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Circle the Wagons box art

Circle the Wagons

Game ID: GID0068220
Game Info
Year
2017
Collection
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Description

Each player in Circle the Wagons is fixin' to build up their own boomtown, but only one'll build the best in the West!

Blaze a trail by draftin' cards 'round the circle and placin' 'em in yer town, tryin' to connect matchin' territories to score prosperity points! But don't forget about them three bonus cards in the center of the circle that can score ya even more points — that is, if ya play yer cards right. With over 800 unique ways to score and millions of draftin' and placin' combos, you'll never build the same town twice!

Circle the Wagons is a 2-player map-building game designed by Steven Aramini (Yardmaster), Danny Devine (Ghosts Love Candy) and Paul Kluka; featuring the art of Beth Sobel (Herbaceous, World's Fair 1893 and Lanterns) and logo design of Bryan Fischer (Chicken Caesar). Circle the Wagons is the winner of the 2016 Button Shy Wallet Design Contest, beating out over 70 other games.

Description

Each player in Circle the Wagons is fixin' to build up their own boomtown, but only one'll build the best in the West!

Blaze a trail by draftin' cards 'round the circle and placin' 'em in yer town, tryin' to connect matchin' territories to score prosperity points! But don't forget about them three bonus cards in the center of the circle that can score ya even more points — that is, if ya play yer cards right. With over 800 unique ways to score and millions of draftin' and placin' combos, you'll never build the same town twice!

Circle the Wagons is a 2-player map-building game designed by Steven Aramini (Yardmaster), Danny Devine (Ghosts Love Candy) and Paul Kluka; featuring the art of Beth Sobel (Herbaceous, World's Fair 1893 and Lanterns) and logo design of Bryan Fischer (Chicken Caesar). Circle the Wagons is the winner of the 2016 Button Shy Wallet Design Contest, beating out over 70 other games.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 19
This page: 19
Sentiment: pos 16 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–19 of 19
Video UQXS1dxpUG8 kovray Review at 16:40 sentiment: positive
video_pk 89528 · mention_pk 237977
kovray - Circle the Wagons video thumbnail
Click to watch at 16:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • extremely portable and affordable
  • tight, quick play with strong thematic flavor
  • lots of replay value via different scoring combos
Cons
  • base set is small; may want expansions for variety
Thematic elements
  • planning and drafting to build a western heist network
  • Wild West
  • light, thematic, compact
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — drafts of 18 cards, three visible scoring objectives in the center and rest form a round
  • set collection / area scoring — accumulate loot and align locations to maximize scoring across rounds
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's skull themed spooky spooky
  • it's a quick easy card game you can set up
  • the postcards add so much theme to the game
  • it's a brain-burning, tight two-player puzzle
  • the production quality is sublime
References (from this video)
No references stored for this video.
Video AReB41ShYMk Tabletop Tokki Discussion at 1:31 sentiment: positive
video_pk 87140 · mention_pk 227191
Tabletop Tokki - Circle the Wagons video thumbnail
Click to watch at 1:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong two-player duel feel
  • tight drafting and tile-placement loop
Cons
none
Thematic elements
  • Prospecting, caravan/wagon positioning, dueling drafting dynamic
  • Frontier Western setting focused on two players drafting and building in a circle
  • playful, competitive, light-hearted
Comparison games
none
Mechanics (from transcript analysis)
  • Drafting — two players draft cards; unchosen cards pass to the opponent, influencing both hands
  • Tile Placement — cards are placed in a circular layout to influence scoring objectives and patterns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is one of my favorite two-player games
  • oh my gosh it is so cool and so inventive
  • the components look so yummy
  • this rogue agent I believe adds some new characters
References (from this video)
No references stored for this video.
Video 2XuEHZOPYMI Tabletop Tokki Playthrough at 0:06 sentiment: positive
video_pk 87112 · mention_pk 227126
Tabletop Tokki - Circle the Wagons video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Streamlined scoring that stays interesting across variants
  • Clear, intuitive drafting and placement loop
  • Strong solo-design that remains engaging when combined with base game
  • Distinct scoring objectives for variability
Cons
none
Thematic elements
  • cowboy town-building and area control
  • Frontier prairie with cow and fort themes; western settlement framing
  • abstract drafting-and-placement with adjacent-territory scoring
Comparison games
  • Circle the Wagons
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards from a circular grid to build your tableau and influence scoring
  • Set-collection / territory-type scoring — Points awarded based on the types of territories you control and their distribution
  • Tile Placement — Place cards so edges touch or overlap existing territories to form clusters
  • Tile/territory placement with adjacency rules — Place cards so edges touch or overlap existing territories to form clusters
  • Two-round solo mode with fixed and variable objectives — Play through two rounds in solo mode with objectives that guide scoring and actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think that the new scoring objectives in second shots really work well on their own and in combination with some of the earlier versions.
  • I love that you have unique scoring each game too, so hearing that there was more of it that is combinable was just a really exciting time for me.
  • Hearing that there was more Circle the Wagons goodness I really love the Lone Cowboy scenarios as well for this second set and the updates to scoring in the original Circle the Wagons for the solo mode.
  • The titling and drafting just works really well and the scoring is very succinct.
  • Prior to that I was a little turned off by calculating out all the math and counting all the territories for the opponent but doing it this way where each card is just worth one, two, or three points on standard mode or you can increase or lower the difficulty of course...
References (from this video)
No references stored for this video.
Video FPPW6mrCS1w Quackalope Other at 19:31
video_pk 86777 · mention_pk 225802
Quackalope - Circle the Wagons video thumbnail
Click to watch at 19:31 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what do you enjoy what made you subscribe to this channel why are you still here why are you clicking on a video that's a channel update why are you interested in uh whatever it is that's going on behind the scenes and in front of the camera
  • if I don't enjoy creating it it's not going to make it to The Cutting Room floor
  • it's hard right now to sit down in front of the computer for six seven eight hours and dive head first into a video project
  • I love collaborating with people I love sitting around and playing games and having fun with friends it's one of the best feelings ever
  • I'm not an actor I am me This is how I talk if you were to meet me in person this is the way that that we would engage with each other
  • if you don't want me talking about things like ADHD like mental health like depression like the type of whiskey I like like the books that I'm reading like my son who is the most remarkable incredible wonderful thing to exist in my life outside of my marriage then I don't I don't I don't know what I don't know what to offer you
  • we will lower the production quality as far down as necessary so that we can continue and get back to regular consistent scheduled posting
  • go get married and make a baby it's a pretty good it's pretty good pretty good part of life
References (from this video)
No references stored for this video.
Video Rx3l-AO0-2E Rahdo Runs Through Top List at 126:07:20 sentiment: positive
video_pk 83599 · mention_pk 210932
Rahdo Runs Through - Circle the Wagons video thumbnail
Click to watch at 126:07:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Brilliant time track mechanism
  • Great solo game (with expansion)
  • Great two-player game
  • Perfect restaurant game
  • Perfect travel game
  • Phenomenal
  • Quick to play
  • Mentally stimulating
Cons
  • May need expansion for solo play
Thematic elements
  • Building a territory
  • Old American West
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards from a circle arrangement.
  • Set Collection — Players aim to fulfill objectives and score points for the biggest of each type of terrain.
  • tile laying — Players layer cards on top of each other to build their territory.
  • Time Track — A mechanism where taking a more powerful action moves you further along a track, affecting when you get to take your next turn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is number 25 in my top 100.
  • I think it might be a bit too complex for some, but it's a really, really satisfying experience.
  • This is number 24 in my top 100 countdown.
  • It is a cooperative aviation game that is incredibly tense.
  • It is incredibly challenging and it's difficult to win.
  • This is number 23 in my top 100.
  • It's a game where you're strategically placing dice.
  • This feels like a very engaging game, and every turn felt important.
  • This is number 22 in my top 100 countdown.
  • It's such a fast-paced game.
  • It's an incredibly elegant design.
  • Satisfying engine building.
  • This is number 21 in my top 100 countdown.
  • It's an incredibly immersive game.
  • It pulls you into the story.
  • It's a difficult game, and you can get knocked out quickly.
  • It's a fantastic narrative-driven campaign game.
References (from this video)
No references stored for this video.
Video N1GiqAxzO6Q Hungry Gamer Discussion at 131:56:00 sentiment: positive
video_pk 83149 · mention_pk 209064
Hungry Gamer - Circle the Wagons video thumbnail
Click to watch at 131:56:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • a fun little one to play and bring out to people
  • simple one to teach people
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's number five on the BGG top 100, that's the game we're going to start with.
  • It's about trying to have the most influence in Afghanistan at the end of the game.
  • This is another one of those games that I think is just a masterpiece.
References (from this video)
No references stored for this video.
Video xk9rLTAmYUo BoardGameCo Review at 0:11 sentiment: positive
video_pk 82192 · mention_pk 259583
BoardGameCo - Circle the Wagons video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast-paced
  • travel-friendly
  • affordable
  • easy to teach
  • high variability due to goals
Cons
  • solo mode is not preferred by the reviewer
Thematic elements
  • Array
Comparison games
  • Skulls of Slick
  • Spalopoulos
  • Spalopolis
  • Casinoopoulos
  • Circle Dragons
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm a huge fan of the original Circle Wagons.
  • Second Shot is more of the same with a little bit more.
  • This is a two-player drafting game.
  • I love Circle Wagons.
  • Circle Wagons is still absolutely fantastic and I highly recommend.
  • Rating wise, I'm coming in at a 4.5 out of five.
References (from this video)
No references stored for this video.
Video TvOtU8bU-Vc The Dice Tower News at 4:39
video_pk 81460 · mention_pk 259644
The Dice Tower - Circle the Wagons video thumbnail
Click to watch at 4:39 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • man, this theme and everything about this from One More Turn Games, I'm very pumped about this one. I love the I cannot wait.
  • It's a cool cover actually. It's just not very legible, but it's a life.
  • If you like gardens, that's great. You like dragons, that's great. You like them both, buy three copies.
  • This is teetering on the edge. This is almost more of a tainted grail type of a look to me.
  • I think of all the ones that we've mentioned, this is the one I'm least interested in
  • Never mind. This might be the one I'm least interested in.
  • Cuz Clank! Catacombs exists.
  • that's a really good-looking prototype.
  • This would have been my most anticipated game of the year or one of them had I known about it
  • This is one of my most anticipated games of the year now.
  • This is basically um a Star Trek version of Captain Sonar.
  • We know about this for a while. We've been very excited. We've already played it actually.
References (from this video)
No references stored for this video.
Video TBeFjsxde6A Where There's A Wilz, There's a Play Review at 53:47 sentiment: other
video_pk 80553 · mention_pk 196337
Where There's A Wilz, There's a Play - Circle the Wagons video thumbnail
Click to watch at 53:47 · YouTube ↗
Overall sentiment (raw)
Keeper
Pros
  • I actually really like this one.
Cons
  • Never played it.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — you're drafting cards out of the circle.
  • Pattern Building — trying to put different things next to each other that score different points.
  • Tableau Building — You're building out a tableau
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are going to get another copy so we can experience some of the other parts of it that we couldn't finish.
  • I didn't think I was going to like this game. I really didn't.
  • It's a game of chance. If cheese is needed in two of your dishes and cheese never comes up, you never get that bonus for the perfect plate, which is kind of irritating and aggravating, but it's a game of chance.
  • Easy keep that one. It's one of our favorites.
  • This one's hard.
  • It plays better with more than two people because you don't have that dummy character that's just blocking stuff.
  • It's one play like the cafe might be a maybe for me.
References (from this video)
No references stored for this video.
Video ZBkfS8S5sAk Discussion at 0:10 sentiment: positive
video_pk 69064 · mention_pk 165384
Circle the Wagons video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Brilliant in general and as a solo game.
  • High replayability, especially with the Essential Edition.
  • Fun and fast-paced.
  • Doesn't take up much space.
Cons
none
Thematic elements
  • Drafting cards and laying them out to get the right old west elements next to each other.
  • Old West
Comparison games
  • Patchwork
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards and lay them out. The 'trick is if you see the perfect card you want to grab any card you skip to grab it think patchwork. all the cards you skip end up going to your opponent'.
  • Set Collection — Scoring is based on 'getting the right old west elements next to each other based on whatever the uh the unique combination of scoring cards you're playing this time.'
  • solo mode — The solo mode involves drawing an objective card and an automated opponent with simple rules that dictate its drafting choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Circle the Wagons um is already a game that was in my top 10 forever games.
  • I think it's absolutely brilliant in my top 50 games of all time.
  • it's a brilliant solo game
  • this becomes an even puzzlier game as a solo experience.
  • I now think it's a brilliant solo game, too.
  • Circle the Wagons in general is amazeballs.
References (from this video)
No references stored for this video.
Video TvyV-MJzzqM Board Gaming Ramblings Discussion at 15:18 sentiment: positive
video_pk 42293 · mention_pk 242208
Board Gaming Ramblings - Circle the Wagons video thumbnail
Click to watch at 15:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • compact and elegant
  • strong two-player interaction
Cons
  • short playtime may feel light to some
Thematic elements
Comparison games
  • Stitcher Casen
Mechanics (from transcript analysis)
  • two-player drafting and area control — A compact two-player card/board drafting with strategic blocking.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so tight like if you play this with five players it would be probably horrible so three or four players is the best
  • this week we played 22 games and three of those were not for the talents we played and then 19 games for this challenge
  • i'm having fun so far
  • this is basically the same designer so it has a lot of the same element
  • the weirdest thing that has ever happened in a board game
References (from this video)
No references stored for this video.
Video HIkojodDuWE Getting Games Discussion at 6:37 sentiment: positive
video_pk 13228 · mention_pk 38710
Getting Games - Circle the Wagons video thumbnail
Click to watch at 6:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • astonishing depth for a wallet-sized game
  • excellent two-player head-to-head experience
Cons
  • downtime can appear as players optimize conditional bonuses
Thematic elements
  • compact tableau building with conditional scoring
  • two-player western micro game
  • tight duel with shifting scoring conditions
Comparison games
none
Mechanics (from transcript analysis)
  • circle draft and wallet mechanic — three cards dealt in the middle; wallet-like element guides proximity and choice
  • conditional point modifiers — cards have varying VP modifiers based on the middle-condition tokens
  • end-game scoring by area — points for largest contiguous areas and specific conditions in the middle
  • micro card deck — 18 cards total; each card has territory symbols and a back-side conditional modifier
  • two-player tableau growth — players add cards to their own tableau while gifting options to the opponent
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The act of actually throwing these runes is pretty fun and tactile, like coins flipping in the air.
  • I think the action selection mechanism is fascinating; it just works so well.
  • it's a neat little wallet game and it's not very long, which is perfect for quick sessions.
  • The downtime can be a little long as others plan their moves.
References (from this video)
No references stored for this video.
Video cDmkUMEAU8k Our Family Plays Games Discussion at 58:39 sentiment: positive
video_pk 12573 · mention_pk 36677
Our Family Plays Games - Circle the Wagons video thumbnail
Click to watch at 58:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong two-player focus
  • portable size
Cons
  • depth may be limited for larger groups
Thematic elements
  • Two-player card-driven game with thematic box flavor
  • Frontier / cowboy theme
  • light and rapid-fire
Comparison games
  • Push
Mechanics (from transcript analysis)
  • Cooperative Game — Designed around a two-player dynamic with specific flow.
  • Pattern Recognition — Players match patterns and sets for scoring.
  • pattern recognition / set collection — Players match patterns and sets for scoring.
  • two-player — Designed around a two-player dynamic with specific flow.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the minis are outstanding
  • it's a fun fighting game
  • it's kind of like a tableau building game and set collection game
  • the box feels quality
  • Ticket to Ride now they've got trains and then they have other Ticket to Ride with boats and all that stuff
  • Lost Cities will make you mad all day long
  • Salt and Sea is interesting
  • the expedition system
  • you kind of do cards and things
  • circle the wagons... two-player game
  • two-player game good
  • Push... push your luck
  • we're going to roll straight into the heart of this episode
  • Terraforming Mars is the best game
  • the art and packaging of Let's go to Japan is beautiful
References (from this video)
No references stored for this video.
Video SAPlvaxwOGg Chairman of the Board Top List at 3:38 sentiment: positive
video_pk 8568 · mention_pk 25247
Chairman of the Board - Circle the Wagons video thumbnail
Click to watch at 3:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever skip-and-take mechanic
  • well-polished and compact design
  • solid two-player suitability
Cons
  • not as appealing in two-player formats for everyone
  • may feel mid-weight for some players between fillers and heavier euros
Thematic elements
  • puzzle-driven abstract drafting
  • puzzle-oriented card drafting with overlapping symbols
  • mechanics-focused
Comparison games
  • Hanamikoji
  • Mandala
  • Battle Line
  • Lost Cities
Mechanics (from transcript analysis)
  • Card Drafting — Public objectives are drafted; players aim for overlapping symbol puzzles.
  • pattern reveal / symbol overlap — Cards are laid to reveal and cover symbols according to the layout.
  • rondelle with skip — You may skip over multiple cards on a rondelle to collect those you want; skipped cards go to opponents.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is probably one of the best abstract style games I've played
  • it's a shame it's not taking off as well as it could have
  • I could still appreciate this game and I think it has huge untapped potential
  • it's way better than it sounds on paper
  • the best way to play it is shortening the map to keep it nice and snappy
  • co-op isn't really my forte
References (from this video)
No references stored for this video.
Video 1KwIiviUFkA Actualol Top List at 7:27 sentiment: positive
video_pk 7367 · mention_pk 21803
Actualol - Circle the Wagons video thumbnail
Click to watch at 7:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • masterclass in simplicity with only 18 cards
  • great travel game that plays quickly and cleanly
  • tight, elegant decision-making with tangible tension
Cons
  • can feel less clever or deep than some larger two-player games
  • requires constant fresh assessment of options; may be mentally exhausting for some
Thematic elements
  • card-driven town-building with a circle-draft mechanic
  • Wild West boom town; compact, edges-of-map style
  • playful, abstract thematic veneer around building a town
Comparison games
none
Mechanics (from transcript analysis)
  • circle draft — a circle of 18 cards determines which card you may take; skipping rewards the opponent with that card
  • largest-region scoring — points are awarded for the largest contiguous area of each terrain type
  • special drums/points — three gold cards grant points for adjacency to specific symbols (guns, cows, wagons, etc.)
  • three-goal scoring on each card — three goals are tracked per card (e.g., terrain and symbol combinations) and you must balance multiple objectives
  • tile-as-card with regions — each card acts as a tile with four regions to connect; you place cards to extend your town
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • today I'm gonna share with you four two-player board games that are worth your attention
  • the beauty of air land and sea is that there's only 18 cards in the whole game
  • it's a brilliant game that I would highly recommend
  • the city of light feels fresh
  • circle the wagons is a masterclass in simplicity
  • I'm almost never concerned with the position of my opponent to me they don't even feel like an opponent
References (from this video)
No references stored for this video.
Video 3KfT4NmLyiA Sir Thecos Discussion at 0:34 sentiment: positive
video_pk 7254 · mention_pk 21463
Sir Thecos - Circle the Wagons video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging for groups
  • Solid for family/griend game night
Cons
  • Rules can be dense for new players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • hand management / set collection — Players optimize actions by managing a hand of cards to maximize scoring opportunities.
  • Simultaneous reveal / drafting — Players reveal or draft cards in sync to influence the round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a wonderful world again
  • they are simple they are quick and still very very fun
  • Happy City, which is a decent drafting game
References (from this video)
No references stored for this video.
Video qSTjdczxkIs Sir Thecos Playthrough at 0:00 sentiment: positive
video_pk 7195 · mention_pk 21290
Sir Thecos - Circle the Wagons video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging solo mode that scales with the expansion
  • clever scoring that rewards planning and spatial layout
  • compact playtime with quick setup and payoff
  • lone cowboy expansion adds a new flavor without overcomplicating rules
Cons
  • not the absolute top pick among Button Shy titles for solo play
  • requires careful setup to maximize four-corner scoring alignment
  • theme and components lean abstract, which may not appeal to all players
Thematic elements
  • territory development, fort-building, and resource/territory control
  • Frontier settlement environment in the American West-inspired map
  • puzzle-ish spatial placement with historical/adventure motif
Comparison games
  • Ugly Griffin
  • Death Valley
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards from a shared deck, with opponent-driven card flow and skipping mechanics.
  • grid/area placement — Placed forts and terrain pieces form a grid-like map; placement influences scoring opportunities.
  • pattern/territory scoring — Scoring computes groups of four, adjacency rewards (guns near forts), and regional territory tallies.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a pretty good game i really like it
  • it's definitely one of the best button shy games
  • i really like the solo mode
  • if you can get it for good shipping raids i would definitely suggest getting the game for yourself
  • the key thing was to get all the fourths
  • this is a very, very good game; it's definitely one of the best button shy games
References (from this video)
No references stored for this video.
Video B_LK6zOsuHE Foster the Meeple Playthrough at 51:15 sentiment: positive
video_pk 2437 · mention_pk 7125
Foster the Meeple - Circle the Wagons video thumbnail
Click to watch at 51:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Michelle's favorite Button Shy game
  • Good puzzle element with placement rules
  • Multiple scoring paths through objectives
Cons
none
Thematic elements
  • Building towns and settlements
  • Western frontier and pioneer settlements
  • Western themed strategy
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Second player chooses starting position, first player chooses card or pass to get remaining cards
  • Scoring objectives — Three public objectives add variety: Circle the Wagons, Boom or Bust, Bootleggers
  • Terrain building — Players build out boom (town) with cards representing mountains, forests, etc.
  • Terrain majority — Players only score their largest continuous terrain group, one point per terrain
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's button shy day people there's no messing around
  • I try to just choose ones mainly that I haven't played yet
  • this game's incredible
  • easy peasy lemon squeezy
  • my brain
  • pterodactyl eating a man
  • we're brilliant geniuses
  • we are moving along a time continuum
References (from this video)
No references stored for this video.
Video 6b1vGqJrC4c Our Family Plays Games Discussion at 2:33 sentiment: positive
video_pk 720 · mention_pk 2057
Our Family Plays Games - Circle the Wagons video thumbnail
Click to watch at 2:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interesting theme
  • nice artwork
Cons
  • rules complexity unknown
Thematic elements
  • resource management/area control
  • westward expansion
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Claim territories through cards
  • Set Collection — Collect resources to build wagons
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's fun I played it it's really fun
  • I love it I love it
  • it's a racing game
  • the island tries to kill you
  • it's a competitive Legacy game that does toweling and and uh you know dice crafting
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