
  • Area Control — The host mentions placing ravagers on specific board spaces to block them.
  • Dice Rolling — The host discusses rolling dice for specific outcomes and setting up shots based on those rolls.
  • Set Collection — The host talks about collecting dice and tokens for compartments and depots.
  • Worker Placement — The host describes placing robots in various locations like depots, break rooms, and workstations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the japanese lady has a monkey as her familiar which is cool and like it looks like a metal detector but i think it's a weapon and the uh the scottish the scottish guy has a as a pig which is adorable and the mechs look like giant walking bagpipes
  • with folded space for our scythe ultimately stupid box it is ultimately stupid isn't it i get why he did it but selling a big empty box is dumb worse than that
  • look at this gap here these are like the flimsiest crappiest these are essentially like and there's nothing in them
  • the boxes weren't meant to hold anything they're spacers in case you don't have some of the expansions
  • technically at the point of the game that you're depicting it's impossible for white to have earned two points and like yeah get out of my head nerds
References (from this video)
No references stored for this video.
Video 7-lsk7hjUYg Nights Around a Table Rules Teach at 0:00 sentiment: neutral
video_pk 90155 · mention_pk 240534
Nights Around a Table - Black Angel video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Hal is a challenging solo opponent with increasing difficulty levels.
  • Hal's actions are clearly defined by rules and charts.
  • Player receives compensation when Hal uses their dice.
Cons
  • Hal can be a 'victory points pig'.
  • Hal gets points even for non-pop-off cards.
  • Hal's actions can lead to the player losing resources or dice.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Hal places cards on hexes in outer space, potentially adding Ravagers or technology tiles to tracks.
  • Artificial intelligence opponent — Hal acts as an AI opponent with specific rules for setup, actions, and scoring, creating a solo play experience.
  • Dice Drafting — Hal chooses dice based on pip value or color, and players can buy Hal's dice by paying a resource.
  • Dice Rolling — The core mechanic involves rolling dice for both the player and the AI opponent, Hal, to determine actions and outcomes.
  • Push Your Luck — The game involves advancing the Black Angel and potentially triggering Ravager cards, with Hal gaining points for 'popped-off' cards.
  • Resource Management — Players gain resources as compensation for Hal using their dice, and resources are used to buy Hal's dice.
  • Set Collection — Hal buys tech tiles, prioritizing black advanced tech tiles, and regular tech tiles grant points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you don’t know how to play Black Angel at all, be sure to check out my How to Play Black Angel video first, or else absolutely none of this will make sense.
  • Hal is a total victory points pig.
  • Because that’s fair.
  • And now, you’re ready to play Black Angel solo! But are you ever really ready...?
References (from this video)
No references stored for this video.
Video arwNj7VaymY Nights Around a Table Discussion at 50:14
video_pk 90149 · mention_pk 240493
Nights Around a Table - Black Angel video thumbnail
Click to watch at 50:14 · YouTube ↗
Pros
none
Cons
  • The logo is white and gets lost against the channel's white background.
  • The logo appears too small or is half cut off in many thumbnails.
  • The trapezoid graphic cuts too close to the text, creating tension.
  • The thumbnail design for this game is considered muddy and dark.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've determined on on Twitch when you're trying to to build up a following on Twitch you uh they make you commit to a schedule and yet you stream the same time every week
  • This is just I I've determined on on Twitch when you're trying to to build up a following on Twitch you uh they make you commit to a schedule and yet you stream the same time every week
  • My epidemic sound subscription last they want uh 15 bucks a month for their service which now that I'm looking at other competing services I think is pretty good but what you're gonna get this stream is no music and I'd be told by many people that the music is great it's great to have on in the background it'd be maybe a little bit more easy to listen to than my dulcet tones but apologies no music on this stream except for yes you're right that jazzy funky lobby music
  • The way they made the blaster noises you know like the pew pew was they went to uh you know those cables that hold up telephone poles that have like they have like plaque plastic sheaths or condoms around them I guess to protect the metal from corrosion so they take that plastic sheet off sheath off and they hit that that tie with a fork and that was the sound of blasters and Star Wars I was like oh amazing
  • So one of the most important things your thumbnails and your titles and so he has a big subscription to a bunch of different board game channels and he looks through and there's like you know things fly on like 60 videos a day or something like that and he just steps through and you know the ones that jump out and grab his attention he clicks on
  • I know one of the people that I and many others have looked to for advice and guidance not personally but just by watching what he does is let me see if I have it open here watch yeah watch played of course rodney smith
  • So you've got uh this kid Matthew Jude who's stuff I really like listen to Matthew dude he's cool I dig him um and he he's they're doing the YouTube thing where they they cut out a person they put an outline around them to separate them from the background and then I don't know these ones to me look a little bit cluttered there's a whole pile of stuff going on there and I don't know it's another thing you got to look at I don't know if they read that well when they're really small
  • It drives me nuts that you spell it Quackalope because if you're trying to be like like Jackalope and Jackalopes from antelope and that's e-l-o-p-e and then quack anyway drives me nuts Jackalope is also e-l-o-p and you went a
  • So the key color that he's picked for me for
  • My take personally is that what Jessie's doing here I don't know it looks a little too me too YouTube it looks a little too fast food I guess to me you know what I mean like fast food they always you notice the big fast food companies they always go hot reds hot yellows hot oranges
  • So you know the the type of video in the corner in red and his his background is blue with stripes I don't know color theory wise if the red works all that well with the blue I don't find that those are necessarily colors that go all that nicely together so I might do something something different
  • But you know what do I know of Quake he's got 30,000 subs and I don't
  • Engagement is the most important stat so that's uh you know did they click on the thing and clicking on the thing is all about thumbnail and title and if they clicked on the thing did they keep watching the thing and that's a whole other it's a whole other work stream getting them just keep watching which is something I'm clearly working on as people fly out of this stream like it's on fire
  • So again you got to rely on your strengths I don't know that that's one of my strengths so I got to come up with something else but yeah so I don't know necessarily that it's their thumbnails that are getting them all those views their content is very good their banter is good they've got other other other things going for them
  • The text on the Thinker Themer thumbnails is way too small like I can't I can't read it
  • I think it's just readable it's clean it looks cool slightly cartoony slightly has a tie on you know it can can go both ways I think that's good this uh the kerning is not very good on it currently but currently auto kern no still don't like that touching anyway
  • So what I would do now to to modify this I think Michael you whoa what the hell is this I I think Michael Todd's eyes are kind of off putting in this I don't necessarily think that I would click on that and I don't know I don't know I I don't know so what I might do for this one is the reason it's called small brain big sack by the way that's another thing too is it's click baity really only if you don't fulfill your promise
  • So I have to pay attention to what um what publishers value and what they want
  • The very first one I did was for castles of burgundy it's nice to go back and see how things have improved if you think they look crappy now wait till you see the older videos
  • I am a creative generalist and companies they just want they want cogs for their machine and if you're not a super specialist cog first of all you're really hard to replace
  • The job search petered off tapered off as soon as I found out there there just didn't seem to be anything out here in Oshawa and I've kept at this so I have tried from the very beginning
  • I saw the other how to play videos that people were doing and I had criticisms of them I thought why would you put setup near the beginning of the video that is like the most boring thing about a board game how to play video puts me right to sleep if I did it and I did it at all I would put setup like at the end of the video because I know that you have to excuse me you have to capture people's attention right away you have to hook them right off the top
  • I am determined to turn this into a job just because I find that I can't rely on the market to give me a job that I would want to do that's fulfilling that I'm good at uh because I'm a specially shaped cog I believe that about myself in certain areas
  • So $500 and this is remember I'm spending full-time hours so you gotta ask yourself would I spend full-time hours making like a fraction of minimum wage doing the stuff if you're dumb like me maybe you would
  • So what I kind of have to do is tool my content according to what publishers want and in my experience so far what publishers want is not how to play videos
  • So subscribers can be misleading because people don't usually unsubscribe that's an interesting take but I could challenge you on that let me just read what Vinnie says The Dice Tower has just under three of course Dice Tower 300K despite having multiple content creators under their umbrella I'm really curious about the lone board game content creator with 1 million subscribers though
  • The trick with doing something different than nobody else is doing is you have to think of something different than nobody else is doing and bank on it being something that people will find compelling I've had all kinds of ideas for stuff that nobody else is doing and I've run it by my friends and family they're being like that no that's nuts nobody would have watched that what are you doing
  • If you look too much like you're trying to appeal to the YouTube crowd I.E younger people are like thrill seekers I don't think it's going to appeal to board game people
  • So the very best thing if you want stuff to happen on Reddit is for somebody who's not you to promote it for you
  • The reason why I don't like content and content creators is because I'm talking about perfectly shaped and sized cogs to fit in the machine that's just the machine needs something to call what we're doing and it's going to use the most commoditized term the most soulless commoditized term it can possibly come up with
  • The reason why I don't know if their thumbnails are that's another case where like I don't know if it's neces like everything's necessarily worth emulating and Shut Up & Sit Down just because you know they've got a huge fan base because it might not have been the thumbnails that got them that that fan base you know what I mean so you could be the top of your game but have not the greatest thumbnails
  • It's against the law like hate to sound like a giant nerd but that's the law you gotta check that box and the FTC has been cracking down on certain influencers on social media because they don't disclose like that and you gotta I mean people deserve to know whether you're being paid to make the thing right
  • First Look that's a I don't know get on my case if you think that's a little bit skeezy but um there are certain words that and people in marketing know this there are certain words that are attention grabbing um free is one of them you is another if you start your YouTube video or any video out and you work the word you into the introduction it's grippier so I try to do that on TikTok
  • You know I think the other thing that people look at they'll look at this logo and we'll take a look at at John Gets Games too because I think it's worthwhile but they'll look at that logo like oh yeah Shut Up & Sit Down I like what they do they'll click on it if they never heard of them I think the next thing they look at is time
  • I've barely done any top fives top tens on my channel because again I'm a I'm special I don't want to be I don't want to be like everybody else and then I don't succeed like everybody else and then I complain but like uh this was one that I did that that Monopoly one again was supposed to be the kickoff of a series so top five best board games to take camping that's widening the funnel because now you're not trying to attract people based on one single board game they might be interested in zero of the board games that I talk about in that video but you're casting the net wide enough to include people who like board games and who go camping and want to take board games camping or want to know what I think about taking board games camping you see Ryan's top 10 beige games you've suggested that before on the discord server haven't you
  • I think that's a lot of people I don't know I don't think that's a lot of people it's so small so small and sad
  • The exception I take to that is that she doesn't three minutes four minutes look she puts it right in her banners and her banners again you can tell that she looked at Ronnie Smith too and thought okay I'll do a similar thing even down to the color that she's using
  • You know what I mean so I think three minute teach of a really complicated game is a bit far-fetched
  • But you know I think the other thing that people look at they'll look at this logo and we'll take a look at at John Gets Games too because I think it's worthwhile but they'll look at that logo like oh yeah Shut Up & Sit Down I like what they do they'll click on it if they never heard of them I think the next thing they look at is time
  • I find really short rules coverages like rules girl three minute board games only good for quick overviews yeah I agree and they're fine for what they are I'm just saying don't call them how to plays don't call them rules videos right I think Jay from three-minute board games we should take a look at him too um
  • I think the other thing that people look at they'll look at this logo and we'll take a look at at John Gets Games too because I think it's worthwhile but they'll look at that logo like oh yeah Shut Up & Sit Down I like what they do they'll click on it if they never heard of them I think the next thing they look at is time
  • So you're looking at the thumbnails but you're not looking at this time like look at this Beyond the Sun playthrough and review an hour and 59
  • It's very compelling but I thought that about the Monopoly video I thought that about other stuff too Secret Life of Board Games didn't work
  • I think the other thing that people look
  • The thumbnails are all templated they have the logo in the bottom left they've got a white banner across the bottom sixth sixth of the shot
  • face it board level on this one face it board level on this one face it board level basic board level face it board level face it board level right that's their their hallmark thing
  • This i'm gonna straight up say this looks like ass this is this is not not well designed at all
  • I would shut up and sit down more for entertainment not really for recommendation recommendations since their taste don't match that's totally cool
  • the trick with reddit is that you have to be they have sort of rules if you don't if you haven't posted 10 times before you self-promote um they boot your ass right off the platform
  • I hate the word content and content creators is because i'm talking about perfectly shaped and sized cogs to fit in the machine
  • you'll always know whether it's paid or not because I always check the box that says contains paid promotion
  • hopefully this doesn't get around hopefully this doesn't get shared on reddit
  • Secret life of board games didn't work
References (from this video)
No references stored for this video.
Video UiFFbSlunaM 3 Minute Board Games Discussion at 5:50 sentiment: mixed
video_pk 88969 · mention_pk 235579
3 Minute Board Games - Black Angel video thumbnail
Click to watch at 5:50 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Beautiful looking game
  • Plenty to do
Cons
  • Less elegant and tight than Trois
  • Bloated with extra mechanics
Thematic elements
Comparison games
  • Trois
Mechanics (from transcript analysis)
  • dice manipulation — A core mechanic involves manipulating dice.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • role players are deeply frustrating game for me uh for many reasons
  • the thing that sort of causes me a bit of I don't know dissonance with the game is the whole narrative that it's about making up a character because for me the important part of making up a character are you know who they are their identity their motivations their drive it's not the six stats they get and that's what this focuses on
  • to me that's not character creation uh that's just rolling numbers
  • Santa Monica is another pretty yet ultimately forgettable game that I just kind of got rid of because didn't really do much to justify its existence
  • I found this a very cynical and very tepid game
  • very very forgettable and just totally uninspiring
  • Thunderbirds danger zone is a game that makes me a bit sad because Thunderbirds 50th anniversary is one of my all-time favorite games
  • with parts it's just not good it's just not a good game
  • it's just a waste of a really cool IP
  • there were just models were backing up
  • most of them are pretty pretty average
  • weights Knights post-apocalyptic game it's got some really good writing in it too
  • the problem is the mechanics are really arbitrary
  • weight nights in particular it just felt so arbitrary who was having a good game and doing well and who wasn't
  • core mechanics of the game were just a crap shoot and not that much fun if you ended up on the bad side of it
  • and the final game on here is welcome to the Moon the big sequel to welcome to which is like a 10 part rolling right game with a whole bunch of different games in it
  • if I'm not enjoying a rolling right game
  • was I too harsh on some games uh I probably was but you know this is my opinion
  • if you did hear me talk about something and go actually I think you would like this game really interested to know about that sort of stuff
References (from this video)
No references stored for this video.
Video tzN7N9WJpuk Gaming Rules! Discussion at 1:02:58 sentiment: neutral
video_pk 84991 · mention_pk 216931
Gaming Rules! - Black Angel video thumbnail
Click to watch at 1:02:58 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
  • The host has covered it before, but it's a different game.
Thematic elements
none
Comparison games
  • Tuareg
Mechanics (from transcript analysis)
  • Dice mechanism — Believed to use a very similar dice mechanism to Tuareg.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Endeavor Deep Sea is very, very high to the top of the list.
  • I am 90% sure they would say yes.
  • My current three favorite games that don't have any kind of space or science fantasy whatever uh element to them is through the ages feast roadin and Maraca.
  • So, yeah, it's very much a multiplayer solitaire game, but it's very good.
  • I believe it's a much improve a much better version of Hrien's Wall and I love the way that the combat works against the actual the the puzzle of trying to defend yourself against the different forces that are attacking you. I really like it. So yeah, Anarchy gets a big thumbs up for me.
  • Flam Rouge, fantastic game. Definitely Flam Rouge.
  • I personally don't feel it's right for me to do them at the end of the year because most of the games I will have only played once and some of them I won't have even played.
  • I personally prefer Flam Rouge to heat.
  • Anything that wins Spiel Dejars will go on to sell way more copies, especially in the family category if it gets that Spiel Dejars award on it, which they have to pay for. They have to pay to have that award put on there, which is how Spiel Dejares makes its money. But it will sell many, many copies of the game.
References (from this video)
No references stored for this video.
Video ay84fsQuBeo Board Gaymes James Discussion at 2:37 sentiment: neutral
video_pk 82965 · mention_pk 208502
Board Gaymes James - Black Angel video thumbnail
Click to watch at 2:37 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The games room is getting a little messy.
  • Let's print an insert for that.
  • This is why I hate storing things vertically.
  • Okay. Hanging gardens. They have blades.
  • Shame. The shelf of shame. Shame, Charlie.
  • Shame. The ones that just came in here.
  • Panda off with their heads.
  • Brian Title also not played.
  • Merve, you need to be moved out.
  • Come sailing away has not been played.
  • I'm printing an insert for it right now.
  • This cosmos game is actually supposed to be on the cover shelf.
  • Let me know how you're going to organize your shelves.
References (from this video)
No references stored for this video.
Video iKLVK7jsIJY Review at 3:02 sentiment: positive
video_pk 72094 · mention_pk 170257
Black Angel video thumbnail
Click to watch at 3:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Visually striking and unique art style with vibrant colors like pink.
  • Intriguing tile-laying mechanic simulating spaceship movement.
  • Interesting dice faces and language-independent design.
  • High anticipation to play the game.
Cons
none
Thematic elements
  • Spaceships
  • outer space
Comparison games
  • Troyes
  • Eclipse
  • Pulsar 2849
Mechanics (from transcript analysis)
  • dice worker placement — Mentioned as a core mechanic similar to the precursor game Troyes.
  • Language Independent — The presence of numbers and symbols on components instead of text is noted, suggesting ease of localization.
  • tile laying — The reviewer describes a mechanic where tiles are added to the front of a spaceship and removed from the back to simulate movement through space.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • DMExplains, AKA Dr Ben McPheron, who is an electrical engineering prof down in Americaland...
  • i have a doctor-it... like, a d-o-c-t-o-r-dash-i-t, which is like the same... it's just SPELLED differently, but it's it's basically the same thing!
  • Uh... so there are a bunch of these square tiles all around the borders of... of these, and the square tiles do things on the player boards.
  • i ass-u-may. It's stuck! Player board. Player board! Yes.
  • i'm so swayed by shiny objects. It doesn't take much to impress or entertain me.
  • Nyeah, so you got a... a 1 and a 3 and a 1 and a 3 and a 3 and a star and a... i don't even know what that is! A 2 with a blob behind it.
  • Did you ever once in your life call the game "TROY-ez? Be honest. You can... you can confess your pronunciation sins to me.
References (from this video)
No references stored for this video.
Video REXLFeV7Hew Rules Teach at 0:00 sentiment: neutral
video_pk 70443 · mention_pk 167417
Black Angel video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Can activate multiple tech tiles with one card if they are in the same row/column and match the card's color.
  • Red Ravager cards can activate everything in a row/column regardless of color.
  • Using another player's die costs a resource, making it a strategic decision.
  • Flipping your own die to its opposite face (a 2-pip difference) can improve its number.
  • Ravagers can be fought to remove them from action spaces, and the cards can be taken into hand.
  • Repairing the ship by removing damage cubes provides useful debris cubes.
  • Buying new tech tiles can involve injecting them into the player board, potentially pushing off existing tiles.
  • Black advanced tech tiles offer end-game scoring potential.
  • Building outposts in outer space can lead to rewards and new tech tiles appearing.
  • Pop-off cards can provide points based on conditions when they leave the board.
  • Advanced variant offers starting 'boost-side-up' technology tiles with unique abilities.
  • Advanced variant allows drawing two cards and picking one.
  • Bonus points can be gained for saving humans if the Black Angel reaches Spes.
Cons
  • The color names 'orange' and 'grey' for dice are disliked and confusing.
  • Using an opponent's die means you are stuck with its number and cannot flip it.
  • Ravagers attack the ship and can mess with worker placement spots, potentially causing damage.
  • If an action space has two damage cubes, the die placed there becomes less effective by one pip.
  • If Ravagers do more than 2 cubes of damage, they start to damage unrolled dice.
  • Fighting Ravagers requires clearing out all Ravagers from a space, or you can't interact with that space.
  • If a die with zero pips is used on certain actions, the thing can be done zero times.
  • You can only hold a maximum of 6 colored mission cards.
  • Sequence B involves a points penalty if you have unused dice remaining in your compartment.
  • You might be forced to take a damaged die in Sequence B, losing a victory point.
  • If there aren't enough dice left in a depot in Sequence B, you might not get all the dice you are entitled to.
  • Tucking cards to increase the points cap of black tech tiles requires a specific action and board state.
  • Black tech tiles have a maximum point cap, and raised caps still require sufficient resources to achieve.
  • If a black tech tile is pushed off the board and all three tucking slots are full, it loses its ability to increase its cap.
  • When creating an outpost, the associated card's action isn't performed immediately.
  • You can only command a single ship at a time, and cannot move one ship and then place a card where another is parked.
  • Pop-off cards cannot be activated.
  • If two identical black tech tiles are acquired, they do not double the scoring potential for each card, but rather players score up to one tile's cap and then apply remaining criteria to the second tile's cap.
  • The advanced variant requires flipping tiles to their non-boost side to use their powers, and forfeiting the benefit if not flipped.
Thematic elements
  • Humankind is on the brink of extinction and must reach the planet Spes to start a new life.
  • The titular Black Angel, a space frigate bound for a habitable planet called Spes.
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players can create outposts in outer space by placing a robot on a hex with an alien planet/ship and playing a mission card.
  • Card activation — Cards are played to activate technology tiles on the player board, with activation dependent on the card's color and the tile's row/column.
  • dice manipulation — Players can pay resources to use another player's die or pay cubes to flip their own die to its opposite face.
  • dice worker placement — Actions are performed by choosing a die and placing it on a section of the ship or an outer space depot.
  • Push Your Luck — The Ravager deck running out triggers the end of the game, implying a risk in how aggressively players pursue certain actions.
  • Set Collection — Collecting Ravager cards can be useful as they act as wild cards for activating tech tiles.
  • Technology Tiles — Players can build technology tiles onto their player board, which can be activated by cards or provide end-game scoring opportunities.
  • Variable player powers — Players control different robot factions, though the specific differences are not detailed.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game needs to go back to kindergarten if you want my honest opinion.
  • As we know from all the sci fi movies we’ve seen, space is horrifying.
  • The designers looked at their game, and they thought 'Maybe it’s not quite complicated enough,' so they added an advanced variant.
References (from this video)
No references stored for this video.
Video M20Qx8TRN9U Analysis at 5:16 sentiment: positive
video_pk 70445 · mention_pk 167421
Black Angel video thumbnail
Click to watch at 5:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The host states 'yes i liked black angel'
  • The host mentions they hope to have a how-to-play video available for this Friday.
  • The host finds the game looks really nice and is happy with how it's turning out.
Cons
  • Scoring is described as overly obtuse by a player.
  • The host mentions that scoring tiles can be complex and require explanation.
Thematic elements
Comparison games
  • Tawā
  • Troyes
Mechanics (from transcript analysis)
  • Advanced Variant — The advanced variant has technology tiles that start boost side up.
  • Scoring tiles — There are scoring tiles that can provide points based on collected debris cubes, with a cap on points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • yes i liked black angel
  • the scoring tactiles work in in an odd unexpected way that i'm going to have to bring out the the rules gremlin for
  • i've played black angel ten times and i still don't get the end of the game still scoring it's overly obtuse i still love the game
  • it's not the best game for that
  • i had the synergy worked out where i was just like i don't care if you need greenhouses i'm building them just didn't get points to get points didn't get points but man oh man i got killed i killed
  • i just don't like having hands in my videos especially because as you saw when i was doing photography on that one last week i had this this pasta sauce burn on my thumb and i had to put cover up on it i don't think my hands are all that super attractive
  • we've been playing on mars this week and last week in the week before and that's and we've only played it twice
  • the chaining of actions is the really fun part in fleet
  • my wife loves it she really took to it and uh we cracked it open and i learned how to play i taught her how to play and then very next time we sat down she's like can we play fleet i'm like yeah sure
  • the actual wall is something like three feet high spectacular and meant to keep the extremely tall six foot plus picks from attacking the romans right
  • it's a pain in the butt and the reason why i'm snapping the button too early is because i can't beam out to a monitor and see what it looks like i'm just looking at this tiny screen
  • it's very distant ribbon of energy kirk encountered one once
  • they say you can't patent game mechanics well that's not true you can patent game mechanics
  • wizards of the coast with magic the gathering patented not tapping but they patented all of magic the gathering the whole shebang every every you know the way that the cards interact and everything
  • i've been approved to be a twitch affiliate i think i've mentioned but i haven't jumped on that because one of the things you have to do when you become a twitch affiliate is promise that you won't promise that twitch gets your content first and you can't simulcast to other platforms
  • why would i cut that audience out for the you know 80 to 100 people who have subbed on twitch
  • the whole reason i invested in the printer was so that i could do those videos
  • just by the way that you print things with that machine you're kind of tidying as you go but with fdm and and the prints i mentioned this person the prints only take like i don't know two to six hours tops right because you're not doing you resin is great for little little mini things it's not doing you know big bulky stuff fdm you're doing big bulky stuff and the prints will take like i'll i'll slice it it'll be like ah it'll take a day and a half i'm like oh man a day and a half
  • it's so funny you see the content in failure if you watch those episodes i mean they're all about the failure of it
  • the game is a flipping rail it's flipping right where you acquire resources to go and build out the town and defenses using chained actions and such
  • if you haven't checked us out on discord please by all means yeah get out of there join us on the discord server
  • hopefully i mean if i don't do any more live streaming of it hopefully i'll be able to get this thing in a good shape for release on friday that's my goal
  • the dummy players stay in the compartment but dice with zeros on them go back to the depot
  • it's like what's going on here so many oopses today
  • oh no it's fast enough that you don't notice but you can kind of see as i slowly scrub you can kind of see the area where i took out the hair
  • this is why the cats aren't allowed in the basement could you imagine if they were holy cow
  • i'm going to try and explain it over twitch and that would have been super frustrating for us both
  • i don't know what the hell is going on as usual
References (from this video)
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Video BXgOQQnBmGY Other at 24:51 sentiment: mixed
video_pk 70447 · mention_pk 167431
Black Angel video thumbnail
Click to watch at 24:51 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Engaging for players who enjoy chaotic gameplay
  • Interactive and requires hands-on engagement
Cons
  • Very high component count and potential for finicky handling
  • Complex setup can be time-consuming
  • Confusing scoring rules led to a negative experience for one player
  • Requires significant table space
Thematic elements
  • space combat/defense
Comparison games
none
Mechanics (from transcript analysis)
  • area control/influence — Players are positioning ships and potentially dealing with actions on planets.
  • card drafting/hand management — Explore cards provide ship upgrades and abilities.
  • Combat — Players engage in combat with pirates using dice rolls.
  • Dice Rolling — Combat against pirates involves rolling dice, with modifiers based on ship ratings.
  • Resource Management — Fuel tokens are used for movement.
  • Set Collection — Collecting items like asteroids and salvage is part of the gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not meant to be an entertaining experience whatsoever
  • i have like a memory like a sieve
  • it's the kind of game where you're bouncing around like duh i gotta do this and i gotta flip that and i gotta roll that die but i gotta do this at the same time it's one of those where you're bouncing all over the place certain brains thrive on that kind of chaos
  • if you thought paint drying was exciting wait till you see board game photography
  • this is tough man it's hard tough to film not tough to do
  • my recent paid job i had by the way i'm wearing i'm wearing pants right now i don't know why i mentioned that right because i'm talking about being employed by other people where you have to wear pants
  • I don't know if this looks nice no it looks about as nice as it's gonna look because it's prototype
  • you think for a guy trying to lose weight gee sure is drinking a lot of dr pepper
  • it's not rocket surgery
References (from this video)
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Video nRX1qn_7dFQ Preview at 1:10:25 sentiment: mixed
video_pk 70444 · mention_pk 167420
Black Angel video thumbnail
Click to watch at 1:10:25 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Visually striking artwork and use of color
  • Thematic depth and engaging sci-fi setting
  • Interesting concept of managing ship actions and resources
Cons
  • Challenging iconography that can hinder learning
  • Fiddly gameplay and complex rules, especially end-game scoring
  • A specific rule regarding black tiles and point caps is cited as frustrating
  • Thematic elements can sometimes make abstract concepts harder to grasp
Thematic elements
  • Flying the Black Angel through space to save humanity
  • Sci-fi
Comparison games
  • Tua
  • On Mars
  • Zia
  • Trickerion
  • Anachrony
  • Perseverance
  • Zia Legends of the Drift System
Mechanics (from transcript analysis)
  • Area Control — Players claim quadrants outside the break room on the ship board.
  • Dice Placement — A sci-fi dice worker placement game where players use dice for actions.
  • Resource Management — Collecting resources like debris cubes and ships contributes to points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Mineclash games are really involved so if you don't have a committed group of people to play games with you'll just never get to play them
  • If you don't like making a huge mess on your table avoid
  • The artwork is by Ian O'Toole
  • The iconography in Black Angel and On Mars can be challenging and hinder learning the game
  • Fiddliness and that rule in particular are major reasons some players don't like Black Angel
  • Kickstarter design optimizer you would be so gainfully employed
  • Set up at the end is the hill I've decided to die on
  • I have a feeling the first take is going to be the best one because I had trouble making it
  • The starting player is the first player who can coherently gargle Asimov's three laws of robotics with orange soda
References (from this video)
No references stored for this video.
Video IGx99kTb8OY Meeple University Review
video_pk 70245 · mention_pk 167170
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "action is driven by dice placement"
  • "there are many ways to score points in this game"
  • "that beautiful art was done by Ian or chul"
  • "feels a bit like the serious game while planning"
  • "reminds me of the game called Selenia"
References (from this video)
No references stored for this video.
Video IGx99kTb8OY Meeple University Review at 4:50 sentiment: neutral
video_pk 70245 · mention_pk 245395
Meeple University - Black Angel video thumbnail
Click to watch at 4:50 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • art quality
  • multiple scoring options
  • space/alien theme
Cons
  • not explicitly stated in transcript
Thematic elements
  • cooperation between nations to build a spacefaring vessel; resource gathering; combat with aliens
  • Earth is almost uninhabitable; intergalactic exploration to build the first intergalactic ship
  • expository description of game actions and objectives
Comparison games
  • Selenia
Mechanics (from transcript analysis)
  • color-matched card draws — draw a mission card that matches the color of the die used
  • Compound Scoring — points come from multiple scoring avenues, requiring planning
  • Dice Placement — roll three dice of different colors; place a die on an action space to perform that action
  • end-of-game scoring variability — points come from multiple scoring avenues, requiring planning
  • gem economy — pay a gem resource to buy an opponent’s die
  • Matching — draw a mission card that matches the color of the die used
  • tile activation by color — activate tiles on your player board by discarding mission cards of the matching color
  • tile rotation / set upkeep — set tiles flip or move, affecting which mission cards apply to a player
  • Tile/Map Shifting — set tiles flip or move, affecting which mission cards apply to a player
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "action is driven by dice placement"
  • "there are many ways to score points in this game"
  • "that beautiful art was done by Ian or chul"
  • "feels a bit like the serious game while planning"
  • "reminds me of the game called Selenia"
References (from this video)
No references stored for this video.
Video B6Kh30YMCQE Review at 0:11 sentiment: mixed
video_pk 65735 · mention_pk 159494
Black Angel video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • A busy game with a lot of moving parts.
  • Potential for engines and combos.
  • Good fit for eurogame fans looking for a complex puzzle.
  • Taking other people's dice and ruining their plans is a highlight.
Cons
  • Struggle to understand how all moving parts work together in the first few plays.
  • Scoring missions to boost points from tiles is tricky to execute.
  • Slightly nonsensical theme makes mechanics feel disjointed.
Thematic elements
  • Humanity has a chance to survive, with players as AI controlling the spaceship and using robots to protect humanity.
  • A deep spaceship, the Black Angel, on a long voyage to a new home.
Comparison games
  • Troyes
  • Circadians: First Light
Mechanics (from transcript analysis)
  • action selection — There are seven main actions, and players choose how to use their dice and the order of actions.
  • card management — There are four types of cards to manage.
  • Dice Action Selection — Each action uses a dice from value zero to three, and players must take a dice action after playing a card.
  • Resource Management — Players manage resources and scrap, and can spend resources for victory points.
  • Set Collection — Missions score when dropped off, with bonuses for owners and docked ships.
  • Tile Placement — How tech tiles are placed is quite important.
  • Worker Placement — Players have robots in a central area and workspaces, and get dice based on robots in workspaces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • black angel is a busy game with a lot of moving parts from card management and dice manipulation through to moving little robots around in tiny spaceships
  • and with all those moving parts there is a heap of potential engines and combos to find
  • at its core dark angel is a game about limited actions and maximizing their efficacy, it's also very light on direct confrontation
  • the best thing about this game is taking other people's dice and ruining their plans, it's also the worst thing when it happens to you
  • and this is all compounded by its slightly nonsensical theme, the reason the ais are competing is just daft and it makes the mechanics feel a little bit disjointed
References (from this video)
No references stored for this video.
Video m7qCuzKh_2g No Pun Included Review at 0:00 sentiment: mixed
video_pk 39077 · mention_pk 117823
No Pun Included - Black Angel video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Offers fresh, innovative systems and a bold thematic blend
  • Visually striking neon space art and modular components
  • Potential for interesting interplay between ship progression, mission cards, and AI decisions
  • Mechanics offer numerous potential synergies and strategic choices
Cons
  • Overall design can feel noisy, messy, and inconsistent
  • Artistic and rulebook clarity issues slow down play and understanding
  • Pacing can be uneven and some systems feel optional or disconnected
  • Tile pushing and tech tile management can become tedious and sluggish
Thematic elements
  • Monastic life as a parable for humanity's decline; AI and crew dynamics aboard a doomed ship
  • Interstellar spaceship in deep space with neon noir aesthetics and monastic undercurrents
  • eclectic, parable-like with a neon sci-fi vibe
Comparison games
  • Tois
  • Great Western Trail
  • Concordia
  • Terra Mystica
Mechanics (from transcript analysis)
  • Advanced technology tiles — Technology tiles are slotted into a tech board and can be pushed out for scoring; acquiring and pushing tiles creates strategic tension
  • Color-segmented actions — The board is segmented by color; you must use matching colored dice to perform corresponding actions
  • Dice-based action economy — Actions require dice of matching colors; players can take dice from others at a cost, and Ravager effects can modify dice outcomes
  • End Game Bonuses — Cards and resources that fall off the edge of space contribute to scoring or alter future actions
  • Endgame scoring via edge events — Cards and resources that fall off the edge of space contribute to scoring or alter future actions
  • Mission cards and edge mechanics — Mission cards alter actions and can unlock new robots or resources; some cards become accessible only when they fall off the edge of space
  • Ravager deck and zone effects — Ravager cards impose ongoing negative effects in action zones; players can mitigate or worsen effects through actions
  • Resource Management — There is effectively one resource type; abundance influences tension and decision making rather than driving multiple economies
  • Resource management (single resource) — There is effectively one resource type; abundance influences tension and decision making rather than driving multiple economies
  • Robot deployment and exploration — You deploy robots to alien planets and can activate actions by moving or leveraging those cards; control of cards yields bonuses
  • Space flight track — Advancing the ship by removing the last space tile and flipping it to the front, shifting which actions are available and which planets are reachable
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's noisy it's messy and it's inconsistent
  • Actions are like ice cream we all want them there's never enough of them but in Black Angel actions are more like dice cream
  • there is still one winner the one with most victory points
References (from this video)
No references stored for this video.
Video kMiyUrEz7fw Foster the Meeple Top 50 List at 8:41 sentiment: positive
video_pk 12658 · mention_pk 36961
Foster the Meeple - Black Angel video thumbnail
Click to watch at 8:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful, bright art
  • shifting board adds dynamic tension
  • deep thematic feel
Cons
  • not always accessible to casual players
  • can be heavy to teach
Thematic elements
  • thematic sci-fi with monster-like foes
  • space exploration with a drifting black angel ship
  • fantastical quest-driven
Comparison games
  • Trois
  • Dune
Mechanics (from transcript analysis)
  • Worker Placement — send components to gather resources and explore with ships around the shifting board
  • Worker placement / exploration — send components to gather resources and explore with ships around the shifting board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's board game adjacent let's just say it's kind of like an activity where you've got a big map on the table and you're trying to solve crimes
  • i really really like tapestry
  • it's simple but fun
  • the fan track keeps you relevant when you're behind
  • it's a bundle of fun
  • i love calico
  • radlands is a fantastic two-player card dueling lane fighter
References (from this video)
No references stored for this video.
Video wWYKIId_RlM 3 Minute Board Games Discussion at 4:52 sentiment: neutral
video_pk 11712 · mention_pk 34337
3 Minute Board Games - Black Angel video thumbnail
Click to watch at 4:52 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Heavyweight gameplay with strategic depth
Cons
  • Availability and visibility in the market can be limited
Thematic elements
  • Survival and strategic conflict aboard a starship
  • Space opera/sci-fi vessel-in-crisis context
  • Heavy-weight Euro influence with thematic tension
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 3M ball games is a channel that isn't around shifting product we're not around making Publishers look good for the purposes of selling more toys to you
  • none of what we do here is specifically brought and paid for by by any publisher
  • we want to be a voice of the customer
  • if you want to keep independent voices out there in the board game Space who aren't doing just marketing then you know consider supporting a channel
References (from this video)
No references stored for this video.
Video 5qWnVoXu2bQ Foster the Meeple Top List at 4:18 sentiment: positive
video_pk 11033 · mention_pk 32462
Foster the Meeple - Black Angel video thumbnail
Click to watch at 4:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really cool game
  • Beautiful presentation
  • Unique modular board mechanic
  • Adorable pod workers
Cons
  • Difficult to find
  • Large box size
Thematic elements
  • Space exploration and resource collection
  • Space - traveling to planet Spas
  • Thematic space adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Placement — Workers are dice, placed on spaceship and outside for actions
  • dice worker placement — Workers are dice, placed on spaceship and outside for actions
  • Modular Board — Board moves forward constantly with resources rotating on and off
  • Pattern Movement — Workers sent out in adorable pods to collect resources and fight monsters
  • Pod Movement — Workers sent out in adorable pods to collect resources and fight monsters
  • two-phase gameplay — Actions inside the ship enable actions outside the ship
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Azul is just a classic classic game
  • I will always want to play this game it's a staple
  • Racing is my favorite game mechanic
  • I love watching everything kind of like waterfall off of each other
  • Castles of Burgundy is incredible I love Castle's birdie
  • I love this game so basically like the world is dying
  • The best part about Black Angel the little robot guys
  • Bet on yourself always always I don't even care if I lose the game believe in yourself
  • Dice Throne is an incredible 1v1 battle Yahtzee game
  • Wingspan I am almost always in a game of Wingspan on BGA
  • This game is beautifully designed it just feels good when you play it
  • I can't win and I am getting freaking sick of it
  • It's always a great time when it hits the table
  • Paint the Roses is a Cooperative deduction game
  • I've fallen back in love with it
  • Some of the best gaming experiences I've had is playing that game
  • I really really love Flamme Rouge it is an excellent game
  • I will fall in love with this game it's got the recipe for it to be like a top 10 game
References (from this video)
No references stored for this video.
Video 4xDR52f3ghs Board Game Coffee Discussion at 23:10 sentiment: positive
video_pk 9752 · mention_pk 28806
Board Game Coffee - Black Angel video thumbnail
Click to watch at 23:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fiddly bits are appealing to players who like tactile setup
  • a strong box presentation
Cons
  • noted as fiddly and potentially fiddly for new players
Thematic elements
  • space operations and tactical maneuvering
  • space exploration with fiddly components
Comparison games
none
Mechanics (from transcript analysis)
  • heavy fiddly bits / space maneuver — Numerous small components and rules introduce a tactile, intricate play experience.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are giving away over 50 games across those 24 episodes
  • the description is where we will post the winners, never in the comments
  • Concordia is a must-have, it's easy to learn but has amazing depth
  • this is a gorgeous prototype, they did a great job
  • it's easy to get into and has depth—Deserved of our boarding coffee seal of approval
References (from this video)
No references stored for this video.
Video xKOXhqQR1kc Board Game Coffee Discussion at 8:44 sentiment: positive
video_pk 8781 · mention_pk 25902
Board Game Coffee - Black Angel video thumbnail
Click to watch at 8:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Bold, bright visual design
  • Interconnected systems feel deep and thematic
Cons
  • Demo may appear complex to new players
  • Pricing and availability at shows can be a challenge
Thematic elements
  • fiery, sci-fi, ship-circuit management
  • Space exploration with a moving central ship
  • highly integrated systems
Comparison games
  • Gaia Project
  • Eclipse
Mechanics (from transcript analysis)
  • card-driven triggers — cards interact with the ship's circuits and actions
  • Dice Placement — dice are allocated and spent to perform shipboard actions
  • modular board with shifting pieces — board pieces shift as the ship progresses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you can mix these guys you can take Robin Hood against King Arthur
  • detective club was really interesting; it's kind of like a party game
  • Black Angel seems great and the board is really bold
  • Court of the Dead looks really pretty and the minis are fantastic
  • we backed Arena the Contest, we got a con-exclusive promo
References (from this video)
No references stored for this video.
Video AC0OZsvhWXg Foster the Meeple Top List at 21:38 sentiment: positive
video_pk 8303 · mention_pk 24415
Foster the Meeple - Black Angel video thumbnail
Click to watch at 21:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really really enjoy it
  • Spiritual successor to Troyes
  • Same designer
Cons
none
Thematic elements
  • Science fiction
  • Space exploration
Comparison games
  • Troyes
Mechanics (from transcript analysis)
  • Engine Building
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We love trick taking games
  • This game is so much freaking fun
  • I adore GMT games, they are becoming one of my favorite game publishers
  • If you remember Vast Crystal Caverns is in my top five games of all time
  • We bloody love it
  • We can't stop playing
  • It's a blimp game not a train game
  • That's just work
  • I don't think I want to play it
  • I'll get it eventually
References (from this video)
No references stored for this video.
Video tTa3MQtacsE Rolling Dice & Taking Names Discussion at 25:12 sentiment: positive
video_pk 6112 · mention_pk 18105
Rolling Dice & Taking Names - Black Angel video thumbnail
Click to watch at 25:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stellar production values
  • Engaging dice-driven engine-building
Cons
  • Rule-heavy; lengthy and potentially slow to teach
Thematic elements
  • Engine-building with dice manipulation and space warfare motifs
  • Sci-fi space opera with a dangerous engine-building premise
  • Thematic, mid-heavy to heavy Euro with sci-fi flair
Comparison games
  • Pulsar 2849
  • Battlestar Galactica
Mechanics (from transcript analysis)
  • Dice manipulation / engine-building — Die faces contribute to activating actions and building capabilities
  • Tableau-driven action sequences — Cards and dice interactions determine how you generate resources and points
  • Victory through constructed engine / disrupted by wars — Defeating threats and advancing a technology track to win
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this thing was a beast
  • five actions five cards
  • I love the action selection mechanism and I love how they vary in power from one to five
  • the rondelle portion of this game did not disappoint at all
  • it's a compact game; it's a small box
  • the art is absolutely stunning
  • Oceans digital upgrade
  • Netrunner would be a great revisit
  • this is not the same game as the Thing infection at Outpost 31
  • the ritual boards have dual layer boards
References (from this video)
No references stored for this video.
Video c38pLcTrUSY Before You Play Top List at 33:56 sentiment: positive
video_pk 5125 · mention_pk 15203
Before You Play - Black Angel video thumbnail
Click to watch at 33:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly recommended by listeners
  • visual/theme cues are appealing
Cons
none
Thematic elements
  • ship-based adventure/space opera
  • space/ship exploration
  • engine/engine-building flavor
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — not described in transcript
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a luxury item like this is not a necessary item at all for you to be a board gamer
  • Dexter is the happiest camper
  • This is something that we like to discuss once a year just for full disclosure for a community
  • we are going to finish the second half of season two of Pandemic Legacy
  • If you are interested the link is always in all of our video descriptions
References (from this video)
No references stored for this video.
Video ne_4pivs08o Foster the Meeple Discussion at 15:29 sentiment: positive
video_pk 4472 · mention_pk 13112
Foster the Meeple - Black Angel video thumbnail
Click to watch at 15:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Space
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • moments during board games that formulate memories that you'll never forget
  • there's just something for everyone
  • it's all about the people
  • the board gaming space has allowed me to just have so many incredible fun moments that i'll never forget
  • it chose us via christy
  • we're gonna have it at jeff's parents basement everybody's coming
  • agricola sucks and everybody else seems to love it
  • arnak is severely overrated
  • i don't think gloomhaven should be number one on the list anymore
  • humans are not good at rating things
  • my nine is different than your nine
References (from this video)
No references stored for this video.
Video BduJ9PE35Oc Foster the Meeple Discussion at 3:10 sentiment: neutral
video_pk 3416 · mention_pk 10119
Foster the Meeple - Black Angel video thumbnail
Click to watch at 3:10 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Say Anything board game challenge with a board gamey twist
  • That is the say anything board game challenge definitely try this at home and let us know
  • It's not as easy as people probably think it is
  • We cheated maybe we should have draped something over them
  • Both said Chronicles of Crime at least four times
  • We were talking about the expansions in our heads
References (from this video)
No references stored for this video.
Video uYNVXp6Q-PA BoardGameCo Discussion at 2:31 sentiment: mixed
video_pk 3114 · mention_pk 9084
BoardGameCo - Black Angel video thumbnail
Click to watch at 2:31 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Supposed to be a good game
Cons
  • Has similar system to Terraforming Mars
  • Less popular than Terraforming Mars
  • Unplayed for long time
Thematic elements
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I know the games I play. I know the games I love to play. And I know the games that I theoretically want to play but don't actually play.
  • I need at least one of those two things in play - either high personal interest or good reputation
  • Designers, reviewers, other people mentioned
  • I'm going to be trying to be more mindful about reality as opposed to the desires that I have
  • These tend to be less of a priority. Like occasionally I dive into an unplayed game that isn't a review copy, but more often than not if I'm diving into an unplayed game, review copies do take precedence
  • I have so many euros I love and so many that I'm behind on
References (from this video)
No references stored for this video.
Video VQBA5LlihA0 3 Minute Board Games Discussion at 23:12 sentiment: positive
video_pk 2552 · mention_pk 7489
3 Minute Board Games - Black Angel video thumbnail
Click to watch at 23:12 · YouTube ↗
Overall sentiment (raw)
positive_intent
Pros
  • Beautiful design
  • Solid euro mechanics
  • Great discount
Cons
none
Thematic elements
  • space
  • sci-fi
  • euro
Comparison games
  • Tois
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the fastest-growing boardgame community in the world
  • I'm a big fan of Kitchen rush
  • why isn't this an everybody toy store this should be sold alongside uno
  • I think one of the best low-complexity games over the plate
  • my favorite board game reviewer is a channel called alas board games
  • so bloody good game
  • wow this is I should have played at ages ago
  • reckoners is really cool game
  • this is a fabulous looking game real-time submarine warfare game
References (from this video)
No references stored for this video.
Video JjSuaci2bNo Foster the Meeple Top List at 12:22 sentiment: mixed
video_pk 1572 · mention_pk 4523
Foster the Meeple - Black Angel video thumbnail
Click to watch at 12:22 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • thematic and mechanical depth
  • strong theme-to-mechanic alignment
Cons
  • availability and ownership barriers
  • weight may deter casual players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area control / combat — multi-faction competition with strong table presence
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • our top 50 is like a living breathing thing that changes every day by the day by the minute
  • these games are all incredible even if something's like a number 600 from 700 it's probably still a good game
  • ranking is subjective; it's hard to compare a 18 card game to a heavy Euro
  • we rank in the moment based on our gut feeling and that's just how the chips fall sometimes
References (from this video)
No references stored for this video.
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