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Ceres box art

Ceres

Game ID: GID0063915
Game Info
Year
2023
Collection
Rating
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Description

YEAR: 2219

The days of Earth being the center of humankind’s attention has ceased. The time of long-distance spaceflight and planet colonization is upon us.
Mars has been colonized for more than 100 years. Today, numerous institutions use Mars as the center of their operations. The Asteroid Mining Assembly of Corporations (A.M.A.C) oversees the works of all asteroid mining.

Ceres, a dwarf planet lying amid the chaos of the Asteroid Belt, is now the home of the asteroid mining industrial complex.

While corporations compete for profit and power, and operations on Ceres grow rapidly, so is the demand for high-skilled laborers.

Are you ready to board the mission and lead Ceres?
CERES awaits you!

Ceres is a 1-4 Sci-Fi worker placement game where players take the role of an Asteroid Mining Corporation in the near future and try to outplay their opponents and rule Ceres! The game consists of 3 rounds that represent 3 years in Ceres and the respective full business cycles of the corporations. Players can choose among a variety of actions including launching mining probes to the Asteroid Belt, trading raw materials, constructing and upgrading their core facilities as well as expanding the colony of Ceres, improving their technology through research and liaising with the Mars council in order to exploit their power even more!
Ceres has been co-developed with an astrophysicist for the best possible thematic applications and brings a couple of innovative twists to the worker placement genre!

—description from the publisher

Description

YEAR: 2219

The days of Earth being the center of humankind’s attention has ceased. The time of long-distance spaceflight and planet colonization is upon us.
Mars has been colonized for more than 100 years. Today, numerous institutions use Mars as the center of their operations. The Asteroid Mining Assembly of Corporations (A.M.A.C) oversees the works of all asteroid mining.

Ceres, a dwarf planet lying amid the chaos of the Asteroid Belt, is now the home of the asteroid mining industrial complex.

While corporations compete for profit and power, and operations on Ceres grow rapidly, so is the demand for high-skilled laborers.

Are you ready to board the mission and lead Ceres?
CERES awaits you!

Ceres is a 1-4 Sci-Fi worker placement game where players take the role of an Asteroid Mining Corporation in the near future and try to outplay their opponents and rule Ceres! The game consists of 3 rounds that represent 3 years in Ceres and the respective full business cycles of the corporations. Players can choose among a variety of actions including launching mining probes to the Asteroid Belt, trading raw materials, constructing and upgrading their core facilities as well as expanding the colony of Ceres, improving their technology through research and liaising with the Mars council in order to exploit their power even more!
Ceres has been co-developed with an astrophysicist for the best possible thematic applications and brings a couple of innovative twists to the worker placement genre!

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Video mmYwP9GIWqQ The Board Gaming Doctor Top List at 17:23 sentiment: positive
video_pk 40426 · mention_pk 149878
The Board Gaming Doctor - Ceres video thumbnail
Click to watch at 17:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging resource management with multiple paths to progression
  • varied strategies across plays
Cons
  • aesthetics not as appealing to some players
  • table presence is modest
Thematic elements
  • logistics, resource management, and expansion
  • pickup-and-deliver with thematic cubes and contracts
  • utilitarian economic workflow
Comparison games
none
Mechanics (from transcript analysis)
  • Pick-up and deliver — fulfilling contracts by delivering goods and expanding the operation
  • pickup-and-deliver — fulfilling contracts by delivering goods and expanding the operation
  • Resource management — managing colored cubes with distinct meanings to progress orders
  • time/round progression — rounds end as players fulfill contracts, creating mild tempo pressure
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • thank you for sticking around and viewing this list once again
  • it's easy to try them out there [Board Game Arena]
  • these are the most underrated games in my opinion
  • this is a tiny Epic type of game where it's really, small and quick
  • I think this is a masterpiece of micro game design
References (from this video)
No references stored for this video.
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