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Deep Rock Galactic: The Board Game box art

Deep Rock Galactic: The Board Game

Game ID: GID0090020
Game Info
Year
2022
Collection
Ratings
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Description

In Deep Rock Galactic: The Board Game, an authorized tabletop game adaption of the popular computer game, players take the roles of up to four dwarf miners in space: the Scout, the Engineer, the Gunner, and the Driller. Players must work together to mine precious minerals deep below the surface of a hostile planet where indigenous insectoid predators — the Glyphids — await, aggressively defending their caves against the intruders. Will your team be able to meet the mineral quota set by the company, or will you all end up as dinner for the Glyphids?

Players move around the board while throwing dice to fight monsters and mine rare minerals in order to escape in time with the required amount of minerals needed to win the current mission.

Description

In Deep Rock Galactic: The Board Game, an authorized tabletop game adaption of the popular computer game, players take the roles of up to four dwarf miners in space: the Scout, the Engineer, the Gunner, and the Driller. Players must work together to mine precious minerals deep below the surface of a hostile planet where indigenous insectoid predators — the Glyphids — await, aggressively defending their caves against the intruders. Will your team be able to meet the mineral quota set by the company, or will you all end up as dinner for the Glyphids?

Players move around the board while throwing dice to fight monsters and mine rare minerals in order to escape in time with the required amount of minerals needed to win the current mission.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 14
This page: 14
Sentiment: pos 9 · mix 0 · neu 3 · neg 0
Mentions per page
Showing 1–14 of 14
Video Ak6bqOmu8ZI The Dungeon Dive Review at 0:18 sentiment: positive
video_pk 148566 · mention_pk 421004
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Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Minis are pretty pretty great, very chunky and heavy.
  • Provides an intense and suspenseful feeling similar to Space Hulk.
  • Very fun and enjoyable to play.
  • Better than Zombie Side, and more fun.
  • One of the best kind of beer and pretzel games.
  • The characters feel like different characters with unique benefits.
  • The combat is cool, requiring careful thought about which dwarf attacks which enemy.
  • The ability to terraform the map is great and not seen often.
  • The game plays great solo, with one dwarf and Bosow, or two dwarves.
  • The event deck is one of the coolest seen, with a good variety of good and bad things happening.
  • Combat is fast, fast-paced, not too complicated, and fun.
  • Enemies have low hit points making combat fast and not a war of attrition.
  • Lots of tactical decisions involved in combat and positioning.
  • Great characters with different abilities that feel different to play.
  • Terraforming and drilling through walls to create new passages is great.
  • Combat is fun.
Cons
  • Would have preferred the stand version over the deluxe edition with chunky minis.
  • The box is pretty big and takes up a lot of shelf space.
  • The minis are all in big plastic trays, requiring consolidation if keeping the game.
Thematic elements
  • Mining and combat in dangerous caverns
  • Mining expeditions in space with dwarves in power suits
Comparison games
  • Stellagbite
  • Space Hulk
  • Zombie Side
Mechanics (from transcript analysis)
  • Action Points — Each dwarf player gets three actions per turn, which can be used for moving, attacking, using their pickaxe, leveling up weapons, or calling supply drops.
  • character abilities — Each of the four dwarves has unique abilities and benefits that make them feel distinct, alongside basic actions and weapon types.
  • cooperative play — Teamwork is crucial, with players assisting downed dwarves and sticking together to survive enemy swarms.
  • Dice Rolling — Combat involves rolling different colored d6 dice based on weapons and ammunition types, with monsters having specific defenses.
  • event cards — An event card is drawn at the end of each dwarf's turn, introducing various effects, both positive and negative, that can impact the game.
  • Resource Management — Players need to manage resources, mainly ammunition, and call for supply drops when running low.
  • Terraforming — Players can drill through walls to create new passages and change the map layout during the game.
  • Throwables/Grenades — Dwarves can use various throwables like grenades and proximity mines for traps or area-of-effect damage.
  • Tile-laying — The mines are set up as tiles, with known and unknown tiles that are revealed as players mine through them.
  • Weapon Upgrades — Weapons can be leveled up using mined resources and upgraded with tokens found on the map to enhance their capabilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game made me feel is that kind of intense and suspenseful feeling that a game of Space Hulk gives me.
  • I played this game three times in a row on my first day.
  • I think this game is pretty fun.
  • I like this game a lot more than Zombie Side. It's a lot more fun.
  • And the teamwork is really important in this game. It's really important to help your other dwarves and to stay together and work together.
  • And so, yeah, the game is just really fun. It's it's pretty simple. It's very straightforward.
  • And the ability to terraform the map to change the map while you are playing.
  • This game is fantastic solo.
  • This is one of the coolest event decks that I've seen in a game like this.
  • I think this game is really fun.
  • It seemed a little simple, but once you start playing, once I started playing it, the fun just kind of leapt off the table and I wanted to play it again.
References (from this video)
No references stored for this video.
Video 5iZKXhYfoaw UndeadVikingVideos Discussion at 3:19:34 sentiment: positive
video_pk 88186 · mention_pk 231939
UndeadVikingVideos - Deep Rock Galactic: The Board Game video thumbnail
Click to watch at 3:19:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Has a loyal fanbase.
  • The board game is true to the video game.
  • It's well-designed and enjoyable.
  • Appeals to a niche audience which can be a smart strategy.
Cons
none
Thematic elements
  • Dwarven miners
  • Space
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel like Cthulhu could still be milked
  • the cases are really solid
  • the writing's really good it's a little wordy but I can edit that down
  • Origins is garbage it was just absolute garbage
  • he made it because I had 2,000 copies of him and I I threw in a dumpster eventually
  • I hate the theme
  • I'm agreeing to this is if it's overpowered
  • that damn Joshy balancing lame who needs that in the game
  • it's a super broken busted card
References (from this video)
No references stored for this video.
Video a3NVftbhPkE The Broken Meeple Discussion at 1:06:35 sentiment: positive
video_pk 85935 · mention_pk 221282
The Broken Meeple - Deep Rock Galactic: The Board Game video thumbnail
Click to watch at 1:06:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A fantastic game.
  • The speaker is willing to pay extra to have it painted.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ark Nova is my favorite game of all time.
  • Look at how gorgeous that thing is. Oh my god, I am drooling. This is such a pretty insert to get out.
  • So, inserts I think are worth it.
  • The money you get in those two games is garbage.
  • I do have a lot of inserts in a lot of my games. Now, some of them I probably shouldn't have bought because the game doesn't get played often enough.
  • Upgrade it from something that's crap to something that's really good. Don't upgrade something that's already good to something that's just a bit more good. It's not worth the money.
  • People don't respect wood enough. Wood pieces are great.
  • I don't care about miniatures in games now. I'm getting sick and tired of gray miniatures in all my games.
  • The Folded Space insert for Civilization and New Dawn is a thing of genius.
  • Do bling your games is good, but remember that you're paying a lot of money for it.
  • Live comedy these days has suffered a lot because of all the political correctness nonsense.
  • The golden age of comedians is sadly dying out.
References (from this video)
No references stored for this video.
Video zxbW8uEpUJ8 The Broken Meeple Analysis at 3:21 sentiment: neutral
video_pk 83756 · mention_pk 211652
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Click to watch at 3:21 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Spike did ages ago. God, that was an old review.
  • I don't take Christmas that seriously really.
  • Call me a Grinch if you like.
  • It's like I don't get that hyped about Christmas.
References (from this video)
No references stored for this video.
Video x92cZSjQ3tg Rob's Tabletop World Discussion at 5:01
video_pk 82224 · mention_pk 206529
Rob's Tabletop World - Deep Rock Galactic: The Board Game video thumbnail
Click to watch at 5:01 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Undaunted 2200 which is a very good game. Tactics II, very very good.
  • I've got all the Killforths.
  • Nemo's War, great game.
  • Defenders of the Realm, love that game. Love it.
  • I got some BattleTech on painting. Going to start painting again.
  • Ogre, great game.
  • We're going to be back in business, folks. We're going to be back in business.
  • We're going to be back to full strength again. Just like the old days.
  • People that want to work with me, great. People that don't want to work with me, great. Don't care.
  • Getting hacked, man. It was very It took a lot of wind out of my sails.
  • I'll get us there. All right, we got the other cable coming within the next month or so. Uh, they're going to be running that up here, so we're going to have fiber.
  • I got 10 videos I got to get done. I got more stuff coming.
  • We're turning the old game around.
  • I don't think I've ever been this busy. And I'm pretty happy about it.
  • We'll come back and uh, next week we'll start we'll start doing nice little short live play. Maybe we'll do uh, Val Petra.
  • Everything feels better. You know, everything feels good.
  • It is your old pal Earl.
  • This has been a long time coming and it's showing the subscriptions have gone up.
  • It's been a rough 2 days. But don't worry about it. I'll shake it off. I'll come back stronger than ever.
References (from this video)
No references stored for this video.
Video x92cZSjQ3tg Rob's Tabletop World Discussion at 14:05
video_pk 82224 · mention_pk 206562
Rob's Tabletop World - Deep Rock Galactic: The Board Game video thumbnail
Click to watch at 14:05 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Undaunted 2200 which is a very good game. Tactics II, very very good.
  • I've got all the Killforths.
  • Nemo's War, great game.
  • Defenders of the Realm, love that game. Love it.
  • I got some BattleTech on painting. Going to start painting again.
  • Ogre, great game.
  • We're going to be back in business, folks. We're going to be back in business.
  • We're going to be back to full strength again. Just like the old days.
  • People that want to work with me, great. People that don't want to work with me, great. Don't care.
  • Getting hacked, man. It was very It took a lot of wind out of my sails.
  • I'll get us there. All right, we got the other cable coming within the next month or so. Uh, they're going to be running that up here, so we're going to have fiber.
  • I got 10 videos I got to get done. I got more stuff coming.
  • We're turning the old game around.
  • I don't think I've ever been this busy. And I'm pretty happy about it.
  • We'll come back and uh, next week we'll start we'll start doing nice little short live play. Maybe we'll do uh, Val Petra.
  • Everything feels better. You know, everything feels good.
  • It is your old pal Earl.
  • This has been a long time coming and it's showing the subscriptions have gone up.
  • It's been a rough 2 days. But don't worry about it. I'll shake it off. I'll come back stronger than ever.
References (from this video)
No references stored for this video.
Video qPVz8V-CwPo The Broken Meeple Discussion at 5:24 sentiment: positive
video_pk 80258 · mention_pk 195019
The Broken Meeple - Deep Rock Galactic: The Board Game video thumbnail
Click to watch at 5:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • expansions are fulfilling
  • happy to get more content
Cons
  • need to find someone to paint miniatures to match original set
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The problem with voidfall is that there's just too much in it. It's it takes a million years to set up. It takes a million years to get it played. It takes a million years to learn how to play the damn thing.
  • I've quite enjoyed this game a lot playing it in solo. I I really do dare say that I think solo is going to be the way to play this game.
  • It's also a table hog and a half.
  • I don't know how useful that knowledge is, frankly.
  • This is why the board game ranking system. It's just frankly bollocks really. It doesn't mean anything.
References (from this video)
No references stored for this video.
Video fe3HWZ0Ypbk Discussion at 27:29 sentiment: neutral
video_pk 66985 · mention_pk 162889
Deep Rock Galactic: The Board Game video thumbnail
Click to watch at 27:29 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the algorithm has changed to a to a kind of thing where you can't do series of videos easily. It doesn't like that. You need to do long form content in one video.
  • If you can't fit it on the shelf, it's not in the collection. And if you have to fit it on the shelf, someone else is leaving.
  • It's like, why? You know, it's bad enough to be doing the whole logging plays to say like, 'Oh, I played this at this time. I played this at this time.' I could not care less who won what game and when.
  • You do not have to meet a minimum prerequisite. It's just it does get on my wick that.
  • It's like there are two people that sort of get on my wick with this or say that try to get out of the idea of helping to pack a game away. Smokers [...] and then the ones doing the BG stats...
References (from this video)
No references stored for this video.
Video M1q5xgqdfOw Bower's Game Corner Review at 2:02 sentiment: positive
video_pk 65667 · mention_pk 159392
Bower's Game Corner - Deep Rock Galactic: The Board Game video thumbnail
Click to watch at 2:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It is one of the highest rated board games ever.
  • It is a rarefied air, top 225 thematic game of all time.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Bottom line is, you know, if I were doing better in a more financially comfortable position, this is one of those Kickstarters that I would legitimately think about backing because the price feels decent.
  • 60 euros feels fantastic. 335 for the minis version feels terrible.
  • And that definitely shows with the numbers. Right? Like the fact that your core pledge is just crushing. Not crushing it, but like doing so well at 800. Like that's fantastic, right?
  • I love it from a consumer perspective. So, I think it just ends up canceling itself out.
  • Final grade is solid.
  • I don't feel like they focused on the designer or their pedigree much.
  • It's 1300 game of all time.
  • It's another video game IP.
  • Final grade is I'm going to go with a B.
  • Let me know in the comments below what's your final grade for Hitman the board game by Mood Publishing.
References (from this video)
No references stored for this video.
Video BZ99-OyXD-Y Board Games for One Discussion at 1:20:26 sentiment: positive
video_pk 41984 · mention_pk 127432
Board Games for One - Deep Rock Galactic: The Board Game video thumbnail
Click to watch at 1:20:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong IP fit for co-op play
  • Clear potential for campaign variety
Cons
  • Licensing costs/complexities
  • Replay diversity depends on scenario design
Thematic elements
  • Cooperative exploration under hazard
  • Deep Rock Galactic universe; space dwarves and mining caverns
  • team-based co-op with campaign-like scenarios
Comparison games
  • Left 4 Dead
  • Destiny raid-inspired campaigns
Mechanics (from transcript analysis)
  • co-op play with fixed roles — four-player teamwork with mission-driven goals
  • hazards and terrain — random events and terrain-driven challenges
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • licensing thing because Nintendo is very difficult to work with
  • not copying the video game but bringing out the essence of it
  • the raids are the best part
  • it's a co-op experience that can pull players back into the video game universe
References (from this video)
No references stored for this video.
Video 07FoCjtsEJU BoardGameCo Discussion at 57:34 sentiment: neutral
video_pk 34191 · mention_pk 209143
BoardGameCo - Deep Rock Galactic: The Board Game video thumbnail
Click to watch at 57:34 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I talk way too fast.
  • Next time I'm not going to use ChatGPT.
  • Castle Burgundy and Seven Wonders are the oldest that I still own from my first 30 games.
  • I would say Vindication, but that's because I have a lot more time with Vindication.
  • Zomicide Pirates still should have been Red Tide.
  • Northwood. Like my favorite game that I've played solo.
References (from this video)
No references stored for this video.
Video RCegzmt_WmA The Broken Meeple Top 10 List at 18:15 sentiment: positive
video_pk 30116 · mention_pk 207158
The Broken Meeple - Deep Rock Galactic: The Board Game video thumbnail
Click to watch at 18:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong camaraderie and shared laughs
  • Accessible co-op shooter feel on a tabletop platform
  • Solid solo option and straightforward goals
Cons
  • Rules and FAQ moments can require clarification
  • Subject to luck and dice-driven variance
Thematic elements
  • Sci-fi teamwork, blasting bugs, and space dwarves
  • Cooperative space-mining in dangerous alien caverns
  • Mission-based co-op with a light thematic frame
Comparison games
  • Valheim
  • Valheim (video game)
Mechanics (from transcript analysis)
  • co-op action sequencing — Players coordinate to complete missions while dealing with threats.
  • variable mission objectives — Missions differ in goals and required team roles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ark Nova via other means.
  • This is my favorite game of all time for a reason.
  • The expansion was a 10 out of 10. If they do more content for this game, I am going to be clawing at the doors to try and get it.
  • It’s the animal game to end all animal games.
  • The card tableau typewriter mechanic game to end all games of that mechanic.
  • I played Ark Nova via the Steam app for ages.
  • Spirit Island is the granddaddy of big brain burning, melting co-ops.
  • The Gallerist gelled so well with KBAN EV and Ark Nova.
  • Deep Rock Galactic is one of those games you can pick up for about 20 minutes and have a good time.
  • Dune Imperium is a competitive yet thematically rich experience that rewards careful planning.
References (from this video)
No references stored for this video.
Video SM25kp56eS4 The Broken Meeple Discussion at 0:00 sentiment: positive
video_pk 11754 · mention_pk 34469
The Broken Meeple - Deep Rock Galactic: The Board Game video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Game worth keeping long-term
  • High-quality components worth custom painting
Cons
none
Thematic elements
  • Mining
  • Sci-fi
  • Cooperative
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control
  • Card game
  • Card placement
  • living card game
  • Worker Placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not as much of a completionist as I used to be
  • I've got so much content in there already that probably still isn't played
  • I've just kind of given up on Kickstarter
  • Board game geek is kind of guilty for that
  • I'm playing games to enjoy them and yes I play to win but I play to win in the spirit of the game
  • Why am I spending this much money on a gamble it's not worth it
  • These are the ones I like or these are Trends I don't like these are mechanics I don't like
References (from this video)
No references stored for this video.
Video pJ0mtLXBRVg One Stop Co-op Shop Playthrough at 0:00 sentiment: positive
video_pk 3061 · mention_pk 146533
One Stop Co-op Shop - Deep Rock Galactic: The Board Game video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tense, cooperative play with high player agency and meaningful choices
  • Miniatures and component art significantly enhance immersion
  • Distinct dwarf classes with complementary abilities enable diverse strategies
  • Dynamic event and swarm mechanics create escalating tension and memorable moments
  • Solid tactile components (tokens, boards, platforms, shields) support tactical play
Cons
  • Dice-driven randomness can swing outcomes, affecting perceived fairness
  • Setup and teardown can be time-consuming due to numerous components
  • Some enemy abilities require careful sequencing and planning to leverage effectively
Thematic elements
  • Cooperation under pressure, teamwork, and exploration in hazardous caverns.
  • Underground cave systems with dwarves mining for resources while combating alien threats.
  • Live playthrough with emergent storytelling driven by deck draws, events, and enemy spawns.
Comparison games
none
Mechanics (from transcript analysis)
  • Action economy — Each dwarf takes up to three actions per turn, with a variety of actions available (move, attack, pickaxe, throwable, resupply, etc.).
  • Combat: Dice — Attacks rely on colored dice; enemies have resistances (e.g., armor piercing vs explosive vs fire) that affect outcomes.
  • Crew roles and asymmetry — Dwarves have unique classes with distinct weapons and abilities, enabling varied strategies and collaboration.
  • Deployment and cargo logistics — Cargo pods, mules, blooms, and pickups drive resource collection and mission progression.
  • Dice-based combat and resistance — Attacks rely on colored dice; enemies have resistances (e.g., armor piercing vs explosive vs fire) that affect outcomes.
  • Line of Sight — Pits, walls, and tunnels influence movement and line of sight; grappling hooks, platforms, and zip lines alter navigation.
  • Overclocking and resource management — Weapons can be overclocked by spending resources (gold) to gain more damage or special capabilities; ammo and health are limited.
  • Resource Management — Weapons can be overclocked by spending resources (gold) to gain more damage or special capabilities; ammo and health are limited.
  • Swarm and event systems — Swarm threat increases via events; multiple adversaries spawn and trigger complex interactions across exits.
  • Terrain interaction and line of sight — Pits, walls, and tunnels influence movement and line of sight; grappling hooks, platforms, and zip lines alter navigation.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the minis look amazing
  • these minis look ridiculously awesome
  • I love these guys, they look fantastic
  • it's tense, you know we're likely to get swarmed again
References (from this video)
No references stored for this video.
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