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Brass: Birmingham box art

Brass: Birmingham

Game ID: GID0052774
Game Info
Year
2018
Players
2-4
Age
14+
Playtime
120 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Brass: Birmingham is an economic strategy game sequel to Martin Wallace's 2007 masterpiece, Brass. Brass: Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution between the years of 1770 and 1870.

It offers a very different story arc and experience from its predecessor. As in its predecessor, you must develop, build and establish your industries and network in an effort to exploit low or high market demands. The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.

Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game):

1) Build - Pay required resources and place an industry tile.
2) Network - Add a rail / canal link, expanding your network.
3) Develop - Increase the VP value of an industry.
4) Sell - Sell your cotton, manufactured goods and pottery.
5) Loan - Take a £30 loan and reduce your income.

Brass: Birmingham also features a new sixth action:

6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.)

Description

Brass: Birmingham is an economic strategy game sequel to Martin Wallace's 2007 masterpiece, Brass. Brass: Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution between the years of 1770 and 1870.

It offers a very different story arc and experience from its predecessor. As in its predecessor, you must develop, build and establish your industries and network in an effort to exploit low or high market demands. The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.

Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game):

1) Build - Pay required resources and place an industry tile.
2) Network - Add a rail / canal link, expanding your network.
3) Develop - Increase the VP value of an industry.
4) Sell - Sell your cotton, manufactured goods and pottery.
5) Loan - Take a £30 loan and reduce your income.

Brass: Birmingham also features a new sixth action:

6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.)

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 251
This page: 50
Sentiment: pos 29 · mix 6 · neu 5 · neg 1
Mentions per page
Showing 1–50 of 251
Video 8EZOrjkmTAM Banter and Boards Top List at 16:09 sentiment: positive
video_pk 151898 · mention_pk 426038
Banter and Boards - Brass: Birmingham video thumbnail
Click to watch at 16:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Changes with the players.
  • Euro game with interaction.
  • Unique in its own way.
  • Player interaction is involved.
  • Deep and strategic.
  • Stringing up tiles and selling feels good and satisfying.
  • Great game, absolutely loved.
  • Strong impression on players.
  • Balance of working on own puzzle and piggybacking off others.
  • Not punishing to the degree of taking things/resources.
  • Rewarded for others using your tiles.
Cons
  • Host got last place in a previous play.
  • Hardest thing is wrapping head around networks.
Thematic elements
  • Economic strategy where players are entrepreneurs.
  • Birmingham during the industrial revolution
Comparison games
none
Mechanics (from transcript analysis)
  • economic strategy — Brass Birmingham is an economic strategy game
  • network building — how the networks work in general.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My taste in board games are still evolving and I still consider myself pretty new to the hobby.
  • This has to be a good idea.
  • So, we'll see how it goes.
  • It's not that I'm not interested in playing it. It's in that weird spot where I'm interested, but I'm not that interested to learn it and teach it.
  • I think there's a lot to explore here, but for myself, I'm giving this a solid A.
  • I felt a little bit intimidated to play. I I don't know why, but when I see a lot of board games that have like a lot of icons, I just feel much more intimidated.
  • This has been a game I've scheduled out two months in advance. It's this one and Twilight Imperium, which that in its own self is another beast in its own, and I'm very nervous about that game, but more on that later.
  • It's going to be a very long night if not everyone read the rules or watched the how to plays.
  • This game does not really hold your hand or give you any form of catch-up mechanism to get back in the game once you're out.
  • I do appreciate that Hegemony gives you the opportunity to have a bit of a closed economy and you're essentially creating the rules as you go within the policies that you make throughout the rounds, which I think is really cool.
  • Brass: Lancashire, excellent game.
  • However, Brass: Lancashire I I don't know. I think I might like this more.
  • My totally not premature ranking for Brass: Lancashire is S tier.
  • Cosmic Encounter is a game unlike anything he's ever played before.
  • I could see this game going sour very quickly, but who knows, maybe we'll have a really good time with this one.
  • With Cosmic Encounters, I can definitely tell the game is interesting because of the alien abilities that you have. If it weren't for those abilities, I I kind of personally think the game's a bit stale.
  • For my totally not premature ranking for this one, I'm giving this one a C. I think it's okay. I think it's fine.
  • This is easily an S tier. This has worker placement elements that I really enjoy, but keeps it fun and interactive, too, but not to a point where it's so much where I can't work on my own puzzle.
  • So, the day is finally upon us.
  • Um, but I just feel like this is the game that once I play it, I am officially a board gamer.
  • And what a game this was.
  • To my surprise, she picked this up very quickly and she enjoyed this game quite a bit.
  • The game itself is not as hard as I thought it would be.
  • I was very surprised Melissa gave this one an S tier. Totally did not expect that.
  • And so the more I've chewed on this and have thought about it, I'm giving this one a B. And I'm giving this one actually a B minus.
  • If you're someone who loves high player interaction and you want to just wheel and deal and just really play the table, I think you're going to have an amazing time with this game.
  • This actually took about close to 4 months to do.
References (from this video)
No references stored for this video.
Video hVVP3uqEbXg The Dungeon Dive Top List at 48:58:42 sentiment: positive
video_pk 151912 · mention_pk 426338
The Dungeon Dive - Brass: Birmingham video thumbnail
Click to watch at 48:58:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very strategic
  • very complex
Cons
  • can be frustrating
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video Mtz386BxJ_c JestaThaRogue Analysis at 2:20 sentiment: neutral
video_pk 151809 · mention_pk 425440
JestaThaRogue - Brass: Birmingham video thumbnail
Click to watch at 2:20 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 81% of the top 100 does not line up with the community opinion.
  • Almost every game on the most respected board game ranking in the world asterisk has a gap between what the box says and what thousands of players actually think.
  • The box time is more accurate than the player count, but it assumes you know what you're doing.
  • First play is almost always longer than the box suggests.
  • The box minimum time appears to be collaborating for two players, not solo.
  • The box time, were accurate at all, is based on experienced players playing with the optimum player count.
References (from this video)
No references stored for this video.
Video Zvu2uGZteIs Board Game Critique Top List at 8:38 sentiment: positive
video_pk 151821 · mention_pk 425650
Board Game Critique - Brass: Birmingham video thumbnail
Click to watch at 8:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Ruthless efficiency and interaction
  • Deep production chaining puzzle
  • Constant strategic tension from timing actions
  • Hand management adds another layer of strategy
  • Competition for space creates meaningful interaction
  • Rewards experience, improving with repeated plays
  • Elegantly designed heavy economic game
  • Satisfying feeling of outmaneuvering others
  • Tight interaction and deep decision space
Cons
  • Lacks the loud social energy of other top games
Thematic elements
  • building industries and transportation networks during the Industrial Revolution
  • Industrial Revolution in England's heartland
Comparison games
  • Nucleum
Mechanics (from transcript analysis)
  • economic strategy — Players build industries and manage resources in the Industrial Revolution.
  • Hand Management — Players try to play cards at the optimal moment while managing network connections.
  • network building — Players develop transportation networks, including canals and railways.
  • production chaining — Players create production chains like coal, iron, beer, and cotton.
  • Worker Placement — Limited action spaces mean players' actions directly affect others.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We built this list around what we both value most at the table. High player interaction, meaningful decisions that affect others, tension that builds through negotiation or coordination, and experiences that create stories worth retelling long after the game ends.
  • We don't chase pure optimization or solo puzzle solving as much as we once did. We want games where the people around us matter.
  • Root is one of the most unique and brilliant designs in modern board gaming for us.
  • Blood on the Clock Tower is a social deduction game set in a foggy English village plagued by evil forces.
  • It earns the number one spot on our list because it generates the highest level of interaction and memorable moments of any game we play.
  • For us, who value high interaction social gaming above almost everything else, this is the pinnacle.
References (from this video)
No references stored for this video.
Video Mtz386BxJ_c JestaThaRogue Analysis at 8:56 sentiment: neutral
video_pk 151809 · mention_pk 425479
JestaThaRogue - Brass: Birmingham video thumbnail
Click to watch at 8:56 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Route Building — Both brasses are there, too. Three to four for Birmingham
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 81% of the top 100 does not line up with the community opinion.
  • Almost every game on the most respected board game ranking in the world asterisk has a gap between what the box says and what thousands of players actually think.
  • The box time is more accurate than the player count, but it assumes you know what you're doing.
  • First play is almost always longer than the box suggests.
  • The box minimum time appears to be collaborating for two players, not solo.
  • The box time, were accurate at all, is based on experienced players playing with the optimum player count.
References (from this video)
No references stored for this video.
Video kmWIJIguXTg Banter and Boards Top List at 0:19
video_pk 151346 · mention_pk 424986
Banter and Boards - Brass: Birmingham video thumbnail
Click to watch at 0:19 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • economic
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Some games can look incredibly intimidating.
  • So, I have 10 games I believe are worth every minute it takes to learn them.
  • Are there any other games that you think that are hard to learn, but worth to teach? Comment down below. I'd love to hear it.
References (from this video)
No references stored for this video.
Video UpGoy3jenCQ Bower's Game Corner Analysis at 3:26 sentiment: positive
video_pk 151282 · mention_pk 424862
Bower's Game Corner - Brass: Birmingham video thumbnail
Click to watch at 3:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever stretch goal system that encourages continued engagement.
  • Good job showcasing components and game play.
  • The game is a spiritual successor to a beloved game and is associated with awards.
  • Positive aspect of Gamefound getting another company.
  • Deluxified components and trays are exciting.
  • Stretch goals make the game more appealing.
Cons
  • The Kickstarter video was lengthy and redundant in parts.
  • The main image for the campaign is considered trash.
  • The base price of $125 feels high, and with optional add-ons like coins, the cost can become $185 or $225.
  • No rule booklet was provided.
  • The game doesn't feel good at its price point without add-ons.
Thematic elements
Comparison games
  • Brass Pittsburgh
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not a fan of how long it was and how redundant it was at certain parts, but I understand.
  • That looks hot. That gets me excited for your 125 bucks.
  • I really like how they handled the stretch goals for a couple reasons.
  • Final Grade Brass Birmingham by Roxley Games. Do I want it? Yes, I do.
  • Main image sucks. I definitely feel like this main image is trash, but do I want it? Yes.
  • So, all of a sudden that 125 is now a 185 or 225 if you want to get the coins, which they're really selling hard.
  • No rule booklet pushes me to B plus but I gave them a third of a point to bump up. I'll go to A minus.
References (from this video)
No references stored for this video.
Video 0k1BiUNy_f8 Top List at 11:08 sentiment: positive
video_pk 134355 · mention_pk 382153
Brass: Birmingham video thumbnail
Click to watch at 11:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic thinky game
  • Great Eurogame
  • Beautiful game
  • Great app
Cons
  • Can feel like work (to one speaker)
  • Slipped in rank from previous years
Thematic elements
  • Industrial Revolution, trade
  • Birmingham
Comparison games
  • Brass Pittsburgh
Mechanics (from transcript analysis)
  • economic engine — You're putting out iron mines and coal mines and then you're putting out goods and resources or putting out goods and pottery barns, whatever else and you're trying to sell those goods.
  • Hand Management — You have a hand of cards, you're going to play down two of those cards.
  • Loan System — This is a game where you can take loans, which you will have to do cuz you are spending money.
  • network building — but to sell those goods you have to create pathways, you have to create, you know, routes to get to the selling places.
  • Two Eras — There's two different eras. Some of your buildings when you're playing the first area, you're doing canals and everything else. Then when you switch to the second area, you're making railroads.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Marvel Dice Throne is one of the games that as a spiritual crossover?
  • This is a really fun This is a game that any my kids any one of my kids will take take it and ask for it at game night.
  • Champions of Midgard is a fantastic game.
  • This is the game that encapsulates what I think the zombie apocalypse would be if it were to happen.
  • It's so thematically rich.
  • The mechanics are just so clean and smooth.
  • Blood Rage? Blood Rage is my number 11.
  • It's a hard way It's a hard game to teach new people how to play. And have them enjoy it.
  • Oathsworn is an amazing game where you take on your characters. You go through this campaign story that's It's riveting from the first beginning until you're going through town.
  • And then the second half is a boss battler and that boss battler is top notch.
References (from this video)
No references stored for this video.
Video y8zxARCqgiI Top List at 26:50 sentiment: positive
video_pk 134307 · mention_pk 383051
Brass: Birmingham video thumbnail
Click to watch at 26:50 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • High level of positive player interaction
  • Deep strategic gameplay
  • Beautiful production quality
  • Satisfying progression through two eras
Cons
  • Can be challenging to teach initially
  • Tempting to bling out with upgrades
Thematic elements
  • Industrial Revolution, commerce, and trade
  • West Midlands, England
Comparison games
  • Brass: Lancashire
Mechanics (from transcript analysis)
  • action selection — Players take actions such as building industries, taking loans, developing, or scouting.
  • network building — Players build routes (canals then railways) to connect industries and ship goods.
  • player interaction — Relies on shared resources and routes, encouraging interaction without being fully cooperative.
  • Resource Management — Managing the production and consumption of resources like coal and iron is crucial.
  • Set Collection — Shipping off goods to markets can grant points based on sets or types.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my top 10 games of all time
  • Thanks to everyone who have liked and commented uh on these videos
  • I wanted this to be a community focused Channel
  • I'm pretty happy with my old tasty minstral deluxified Edition
  • The way the card play works in this game is that players will have a hand of the same 15 character cards and you'll choose a hand of cards at the beginning of the round – five cards – and if you play a card on your turn that no one else has played, you get to take both the abilities on that card; but if anyone else has chosen the same card for that round, they will get to play that card on your turn and you'll each only get to take one of the card actions.
  • These resource wheels are essentially large dials and instead of taking tokens to represent your available resources, you're going to move them around this wheel. The catch is that whenever resources move away from the arms of the dial, the dial will move to, meaning that you will automatically spend resources to produce one of the premium goods either brick or glass.
  • Glenmore 2 I just added so many cool new ideas with all of the Chronicles that you can swap in and out of the game that will change up the game sometimes in subtle ways sometimes in really big ways.
  • but holy crap did I fall immediately in love with this game.
  • one of my favorite things that he does is take a relatively simple action selection mechanism and gives you a lot of interesting decisions to make.
  • The special edition from awaken Realms which is absolutely gorgeous. It's got beautiful art amazing Castle pieces and even includes a new Vineyards expansion which gives you even more options to score points.
  • This game gives you a lot of opportunities for some major combo turns which are all super satisfying and make you feel like a board game genius even when you are definitely not.
  • The first player rolls dice twice the number of players plus one then players take turns drafting those dice and depending on the number on those D on the die that you choose you're going to be taking an action associated with that number.
  • The biggest reason I love this game so much is all of the positive player interaction. It's very difficult to do well in this game just being off on your own on your own little corner of the map doing your own thing.
  • The production of this game is in my opinion absolutely beautiful. Whether you use the day or night side of the board.
  • brass Birmingham is my favorite game for another year although L granha might be coming for it
  • well we made it that's 100 of my favorite games
  • stay tuned for that and until next time let's get another round for the table
References (from this video)
No references stored for this video.
Video d7BQYYPuQK0 Top List at 4:04 sentiment: mixed
video_pk 134260 · mention_pk 382330
Brass: Birmingham video thumbnail
Click to watch at 4:04 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Good game
  • Rewarding once understood
Cons
  • Confusing
  • Incredibly heavy
  • Not a business game
  • Hard to define
Thematic elements
  • Business/Connections
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Making sure every single turn is valid.
  • network building — It's a game where you just make connections, you make roads.
  • Resource Management — You don't really sell cuz you can't sell the beer. You sell the beer as a means to sell something else.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is nature. Another game that was sent to me by Outset Games. Thank you so much, Outset. Um, I like this a lot.
  • by nature it's a very simplified version of evolution where like it doesn't hurt nearly as much. Doesn't take nearly as long.
  • it's the best version of Evolution I've seen so far.
  • Now, this is one of the only games I know that's a fully fleshed out polyamino board game.
  • once you have your board fully completed. It's so difficult and so rewarding.
  • This is Tokyo Ghoul the card game. And Tokyo Ghoul the card game. It is a very unique deck building system to it.
  • It's kind of like an auto battler cuz the character cards will flip out in front of you to act as your defenders and attackers.
  • Apparently the board game's not that good, but the card game is amazing.
References (from this video)
No references stored for this video.
Video 5xe5HoMAG6w Shelfside Analysis at 2:08
video_pk 122466 · mention_pk 351751
Shelfside - Brass: Birmingham video thumbnail
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Pros
none
Cons
none
Thematic elements
  • Uses sidebars for flavor text.
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I HATE IT. I hate it. I hate it. Hate it. I hate it when I can't play game. I want to play a game, but I can't play a game because the rulebook is in the way.
  • Like yeah, it kind of does feel like I need a bachelor of arts degrees and Google Board Game Geek to play the game. Like why is it so much work to play the game?
  • But games shouldn't have a required solo session before gaming.
  • So, your game is pretty big, right? You spent many years making it. There's a lot of components. There's a lot of terms. There's a lot of cool mechanics that go together well, and yeah, why why is there no index or glossary?
  • There's a big difference between something being a good reference book and being a good tutorial book.
  • So, the rulebook is trying to be more like an almanac or like an encyclopedia of being so comprehensive, but there's a big difference between something being a good reference book and being a good tutorial book.
  • Like rule book reading actually reminds me of being forced to read in college for classes and just being kind of burned out of reading.
  • And now I know why people hate reading cuz yeah, a lot of reading is just boring. Like technical writing by its nature is not fun for most people. So, why make people go through that?
  • A picture tells a thousand words. That is just how it is.
  • You just want to play games as quickly as possible and a lot of rule books unfortunately just don't facilitate that.
  • the whole premise, the whole the whole state of it is just sad even from decades of modern board gaming.
References (from this video)
No references stored for this video.
Video cgNuMiPOUqs Board Games UnLocked Review at 0:15 sentiment: mixed
video_pk 113819 · mention_pk 325640
Board Games UnLocked - Brass: Birmingham video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Solid Euro game
  • Has a nice flow and thematic elements
  • Player interaction where resources can be used by others
  • Interesting turn order mechanic based on spending
  • Ability to buy and sell excess resources
  • Tried and true game with a long history
Cons
  • Not particularly liked by the host, despite acknowledging its solidity
  • Lack of standout 'wow' factor
  • End game can be repetitive, focused on simply scoring points
  • Randomness of card draws and tiles can dictate early game success/failure
  • Hard reset between eras feels like a significant loss
  • Hesitancy due to fear of players taking resources/spots
  • Can feel like wasted turns or steps backward
  • Lack of variety compared to other games
  • The BGG ranking system drama detracted from wanting to try it
Thematic elements
  • Industrial Revolution
Comparison games
  • Gloomhaven
  • Pandemic Legacy
  • Terraforming Mars
  • Ark Nova
  • Concordia
  • Barrage
  • Twilight Imperium
  • Viticulture
  • Five Tribes
  • Black Angel
  • Father's Work
Mechanics (from transcript analysis)
  • Deck Building — The opening hand of cards is discussed as influencing strategy, and the ability to draw 'wild' cards by burning others is noted.
  • Development — The development action, which seems less utilized, is discussed as a potentially powerful way to flip tiles and gain access to higher-level buildings.
  • Income tracking — The increase in income level throughout the game is a key progression mechanic.
  • Market manipulation — Buying and selling resources like coal and iron at market rates is a mechanic discussed.
  • network building — The placement of rails and connections is a key part of the game, with discussions on how connections are used and affect other players.
  • Resource Management — Managing coal, iron, and beer is crucial, with discussions on their availability and strategic use.
  • Set Collection — Implicitly present in building sets of buildings for points and income.
  • Worker Placement — Mentioned in comparison to other games, with a discussion about the 'one worker per spot' rule and its implications.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There is no best game of all time because time isn't out yet.
  • The inherent flaw in caring what other people think and that inherent flaw of the BGG ranking system.
  • The BGG top 10 is definitely the top 10 Board Game Geek is petty.
  • Do I feel like being an asshole? I just kind of want to do my strategy and oh cool you built in front of the water thing. Yay.
References (from this video)
No references stored for this video.
Video MqSsu71e_YA Board Games UnLocked Playthrough at 0:16 sentiment: positive
video_pk 113820 · mention_pk 325641
Board Games UnLocked - Brass: Birmingham video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Considered the number one game on BoardGameGeek.
  • Offers deep strategic gameplay with interconnected systems.
  • High replayability due to variable setup and player choices.
Cons
  • Complex rules and a challenging learning curve.
  • Can be frustrating if planning goes awry or resources are scarce.
Thematic elements
  • Building industries and infrastructure during the Industrial Revolution
  • Industrial Revolution era England
Comparison games
  • Catan
Mechanics (from transcript analysis)
  • Development — Players can develop industries, removing lower-tier buildings to unlock access to higher-tier ones.
  • Hand Management — Players use cards from their hand to perform actions, build industries, and establish connections.
  • Income Track — Players gain income based on their level on the income track, which can be increased by selling goods.
  • Loans — Players can take loans to gain money, but this typically reduces their income.
  • network building — Players build connections (links and rails) between locations to transport goods and expand their reach.
  • Resource Management — Players manage various resources like coal, iron, and beer, which are needed for building and selling.
  • scoring — Points are awarded at the end of each era for network links and flipped industries.
  • Selling — Players can sell built industries, which earns them income and points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the best game ever made brass Birmingham
  • number one number one game
  • this is number one on board game Geeks therefore every other game is inferior
  • I hate this game and everything about it anyone who likes it is um an [__]
  • this game gives me cancer
  • it's a lot of cold burning
References (from this video)
No references stored for this video.
Video DR5mhcjhkuY Board Games UnLocked Discussion at 1:07
video_pk 112644 · mention_pk 324716
Board Games UnLocked - Brass: Birmingham video thumbnail
Click to watch at 1:07 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, 10 seconds. Uh, three points for the game title, one point for the designer.
  • What do all these have in common? They're designed by Uve Rosenberg.
  • And man, 10 seconds. That really puts it on you.
  • All right. So, that's five points.
  • So, I'm at 14 points.
  • So, I got 17.
  • So, I got 21.
  • So, 24.
  • Okay. Hey, I'll take four points.
  • Okay, 35.
  • So that's four points there. So I'm at 73.
  • Okay. I am at 76.
  • That is uh 76. That is how well I did.
  • So if there were how many questions were there at the very 20 20 total questions.
  • So not bad. I I definitely don't think that was too terrible.
References (from this video)
No references stored for this video.
Video nzd8yz8hcp4 Board Gaymes James Discussion at 4:48 sentiment: negative
video_pk 111291 · mention_pk 320351
Board Gaymes James - Brass: Birmingham video thumbnail
Click to watch at 4:48 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Beautiful artwork
  • Beautiful production
Cons
  • Added a ton of weight and issues to transporting
  • Didn't really need the added complexity over Lancashire
  • Mathematical mismatch in setup
  • Discarding/playing one card mechanic issues
Thematic elements
Comparison games
  • Brass: Lancashire
Mechanics (from transcript analysis)
  • Card Mechanics — The reviewer needed the card mechanics to make sure rounds are right.
  • Discarding — Still had an issue with discarding one and playing one card.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sometimes you get a game and it just doesn't click or it sits on your shelf for a while and some of these games cost quite a lot of money.
  • buy with intent.
  • It's an okay game. Um I don't mind it, but I don't feel like I need to own it after playing it on BGA and that's kind of a consensus that might be happening with a lot of more games that I have lately is that I have been selling some games that I'm like, okay, this is easier to play in a digital version than it is in the board game version cuz there's too much setup or it's too physically heavy to take with me places, um or the game is too short that um it's quicker to play the game than it is to set up the game.
  • Those are 10 different games that I kind of regret buying. My collection is constantly recycling, too, so don't take any of these as a you shouldn't get them, but that you need to buy with intent. You should think about, am I going to get this to the table? Is this the types of mechanics I like? Is this the types of themes I like?
References (from this video)
No references stored for this video.
Video kBLJRyFWSIo Board Game Sanctuary Discussion at 13:57 sentiment: positive
video_pk 110539 · mention_pk 318057
Board Game Sanctuary - Brass: Birmingham video thumbnail
Click to watch at 13:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Plays a lot better at three or four players.
  • More options for different connections and scoring opportunities with more players.
Cons
none
Thematic elements
  • Route connection, industry, and economic development
  • Industrial Revolution England
Comparison games
none
Mechanics (from transcript analysis)
  • network building — Players build connections to utilize resources and manufacture goods.
  • Resource Management — Players utilize coal, iron, and beer.
  • Route Building — Players connect locations to form routes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • player count is really crucial for determining what sort of games get to hit the table
  • the conflict has been split you can either go against one player and use the support of the third player or the other two players can kind of go against you that kind of split interaction means you're you feel less like the target essentially
  • the fact that there is a different social Dynamic and a different level of strategy that you might engaging when you play a game at three plays
  • playing Team based games at an odd player number can feel a little bit off balance
  • the downside of that that is that you don't actually get to play I get to miss out I just kind of watch I get to ref the game
  • the freedom to be able to own your own uh moves uh contribute to the discussion equally and to be able to contribute in your own way just makes those sorts of games far more fun when you do have an uneven number of players
  • because you've got odd numbers there's always going to be at least one player who might disagree against the majority
  • Betray often feels really left out feels very isolating
  • when you introduce that third player or even fourth or fifth player all of a sudden everything becomes constricted the board becomes limited the choices become far more tense
  • games feel vastly different sometimes depending on how many people are playing
References (from this video)
No references stored for this video.
Video zJujvq8yi6I Board Game Sanctuary Discussion at 0:28
video_pk 109126 · mention_pk 314771
Board Game Sanctuary - Brass: Birmingham video thumbnail
Click to watch at 0:28 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the best board game I've ever played
  • I've decided that we'll do a 10x10 challenge where we pick 10 board games play them 10 times throughout the year
  • I've signed you up without even asking you without even your knowledge they'll be doing the challenge together
References (from this video)
No references stored for this video.
Video SHO8LiTey0M Board Game Sanctuary Discussion at 0:35 sentiment: positive
video_pk 109060 · mention_pk 314689
Board Game Sanctuary - Brass: Birmingham video thumbnail
Click to watch at 0:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are the games that I don't actually play anymore they're games that I really really like in the past but I'm not going to really actually sell them in fact I think they just make better backdrop games to when I film videos like this
  • sadly sometimes I forget they even out here especially the ones that are hidden behind the big boxes
References (from this video)
No references stored for this video.
Video qUOSTsTw4KA Board Stupid Analysis at 5:05
video_pk 106462 · mention_pk 307748
Board Stupid - Brass: Birmingham video thumbnail
Click to watch at 5:05 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And I'm wondering, Matt, if it's too much.
  • And there are there are so many games that I'm kind of like probably more more than ever.
  • I'm feeling less of the hype. Definitely less of the FOMO because come on, all these games I'm I'm coming to to um to retail. They're all coming.
  • crowdfunding fatigue.
  • The games aren't good. Like we're not saying that the game the games are great and they went to retail. So why is they well why are they being smashed onto this platform which is basically a pre-order pushing down I think uh all of those games that wouldn't necessarily get a retail release and need that uh need that money and need that funding and kind of almost bullying them out just through the amount of marketing money that goes into them.
  • It's kind of annoying and upsetting at the same time.
  • From that was birth the idea of being able to bring your ideas to life.
  • It's a 200 hours campaign. It's going to cost people £150. There is no way people will buy this game.
  • It's basically what looks like straight reprints or very simple reimplementations of games. These are also going onto the platform.
  • It's essentially anti-consumer practice which something I deeply annoy. I deeply adore. I do not like it at all.
  • It is a double risk aversion strategy.
  • We keep falling for it time and time.
  • It just became like and we got requested at all times every day and and the answer is always same we don't really do it.
  • The industry is more commonly and more regularly relying on the hype of a game more than the substance and the reality of a game rather than the game itself.
  • It is a continuous cycle of hype which is yeah and FOMO of course I mean we know the industry at least the crowdfunding industry feeds off of FOMO right it is again anti-consumer it is feeding on people that you know uh preying on people that may be prone to to that kind of marketing right so and it is you like me
  • But what do we do about it?
  • I really I really don't have an answer at this point. Uh because because I'm I'm part of the problem.
  • You tell us. Do you know?
  • Do you know? Let us know in the comments below what you think of the current state of crowdfunding.
References (from this video)
No references stored for this video.
Video Cvdb4g93hnA Heavy Cardboard Discussion at 22:13
video_pk 99408 · mention_pk 276403
Heavy Cardboard - Brass: Birmingham video thumbnail
Click to watch at 22:13 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Brass: Birmingham
  • Road to Pittsburgh
Mechanics (from transcript analysis)
  • two-player — The stream will focus on the two-player variant of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's about 90% of what it is we're trying to do. Okay.
  • So, here is my answer to you, George, and to everybody else out there.
  • We sometimes feature games that are obscure, uh, like maybe an incorporated or like a Granville or anything like that to highlight it so that it might get picked up and reprinted.
  • The star of the show is whatever game we're featuring. That's what's the star.
  • It's a logistics card game for two players.
  • I have no affinity for Star Trek or Star Wars for that matter. Different animals, I understand. Don't don't yell at me. I'm just saying it.
References (from this video)
No references stored for this video.
Video 2xhoqlvgNxw Rolling Dice & Taking Names Analysis at 39:11 sentiment: positive
video_pk 95061 · mention_pk 260989
Rolling Dice & Taking Names - Brass: Birmingham video thumbnail
Click to watch at 39:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of their top euros of the year
  • Love the card mechanic
  • Thematically makes sense for a euro
  • Actions are pretty simple once understood
  • Itchy to get back to the table
  • Player order is determined by who spent the least
  • Birmingham is preferred over Lancashire version
  • Gorgeous game
  • Cool action selection mechanic
Cons
  • Setup takes a lot of time
  • Can penalize you heavily if you start out slow or do something wrong
  • The gameplay can be puzzling
  • Mismanaging networks can lead to not scoring points
  • Difficulty in recovering from a bad start
Thematic elements
  • industrial revolution, economics
Comparison games
  • Brass: Lancashire
Mechanics (from transcript analysis)
  • action selection — Players choose from a limited set of actions each turn.
  • Card Drafting — Players must play a card to take an action, managing their hand of cards is important.
  • economic engine building — Players build up resources and infrastructure to generate victory points.
  • Income Track — Players have an income track that can be affected by taking loans.
  • Loan — Players can take loans from the bank, which affects their income.
  • network building — Building networks of canals or railways is a core part of the game for scoring points.
  • Point to Point Movement — Connecting locations via canals and rails.
  • Resource Management — Managing iron, coal, and beer is crucial for building and selling.
  • Set Collection — Collecting specific types of resources or locations with cards.
  • Take That — Players can indirectly affect others by taking resources (coal, iron) that others need, driving up prices.
  • Tile Placement — Placing industry tiles on the board.
  • Variable player powers — Implied by different starting conditions or potential expansions.
  • Worker Placement — Implicit in building and placing components on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kill Team is like the quick two-player skirmish game in the Warhammer 40k universe
  • we had all six of us playing on these really nice tables with a nice terrain it was a wonderful time maybe even the highlight of my trip
  • the building is the hardest thing if you get through that the rest of the actions you can do are simple
  • a good game is a good puzzle
  • I will play this again but not above Lorenzo
  • this one I don't think impressed us as much as Lorenzo
  • the iconography was confusing
  • it's a good puzzle
  • I will play this game I will enjoy playing this game but like you I will put Lorenzo on the table first but I will not turn down a game of Newton
  • it looks cool man a co-op worker placement that's kind of cess kind of itching to scratch I didn't know I had
  • it's a hard co-op worker placement game
  • Stan Lee the very famous American comic book writer died at the age of 95
  • he's one of the greatest storytellers of all time
  • every hero of his had a flaw and he made sure they did
  • Excelsior!
References (from this video)
No references stored for this video.
Video 2xhoqlvgNxw Rolling Dice & Taking Names Analysis at 40:45 sentiment: positive
video_pk 95061 · mention_pk 260977
Rolling Dice & Taking Names - Brass: Birmingham video thumbnail
Click to watch at 40:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rewarding puzzle
  • Strategic depth
  • Tight economy
  • Card mechanics make sense thematically
  • Simple actions once understood
  • Interesting player order mechanism
  • Makes you think about it after playing
Cons
  • Can be punishing if you start slow or make early mistakes
  • Initial confusion regarding iconography and rules
  • Setup takes a long time
Thematic elements
  • Building industries and networks
  • Industrial Revolution
Comparison games
  • Brass: Lancashire
Mechanics (from transcript analysis)
  • Hand Management — Players must manage their hand of cards to perform actions, build, and develop.
  • Income Track — Players move up an income track to increase their earnings each round.
  • network building — Players build networks of canals and railways to connect cities and score points.
  • Resource Management — Players manage resources like coal, iron, and beer, which are crucial for building and selling.
  • Set Collection — Flipping over buildings by consuming resources and connecting to networks.
  • Variable Player Order — Player order for the next round is determined by who spent the least money in the current round.
  • Worker Placement — Players use workers to take actions on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kill Team is like the quick two-player skirmish game in the Warhammer 40k universe
  • we had all six of us playing on these really nice tables with a nice terrain it was a wonderful time maybe even the highlight of my trip
  • the building is the hardest thing if you get through that the rest of the actions you can do are simple
  • a good game is a good puzzle
  • I will play this again but not above Lorenzo
  • this one I don't think impressed us as much as Lorenzo
  • the iconography was confusing
  • it's a good puzzle
  • I will play this game I will enjoy playing this game but like you I will put Lorenzo on the table first but I will not turn down a game of Newton
  • it looks cool man a co-op worker placement that's kind of cess kind of itching to scratch I didn't know I had
  • it's a hard co-op worker placement game
  • Stan Lee the very famous American comic book writer died at the age of 95
  • he's one of the greatest storytellers of all time
  • every hero of his had a flaw and he made sure they did
  • Excelsior!
References (from this video)
No references stored for this video.
Video 4OHWCxS0MJk Rolling Dice & Taking Names Discussion at 1:32:39 sentiment: positive
video_pk 94710 · mention_pk 258752
Rolling Dice & Taking Names - Brass: Birmingham video thumbnail
Click to watch at 1:32:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Appears in the top 32 of the geek madness tournament.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a popularity contest
  • those are your gateway games that will eventually lead to the pandemics
  • I'm not gonna begrudge anybody to sit and play Monopoly that that's all they know man
  • if you like monopoly you might like and then suggest something else
  • I will play Monopoly with you anytime as long as we play by the rules
  • there's the problem everybody has a slight what do you play with this particular rule no there's no house rules play by the real rules
  • I think that's a natural step and I think people could easily go from monopoly to ticket to ride
References (from this video)
No references stored for this video.
Video iyFUtYyE7U4 Game Night Picks - Pair Of Dice Paradise Other at 6:23 sentiment: positive
video_pk 94242 · mention_pk 256617
Game Night Picks - Pair Of Dice Paradise - Brass: Birmingham video thumbnail
Click to watch at 6:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh my goodness. Couple times now we have done a game called board game emojis where we have had several emojis on screen which have represented the name of a board game and all we have to do is guess what board game that is.
  • Well, you know what? And I'm not alone in that. Many a criminal has also been blinded by Batman.
  • It's funny how you can get stuck in a thing.
  • Your brain is tuned in tonight. And I'm sorry, James. So far, mine has not been.
  • If I lose, I do not want to change my name to Chaz Hathaway.
  • That was a challenge, but a challenge well enjoyed.
References (from this video)
No references stored for this video.
Video Cn_LOazQIL4 Watch It Played Discussion at 856:32:10 sentiment: positive
video_pk 91383 · mention_pk 245269
Watch It Played - Brass: Birmingham video thumbnail
Click to watch at 856:32:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing production
  • Fantastic game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • every live show is just flop sweat and panic before it starts so many problems
  • I don't rate my games
  • ratings around games on BoardGameGeek is serious business
  • I don't really talk about my thoughts and opinions on games I try to avoid that for the most part
  • I think it's really helpful to be able to say it out loud to yourself and then actually build up the confidence to realize no I do not explain this from start to finish I know how do I know the beats of explaining this and I've now done a sort of a dress rehearsal bring the friends over and let's go
  • Blind playtesting please also don't don't worry about over-explaining over-explaining is better than under explaining
  • that's a good one
  • you are very generous you're very generous in kind
  • every live show is just flop sweat and panic before it starts
  • well we're here we're here and this is the first live show since January
  • the technological element of it is it's a little tenuous
  • the best way to send your question to me is in the comments to put all caps question and then your question
  • Google search watch it play guild BoardGameGeek it'll take you right there
  • it does this neat little job of summarizing your BoardGameGeek collection and telling you a little bit about what that collection looks like
References (from this video)
No references stored for this video.
Video ih9Nr7o_tE0 Watch It Played Discussion at 1:03:34 sentiment: positive
video_pk 91356 · mention_pk 245134
Watch It Played - Brass: Birmingham video thumbnail
Click to watch at 1:03:34 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Complicated game that is loved
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • potentially mysterium if you want so it's more of a party game you know want something that's gonna be like too crazy long and not too many rules mysterium is a great option for that Halloween party maybe that you're playing
  • I think ultimate werewolf gives you more room to tell funny stories that have kind of a Halloween or horror kind of flavor to them I think
  • don't be distracted by shiny things I'd you know you'll have time that time is running out all those cultists aren't lazing around I know they look like goofballs but they're up to no good and they're doing it quick so you gotta be hurry you have you hurry you got an objective just go for the objective don't be distracted by the bookcase over there looks like I might have is it a nice little shiny object yeah don't don't worry about that letter that's on the table just go get the ritual item
  • I don't know I don't know what my favorite best complicated game is sorry I'll have to get better at this part of the opening up about opinions things
  • I can't think of any well I put this a different way yes all the time
  • The highlight of it is getting to meet and see people who I've either met online who are also in in boardgame media that I like and respect and admire but also just many people who watch the show and to take the time to say hello and and share a moment with me that that's a really look I spent I spent a lot of time alone in this basement that sounds depressing doesn't it I don't mean it that way I'm very thankful I spent a lot of time alone though I I'm not in the midst of the people that I that I share the hobby with most of the time
  • The reason that happens is generally because their stock that can't be sold and so a company comes in and goes hey we'll take all that stock for really cheap you'll get at least something for it and then we'll repackage and we'll sell it at a markup so that they get a piece of the pie right so the stuff that's you know you're not gentle gonna find at terraformers in there or a wildlands or you know name whatever kind of game they're generally going to be other types that game doesn't mean they're bad games but they're probably not the games I'm seeking out
  • what is the fun did you have making those Space Hulk videos once upon a time they still stand out to me as some of the most fun videos you've made
References (from this video)
No references stored for this video.
Video cKiaPxwghIQ Watch It Played Live Stream at 11:10 sentiment: neutral
video_pk 91272 · mention_pk 244745
Watch It Played - Brass: Birmingham video thumbnail
Click to watch at 11:10 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Carcassonne is a very on the face of it can look like a very pleasant pleasing game and it is and can be super cutthroat.
  • the best way to do it is to start your question with the word QUESTION in all caps
References (from this video)
No references stored for this video.
Video JAy8HC8ss8o Watch It Played Discussion at 810:43:40 sentiment: positive
video_pk 90999 · mention_pk 243803
Watch It Played - Brass: Birmingham video thumbnail
Click to watch at 810:43:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoyed playing online with a friend
Cons
  • Heavier game that takes more time
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I always like to start with theme I know some people say start with the objective I like to get you kind of invested in the setting and what we're going to be doing a little bit first
  • rules turn all this lifeless junk effectively into possibly an incredibly fun experience that we're gonna have
  • the success of an IP based game I think is a good thing for our hobby overall
  • The more people I meet in life the more I realize that the way I see things it's you know it's so clear to me the way things are but to somebody else it's something else entirely different
  • You know what I was gonna say I was gonna say mechs vs. minions but I completed that game and if I remember correctly I gave that away to someone in my game group so that means now I'm not gonna bring it out but my biggest game box is the reckoners
  • The challenge with table talks is I like to pick topics that I feel feel personally invested in some way that I have like what I think is some kind of perspective to share
  • So sorry we're late it was yeah well look we're here now right
  • Let us know in the comments are you seeing and hearing me
  • Write question in all caps and then put a colon and then after that you will write your question
  • Ian and Kathy who maybe are watching tonight are having their 31st wedding anniversary
  • It's a nice, relaxing little game, I think that's how I'd describe it.
  • It's so satisfying to play.
  • It has a constant underlying tension.
  • The deduction is great.
References (from this video)
No references stored for this video.
Video uJtABP6BOIQ Watch It Played News at 7:14 sentiment: neutral
video_pk 90420 · mention_pk 241648
Watch It Played - Brass: Birmingham video thumbnail
Click to watch at 7:14 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • West Midlands may be just awful
  • it's terrible here
  • it's been raining for 30 days straight
Thematic elements
  • West Midlands
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Turns out I'm not inflammable. I mean infallible.
  • We now know Funko is planning to bring us 40 games and I said that I thought there would be family games with big IPs attached I'm imagining a roster of family weight games with a host of intellectual properties attached to them.
  • The Goonies: Never Say Die being designed by Prospero Hall the design team behind Villainous, FunkoVerse, Pan Am, Top Gun, Wonder Woman, talk about Fast and Furious which they also designed.
  • Maximum Apocalypse Wasted Worlds is the anticipated continuation of the cooperative roguelike game series.
  • It's that most wonderful time of the year where we all gather around our festive monitors and rekindle our love for board games by saying things like what on earth is that game.
  • Fantasy Realms is really a four year old game I suppose it's new release in German makes it eligible for a nomination but it does strike me as an odd choice as it's an older game but it's fun just maybe kind of weird to see.
  • It's not controversial but it's interesting and I like talking about board games give me a break.
  • The Goonies: Never Say Die is a one versus all asymmetrical game full of skill checks and minis and traps and treasure and puzzles and challenges as you try as a group to find hidden riches before the Goondox master which definitely has the acronym GM can undo your plans by sending the outlaw Fratelli family or even One-Eyed Willie himself after you.
  • The Adventures of Robin Hood is a storybook driven game as you live out ever evolving daring deeds.
  • MicroMacro which started its promotion last year as a series of cryptic social media posts and postcards as you solve 16 cases that span an intricate massive map.
  • Zombie teens evolution is the sequel to Zombie Kids Evolution where you'll be working to collect ingredients to find the zombie antidote before time runs out.
  • CGE has begun their launch of the solo campaign for the Lost Runes of Arnak with a free four chapter solo campaign named the Search for Professor Cuttle.
  • In the campaign the famous Professor Cuttle's expedition has vanished somewhere in the uncharted waters of the Pacific Ocean while searching for a mysterious island nobody believed existed which it seems the professor may have found but no one knows what happened to him or his expedition.
  • What an incredible burden I don't know how I do it.
  • Brass Birmingham digital has been more formally announced following last year's tease about the possibility it's allegedly most likely going to be making its way onto Steam and other platforms sometime in the very near future.
  • Dominion is getting an app now you might say to yourself Dominion already has an app is two of them and a website you can play it on but this is different and new Temple Gates Games are fitting the new app with a whole bunch of artificial intelligence which is of course deliciously ominous because it's smart enough to be able to play even win with cards that have yet to be designed essentially the AI doesn't learn how the cards work it instead learns how each element of each card works meaning that those elements when they're used on new cards you'll already know how to use them against you as you play against it.
  • Looks like an Elder Scrolls board game is on the horizon.
  • There Will Be Ghosts a new game by Isaac Vega of Dead of Winter fame.
  • It's slated as actually being a scary board game which is a concept I couldn't be more excited about.
  • The new game is being specifically designed to be a horror game that will legitimately try to frighten its players.
  • We'll be there the whole darn team to play games hold events and generally support the convention in any way we can so it's an exciting venture and we really think you'll enjoy the con.
References (from this video)
No references stored for this video.
Video EKT6Zkdpvp8 3 Minute Board Games Other at 10:42 sentiment: positive
video_pk 90494 · mention_pk 241834
3 Minute Board Games - Brass: Birmingham video thumbnail
Click to watch at 10:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good amount of player interaction
  • Requires thinking on your feet
  • Opportunism is key
  • Markets change each game
  • Players using your stuff is good
  • Brass Lancashire is a similar game
Cons
  • Can grind to a crawl with analysis paralysis
  • Setup is a pain
  • Basic game coins are annoying
  • Need deluxe version chips or poker chips
Thematic elements
  • Building a mighty business and reaping huge profits
  • Northern England during the Industrial Revolution
Comparison games
  • Brass: Lancashire
  • Power Grid
Mechanics (from transcript analysis)
  • card management — 'Every action in Brass requires cards'.
  • network building — 'Connecting your network is the key to victory'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video MdCx7m_dLy8 Brains On Games Top 10 List at 34:08 sentiment: positive
video_pk 90364 · mention_pk 241383
Brains On Games - Brass: Birmingham video thumbnail
Click to watch at 34:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • dense strategic depth with elegant engine-building
  • tight production and well-balanced mechanisms
  • strong replayability and campaign feel
Cons
  • heavy weight may deter casual players
  • learning curve can be steep for new entrants
Thematic elements
  • economic development, industry, and network construction
  • Industrial Revolution-era Birmingham
  • historical economic drama
Comparison games
  • Brass Birmingham (reference to base Brass/older versions)
  • Steampunk Rally
Mechanics (from transcript analysis)
  • Auction / Bidding — players bid for market access and advantages
  • auction/bidding — players bid for market access and advantages
  • Engine Building — future-proofing networks and optimizing routes improves scoring
  • Set-collection/resource management — players acquire and utilize resources to build industries
  • Tile/engine-building — future-proofing networks and optimizing routes improves scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Walled City is criminally underrepresented in the gaming sphere.
  • It's a real gem, it's a nice small box.
  • Lanterns Harvest Festival is a standout for its tile-laying and color-mantling mechanisms.
  • If you like real-time games, Jab Real-Time Boxing is the best of the best.
  • Star Trek Alliance Dominion War Campaign is by far my personal favorite campaign-style game.
References (from this video)
No references stored for this video.
Video VeNfYzGlUUM Shelfside Top 10 List at 20:45 sentiment: positive
video_pk 90269 · mention_pk 240958
Shelfside - Brass: Birmingham video thumbnail
Click to watch at 20:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • integrated interlocking systems feel connected and thematic
  • well-defined components and clear information
Cons
  • brain-burny complexity
  • can be tough to teach to new players
Thematic elements
  • economic development, industry, and networks
  • Industrial Birmingham during the Industrial Revolution
  • crisp, strategic, interconnected
Comparison games
none
Mechanics (from transcript analysis)
  • economic engine-building — build networks of industry to generate income and points
  • Engine Building — build networks of industry to generate income and points
  • multi-use resources — resources like coal, iron, beer drive actions and scoring
  • networked interactions — players piggyback on each other’s links and opportunities
  • Tile Placement — tiles for industries; connect cities to sell resources
  • tile placement / resource management — tiles for industries; connect cities to sell resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • theming for hilarious gameplay meeting that theme
  • there's the regions of wall street brooklyn queens and even central park where you can stash money
  • this game is a gangster game so you have control of turf and man can the politics get interesting
  • there's actually an incredible skill ceiling here
  • i could see myself playing this game for forever honestly
  • ashes just feels like a very thoughtful hybrid between traditional trading card games and board games
  • don't focus on the late game or getting a crazy top deck combo just ponder the mana possibilities and outwit your opponent
  • this game just rewards good planning and skill level so well
  • Blood Rage is all about getting the most glory as a Viking clan
  • the card drafting where you draft your hand cards for each of the three eras
  • there's viking ships nordic monsters and of course when you die you go to Valhalla
  • this is one of those economic games that just blew me away
  • this is the one and only War of the Ring
  • the four different victory conditions make each game so dynamic
  • this is like civilization on the board
  • this game just saves me from so much work
  • the app handles all the heavy lifting with bookkeeping and flavor text
  • there's almost always epic finales that just make sense based off what you've been doing
  • TI4 is my number one longer game I'm going to introduce to friends who are new to board gaming
  • it's the epic scale with a clean command token mechanic
References (from this video)
No references stored for this video.
Video i3z56EU_lDY Shelfside Playthrough at 0:02 sentiment: positive
video_pk 90073 · mention_pk 240184
Shelfside - Brass: Birmingham video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging flip mechanic creates tension and strategic depth
  • Era transitions (Canal to Rail) add dynamic shifts
  • Strong thematic integration of canals, railways, and industry
Cons
  • High complexity may be intimidating for new players
  • End-of-era changes can erase progress or disrupt planned strategies
  • Flipping can be confusing for beginners
Thematic elements
  • Economic development through network building and industry
  • Industrial England during canal and rail eras
  • Conversational, banter-heavy analysis
Comparison games
  • Brass: Lancashire
Mechanics (from transcript analysis)
  • Era Progression — Progresses from Canal era to Rail era, changing actions and scoring opportunities.
  • income and loans — Players manage income flow and can take loans with consequences.
  • Loans — Players manage income flow and can take loans with consequences.
  • network building — Players connect cities with tiles and infrastructure to unlock income.
  • Network/Route Building — Players connect cities with tiles and infrastructure to unlock income.
  • Resource production and adjacency — Industry tiles generate income based on proximity to networks and other industries; coal/iron production is central.
  • tile flipping — Players flip tiles to activate abilities and claim connections, creating surprise shifts in the board state.
  • Tile Placement — Placement rules for cities, canals and rail connections affect scoring.
  • tile placement and adjacency — Placement rules for cities, canals and rail connections affect scoring.
  • Tile/Map Shifting — Players flip tiles to activate abilities and claim connections, creating surprise shifts in the board state.
  • Track Advancement — Progresses from Canal era to Rail era, changing actions and scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Flipping is insane
  • oh all my stuff gets deleted now huh
  • I need more money
  • you flip mine
  • what type of idiot would do that
References (from this video)
No references stored for this video.
Video 0h0eP-vql0Y Shelfside Tier List at 1:18:16 sentiment: positive
video_pk 89793 · mention_pk 239090
Shelfside - Brass: Birmingham video thumbnail
Click to watch at 1:18:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich economic decisions
  • Polished, strategic gameplay
Cons
  • Can be punishing; longer setup
Thematic elements
  • Array
  • Industrial Revolution
Comparison games
  • Brass: Birmingham
Mechanics (from transcript analysis)
  • economic engine building — Players develop industries and networks to generate income and victory points.
  • Engine Building — Players develop industries and networks to generate income and victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video Wqjv--Ubs5Q Shelfside Discussion at 6:23 sentiment: positive
video_pk 89688 · mention_pk 238589
Shelfside - Brass: Birmingham video thumbnail
Click to watch at 6:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Catan
Mechanics (from transcript analysis)
  • economic engine-building — players develop industries and supply chains
  • Engine Building — players develop industries and supply chains
  • Network/Route Building — connecting industries via markets and transport links
  • networking / routes — connecting industries via markets and transport links
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There are way better games than monopoly
  • one day my friends will play this with me
  • it's like an expansion to sidmar civilization board games technically
  • we're like 30 minutes late i need 30 more minutes
References (from this video)
No references stored for this video.
Video NB9VEIcra0Y Tim Chuon Discussion at 11:48 sentiment: mixed
video_pk 89093 · mention_pk 236099
Tim Chuon - Brass: Birmingham video thumbnail
Click to watch at 11:48 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • deep strategic options
  • tightly designed systems
Cons
  • learning curve and setup complexity
Thematic elements
  • economic engine-building with heavy planning
  • industrial revolution in Birmingham
  • economic simulation
Comparison games
  • Brass Lancashire
Mechanics (from transcript analysis)
  • economic engine-building — players build an industrial network and optimize rail/industry.
  • Engine Building — players build an industrial network and optimize rail/industry.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is by far the most difficult thing that I've ever done on this channel
  • I'm getting rid of half my collection
  • convince me I should keep this
  • Title Blades Heroes of the Reef... one of my favorite worlds
References (from this video)
No references stored for this video.
Video kEkB4P2xXIY Shelfside Top 100 List at 1:30:50 sentiment: positive
video_pk 89113 · mention_pk 236249
Shelfside - Brass: Birmingham video thumbnail
Click to watch at 1:30:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Array
  • Industrial/UK
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here's the best way to teach games if you ask me.
  • the format of rulebooks has me convinced that like dude your game should just always have here's like the how to play.
  • this game is a euro... it's all about tech trees that's that's all I've heard of.
  • it's the best like World traversing pandemic scale level of like Eldritch Abomination fighting.
  • the most interaction... that's what Dominion is all about.
References (from this video)
No references stored for this video.
Video VMYUVy3QeSA kovray Challenge at 6:04 sentiment: positive
video_pk 88919 · mention_pk 235341
kovray - Brass: Birmingham video thumbnail
Click to watch at 6:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Number one board game
  • Skinny legend
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • parade because it's a cute card game that we I wanted parade and I hope it fits in the spot that I want it to fit but we'll see
  • Arboretum it's another classic card game very fun a lot of enjoyment
  • I think I have to Mulligan Castle party there's no way for it to fit it doesn't fit
  • because Trails is fun
  • I'm gonna pick Cat Cafe instead very it's a it's another um rolling right but it's also very fun so
  • I'll take Town 66 it's an oink game hooray taking all the Oink games yeah because I know they'll fit
  • it's where you try to draw and you spot the difference it's very fun but I'm afraid that it won't fit
  • small box perfect for the cube
  • this is the bust for me I think I'm gonna take that's pretty clever and if it doesn't fit in my shelf it doesn't fit
  • it did not fit
  • I for sure thought that space of the top would have been perfect and then I would have grabbed all filled in the cracks of everything else I thought I could pull off
  • no maybe trying to take that's pretty clever when I knew it wasn't gonna fit because I could have fit like a couple smaller games in yeah way more games in but that's my own fault for being greedy
  • I like my Cube so I wouldn't change anything
  • which Cube do you prefer whose game night would you come to mine or Tyler's
References (from this video)
No references stored for this video.
Video JKzUhk82fr4 Watch It Played Analysis at 11:53 sentiment: positive
video_pk 88924 · mention_pk 235412
Watch It Played - Brass: Birmingham video thumbnail
Click to watch at 11:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Reached number one on BoardGameGeek rankings
Cons
none
Thematic elements
  • Industrial revolution, economic growth
  • The Black Country
Comparison games
  • Gloomhaven
  • Pandemic Legacy: Season One
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • ethnos is a great game by one of my favorite designers Paolo Mori so I was really happy to hear that it's got a new life with a new publisher a Space Cowboys are bringing us our chaos
  • time travel massive battles and just lots and lots of exciting announcements
  • I love beautifully published and produced abstract games this is something I'm really looking forward to
  • having the words the black country strewn across a board of the most highly rated game in the world honestly feels pretty nice
References (from this video)
No references stored for this video.
Video Hsw6fveXxZU Board Gaming Ramblings Top 10 List at 11:08
video_pk 88857 · mention_pk 235090
Board Gaming Ramblings - Brass: Birmingham video thumbnail
Click to watch at 11:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the hardest obviously and I realize now how happy I am that this isn't a real dilemma in my life
  • I have made my list to try to be like a collection in 10 games so kind of like trying it to be some shorter game, some longer games
  • it's a work replacement game with loads of negative points in the beginning uh by Uber Rosenberg
  • I have played this game more than 100 times
  • it's a fantastic economic Euro game, super tight and hard to get to do what you want
  • and I love it two bits
References (from this video)
No references stored for this video.
Video C_MUEgi0ohk Drive Thru Games Top List at 18:50 sentiment: positive
video_pk 88866 · mention_pk 235132
Drive Thru Games - Brass: Birmingham video thumbnail
Click to watch at 18:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Preferred over Brass: Lancashire due to extra elements like beer deliveries and shipments
  • Brass period is fantastic
  • Like anything that has cards
  • Fantastic game
  • Enjoys the hard-driven aspect
  • Enjoys the card-driven nature
  • Enjoyed Age of Industry as well
  • Likes the piggybacking on others' resources
  • Likes the 'elkin thing' mechanic where buildings flip
  • Has extra stuff that is liked
  • Number one game on Board Game Geek
Cons
  • Can be out of print
  • No solo mode, and not really possible to play solo
Thematic elements
  • Building industries and trade networks
  • Industrial Revolution England
Comparison games
  • Brass: Lancashire
  • Age of Industry
  • Barrage
Mechanics (from transcript analysis)
  • Card Drafting — Uses cards to perform actions and build industries.
  • economic engine building — Building industries and flipping them over provides income and points.
  • network building — Building industries and making shipments forms networks.
  • Resource Management — Players manage resources and build industries that support others.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • urban sprawl is hands and above like there's nobody else in its class in terms of like a city building game
  • it is like SimCity the board game
  • the thing that I really liked about it and I think it's been really improved in the Third Edition is the whole narrative play thing
  • I do not play it to play it like a match with the Gathering player
  • this one I could see move up even higher just like Great Western Trail Argentina I can see League of legendaries get up there higher
  • just been blown away by this game
  • it's almost like he made a list and he said what are all the things Joel wants in a Dungeon Crawl and then he peeked into my head and said okay these are all the things he wants and so I'm gonna make a game with that
  • descent Legends of the dark is like kind of everything I don't want in a Dungeon Crawl but I still really enjoy it
  • my favorite version of all of those is the 1995 one and for a lot of the same reasons I like League dungeoneers
  • the absolute like brutality of it I really like
  • osworn is magical it is absolutely magical
  • every single scenario and story arc and that game has just been wow that's really cool this is really neat look at this little twist they did all this kind of stuff and everybody that I've talked to that is either much further than than us or finished I said yeah it just carries it up all the way through it's very very strong all the way through
References (from this video)
No references stored for this video.
Video 9Z-RXd-SSBM UndeadVikingVideos Discussion at 2:35:30 sentiment: mixed
video_pk 88674 · mention_pk 234315
UndeadVikingVideos - Brass: Birmingham video thumbnail
Click to watch at 2:35:30 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Makes players feel smart
  • Interesting mechanics
Cons
  • Heavy and complex
  • Requires a specific mood and player knowledge
  • Can take a long time to play
  • Not a game players are rushing to play
Thematic elements
  • industrial revolution, building industries
Comparison games
  • Castles of Burgundy
  • Arc Nova
Mechanics (from transcript analysis)
  • economic engine building — Players build industries to generate income and resources.
  • network building — Players build networks of industries and transportation.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the best game we played of the day was Nana
  • it's a stupid memory game
  • 100 bucks I will not be buying that
  • it was fine I I enjoyed it I had a good time
  • it's really good it's very good
  • Frost Haven's already on the top 100
  • I miss the old art
  • we offer a championship midgard for 40 bucks
  • it's too random it does you can't mitigate it at all and it's just rough
  • the dice mechanism is cool
  • there's a million copies of space games sitting around
References (from this video)
No references stored for this video.
Video 9Z-RXd-SSBM UndeadVikingVideos Discussion at 2:47:45 sentiment: other
video_pk 88674 · mention_pk 234324
UndeadVikingVideos - Brass: Birmingham video thumbnail
Click to watch at 2:47:45 · YouTube ↗
Overall sentiment (raw)
Situational
Pros
  • Can be enjoyed when in the right mood and everyone knows how to play
Cons
  • Requires specific mood and player knowledge
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the best game we played of the day was Nana
  • it's a stupid memory game
  • 100 bucks I will not be buying that
  • it was fine I I enjoyed it I had a good time
  • it's really good it's very good
  • Frost Haven's already on the top 100
  • I miss the old art
  • we offer a championship midgard for 40 bucks
  • it's too random it does you can't mitigate it at all and it's just rough
  • the dice mechanism is cool
  • there's a million copies of space games sitting around
References (from this video)
No references stored for this video.
Video kX95Vu8pSkI Shelfside General Discussion at 5:20 sentiment: mixed
video_pk 87803 · mention_pk 230110
Shelfside - Brass: Birmingham video thumbnail
Click to watch at 5:20 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Deep strategic experience
  • Satisfying engine-building
Cons
  • Steep learning curve
  • Long playtime
Thematic elements
  • Array
  • Industrial Revolution Britain
  • economic engine-building and network development
Comparison games
  • Catan
  • Gloomhaven
  • Frosthaven
Mechanics (from transcript analysis)
  • Area/Network Building — Connecting towns via rails/canals to unlock income.
  • economic engine-building — Players develop networks of industries and cities to generate wealth.
  • Engine Building — Players develop networks of industries and cities to generate wealth.
  • Network/Route Building — Connecting towns via rails/canals to unlock income.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • please play board games with me
  • it is not optimal
  • be honest with yourself come on be for Real
  • we're going to show the entire process of planning and making the profile with Prav
  • thank you to all our actual patrons
References (from this video)
No references stored for this video.
Video naopAsl1Ll4 The Mill Discussion at 3:11 sentiment: neutral
video_pk 87212 · mention_pk 227465
The Mill - Brass: Birmingham video thumbnail
Click to watch at 3:11 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video C4AdlTuEOQI UndeadVikingVideos Discussion at 2342:23:20 sentiment: positive
video_pk 87188 · mention_pk 227397
UndeadVikingVideos - Brass: Birmingham video thumbnail
Click to watch at 2342:23:20 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • highly strategic and deep
  • satisfying economic engine building
Cons
  • can be unforgiving if you make poor early decisions
Thematic elements
  • economic development
  • Industrial Revolution
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — choosing from a limited set of actions each turn
  • network building — building a network of industries and canals/rails
  • Resource Management — managing coal, iron, beer, and money
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • how does this work rule book
  • almost zero problems with tamashi even though it was pretty complicated
  • it's a killer game like if you can find it
  • Astonishingly mediocre, breaking the '90% of games get the job done' rule.
  • Flavorless vanilla oatmeal
  • Horrible game
  • Confusing rules
  • Clever system
  • Accessible wargame
  • Fun card-driven system
  • Disappointing fulfillment
  • It really needs a rewrite of the rule book
  • I sort of like didn't love the conflict part
  • if you get blocked off at the beginning of the game like one of the guys did he was miserable the entire game
  • Product of its time
  • Clunky
  • Takes a really long time to play
  • The game was so boring
  • The fulfillment company is basically the size of the Box everybody saying the size of the Box of the game is basically the exact same size as the USPS um free box the free box it's packed to the edge of that box with no padding with no padding and crushed
  • I was just like H how how was just this game is horrible
  • We stopped playing and that unfortunately the name of that game was Temple of Horrors
  • You should go to the flea market at B gcon baby
  • Hot Stuff was the best
  • I want to move to Montana and find a big American Wife
  • Steel is nothing compared to the strength of the flesh that wields it
  • I want to be remembered as the longest living human being of all time
  • It's a dense war game
  • Stop making prequels of things and making them totally stupid
  • Mufasa and Scar aren't actually brothers
  • They're not contrast paints they're regular
  • I thought I was good but I'm not like a uber fan of Lord of the Rings
  • Oh you know the whole thing about and I okay and this is actually kind of awful but it was so for the longest time it was like snuff lopus was like you know everybody thought it was Big Bird's imaginary friend
  • When you're asked yeah you will you will say that you heard the torpedo impacted and I was never here just like me
  • I have a grievance
  • The end of that game was so tense and then it was so satisfying to win.
  • Oath is a very complex game but it is so rewarding once you get into it.
  • Root's asymmetrical gameplay is its strongest suit.
  • Brass Birmingham is one of the most satisfying economic games out there.
References (from this video)
No references stored for this video.
Video fNLkHFjmflI Where There's A Wilz, There's a Play Rules Teach at 0:07 sentiment: positive
video_pk 87123 · mention_pk 227164
Where There's A Wilz, There's a Play - Brass: Birmingham video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear, step-by-step explanation of rules
  • Live decision making and map visualization
  • Engaging host and approachable teaching style
  • Demonstrates scoring via city adjacency and route placement
Cons
  • Rules can be dense and challenging for newcomers
  • Some segments are lengthy or a bit rushed
  • Limited coverage of expansions or alternate variants
Thematic elements
  • Industrial revolution, railway and canal era competition, economic growth
  • Industrial Midlands, England during the early to mid-19th century
  • tutorial/guide
Comparison games
  • Brass: Lancashire
Mechanics (from transcript analysis)
  • Adjacency bonuses — First route grants a benefit from each adjacent city; connecting cities yields rewards on multiple sides.
  • Dice Rolling — Rolls (often six-sided) determine available actions; a six can be used as any number to mark a route, enabling flexible planning.
  • Dice-driven actions with flexible use — Rolls (often six-sided) determine available actions; a six can be used as any number to mark a route, enabling flexible planning.
  • Network optimization and planning — Players must balance expanding across the map to maximize star production while maintaining viable routes.
  • Network/Route Building — Players fill in route spaces on a map; rivers (blue) must be completed before railways (tan/gray), establishing a network to gain benefits.
  • Resource Management — Coins are earned and spent to enable actions and route construction; managing resources is key to progression.
  • Resource/coins management — Coins are earned and spent to enable actions and route construction; managing resources is key to progression.
  • Round structure with phase-specific restrictions — Turns 1–4 focus on rivers; turns 5–9 focus on railways, guiding strategic pacing and expansion.
  • Route building (rivers first, then railways) — Players fill in route spaces on a map; rivers (blue) must be completed before railways (tan/gray), establishing a network to gain benefits.
  • Scoring through connected cities — Stars are earned based on connectivity to cities via routes; connected cities yield scoring opportunities.
  • Variable Phase Order — Turns 1–4 focus on rivers; turns 5–9 focus on railways, guiding strategic pacing and expansion.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the first route can be anywhere
  • you gain one benefit from each city that is adjacent to the new route
  • you score stars as you collect them from connected cities
  • six can be anything
  • turns one through four ... rivers; turns five through nine ... railroads
  • sixes are wild
  • this is probably the most difficult one to first wrap your head around but once you do it it is fairly easy to play
References (from this video)
No references stored for this video.
Video gLILSvMwyVE Board Gaming Ramblings Top List at 4:24 sentiment: positive
video_pk 86909 · mention_pk 226480
Board Gaming Ramblings - Brass: Birmingham video thumbnail
Click to watch at 4:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Intricate game
  • Hard to play well
  • Interesting income management
Cons
  • Can be difficult to utilize turns effectively
  • Plans can be screwed up by other players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Building specific structures like coal works depends on the board state and can be blocked by other players.
  • Income Management — Players need to manage their income and avoid taking unnecessary loans.
  • Turn order utilization — Effective use of turn order is crucial for building and strategic placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • everything you do is horrible everything you do is very interactive
  • if you are like not looking out for the other players someone going to be like Oh I'm just going to make the same Factory and sell things a little bit cheaper so you don't have to sell sell your things and then you're going to have a big problem because now you have to pay those workers and don't have money so they will stop working for you
  • you have so many options of upgrading getting different abilities doing all these things to make your strategy the way that you want to make it and have a fantastic time
  • I want to play it more
  • it's too much work
  • my brain hurts too much
  • it was so much fun to do a top 10 list again we haven't done one in a while
  • please let us know what is your favorite heavy games
  • subscribe because you can it's very simple it's not that heavy we believe in you you just click that button and you are a subscriber
References (from this video)
No references stored for this video.
Video FPPW6mrCS1w Quackalope Other at 15:00
video_pk 86777 · mention_pk 225804
Quackalope - Brass: Birmingham video thumbnail
Click to watch at 15:00 · YouTube ↗
Pros
none
Cons
  • The card text is not accurately indicated on the map, making it difficult to place them into regions without visual cues. This is part of the core strategy of a heavy Euro game.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what do you enjoy what made you subscribe to this channel why are you still here why are you clicking on a video that's a channel update why are you interested in uh whatever it is that's going on behind the scenes and in front of the camera
  • if I don't enjoy creating it it's not going to make it to The Cutting Room floor
  • it's hard right now to sit down in front of the computer for six seven eight hours and dive head first into a video project
  • I love collaborating with people I love sitting around and playing games and having fun with friends it's one of the best feelings ever
  • I'm not an actor I am me This is how I talk if you were to meet me in person this is the way that that we would engage with each other
  • if you don't want me talking about things like ADHD like mental health like depression like the type of whiskey I like like the books that I'm reading like my son who is the most remarkable incredible wonderful thing to exist in my life outside of my marriage then I don't I don't I don't know what I don't know what to offer you
  • we will lower the production quality as far down as necessary so that we can continue and get back to regular consistent scheduled posting
  • go get married and make a baby it's a pretty good it's pretty good pretty good part of life
References (from this video)
No references stored for this video.
Video -bSGZVU2bb8 Chairman of the Board Top List at 2:49 sentiment: mixed
video_pk 86734 · mention_pk 225532
Chairman of the Board - Brass: Birmingham video thumbnail
Click to watch at 2:49 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Number one rated game on Board Game Geek
  • Highly interactive
  • Objectively a fantastic game
Cons
  • Desire to play has slightly fallen
  • Desire has lessened over time
Thematic elements
  • Building buildings on a map
Comparison games
none
Mechanics (from transcript analysis)
  • economic engine building — Flipping buildings over to start generating points and using shared resources.
  • Hand Management — I love the hand management system in this game as you have to carefully plan how to use these cards.
  • Route Building — Connecting routes together.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody and welcome back to my top 100 ball games of all time this video is the third installment so it will cover game 80 all the way up to number 71
  • So that is Mexica at number 80
  • Excellent little game criminally underrated that is Ohanami at number 79
  • It's number one for a reason the reason it's Fallen is because um you know I feel like I've played this enough now to kind of get my fix from it now objectively is a fantastic game but the desire to play it has slightly Fallen but it's a difficult one to rate because the game is that good but the desire has kind of lessened over time but that is Brass Birmingham at number 78
  • So that is Devon at number 77
  • So that is Scout at number 76
  • So that is Marra bunter at number 75
  • So that is World exchanges at number 74
  • So that is Air Land and Sea at number 73
  • So that is Suah I definitely don't don't um bypass this one based on the that dry Dusty euro look it's not you know not the best look at in the game but it is a fantastic game in terms of game play so again sell at number 72
  • So that that is Saal Landy at number 71
  • So there we have it that concludes another portion of my top 100
  • Hopefully you have enjoyed it and discovered a game or two if you have please be sure to hit like And subscribe to the channel check out my other video too and of course keep your eye out for the remainder of the series for everybody else I'll see you next time on chairman of the board bye-bye
  • this is a dry Dusty Euro where you are trying to collect these tokens and push up the value of the tokens you've collected based on this kind of commodity speculation mechanism
  • lots of blind bidding in this game as you are trying to you know V for majorities trying to bid enough to get to obviously win the round to get some extra bonuses but not too much where you're overspending
  • I definitely don't don't um bypass this one based on the that dry Dusty euro look it's not you know not the best look at in the game but it is a fantastic game in terms of game play
  • this is one of the newest Kia root building style games as you are trying to build up chains of these hot air balloons by venturing into different territories and then launching those fleets to score as many points as possible
  • I actually do like the way that the game kind of keeps you on the straight and narrow and forces you to make a decision within a confined space
  • I personally like it it's very Charming
References (from this video)
No references stored for this video.
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