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Carson City

Game ID: GID0060644
Game Info
Year
2009
Collection
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Description

Carson City is a strategic game played in four rounds, and in each one of them, the players choose a character from the seven available that gives certain advantages.

After selecting characters, your cowboys are placed on action track locations that allow you to construct buildings, houses, or roads; claim ground; earn money; or score victory points. When more than one player is on the same location, get ready, it is time for a duel! Roll the dice and see if you are the last one standing and lay claim to the goods!

During the game, you can take various actions that earn you victory points for your plots, pistols (the hired help), and buildings. At the end of the game, your buildings, houses, mountains, and money contribute to your victory points, and the person with the most points wins. So go round up your posse of gunslingers and get ready for some Wild West action in Carson City!

Description

Carson City is a strategic game played in four rounds, and in each one of them, the players choose a character from the seven available that gives certain advantages.

After selecting characters, your cowboys are placed on action track locations that allow you to construct buildings, houses, or roads; claim ground; earn money; or score victory points. When more than one player is on the same location, get ready, it is time for a duel! Roll the dice and see if you are the last one standing and lay claim to the goods!

During the game, you can take various actions that earn you victory points for your plots, pistols (the hired help), and buildings. At the end of the game, your buildings, houses, mountains, and money contribute to your victory points, and the person with the most points wins. So go round up your posse of gunslingers and get ready for some Wild West action in Carson City!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 23
This page: 23
Sentiment: pos 18 · mix 2 · neu 0 · neg 2
Mentions per page
Showing 1–23 of 23
Video wwubzlLdtwo Rolling Dice & Taking Names Discussion at 21:02 sentiment: positive
video_pk 93455 · mention_pk 252856
Rolling Dice & Taking Names - Carson City video thumbnail
Click to watch at 21:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever action resolution with workers.
  • Interesting player interaction through fighting over action selection spots.
  • Thematic integration of building and property acquisition.
  • Not being punished for losing a shootout.
  • The map gets congested with four players.
  • The idea that building a ranch scores a lot of points until urban sprawl happens is clever.
Cons
  • The Rodeo expansion is not enjoyable for one reviewer.
  • The expansion can feel like a mini-game within the game.
  • Buying a horse for the rodeo costs $4.
  • Focusing on the rodeo detracts from learning the basic game for new players.
Thematic elements
  • Building out Carson City, buying property, building buildings.
  • Building out Carson City
Comparison games
  • Kaus
Mechanics (from transcript analysis)
  • Area Control — Players compete for spots on the action selection track.
  • Set Collection — Scoring points based on building specific types of buildings (e.g., mine near mountains, ranch).
  • Tile Placement — Players buy land and place tiles on the board to build out Carson City.
  • Worker Placement — Players place workers on an action track to resolve actions. Some actions can be contested by other players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if it's free it's me
  • I'm I'm not so much worried about y'all as I am how can I do better
  • I don't think there's enough room I've I've been over his way so that's okay
  • I don't know if I want to pull on this well up Pops the daily deal and the daily deal has something I want
  • I don't understand the theme at all I almost kind of wish it was just City Planning
  • I don't think she knows about it or we probably would have been there especially when she knows that there's two
  • I will say one thing I like about this game is I feel like every time you play it'll be totally different because there's so many advancements you have on your board you can't do them all
  • the Commander format's a little special if you're familiar with traditional constructed magic formats there's a lot of them but in general they all are minimum of 60 cards no more than four copies of each card except for basic lands
  • I still believe is ran by not Wizards it's ran by the the rules committee I believe they're called
  • It's going to get ridiculous and it's going to get stupid and that's the point that's why it's fun
References (from this video)
No references stored for this video.
Video lBa6s_409cE Getting Games Review at 7:02 sentiment: positive
video_pk 91780 · mention_pk 246385
Getting Games - Carson City video thumbnail
Click to watch at 7:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly interactive with a lot of contention around spaces
  • Economy management and duels add strategic depth
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Duels — Area where opposing players can duel for spots; money is used to buy plots and build, with a focus on interaction
  • Income and production — At round start, unspent workers become income; money is the main resource; guns are gained and used in duels
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "this is a worker placement game"
  • "the main economy of the game is money"
  • "a simple full drafting combo-tastic style game"
  • "engine-building, combo-tastic style game"
  • "we solved the puzzles"
References (from this video)
No references stored for this video.
Video mK7ES7_Lxqg Drive Thru Games Review at 0:09 sentiment: negative
video_pk 90528 · mention_pk 241982
Drive Thru Games - Carson City video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Cool sculpts and character on miniatures
  • Campaign system on paper seems interesting with influence and fear mechanics
  • Storybook events can impact game state
Cons
  • Lack of ranged combat from enemies
  • Tactics are lame due to enemies only moving slowly towards players
  • Scaling doesn't seem to keep up, leading to easy early game
  • Tedium in hunting missions, requiring chasing down weak enemies
  • Enemy activation system makes them act as a 'monolithic amorphous blob'
  • Behavior tables are not interesting
  • No terrain or blocking on game boards
  • Event table results are repetitive and sometimes unthematic (granting boons)
  • Some missions are described as monotonous crawls
Thematic elements
  • undead setting
  • fantasy Age of Sigmar realm
Comparison games
  • Blackstone Fortress
  • Silver Tower
  • Shadows over Hammerhal
Mechanics (from transcript analysis)
  • Activation system — Monsters activate in groups based on a die roll, contrasting with Blackstone Fortress's individual model activation.
  • campaign system — Features a campaign system where player choices influence the outcome of the game, specifically impacting 'influence' and 'fear' in a town taken over by a vampire.
  • Encounter cards — Encounter cards dictate monster spawns and actions. Monsters primarily use melee attacks.
  • Mission Types — Includes different mission types like 'hunt' and 'deliverance', which have inverse effects on the town's influence and fear levels.
  • Storybook Events — Includes 'storybook' events that occur during the game, which can affect fear and influence, similar to Blackstone Fortress but integrated into the game flow.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • really did enjoy painting the miniatures i think they actually are some of the best miniatures that they've ever made as a company
  • blackstone fortress i think is a classic in a lot of ways
  • there's a couple of massive design flaws that are really disappointing
  • so the problem with having no ranged combat coming at you it makes the tactics of the game pretty lame
  • that is super annoying i played the hunt twice
  • it was an absolute like finger pull fingernail pull of the tedium
  • the tedium of getting there of playing through these missions at level zero or whatnot it's just not going to be fun
  • so it's just absolutely tedium
  • what kind of cursed city here grants me an inspiration point you know that's not a very cursed city
  • this is such a monotonous trawl too because you're just moving a couple of rooms
  • it's just it's just a numbing slog
  • i can't tell you how disappointed
References (from this video)
No references stored for this video.
Video BFxI3HifHwU Rolling Dice & Taking Names Discussion at 30:37 sentiment: positive
video_pk 90471 · mention_pk 241768
Rolling Dice & Taking Names - Carson City video thumbnail
Click to watch at 30:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incredibly gorgeous and well-designed miniatures.
  • Push-to-fit models require minimal assembly.
  • Models have modular use in other Games Workshop games.
  • The campaign structure and character progression are engaging.
  • The day/night mechanic adds thematic depth.
Cons
  • The game sold out quickly (pre-order price was $200).
  • Requires significant time investment to play through the campaign.
Thematic elements
  • Cooperative campaign game introducing vampires and creatures of the night
  • Age of Sigmar universe
Comparison games
  • Blackstone Fortress
Mechanics (from transcript analysis)
  • Campaign play — The game unfolds over a series of linked scenarios.
  • Character progression — Characters level up and gain special abilities during the campaign.
  • cooperative play — Players work together to complete missions and progress through the campaign.
  • day/night cycle — A mechanic that changes gameplay conditions based on the time of day.
  • Mission-based gameplay — The game includes various types of missions, starting with an introductory hunt mission.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you're facing real monsters know that you're going to be in a fight
  • The intrigue is what held my attention
  • The rule book oh my gosh it's dry it's like the rules reference guide from FFG
  • This game looks gorgeous gorgeous on the table
  • The action selection that was the best part of the game
  • It's a tactical game to me I've always viewed this game as a miniatures game with cards
  • Simple minds simple pleasures
References (from this video)
No references stored for this video.
Video V9pdOCFsmhg Chairman of the Board Top List at 8:11 sentiment: positive
video_pk 86591 · mention_pk 224554
Chairman of the Board - Carson City video thumbnail
Click to watch at 8:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great blend of Euro and Ameritrash elements
  • Competitive worker placement with duels
  • Nice catch-up mechanisms
  • Logically works
  • Much fun, much variety
Cons
none
Thematic elements
  • Building a town
  • Wild West
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Controlling areas on the board for scoring.
  • Dice duels — Players engage in dice-based duels to win actions.
  • Town Building — Players construct buildings in a town to gain points and income.
  • Worker Placement — Players place workers on action spaces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, these are games that I played for the first time in 2024 that were not 2024 releases.
  • Um I love the simple winning system here where you know, instead of trying to checkmate your opponent, you're simply trying to get two of your pawns behind your enemies' lines.
  • It is just a perfect example of a two-player abstract strategy game that with a modern twist in terms of its scoring conditions.
  • It's almost like a perfect design in the way that everything is is put together here.
References (from this video)
No references stored for this video.
Video CQvZ9nRVUw0 Tabletop Minions Analysis at 14:55
video_pk 85490 · mention_pk 219191
Tabletop Minions - Carson City video thumbnail
Click to watch at 14:55 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • fantasy
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • any miniature war game can be miniatures agnostic if you believe in yourself.
  • Nearly all Warhammer miniatures will work well with the games from OnePage Rules.
  • If you don't want to try miniature agnostic games because you can't leave the models of Games Workshop behind, now you have a bunch of Warhammer models that will work in tons of miniature agnostic games.
References (from this video)
No references stored for this video.
Video navw8T9-GE0 Chairman of the Board Other at 8:12 sentiment: positive
video_pk 82279 · mention_pk 206788
Chairman of the Board - Carson City video thumbnail
Click to watch at 8:12 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Likes the big box version
Cons
  • Needs to be played more
Thematic elements
  • Development/Expansion
  • American West/City Building
Comparison games
none
Mechanics (from transcript analysis)
  • Big Box — Mentioned with 'the big box'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video Bh9q2Dmylm0 Rob's Tabletop World Review at 2:24 sentiment: negative
video_pk 81610 · mention_pk 203508
Rob's Tabletop World - Carson City video thumbnail
Click to watch at 2:24 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Was thought to have more of a Mordheim feel, but was instead the easiest thing on the planet.
Thematic elements
Comparison games
  • Mordheim
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And I'm just going to tell you right now, it's it's bad.
  • It's really not very good.
  • The games aren't good.
  • Uh this game is is bad at best.
  • It it it it's it's just it's mush.
  • There's just no imagination in it.
  • And it's disappointing.
  • this is a game that just it won't hold up and it'll be forgotten about.
  • Nothing they do excites me. Nothing they do matters anymore.
  • Unless they come out with a reprint of Space Hulk with an expansion. Other than that miracle, I don't think there's anything they could do to ever bring me back. And I think I'm done.
References (from this video)
No references stored for this video.
Video CNl2wKKbDWE BoardGameCo Analysis at 87:52:00 sentiment: positive
video_pk 80733 · mention_pk 197629
BoardGameCo - Carson City video thumbnail
Click to watch at 87:52:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Played this three times this year
  • Happened to pull it out and get it tabled again
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I made three videos earlier this year. Three videos where I cover the different games I want to play, some games, some expansions, some games in 2024, all the various categories.
  • Now, I've shown off some of the things they have in the past. I have this kind of messily over here right now. Just the various uh bits and bobs of various ways you can track 10 by 10 lists or you know uh the 5x5 lists or any different kind of challenges using fun little uh blanks that go in here and then you use little meeples to track the various uh scores you the various games you've played in order to see how well you're doing on your personal challenges.
  • Um, I mean, I've played a bunch of games and I have various games I will want to play, but stick around to the end of this video and you'll see me uh put together on the fly with subject to change a challenge board for me to go through separate from my uh current challenge.
  • Speaking of my current challenge, I have a package from him that just showed up over here.
  • As much as Vegas Geek 3D does fun little magnetic boards, if you want a fun place to put your fun little magnetic board, check out these shelves behind me from Allplay, the table from AllPlay.
  • Long story short, uh he saw that I have this challenge for myself of games I want to play. And so he said, "Hey, what if I think a challenge board for you?" And I was like, "That would be awesome."
  • Do I actually have 35? 1 2 3 4 5 6 7 8 9 10. No, this is a 50 challenge board. Oh no, I need to add 50 games to the mix.
  • I'm going to go ahead and open up the tokens and simply see how well we've been doing.
  • Middle Ages is one of the games that I wanted to play and I have played Middle Ages.
References (from this video)
No references stored for this video.
Video SzWQwq8oDrU BoardGameCo Other at 6:00 sentiment: mixed
video_pk 80419 · mention_pk 195688
BoardGameCo - Carson City video thumbnail
Click to watch at 6:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Great game, well done
  • Enjoyed for years
Cons
  • No longer the "best thing ever"
  • Prefers playing other games at game night
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Referred to as "dueling worker placement."
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I did not love this one. I I drastically prefer Hey, That's My Fish.
  • This felt like a less fun version of Hey, That's My Fish.
  • I thought the game was very dry.
  • This was very charming. I I like what the game was doing as far as the real-time speed nature of trying not to be the last one holding the bag when everything goes bust, while also trying to collect sets of cards through real-time live trading. This was very fun.
  • I was very impressed by how well the game is designed. Uh ultimately it was it was fine to play a few times and then move on from it.
  • This was very solid uh going along with Triangulation and Decrypto. It's another one of those clue intercepting games, uh, but done very differently.
  • Biggest complaint I have against it is I'm just keeping too many of these games and I can't have all these small box games be everything.
  • It's cute. It's fast. It's thematic. I've enjoyed this one, but this kind of real-time game is just not overall my jam.
  • Basically, it's a fun charming game. I'm just not overly uh enthused by it.
  • Vestige is a great game. I think I just prefer Vindication.
  • Vindication will almost always get picked over Vestige each time.
References (from this video)
No references stored for this video.
Video ByOZ6u9L7So Top List at 1:41 sentiment: positive
video_pk 73819 · mention_pk 177626
Carson City video thumbnail
Click to watch at 1:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic design
  • Thematic
  • Mechanically sound
  • Layered gameplay
Cons
none
Thematic elements
  • Building a communal city, making money, cowboy theme with robbing and dueling
  • Near Carson City
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Competing in area majority as you take actions in different locations.
  • Dice Rolling — Ameritrashy dice rolling.
  • Engine Building — Building up this infrastructure that you can keep on building new buildings out there.
  • player interaction — You can actually choose to rob other players' locations and steal their money. You can even fight over worker placement spots, so that you know, if you place your worker, that's not secure, because someone might go in there and challenge you to a duel.
  • Resource Management — Managing your money.
  • Worker Placement — A fairly straightforward worker placement game where you are building up this communal city.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, another Feld game here, and this is Feld's take on the programming mechanism as you have to be very carefully plan which actions that you're going to take.
  • But, again, I do love the meticulous planning into this one as you know all your actions are laid out in front of you and you have to plan your route accordingly to what's going to suit you best.
  • So, Firenze, a classic Euro by Andreas Stealing, all about building towers and trying to fulfill these commissions.
  • I love this incentive building mechanism as you are taking blocks and these cards hand in hand.
  • I love the way this is kind of a one mechanism game. It kind of really does focus on that shifting card mechanism, which I love. You know, one of my favorite mechanisms for sure.
References (from this video)
No references stored for this video.
Video T0-GiNx5XS0 Top List at 9:03 sentiment: positive
video_pk 69614 · mention_pk 166240
Carson City video thumbnail
Click to watch at 9:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Well-rounded
  • Polished
  • Refined
  • Stood the test of time
  • Differentiates itself from other worker placement games
Cons
  • Worker placement spots are not safe
  • Dice rolling in duels can be a factor
Thematic elements
  • City Building
  • Wild West
Comparison games
  • Tawá
Mechanics (from transcript analysis)
  • Area Control — You can also buy parts of this map and you're going to use this map to kind of populate with buildings or houses or build roads.
  • Duel/Combat — If two players go to the same spot, there will be a duel where you'll be rolling dice, and whoever's got the highest Firepower will win that spot.
  • Resource Management — Money management comes into play because you want that money to build more buildings and to do other actions.
  • Role selection — Each round you are choosing a character and using their special ability.
  • Worker Placement — Placing your workers in order to take certain actions, but no worker placement spot is safe.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • chairman of the board ranking video
  • This is where I take a look at the last five new to me board games that I've played I rank them and I review them as I go you know in order of preference
  • I want to give a shout out to the show sponsor Kender
  • if you use the link in the show notes or the QR code then you can get 5% off your first order
References (from this video)
No references stored for this video.
Video gKgtwEU19lA Tabletop Turtle Top List at 3:41 sentiment: positive
video_pk 60180 · mention_pk 152619
Tabletop Turtle - Carson City video thumbnail
Click to watch at 3:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging, punchy player interaction
  • Strategic depth for a 4-5 player game
  • Strong thematic flavor of the Wild West
Cons
  • High confrontation may not suit all groups
  • Occasional randomness in duels could feel swingy
Thematic elements
  • Confrontation and competition in a frontier town
  • Wild West frontier town with land claims, buildings, and income on a shared map
  • Direct, confrontational, with a playful tonal balance between competition and shared tension
Comparison games
none
Mechanics (from transcript analysis)
  • Direct competition for valuable locations — Placement decisions are purposeful and can block opponents or open up new opportunities
  • Worker placement with a dice duel resolution — When two players clash for the same spot, a dice duel determines who claims it
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dungeon Fighter is one of the best dexterity games out there, and it is criminal how little it gets discussed.
  • This next game was the quintessential subversion of the worker placement genre for its time.
  • Millennium Blades isn't trying to be this like perfectly tuned, elegant Euro experience. It's trying to make you feel like a kid again, drafting decks and spending your allowance on singles and getting grounded because the money your parents gave you to buy milk went straight to decks for the new set.
  • Lords of Vegas is unapologetically messy and a hilarious blast every single time it hits the table.
  • Argent is dreadfully messy. It has an insane amount of table sprawl. It has spells that feel downright broken because this is a game that puts fun and tactical depth above all else.
  • Archipelago is messy. It's just not a design anyone on Board Game Geek is going to call eloquent.
References (from this video)
No references stored for this video.
Video kLHwoaZX0aU Board Of It Top 10 List at 24:50 sentiment: positive
video_pk 41767 · mention_pk 126599
Board Of It - Carson City video thumbnail
Click to watch at 24:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deluxe edition adds depth and modularity
  • High variety from character powers and modules
  • Two-player experience is tight and flavorful
Cons
  • Four-player setups can feel chaotic and less Euro-like
  • Some modules can overspecify the experience
Thematic elements
  • Duels, roads, and buildings with resource management
  • Wild West town-building
  • Euro-meets-Merit-based mechanics with Meritage-like flavor
Comparison games
  • Marc Anderson's Napoleon at War? (modular Euro-wild west hybrids)
Mechanics (from transcript analysis)
  • Building and income economy — Construct buildings to generate income and points; endgame scoring based on investments.
  • Character cards — Each round offers a character with a power that steers round dynamics.
  • Worker Placement — Actions are taken in row order; duels determine who gains certain benefits.
  • Worker placement with duels — Actions are taken in row order; duels determine who gains certain benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we absolutely loved it
  • it's very tense and very mean
  • it's a really brilliant game at any player count from two to five players
  • it's a terrific game to play at two players basically
References (from this video)
No references stored for this video.
Video ABl6MlFkR2o Board Of It Top 10 List at 10:18 sentiment: positive
video_pk 30334 · mention_pk 89319
Board Of It - Carson City video thumbnail
Click to watch at 10:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Novel, variable euro with good theme
  • Interesting module combination
Cons
  • Frustration when modules clash with preferred strategy
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Euro-style modular modules — Variable modules and themes in a western/Cowboy setting with deep variability.
  • Modular Board — Variable modules and themes in a western/Cowboy setting with deep variability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Very interesting. I put at number 10 the Imperium series.
  • I stand by it.
  • This is it was my favorite kind of main Undaunted game. I just thought what it did uh was very interesting to me.
  • I think it's fair placement. I do really like Worms Span.
  • Just One. I absolutely love just one.
  • Pamperro. And I completely stick by this.
References (from this video)
No references stored for this video.
Video suZ_wNW_gQE Rolling Dice & Taking Names Playthrough at 1:23 sentiment: positive
video_pk 12539 · mention_pk 36571
Rolling Dice & Taking Names - Carson City video thumbnail
Click to watch at 1:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging worker-placement core with solid pacing
  • Clear theme integration and Western flavor
  • Expansion (rodeo) adds depth and variety
Cons
  • Setup and table time can be lengthy
  • Learning curve is non-trivial for new players
Thematic elements
  • Frontier town-building, resource management, and western culture
  • Old West town-building in Carson City, Nevada
  • Euro-style mechanics with Western flavor
Comparison games
none
Mechanics (from transcript analysis)
  • Resource management and town-building — Players accumulate resources to construct buildings and improve their town for points.
  • Track/round progression — Game progresses through rounds with scoring effects and pacing determined by actions taken.
  • Worker Placement — Players place workers on action spaces to gain resources, take actions, or advance their plans.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Carson City
  • I love the game
  • Marty not here therefore I came in last
  • This was game night without Marty
References (from this video)
No references stored for this video.
Video K8JGVDaPwcQ BoardGameCo Discussion at 1:35 sentiment: positive
video_pk 10194 · mention_pk 30019
BoardGameCo - Carson City video thumbnail
Click to watch at 1:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong engine with tight routing decisions
  • Highly engaging when played at mid-to-high player counts
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Fantastic game. Not going anywhere."
  • "Oracle of Deli? I do like Oracle of Deli. It is one that I probably should get rid of."
  • "Viticulture still safe. Rouge never going anywhere. Love this game."
  • "Convert the cave farmers. I probably should get rid of it. It's so good though. It's really, really good."
  • "Feast for Odin"
  • "Glass Road versus Black Forest where I said I'm going to keep both."
  • "I think I'm going to keep Black Forest for the gameplay that that gives. This is a new choice. I'm making these choices up on the fly."
  • "Dominion is amazing. I absolutely adore Dominion. I think it's one of the best deck builders out there."
  • "Lord of the Rings, Fellowship. This is totally safe. I love the experience that this gives me."
  • "Sentinels of the Multiverse. That's another one where I like it a lot. I don't play it as much as I'd like to. It's a really satisfying game."
References (from this video)
No references stored for this video.
Video BtfCzbHla6U BoardGameCo Top List at 17:57 sentiment: positive
video_pk 9581 · mention_pk 28332
BoardGameCo - Carson City video thumbnail
Click to watch at 17:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • dual-spot duels add tension and interaction
  • tight, well-designed engine-building
Cons
  • heavy for new players
Thematic elements
  • competitive worker placement with dueling costs
  • old west frontier town
  • high-stakes economic competition with confrontation
Comparison games
  • Glass Road
  • Kverna
  • Feast for Odin
Mechanics (from transcript analysis)
  • competitive worker placement with duels — go to spots and duel to gain actions or block rivals
  • four-round structure — progress through rounds with escalating tension and payoff
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's 80 through 71. We're counting down the list.
  • This is a delightful game that is accessible, easy to teach, and incredibly replayable.
  • Onward is the new version of Sky Tier. It's a MOA-style game with a volcano eruption climax.
  • Canvas is a delightful game. It’s accessible, a great gateway, and the art is stunning.
References (from this video)
No references stored for this video.
Video _rWPdy6-EUU The Secret Cabal Gaming Podcast Top List at 11:53 sentiment: positive
video_pk 8178 · mention_pk 24034
The Secret Cabal Gaming Podcast - Carson City video thumbnail
Click to watch at 11:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • timeless design that still resonates
  • interactive duels over actions add tension
  • fits well with varied player counts
Cons
  • older design; print runs may vary by edition
Thematic elements
  • worker placement with conflict
  • Old West city-building frontier
  • economic development and competitive city-building
Comparison games
none
Mechanics (from transcript analysis)
  • city-building — develop the town with buildings and infrastructure
  • Combat: Deck/Hand — duels occur when multiple players vie for the same space
  • combat/duels — duels occur when multiple players vie for the same space
  • Worker Placement — take actions with meeples; some spaces are contested
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just a wonderful deck building game with fantastic artwork thematically and replayability
  • Core Worlds is one of my favorite deck building games of all time
  • the board is gorgeous the territories the way they're laid out it just makes for well-done territory control
  • I love the card building concept in these games this one and blood rage as well you buy your monsters and your monsters for the game
  • Defenders of the Realm fantastic cooperative game you can't miss with this one plus it's got Larry Elmore art gives me that nostalgic feeling of Dungeons and Dragons in the 80s it's gorgeous
  • it's such a cool territory control game and these trilogy uses the cube tower for combat
  • combat what I love about the combat is the fact that it feels like medieval warfare because it takes a long time
  • it's a very cool war game
  • Terraforming Mars fantastic game
References (from this video)
No references stored for this video.
Video bJ5RjGXJsrs BoardGameBollocks Discussion at 8:52 sentiment: positive
video_pk 6388 · mention_pk 18872
BoardGameBollocks - Carson City video thumbnail
Click to watch at 8:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • solid Euro feel with geographic expansion
  • multi-use card and action economy
Cons
  • iconography can be dense
Thematic elements
  • economic engine with worker/actions and route building
  • American Old West
  • classic euro with thematic axis
Comparison games
  • Kemet
  • Agricola
Mechanics (from transcript analysis)
  • area control and worker placement — players place workers to gain income and develop towns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • probably the greatest party game of all time
  • it's a betting racing game
  • this is basically one huge massive rondell of a game
  • I hate painted miniatures
References (from this video)
No references stored for this video.
Video _B8pz1u2qEE Chairman of the Board Discussion at 6:35 sentiment: positive
video_pk 5934 · mention_pk 17595
Chairman of the Board - Carson City video thumbnail
Click to watch at 6:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong hybrid feel; rewarding when you optimize roles
  • Clever catch-up mechanics and strategic tension
Cons
  • Ends can feel tight if scoring gaps close early
Thematic elements
  • Euro-meets-trading mechanics with dice-driven actions
  • Wild West city-building and development
  • historic-industrial
Comparison games
  • Keyflower
  • Marco Polo
Mechanics (from transcript analysis)
  • dice-rolling with resource conversion — Rolls influence land acquisition and income
  • Role selection — Each round, players choose roles that grant unique powers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a really strong episode with some classic Euro games
  • Trajan back to the table, a Stefan Feld classic
  • one of the best games of all time
  • I love the card drafting, I love the art, I love the production, and I love the gameplay
  • a great hybrid between Euro mechanisms with some heavier trashy elements
References (from this video)
No references stored for this video.
Video PC8s9NprEhE Foster the Meeple Discussion at 20:31 sentiment: positive
video_pk 3244 · mention_pk 9540
Foster the Meeple - Carson City video thumbnail
Click to watch at 20:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We have 63 games to talk to you about today.
  • Grab a coffee, we're gonna go quick.
  • We love board games and board gaming things.
  • I just bought too many bones and dungeons dice in danger.
  • If you're interested in buying board games, I feel like we missed a bunch.
References (from this video)
No references stored for this video.
Video nXva5cfp0j4 Rolling Dice & Taking Names Review at 0:10 sentiment: mixed
video_pk 2219 · mention_pk 6471
Rolling Dice & Taking Names - Carson City video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • clever action resolution and track-based workflow
  • engaging resource management with city-building feel
  • thematic payoff for building out Carson City
Cons
  • heavy with many small rules to remember
  • rodeo expansion adds complexity and length
  • long playtime (around 4–5 hours in play groups)
Thematic elements
  • city development and land expansion
  • American West frontier city-building
  • historical frontier
Comparison games
  • Clash of Cultures
Mechanics (from transcript analysis)
  • action resolution — rounds unfold with resolving actions and interactions among players
  • Tile Placement — build the city by placing building tiles and land tiles to shape the board
  • Worker Placement — place workers to take actions across a shared action track and resolve rounds
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Clash of cultures is basically a civilization Style game
  • I will play that again I know that's a shock to you probably but I will do it again
  • it's a 30 minute game
  • the Ravens Keep rotates clockwise around the board
  • it's centric around yourself
  • two bids at the same time for two different things
References (from this video)
No references stored for this video.
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