It's the bottom of the ninth inning. The game is tied. It's down to the home team to score one run to win it all. Unfortunately, the home team is staring down the league's best closer.
A dice and card game for two players, Bottom of the 9th brings all the excitement of the final three outs of a baseball game into a compact 5-20 minute game session. With variable player strengths, bluffing/deduction, and die-rolling, only the pitcher knows what's coming and the batter needs to keep his eyes peeled. Bottom of the 9th is played over the course of three outs, or four hits (for one run scored) — whichever occurs first.
Bottom of the 9th includes tons of variable player powers, myriad customizable line-ups, the possibility of two added expansion packs, and rules for advanced league and solo play to keep gamers wanting to play ball time and time again.
Bottom of the 9th - How To Play
Bottom Of The 9th - Game Play
- Appealing even to non-baseball fans.
- Allows for informed decisions through print-and-play prototype.
- A rag-tag team of misfits trying to score one more run to win against a dominating team.
- A baseball game in the bottom of the ninth inning with the score tied.
Mechanics (from transcript analysis)
- card abilities — Player cards represent batters and pitchers, featuring special abilities that are unlocked by matching tokens. These abilities influence the game's actions.
- Dice rolling — Players roll dice for pitching, control, and swinging. Special abilities can modify these rolls. A rapid dice-rolling phase simulates a runner attempting to advance bases.
- Pitch selection — The pitcher secretly chooses a pitch style, and the batter tries to guess it. Matching tokens unlock abilities for both players.
- Player replacement — The pitcher can be replaced once with a pitcher from reserve after facing at least two batters.
- set collection — Players collect tokens by correctly guessing the opponent's pitch or if the opponent fails to guess their pitch, which then enables special abilities.
- token management — Tokens are used to track pitch guesses, fatigue, balls, strikes, and outs. Tokens are moved on a fatigue track, impacting available pitches.
Video topics + discussion points
Quotes (from this video)
- I think I would consider breaking my rules for this one because I'm not a baseball fan and I didn't feel like I needed to be in order to play and potentially enjoy the game
- This is not a paid preview and I'm backing the game myself
- the bottom of the ninth inning the score is tied and one player will be controlling the team at bat
- the better you outguess your opponent the more abilities you will unlock for your player giving you a better shot at that necessary hit or out as the case may be
- The pitcher will count the number of empty bases remaining on the field in this case two and that represents their relief Points
References (from this video)
- Strategic depth with player abilities and dice manipulation
- Engaging 'stare down' mechanic
- Thematic integration of baseball elements
- Potential for exciting comebacks and intense moments
- Solo variant is being worked on
- Prototype materials
- Can be frustrating if dice rolls consistently go poorly
- Getting a read on the pitcher's strategy can be difficult
- baseball
Mechanics (from transcript analysis)
- Dice rolling — Dice are used to determine pitch outcomes, swing results, and whether a hit occurs.
- Pitch token selection — Players secretly select pitch tokens before each pitch, leading to a 'stare down' phase.
- Pitcher fatigue — Certain actions cause pitcher fatigue, which can make them more predictable.
- Player abilities — Unique abilities associated with player cards can modify dice rolls, reroll dice, or affect game outcomes.
- Runner advancement — Successful hits or other game events allow runners to advance around the bases.
- Set collection/matching — Matching certain symbols or tokens during the 'stare down' can trigger special abilities.
Video topics + discussion points
Quotes (from this video)
- hey everyone welcome to watch it played
- my name is Rodney Smith and this is Pep McDonald
- this game is currently on Kickstarter
- I want to remind you that these are prototype materials
- I'll put a link to that in the description of this video
- well I've picked out my starting lineup
- this is where we're going to set our pitch tokens secretively and do a little bit of staring
- wow wow I misread you entirely it does look that way
- this is high and inside that is my Ace pitch
- well that was just the first swing you know Hannah's young yeah she's a rookie she's a rookie I started off with my rookie I should have seen something like this coming
- I think my problem last time was I wasn't intense enough
- you're going to intensify the stare
- well that wasn't great so now basically as anything you roll is going to be a ball
- you know what happened there Leslie Lou just a little too confident from that last pitch got a little too fancy for her own good
- this is going to be a pretty important pitch
- I only need one home run that's true good point
- this game is heating up and the fans are really turning out
- King Lonus doesn't even need a bat
- Lonus Richard Launius yes yes like you knew pretty close though pretty good
- my star ability is when I make contact it is a double if I actually get the Run and if I don't get the run it's instead treated as a single and not as an out
- wow this is huge cuz this could be a gamewinner for you
- I have to go through this all over again
- so pep you need technically even just a three will work because you can plus one it
- and just like that the pitcher gets mauled
- now tell me pep how come you couldn't play like the last time we got together and did this
- oh I know oh my first thought pep he couldn't guess a pitch that I was going to throw your dice rolls were terrible they were often going on the floor so I was getting all kinds of extra rolls but this time man you had me just targeted you were anticipating the pitches rolling like a champ
- I think it's the uh the lineup I selected last time
- this time I I put them out in particular order start off with the rookie do things a little bit slow got some people on the bases that guy was set up specifically so that if people were on second base his ability would push him right through smart
- hopefully that gives you a sense of how the game works
- if you have any questions at all don't hesitate to put them in the comments below
- I also hear they're working on a solo variant for the game as well so keep an eye out for that
- Luke hey everyone welcome to watch it
- my name is Rodney Smith and this is let's do it again
- hey everyone welcome to watch it play
References (from this video)
- Promo cards created for the host and a guest.
- Allows playing out a game between the host and guest.
- Baseball
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- if the show has been of value to you in the past if it's helped you find a great game or maybe avoid one that wouldn't have been a good fit for you if it's helped you learn a game or help your friends learn a game so you didn't have to teach them if it's made you laugh if it's made you roll your eyes at my many many mistakes then I would ask you to consider donating to our fundraiser so we can keep doing that for another year
- the idea behind these is not to compel collectors to donate to our series to complete some collection they're trying to make it home and I I do understand that motivation I know it's strong for some people but the idea behind these is to be a small token of appreciation
- my hope is that these are more than just the cardboard that it's a meaningful connection to our series that this is a game that you've watched played the people pictured in it mean something to you and so when you receive it it's something that's special to you and and that's the reason why we offer them and I hope I hope that that's the benefit that you receive from getting these
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- As a rule I do not create Kickstarter previews but once a year I seem to break that rule.
- I am not being paid for this video and I am personally backing the game myself.
- Hopefully this video can help if you're interested in the game do keep in mind everything you see here is a prototype although the card design and art is final.
- In this way the game is completely asynchronous in other words when you're taking your turn the other player cannot interrupt you.
References (from this video)
- strong thematic baseball vibe
- high tension and chaotic fun
- very portable, small box
- theme may be niche for non-baseball fans
- some players may prefer slower play
- baseball, pitching vs batting
- baseball game scenario
- real-time, high-stakes bidding with thematic baseball feel
- New York
- Baron Park
- Penny Parks
Mechanics (from transcript analysis)
- blind bidding / pitch selection — pitch types are chosen subconsciously and revealed, driving outcomes.
- dice-based outcome resolution — dice determine outs or safes as the batting team progresses.
- real-time base running — after a hit, players run the bases in real time with dynamic outcomes.
Video topics + discussion points
Quotes (from this video)
- it's so fun
- it's so chaotic and silly
- we never hear anybody talking about it
- it's a great line of small box card games
- Cuphead is a real-time game
- it's just silly