Skip to main content
Bohnanza box art

Bohnanza

Game ID: GID0050206
Game Info
Year
1997
Players
2-7
Age
12+
Playtime
45 min
Collection
Your Tier
Loading…
Expansions & Family
Würfel Bohnanza Bohnanza: The Duel
Mechanic profile
Percentile rank vs. all games
Vibe profile
Not enough video data yet
Description

Bohnanza is the first in the Bohnanza family of games and has been published in several different editions, including a 2023 version with flowers.

This entry lists a few different major card sets for Bohnanza: the base game for 3-5 players, the expanded game with the same name for 2-7 players (that is, first expansion included), and Bohnanza Pocket.

In the game, you plant, then harvest bean cards in order to earn coins. Each player starts with a hand of random bean cards, and each card has a number on it corresponding to the number of that type of beans in the deck. Unlike in most other card games, you can't rearrange the order of cards in hand, so you must use them in the order that you've picked them up from the deck — unless you can trade them to other players, which is the heart of the game.

On a turn, you must plant the first one or two cards in your hand into the "fields" in front of you. Each field can hold only one type of bean, so if you must plant a type of bean that's not in one of your fields, then you must harvest a field to make room for the new arrival. This usually isn't good! Next, you reveal two cards from the deck, and you can then trade these cards as well as any card in your hand for cards from other players. You can even make future promises for cards received right now! After all the trading is complete — and all trades on a turn must involve the active player — then you end your turn by drawing cards from the deck and placing them at the back of your hand.

When you harvest beans, you receive coins based on the number of bean cards in that field and the "beanometer" for that particular type of bean. Flip over 1-4 cards from that field to transform them into coins, then place the remainder of the cards in the discard pile. When the deck runs out, shuffle the discards, playing through the deck two more times. At the end of the game, everyone can harvest their fields, then whoever has earned the most coins wins.

The original German edition supports 3-5 players. The English version from Rio Grande Games comes with the first edition of the first German expansion included in a slightly oversized box. One difference in the contents, however, is that bean #22's Weinbrandbohne (Brandy Bean) was replaced by the Wachsbohne, or Wax Bean. This edition includes rules for up to seven players, like the Erweiterungs-Set, but also adapts the two-player rules of Al Cabohne in order to allow two people to play Bohnanza.

Description

Bohnanza is the first in the Bohnanza family of games and has been published in several different editions, including a 2023 version with flowers.

This entry lists a few different major card sets for Bohnanza: the base game for 3-5 players, the expanded game with the same name for 2-7 players (that is, first expansion included), and Bohnanza Pocket.

In the game, you plant, then harvest bean cards in order to earn coins. Each player starts with a hand of random bean cards, and each card has a number on it corresponding to the number of that type of beans in the deck. Unlike in most other card games, you can't rearrange the order of cards in hand, so you must use them in the order that you've picked them up from the deck — unless you can trade them to other players, which is the heart of the game.

On a turn, you must plant the first one or two cards in your hand into the "fields" in front of you. Each field can hold only one type of bean, so if you must plant a type of bean that's not in one of your fields, then you must harvest a field to make room for the new arrival. This usually isn't good! Next, you reveal two cards from the deck, and you can then trade these cards as well as any card in your hand for cards from other players. You can even make future promises for cards received right now! After all the trading is complete — and all trades on a turn must involve the active player — then you end your turn by drawing cards from the deck and placing them at the back of your hand.

When you harvest beans, you receive coins based on the number of bean cards in that field and the "beanometer" for that particular type of bean. Flip over 1-4 cards from that field to transform them into coins, then place the remainder of the cards in the discard pile. When the deck runs out, shuffle the discards, playing through the deck two more times. At the end of the game, everyone can harvest their fields, then whoever has earned the most coins wins.

The original German edition supports 3-5 players. The English version from Rio Grande Games comes with the first edition of the first German expansion included in a slightly oversized box. One difference in the contents, however, is that bean #22's Weinbrandbohne (Brandy Bean) was replaced by the Wachsbohne, or Wax Bean. This edition includes rules for up to seven players, like the Erweiterungs-Set, but also adapts the two-player rules of Al Cabohne in order to allow two people to play Bohnanza.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 50
This page: 50
Sentiment: pos 39 · mix 3 · neu 3 · neg 3
Mentions per page
Showing 1–50 of 50
Video -CT_BmREtu4 The Cardboard Herald Top List at 2:32 sentiment: mixed
video_pk 99138 · mention_pk 275961
The Cardboard Herald - Bohnanza video thumbnail
Click to watch at 2:32 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • making kind of a comeback
  • really cool 25th anniversary edition
Cons
  • don't know that it really hits the top of this list
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everyone. As you can tell, I'm not at the studio right now. I'm at beautiful NY Beach in Newport, Oregon on vacation with the family.
  • And I wouldn't necessarily bring all of these games on any given vacation, but these are some of the games that are kind of like my go-to travel games whenever I'm considering, hey, I'm going on a trip.
  • But it's it's a game that I need to let it set in.
  • And for whatever reason, just didn't make the top of the list.
  • As far as I'm concerned, Radlands is just one of the best head-to-head dueling games of all time.
  • But it's one of those ones where I know if I bring with me, I can get a bunch of games in, especially if there's someone else who likes head-to-head card games.
  • And it is so compact.
  • Hive is just one of those games that I it's going to be timeless. I think Hive is going to outlast me.
  • but this is the kind of game that I would definitely bring to a cabin if I knew that I was going to have other gamers there.
  • And you know what? Splender Duel hands down better than Splendor.
  • So, number five is on here because well probably Splender Duel is only two players and I need games that can accommodate a higher player count but have interesting mechanics but are easy to teach and you cannot go wrong with Sushi Go.
  • Sky Team itself is just one of the all-time great cooperative games as far as I'm concerned.
  • It's one of the all-time great two-player games, and it's one that I'm always going to bring traveling with me.
  • Oddlands, but it is just a fantastic tile placement game using cards where each card has four different terrain quadrants on it and then you're using that to place animals in habitats.
  • It also has a really good solo mode which if you're on vacation sometimes you find yourself alone and you got nice 20 25 maybe 30 minute stretch and you want to play some Oddlands or some other games solo.
  • Everyone tends to love Flip 7.
  • It's push your luck heaven.
  • It's kind of a cheating game, but it's Reicide.
  • Reisside is legitimately one of my favorite cooperative games of all time.
  • If you like high pressure, short playing, easy to learn but difficult to master games, Reicide is hard to beat.
  • This is Reicside and it's my all-time favorite travel game.
  • But above all else, thanks for being such a great community.
References (from this video)
No references stored for this video.
Video YBXqAiCyVPc Watch It Played Discussion at 3:13 sentiment: negative
video_pk 92478 · mention_pk 248540
Watch It Played - Bohnanza video thumbnail
Click to watch at 3:13 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Incorrect version was preferred over the correct rules
Cons
  • Did not like the game as much when played with correct rules
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Once you've bought the game it's yours to do with as you see fit there aren't any rules police that are going to come knocking at the door if you don't abide by the rule book
  • At the end of the day if there's a rule that's just getting in the way of you being able to enjoy that game that you spent your money on then why not change it and get on with enjoying the game
  • I realized that I started this video in the original table talk episode being a little more staunchly against house rules and as this discussion went on and you guys provide these different responses I had to reconsider my position I think I actually am a little more open to host rules than I first imagined myself being
References (from this video)
No references stored for this video.
Video OdxE2rvzrIw Actualol Discussion at 76:26:50 sentiment: positive
video_pk 91808 · mention_pk 246477
Actualol - Bohnanza video thumbnail
Click to watch at 76:26:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The ultimate trading game
  • Has been around for twenty years and nothing has come close to replacing it
Cons
  • Don't be put off by the artwork
  • You don't have enough room to plan everything
Thematic elements
  • Trading and planting beans
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Players plant beans in fields to harvest them for points.
  • Trading — Players make deals with each other to acquire needed cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's called I Know Mia.
  • It's about Mia being murdered.
  • It's just one card, you know, so it's very easy to set up.
  • You scan the QR code to go to the crime scene, you scan the QR code to talk to the people involved.
  • It's essentially like a board game version of a point-and-click adventure game.
  • You have to work together to complete the missions.
  • It's just a deck of cards, you know, no real board.
  • It's basically the same game as The Crew: The Quest for Planet Nine, but with a few tweaks.
References (from this video)
No references stored for this video.
Video TBM0TILEanQ Ryan and Bethany Board Game Reviews Top 10 List at 1:54 sentiment: positive
video_pk 90536 · mention_pk 241995
Ryan and Bethany Board Game Reviews - Bohnanza video thumbnail
Click to watch at 1:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to teach to families
  • fun interplay and tension during trading
Cons
  • can get competitive or mean-spirited if taken too seriously
Thematic elements
  • farm/trading beans with a humorous tone
  • Frontier bean trading
  • light-hearted and competitive card trading
Comparison games
  • Ticket to Ride
  • Catan
Mechanics (from transcript analysis)
  • Hand Management — players must maintain and order cards for trading without rearranging
  • Set Collection — players collect bean cards to maximize points
  • Trading — players trade cards to optimize their tableau
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just a great list of games that are just have a low buried entry basically
  • there's a game for everybody out there
  • it's a perfect choice to use to introduce people to games
  • it's not a game it's an activity
  • cooperative makes it easy to teach
References (from this video)
No references stored for this video.
Video 2_uKWPVZkoo Nights Around a Table Playthrough at 3:53:25 sentiment: negative
video_pk 90012 · mention_pk 239984
Nights Around a Table - Bohnanza video thumbnail
Click to watch at 3:53:25 · YouTube ↗
Overall sentiment (raw)
Neutral (gameplay) / Negative (artwork)
Pros
  • Anniversary edition exists
Cons
  • Artwork on anniversary edition criticized for racial insensitivity.
Thematic elements
  • Bean planting
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players acquire cards.
  • Hand Management — Players manage cards in their hand.
  • Set Collection — Players collect sets of beans.
  • Trading — Players can trade resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is not one of the heavier ones
  • they got a cheat sheet like what do you mean a cheat sheet
  • it's a worker placement game
  • the harvest phase will be where you get the rewards
  • engine building is so satisfying
  • the sheep is safe in the barn
  • it's the best meatball
  • I'll share some sheep
  • careful kids that's a lot of sodium
  • it's a worker placement game where the cost increases if others have taken the spot
  • always be planting
  • the game is not complicated at all
  • the bounty of the harvest is not proportional to the effort
  • it felt like the only time I can convince anybody to play play it with me
  • it's like chess for dumber people than who play chess
  • my birthday game
References (from this video)
No references stored for this video.
Video oPWY0VU27OY kovray Convention Recap at 5:06 sentiment: positive
video_pk 89333 · mention_pk 237038
kovray - Bohnanza video thumbnail
Click to watch at 5:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Loved it
  • A lot of fun
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • that game is very fun even if you have no idea what the answer is
  • it is a gorgeous gorgeous gorgeous game
  • there's a lot of instant gratification in this game which I loved because every single turn you would score points
  • it gives you a sense of a bit more freedom in the decisions you make
  • I think the expansion makes the game better
  • this game is absolutely beautiful you can tell right by looking just at the cover
  • single action on your turn makes it very very smooth and very very quick paced
  • I'm in awe this is probably one of the most gorgeous games I think I've seen
  • watching the gameplay and having the game explain to me I'm like I really need to play this
  • Starship captains just looks incredible
  • and the cube Tower in that game oh my God that's incorporated into the box wonderful
  • the folks from AEG and flato just high energy really great at just making that an experience
  • Rolling dice it's just like hilarious
  • just like no one remembers who wins it's always just the experience of it
  • the game is just so wonderful too
References (from this video)
No references stored for this video.
Video BJheTfIb3SQ Board Gaming Ramblings Top 10 List at 3:11 sentiment: positive
video_pk 88790 · mention_pk 234839
Board Gaming Ramblings - Bohnanza video thumbnail
Click to watch at 3:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great trade-based interaction
  • Fun, approachable engine for larger groups
Cons
  • Pacing can vary with player counts
  • Some players want deeper engine-building
Thematic elements
Comparison games
  • Dominion
  • For Sale
Mechanics (from transcript analysis)
  • Bag Building — players manage a hand of beans and trade to optimize planting, tempo, and availability of resources across the round
  • bag-building — players manage a hand of beans and trade to optimize planting, tempo, and availability of resources across the round
  • Set Collection — players collect beans in a way that enables efficient planting and trading dynamics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "it's basically a deck bowling game"
  • "a game that is always fun to play"
  • "the best card game ever made"
  • "it's a cooperative trick taking game where you have to win specific tasks"
References (from this video)
No references stored for this video.
Video RAiOGxoz2bw Tabletop Tokki Discussion at 1:15 sentiment: positive
video_pk 88757 · mention_pk 234728
Tabletop Tokki - Bohnanza video thumbnail
Click to watch at 1:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • solid engine that remains engaging over years
  • theming and bean farmer RP add charm
Cons
  • can be complex for first-time players
Thematic elements
  • Agriculture and trading beans
  • Farming bean economy in a rural setting
  • Resource-management with farm flavoring
Comparison games
none
Mechanics (from transcript analysis)
  • auction/hand management — trade and optimize bean colors and values to maximize profit
  • Hand Management — trade and optimize bean colors and values to maximize profit
  • Set Collection — collect beans of various colors
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I absolutely love this game I think it really holds up over the years especially if you get into the bean farmer RP
  • Adrenaline for the first time in a really long time on at a board game night here and oh my gosh what a great game
  • this is a great activity you can do it even without actual game components and it's a staple of big board game night
  • the artwork choices surprised me but I didn't expect to be as upset by it
  • it's a classic of a Rosenberg game
References (from this video)
No references stored for this video.
Video dejiTk6vGyQ Getting Games Discussion at 8:47 sentiment: neutral
video_pk 88168 · mention_pk 231812
Getting Games - Bohnanza video thumbnail
Click to watch at 8:47 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • BGGCon is still essentially one of my favorite weeks of the year it's just an absolute blast
  • it's just basically dreamland, hanging out with friends for ludicrous hours
  • I played 44 is new to me games at the convention
  • shifting shelf got surprisingly large, it's essentially a two-month shifting shelf
  • I'm planning on doing a radar Vlog in a couple of weeks to cut the three months in half essentially
References (from this video)
No references stored for this video.
Video 1eIu601DnAk All You Can Board Top 30 List at 15:09 sentiment: positive
video_pk 88106 · mention_pk 231419
All You Can Board - Bohnanza video thumbnail
Click to watch at 15:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong negotiation feel
  • group-dependent appeal
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Negotiation — player-driven card/action negotiation with limited card order control
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Splender duel is a super super solid two player game
  • it's so good
  • I love this game and I can't wait to play it with you guys at some higher player accounts more often
  • this is one of the best negotiation games that I've ever played
  • it's a great deck building race game
References (from this video)
No references stored for this video.
Video B05W22UNx8M The Broken Meeple Other at 10:08 sentiment: negative
video_pk 87478 · mention_pk 228710
The Broken Meeple - Bohnanza video thumbnail
Click to watch at 10:08 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Concept is fine
  • Can't reorder cards in hand (mentioned as a mechanic, not a pro)
Cons
  • Way too long, even at 3 players
  • Drags on significantly with more players (4-7)
  • Too much downtime and length for a small card game
Thematic elements
  • Collecting and planting beans
Comparison games
none
Mechanics (from transcript analysis)
  • Card game — A small card game focused on planting beans.
  • Hand Management — Players manage cards in their hand and cannot reorder them.
  • Set Collection — Collecting sets of beans to plant.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm hungry all those ones where you got to build buildings get your Farms get your resources going feeding people that's one leg of what he does
  • This just feels like another Rosenberg game like nothing new nothing less just kind of exists
  • New York Zoo just felt like a big dud for me
  • I just found it fundamentally boring and fiddly as hell
  • So you know too much downtime in length for a small card game just kills any intention I would want to ever play it again
  • It gives you a lot of really ansty decisions
  • The amount of stuff in this game is insane and it's very overwhelming for a lot of people but man for someone like me who wants to get them into a game is to give me a ton of options all of which feel good and are rewarded is just heaven for me
  • This is a game I absolutely adore it's being threatening to go into my top 10 of all time
  • The biggest problem Feast of Odin has is one the theme is completely lost
  • Stay away from shares okay there are Publishers and designers out there who love making these boring economic games about shares
  • regardless of whether you were starved as a child just feed your people and remember it's only a game
References (from this video)
No references stored for this video.
Video 5HmGVuWUgsw The Cardboard Herald Discussion at 0:55 sentiment: positive
video_pk 86278 · mention_pk 222780
The Cardboard Herald - Bohnanza video thumbnail
Click to watch at 0:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Open trading
Comparison games
  • Agricola
  • Patchwork
Mechanics (from transcript analysis)
  • Trading — Open trading is mentioned as a key aspect of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The best tends to be more of that strive for objectivity you know people going like well okay I guess chess is the best game ever or you know like uh but anytime where you get into that like real academic area there there's almost like a oh fine okay I'll admit that this one is probably the best or you know this or that.
  • I think that there is a lot more subjective in every sort of evaluation and I do think that those intangibles should be considered in what we try to evaluate as you know like meaningful best reviews.
  • I think that there is a lot more subjective in every
  • Island root and terraforming Mars were the top three
  • my tastes have changed over time I have kind of like shaped and refined my palette
  • critics have to watch so many effing movies that of course they're going to prioritize originality
  • Spirit Island is going to be in the top three
  • Aries Expedition representing terraforming Mars and root are probably going to be up there
  • maybe on the horizon that that is going to be our next guest possibly possibly our next guest could could in theory be Dwayne The Rock Johnson
References (from this video)
No references stored for this video.
Video bjIEf60vxMI Ryan and Bethany Board Game Reviews Top List at 0:57 sentiment: positive
video_pk 86064 · mention_pk 221915
Ryan and Bethany Board Game Reviews - Bohnanza video thumbnail
Click to watch at 0:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Feels much shorter than it is
  • So much fun
Cons
none
Thematic elements
  • Farming
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Moving along a path determines the actions taken.
  • Hand Management — Players have many cards and need to use them efficiently.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is such a hilarious game we've been playing this for years with our daughters and I don't think we've ever played a game where there's not laughing happening
  • the mechanisms are board gamey kind of mechanisms but the atmosphere of it is very much of a party
  • This is one of those games that I think I am always in the mood for
  • my whole thing with games I'm just going to let let you know this in this video in case you didn't already know is I don't really care if I win and lose as long as I'm able to accomplish something
  • Season 2 was really interesting cuz you um you don't realize what had happened until about Midway through the game there's big plot twist
  • I don't know how you play test things like this like how do you do it to make it so where when people play this game you know they're going to do these things so these things get revealed this way it's incredible
  • one of the things I really liked about this game is how seamless the turns War it turns were it just happens
  • it is crazy fun and crazy stressful but like that fun stressful cuz it's all in real time
References (from this video)
No references stored for this video.
Video dKeuwmBJ8nU Heavy Cardboard Discussion at 394:33:20 sentiment: positive
video_pk 86012 · mention_pk 221741
Heavy Cardboard - Bohnanza video thumbnail
Click to watch at 394:33:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great game
  • A lot of fun
  • Good negotiation
  • Almost bulletproof
  • Can be played with family, Grandma, or a six-year-old with minimal teaching
  • Almost as bulletproof as a game gets
Cons
none
Thematic elements
  • farming
Comparison games
  • The Great Zimbabwe
Mechanics (from transcript analysis)
  • Negotiation — The game features a lot of negotiation.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love half the that game I think half that game is as good as anything in the hobby period and the merger mechanism I actually had this conversation with Yun back at uh the Gathering of friends I think it was last year and I was like how has nobody taken that merger mechanism in Indonesia and then used it in their game he goes it surprises me and yours all the time that nobody has blows me away no idea
  • Bonanza is my number 10 game of all time
  • The juice the juice wasn't worth the squeeze
  • F James you know he's not getting it he's not doing anything to the point where it was just I was like why don't you just bring your your hat
  • I think the game the manual even says like don't go too close to each other on setup and we were all just like oh that looks like a really good spot it's like yeah that does look like a really good spot I'm going there too
References (from this video)
No references stored for this video.
Video DlAAABE2u1c Foster the Meeple Other at 10:52
video_pk 84708 · mention_pk 215472
Foster the Meeple - Bohnanza video thumbnail
Click to watch at 10:52 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • beans
  • field
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you are watching this during the gameon you've got this you got this we got this you got this we're all out here just trying to survive playing games and not sleeping it's great
  • this is going to be the name that game challenge which we did three years ago like I said I am wearing my same sweater because I want to relive
  • we're going to describe them and how you get points is you guess correctly but is it if I describe it and you guess correctly I get the point no you get the point
  • all right how many did I get six
  • that wasn't so I have six points no I have six points okay oh I put the name WR that's fine
  • you're picking games we've played like one time
  • well you know what that's your fault you made that decision I did good game better luck next year
  • do you think I won
  • why are you picking these weird normal games would normally know about
  • you just don't know would you do you want to lose
  • I just could not remember the name of the game because honestly I don't really like it that much
  • why wouldn't you pick games I like I was just scrolling
References (from this video)
No references stored for this video.
Video XESHZMmDPT4 Stonemaier Games Top List at 11:21 sentiment: positive
video_pk 83758 · mention_pk 211702
Stonemaier Games - Bohnanza video thumbnail
Click to watch at 11:21 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Highly replayable
  • Works well
  • Few components but substantial experience
Cons
none
Thematic elements
  • Planting beans
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — The game makes you play cards from a certain side of your hand, leading to trading.
  • Resource Management — Players need to manage cards to plant in their fields and trade for needed ones.
  • Set Collection — Planting beans in two fields and eventually turning them in for points.
  • Trading — Trading cards with other players is central to the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm very grateful that they are full of games. um but how I want to continue to explore many more games in the future and I just don't have room for them. And so I am valuing more and more games that fit into a smaller space.
  • And uh and even better for the publishers, smaller games mean that you can put more games in a carton, more games on a pallet, more games on a shipping container or a or a truck or a train, however you're transporting them around the world, and so it's uh more cost-effective to freight ship these games, too. Better for the environment, too. You're using fewer components to make these games. Um and less materials, basically.
  • It's kind of a miracle of a game how well this game works and how long it came out.
  • This to me is not a filler trick taking game. This is a a really substantial trick taking game.
  • I am completely enamored with this game.
  • I love the card row in the middle and how you can either buy a card or remove a card so your opponent can't get it. I think that is such a clever mechanism.
  • Every card is two cards. It isn't just one card. [...] It's brilliant. It is so so clever.
References (from this video)
No references stored for this video.
Video A1qxjRDYkEo Tabletop Tolson Event Coverage at 9:36
video_pk 83593 · mention_pk 210904
Tabletop Tolson - Bohnanza video thumbnail
Click to watch at 9:36 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Mustache is a game where you are every round playing on a different team trying to earn the most tricks.
  • The game ends at exactly the right amount of time
  • It was a true delight.
  • So, I am pre-ordering. I am on the tempo train. and I really really was impressed.
  • I was like, how did this little Martin Wallace gem slip by?
  • Um, but it's a really good challenging game.
  • Puzzle hunt is um just the the best. It's a treat.
  • Puzzle Hunt, 10 out of 10.
  • Puzzle Hunt is by far the best part of BGG for me, the most memorable part, and the most fun.
References (from this video)
No references stored for this video.
Video xhlft_2iEhM Game Night Picks - Pair Of Dice Paradise Discussion at 5:15 sentiment: positive
video_pk 83210 · mention_pk 209325
Game Night Picks - Pair Of Dice Paradise - Bohnanza video thumbnail
Click to watch at 5:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Early Rosenberg staple with approachable rules
  • Fast-paced and accessible
Cons
  • Can feel repetitive over time
Thematic elements
  • resource drafting and set collection via bean cards
  • bean farming market
Comparison games
  • Patchwork
  • Agricola
Mechanics (from transcript analysis)
  • Hand Management — Careful selection of cards each round to optimize production.
  • Set Collection — Drafting bean cards to create the best fields and produce beans.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm a gambling man all the way.
  • There's 25 million points on the line.
  • The student has become the master.
  • This little dice game, Mountain Goats, is one of my all-time favorite gateway games.
  • Snake eyes.
References (from this video)
No references stored for this video.
Video qw04Em0Qd7A Stonemaier Games Discussion at 6:55 sentiment: positive
video_pk 82235 · mention_pk 206606
Stonemaier Games - Bohnanza video thumbnail
Click to watch at 6:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One of Aaron's favorite games.
  • Having Walter in a in a closed, secure place with familiar smells and items will help reduce stress during the move.
  • maybe I'll move some of my clothes first so he can sit on them and and be near something that smells familiar to him uh during the move.
  • And if you can, take a second, if you haven't already, look at the survey down in the description below.
  • Three questions about games that you've already played.
  • Only answer for games that you have already played and they will impact something that I showcase in April, what I'm currently calling the power rankings.
References (from this video)
No references stored for this video.
Video rZeyhjqzMno Board Gaming Ramblings Other at 4:16 sentiment: mixed
video_pk 82156 · mention_pk 206308
Board Gaming Ramblings - Bohnanza video thumbnail
Click to watch at 4:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Clever word game
Cons
  • Not suitable to translate to Norwegian
  • Flow is hindered by thinking too much due to English not being the first language
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • scoring — Depending on of how many and which letters you include in your word. So we're trying to figure out a clever word to get as much points as possible.
  • Word Game — Because this is a clever word game where you have h a display of letters that will give you points of variable um numbers depending on of how many and which letters you include in your word.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Keep or Kell, the series where we play all the games and decide whether to keep them in a collection or call them while trying to give you reviews so you can find out if this is going to be a game for you or not.
  • It is a neat game.
  • It's a double cow.
  • It's a keep from me.
  • It's a call from me.
  • It's a double call. Yes.
  • I just hope we won't have deep regrets about that.
  • It's a double kill.
References (from this video)
No references stored for this video.
Video bk5hYfcrR_w The Dice Tower Top List at 19:12 sentiment: positive
video_pk 81932 · mention_pk 205027
The Dice Tower - Bohnanza video thumbnail
Click to watch at 19:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • First game with fixed hand placement mechanics
  • Introduced a memorable phrase and concept for similar games
Cons
  • Mechanic is now common
  • Less well-known today compared to its influence
Thematic elements
  • Card game
Comparison games
  • Scout
  • Don't Spill the Beans
  • Bean Game
Mechanics (from transcript analysis)
  • Card Trading/Playing — Involves playing cards and likely trading or interacting with them.
  • Fixed Hand Placement — Players are not allowed to rearrange the order of cards in their hand.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's all about the narration, the story, the the you know, and that's I still get caught up in this map.
  • It was called Remote Possibilities.
  • Scotland Yard, it just it's one of those games that's way ahead of its time.
  • Sid Sackson was Way ahead of his time.
  • This game almost just This started a genre, but then didn't.
  • Cosmic Encounter is the or one of the original asymmetric games.
  • Also introduced the traitor mechanism, which was a really cool concept that again didn't really become a thing till years later.
References (from this video)
No references stored for this video.
Video Mca_NlNQyYI The Dice Tower News at 19:39 sentiment: positive
video_pk 80715 · mention_pk 197517
The Dice Tower - Bohnanza video thumbnail
Click to watch at 19:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good new cover.
  • Glad the game is back.
  • Goes up to seven players.
Cons
none
Thematic elements
  • Beans
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards.
  • Set Collection — Game about beans, implies collecting sets of beans.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the new way they're doing campaigns.
  • The core box comes with a three-chapter campaign, and when you buy a campaign, it's just three chapters.
  • So, it's a much more like, I guess, approachable, you know, campaign.
  • Questline, which is a card drafting game set in their definitely not D&D universe.
  • It sounds a little bit like Fantasy Realms.
  • This is a new standalone board game set in the same world as Isle of Cats
  • Your expedition to the frozen lands in the north has suddenly become a rescue mission and you must rescue as many penguins as possible before the ice melts.
  • So, it's an open drafting and penguin placement board game.
References (from this video)
No references stored for this video.
Video S6usinbUK4Y Board Game Critique Top List at 3:07 sentiment: positive
video_pk 80591 · mention_pk 196572
Board Game Critique - Bohnanza video thumbnail
Click to watch at 3:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The rule that you cannot rearrange cards in your hand makes the game sing.
  • Scales in a lovely way from tactical at low player counts to chaos at high counts.
  • Generosity rule can swing a late game.
Cons
  • The hand order rule needs a minute to click.
Thematic elements
  • Bean farming
Comparison games
none
Mechanics (from transcript analysis)
  • Donation — A generosity rule allows players to donate beans for free.
  • Hand Management — Cards cannot be rearranged in hand and must be planted in the order dealt.
  • Set Collection — Players try to build matching sets of beans to harvest.
  • Trading — Trades only happen between the active player and someone else.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The best move you make in a trading game isn't on the board. It's the face you make when someone slides an offer across the table.
  • A trading game lives or dies on the moment the table goes quiet.
  • It's not about rolling dice or placing tiles, it's about reading people.
  • Because that moment is the game. Everything else is just the box it comes in.
References (from this video)
No references stored for this video.
Video Y3cnTRWrKnw Top List at 2:46 sentiment: positive
video_pk 79601 · mention_pk 193092
Bohnanza video thumbnail
Click to watch at 2:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to travel with
  • Beginner-friendly
  • Adds a fun twist to tic-tac-toe
Cons
  • A lot of people don't talk about it
Thematic elements
  • Playing as X's or O's to win
Comparison games
none
Mechanics (from transcript analysis)
  • Action cards — Each of these action cards have different abilities. Some of them allow you to rearrange the tiles. Some of them allow you to peek at certain tiles. Some of them allow you to challenge the opponent to do a certain action.
  • Memory — You're trying to memorize where these tiles are...
  • Push Your Luck — ...but also you can push your luck, take a chance, and see if you can win it.
  • Tile Placement — You'll set a 3 by 3 grid. And from all these tiles, there's four X's, four O's to choose from, but there's also one bomb.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Most top 10's list miss one important thing. The best game for a date night isn't the best game for a competitive rivalry.
  • And the best game to throw into your suitcase isn't always the game that you want for an all-day gaming marathon.
  • Whether you're playing with your spouse, best friend, a new gamer, or someone who takes winning way too seriously, I got you covered.
  • So, if you're looking for a simple card game that you can take with you wherever you go, check out Lost Cities.
  • Sometimes, you don't want to be nice. You want to be mean. You want to be competitive. You want to have a direct conflict against your opponent.
  • But the truth is, not everyone just wants to play a board game. Some people really want to play a board game. That is something epic, something grand, and one that isn't just going to be played in 30 minutes. It's going to be one that's going to play in hours. You want to make an evening of it.
  • Just cuz you're playing two players doesn't mean it can't be epic.
References (from this video)
No references stored for this video.
Video 2Nlie2ULYqQ Rules Teach at 0:01 sentiment: positive
video_pk 79314 · mention_pk 192717
Bohnanza video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging trading mechanism
  • Strategic depth due to hand management constraints
  • "Set-collecting, trading card game with a twist"
Cons
  • Donating beans requires a willing recipient.
  • Harvesting a single-bean field is only allowed under specific circumstances.
  • The 2-player variant has some differences which might impact the core experience.
Thematic elements
  • Bean farming
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting (implied) — Drawing cards from a deck and having to play or trade them suggests a drafting element.
  • Hand Management — The inability to rearrange cards in hand is a core constraint that drives gameplay decisions.
  • Set Collection — Players collect sets of bean cards to harvest for coins.
  • Trading — Players must trade cards with each other to manage their hands and fulfill planting requirements.
  • Worker placement (implied) — Planting beans into 'fields' can be seen as a form of placing resources into specific locations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Why they didn't call the English version of the game 'Beananza' is beyond me."
  • "The optimal move that you're always striving for: arranging trades before your next turn so that you can plant the first two beans in your hand."
  • "That's so Mindy."
References (from this video)
No references stored for this video.
Video yqX_sPko8nk Rules Teach at 0:02 sentiment: neutral
video_pk 79311 · mention_pk 192714
Bohnanza video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • farming beans
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players are dealt cards and then draw more cards from a deck.
  • Hand Management — Players can discard cards from their hand.
  • player driven turn structure — The opponent decides whether to plant or discard beans left on the table at the beginning of their turn.
  • Resource Management — Players harvest beans to earn coins and make room.
  • Set Collection — Players combine cards to form sets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's Ryan from Nights Around a Table.
  • If you want to learn more about the rules of the game, click the link at the end of this video or in the description below to watch my complete How to Play video, which includes the overview segment you just watched.
  • And if you like what i’m doing, click the badge to subscribe, and the bell to get notifications.
  • And now, we dance!
References (from this video)
No references stored for this video.
Video imIZ9JuyLEQ Review at 0:00 sentiment: positive
video_pk 70387 · mention_pk 167323
Bohnanza video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The twist of not being able to change the order of cards in hand is a cool thing.
  • The game has a trading mechanism that allows players to improve their hand.
  • It introduced a unique gimmick at a time when many games had new mechanics.
Cons
  • Being forced to plant a card you don't want can trash your cash crop and lead to losing points.
  • The rule about not reorganizing cards might not have been entirely new.
Thematic elements
  • Beans
Comparison games
  • Uno
Mechanics (from transcript analysis)
  • Hand Management — Players must plant the leftmost card in their hand, and cannot reorder their hand.
  • Set Collection — The goal is to plant beans to score points, implying a need to collect sets of certain beans.
  • Trading — Players can trade beans with each other during a specific round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game is Bohnanza. And here's one cool thing i like about it.
  • But the twist in Bohnanza is that once you get your cards and you pick them up, you're not allowed to change the order at all.
  • Bohnanza was out at a time when it seemed like every new card game and every new board game had a cool new gimmick to it that we'd never seen before in any other game.
  • That's just one really cool thing that i liked about Bohnanza.
References (from this video)
No references stored for this video.
Video WfYW443tSPA Watch It Played Playthrough at 0:17 sentiment: mixed
video_pk 68729 · mention_pk 248672
Watch It Played - Bohnanza video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Gardens property provides income.
  • Can hire gnomes to flip workers to master workers.
  • Can build walls.
Cons
  • Non-players place property markers intentionally in opponent's districts.
  • Non-players can block guilds.
  • Losing majority in a district due to property swaps can lower total points.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Building Construction — Players build properties like the Gardens, Gatehouse, Bank, and Tower.
  • Hiring — Players can hire gnomes, which require a gnome lock.
  • Income collection — Properties generate income (gold).
  • Resource Management — Players collect wood, stone, gold, and metal.
  • Set Collection — Players collect property markers to gain influence in districts.
  • turn order track — Players compete for the first player token.
  • Worker Placement — Dwarves and elves are placed on the board to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi welcome back to watch it played my name is Rodney Smith
  • now remember when you build this property as a normal player you only place one of the property markers
  • if a non-player builds the gate house you'll have to pick which of the sides of that gay house that you want to put the property marker on and of course because non-players can't hire gnomes that other side will never get filled in
  • well we've taken our actions and who's going to take their actions now Harvey and Walter
  • well I'm going to have Harvey take the gate house because I'm afraid of Luke taking it
  • now look what's happened here because he used the Wizard's Gill to swap this property marker now there's two purple matching my two blue so I don't have majority here this is going to bring down my total points
  • now we're going to be on to a round where at the end of this round we are going to be doing some scoring so this is going to be very very important
  • now I really want to stay as the first player so I'm going to place my dwarf into the King's camp as my first placement
  • now once again the advantage of passing second which I'm going to be doing now is I can now Place mine knowing what he's put here if I want to try to maximize my chance of getting bonuses
  • this is important because we're going to be scoring at the end of this round
  • I want to remind you as a little hint you can always build walls for three wood and three stone
  • if you like someone's suggestion give them a thumbs up if you don't like it don't give them a thumbs down just provide your own suggestion then other people can vote for yours as well
References (from this video)
No references stored for this video.
Video gL5gv-Hb4fU Discussion at 28:55 sentiment: positive
video_pk 67625 · mention_pk 163777
Bohnanza video thumbnail
Click to watch at 28:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Worked well with the group
Cons
none
Thematic elements
  • Farming
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Players collect sets of beans to score points.
  • Trading — A core mechanic involves players trading cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I did. You know what? You know what? I know whether I'm serious now or I just have want to have that dramatic. That moment where I just look at the camera.
  • Control the narrative and the message and he decided to just drive.
  • And if you get hit by a, you know, obviously it's it's terrible to, you know, injure or kill an animal, but when you're talking about animals of that size and density, the mass of those animals, like you can bounce off of a bear.
  • It's like a little snack pack. So, you're not going to eat too much. We eat just the right amount.
  • And in true Stegmire fashion, these boxes were not sealed.
  • The body wants what the body wants.
  • It's the only board game convention that I've been to and it's I I thought maybe we should talk a little bit about what are the things that we love about going to a board game convention.
  • So that's one thing, the proximity and it it sort of can be unwieldy just being in large spaces.
  • And you get to share it with the person who created it. That's really kind of special.
  • It's also really good for getting questions answered because t they tend to know the rule book pretty well.
  • So I I really really do love that part of Geekway.
  • Um, so my topic kind of today is the types of games that I think can work well with kids.
  • And even though [laughter] we all very clearly saw that pizza card, because we're trying to remember all these other cards that are being passed around and was that a was that the car? Was that not a card, we rather rapidly forget that that was actually a pizza?
  • Um, but I think that the fact that the rule set is fairly simple and it's incredibly visual and really cute. It's really pretty on the table.
  • I was like, 'Sugar. I started popping it. No blood work for me for the rest of the weekend.'
References (from this video)
No references stored for this video.
Video _i4cJTuruFg All You Can Board Top List at 40:39 sentiment: positive
video_pk 62916 · mention_pk 155917
All You Can Board - Bohnanza video thumbnail
Click to watch at 40:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great negotiation dynamics
  • hand management aspect is strong
Cons
  • group dynamics can affect enjoyment; some groups may not vibe with negotiation intensity
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just such a satisfying game for me to play
  • the scoring is so low it makes every point matter so much
  • this is a voting game that you are going after you're interested in manipulating tokens on the board
  • Mission Deep Sea is the Pinnacle version of the crew
  • Ghost Stories is fantastic cooperative game
  • Cascadia is such a great game
  • Kingdom Builder ... it goes up to five to six players
  • KeyForge unlike anything else I've played out there
References (from this video)
No references stored for this video.
Video QBh2dNCgUtQ Jamie, Tabletoptiktok Review at 0:03 sentiment: positive
video_pk 61474 · mention_pk 154134
Jamie, Tabletoptiktok - Bohnanza video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong player interaction via trading, especially at higher player counts, which increases replayability and social engagement.
  • High variability due to bean rarity and trading choices, ensuring each game feels different and strategic planning evolves over time.
  • Accessible yet satisfying weight for players who enjoy medium-light strategy with meaningful decisions.
  • Flexible strategy with multiple viable paths (planting, trading, harvesting) that reward adaptive play.
  • End-game condition scales with deck management and player count, offering a natural sense of progression and tension.
  • Edition improvements in newer prints (mat components, updated presentation) that enhance clarity and tactile experience.
  • Classic status and enduring appeal across decades, evidenced by multiple printings and continued enthusiasm.
Cons
  • Not a party game; best with 4-7 players, which can reduce social energy in smaller groups.
  • Rare beans can be hard to obtain, potentially slowing late-game progress or reducing perceived reward when trades fail to materialize desired beans.
  • Non-reorder mechanic can be challenging for newcomers used to flexible hand management, requiring an adjustment period.
  • Theme is light and abstract; players seeking a strong narrative or thematic immersion may be underwhelmed.
  • Trade negotiations can become lengthy with many players, potentially increasing playtime and causing downtime for some participants.
Thematic elements
  • Resource management and agricultural economy, driven by scarcity, variable bean types, and strategic trading to outpace opponents in end-game scoring.
  • A farmer’s bean field marketplace where players cultivate and manage bean crops across multiple plots, competing to maximize coin-based victory points through planting, trading, and harvesting actions.
  • Abstract farming economics rendered through a compact card-and-tableau mechanism; the flavor emerges from field layouts and bean varieties rather than a narrative arc.
Comparison games
  • Catan
  • Ticket to Ride
  • Scout
Mechanics (from transcript analysis)
  • End-game scoring and field optimization — End-game scoring blends several factors: harvested bean counts, field utilization, and coin totals. This multi-factor scoring rewards players who carefully balance planting discipline, trading savvy, and harvesting efficiency across rounds, producing a nuanced victory condition rather than a single-dimensional objective.
  • End-game trigger via deck depletion — The game progresses as the draw deck cycles, and when the deck runs out three times (conceptualized as three years), the game ends. This pacing mechanism ensures a dynamic arc where players must adapt to evolving card availability and shifting opportunities, creating a natural endgame window that rewards efficient management of fields and trades over time.
  • Field-management and replacement rules — Players manage multiple bean fields, with rules dictating when fields can be scrapped and how planted cards must be allocated. The interplay between field capacity and planting obligations creates a resource management layer that forces deliberate prioritization of which beans to grow, how to allocate space, and when to harvest or trade to optimize field efficiency.
  • Hand order lock — Players receive a fixed five-card hand at the start of their turn and cannot reorder the sequence. This constraint forces players to plan within the exact order of the cards they are dealt, creating tension and encouraging forward-looking trade and harvest decisions rather than reactive play.
  • Harvesting and coins as score — Harvesting beans converts stacks into coins, and coins accumulate as end-game points. The payoff is tied to the rarity and arrangement of beans in a field, making harvesting decisions tense as players weigh current profits against potential future returns, while also considering how coin totals interact with field constraints and the timing of end-game triggers.
  • multi-use card effects — Cards serve multiple purposes: they influence planting options, contribute to harvesting outcomes, and determine coin-based points at game end. The same card can empower field development, enable lucrative harvests, or become a resource to be traded, providing depth as players balance immediate planting needs with long-term value.
  • Multi-Use Cards — Cards serve multiple purposes: they influence planting options, contribute to harvesting outcomes, and determine coin-based points at game end. The same card can empower field development, enable lucrative harvests, or become a resource to be traded, providing depth as players balance immediate planting needs with long-term value.
  • planting phase with mandatory first plant — Each turn begins with planting: the player must place the first drawn card into one of their bean fields. Placing a second card is optional, but the first planting is mandatory. This creates a structured rhythm where early turns set the field layout and future options, and decisions cascade through subsequent turns as fields fill and trade options expand or contract.
  • Rarity-driven payouts — Bean types vary in rarity, with rarer beans offering higher rewards when harvested. This scarcity shapes trading strategies, as players attempt to secure a mix of common and rare beans to optimize their final score and to deny valuable beans to opponents. The rarity mechanic adds a subtle auction-like tension to each trading phase.
  • Trading — After planting, the active player draws two face-up cards and may trade with any other players, with the caveat that all trades must involve the active player on that turn. Trades are public, the traded cards are laid out, and everyone then must plant the traded cards. The mechanic creates a dynamic market-like environment where negotiation, timing, and perception of scarcity drive strategic exchanges and can influence field development for the rest of the round.
  • Trading phase with active-player constraint — After planting, the active player draws two face-up cards and may trade with any other players, with the caveat that all trades must involve the active player on that turn. Trades are public, the traded cards are laid out, and everyone then must plant the traded cards. The mechanic creates a dynamic market-like environment where negotiation, timing, and perception of scarcity drive strategic exchanges and can influence field development for the rest of the round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a game I played early on around the same time I started playing Katan and Ticket to Ride.
  • This is a newer version, a newer printing than I had that Amigo sent to me.
  • I love it because the version I had was just the cards and this version has the mats in it that shows you your bean fields that you have based on player count.
  • So, this game is great because it plays three to seven people and it definitely plays better, I feel, at the higher player counts and people are always asking for strategy games that play more people and this is one that plays up to seven.
  • It's not a party game. It is a strategy card game.
  • you are dealt your hand of five cards, and you Whoops. cannot reorder your cards.
  • one of the games that did it first where you're going to get your hand and you don't get to reorder it.
  • There is also a 25th anniversary edition that comes looking more like a book, which is fun.
  • This is the same game, but it's with flowers instead of beans.
  • Bonanza is a great game. It stood the test of time. It's one of my tried and trus.
  • There is a reason it has a 25th anniversary edition and has had so many different printings because this game's a classic.
  • Thank you to Amigo for sending me this updated version of the game so that I now have bean fields and don't have to just play on an empty table.
  • Give me a like and a follow and I'll keep bringing you more board game content. Thanks. Bye.
References (from this video)
No references stored for this video.
Video x30AER-8JIw Jamie, Tabletoptiktok Top List at 0:34 sentiment: positive
video_pk 61479 · mention_pk 154137
Jamie, Tabletoptiktok - Bohnanza video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Trade-focused gameplay scales well with more players
Cons
none
Thematic elements
  • negotiation and trading to obtain needed goods
  • bean farming community
  • economic/resource-trading theme
Comparison games
none
Mechanics (from transcript analysis)
  • Negotiation — Players trade beans to obtain what they need; trades improve with more players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game has been around forever. In fact, this is the 25th anniversary edition.
  • The more people you have playing, the better the trades are.
  • In the super low player counts of two or three, I don't think it's as fun.
  • This is one I think you definitely want five to six players to have a really good time with.
  • This is the original. I still love it. I think it's a great play.
  • You can play this with actually it says up to 99 players, but as long as everyone has a sheet and can see the sets of cards in the middle.
  • Camel Up is this wacky camel racing game
  • you are trying to predict which camel is going to win the race, but they move in unpredictable ways.
  • This plays up to eight players, I believe.
  • I love Camel Up.
  • you definitely want five to six players to have a really good time with.
  • what you are doing is you are building a castle, one to the right of you and one to the left of you.
  • you can't neglect one or the other because you only score your lower scoring castle.
  • You're drafting tiles and then placing those tiles into your castle.
  • this is one of the games that plays much better at the higher player count.
  • If you're wanting a similar feel but not wanting it in a board game, look into the card game Splitto.
  • World Wonders. This one does top out at five, but it's one of those games where you don't necessarily know how long the round's going to be because people are going to be allocating their money.
References (from this video)
No references stored for this video.
Video hVXjX0NYHbU Shelfside Review at 0:00 sentiment: positive
video_pk 60675 · mention_pk 153087
Shelfside - Bohnanza video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant negotiation-driven gameplay
  • Fixed-hand mechanic creates a unique planning puzzle
  • Interactive trading with other players
  • Clear, colorful components and rulebook with good illustrations
  • Supports multiple player counts with variants
Cons
  • Game can feel long for its scope
  • Limited replayability due to similar bean cards with different numbers
  • Fixed hand reduces agency and can rely on RNG of flips
  • Mats wear out over time and some components might be delicate
  • Endgame pacing can be brittle with longer playtimes
Thematic elements
  • Set collection and negotiation through trading beans
  • Bean farming and trading on a farm with field management
  • Fixed-hand with forced planting and turn-based trading
Comparison games
  • Chinatown
  • Sidereal Confluence
  • Sons of Anarchy
Mechanics (from transcript analysis)
  • Deck draw and turn cadence — On each turn players draw five cards from the top of the deck.
  • End condition — The game ends after the deck runs out, three times; the player with the most money wins.
  • Fixed hand order — On each turn you must play the card closest to you from your fixed hand, then may play the next one.
  • Flip-and-plant — Each turn two cards from the deck are flipped and must be planted, shaping future options.
  • Harvesting for money — Harvesting beans yields money; if you do not meet the bean-number requirement the harvested beans do not pay.
  • Mats and table presence — Special mats simulate dirt for planting/harvesting, reinforcing thematic feel.
  • Trading — Trading beans with other players is central; traded beans must be planted and trading is a constant negotiation.
  • Trading mandatory and interactive — Trading beans with other players is central; traded beans must be planted and trading is a constant negotiation.
  • Two field limit — Players can only grow two different bean types at a time.
  • Variants/expansions — Bean variants and accessories (like magpie bean and coin variant) add variety and extend playtime.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Bonanza is an elegant trading game of just cards just constantly negotiate then puzzle over the fixed hand order.
  • traded beans always have to be planted.
  • my personal score seven out of ten.
  • Bonanza would have been an 8 out of 10 for me actually.
References (from this video)
No references stored for this video.
Video MyF00fzT3bY Stonemaier Games Discussion at 24:50 sentiment: neutral
video_pk 60208 · mention_pk 152646
Stonemaier Games - Bohnanza video thumbnail
Click to watch at 24:50 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • highly accessible, family-friendly
  • solid engine for gateway-type experiences
Cons
none
Thematic elements
  • agricultural resource management
Comparison games
none
Mechanics (from transcript analysis)
  • set-collection/commodity trading — players cultivate fields (producing goods) and trade to fulfill objectives
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There are so many possibilities, Jamie, even if you took it and decided to make it a campaign-based game where you took scenarios from the actual show, took the characters from the show and decided to, okay, you can play any of these characters, here's the scenario, solve the scenario with the people that you have.
  • Deck builders are a good way to tell stories well. I think they tell stories well.
  • There are so many subtleties that could happen.
  • Paradise has been something that I have enjoyed actually.
  • It's a wonderful distraction, wonderful information, wonderful source of joy when you're doing other things that require like a lot of physical attention and it's a stress reliever.
  • There are so many tricks and twists you can do with the two universes; the campaign could progress season by season with an evolving core game.
References (from this video)
No references stored for this video.
Video guB-lNAygrA The Board Game Garden Weekend Board Game Convention at 37:17 sentiment: positive
video_pk 41057 · mention_pk 124539
The Board Game Garden - Bohnanza video thumbnail
Click to watch at 37:17 · YouTube ↗
Overall sentiment (raw)
mixed_to_positive
Pros
  • social/dexterity dynamics
  • fun when not in a frustrating moment
Cons
  • not the narrator's preferred heavy-game vibe
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are calling it boaton
  • I am so so excited
  • this weekend we did end up putting together our little paper here of just all of the games that we played
  • Scholars of the South Tigress was so good
  • it's chaotic fun
  • you are somebody's reason to smile
  • Viking Seesaw was the best boat game of boaton
References (from this video)
No references stored for this video.
Video NPT9wBZ0WfE The Board Gaming Doctor Top List at 2:13 sentiment: positive
video_pk 40219 · mention_pk 121634
The Board Gaming Doctor - Bohnanza video thumbnail
Click to watch at 2:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible and engaging for a range of players
  • Interactive elements via bidding and negotiation
  • Strong replayability with group variability
Cons
  • Can feel chaotic with aggressive trading
  • Theme may be light for some players
Thematic elements
  • Set collection and card interactions for points
  • Card collection and agriculture-themed farming
  • Array
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards that represent crop types to build sets.
  • Hand Management — No hand reordering; players must work with the cards they hold.
  • Set Collection — Score via collected cards and finished sets.
  • set collection / scoring — Score via collected cards and finished sets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is all an effort to rerank my collection
  • here are the honorable mentions there are 29 games unique games that start with the letter b
  • Brass Birmingham is the number one game of all time as according to Board Game Geek
References (from this video)
No references stored for this video.
Video YCu3WjcE518 Totally Tabled Top List at 15:02 sentiment: positive
video_pk 39932 · mention_pk 149536
Totally Tabled - Bohnanza video thumbnail
Click to watch at 15:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • incentivizes trading between players
  • fast and highly replayable
Cons
  • heavy on planning; can stall with analysis paralysis
Thematic elements
  • resource management / set collection
  • bean farming
Comparison games
none
Mechanics (from transcript analysis)
  • hand-building / set collection — Trade and plant beans; front of hand dictates plays, trades, and scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • that was an absolute chaotic mess I don't even know if this video is watchable or not
  • the ultimate board game travel kit
  • absolute chaotic mess and yet I had fun talking about 16 games
References (from this video)
No references stored for this video.
Video W_fLVq7bCZI Stonemaier Games Discussion at 13:38 sentiment: positive
video_pk 36655 · mention_pk 208669
Stonemaier Games - Bohnanza video thumbnail
Click to watch at 13:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly interactive trading
  • snappy play
Cons
  • some players may dislike the trading pressure
Thematic elements
  • hand management with trading incentives
  • agricultural trading
Comparison games
none
Mechanics (from transcript analysis)
  • trading and set collection — Active trading with limited fields; rightmost card play forces interaction.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the app acts as that player and reads the right thing
  • this is poker but cooperative
  • the action system is really elegant and streamlined
  • you could even play three in a row. It was just an hour
References (from this video)
No references stored for this video.
Video uLykyfzv7U4 Board Gaming Ramblings Discussion at 1:08 sentiment: positive
video_pk 35673 · mention_pk 238139
Board Gaming Ramblings - Bohnanza video thumbnail
Click to watch at 1:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • classic, approachable trading game with a distinctive queue mechanic
  • engaging for casual players and families
  • light negotiation keeps interactions social without becoming heavy
Cons
  • negotiation can slow down if players are very strategic
  • some players may prefer less trading overhead
Thematic elements
  • bean trading and production with a playful farming motif
  • a farming setup centered on beans and trading
  • light-hearted market/trading atmosphere
Comparison games
  • Bohnanza
  • Agricola
Mechanics (from transcript analysis)
  • Hand Management — players manage and negotiate the beans in their hands to maximize planting and trading opportunities; the order of cards is dictated by a fixed bean draw with trading constraints
  • queue/line planning — players arrange beans in a personal queue to optimize future planting turns
  • Set Collection — players trade beans with each other to complete sets and activate planting in their fields
  • set collection / trading — players trade beans with each other to complete sets and activate planting in their fields
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you will never leave my collection yes that would be the sad day
  • we got married yay us
  • subscribe it's fun and it's free and makes us happy
  • board games are what this channel is about
  • thank you for watching i'm johannes i'm cinema and you've been watching board gaming ramblings and bye
  • we're very happy to have videos again
  • i like bonanza i think it has some cool things going for it
  • the monsters looked really horrifying on the 3d app
References (from this video)
No references stored for this video.
Video 25x2uxxY83w The Board Gaming Doctor Discussion at 6:43 sentiment: positive
video_pk 35515 · mention_pk 149913
The Board Gaming Doctor - Bohnanza video thumbnail
Click to watch at 6:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong social interaction and negotiation focus
  • Accessible entry point into Rosenberg design with social flair
Cons
  • Older design with classic weight and length
  • Luck and negotiation balance can vary by group
Thematic elements
  • Trading and negotiated card play
  • Old West mining cooperative/market
  • Social, negotiation-heavy euro-lite
Comparison games
  • Katan
  • Glass Road
Mechanics (from transcript analysis)
  • Hand Management — Players select and reveal cards to optimize actions and trades
  • Negotiation — Players trade and negotiate to achieve objectives
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Bonanza does a great job of putting that negotiation forward and creating more of a social interactive experience that I feel like Katan offers as a Euro game that is somewhat unique amongst Euro games today"
  • "Katan by creating that social interaction the fluidity and the kind of non-scripted approach to that"
  • "Sleeping Gods is an amazing experience very reminiscent of an open world game"
  • "This is definitely a step up in complexity"
References (from this video)
No references stored for this video.
Video IwuuICu5jAg kovray Discussion at 22:50 sentiment: positive
video_pk 32987 · mention_pk 152505
kovray - Bohnanza video thumbnail
Click to watch at 22:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simple rules set with meaningful decisions
  • fast play with high interaction
  • great for family game nights
Cons
  • thematic flavor may feel light for hardcore gamers
Thematic elements
  • agriculture, harvest, and market dynamics
  • farm economy with crops and trade
  • light, economic resource management
Comparison games
  • Dominion
Mechanics (from transcript analysis)
  • Card Drafting — players draft and exchange cards to maximize profits.
  • market drafting — players draft and exchange cards to maximize profits.
  • set collection / hand management — players manage a hand of vegetable cards to claim sets and earn money.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sleeping Gods.
  • Not a game.
  • I believe he got nine out of 10.
  • Paladins.
References (from this video)
No references stored for this video.
Video AZt_hMIBhMI Adam in Wales - Board Game Design Top List at 9:40 sentiment: positive
video_pk 13751 · mention_pk 110982
Adam in Wales - Board Game Design - Bohnanza video thumbnail
Click to watch at 9:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Groundbreaking mechanic of maintaining order in hand
  • High player counts and strong group dynamics
  • Iconic brand with many expansions
Cons
  • Artwork initially criticized but later appreciated by the reviewer
  • Complexity grows with expansions
Thematic elements
  • Market bargaining with beans and trading
  • Bean farming and trading in a pastoral setting
  • Strategic bean economy with a quirky German pun in the theme
Comparison games
  • Scout (Oink Games)
Mechanics (from transcript analysis)
  • Hand Management — Cards stay in the same order; players plant beans from position one and trade to optimize fields.
  • Hand management with preserved order — Cards stay in the same order; players plant beans from position one and trade to optimize fields.
  • Harvest timing and coin scoring — Harvesting determines coin rewards; longer growth yields more coins, but delayed harvest risks disruption.
  • Open trading negotiation — Players trade cards to assemble optimal bean fields; deals can be struck for mutual gain.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's got gorgeous artwork to it
  • I think there's multiple editions perhaps they've got different artwork
  • it's in the same range as that really good trick taking game
  • This is the very definition of a filler game right you're not going to play this for long two minutes per game you'll probably play it four or five times
  • it's loud really frantic really active
  • anomia is a hilarious game right where you've got a central deck of cards you turn over
  • it's absolutely hilarious
  • this is a Twist on rock paper scissors
  • it's the Mind is this turned into a card game so you've got a hand of cards with different numbers on them and the numbers all go in a sequence
  • it's Cooperative you're trying to succeed at getting rid of all your cards
References (from this video)
No references stored for this video.
Video HhaTW27wt6U Might I Suggest A Game Top List at 14:06 sentiment: positive
video_pk 13519 · mention_pk 88851
Might I Suggest A Game - Bohnanza video thumbnail
Click to watch at 14:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
  • theme may feel dated to some players
  • old production aesthetics
Thematic elements
  • economic negotiation and set collection
  • bean farming and market trading
  • light, family-friendly trading game
Comparison games
  • Feast for Odin
  • Baron Park
Mechanics (from transcript analysis)
  • Hand Management — you must keep cards in the order drawn and manage with trading to reorganize
  • hand management with order constraint — you must keep cards in the order drawn and manage with trading to reorganize
  • Negotiation — trading with others to maximize value and timing
  • Negotiation/Trading — trading with others to maximize value and timing
  • Set Collection — collect bean types to score points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the thrill of the chase
  • it's one of the most unique games that i've ever played
  • this game is not for everyone
  • it's the game that got me into the hobby
  • the mind management world is based off this graphic novel series from matt kindt
References (from this video)
No references stored for this video.
Video 9tReR2V0iNk The Secret Cabal Gaming Podcast Top List at 7:34 sentiment: positive
video_pk 12498 · mention_pk 127655
The Secret Cabal Gaming Podcast - Bohnanza video thumbnail
Click to watch at 7:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • accessible and fast-playing for Rosenberg fans
Cons
  • less thematic depth for some players
Thematic elements
  • set collection and resource optimization
  • prosperous bean-farming world
  • light and approachable farming fantasy
Comparison games
  • Agricola
Mechanics (from transcript analysis)
  • Set Collection — collect and optimize bean resources
  • Tile Placement — arrange fields and resources for best combos
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Eric Lang is the rock star of board-gaming
  • artwork and production matters; artwork and production matters; it's not just putting a game out
  • Jamie Stegmaier... Kickstarter guru
  • it's not just putting a game out, artwork and production matters
References (from this video)
No references stored for this video.
Video q8qzBJMaB7I Actualol Discussion at 7:55 sentiment: positive
video_pk 12125 · mention_pk 85003
Actualol - Bohnanza video thumbnail
Click to watch at 7:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • classic, easy to teach and very mass-appealing
  • compact box for a game with strong depth
  • strong thematic flavor for families and casual players
Cons
  • artwork not universally appealing
  • interaction can be lighter than some players expect
Thematic elements
  • agriculture and trading
  • bean farming economy
  • light, humorous
Comparison games
  • Sushi Go
Mechanics (from transcript analysis)
  • Hand Management — you must decide which card to play from a fixed hand each turn
  • hand management with fixed order — you must decide which card to play from a fixed hand each turn
  • Set Collection — different beans have different values and scarcity affects strategy
  • set collection by bean type with varying values — different beans have different values and scarcity affects strategy
  • Trading — players trade beans to optimize their fields and payouts
  • trading game — players trade beans to optimize their fields and payouts
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is one of my favourite filler games of all time so I would highly recommend this
  • the theme comes through really nicely if you love the film
  • it's definitely been made with love
  • I love push your luck games I think that phase works nicely cause there's still a lot of luck involved
  • gateway game with bite to them
  • great to have a game that good in a box this size
References (from this video)
No references stored for this video.
Video My8JACcOfoM 3 Minute Board Games Discussion at 0:11 sentiment: positive
video_pk 11847 · mention_pk 102710
3 Minute Board Games - Bohnanza video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very easy to learn with quick play cycles
  • High levels of player interaction and negotiation
  • Strong family-friendly appeal and light humor around beans
  • Compact components and portable for casual play
Cons
  • Group-dependent experience; a single player delaying trades can slow the game
  • Not a deeply strategic euro; may feel lightweight to serious euro players
  • Base game lacks a solo mode
Thematic elements
  • Economically growing and trading different bean seeds to maximize income
  • Bean farming and trading on a small farm, reflecting a light-hearted agrarian theme
  • humorous, family-friendly, casual
Comparison games
  • Gula
  • Laahav
  • A Feast for Odin
  • Laav
  • Castle Combo
  • Bonanza Gold bean game
Mechanics (from transcript analysis)
  • Area Control — Players plant beans into fields represented on their personal board to reach planting/harvest thresholds.
  • Area/board control through fields — Players plant beans into fields represented on their personal board to reach planting/harvest thresholds.
  • Deck management / round end — A central deck runs out, is reshuffled from discard, and the game ends after the third depletion.
  • Hand Management — Cards in hand must remain in the given order; only the top card can be played each turn.
  • Set Collection — Players aim to collect and complete sets of bean types to score points and coins.
  • Trading — On a turn, players may trade bean cards with rivals to shape their hand toward favorable sets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • incredibly simple core rules
  • really high levels of player interaction
  • the beans are easy to make stupid jokes about
  • Bonanza is what I would call a batch game here in New Zealand
  • it's a family game
References (from this video)
No references stored for this video.
Video BsfzqCEbxso Adam in Wales - Board Game Design Top List at 43:26 sentiment: positive
video_pk 11383 · mention_pk 87377
Adam in Wales - Board Game Design - Bohnanza video thumbnail
Click to watch at 43:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interactive gameplay focused on table talk and negotiation
  • Unique hand management mechanic creates interesting constraints
  • Quirky, personality-filled artwork
  • Engaging social experience
Cons
  • Game runs a bit too long for the experience it offers
Thematic elements
  • Bean trading and negotiation
  • Agricultural/Economic
  • Economic simulation
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Cards in hand must remain in same order, can only play from front
  • Set Collection — Build matching stacks of cards to score points
  • trading/negotiation — Players can trade cards with each other to free up options
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the artwork is is odd it's a bit ugly and so but in a really sort of cute way i i like it it's got a lot of personality
  • there's a lot of drama a lot of tension in there but it's also abstracted that it doesn't feel dark and mean and nasty
  • babylonia harks back to that older era where board games were trying to look serious and historical
  • it's a strange game in that it's got two different games essentially you know you start out playing one thing and then it switches to something else about halfway through but that switch is not clunky it feels very natural
  • ultimately this is a push your luck game uh which is a type of game that i really really enjoy
  • the game looks odd it looks like a game for children it's got this weird cartoony artwork but the gameplay is not really like that at all
  • this is one i frequently come back to okay a couple of times a year i'll i'll be looking for what should i play there we go if wishes were fishes
  • it's really good it's it's hard to explain why it's good but it's really good
  • i've talked previously about the fact that i like dice games that don't rely on the yahtzee mechanism and this is one of those
References (from this video)
No references stored for this video.
Video xgNI1-iDDDc Adam in Wales - Board Game Design Analysis at 1:14 sentiment: positive
video_pk 8098 · mention_pk 23808
Adam in Wales - Board Game Design - Bohnanza video thumbnail
Click to watch at 1:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Ingenious use of hand management
  • Cards must stay in fixed order
  • Creative negotiation opportunities with other players
Cons
none
Thematic elements
  • card trading
  • negotiation
  • agriculture
Comparison games
  • Lost Cities
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Your cards are ordered, you must never change the order of your cards
  • If nobody guesses my card I get zero points and if everybody guesses my card I get zero points
  • I've got to come up with a clue that's just obscure enough that some people around the table will get it
  • Evolution is my absolute favorite game
  • It's like a jigsaw but you build it all together - a game can be this
  • Social deduction games can get quite loud and aggressive
  • I really don't like games which require you as a player to be funny
  • I find it so awkward and cringy, to be honest I won't play these games anymore
  • There are billions and billions of possible combinations that we could make
  • Hand management is a really satisfying part of many many card games
References (from this video)
No references stored for this video.
Video 4Z8_t2e4MEY Before You Play Top List at 20:06 sentiment: positive
video_pk 4734 · mention_pk 119124
Before You Play - Bohnanza video thumbnail
Click to watch at 20:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high player interaction; great social negotiation
  • scales well to many players
  • strong game-night energy
Cons
  • length can be longer with heavier player counts
  • theme and art are very utilitarian
Thematic elements
  • economic negotiation around bean cards
  • Bean farming; wheeling and dealing
  • economic-focused, social interaction
Comparison games
  • Cascadia
Mechanics (from transcript analysis)
  • Deck/hand management — Careful sequencing of draws and trades to maximize scoring opportunities.
  • Set Collection — Different bean types score differently; players aim to optimize field composition.
  • Wheeling and dealing — Players negotiate trades and manage a hand to build the best fields.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are embarking on our top 50 journey
  • the games for the most part are going to be shipped directly from the publishers
  • we have excluded games that we've only played one time
  • crossovers obviously because we share a collection a lot
  • please keep in mind we are not here to sway you one way or the other but we do have to disclose
References (from this video)
No references stored for this video.
Video hcav_9iSMfM Foster the Meeple Discussion at 25:26 sentiment: positive
video_pk 2915 · mention_pk 85205
Foster the Meeple - Bohnanza video thumbnail
Click to watch at 25:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight trading decisions
  • high potential for player interaction in negotiation
Cons
  • two-player version misses some trading depth
  • needs more players to shine
Thematic elements
  • negotiation, set-collection, and risk management
  • bean farm with trading and planting
  • family-friendly, negotiation-focused
Comparison games
none
Mechanics (from transcript analysis)
  • card placement and sequencing — order of plantings and available beans matter
  • placement and sequencing — decide order of planting to maximize value
  • Set Collection — collect beans and trade to optimize profits
  • set collection with trading — collect beans and trade to optimize profits
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is so good at literally you get a storybook and it'll be like go here do this when this happens this is what it means and read this page and it just teaches you as you go in such like a beautiful way
  • I really liked it I'm not sure how you felt I don't know how I feel yet we've only played two or three
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–50 of 50
Game Deep Dive
View on BoardGameGeek