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Description
From the popular Cuphead video game, comes an all new fast action, original cooperative dice game where players must roll dice to defeat iconic bosses. Featuring the classic hand-drawn 1930’s art style, this card and dice game emulates the side-scrolling, run-and-gun excitement from the video game. Work together to be quick and nimble to avoid the attacks and defeat the bosses to win. Includes custom art, 8 Boss Decks, custom dice and more!
Whats Included:
4 Player Boards
1 Center Board
1 Boss Health Tracker
24 Six-Sided Dice
20 Wallop Cards
16 Health Tokens
12 Parry Tokens
40 Coins
5 Time Tokens
8 Boss Decks (25-40 cards each)
1 Results Tracker
1 Pad of Save Sheets
Year Published
2021
Featured Videos
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 2 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video bhQevCF8xLE
Foster the Meeple general_discussion at 18:14 sentiment: positive
video_pk 10592 · mention_pk 31223
Click to watch at 18:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- high-energy, tense, repeatable
- app timer adds structure
Cons
- die luck can be high
Thematic elements
- boss-run dice game with app timer
- Cuphead universe; boss battles
- campaign-like, escalating difficulty
Comparison games
- Risk legacy dice games
- Dark Souls dice variants
Mechanics (from transcript analysis)
- dice rolling/dice faces — roll dice to match faces that defeat boss encounters
- timer/real-time element — app provides timer-based rounds (10/15/20 seconds)
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's kind of like The Mind but better.
- it's a very, very good two-player game
- we are so competitive that we need to be able to turn it off
- I loved it so much I spilled my water all over the table
- we've met some of our best friends this year
References (from this video)
No references stored for this video.
Video OC7i0wQEelA
Before You Play playthrough at 0:00 sentiment: mixed
video_pk 9807 · mention_pk 105429
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- fast-paced cooperative real-time dice mechanic
- strong thematic integration with Cuphead IP
- parry tokens add tension and rescue options
- wallop cards provide variability and occasional healing
Cons
- high difficulty and potentially steep learning curve
- reliance on quick reflexes can be stressful
- complex iconography and rules (slots, wall-up, parry) may hinder newcomers
Thematic elements
- boss rush with cooperative defenses and teamwork
- Cuphead universe with a 1930s cartoon aesthetic; campaign-style boss battles
- episodic boss encounter progression through a campaign of eight bosses
Comparison games
- Cuphead (video game)
Mechanics (from transcript analysis)
- boss deck and phase structure — three boss cards revealed per round; boss HP tracked on a health dial
- Campaign progression — defeating a boss unlocks new weapons and advances to the next boss in the sequence
- Combat: Damage Based — players start with HP; losing HP or being knocked out shifts momentum and requires parry tokens to recover
- dice placement — placing dice into action slots from left to right to defend/attack during each boss card
- Dice rolling — simultaneous dice rolling with a time limit for each round
- hand/dice placement — placing dice into action slots from left to right to defend/attack during each boss card
- HP and KO rules — players start with HP; losing HP or being knocked out shifts momentum and requires parry tokens to recover
- parry tokens — tokens earned to revive teammates or impact outcomes; strategic management across rounds
- Track advancement — defeating a boss unlocks new weapons and advances to the next boss in the sequence
- wallop cards — optional rewards drawn when four slots are filled; can grant healing or other effects
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is a die rolling game where we are going to be trying to eliminate bosses
- it's a real-time game
- eight health are we gonna do 20 seconds
- parry tokens to bring them back to life
- wall of cards you do not have to do this
- the emphasis is on fast
- we're dealing with feet lots of feet
- if we defeat all three phases of the boss then we win
References (from this video)
No references stored for this video.
Video ylnvNgFSK2w
Good Time Society rules teach sentiment: positive
video_pk 9475 · mention_pk 140478
Overall sentiment (raw)
positive
Pros
- Cooperative gameplay
- Multiple characters to choose from
- Upgrade system
- Dynamic boss fights
Cons
none
Thematic elements
- Paying debt to the devil by defeating bosses
- Cartoon world of dishware characters
- Cooperative boss battle
Comparison games
none
Mechanics (from transcript analysis)
- Cooperative Game — 1-4 players working together to defeat bosses
- cooperative play — 1-4 players working together to defeat bosses
- Dice rolling — Players roll and assign dice to dodge boss attacks
- Time management — Rounds have time limits affecting final scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Players choose one of the four characters: Cuphead, Mugman, Ms Chalice, or Elder Kettle
- Beat the first boss and you'll see for yourself what's in store
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3