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Dandelions box art

Dandelions

Game ID: GID0084320
Game Info
Year
2022
Players
2-3
Age
7+
Playtime
15 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
How this game feels to play
Description

Transform into a dandelion, and float through clear blue skies on a pleasant breeze in this dice-rolling, area-majority game with a little direct-competition edge. Your quest is to find the best spots for your seeds to grow across a variety of vibrant, beautiful, and cozy gardens.

In Dandelions, players roll a group of dice, then choose one to move to a beautiful garden. Along the way, you can harness the power of the wind with three special actions — float, puff, and gust — to get the most points. The game ends after all the dice are used, and whoever receives the most victory points as combined from two different scoring methods wins.

Description

Transform into a dandelion, and float through clear blue skies on a pleasant breeze in this dice-rolling, area-majority game with a little direct-competition edge. Your quest is to find the best spots for your seeds to grow across a variety of vibrant, beautiful, and cozy gardens.

In Dandelions, players roll a group of dice, then choose one to move to a beautiful garden. Along the way, you can harness the power of the wind with three special actions — float, puff, and gust — to get the most points. The game ends after all the dice are used, and whoever receives the most victory points as combined from two different scoring methods wins.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 11
This page: 11
Sentiment: pos 7 · mix 2 · neu 1 · neg 1
Mentions per page
Showing 1–11 of 11
Video QYvSESu_iWI Tabletop Tokki Discussion at 9:53 sentiment: mixed
video_pk 88971 · mention_pk 235604
Tabletop Tokki - Dandelions video thumbnail
Click to watch at 9:53 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Visually attractive micro-box game
  • Good for quick plays
Cons
  • Limited depth for some players
Thematic elements
  • small-box micro game aesthetic
Comparison games
  • Mountain Goats
  • Ghosts of Christmas
Mechanics (from transcript analysis)
  • compact card-based puzzle — Short, quick plays designed around light, puzzle-like decisions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just really great to have that option here
  • Sunday is the day to go most of my plays were at home but we have almost an equal amount on BGA again that definitely contributes to the frequency and how many games I was able to play it's just really great to have that option here
  • I think the one thing that was a letdown for me was that you're not accounting for where you are in the lane
  • I'm really loving these in hand micro games lately
  • I would rather play ashes in the future
References (from this video)
No references stored for this video.
Video lmw_YehoAh8 The Dice Tower Discussion at 3:15 sentiment: neutral
video_pk 80953 · mention_pk 198825
The Dice Tower - Dandelions video thumbnail
Click to watch at 3:15 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — A dice rolling game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I know it has its own little like um uh you know sub cult of people who enjoy it.
  • I don't particularly like it because I think it has a very strong rich get richer.
  • If you start winning an Outpost you were going to continue winning because if your engine gets going faster than mine there's not much I can do about it.
  • But yeah this one does not This one is one I wanted to like a lot more than I did.
  • it's a good back and forth two-player game.
  • I like the theme of it a lot. Seems like most music games I play aren't very good.
  • I I find this one amusing.
  • It almost feels like you could play it randomly and have the same amount of fun, but it's a nice way to pass some time.
  • It's a great little filler.
  • I don't think a lot of people have played this one.
  • It was replaced by Nobody is Perfect, too, because they didn't get it right the first time.
  • This is what a lot of people were talking about.
  • It was one of those games that I saw a little bit of buzz and I was like, "Ooh, I'll have to play that sometime." and then never heard anything else about it.
  • I think that's just a really solid two-player game from Catalia.
References (from this video)
No references stored for this video.
Video KIGQCnyhpi0 Other at 34:29 sentiment: positive
video_pk 69561 · mention_pk 166089
Dandelions video thumbnail
Click to watch at 34:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun
  • Easy to learn, anyone can play
  • Could be enjoyed by players who like simple games
  • Cute components (dice colors)
Cons
  • Scoring can be a bit confusing initially
Thematic elements
  • Growing flowers and managing dice
  • Garden
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players compete for majority in gardens to score points.
  • Dice Placement — Players place dice into specific gardens based on their value.
  • roll and move — Players move pawns on a track based on dice rolls.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is my favorite of all the allplay games psychic Pizza delivers
  • this is the right board I'm going to write a stupid slurp
  • this is a brain burn game man
  • I really liked it I'm into it
  • it's just like a variation of can't stop
References (from this video)
No references stored for this video.
Video ItmpkcH6cN8 Let's Table It Review at 0:15 sentiment: positive
video_pk 61876 · mention_pk 154511
Let's Table It - Dandelions video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple and clean design that remains strategically engaging
  • Accessible for both kids and adults
  • Compact components and travel-friendly packaging
  • Educational value: reinforces basic math and strategic thinking
  • Bright, appealing components that suit family play
Cons
none
Thematic elements
  • Seed planting and garden tiling with dice-driven movement
  • Garden setting, family-friendly backyard or play space
  • educational and playful, focused on quick, tangible decisions
Comparison games
none
Mechanics (from transcript analysis)
  • Blocking and tactical tile control — Players can influence control of tiles by placing dice and pushing others off to maximize scoring opportunities
  • Dice Drafting — Players roll and select a die; move their pawn a number of spaces equal to the die value
  • Dice drafting and movement — Players roll and select a die; move their pawn a number of spaces equal to the die value
  • Dice relocation on matching values — If your die lands on a tile with matching values from other dice, those dice can be moved to an adjacent garden tile
  • End-game scoring via sprouts and seeds — Sprout scoring multiplies the number of dice on a tile by the tile's value; seed scoring considers the leading dice in each garden
  • Garden tile placement and scoring — Landing on a garden tile places a die there and can contribute to Sprout scoring
  • Start space retrieval and re-rolling — Landing on the start space allows you to retrieve unplaced dice and roll them again
  • Tile Placement — Landing on a garden tile places a die there and can contribute to Sprout scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we absolutely love this game dandelion
  • this is a one minute teach game
  • the game is simple clean but still has a lot of strategic choices
  • great for kids but also adults
  • homeschool so the game does hit on the thinking skills and the math that you know we need a practice on
  • we will continue to have fun with it for sure
References (from this video)
No references stored for this video.
Video _Geh4resyK4 Before You Play Discussion at 1:15 sentiment: positive
video_pk 11517 · mention_pk 33880
Before You Play - Dandelions video thumbnail
Click to watch at 1:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • quick play (roughly 20 minutes)
  • tight arc and accessible rules
  • strong interaction around area control
  • works well at 3 players; 2 players still playable
Cons
  • not as engaging at 2 players due to fewer competitors for areas
  • snug player count limits replay variety
Thematic elements
  • seed dispersal and area control in garden plots
  • A garden world where players are dandelions spreading seeds across five gardens
  • whimsical, light-hearted
Comparison games
  • Money by Radia
Mechanics (from transcript analysis)
  • area_control — End-of-round scoring within each garden based on who has the most dice there, with pip sums contributing to score.
  • attack_and_continue — Landing on an opponent's space may trigger continuing movement, affecting area control dynamics.
  • dynamic_dice_allocation — As dice are placed, players lose choices and must adapt strategy with fewer options.
  • roll_and_move — Players roll their 11 dice to determine movement around five gardens, depositing dice on landing spaces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's very simple. It's very, very quick.
  • There is an area control component because at the end of the game in each garden, whoever has the most number of dice also scores the sum of the pips on their dice.
  • It's a closed system where the cards you bid with are also up for grabs when you resolve the bid order.
  • The art's very nice, too.
  • It's a real-time puzzle cooperative game.
  • Two and a half minutes is not a lot of time.
References (from this video)
No references stored for this video.
Video W3Gnjhc7Ihc The Cardboard Herald Discussion at 0:21 sentiment: mixed
video_pk 10597 · mention_pk 31247
The Cardboard Herald - Dandelions video thumbnail
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • short playtime (15-20 minutes)
  • low component count and approachable footprint
  • high decision density for a small box game
  • vibrant, visceral theme that remains accessible
  • clear rulebook (four pages)
Cons
  • abstract and narrow in scope
  • not ideal for players seeking deep, long-form play
  • theme may feel whimsical or niche to some players
Thematic elements
  • Seed dispersal and light, tense competition around placement and displacement of dice.
  • Gardens where seeds are carried by wind; five Gardens form the play area with two to three players.
  • Whimsical, nature-infused metaphorical narration centered on wind, seeds, and growth
Comparison games
none
Mechanics (from transcript analysis)
  • area_and_value_scoring — After 11 rounds, dice score for the printed number in each Garden; the player with the most dice in a Garden scores the total pips in that Garden for that player.
  • Dice Drafting — Players roll 11 dice and place them on spaces around the five Gardens.
  • dice_drafting_and_placement — Players roll 11 dice and place them on spaces around the five Gardens.
  • displacement — If other players have dice showing the same number in a Garden, those dice are displaced to neighboring Gardens.
  • turn_based_movement — Dice (and pawns) move clockwise around the Garden spaces.
  • windchange_dynamic — Wind/displacement dynamics shift positions and opportunities, creating tactical pivots mid-game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • dandelions taking 15 to 20 minutes
  • the game presents itself as a warm breeze a summer palette radiating from the table
  • players start the game by rolling their 11 dice
  • in a surprisingly ruthless Twist of gardening Warfare all other players planted dice of that same number are displaced into one of the neighboring Gardens
  • after which each dice scores for the printed number on each Garden
  • the player with the most dice in each Garden scores for the total number of their Pips shown in that garden
  • it's abstract it's narrow
  • tension suspense and Nuance are not antithetical to ease approachability and concise play
  • Excellence in cardboard boxes great and small
  • Approachability and concise play and that as Gamers we should be open to Excellence in cardboard boxes great and small
References (from this video)
No references stored for this video.
Video Cl2Y9kFaKig The Cardboard Herald Top List at 3:28 sentiment: positive
video_pk 10489 · mention_pk 30882
The Cardboard Herald - Dandelions video thumbnail
Click to watch at 3:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • epic scale in a small footprint
  • accessible to both kids and adults
  • visually pleasing and thematically cohesive
Cons
  • can be punishing in player interaction; requires careful planning
Thematic elements
  • nature, growth, and competition
  • Area-control on a rondelle with dice-driven seed movement
  • epic yet approachable with tension and risk
Comparison games
none
Mechanics (from transcript analysis)
  • area control with risk-reward decisions — Players must balance aggression and investment to maximize seed placement and control.
  • Dice-driven rondelle movement — Dice are used to push seeds along a circular track to control areas.
  • Rondel — Dice are used to push seeds along a circular track to control areas.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • five beautiful stocking stuffer games
  • it's a stellar Cooperative game
  • the ultimate narrative mystery puzzle
  • huge amount of game that is packed into a tiny box
  • my favorite to date
References (from this video)
No references stored for this video.
Video J042jF6QPg0 Chairman of the Board Discussion at 2:48 sentiment: negative
video_pk 10467 · mention_pk 30816
Chairman of the Board - Dandelions video thumbnail
Click to watch at 2:48 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Too mechanical with limited meaningful decisions
  • Pacing can feel dull in a 15-minute filler
Thematic elements
  • Petal-based scoring with dice on petals
  • Garden petals and floral dice placements
  • Dice-driven filler with straightforward choices
Comparison games
none
Mechanics (from transcript analysis)
  • area/row scoring — Scoring based on distribution of dice across petals/colors.
  • Compound Scoring — Scoring based on distribution of dice across petals/colors.
  • Dice deployment — Place dice on petals; more dice on a color yields more points.
  • Dice Placement — Place dice on petals; more dice on a color yields more points.
  • End-game scoring by color dominance — Dominant colors drive final scores and negative points for excess sets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a very nasty auction style game.
  • I think it's a great design.
  • One of my favorite games if not my favorite game.
  • It's nice that it plays in about 30 minutes.
  • I think it's a wonderful design.
References (from this video)
No references stored for this video.
Video RkuPCtQgYdU Our Family Plays Games Discussion at 24:02 sentiment: positive
video_pk 6679 · mention_pk 83100
Our Family Plays Games - Dandelions video thumbnail
Click to watch at 24:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cute concept
  • gateway-friendly
Cons
  • light for experienced players
Thematic elements
  • nature, growth
  • garden with wind and floral motifs
  • cute, light
Comparison games
none
Mechanics (from transcript analysis)
  • Dice-driven area majority — dice determine movement and garden control
  • wind/gust actions — special actions via wind-like effects
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we surpassed our 200th episode, now we're at 201
  • the triumphant return
  • this is a lifestyle and it can really help a lot of people
  • table presence for days
  • it's a cute game
  • we are totally in love with White Castle
References (from this video)
No references stored for this video.
Video vqVN3_KeY_Q Our Family Plays Games Discussion at 12:44 sentiment: positive
video_pk 2194 · mention_pk 6406
Our Family Plays Games - Dandelions video thumbnail
Click to watch at 12:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very fast, accessible, and good for introducing players to area-majority concepts.
  • Cute, pastel dice and attractive production for a low-cost box.
  • Direct, quick play sessions that are easy to repeat and teach.
Cons
  • Dice variability can lead to uneven experience between plays; not as deeply strategic as heavier area-control titles.
Thematic elements
  • Nature, growth, and area majority with a light dice mechanic.
  • Floral-themed territory control and seed dispersal represented via dice.
  • Accessible and fast-paced with a focus on quick decisions and back-and-forth play.
Comparison games
none
Mechanics (from transcript analysis)
  • Dice-driven area majority — Dice act as seeds or influence markers; players vie for control in discrete rounds.
  • Light area control with quick rounds — Two to three players compete across a compact board with rapid scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • our goal is to make this world a better place one board gamer at a time
  • the hobby is for everybody
  • no trolls, no troublemakers, no bad people, stay out
  • three back-to-back great playtests in March show consistency and solid mechanics
  • hope that better things are always ahead; let it be hope
References (from this video)
No references stored for this video.
Video XbiAYNt9KYk Board Game Spotlight Discussion at 1:19:09 sentiment: positive
video_pk 264 · mention_pk 777
Board Game Spotlight - Dandelions video thumbnail
Click to watch at 1:19:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to teach
  • pleasant to play with family
Cons
  • not a heavy title; limited depth for some players
Thematic elements
  • counting and endgame memory
  • Garden/flower theme
  • light and approachable
Comparison games
  • Henri
Mechanics (from transcript analysis)
  • Pattern/score tracking — Players recall and score based on patterns and sets
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the epitome of an incredible party game
  • we opened up space so let's talk about another game that is really hard to explain
  • it's a hard game to explain, but I highly recommend Soul Forge
  • you could win the gen con exclusive bigfoot roll and smash and a lanyard
  • I love reconnecting with friends and meeting people in person after two years
  • this is a rolling-right that scales incredibly well
References (from this video)
No references stored for this video.
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