Game Info
Year
2010
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
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Description
Commands & Colors: Napoleonics allows you to re-fight epic battles of the Napoleonic era. In this core volume, the focus is on the French and the British, two bitter rivals in the struggle for European preeminence during the time of Napoleon.
As with other games in the Commands & Colors genre, units in both armies can only move and fight when ordered. The command cards supply those orders, and their appearance in your hand (or not) provide an element of luck that creates a fog of war and presents players with both challenges and opportunities. You must maximize your opportunities by playing your command cards judiciously. How well you use the cards to handle the diverse units, their weapons, and the terrain, will determine victory.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment:
pos 4 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–4 of 4
Video 0trhRhj_hww
The Discriminating Gamer Top List at 6:29 sentiment: positive
video_pk 120556 · mention_pk 343614
Click to watch at 6:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Great battles in the base game
- Great historical and thematic stuff
- Great gameplay, great card play
- Fun seeing it in this Napoleonic era
Cons
- Fallen from previous rank (47)
Thematic elements
- Historical battles of the Napoleonic Wars
- Napoleonic era battles
Comparison games
none
Mechanics (from transcript analysis)
- Block wargame — Commands and Colors games
- Card-driven activation — play cards to activate units
- Thematic actions — form squares right if there's a cavalry attack uh your infantry can form squares to protect themselves
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I got threequarters of the way through one of my wife's audio books, and then I accidentally deleted it. I'm never going to hear the end of it.
- All right, ladies and gentlemen. So, we're getting further along in the list. We're completing the first half right now. So, let's go ahead and take a look then at uh my top uh well, my my number 60 through 51.
References (from this video)
No references stored for this video.
Video znnSEHE5ubM
Drive Thru Games Analysis at 25:08 sentiment: positive
video_pk 89500 · mention_pk 237767
Click to watch at 25:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Still in print with expansions.
- Lighter wargame that is easy to get into.
- Good for playing with kids.
Cons
- Some dedicated wargamers might critique it.
Thematic elements
- Tactical combat during the Napoleonic era
- Napoleonic Wars era
Comparison games
- Memoir '44
- Battle Cry
- Abaddon
Mechanics (from transcript analysis)
- Card-driven wargame — Players use cards to activate units on the left, center, and right flanks.
- Tactical combat — Focuses on tactical skirmish combat with formations and unit positioning.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I played a lot with this expansion for dominion I think this was probably the third expansion for dominion
- Ascension was kind of my jam I actually played Ascension right around the same time as dominion because Ascension really what kind of brought me back into the hobby like full full steam ahead
- Rune Wars this is a game I played once and I really liked it and we played it four player and one of my friends absolutely hated it
- This big bulky fantasy flight game which they just don't really make anymore at all these days
- I will say for me Race for the Galaxy I like it with the first two expansions probably once you add in some of this other stuff like scoring prestige and stuff it's cool but I just haven't played it enough with that extra stuff and there's already a lot going on
- there's something about cards I think that are really kind of interesting thing that was very present in this time period
- so this is what people are excited about so I'm just gonna kind of extrapolate my theory onto that
References (from this video)
No references stored for this video.
Video tOmJL__2cVE
The Discriminating Gamer Top List at 1:18 sentiment: positive
video_pk 11873 · mention_pk 98154
Click to watch at 1:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Historical flavor and thematic depth
- Balanced, tense battles with clear factional goals
- Three-board format provides strategic variety and flank management
Cons
- Sticker-driven expansions can be fiddly
- Setup and rule depth can be daunting for newcomers
Thematic elements
- Napoleonic warfare and maneuver warfare
- Napoleonic-era battles, primarily in Spain
- abstract, block-based battle system with three-board layout (center, left, right)
Comparison games
- Other Commands & Colors titles (e.g., Ancients, Napoleonics variants) mentioned in passing as part of the system family
Mechanics (from transcript analysis)
- area/zone activation via command cards — cards specify which flank (center, left, right) to activate and which units participate
- Dice combat resolution — combat outcomes are resolved with dice, factoring in terrain and unit quality
- terrain and formation modifiers — terrain effects and formation options (e.g., squares) influence combat and morale
- three-board system — central board plus two flanks to organize unit movement and engagements
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I love, love, love Twilight Struggle.
- Space Empires 4X, if I recall correctly, was the very first game the GMT game sent me to review.
- Twilight Struggle is a Jason Matthews masterpiece.
- This is Prime Minister... it's a great game of political backstabbing and clawing your way to the top.
- I absolutely fell in love with Cuba Libre.
References (from this video)
No references stored for this video.
Video B3jHxEzKxlY
The Discriminating Gamer Top List at 9:06 sentiment: positive
video_pk 8314 · mention_pk 115807
Click to watch at 9:06 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
- deeply appreciated Napoleonic era and its warfare
- one of the most mature rule sets in the line
Cons
none
Thematic elements
- classic Napoleonic battles with historical accuracy
- Napoleonic era warfare
- mature and historically grounded system
Comparison games
- Memoir 44
- Hoth
- Battlecry
Mechanics (from transcript analysis)
- square formation and artillery nuance — Infantry squares and useful artillery interactions reflect Napoleonic tactics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- There' s just be some random carnage before the game played out.
- dragon cards... there were like a whole another deck of cards that can throw monkey wrenches into what you know your opponent's trying to do.
- it's such a great system and we ended up playing seven or eight games that night.
- I absolutely love the Napoleonic era, Napoleonic warfare.
- my number one Commands and Colors game of all time. That is Memoir 44 with the Overlord expansion.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–4 of 4