Game Info
Year
2025
Collection
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Description
It’s time to literally shake things up with Cocktails, a big-box spirited expansion for Distilled. Your distillery has now been established, and it’s time to bring your famous spirits to the world! Expand the production capacity of your distillery by adding a second washback, providing you with more acclaim and revenue for your brand. Craft unique cocktails for customers, requiring special mixers that are paired with the spirits from your distillery, spreading your international renown around the globe. Perhaps even consider seeking out an esteemed collector, attracting them with your most prestigious spirits to unlock new end game scoring opportunities.
—description from the publisher
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Playthrough
Distilled: Cocktails | Playthrough
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 7
This page: 7
Sentiment:
pos 7 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–7 of 7
Video CMLsmU6OENc
Grant Lyon Top List at 22:37 sentiment: positive
video_pk 106483 · mention_pk 307869
Click to watch at 22:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Bigger box expansion with lots of content
- Adds a new cocktail board with dice and mixers
- Allows players to expand distillery production capacity
- Adds new ways to play and new challenges
Cons
- The host mentions previous tiny box mini expansions, implying this is a significant step up in size/content.
Thematic elements
- Distilling spirits and making cocktails
Comparison games
none
Mechanics (from transcript analysis)
- Cocktail Making — you're really trying to distill cocktails now, make cocktails for people.
- Deck construction — you're getting these cards, you're adding them to your deck
- Eurogame — it is a great uh Euroy game
- Production Expansion — expand the production capacity of your distillery by adding a second wash back.
- Resource Management — it's a very strategic game where you're having to manage your resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This plays two to four players in 20 to 80 minutes and it is a medium plus weight game.
- 7th Sea is an expandable card game set in the swashbuckling world of the 7th Sea role-playing game.
- Well, this expansion adds a lot of cards and a lot of content to the game 7th Sea.
- This is just available through Stonemaier's website here in July, but will have a wider release in August to friendly local game stores.
- It is a trick-taking card game, but a very thematic trick-taking card game where you are playing as a superhero, but each round you're kind of unlocking new abilities and discovering your own abilities, and those abilities will change how you win tricks, change how you play tricks, things like that.
- So, kind of changes the crescendo of the game.
References (from this video)
No references stored for this video.
Video qZGXYSx79zA
Man vs Meeple Top List at 3:51 sentiment: positive
video_pk 84579 · mention_pk 286374
Click to watch at 3:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Elevates the base game 'Distilled' to a heavier weight
- Adds thematic elements like a cocktail shaker for dice
- Includes a map with area control mechanics for making cocktails in different regions
- Strong recommendation for fans of 'Distilled'
Cons
none
Thematic elements
- Making cocktails from around the world
Comparison games
- Distilled
- Luier
Mechanics (from transcript analysis)
- Area Control — there's even like a little map now that you're like claiming almost like an area control feeling thing where you're like making cocktails in different areas, putting your tokens out to gain different rewards.
- Set Collection — Distilling spirits from all over the world. Now you're making cocktails from all over the world.
- Worker Placement — Builds on what you're doing in distilled with these cocktails.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a expansion that's coming out for Dark Tower.
- Brass Birmingham is the number one game on BG and has been for now what, a couple years?
- It is a heavy game. Heavy competitive game.
- Maybe at the time the most beautiful Euro board I'd ever seen and just completely changed the game for like what we expected a Euro game to look like.
- Everybody's talking about this game right now.
- This is probably right now the single most anticipated campaign in board gaming.
References (from this video)
No references stored for this video.
Video q0VV_7RY4cs
Hungry Gamer Analysis at 0:12 sentiment: positive
video_pk 84460 · mention_pk 305839
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Provides many more choices and options, refreshing the game.
- The cocktails are fun to chase and use spirits effectively.
- The renown system allows for spreading notoriety globally and provides timely bonuses.
- Mixers are accessible and affordable.
- The second washback is a highly anticipated feature and is implemented well.
- The 'get three basic items' bonus is great.
- Forklift cards help cycle the deck faster.
- The collectors are fabulous and add in-game scoring.
- The expansion exponentially increases choice difficulty, making for a delightful experience of hard choices.
Cons
- The game becomes massive and takes up a lot of table space.
- Significantly increases the length of the game.
- Cocktail cards lack names and fun facts, unlike the original game.
- Collector goals can be very difficult to achieve due to randomization and specific requirements, sometimes requiring strategy shifts.
Thematic elements
- creating craft cocktails
Comparison games
none
Mechanics (from transcript analysis)
- Cocktails — Allows players to create cocktails by using required mixers and a specific type of spirit, gaining renown.
- Collectors — Collectors buy specific spirits and provide in-game scoring conditions for players who meet their requirements.
- Forklift Symbol — Cards with this symbol cause additional cards to be discarded from the market during cleanup, cycling the deck faster.
- Mixers — Used to create cocktails, available from a 'fridge' which refreshes based on dice rolls and player actions.
- Renown Board — Players spread renown across regions, unlocking rewards and scoring points for sets and markers on scoring areas.
- Second Washback — Allows for making a second spirit, requiring purchasing the ability and distilling a different spirit to get two labels.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Distilled Cocktails, a spirited expansion published by Patterson Games, designed by Dave Beck and Richard Woods, and art by Eric Evansson.
- This expansion exponentials the choice difficulty in this game.
- It just really makes Distilled a delight of hard choices to I think it just takes a game that I already enjoy and makes it a delight of difficult choices.
- I have to actually send this prototype on and I'm actually really sad about that.
References (from this video)
No references stored for this video.
Video hXQZ3FIxN-o
Sir Thecos Other at 13:04 sentiment: positive
video_pk 84102 · mention_pk 283490
Click to watch at 13:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- reviewer really liked it
- cool idea for a big box
Cons
none
Thematic elements
- cocktails
Comparison games
- Distilled
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It looks really nice, really adorable.
- This is like a trick taking game with like a little bit of prediction and like psychological stuff which is pretty cool.
- This year's spiel was, as always, an amazing experience.
- It's incredible how this fair brings people together, just like board gaming itself does.
- I'm infinitely grateful for all of you.
References (from this video)
No references stored for this video.
Video jtAMDRwZaO4
Board Stupid Top 10 List at 25:20 sentiment: positive
video_pk 37446 · mention_pk 299045
Click to watch at 25:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- expands a well-regarded engine-building framework with cocktails
- quirky, thematic twists typical of Distilled line
Cons
none
Thematic elements
- crafting cocktails using spirits and mixers
- cocktail crafting and bar culture
- flavorful, quirky culinary-meets-board-game tone
Comparison games
- Distilled
Mechanics (from transcript analysis)
- Engine Building — craft cocktails by combining spirits and mixers
- engine-building / set collection (cocktail components) — craft cocktails by combining spirits and mixers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is our top 10 most anticipated games at UKG
- the new stuff new. Most of it you can't even buy it
- we can't wait to see the progress maybe a demo as well
- it's absolutely fantastic with a great great production in the void for spirits IP universe
- we are doing some special stuff this year for our subscriber coming at UKG
- the guys came with a games that got nothing to do with Oswan. It's actually a majority set in the Arurian legend
References (from this video)
No references stored for this video.
Video tYGrbNUbpqM
slickerdrips Playthrough at 0:00 sentiment: positive
video_pk 7419 · mention_pk 21940
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Adds considerable depth and strategic options beyond the base game by introducing a second washback and the cocktail layer
- Cocktails provide new routes to renown and endgame scoring through mixers, collectors, and regional bonuses
- Signature recipes and expanded market/premium cards increase replayability and variability
- Two-player interaction heightens tension and competition, with mechanisms like forklift refresh and expanded decks
- Prototype visuals/3D-printed components give a strong sense of final product; Kickstarter page provides clear campaign direction
Cons
- Significantly increases complexity and playtime, potentially leading to longer sessions and more analysis paralysis
- Greater dependency on managing multiple interlinked systems (washbacks, cocktails, market upgrades, aging) can be intimidating for new players
- The sheer volume of new components and rules may require careful teaching and setup
Thematic elements
- crafting spirits and cocktails; competition for renown and endgame bonuses; expansion-driven depth
- A global distillery-and-cocktail simulation where players distill spirits, craft cocktails, and chase renown across regions.
- instructional/analytic with live playthrough commentary
Comparison games
- Distilled (base game)
Mechanics (from transcript analysis)
- Aging and barrels — A spirit aging mechanic using wood barrels (and occasionally special barrels) to improve value and unlock additional scoring opportunities.
- Card/Chit Market — A market for basic and premium ingredients, upgrades, staff, and premium items; the expansion introduces new cards and a signature recipe mechanic.
- Cocktail phase — A dedicated phase to assemble cocktails from mixers and enhancers, earning renown and creature-like bonuses; links directly to endgame scoring via collectors and regional objectives.
- market and upgrade system — A market for basic and premium ingredients, upgrades, staff, and premium items; the expansion introduces new cards and a signature recipe mechanic.
- Recipe — Each player can unlock a signature recipe; premium ingredients and distinctive bottles add flavor to endgame scoring and collector opportunities.
- Renown and regional scoring — Renown is earned via cocktails, market actions, and flavor combinations, with bonuses mapped to regions (Americas, Europe, Asia, Africa) and special collector tiles.
- Signature recipes and premium components — Each player can unlock a signature recipe; premium ingredients and distinctive bottles add flavor to endgame scoring and collector opportunities.
- Two-player specifics — Two-player mode adds a larger market deck, forklifts to refresh cards, and intensified competitive pacing, increasing decision density and required planning.
- Washback distillation — Use one or more washbacks to process ingredients into alcohol cards; the expansion adds a second washback and a cost curve to use it, enabling two distillations per round under resource conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This expansion adds four huge new things to the game.
- the expansion does include some new cards to all of these decks as well as our signature recipe which we can only make once per game.
- This is on Kickstarter right now.
- This is a prototype of the game.
- it will make the game thinkier and longer as well.
- If you're watching this at a time when it's on Kickstarter.
References (from this video)
No references stored for this video.
Video sT6ZV1aqH1c
Foster the Meeple Discussion at 0:00 sentiment: positive
video_pk 802 · mention_pk 2319
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Adds meaningful strategic depth with the second washback and parallel distillations
- Expands gameplay with a robust cocktail/mixer system that introduces new rhythms and choices
- World map and renown create a territorial/area-control flavor on top of distilling
- Collector and premium-card components diversify endgame scoring and long-term planning
- Rulebook advocates layering content gradually, making it approachable for existing players
Cons
- Increases complexity and learning curve for new players and even veterans
- Prototype components and some artwork/images may change before final release
- Requires the base Distilled game to play; not standalone
- Could introduce downtime due to additional phases and market management
Thematic elements
- Cocktails, renown, collectors, and premium presentation in a distillery context
- A global distillery ecosystem where cocktails, collectors, and world map-based scoring intersect with base distilling
- Expository overview with enthusiastic, host-driven commentary
Comparison games
- Distilled (base game)
Mechanics (from transcript analysis)
- Card/Chit Market — New market board, cocktail order cards, mixers, and glasses; purchasing orders grants mixers and drives a new rhythm of play.
- Cocktail market and mixers — New market board, cocktail order cards, mixers, and glasses; purchasing orders grants mixers and drives a new rhythm of play.
- Collector-driven endgame scoring — Collectors demand high-tier spirits; choosing when to sell to collectors adds timing puzzles and long-term scoring paths.
- Expanded endgame scoring suite — New endgame scoring avenues include glass/consumption diversity, regional presence, and leftover mixers converted to money VP.
- Forklift mechanic (card economy control) — Forklift tokens force extra card discards from the market to prevent deck/clogging and to accelerate market cycling.
- Label bonuses and premium cards — Expanded label bonus area and premium cards add varied endgame scoring options and additional storage/collection mechanics.
- Renown and cocktail phase — Renown tracking via cocktails; placing cocktail tokens and fulfilling orders advances endgame progress and enables new scoring options.
- Second washback / parallel distillation — Unlock a second distillation vessel to produce multiple spirits in the same round; requires ongoing investment to unlock and maintain separate outputs.
- World map and territory-style scoring — Renown placement creates a map-based network; presence in regions and connections drive endgame bonuses tied to map control.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Let's have a drink together, shall we?
- Distilled Cocktails sounds like it's going to be a good fit for you and in your collection.
- This is a premium expansion that mixes fresh gameplay with collector friendly ways to store and show off your entire Distilled collection.
- Let's raise our glass to distilled cocktails.
- Rule book recommends layering content gradually.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–7 of 7