Have you ever wondered who you would have been if your life had gone differently? How would you direct your life if everything were up to you? Maybe you would be a magician, or travel around the world? Or maybe big business tempts you, and your goal would be to earn a million dollars?
"CV" means curriculum vitae – your resume – and in the dice and card game CV, you will lead a character through his entire life, making many choices about friends, relations, jobs, and activities. Everything is possible: a dream job, new relationships, and skills. You can be whoever you want!
Gameplay is built around the Yahtzee-style dice rolling and re-rolling system. On their dice, players are trying to roll sets of symbols that allow them to acquire cards; each round, these cards give benefits of some kind, such as new symbols and special abilities. At the end of the game, each kind of card scores points for the player.
- Charming, approachable life-simulation theme
- Engaging art and relatable progression
- Mechanics can feel lightweight next to heavier euros
- growing up, career, education, relationships, happiness
- a life-stage simulation / personal development
- life progression with social elements
- Pursuit of Happiness
Mechanics (from transcript analysis)
- card drafting — draw and utilize cards to build a life path
- Card drafting / set collection — draw and utilize cards to build a life path
- Dice rolling — randomization interacts with strategic hand choices
- dice rolling / hand management — randomization interacts with strategic hand choices
- open drafting / push-your-luck — optimize for future success while balancing risk
Video topics + discussion points
Quotes (from this video)
- these are games from you know 1990 something all the way up to I think the most recent one is 2013
- I really want to try Agricola because Francis and I have played Caverna we absolutely love Caverna
- the fisherman theme that's why we tried News Fjord as well because we loved that theme
- Onirim ... a solo game where you shuffle through your dreams and open doors
- Robinson Crusoe ... you are trying to survive on an island cooperatively
- Hanamikoji is absolutely beautiful and I would love to try it
- CV is one that I would love to try the art is absolutely adorable
References (from this video)
- Highly accessible yet mechanically satisfying
- Directly mirrors Life's life-story concept
- Less familiar for players who only play mass-market games
- personal story through professional life)
- life progression via careers/dice-cards tableau
- story told through dice rolls and cards
- Life
- Pursuit of Happiness
Mechanics (from transcript analysis)
- card drafting / tableau building — Acquiring cards to shape the career path and story.
- dice rolling / dice drafting — Rolling dice to determine outcomes, jobs, and career progress.
- set collection / progression — Assembling a sequence of jobs and achievements to tell a story.
Video topics + discussion points
Quotes (from this video)
- it's literally just about the journey that you're on.
- you are simply moving along a track.
- you craft a story.
- This is a story of your villagers of how they're going to go around collecting the things you need as you try to find the various ways to find victory points.
- you are telling your story, but you're doing so with dice rolls and cards
- it's incredibly accessible
- you are going to lend itself to full fantasy over here
- you are trying to set up all these marriages to try to get these various people into your family