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Camp Grizzly box art

Camp Grizzly

Game ID: GID0058011
Game Info
Year
2015
Collection
Ratings
Creator Score
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How this game feels to play
Description

Camp Grizzly is a semi-cooperative survival horror board game for 1-6 players.

The year is 1979, players take the roles of Camp Counselors who are being stalked through a maze of cabins and camp trails by 'Otis', a homicidal killer with an unhealthy bear fetish.

Working together, the Counselors explore the camp grounds while searching for a combination of objectives that can trigger one of four different game endings. Those who survive the finale win the game!

It won't be easy. After every round of player turns, the NPC killer, Otis, stalks the closest targets around the board, attacking whenever he gets the chance. Unarmed players PANIC, are injured and forced to run away. Those lucky enough to have found protection are able to fight Otis with a dice roll. Better weapons mean higher value dice and a greater chance of success. Beat Otis and he disappears form the board until re-emerging from the woods on his next turn.

Be warned, as the body count rises, Otis gains strength, moves faster and becomes more deadly. Just when you think you're safe, you may find him waiting right in front of you!

If that's not bad enough, players must draw Cabin Cards which have a wide variety of game changing effects, both positive and negative. They contain Plot Twists, Cameos, weather changes, special Otis cards, clever Campers, helpful Weapons and Items, and fate tempting "foolin' around" cards.

The Counselors won't give up so easily. In addition to their own inherent talents, Survival Cards grant the players unique abilities and tactics to help elude or confront the killer.

Who, if anyone, will survive?

Description

Camp Grizzly is a semi-cooperative survival horror board game for 1-6 players.

The year is 1979, players take the roles of Camp Counselors who are being stalked through a maze of cabins and camp trails by 'Otis', a homicidal killer with an unhealthy bear fetish.

Working together, the Counselors explore the camp grounds while searching for a combination of objectives that can trigger one of four different game endings. Those who survive the finale win the game!

It won't be easy. After every round of player turns, the NPC killer, Otis, stalks the closest targets around the board, attacking whenever he gets the chance. Unarmed players PANIC, are injured and forced to run away. Those lucky enough to have found protection are able to fight Otis with a dice roll. Better weapons mean higher value dice and a greater chance of success. Beat Otis and he disappears form the board until re-emerging from the woods on his next turn.

Be warned, as the body count rises, Otis gains strength, moves faster and becomes more deadly. Just when you think you're safe, you may find him waiting right in front of you!

If that's not bad enough, players must draw Cabin Cards which have a wide variety of game changing effects, both positive and negative. They contain Plot Twists, Cameos, weather changes, special Otis cards, clever Campers, helpful Weapons and Items, and fate tempting "foolin' around" cards.

The Counselors won't give up so easily. In addition to their own inherent talents, Survival Cards grant the players unique abilities and tactics to help elude or confront the killer.

Who, if anyone, will survive?

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 21
This page: 21
Sentiment: pos 16 · mix 3 · neu 0 · neg 0
Mentions per page
Showing 1–21 of 21
Video LG0RrHGZyJs Board Game Hangover Analysis at 0:00 sentiment: positive
video_pk 151327 · mention_pk 424941
Board Game Hangover - Camp Grizzly video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Full of narrative experience
  • Charm of the game
Cons
  • A lot of random, which might be its biggest downside
  • Might spend 20 minutes running around and not getting a weapon
Thematic elements
  • Surviving a serial killer
  • 1979 summer camp
Comparison games
  • Final Girl
Mechanics (from transcript analysis)
  • Card draw — Draw a cabin card.
  • Combat — Otis attacks cards. Check his attack, roll that dice.
  • Movement — Move your current movement elements.
  • Set Collection — Collect these objective tokens.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's like final girl but co-op version with multiple players.
  • It's just not for me. I'd rather have bajillion resources and then figure out the most efficient way rather than having a game where you start out, do bad, and then realize I should really like restart everything.
  • This was a card game in a video game. Now it's a card game in not a video game.
  • Video game enter is much more fun than this.
  • It's essentially a two-player role playing game.
  • It could have been one of the best thematic games ever.
  • Company of Heroes is a war game unlike I've any played.
  • This is kind of like that [Warhammer], but so accessible and very strategic.
  • It's a solid worker placement game with no downtime, simple rules, and pretty cool decisions.
References (from this video)
No references stored for this video.
Video N6aGpbHmpH4 One Stop Co-op Shop Review at 0:02 sentiment: mixed
video_pk 127712 · mention_pk 363555
One Stop Co-op Shop - Camp Grizzly video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Varied characters, equipment, and items
  • Character stats, powers, and abilities are fun thematically and change up the game
  • Rescuing counselors, getting items/weapons, and gaining traits give characters personality and variety
  • Sheer variety of cabin cards (weapons, items, plot twists, attacks, cameo characters)
  • Expansions offer additional variety and fun factor, with guidance on inclusion
  • Incredibly quick turns, even with many players
  • Emergent story and vibe of the game
  • Thematic and fun stories to tell afterwards
Cons
  • Some character powers are very niche and only come up at specific points
  • Game is swingy due to die rolls and card draws
  • Game length can vary significantly (20 minutes to over an hour)
  • Not ideal for players seeking strategy or consistency
  • Adding/removing expansion content can be time-consuming to reorganize
  • Expansion cards may not be drawn if the base deck is large
  • Turns are not very strategic or full of interesting tactical decisions (move and draw a card)
  • May not be enjoyable if you don't watch/like horror movies
  • Gory illustrations might be off-putting
  • Not for those who dislike gore, horror movies, strategy, or randomness
Thematic elements
  • survival horror
  • trapped in a Friday the 13th movie
Comparison games
none
Mechanics (from transcript analysis)
  • Card draw — that's not even mentioning the card draw luck cuz sometimes you'll get some really good cards. Sometimes you'll get the best weapon right away. Sometimes you'll get attacked by Otis multiple times in a row.
  • character abilities — different stats, different powers, different abilities that are both fun thematically, but also do change up the game in pretty interesting ways.
  • Die rolls — A lot of stuff in the game is dependent on die rolls. When you get attacked by Otis, you have to roll dice and try to fend him off. If you're stuck in the woods, you got to roll a die to see what happens to you. You got to roll another die to see where you show up on the board.
  • Expansion Inclusion — each of the expansions has some text on a card in front that tells you how it's going to affect the game and when you might want to include it
  • Item/Equipment Collection — you can rescue counselors, get items and weapons, gain special traits
  • Movement — On your turn you can move maybe two spaces, maybe three. When you're injured you might only be able to move a single space
  • objective tokens — trying to run around the map, find objective tokens, and eventually earn enough to trigger a finale and potentially escape from Otis before they all get killed.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In Camp Grizzly, one to six players are basically trapped in a Friday the 13th movie.
  • I've never played this game and failed to have a very thematic and fun story to tell afterwards.
  • It's definitely not going to be for everyone.
References (from this video)
No references stored for this video.
Video OEH-7IhhFIY Crimsonboardgames Other at 10:33 sentiment: mixed
video_pk 119378 · mention_pk 336167
Crimsonboardgames - Camp Grizzly video thumbnail
Click to watch at 10:33 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Perfect for Halloween
Cons
  • Hard
  • Struggled against the killer
Thematic elements
  • Horror survival
Comparison games
none
Mechanics (from transcript analysis)
  • Survival Horror — A game where players face a killer named Otis in a horror survival setting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, we played the cardia tournament and I won, which so random.
  • This game is amazing. If you like I mean I almost never play two-player games. If you followed me for a while, you know this, but this game is so fun.
  • It's very quick. It's very I mean, how do you even explain? You're just playing cards up against each other and the highest number of the card that's played. So, you play two cards at the same time. The highest number wins and gets like a token on it. The first person with five tokens wins the game, but the card that doesn't get a token on it, so the lower value card, that card's effect gets activated. And the effects are wild. Very powerful and just can change the game with like one card. So very very fun. Had a blast. Every game we played was so different and we had some really exciting g it was just a great time.
  • So, that's that. This is this is why life is great. Just we we went for this tournament like spontaneously. We were like sure we'll do the tournament. Why not? And then this happens. Wild.
  • The Hive expansion adds more choices of course. So that is definitely you know mindmelting in a good way.
  • And I just love bees. Who doesn't love bees?
  • I really enjoyed just the simple dice chucking game that this is very fun.
  • Um, it was hard though. We struggled. The killer really came for us.
  • Very fun, very very cute, clever tile placement. Really enjoyed that.
  • It's really really fun and the artwork is just incredible. Owen Davy's artwork is just something very unique and stunning. I absolutely love it.
  • It's one of my favorite flip and rights. Um, I even prefer it to flip town, even though, you know, obviously those are both really, really great, but I like the theming a bit more of Flip Voyage because it's like the sea, the nautical theme. I think it's really fun.
  • So, very very curious about the rest of that game. I'm actually so excited to get it.
  • The racism is horrifying. It's so I don't even really know how to describe it because it's not like in yourface ra I mean I don't I mean it is very in-your-face racism because it's very obvious but it is such a commonality almost that makes it even more horrifying because it's just expected and our main character also expects it to a certain degree and it's just so disgusting um and so well written really really fascinating in that aspect as well besides the whole like fantasy element and obviously it's called Babel so there's like a a version of Babel in Oxford England in the early 1800s it's a fascinating fascinating story so far very excited to see where it goes because I can already tell it's probably going to get pretty intense and pretty crazy quite quickly. So, I can't wait.
References (from this video)
No references stored for this video.
Video zZviL9NY1Ms The Dice Tower Review at 0:15 sentiment: positive
video_pk 117849 · mention_pk 332594
The Dice Tower - Camp Grizzly video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The theme is strongly supported by the mechanics, allowing for an immersive experience.
  • It successfully captures the feel of an 80s slasher film with its campiness and tropes.
  • The game evolves and changes throughout play, preventing repetitiveness.
  • It's great for storytelling and creating memorable moments with a group.
  • The second edition includes expansions and improved components like acrylic standees.
  • The rules are simple enough to not get in the way of the theme and to avoid needing to relearn them frequently.
Cons
  • The game is highly dependent on the group's enjoyment of the horror theme; if you don't like it, you likely won't like the game.
  • It's not for players looking for complex puzzles or deep strategic gameplay.
  • The game relies heavily on luck due to dice rolling.
  • Requires a specific mindset and mood to be fully enjoyed.
Thematic elements
  • 80s slasher movies
Comparison games
  • Scream
  • Nightmare on Elm Street
  • Grindhouse
  • Final Girl
  • Betrayal at House on the Hill
Mechanics (from transcript analysis)
  • Body count track — The body count increases throughout the game, affecting Otis's abilities and potentially triggering game-end conditions.
  • Card drawing (Cabin cards) — After moving, players draw a cabin card which can be a plot twist, reveal a weapon, trigger an 'Otis strike', or present other events.
  • character abilities — Each counselor has special abilities that affect their actions during the game.
  • Combat (Fight/Panic) — When encountering Otis, players can choose to fight by rolling dice based on weapons or panic, which involves taking damage and running away.
  • Horrified status — A temporary status effect that gives a penalty to die rolls but clears at the end of the round.
  • Item Management — Players can find and use items like crowbars and flares, some of which require two hands or affect movement and combat abilities.
  • Lock and key system — Some spaces have locks that require keys to enter, with keys appearing randomly once the body count increases.
  • Movement — Players can move a number of spaces up to their current health/movement value, with paths connecting locations and buildings potentially mattering.
  • NPC management (Cameos) — NPC characters like 'head counselor Morris' can appear, move around, and may be targeted by Otis, increasing the body count if they encounter him.
  • Objective Collection — Players collect objectives by gathering and flipping tokens, then bringing them to specific locations to attempt to deal with the story on associated cards.
  • Resource Management — Players manage movement points, hand slots for items, and survival cards.
  • Risk/Reward exploration — Taking shortcuts or paths might require dice rolls, with potential negative outcomes like getting hurt, wasting time, or even triggering an Otis attack.
  • Stalking (Otis) — Otis moves a number of spaces equal to his stalk value to get closer to players, potentially attacking them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is going to, no pun intended, live or die on its theme.
  • If you don't like this camp grizzly tropiness, well, I think I would take it a step further than that and say it's like the mechanisms are very simple in this game and I think that serves the theme very well.
  • This isn't Candyland, for example.
  • This is the closest thing to like a horror party game than you're that that you're probably going to find.
  • It fires on every cylinder you want it to be in that 80s style campy horror thing. Every trope is in there. You laugh, you enjoy it, you die. It's It's great.
  • This is smack dab in the middle [of Grindhouse and Final Girl in terms of purpose].
  • This is exactly all of those things. That's very much for me.
  • I can't think of anything else I would reach for when that moment is right.
References (from this video)
No references stored for this video.
Video Y09KvXMmUI8 Meet Me At The Table Playthrough at 4:00 sentiment: positive
video_pk 112069 · mention_pk 322820
Meet Me At The Table - Camp Grizzly video thumbnail
Click to watch at 4:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Intense and scary atmosphere
  • High replayability due to modular board and different finales
  • Engaging mechanics like character abilities and combat
  • Fun '80s horror vibe
Cons
  • Can be deadly with characters dying permanently
  • The 'downpour' mechanic significantly hindered movement
Thematic elements
  • survival horror at a camp
  • a camp
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Players draw and play cards (cabin cards, survival cards) that provide items, effects, or trigger events.
  • character abilities — Each counselor has unique special abilities that can be used during the game.
  • Combat — Players engage in combat with Otis, involving dice rolls to determine outcomes.
  • Cooperative Play (implied) — While a solo playthrough, the mechanics of rescuing multiple counselors and their interactions suggest a cooperative element if played with multiple people.
  • Dice Rolling — Dice are used for various actions, including spawning Otis, combat, and using nature trails.
  • Movement — Players move their counselor tokens on the board, with movement affected by damage or other effects.
  • Objective Collection — Players need to collect objective tokens to meet the requirements for different finales.
  • push-your-luck — The 'Tempting Fate' mechanic involves drawing cards where some outcomes can trigger negative events.
  • Scenario Selection — Players choose a scenario at the start of the game.
  • Set Collection — Players collect specific items needed for different escape finales.
  • Solo Play — The game is designed to be played by a single player, controlling multiple counselors.
  • Variable player powers — Each counselor has unique skills and stats.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the limited edition with all of the expansions, all the different characters.
  • It was so fun in my practice play. I can't wait to show this to you.
  • Oh yeah. This is a bit of a I would say '8s vibe of a horror movie. Kind of love it.
  • I love the intensity of this game. I want it to feel scary when we encounter Otis.
  • Thematically enough, we found this right in our space, the dining hall.
  • Oh no, we don't survive it. That's a six to a five. We take four damage.
  • No way. I'm going to call this a partial win. Yes, I was able to save CJ, but I was the only person and I do love that Karen was leaving him in the dust and yet somehow he's the only one that escaped.
References (from this video)
No references stored for this video.
Video ggaiQjD2olw The Dice Tower Discussion at 29:12 sentiment: positive
video_pk 108857 · mention_pk 314324
The Dice Tower - Camp Grizzly video thumbnail
Click to watch at 29:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gen Con is just a buying convention.
  • If that's what you get out of Gen Con, I think you're doing it wrong.
  • There is more to Gen Con than just the exhibitor hall.
  • Getting there early also it's kind of like the calm before the storm.
  • It's really good. It's really good.
  • The whole thing is seeing designers These designers are fantastic.
  • It's so great to see. And year after year you get to see different designers.
  • Cosplayers this year did not disappoint.
  • My watch would die because I had done so many steps each day.
  • It's fantastic. So anyway, exhibit hall was fantastic as usual.
  • The games kind of I'm like oh, like you know, whatever. But, I don't even mind what they play. But, I love to play together, something together.
  • The food trucks And then also Steak 'n Shake.
  • Swing for the fences. Give me weird.
  • The games were great this year.
  • You know what? There's no judgement.
References (from this video)
No references stored for this video.
Video X6mBPuVVoDY The Dice Tower Discussion at 14:48 sentiment: positive
video_pk 105888 · mention_pk 305125
The Dice Tower - Camp Grizzly video thumbnail
Click to watch at 14:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um let's see here. Phantom Ink is again, I love that game. All Play is releasing a smaller box version of it.
  • Um Star Trek Space Hunt. This is one that at Dice Tower East is Captain Sonar, but it's Star Trek version, right?
  • This game is incredible. I'm a huge fan of this game. I'm going to pick up a copy of that.
  • 10 Penny Parks has a collector's edition. Sold.
  • So, I mean, if you have played Codenames, even if you bounced off of it, if you're like cuz Codenames a lot of people were like very hot and then they're like I won't really play it much. But man, this one is different.
  • This is one to definitely definitely check out.
  • but we are looking forward to seeing you at Gen Con. Come by our booth, the Dice Tower booth, which is two What did I say? 249? Two 249.
References (from this video)
No references stored for this video.
Video 20ftXabejew The Discriminating Gamer Review at 0:15 sentiment: positive
video_pk 103674 · mention_pk 299359
The Discriminating Gamer - Camp Grizzly video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very atmospheric and sets up the theme well.
  • Creates a sense of fear.
  • Players get invested in the theme.
  • Fun and gory.
  • Fantastic components, best production seen from the publisher.
  • Overall a very fun thematic horror game.
Cons
  • May be off-putting to some due to adult concepts, themes, and artwork (blood).
  • Requires specific items to complete objectives.
Thematic elements
  • horror movie slashers
  • campsite
Comparison games
none
Mechanics (from transcript analysis)
  • Card drawing — Once your movement is done, you can go ahead and grab a cabin card, draw a cabin card.
  • combat/defense — If you're in a space where Otis is attacking, you can attempt to fight, or you can attempt to flee. Now, if you attempt to fight, you're looking at any cards you have that grant you dice and dice rolling abilities. You're going to use that those dice, and you're going to look at uh his Otis's board, and his kind of attack will say what kind of a die you are rolling, cuz there's different sided die you're rolling. You're going to roll his die, you're going to see what you're rolling, you're going to roll yours, and you need to beat his roll.
  • cooperative play — Now, this is a cooperative game. You and your friends are working together to collect those items to get to the finale, and hopefully escape.
  • Dice Rolling — When you move on the nature trails, you actually have to roll dice. Bad things can happen. You can get lost. So, you got to be careful when you want to move along the nature trails.
  • finale events — Once you have gotten all of the items to one of these locations that you can access the finales, you can spend them and draw a finale card. You must read through the finale card, do whatever it says, pass any tests, and if you can get to the end, then you and your friends collectively win.
  • Item collection — You're going to have the opportunity to pick up those items, uh collect those items.
  • Movement — The first thing you're going to do every turn is move. You can move up to a number of spaces. Now, usually you're moving along these trails, which are just kind of the pathways you move through, but there are also nature trails. When you move on the nature trails, you actually have to roll dice.
  • Player elimination (optional) — But if you play with the new rules, like I said, there's not player elimination. If you're killed, you can actually just come back as a new character.
  • Set Collection — The campers are trying to gather these items, these specific items that they need to in order to get to the finales and complete them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • All told really liked Camp Grizzly. This was a fun game.
  • This is I'll be blunt a very fun thematic horror game.
  • So, I'm going to go ahead. I'm going to give Camp Grizzly an eight out of 10 on the Cody scale. Great fun.
References (from this video)
No references stored for this video.
Video 5DT0O-_JUrQ The Dice Tower Event Coverage at 7:50
video_pk 100806 · mention_pk 279821
The Dice Tower - Camp Grizzly video thumbnail
Click to watch at 7:50 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Horror
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is effervescent. It's an effervescent energy in the room.
  • The tension is palpable. It can be palped. Let's palp some tension.
  • You You earn these cards.
  • I love the details on there.
  • I love that you can super build a deck around that.
  • The wait is over.
  • Joey has something that he wants to say to you guys.
  • If you're not here to buy, it's time to keep walking, boy. Keep walking.
  • Super excited about it.
  • I'm just another brick in the wall.
  • Fun is being had by all.
  • This right here's my shopping list.
  • Check. Check. And done.
  • Oh, it's so beautiful.
  • Look at what type of a display they put on here. This is amazing.
  • What a setup. Look at this.
  • Tom is unreasonably excited about uh Crossfire coming back.
  • I will say these two gentlemen are lovely when one of them left. I did beat both of them.
  • Looks absolutely amazing.
  • These are the tables where the award nominees are going to sit and the award winners are going to be panned to with these uh with these cameras these panable panable cameras. That's that's the best description I've got for you.
  • Podiums are pieces of crap. Do you understand me? That's a lectern.
  • Eric's blocking is a thing of beauty. He spends 80 plus hours on his blocking.
  • If there's one thing that Eric Summer is known for, it's blocking.
  • This award show is as the result of hours and hours of preparation by people who have obviously mastered jazz hands.
  • This piece of equipment here, very specialized piece of equipment, is a catalytic converter.
  • He did it. I kind of need to do jazz hands. Success.
  • Tom Vassel has turned into his inner Michael Jackson. He's now going to spin move crotch grab. Let's see it.
  • This is a side of Tom I've never seen either.
References (from this video)
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Video MoWAl0NdwEQ UndeadVikingVideos Discussion at 28:35 sentiment: positive
video_pk 84914 · mention_pk 216646
UndeadVikingVideos - Camp Grizzly video thumbnail
Click to watch at 28:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good for narrative-driven games
  • Tells a different story each time
Cons
  • Not a heavy strategy game
Thematic elements
  • Survival horror, simulation of a Friday the 13th-like killer at a camp.
  • A summer camp setting with a Friday the 13th-like killer.
  • Narrative-driven, telling a different story each time you play.
Comparison games
none
Mechanics (from transcript analysis)
  • card laying — it's like a silly play a card and it's not good.
  • Sand timer — So, the premise is is you're all you all wake up as a prisoner in this dark cave system covered with black mold and it's whoever gets out of the cave with the most money wins. But, um it's like there is no way to avoid the black mold. There's PvP mechanics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's got a slanted board and like you put dams in like these rivers and stop marbles and it's got an alpaca board. I don't know what you do on an alpaca board, but I'm here for it
  • It's it's it's one of those hybrid euros but it
  • So, the premise is is you're all you all wake up as a prisoner in this dark cave system covered with black mold and it's whoever gets out of the cave with the most money wins.
  • I just wish I was such a better game
  • My brain is blanking tonight.
  • You know who was never funny? That guy with the ventriloquist guy that had like the multiple different uh
  • He he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he he
  • He he whooped Batman's ass.
  • I whooped Batman's ass, I whooped Mighty Thor's ass
  • We'll just drain it all out, clean it, put it back in his body.
  • You know, it's it's it's a cool little song.
  • The only two immortals left are Willie Nelson and Keith Richards.
  • The only two feel like
  • But Ringo was like a metronome. He he just and he and he had he had stamina of for days
  • So, here's a trivia question for you. Who's older, Yokoono or Rangoar?
  • It's like you you you I saw this thing. there was a thing on there for um date of anniversary and date of birth.
  • It's It's wholesome.
  • He He witnessed me. He looked at me.
  • It's not subtle. They that it was as subtle as a sledgehammer.
  • And then they realized that like he had this weird chemical chemical imbalance thing where he just his brain didn't create the chemical to make him afraid to die.
  • Have you seen that movie Free Solo?
  • Well, and then they say the problem is is that your brain says swim right to the swim against it.
  • Yeah, little movie called Jaws. Maybe you've seen it, you know.
  • It looks good and it sounds good and it's got the first race is amazing.
  • Yeah. Only left turns, please.
References (from this video)
No references stored for this video.
Video DeUaIaPOWms UndeadVikingVideos Discussion at 7:55 sentiment: positive
video_pk 84709 · mention_pk 215495
UndeadVikingVideos - Camp Grizzly video thumbnail
Click to watch at 7:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • does the thing it does really well
  • looks fun
  • evokes terror
  • good fit for Arkham Horror fans
  • great narrative
Cons
  • not everyone will appreciate it
  • can die multiple times
  • high chance of death
Thematic elements
  • survival horror
  • story-driven
Comparison games
  • Arkham Horror
Mechanics (from transcript analysis)
  • Dice Rolling — Everything you do is a dice mechanic.
  • exploration — It's an exploration game at heart with a dice mechanic attached to it.
  • Narrative Gameplay — it's about the story you're building with everybody.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was just a big scammy Mc Scammerton thing.
  • Kickstarter did not complete a thorough review of the game before long on their platform.
  • The established ones definitely have just such a strong foothold uh that it's it's hard to
  • This sucks.
  • It was an interesting idea, but poor execution.
  • Birmingham is number one on BGG.
  • It is a phenomenal game.
  • I don't know. This isn't information on it. I just saw the thing and I was like, 'Okay.'
  • The upcoming edition of Arkrite from Capstone is absolutely gorgeous.
  • I liked Merlin.
  • It's just like, 'Oh, we're going to sit down. we're going to create a narrative together and it and and and it sounds like I'm bashing on prep'
  • Don't call me a criminal. Don't call me a liar.
  • The reason why most stretch goals work is that they aren't they don't work like they used to
  • If you don't like it, don't back it.
  • Well, maybe you should have been uh on time.
  • Just like, 'Oh, another TMG release. I wonder how late this one's going to be.'
  • It's like the expectation. Well, you're not a month ahead of schedule, so therefore I consider you to be behind schedule, Andy, and I'm very disappointed in you.
  • I I've thought since day one that that is a cool ass looking game.
  • Why change the nice cover of the box?
  • I wish all the artwork was like that cover then I would maybe potentially get it because I really do like Merlin.
  • It's a story that allows you to take money upfront to make the thing that you want to sell people and make a little bit more money.
  • Nearly impossible to win the game.
  • Quantum was great.
References (from this video)
No references stored for this video.
Video DeUaIaPOWms UndeadVikingVideos Discussion at 3:31:19 sentiment: positive
video_pk 84709 · mention_pk 215517
UndeadVikingVideos - Camp Grizzly video thumbnail
Click to watch at 3:31:19 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Fun game
  • Amazing game
  • Cool looking game
  • Well done (referring to fundraising)
Cons
  • Criticism about the game or its production can be harsh
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was just a big scammy Mc Scammerton thing.
  • Kickstarter did not complete a thorough review of the game before long on their platform.
  • The established ones definitely have just such a strong foothold uh that it's it's hard to
  • This sucks.
  • It was an interesting idea, but poor execution.
  • Birmingham is number one on BGG.
  • It is a phenomenal game.
  • I don't know. This isn't information on it. I just saw the thing and I was like, 'Okay.'
  • The upcoming edition of Arkrite from Capstone is absolutely gorgeous.
  • I liked Merlin.
  • It's just like, 'Oh, we're going to sit down. we're going to create a narrative together and it and and and it sounds like I'm bashing on prep'
  • Don't call me a criminal. Don't call me a liar.
  • The reason why most stretch goals work is that they aren't they don't work like they used to
  • If you don't like it, don't back it.
  • Well, maybe you should have been uh on time.
  • Just like, 'Oh, another TMG release. I wonder how late this one's going to be.'
  • It's like the expectation. Well, you're not a month ahead of schedule, so therefore I consider you to be behind schedule, Andy, and I'm very disappointed in you.
  • I I've thought since day one that that is a cool ass looking game.
  • Why change the nice cover of the box?
  • I wish all the artwork was like that cover then I would maybe potentially get it because I really do like Merlin.
  • It's a story that allows you to take money upfront to make the thing that you want to sell people and make a little bit more money.
  • Nearly impossible to win the game.
  • Quantum was great.
References (from this video)
No references stored for this video.
Video sx1hPU02l78 One Stop Co-op Shop Discussion at 0:46 sentiment: positive
video_pk 82024 · mention_pk 205721
One Stop Co-op Shop - Camp Grizzly video thumbnail
Click to watch at 0:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun with a horror vibe; great for family play
Cons
  • Might feel repetitive across plays; some random mechanics
Thematic elements
  • finale options and quick play
  • horror camp theme
Comparison games
none
Mechanics (from transcript analysis)
  • beer-and-pretzel feel — casual, quick, highly thematic gameplay
  • End Game Bonuses — random finales you can encounter during play
  • finale events — random finales you can encounter during play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the variety in the modules.
  • This is one of their great ones where you have tons of different factions to try out.
  • Santorini with the Riddle of the Sphinx expansion.
  • The big negative here is that Santorini by itself you got to buy; then you also have to buy the expansion and it is getting a bit expensive.
  • I still really like Veil of Eternity, but it didn't fit with my game groups.
  • Earthborne Rangers has some things that puts it above Arkham and some things that puts it below for my taste.
References (from this video)
No references stored for this video.
Video ElecsgNMz84 The Dice Tower Analysis at 13:06 sentiment: mixed
video_pk 80789 · mention_pk 198003
The Dice Tower - Camp Grizzly video thumbnail
Click to watch at 13:06 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • Holy grail for many
Cons
  • Not the host's preferred theme
Thematic elements
  • Horror
Comparison games
  • Camp Grizzly second edition
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • A frenetic 10-minute game from Queen.
  • This is one of the key games I have not played. This is the sixth one.
  • That's a cool name.
  • I felt it could have done a little better. Um, it's it's almost too slight for me.
  • I found it a little too fiddly, but as you can see, it's moving up in ranks.
  • So it it's kind of funny it took him so long to come out with an Axis and Allies World War I game.
  • I know I enjoyed it, but also it's 10 years ago, so it's hard to remember.
  • This is the prequel to Clue where you're going around trying to kill Dr. Lucky.
  • And I found it to be a lot of fun.
  • If you like He-Man, this really brings it out.
  • I've heard good things about this game, but I have never played it.
  • This game is very weird and unique but I like it.
  • This is one of the classic war games.
  • It's running a kind of like an engine building thing through the space station.
  • I liked it, but it has been a while.
  • This is the OG Fury of Dracula game.
  • I have never played Peanuckle. I know a little bit about it, but it's interesting to see this one kind of rated way here in the middle.
  • I find it very odd that they are they're basically the same game. I'm not sure why they have two separate entries.
  • Bidding to take Bowolf down a path has almost nothing to do with the theme.
  • I liked it fine.
  • I do like that you use the box and stuff as terrain.
  • This is kind of a holy grail for many people.
  • I'm not as big on the horror theme as many other people are, but I know people like this concept here of horror games running around.
  • Of the ones I talked about today, I think Masters of the Universe, the board game, um, is my favorite.
References (from this video)
No references stored for this video.
Video Hyh6kw9CVSc The Dice Tower Unboxing at 0:41
video_pk 80347 · mention_pk 195449
The Dice Tower - Camp Grizzly video thumbnail
Click to watch at 0:41 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • remake
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Bassel.
  • Thanks for watching the most boring unboxings on the planet Earth.
  • I'm Tom Bassel. Thanks for watching another video on the Dice Tower.
References (from this video)
No references stored for this video.
Video zpFYfOK1omg The Discriminating Gamer Unboxing at 0:13 sentiment: positive
video_pk 79948 · mention_pk 193598
The Discriminating Gamer - Camp Grizzly video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High quality components like acrylic tokens and dual-layered boards.
  • Extensive content with multiple expansions included.
  • High replayability due to modular board and objective cards.
  • Comical and hilarious theme.
  • Surprising amount of content for the price (implied).
Cons
  • Protective film on acrylic tokens needs to be removed.
  • Some components are small and hard to see.
  • Potential for acrylic bases to crack.
  • The bag holding some components gets shredded easily.
Thematic elements
  • Horror survival
  • Camp
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — The host describes objective cards for different locations and how randomly picking them increases replayability.
  • Dice Rolling — The host unboxes a standard set of dice (d4, d6, d8, d10, d20).
  • Modular Board — The host mentions the double-sided map with different locations and the concept of plugging in and playing expansions.
  • Set Collection — The host discusses finding objective tokens and cards like gasoline and keys, implying a need to collect specific items.
  • Variable player powers — The host notes that the character boards have their own 'little special abilities'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Trick-or-Treat Studios has done a phenomenal job with their stuff.
  • Trick-or-Treat Studios always does a phenomenal job on their games, and I always have a lot of fun with them.
  • This game looks really, really fun to me.
  • Camp Grizzly Second Edition. The horror survival game that looks absolutely hilarious.
References (from this video)
No references stored for this video.
Video P2adGqND7IU Preview at 0:00 sentiment: positive
video_pk 67999 · mention_pk 164320
Camp Grizzly video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Flexible player count and no player elimination in the new edition.
  • Offers variety through different setup cards and finales.
  • Focuses on storytelling and emergent moments.
  • Humorous and epic endings.
  • Good for fans of horror movies and campy fun.
  • Straightforward and easy to play.
  • Can be fun for older children who enjoy horror themes.
Cons
  • Not a highly strategic or tactical game.
  • Outcome heavily influenced by luck (card draws, dice rolls).
  • Some card art might be too dark for very young children.
Thematic elements
  • Cooperative survival against a killer
  • A summer camp
Comparison games
  • Last Night on Earth
  • Final Girl
Mechanics (from transcript analysis)
  • Card drawing — Players draw cabin cards which can be items, events, or attacks, significantly impacting the game's luck.
  • character abilities — Each counselor has unique abilities that affect gameplay, such as rerolling dice or moving extra spaces.
  • Combat — Players can fight Otis, with combat outcomes determined by dice rolls and character abilities/weapons.
  • Movement — Players move around the board to different locations, with movement values affected by health and abilities.
  • NPCs — Cameos and other characters like Morris and Detective Haden appear, affecting gameplay and moving around the board.
  • Objective Completion — The game requires players to complete objectives to trigger narrative finales.
  • Player Elimination — The original game had player elimination, but the new edition removes it.
  • Set Collection — Players need to collect specific items (keys, crowbar, rope) to achieve objectives and trigger narrative finales.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is an experience game. This is a rules light fun game that is going to tell stories.
  • The endings are pretty hilarious and epic.
  • So, if you're into that kind of goofiness, if you're a fan of horror movies like I am, so you get the references, I think this could be a great time for you.
References (from this video)
No references stored for this video.
Video wTg6Z1YUMx0 Getting Games Rules Teach at 0:04 sentiment: positive
video_pk 63258 · mention_pk 156611
Getting Games - Camp Grizzly video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative play where all players generally win or lose together
  • Flexible movement including nature trails and quick repositioning
  • Items/weapons management with choices for one-handed or two-handed use
  • Multiple finales add variability and replayability
Cons
  • Horrified status can significantly hamper dice rolls and actions
  • Stock increases for Otis can escalate difficulty quickly
  • Plot twists and cameos can complicate planning and add risk
Thematic elements
  • counselors trying to escape a killer (Otis) in a camp setting
  • Set in 1979; players are counselors at Camp Grizzly
  • cooperative, scenario-driven with randomized cabin cards, finales, and cameos
Comparison games
none
Mechanics (from transcript analysis)
  • Cabin draw — After movement, players draw and resolve the top cabin card; some cards grant items or trigger events.
  • Cameos and environmental effects — Cameos stalk or attack; plot twists and special events can modify the board; environmental effects (like nature trails) affect movement.
  • End Game Bonuses — Finale scenarios (van, ranger tower, barn/boat) determine victory conditions; require collecting specific objectives and may involve a driver in the van finale.
  • Events — Cameos stalk or attack; plot twists and special events can modify the board; environmental effects (like nature trails) affect movement.
  • Fight or panic resolution — When attacked, players may fight or panic; dice are rolled based on weapon; ties go to Otis; damage reduces health and increases body count.
  • Finales — Finale scenarios (van, ranger tower, barn/boat) determine victory conditions; require collecting specific objectives and may involve a driver in the van finale.
  • Horrified status — A horror condition reduces die rolls; leads to a cameo phase; removal or mitigation can require specific actions.
  • Items and weapons management — Items and weapons go to a backpack or can be equipped; players can hold up to two hand symbols worth of items; weapons can be used one-handed or two-handed.
  • Movement phase — Each turn has up to four phases; move up to a counselor's movement value along paths, with special abilities for characters (e.g., Sherry can use nature trails freely).
  • Objective tokens and locks — Objectives are drawn or revealed; some occupy spaces; locks require keys to pass; keys can unlock and are kept for future use.
  • Stock and cameos — Otis has a stock value that increases as body count rises; cameo cards (e.g., officers Jenkins and Taylor) appear and possibly stock or threaten players.
  • Stock Holding — Otis has a stock value that increases as body count rises; cameo cards (e.g., officers Jenkins and Taylor) appear and possibly stock or threaten players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are all going to probably win or lose together.
  • Keep still. You remove Otis from the board.
  • The driver must roll a d6.
References (from this video)
No references stored for this video.
Video C90f6uX7wRA Board Game Hangover Top List at 0:14 sentiment: positive
video_pk 13336 · mention_pk 39115
Board Game Hangover - Camp Grizzly video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique horror theme
  • Semicooperative gameplay
Cons
none
Thematic elements
  • Horror survival
  • Summer camp
  • Semicooperative
Comparison games
none
Mechanics (from transcript analysis)
  • Survival — Avoiding a killer at a summer camp
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Let's talk about the hottest and most popular board games right now.
  • We're going to rank them in two categories: how well we liked the game or how badly we want to play it.
References (from this video)
No references stored for this video.
Video Go4CvOHBUAs Good Time Society Review sentiment: positive
video_pk 3630 · mention_pk 10754
Overall sentiment (raw)
positive
Pros
  • Thematic horror setting
  • Second edition with streamlined rules
  • No player elimination
Cons
  • Difficulty increases as game progresses
Thematic elements
  • Horror Survival
  • Summer Camp (1979)
  • Slasher Film
Comparison games
  • Friday the 13th
  • Halloween
Mechanics (from transcript analysis)
  • Semi-Cooperative — Players try to survive against a killer named Otis
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • All aboard the mama train!
  • I always say a game is a great game and it can be even greater with dice.
References (from this video)
No references stored for this video.
Video LNKM_q7tfGE Board Game Hangover Top List at 3:49 sentiment: positive
video_pk 2578 · mention_pk 7623
Board Game Hangover - Camp Grizzly video thumbnail
Click to watch at 3:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • immersive theme and strong story component
  • distinct finale-card mechanic
  • thematic consistency with camp survival vibe
Cons
  • prototype-only impressions; final balance unknown
Thematic elements
  • slasher-inspired suspense with a narrative arc
  • thematic survival horror at a camp
  • story-driven with player-specific finale cards
Comparison games
none
Mechanics (from transcript analysis)
  • character powers and stats — Each player has distinct abilities affecting play.
  • Semi-Cooperative — Players cooperate to survive but have individual win conditions.
  • unique finale card — Each player carries a finale card dictating personal objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we freaking loved it
  • the story part felt like it mattered
  • it's very thematic storyish game where, well, you make the story
  • combat is fairly quick and it doesn't take like a whole hour to defeat those bad guys
  • you will remember everything that you do
References (from this video)
No references stored for this video.
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