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Camp Grizzly box art

Camp Grizzly

Game ID: GID0058011
Game Info
Year
2015
Collection
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Description

Camp Grizzly is a semi-cooperative survival horror board game for 1-6 players.

The year is 1979, players take the roles of Camp Counselors who are being stalked through a maze of cabins and camp trails by 'Otis', a homicidal killer with an unhealthy bear fetish.

Working together, the Counselors explore the camp grounds while searching for a combination of objectives that can trigger one of four different game endings. Those who survive the finale win the game!

It won't be easy. After every round of player turns, the NPC killer, Otis, stalks the closest targets around the board, attacking whenever he gets the chance. Unarmed players PANIC, are injured and forced to run away. Those lucky enough to have found protection are able to fight Otis with a dice roll. Better weapons mean higher value dice and a greater chance of success. Beat Otis and he disappears form the board until re-emerging from the woods on his next turn.

Be warned, as the body count rises, Otis gains strength, moves faster and becomes more deadly. Just when you think you're safe, you may find him waiting right in front of you!

If that's not bad enough, players must draw Cabin Cards which have a wide variety of game changing effects, both positive and negative. They contain Plot Twists, Cameos, weather changes, special Otis cards, clever Campers, helpful Weapons and Items, and fate tempting "foolin' around" cards.

The Counselors won't give up so easily. In addition to their own inherent talents, Survival Cards grant the players unique abilities and tactics to help elude or confront the killer.

Who, if anyone, will survive?

Description

Camp Grizzly is a semi-cooperative survival horror board game for 1-6 players.

The year is 1979, players take the roles of Camp Counselors who are being stalked through a maze of cabins and camp trails by 'Otis', a homicidal killer with an unhealthy bear fetish.

Working together, the Counselors explore the camp grounds while searching for a combination of objectives that can trigger one of four different game endings. Those who survive the finale win the game!

It won't be easy. After every round of player turns, the NPC killer, Otis, stalks the closest targets around the board, attacking whenever he gets the chance. Unarmed players PANIC, are injured and forced to run away. Those lucky enough to have found protection are able to fight Otis with a dice roll. Better weapons mean higher value dice and a greater chance of success. Beat Otis and he disappears form the board until re-emerging from the woods on his next turn.

Be warned, as the body count rises, Otis gains strength, moves faster and becomes more deadly. Just when you think you're safe, you may find him waiting right in front of you!

If that's not bad enough, players must draw Cabin Cards which have a wide variety of game changing effects, both positive and negative. They contain Plot Twists, Cameos, weather changes, special Otis cards, clever Campers, helpful Weapons and Items, and fate tempting "foolin' around" cards.

The Counselors won't give up so easily. In addition to their own inherent talents, Survival Cards grant the players unique abilities and tactics to help elude or confront the killer.

Who, if anyone, will survive?

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 13
This page: 13
Sentiment: pos 11 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–13 of 13
Video MoWAl0NdwEQ UndeadVikingVideos Discussion at 28:35 sentiment: positive
video_pk 84914 · mention_pk 216646
UndeadVikingVideos - Camp Grizzly video thumbnail
Click to watch at 28:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good for narrative-driven games
  • Tells a different story each time
Cons
  • Not a heavy strategy game
Thematic elements
  • Survival horror, simulation of a Friday the 13th-like killer at a camp.
  • A summer camp setting with a Friday the 13th-like killer.
  • Narrative-driven, telling a different story each time you play.
Comparison games
none
Mechanics (from transcript analysis)
  • card laying — it's like a silly play a card and it's not good.
  • Sand timer — So, the premise is is you're all you all wake up as a prisoner in this dark cave system covered with black mold and it's whoever gets out of the cave with the most money wins. But, um it's like there is no way to avoid the black mold. There's PvP mechanics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's got a slanted board and like you put dams in like these rivers and stop marbles and it's got an alpaca board. I don't know what you do on an alpaca board, but I'm here for it
  • It's it's it's one of those hybrid euros but it
  • So, the premise is is you're all you all wake up as a prisoner in this dark cave system covered with black mold and it's whoever gets out of the cave with the most money wins.
  • I just wish I was such a better game
  • My brain is blanking tonight.
  • You know who was never funny? That guy with the ventriloquist guy that had like the multiple different uh
  • He he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he
  • He he whooped Batman's ass.
  • I whooped Batman's ass, I whooped Mighty Thor's ass
  • We'll just drain it all out, clean it, put it back in his body.
  • You know, it's it's it's a cool little song.
  • The only two immortals left are Willie Nelson and Keith Richards.
  • The only two feel like
  • But Ringo was like a metronome. He he just and he and he had he had stamina of for days
  • So, here's a trivia question for you. Who's older, Yokoono or Rangoar?
  • It's like you you you I saw this thing. there was a thing on there for um date of anniversary and date of birth.
  • It's It's wholesome.
  • He He witnessed me. He looked at me.
  • It's not subtle. They that it was as subtle as a sledgehammer.
  • And then they realized that like he had this weird chemical chemical imbalance thing where he just his brain didn't create the chemical to make him afraid to die.
  • Have you seen that movie Free Solo?
  • Well, and then they say the problem is is that your brain says swim right to the swim against it.
  • Yeah, little movie called Jaws. Maybe you've seen it, you know.
  • It looks good and it sounds good and it's got the first race is amazing.
  • Yeah. Only left turns, please.
References (from this video)
No references stored for this video.
Video DeUaIaPOWms UndeadVikingVideos Discussion at 7:55 sentiment: positive
video_pk 84709 · mention_pk 215495
UndeadVikingVideos - Camp Grizzly video thumbnail
Click to watch at 7:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • does the thing it does really well
  • looks fun
  • evokes terror
  • good fit for Arkham Horror fans
  • great narrative
Cons
  • not everyone will appreciate it
  • can die multiple times
  • high chance of death
Thematic elements
  • survival horror
  • story-driven
Comparison games
  • Arkham Horror
Mechanics (from transcript analysis)
  • Dice Rolling — Everything you do is a dice mechanic.
  • exploration — It's an exploration game at heart with a dice mechanic attached to it.
  • Narrative Gameplay — it's about the story you're building with everybody.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was just a big scammy Mc Scammerton thing.
  • Kickstarter did not complete a thorough review of the game before long on their platform.
  • The established ones definitely have just such a strong foothold uh that it's it's hard to
  • This sucks.
  • It was an interesting idea, but poor execution.
  • Birmingham is number one on BGG.
  • It is a phenomenal game.
  • I don't know. This isn't information on it. I just saw the thing and I was like, 'Okay.'
  • The upcoming edition of Arkrite from Capstone is absolutely gorgeous.
  • I liked Merlin.
  • It's just like, 'Oh, we're going to sit down. we're going to create a narrative together and it and and and it sounds like I'm bashing on prep'
  • Don't call me a criminal. Don't call me a liar.
  • The reason why most stretch goals work is that they aren't they don't work like they used to
  • If you don't like it, don't back it.
  • Well, maybe you should have been uh on time.
  • Just like, 'Oh, another TMG release. I wonder how late this one's going to be.'
  • It's like the expectation. Well, you're not a month ahead of schedule, so therefore I consider you to be behind schedule, Andy, and I'm very disappointed in you.
  • I I've thought since day one that that is a cool ass looking game.
  • Why change the nice cover of the box?
  • I wish all the artwork was like that cover then I would maybe potentially get it because I really do like Merlin.
  • It's a story that allows you to take money upfront to make the thing that you want to sell people and make a little bit more money.
  • Nearly impossible to win the game.
  • Quantum was great.
References (from this video)
No references stored for this video.
Video DeUaIaPOWms UndeadVikingVideos Discussion at 3:31:19 sentiment: positive
video_pk 84709 · mention_pk 215517
UndeadVikingVideos - Camp Grizzly video thumbnail
Click to watch at 3:31:19 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Fun game
  • Amazing game
  • Cool looking game
  • Well done (referring to fundraising)
Cons
  • Criticism about the game or its production can be harsh
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was just a big scammy Mc Scammerton thing.
  • Kickstarter did not complete a thorough review of the game before long on their platform.
  • The established ones definitely have just such a strong foothold uh that it's it's hard to
  • This sucks.
  • It was an interesting idea, but poor execution.
  • Birmingham is number one on BGG.
  • It is a phenomenal game.
  • I don't know. This isn't information on it. I just saw the thing and I was like, 'Okay.'
  • The upcoming edition of Arkrite from Capstone is absolutely gorgeous.
  • I liked Merlin.
  • It's just like, 'Oh, we're going to sit down. we're going to create a narrative together and it and and and it sounds like I'm bashing on prep'
  • Don't call me a criminal. Don't call me a liar.
  • The reason why most stretch goals work is that they aren't they don't work like they used to
  • If you don't like it, don't back it.
  • Well, maybe you should have been uh on time.
  • Just like, 'Oh, another TMG release. I wonder how late this one's going to be.'
  • It's like the expectation. Well, you're not a month ahead of schedule, so therefore I consider you to be behind schedule, Andy, and I'm very disappointed in you.
  • I I've thought since day one that that is a cool ass looking game.
  • Why change the nice cover of the box?
  • I wish all the artwork was like that cover then I would maybe potentially get it because I really do like Merlin.
  • It's a story that allows you to take money upfront to make the thing that you want to sell people and make a little bit more money.
  • Nearly impossible to win the game.
  • Quantum was great.
References (from this video)
No references stored for this video.
Video sx1hPU02l78 One Stop Co-op Shop Discussion at 0:46 sentiment: positive
video_pk 82024 · mention_pk 205721
One Stop Co-op Shop - Camp Grizzly video thumbnail
Click to watch at 0:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun with a horror vibe; great for family play
Cons
  • Might feel repetitive across plays; some random mechanics
Thematic elements
  • finale options and quick play
  • horror camp theme
Comparison games
none
Mechanics (from transcript analysis)
  • beer-and-pretzel feel — casual, quick, highly thematic gameplay
  • End Game Bonuses — random finales you can encounter during play
  • finale events — random finales you can encounter during play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the variety in the modules.
  • This is one of their great ones where you have tons of different factions to try out.
  • Santorini with the Riddle of the Sphinx expansion.
  • The big negative here is that Santorini by itself you got to buy; then you also have to buy the expansion and it is getting a bit expensive.
  • I still really like Veil of Eternity, but it didn't fit with my game groups.
  • Earthborne Rangers has some things that puts it above Arkham and some things that puts it below for my taste.
References (from this video)
No references stored for this video.
Video ElecsgNMz84 The Dice Tower Analysis at 13:06 sentiment: mixed
video_pk 80789 · mention_pk 198003
The Dice Tower - Camp Grizzly video thumbnail
Click to watch at 13:06 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • Holy grail for many
Cons
  • Not the host's preferred theme
Thematic elements
  • Horror
Comparison games
  • Camp Grizzly second edition
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • A frenetic 10-minute game from Queen.
  • This is one of the key games I have not played. This is the sixth one.
  • That's a cool name.
  • I felt it could have done a little better. Um, it's it's almost too slight for me.
  • I found it a little too fiddly, but as you can see, it's moving up in ranks.
  • So it it's kind of funny it took him so long to come out with an Axis and Allies World War I game.
  • I know I enjoyed it, but also it's 10 years ago, so it's hard to remember.
  • This is the prequel to Clue where you're going around trying to kill Dr. Lucky.
  • And I found it to be a lot of fun.
  • If you like He-Man, this really brings it out.
  • I've heard good things about this game, but I have never played it.
  • This game is very weird and unique but I like it.
  • This is one of the classic war games.
  • It's running a kind of like an engine building thing through the space station.
  • I liked it, but it has been a while.
  • This is the OG Fury of Dracula game.
  • I have never played Peanuckle. I know a little bit about it, but it's interesting to see this one kind of rated way here in the middle.
  • I find it very odd that they are they're basically the same game. I'm not sure why they have two separate entries.
  • Bidding to take Bowolf down a path has almost nothing to do with the theme.
  • I liked it fine.
  • I do like that you use the box and stuff as terrain.
  • This is kind of a holy grail for many people.
  • I'm not as big on the horror theme as many other people are, but I know people like this concept here of horror games running around.
  • Of the ones I talked about today, I think Masters of the Universe, the board game, um, is my favorite.
References (from this video)
No references stored for this video.
Video Hyh6kw9CVSc The Dice Tower Unboxing at 0:41
video_pk 80347 · mention_pk 195449
The Dice Tower - Camp Grizzly video thumbnail
Click to watch at 0:41 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • remake
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Bassel.
  • Thanks for watching the most boring unboxings on the planet Earth.
  • I'm Tom Bassel. Thanks for watching another video on the Dice Tower.
References (from this video)
No references stored for this video.
Video zpFYfOK1omg The Discriminating Gamer Unboxing at 0:13 sentiment: positive
video_pk 79948 · mention_pk 193598
The Discriminating Gamer - Camp Grizzly video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High quality components like acrylic tokens and dual-layered boards.
  • Extensive content with multiple expansions included.
  • High replayability due to modular board and objective cards.
  • Comical and hilarious theme.
  • Surprising amount of content for the price (implied).
Cons
  • Protective film on acrylic tokens needs to be removed.
  • Some components are small and hard to see.
  • Potential for acrylic bases to crack.
  • The bag holding some components gets shredded easily.
Thematic elements
  • Horror survival
  • Camp
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — The host describes objective cards for different locations and how randomly picking them increases replayability.
  • Dice Rolling — The host unboxes a standard set of dice (d4, d6, d8, d10, d20).
  • Modular Board — The host mentions the double-sided map with different locations and the concept of plugging in and playing expansions.
  • Set Collection — The host discusses finding objective tokens and cards like gasoline and keys, implying a need to collect specific items.
  • Variable player powers — The host notes that the character boards have their own 'little special abilities'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Trick-or-Treat Studios has done a phenomenal job with their stuff.
  • Trick-or-Treat Studios always does a phenomenal job on their games, and I always have a lot of fun with them.
  • This game looks really, really fun to me.
  • Camp Grizzly Second Edition. The horror survival game that looks absolutely hilarious.
References (from this video)
No references stored for this video.
Video P2adGqND7IU Preview at 0:00 sentiment: positive
video_pk 67999 · mention_pk 164320
Camp Grizzly video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Flexible player count and no player elimination in the new edition.
  • Offers variety through different setup cards and finales.
  • Focuses on storytelling and emergent moments.
  • Humorous and epic endings.
  • Good for fans of horror movies and campy fun.
  • Straightforward and easy to play.
  • Can be fun for older children who enjoy horror themes.
Cons
  • Not a highly strategic or tactical game.
  • Outcome heavily influenced by luck (card draws, dice rolls).
  • Some card art might be too dark for very young children.
Thematic elements
  • Cooperative survival against a killer
  • A summer camp
Comparison games
  • Last Night on Earth
  • Final Girl
Mechanics (from transcript analysis)
  • Card drawing — Players draw cabin cards which can be items, events, or attacks, significantly impacting the game's luck.
  • character abilities — Each counselor has unique abilities that affect gameplay, such as rerolling dice or moving extra spaces.
  • Combat — Players can fight Otis, with combat outcomes determined by dice rolls and character abilities/weapons.
  • Movement — Players move around the board to different locations, with movement values affected by health and abilities.
  • NPCs — Cameos and other characters like Morris and Detective Haden appear, affecting gameplay and moving around the board.
  • Objective Completion — The game requires players to complete objectives to trigger narrative finales.
  • Player Elimination — The original game had player elimination, but the new edition removes it.
  • Set Collection — Players need to collect specific items (keys, crowbar, rope) to achieve objectives and trigger narrative finales.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is an experience game. This is a rules light fun game that is going to tell stories.
  • The endings are pretty hilarious and epic.
  • So, if you're into that kind of goofiness, if you're a fan of horror movies like I am, so you get the references, I think this could be a great time for you.
References (from this video)
No references stored for this video.
Video wTg6Z1YUMx0 Getting Games Rules Teach at 0:04 sentiment: positive
video_pk 63258 · mention_pk 156611
Getting Games - Camp Grizzly video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative play where all players generally win or lose together
  • Flexible movement including nature trails and quick repositioning
  • Items/weapons management with choices for one-handed or two-handed use
  • Multiple finales add variability and replayability
Cons
  • Horrified status can significantly hamper dice rolls and actions
  • Stock increases for Otis can escalate difficulty quickly
  • Plot twists and cameos can complicate planning and add risk
Thematic elements
  • counselors trying to escape a killer (Otis) in a camp setting
  • Set in 1979; players are counselors at Camp Grizzly
  • cooperative, scenario-driven with randomized cabin cards, finales, and cameos
Comparison games
none
Mechanics (from transcript analysis)
  • Cabin draw — After movement, players draw and resolve the top cabin card; some cards grant items or trigger events.
  • Cameos and environmental effects — Cameos stalk or attack; plot twists and special events can modify the board; environmental effects (like nature trails) affect movement.
  • End Game Bonuses — Finale scenarios (van, ranger tower, barn/boat) determine victory conditions; require collecting specific objectives and may involve a driver in the van finale.
  • Events — Cameos stalk or attack; plot twists and special events can modify the board; environmental effects (like nature trails) affect movement.
  • Fight or panic resolution — When attacked, players may fight or panic; dice are rolled based on weapon; ties go to Otis; damage reduces health and increases body count.
  • Finales — Finale scenarios (van, ranger tower, barn/boat) determine victory conditions; require collecting specific objectives and may involve a driver in the van finale.
  • Horrified status — A horror condition reduces die rolls; leads to a cameo phase; removal or mitigation can require specific actions.
  • Items and weapons management — Items and weapons go to a backpack or can be equipped; players can hold up to two hand symbols worth of items; weapons can be used one-handed or two-handed.
  • Movement phase — Each turn has up to four phases; move up to a counselor's movement value along paths, with special abilities for characters (e.g., Sherry can use nature trails freely).
  • Objective tokens and locks — Objectives are drawn or revealed; some occupy spaces; locks require keys to pass; keys can unlock and are kept for future use.
  • Stock and cameos — Otis has a stock value that increases as body count rises; cameo cards (e.g., officers Jenkins and Taylor) appear and possibly stock or threaten players.
  • Stock Holding — Otis has a stock value that increases as body count rises; cameo cards (e.g., officers Jenkins and Taylor) appear and possibly stock or threaten players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are all going to probably win or lose together.
  • Keep still. You remove Otis from the board.
  • The driver must roll a d6.
References (from this video)
No references stored for this video.
Video C90f6uX7wRA Board Game Hangover Top List at 0:14 sentiment: positive
video_pk 13336 · mention_pk 39115
Board Game Hangover - Camp Grizzly video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique horror theme
  • Semicooperative gameplay
Cons
none
Thematic elements
  • Horror survival
  • Summer camp
  • Semicooperative
Comparison games
none
Mechanics (from transcript analysis)
  • Survival — Avoiding a killer at a summer camp
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Let's talk about the hottest and most popular board games right now.
  • We're going to rank them in two categories: how well we liked the game or how badly we want to play it.
References (from this video)
No references stored for this video.
Video Go4CvOHBUAs Good Time Society Review sentiment: positive
video_pk 3630 · mention_pk 10754
Overall sentiment (raw)
positive
Pros
  • Thematic horror setting
  • Second edition with streamlined rules
  • No player elimination
Cons
  • Difficulty increases as game progresses
Thematic elements
  • Horror Survival
  • Summer Camp (1979)
  • Slasher Film
Comparison games
  • Friday the 13th
  • Halloween
Mechanics (from transcript analysis)
  • Semi-Cooperative — Players try to survive against a killer named Otis
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • All aboard the mama train!
  • I always say a game is a great game and it can be even greater with dice.
References (from this video)
No references stored for this video.
Video Go4CvOHBUAs Good Time Society Review sentiment: positive
video_pk 3630 · mention_pk 140389
Overall sentiment (raw)
positive
Pros
  • Thematic horror setting
  • Second edition with streamlined rules
  • No player elimination
Cons
  • Difficulty increases as game progresses
Thematic elements
  • Horror Survival
  • Summer Camp (1979)
  • Slasher Film
Comparison games
  • Friday the 13th
  • Halloween
Mechanics (from transcript analysis)
  • Semi-Cooperative — Players try to survive against a killer named Otis
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • All aboard the mama train!
  • I always say a game is a great game and it can be even greater with dice.
References (from this video)
No references stored for this video.
Video LNKM_q7tfGE Board Game Hangover Top List at 3:49 sentiment: positive
video_pk 2578 · mention_pk 7623
Board Game Hangover - Camp Grizzly video thumbnail
Click to watch at 3:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • immersive theme and strong story component
  • distinct finale-card mechanic
  • thematic consistency with camp survival vibe
Cons
  • prototype-only impressions; final balance unknown
Thematic elements
  • slasher-inspired suspense with a narrative arc
  • thematic survival horror at a camp
  • story-driven with player-specific finale cards
Comparison games
none
Mechanics (from transcript analysis)
  • character powers and stats — Each player has distinct abilities affecting play.
  • Semi-Cooperative — Players cooperate to survive but have individual win conditions.
  • unique finale card — Each player carries a finale card dictating personal objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we freaking loved it
  • the story part felt like it mattered
  • it's very thematic storyish game where, well, you make the story
  • combat is fairly quick and it doesn't take like a whole hour to defeat those bad guys
  • you will remember everything that you do
References (from this video)
No references stored for this video.
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