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Bolt Action

Game ID: GID0050349
Game Info
Year
2012
Collection
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Description

There are two Boardgamegeek pages for Bolt Action.
To go to the Bolt Action: Third Editon page, click the link below:

Bolt Action: Third Edition

Written by veteran game designers Alessio Cavatore and Rick Priestley, Bolt Action provides all the rules needed to bring the great battles of World War II to your tabletop. Using miniature soldiers, tanks and terrain, you can fight battles in the shattered towns of occupied France, the barren deserts of North Africa, and even the sweltering jungles of the Pacific.

Players get to decide which of the major or minor World War II powers they would like to represent, and then construct their armies from the lists provided. Army options are almost limitless, allowing you to build the kind of army that most appeals to your style of play. The choice is yours.

Description

There are two Boardgamegeek pages for Bolt Action.
To go to the Bolt Action: Third Editon page, click the link below:

Bolt Action: Third Edition

Written by veteran game designers Alessio Cavatore and Rick Priestley, Bolt Action provides all the rules needed to bring the great battles of World War II to your tabletop. Using miniature soldiers, tanks and terrain, you can fight battles in the shattered towns of occupied France, the barren deserts of North Africa, and even the sweltering jungles of the Pacific.

Players get to decide which of the major or minor World War II powers they would like to represent, and then construct their armies from the lists provided. Army options are almost limitless, allowing you to build the kind of army that most appeals to your style of play. The choice is yours.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 10
This page: 10
Sentiment: pos 6 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–10 of 10
Video F7n1sdQEiBA Tabletop Minions Discussion at 1:32:21
video_pk 87707 · mention_pk 229665
Tabletop Minions - Bolt Action video thumbnail
Click to watch at 1:32:21 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • two books there's Mech Borg which is a role playing game and then there's steel somm I think is what it's called which is like a miniature game based off of The Forbidden somm engine and so I was just like well I don't want the RPG but I'll I'll buy the other one so yeah I in in theory I'll see it some towards sometime towards the end of the year
  • if you like eisenhorn I strongly suggest Bloodlines and the rest of the Warhammer crime line H um
  • I built and painted my scaven blood bow Team this week they were a lot of fun but yeah the age shows
  • the stormcast Eternal res sculpts are uninspired I mean I it's a lot more of the same really you know what I mean and the rules previewed of a weird board gamey vibe that doesn't really click
  • do you think that the price hikes and the lack of availability of models by GW is hurting lgs's more than GW itself
  • stores are going to have to eventually get to a point where if they just can't get too much GW stuff they're going to have to start thinking about diversifying and starting to do some uh games like you know start bringing in models from like War Games Atlantic start bringing in like Star grave models and frost grave models and things like that from Northstar
  • the reason I don't like plastic cement is because sometimes I have to go back and remove an arm or take the thing off of the base or something like that and if it's plastic cement it's really almost hard to do that because it actually is melting the plastic to the plastic
  • GW price hike hit the critical level for me players around here buying 3D printers even the very hardcore 40K players that frowned at me when I mentioned 3D printers are buying 3D printers
  • basically the only big company out there is GW I mean everybody else is you know like they're they're sitting on I think and this is admittedly it's a lot of the retail people but they've got like five or six thousand employees but again half of those well maybe not half almost half of those I think are are are retail employees so there's that but still even if you take half of those people out you've still got 2,000 employees let's say
  • GW is weird in that they are like I said before I was talking about how Distributors are like the kind of the middleman between the stores and the manufacturers and the Publishers GW is one of those companies that yeah you can buy it from Distributors and you'll pay normal distributor prices but if you buy it directly from GW then you get it for a slightly better price but you have to jump through a bunch of Hoops to become like approved to be able to buy it from their store
  • you know at some point maybe down the road we'll work with like a sculptor that we like and do like maybe some stls or something like that do like a partnership but I don't see us ever really selling plastic models that's really expensive and also very very timec consuming
  • the stormcast eternals had 40 just Heroes just individual heroes in that line so there were twice as many heroes in stormcast eternals than there were entire War Scrolls in the iron in the iron Jaws or whatever so yeah you know there there was way too many of those guys
  • I think it's twofold I think it's partially there's been some change in not leadership per se but change in uh people working there that are some of those folks are a little bit more interested in t in in in in tournament stuff like you go back 10 years GW did not give a crap about tournaments
  • when a company gets that big it's not good for the game company it may be good for the shareholders it may be good but it's not it's bad for the games and it's bad for the players just in general when the choices have to be made because somebody on a spreadsheet was able to point at it and go this will make the line go up that doesn't necessarily make a better game it makes a better product as far as bottom line it doesn't make a better game
  • GW always tries to make it sound like they're doing you a favor by raising prices by the amount that they are and not a little bit more pray I do not I've I've altered the deal pray I do not alter it further indeed
  • see the thing is the cards are produced separately from the it wouldn't matter if you were in Denmark or even here in the states the they're printed at two different facilities sadly uh that's one of the problems with the cards but there's nothing we can do about that
  • see that's not supposed to happen we paid a lot of money to get those things shipped out and it sucks that some places that it got to then also there was another fee that's I apologize about that
References (from this video)
No references stored for this video.
Video 9P1zDyH2vgk Tabletop Minions Analysis at 9:12 sentiment: positive
video_pk 87457 · mention_pk 228592
Tabletop Minions - Bolt Action video thumbnail
Click to watch at 9:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simulates the unpredictability of war through random activation
Cons
none
Thematic elements
  • fog of war
  • World War II
Comparison games
none
Mechanics (from transcript analysis)
  • random die activation — Players draw dice randomly from a bag to determine whose turn it is next, simulating a fog of war.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the rules are are how you play the game it's not the lore it's not the art it's not even like the models or the terrain it's the rules that Drive the experience of the game play
  • I want to tell you about some things some mechanics and stuff like that that I don't personally like to see in wargaming Miniatures design
  • I believe that companies want to use custom dice for their games because then it's just another thing that you have to buy from them
  • War doesn't happen in an orderly fashion
  • you as the player have a certain amount of agency over your own force and that's important to making them feel like your own force
  • analysis paralysis when when trying to build a new list if you just give them the list up front right so that they don't have to worry about well how many of these should I take and did I take enough of those and do I have enough points and all that kind of stuff it just allows them to then focus on learning the game
References (from this video)
No references stored for this video.
Video CVFgsxVhuk4 Tabletop Minions Discussion at 1:03:22
video_pk 86699 · mention_pk 225353
Tabletop Minions - Bolt Action video thumbnail
Click to watch at 1:03:22 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • please explain painting Optical camouflage on spaceships I know rule of cool I don't know it just looked neat I guess that's the same thing
  • all the stls that you buy or whether you buy the stuff through uh only games like if you get them printed like if you don't have a printer yourself they can do print on demand as well with those with those same six figures basically it's a 50/50 split
  • it's literally you take off the little silicone kind of cover that goes over the whole nozzle thing so you don't burn yourself on it I guess you take that off you pop off the plastic thing there's a little clip little metal clip you uncp it and then you pull the nozzle out and the nozzle is magnetized so it doesn't like fall out as soon as you uncp it
  • I saw a thing on Facebook about a machine that you just dump all your old pla into and it'll melt it all down and then create a new pla spool which I'm like well that sounds like an awesome idea
  • I think they're that scared of 3D printing I think they don't want to do it
  • I don't think that's really that's not the point is to to beat Games Workshop
  • you create a game like Vince and I do or like fat dragon games does or like lots of different companies you create a game because you want to do it you're not out there to be like the best you're out there to put out a game that you enjoy and then hopefully people will pick up and enjoy as well
References (from this video)
No references stored for this video.
Video W_Ffzuk3ccA Tabletop Minions Discussion at 1:03:43 sentiment: neutral
video_pk 85933 · mention_pk 221226
Tabletop Minions - Bolt Action video thumbnail
Click to watch at 1:03:43 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Working on bolt action troops and vehicles.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you see something and you want it, get it right away.
  • It's kind of like when Nova used to be in the old place when it was in several years back it was in Crystal City. Technically, there was like one restaurant within three blocks of the place and that was it.
  • The benefit to this being in downtown Milwaukee is that it's in the convention district and there's a lot of restaurants and bars and all kinds of places around there. So uh it's going to be real nice.
  • I think that the number of people obviously that go to conventions in comparison to the number of people who are in the hobby it's a very small percentage that go to conventions and I think there's a lot of folks that are just not that are either unable to due to distance or you know cost or social anxiety or just you know they just never have the the um the you know like they they got you know, several kids and two jobs or stuff like that. You just don't have the time to take off and go to a convention or whatever. So, I think that that happens a good deal.
  • The reason they moved out of the old place was because they just literally had outgrown it. um when they moved to Shamberg I think adept to con was about 5,000 people maybe six and then over the years being in Shamberg like last year they hit 10,000 people so
  • I have found that you get less of that overlap with speed paints. They they maybe don't I don't feel like they dry quite as quickly or something. I don't know what it is, but they don't seem I don't have a problem. They What do they call it? tide marks, coffee stains, something like that. And it's because you've taken a transparent color that dries so quickly that when you bring the other transparent color over and you have them kind of overlap a little bit, so there's not like a space in between where you, you know, on this thing, then you get double transparency, which means it gets darker. So you get this line where you stopped and then had to go and get more and then come back.
  • The benefit I think what happens is almost every single convention gets to a point where it can no longer be in a convention center and hotel combo. It gets to the point where they need a convention center and then hotels around the convention center. It's the way Gen Con does it. It's the way that, you know, Adepticon's doing it now.
  • It's like you're colorizing an old black and white movie or something like that. Um, but it does make things quicker and simpler and it still looks pretty good in most situations.
  • Am I doing it right? I mean, I don't know. It's up to you.
  • Would love if GW re-releases Mheim, but I fear this will also cause most people to overlook unofficial fan-made Mheim content, but who knows, maybe GW will open to unofficial content.
  • Horus Heresy is basically a civil war story. So, it's all about we're not even paying attention to the aliens right now.
  • It's because they were spending 50% of the time working on stuff for Warhammer Fantasy, but it was only 18% of sales and they were like, 'Well, this isn't going the right direction.'
  • It's been a long time since GW's made a Kill Team box where I liked everything in the box.
  • I find that I have the best um luck with OSL when I'm using my airbrush.
  • The difference is is if you are like, 'Well, I would rather do something a little bit different and tweak things differently that way.'
  • Overall, Army Painter Speed Paint wins for me, but there's um always a couple of the contrast paints I love, like the Blood Terror Red. It's just a gorgeous deep burgundy.
References (from this video)
No references stored for this video.
Video UdLZznf3sT0 TableTop Wolf Discussion at 2:22 sentiment: positive
video_pk 9197 · mention_pk 27112
TableTop Wolf - Bolt Action video thumbnail
Click to watch at 2:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Allows for large, richly themed German armies with a wide variety of units and vehicles
  • Strong emphasis on period accuracy and hobby customization
  • Integrates well with painting projects and diorama-style display
Cons
  • Not beginner-friendly; rules can be intricate with many unit options
  • Point costs and list-building can feel fiddly for some players
  • Older editions may require rule clarifications or updates
Thematic elements
  • Historical skirmish at the platoon to company level with emphasis on armor, squads, and support weapons
  • World War II Europe, German army vs Allied forces
  • Historically flavored tabletop wargaming with a focus on period-accurate equipment and uniforms
Comparison games
none
Mechanics (from transcript analysis)
  • Activation/Order Dice — Units are activated via command dice, enabling varied and strategic order administration each turn.
  • Anti-Tank and Armament Interactions — Weapons like Panzerfausts and MG teams interact with armored units and fortifications in defined ways.
  • Morale and leadership — Morale tests influence whether units stay on the table or break under pressure.
  • Ranged and Close Combat — Distance-based shooting with modifiers for range, cover, and armor, followed by close combat outcomes.
  • Vehicle Rules — Rules governing tanks (e.g., King Tiger, Tiger I, Panzer IV) and their operation on the battlefield.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is four thousand odd points this right here
  • not touching anything bolt-action until I actually get all these fully complete
  • I'm trimming stuff out of this so not everything here will be used
  • it's heavy Hobby makers dream to get a project fully finished
  • I really do like the camo schemes on them
  • Michael Caine here from The Eagle Has Landed
  • Band of Brothers
References (from this video)
No references stored for this video.
Video Bn3Y05-EZMg Tabletop Minions Discussion at 10:25 sentiment: positive
video_pk 7771 · mention_pk 22943
Tabletop Minions - Bolt Action video thumbnail
Click to watch at 10:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Another accessible historical system that lowers entry barriers
Cons
  • Similar concerns about cost of models and terrain
Thematic elements
  • small-to-medium force engagements with historical flavor
  • World War II historical wargaming
  • narrative-driven battles and campaigns
Comparison games
  • Flames of War
  • Saga
Mechanics (from transcript analysis)
  • Miniatures-based engagement — Skirmish-to-small force battles with mission-based play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • aging out which generally aging out in many situations means okay well you've gotten older and you've gotten married and you've gotten kids
  • it's an amazing time to be alive in wargaming
  • we are spoiled for choice
  • it's not declining the fact that you're finding the options to find more and more games out there
  • the ease of being an indie war game company is getting easier
  • stls are exactly the same thing a little bit newer than pdfs
  • three-dimensional printing it's getting miniatures to all parts of the globe which used to be really hard
  • it's a great time to be a nerd
References (from this video)
No references stored for this video.
Video Uo7-BTGYxtQ TableTop Wolf Discussion at 0:00 sentiment: positive
video_pk 5505 · mention_pk 16382
TableTop Wolf - Bolt Action video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich variety of American and allied units with multiple kit options
  • Wide range of conversions and basing possibilities
  • Clear emphasis on painting, modelling, and showcasing the collection
Cons
  • Some kits (e.g., older Jeep) can have scale or quality issues
  • Some kits are perceived as expensive or fiddly to assemble
Thematic elements
  • military operations and squad-level warfare in 28mm scale
  • World War II European Theater featuring American forces vs Axis powers
  • documentary-style army showcase with painting and modelling commentary
Comparison games
none
Mechanics (from transcript analysis)
  • Morale and casualties management — Casualties and morale impact unit effectiveness and availability on the tabletop.
  • Order dice activation — Units are activated via drawing colored order dice, driving tactical sequencing and command.
  • Squad-based combat — Small squads resolve shooting and close combat with weapon teams and support units.
  • Vehicles and support weapons — Incorporates mortars, MGs, bazookas and other support arms into the force composition.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the MP on a bicycle
  • this is the American bolt-action showcase where I show off the complete full army that I have in my collection
  • one of the better paint jobs that I did
  • these are just the extra men for the lieutenant's
  • it's been a massive massive long-term project
References (from this video)
No references stored for this video.
Video EtyDpjEHfvE Tabletop Minions Analysis
video_pk 3575 · mention_pk 10637
Pros
none
Cons
none
Thematic elements
  • Tactical Warfare
  • World War II
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Bag Activation — Players place colored dice in a bag equal to their unit count, then randomly draw to determine activation
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rules are more important to a war game than story or art or lore or Vibes
  • You can very easily change the way the game is played without needing to know how to code or make mods
References (from this video)
No references stored for this video.
Video GTBnvZxm66E Tabletop Minions Discussion at 5:33 sentiment: positive
video_pk 2180 · mention_pk 6381
Tabletop Minions - Bolt Action video thumbnail
Click to watch at 5:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Historically flavored terrain setup supports cinematic yet grounded battles
  • Good for narrative scenarios with constrained movement
Cons
  • Can be slow with dense terrain on cluttered boards
Thematic elements
  • Historical, tactical skirmishes with regimented formations
  • World War II infantry and armor engagements
  • Historically grounded
Comparison games
  • Kings of War
  • Warhammer 40,000
Mechanics (from transcript analysis)
  • flanking — Tactical movement and cover mechanics in WWII terrain
  • line_of_sight — LOS-based shooting with terrain interactions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the amount of terrain that you have on a table and it also depends completely on the size of the table
  • having decent cover in a game that has big ranges to all the weapons is important
  • there's nothing wrong with just grabbing a bunch of pieces of train stewing them about the table and starting to throw dice
  • cover is important when people are sling and lead you want to not be standing out in the open
  • the trick is is that you may have a lot of terrain on the board but if you've built it so that there are a lot of just open streets you are building lanes that long-distance shooters are being really given an advantage on
  • the tables are all a lot alike because that makes it fair
  • think not only about constructing and making your terrain look cool but think about how you construct the board
References (from this video)
No references stored for this video.
Video wO3kThdv-sA Tabletop Minions Discussion at 3:53 sentiment: positive
video_pk 1576 · mention_pk 4570
Tabletop Minions - Bolt Action video thumbnail
Click to watch at 3:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong historical base allows easy cross-use with other historical systems
  • Terrain and modeling can be repurposed across eras with scale matching
Cons
  • Focus is historically grounded; sci-fi cross-use may require heavy conversion
  • Factions and equipment are period-specific
Thematic elements
  • historical accuracy and generic WWII engagements
  • Historical WWII tabletop wargame
  • tactical engagements with potential for cross-period conversions
Comparison games
  • Conflict 47
  • Warhammer 40,000
  • Bolt Action
Mechanics (from transcript analysis)
  • Historical-scale skirmishes — Infantry and vehicles engage on a historical battlefield scale.
  • Order-based activation — Units are activated by orders, adding a layer of tactical planning.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • can i use this for more than one game
  • the sky is the limit
  • trees are important pieces to have on your table
  • there's no reason that you can't use your ruined skull covered buildings in regular sci-fi
References (from this video)
No references stored for this video.
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