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Brew box art

Brew

Game ID: GID0053312
Game Info
Year
2021
Players
2-4
Age
10+
Playtime
60 min
Collection
Rating
Mechanic profile
Not enough video data yet
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How this game feels to play
Description

Bring balance back to the forest!

Time is broken and shattered. The seasons all exist at once, and day and night have no real cycle — they rotate at the whim of the forest. This enchanted land has been driven into chaos and it's up to you, the cunning mystics of the forest, to tame extraordinary woodland creatures and use your magic to bring back balance.

In Brew, players must choose how to use element dice, either to take back control of as many seasons as possible in an area-control game or to procure goods at the local village in a worker-placement game. Recruiting woodland creatures and brewing potions can help offset chance die-rolls or create an engine to help you tame the lands.

Description

Bring balance back to the forest!

Time is broken and shattered. The seasons all exist at once, and day and night have no real cycle — they rotate at the whim of the forest. This enchanted land has been driven into chaos and it's up to you, the cunning mystics of the forest, to tame extraordinary woodland creatures and use your magic to bring back balance.

In Brew, players must choose how to use element dice, either to take back control of as many seasons as possible in an area-control game or to procure goods at the local village in a worker-placement game. Recruiting woodland creatures and brewing potions can help offset chance die-rolls or create an engine to help you tame the lands.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 11
This page: 11
Sentiment: pos 9 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–11 of 11
Video 7hWgzn4Ctzc Discussion at 13:15 sentiment: positive
video_pk 69002 · mention_pk 165311
Brew video thumbnail
Click to watch at 13:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoyable twist on trick-taking.
  • Good for introducing new players to trick-taking games.
  • Relatively simple rules.
  • Nice hand management aspect.
Cons
  • The game can feel simple with no traps.
  • The dice roll can limit player agency.
Thematic elements
  • Animal predators and prey in a trick-taking game.
Comparison games
  • Scout
Mechanics (from transcript analysis)
  • bidding — At the start of the round, players roll two dice to determine the number of tricks they aim to win (e.g., win exactly 2 or 5 tricks).
  • Double-sided cards — Cards have two sides, a 'predator' side and a 'prey' side, which are used in different halves of the round.
  • hand management — Players must plan their card play considering how values change when the cards flip from predator to prey.
  • Trick-taking — A standard trick-taking game where players follow suit if possible, and the highest card wins the trick.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are currently in Japan right now.
  • All five of these were sent by the respective publishers.
  • Penguin Party is a game that was designed by RER Kitia.
  • This game is everywhere. It's in board game shops. It's in cafes. So, I think this is a well-known game here in Japan.
  • Rainbow is a take on card shedding, right? Hand shedding, which is basically playing combinations from your hand in order to uh shed all of your cards first.
  • If Rainbow was a take on hand shedding, this is a take on trick taking. It's truly a trick taking game.
  • The twist in Prey is all of the cards are doublesided, meaning you can rotate them.
  • Splitto. Share everything but the victory.
  • This is a simple drafting game, but it is kind of in the vein of between two cities or uh between two castles of Mat Lwig.
  • You need to be you need to work together with both of your neighbors, which is something that I failed at because I don't know what it was. I think I didn't realize that your score is the multiply the you add up the points for your left, add up the points for your right, and you multiply them together.
  • Three chapters. Choose, play, and score.
  • This game is really cool because of the three different facets.
  • This is probably my favorite of all of the games that we brought with us.
References (from this video)
No references stored for this video.
Video 8c-WhVU6jPc kovray Review
video_pk 68821 · mention_pk 165112
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video FQYn6l56t-o Update Vlog at 23:09
video_pk 67053 · mention_pk 163032
Brew video thumbnail
Click to watch at 23:09 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • variety is the spice of life
  • i live inside boxes my brain has a hard time getting out of them
References (from this video)
No references stored for this video.
Video 3p4xERSmX0w Review at 0:10 sentiment: positive
video_pk 66974 · mention_pk 162862
Brew video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Removing trash gets 15 points.
  • Having more of the same type of jewel gets big points.
Cons
  • If you don't take your treasure to the satellite, you don't score any points at all.
Thematic elements
  • uncovering treasure
  • another planet
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players balance using equipment that helps gain an advantage versus carrying treasure to win, limited by holding four tiles.
  • roll and move — On your turn, you'll equip your little explorer, roll the die, and move that number of spaces.
  • set collection — Having more of the same type of jewel also get you big points.
  • tile placement — You'll uncover a tile on the field and decide whether you want to take that tile and swap it with a face-down one from your rack.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • When I was young, I used to watch a TV series called The X-Files. It made me ponder about the question of whether there was life on other planets. Turns out, there's treasure.
References (from this video)
No references stored for this video.
Video TEm4o05k31w Jamie, Tabletoptiktok Review at 0:03 sentiment: positive
video_pk 61489 · mention_pk 154147
Jamie, Tabletoptiktok - Brew video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly portable and quick to teach; ideal for travel or small gatherings
  • Supports 3-4 players; compact setup with simple components
  • Clear, straightforward rules that make it easy to teach and get to the table quickly
Cons
  • Limited depth due to simplicity; some players may want more complexity or interaction
  • Dice-driven luck can influence round outcomes, reducing long-term strategy
Thematic elements
  • Predator vs prey dynamic layered on top of color-based trick-taking
  • Portable, casual play in on-the-go settings, such as pubs, travel, and informal gatherings
  • Informative and enthusiastic, with practical play guidance
Comparison games
  • Rook
Mechanics (from transcript analysis)
  • color-suit based play with no trump — There is no trump card; players must follow the led color and cannot win a trick with a different color if they have the led color.
  • dice-driven round dynamics — A pair of dice determines how many tricks are needed to win a round, and influences round rhythm; six offers a flexible option (six tricks or zero).
  • dual-sided cards (prey/predator) — Cards have light (prey) and dark (predator) sides with numbers that shift across the round progression.
  • Trick-taking — Players follow the color led; there is no trump, and the highest number in the led color wins the trick.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a trick taking game.
  • Three to four players.
  • Great to play as a travel game, great to play at home.
  • Highly recommend Prey.
  • I love trick taking games. I love that this one is straightforward and simple, quick to teach, great to pull out when you're out and about somewhere because it doesn't take up a lot of space.
  • It's great for an on-the-go game or a play at home game.
  • Very straightforward trick taking. The dice are determining how many tricks you want to take.
References (from this video)
No references stored for this video.
Video gyq_pDFmIcs Adam in Wales - Board Game Design Top List at 1:10 sentiment: positive
video_pk 13735 · mention_pk 40104
Adam in Wales - Board Game Design - Brew video thumbnail
Click to watch at 1:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • streamlined design
  • reduces memory load
  • focuses on action timing rather than tracking multiple long-lasting effects
Cons
  • potentially reduces depth if powers are too shallow
  • depends on deck quality to maintain engagement
Thematic elements
  • Alchemy and potion brewing
  • Fantasy potion brewing with area control
  • Light, streamlined fantasy
Comparison games
  • Compromat
Mechanics (from transcript analysis)
  • Single-use powers — Card provides a one-time benefit and is then discarded; cards do not remain in play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • every card should work in exactly the same way and the simplest way of doing that is saying that you play the card once you get the benefit and then you discard the card
  • it's a streamlined system so every card should work in exactly the same way
  • the goal in a game of hive is to surround the queen bee
  • you can see it laying out on the map as things get shut off by the other players
  • there is something really satisfying and unusual about that experience
  • a legacy game once in a while played with my wife
  • it's basically a form of set collection... many different variations of sets which create different words
References (from this video)
No references stored for this video.
Video T-V2F5B_7m4 Might I Suggest A Game Top List at 6:48 sentiment: positive
video_pk 12731 · mention_pk 37145
Might I Suggest A Game - Brew video thumbnail
Click to watch at 6:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interesting mix of mechanics
  • easy to learn, quick to play
Cons
  • none noted beyond typical gateway concerns
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Picture Perfect is more of an experience than a board game
  • my favorite thing about Picture Perfect was that it didn't feel like a board game
  • this game felt like a great party game that was mixed with a memory game
  • Cape May is a really interesting new city building game for one to four players
  • Katara is a really interesting area control game for two to four players
References (from this video)
No references stored for this video.
Video -VfpxFvhXeo Adam in Wales - Board Game Design Top List at 7:16 sentiment: positive
video_pk 9900 · mention_pk 29105
Adam in Wales - Board Game Design - Brew video thumbnail
Click to watch at 7:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful artwork
  • great value for money
  • strong interaction
Cons
  • visuals can be space-hungry
  • dice management may frustrate some
Thematic elements
  • brewing potions, foraging, and magical creatures
  • woodland realm of magical alchemy
  • fantastical
Comparison games
  • Cockroach Poker
Mechanics (from transcript analysis)
  • dice placement and resource generation — placing dice onto symbols in forest or village to forage or train
  • direct interaction — opponents can block spaces and affect plans, creating confrontation as a core mechanic
  • variable day/night actions — actions change as the day turns into night
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's terrific
  • the central puzzle is so slight that it allows loads of scope to expand
  • i've really enjoyed it
  • the game is beautifully presented as always with osprey games
  • this is the heaviest game i have in my entire board game collection
References (from this video)
No references stored for this video.
Video grBMQPoAEGA Might I Suggest A Game Top List at 10:23 sentiment: positive
video_pk 7742 · mention_pk 22844
Might I Suggest A Game - Brew video thumbnail
Click to watch at 10:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • hot topic on social media; strong visuals
  • mechanics theoretically cohesive
Cons
  • take-that may deter some groups
Thematic elements
  • fantasy-aligned alchemy and shop-building
  • potion brewing in woodland creature world
  • engine-building with take-that flavor
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — controlling spaces or resources on a board
  • dice drafting — draft dice to perform actions
  • take-that — interactions that disrupt other players
  • worker placement — place workers to gather ingredients and effects
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i'm super stoked to be going to my very first mega board game convention
  • if you're looking for a three to four hour game on this list you'll probably have to check elsewhere
  • i try to make sure that all of these games are reasonably sized and also reasonably priced
  • i definitely want to check out tootin common
  • this expansion has different asymmetrical powers and new starting decks plus a bunch of different mechanics
  • the little marbles seem really nice and tactile
  • i haven't actually played any of the unmatched games before but i've heard really great things
  • i'm super intrigued to figure out how the player interaction and negotiation works
  • i would love to play this one at a higher player account just to see what the competitiveness looks like
References (from this video)
No references stored for this video.
Video ytDajty7WGc Rolling Dice & Taking Names Review at 40:54 sentiment: positive
video_pk 786 · mention_pk 2289
Rolling Dice & Taking Names - Brew video thumbnail
Click to watch at 40:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible for new players
  • Strong thematic mashup of dice work and potion crafting
  • Turns flow quickly and are easy to teach
Cons
  • Some color/iconography can be confusing
  • Map tiles can feel a bit flimsy in play
Thematic elements
  • Alchemy/forest ecology with a light fantasy angle
  • Forest realm where alchemy and potion brewing drive action
  • Story-flavored engine-building with potions
Comparison games
  • Calico
  • Sushi Go Party!
Mechanics (from transcript analysis)
  • dice workers / dice as actions — Each color die represents a worker; you place dice on forest cards to gather resources and trigger actions.
  • potion crafting — Collect ingredients to brew potions; you can brew or drink a potion on your turns, shaping your strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't make me squirrel.
  • Brew it's not about beer, it's about making potions in a forest.
  • five minute initiative begins in three, two, one.
  • it's a small box game you can take anywhere.
References (from this video)
No references stored for this video.
Video iaCJQQhFiBQ Adam in Wales - Board Game Design Discussion at 4:23 sentiment: positive
video_pk 251 · mention_pk 127725
Adam in Wales - Board Game Design - Brew video thumbnail
Click to watch at 4:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Dominant Species
Mechanics (from transcript analysis)
  • card drafting — family-friendly card drafting, as described by Porter in the prototype lineup.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • go into it professionally, friendly and personally
  • two minute video
  • the pitch meetings are not about pitching your game, they're about pitching yourself as a potential collaborator
  • it's about presenting a quality product and the person they can work with
References (from this video)
No references stored for this video.
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