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Cat Days box art

Cat Days

Game Info
Year
2024
Players
Age
Playtime
Publisher
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

Players fill a week with cats to score the most points where each cat has unique rules of play with some cancelling scores and others swapping cats between weeks

Description

Players fill a week with cats to score the most points where each cat has unique rules of play with some cancelling scores and others swapping cats between weeks

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 1 · mix 1 · neu 1 · neg 2
Mentions per page
Showing 1–5 of 5
Video sqyOFJLdbN0 Paula Deming Review at 47:38 sentiment: neutral
video_pk 156938 · mention_pk 437225
Paula Deming - Cat Days video thumbnail
Click to watch at 47:38 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
  • Haven't played yet
  • Still in shrink
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't let your games just sit untouched in rooms for extended periods cuz they get really filthy.
  • I love Castles of Burgundy. One of my all-time favorite games.
  • This is a narrative campaign dungeon crawl gloom havenesque type game that I want to make the time to play all the way through.
  • If I was being really harsh, I'd probably call this.
  • I just don't know that I'm going to get it played.
  • I really love New Frontiers.
  • I'm feeling really discouraged. I'm feeling really overwhelmed.
  • The problem is you just it's unrealistic for some people.
  • I need to get rid of games. I can't keep them all.
  • And for every day I don't play one of these games, I'm keeping that potential of fun from someone else who might love the game.
  • It makes me sad to look at games that I want to play and know I'm not going to be able to play them.
  • They don't have feelings. They're in they're inanimate objects, you know.
References (from this video)
No references stored for this video.
Video xIjKNyGeWPk Ryan and Bethany Board Game Reviews Review at 0:31 sentiment: mixed
video_pk 156805 · mention_pk 436592
Ryan and Bethany Board Game Reviews - Cat Days video thumbnail
Click to watch at 0:31 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Easy to learn and teach
  • Turns are super simple
  • Can play multiple pets on one day with special abilities
  • Game ends when a player fills their week, but scoring determines the winner
  • Very travel friendly
  • Can carry on a conversation while playing
  • Charming
  • Proceeds go to animal rescue organizations
Cons
  • Not a game for game night
  • Not a game to bust out just for a one-on-one at home unless it's the very end of the night and thinking hard is not desired
  • Not necessarily a favorite game
Thematic elements
  • Filling your week with pets
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Players play cards onto specific days of the week, with tighter parameters often yielding more points.
  • Hand Management — Players have a hand of four cards and each turn either draw a new card or play one from their hand.
  • Set Collection — The goal is to fill up your week with pets (cards), aiming for the most points.
  • special abilities — Special ability cards allow players to break rules, such as stacking multiple pets on one day or moving cards between days.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • why didn't they make cat days and dog days or yow days and woof days?
  • the whole idea behind this is you're going to fill your week up with pets. Doesn't that sound delightful?
  • It is so easy to learn this game.
  • It's very travel friendly. Like you can see Ryan holding them, they're just stacks of cards.
  • This is not the kind of game that I'm going to bring to a game night.
  • This is going to be a really fun game for someone who's not a gamer necessarily but wants to play a quick fun game with someone who is a gamer.
  • super, super, super simple. I mean, it doesn't get much more simple, but it's still charming.
References (from this video)
No references stored for this video.
Video OqO9iI3BmBA Paula Deming Analysis at 36:49 sentiment: negative
video_pk 156204 · mention_pk 435178
Paula Deming - Cat Days video thumbnail
Click to watch at 36:49 · YouTube ↗
Overall sentiment (raw)
Negative
Pros
none
Cons
  • Going to give it a miss.
Thematic elements
  • Cats
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think I can get rid of Catacombs and Castles.
  • I have almost 100 games in my going pile.
  • The total number of games, 540. 540. That's a lot.
  • I've been cataloged. Uh, so I have a spreadsheet where all the boxes are numbered with the games that are in them.
  • And my cool Monopoly Star Trek Collector's game that someone said I should just burn so that there's not more Monopoly in the world, but someone is going to really like this, and I don't want to deny them that.
  • Let's normalize not making add-ons and deluxe bits that don't fit in the game box.
  • I'm not going to play the fox experiment. I'm culling it.
  • So, this one's being cold.
  • This was really tough.
  • The resistance. I'm not going to play it. I have some really lovely memories of playing this with my family. I have other games, social deduction games I would pick over this.
  • I got roasted for this empty box, y'all.
  • I always play this on Board Game Arena. I really like the way the digital interface takes care of all of the scoring and the synergies that go off in the game.
  • We did it.
  • This got so much easier to do once I was categorizing things actually by like how complicated I think the game is to play.
  • Still a lot of games.
  • I was determined to get my collection into a place where I could end this series on a positive note.
  • I more than hit my goal of 100 games.
  • I am not gonna be a person who has a small game collection. Not at this point in my life.
  • And if I can't do that, then more games have to go.
  • I don't really want to do big coolls like this anymore.
  • This was deeply vulnerable and I really hope it was useful for those of you who struggle with the same thing or needed a little motivation in anything that you have that you feel like you have too much of or that is overwhelming you.
References (from this video)
No references stored for this video.
Video r8jlUDumfnY Tabletop Tokki Playthrough at 7:10 sentiment: negative
video_pk 82073 · mention_pk 205989
Tabletop Tokki - Cat Days video thumbnail
Click to watch at 7:10 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Appreciated art and theme
Cons
  • Very light gameplay; take-that mechanic not appealing
Thematic elements
  • cats/dogs; take-that
  • light, Gloom-like
Comparison games
  • Gloom
Mechanics (from transcript analysis)
  • take-that; two-player card play — two-player card game; can combine with Dog Days for more players
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the theme and presentation were really nice
  • frustratingly fun
  • I had a blast with it
  • the production itself was so distracting and disappointing for me personally
  • very fun, quick, concise objectives game
  • Beautiful art from the designer It Takes Woo
  • really concise, easy to learn, and it plays in just a few minutes
References (from this video)
No references stored for this video.
Video knAu-abnkfo Tabletop Tolson Review at 0:02 sentiment: positive
video_pk 81428 · mention_pk 202132
Tabletop Tolson - Cat Days video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cute artwork
  • family-friendly
  • easy to learn
Cons
none
Thematic elements
Comparison games
  • Dog Lover
  • Cat Lady
Mechanics (from transcript analysis)
  • draw or play — Core mechanic similar to Woof Days: draw or play a card.
  • Drawing — Core mechanic similar to Woof Days: draw or play a card.
  • open display drafting — Cat cards are drafted from an open display.
  • scoring by week completion — Game ends when a player's week is full; players tally points.
  • Special abilities on cards — Certain dog cards grant actions (e.g., removing top dog, swapping dogs, moving stacks).
  • stack and placement manipulation — Top dogs can be moved or swapped; initial placement rules include adjacency considerations.
  • Tie-breaker — Tie-breaker is the player with the most dogs out of the week.
  • top placement effects — Play on top of own cats and manage placements accordingly.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Go and pet a dog. Go and pet a cat if you can get them.
References (from this video)
No references stored for this video.
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