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Dominion box art

Dominion

Game ID: GID0099258
Game Info
Year
2008
Players
2-4
Age
14+
Playtime
30 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

"You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner.

But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents, on your mother's side, would be delighted."

—description from the back of the box

In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end.

Dominion is not a Collectible Card Game (CCG), but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards. You select 10 of the 25 Kingdom card types to include in any given play—leading to immense variety.

—user summary

Part of the Dominion series.

Description

"You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner.

But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents, on your mother's side, would be delighted."

—description from the back of the box

In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end.

Dominion is not a Collectible Card Game (CCG), but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards. You select 10 of the 25 Kingdom card types to include in any given play—leading to immense variety.

—user summary

Part of the Dominion series.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 260
This page: 50
Sentiment: pos 33 · mix 4 · neu 4 · neg 1
Mentions per page
Showing 1–50 of 260
Video eOH3Ea9M0sM Top List at 5:41 sentiment: positive
video_pk 134507 · mention_pk 383420
Dominion video thumbnail
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Overall sentiment (raw)
positive
Pros
  • Fun little card game
  • App does really well with the card game
Cons
  • New to the host's list
  • Host has not played the physical version
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Players buy cards to build up their deck for more plays.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the first year that we've done a 100. Last year we did 50.
  • make sure to go ahead and hit that subscribe button and turn on the notification bell so that way you can be informed when we actually upload the next one until we get to our top 10.
  • We have played less games. Yes. Sadly, but we played new games.
  • This list is going to be very interesting this year. Very, very interesting.
  • Gizmos is needs to needs to have a redemption. Redemption arc for for Gizmos.
  • This is my favorite or one of my favorite dexterity games.
  • It's reverse Jenga. You're just trying to build and make sure that it's going to stay.
  • It's so funny, too. It's so funny because you're just hanging your little uh spider monkeys and then you're just
  • You're literally flipping tiles through the dark trying to navigate, trying to get out like and trying to survive these creatures.
  • It's so scary.
  • I am happy we are doing a top 100 so that way these games can get that recognition.
  • turn on the notification bell. Turn it on. Make sure you click that button so that way you know when we are going to upload.
References (from this video)
No references stored for this video.
Video wrqBQJawohg Top List at 14:25 sentiment: mixed
video_pk 134232 · mention_pk 382006
Dominion video thumbnail
Click to watch at 14:25 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Pioneered the deck-building mechanic
  • Has a large following and many expansions
Cons
  • Art style is widely disliked by the reviewers
  • One reviewer states they 'don't like Dominion. I just I just don't. I never will.'
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — This game is credited with originating the deck-building mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It has cute animals, my guy.
  • I played so many new games this year. We both did. Like I think we played like a new, not like not repeat, not extra plays, just brand new to us, like 150 games or something this year.
  • This game does something, in my opinion, that's kind of wild. It's kind of the same thing Scythe does. It's so popular that I'm surprised these big games are as popular as they are.
  • That like level of lateral thinking is just it's a transcendent moment in gaming that I don't think any other game can comes close to.
  • So it's more like Magic Gathering Terraforming Mars had a baby and that makes me very happy.
  • It's a classic. When it comes to two-player games, this is sometimes the first game people think of because it's just it's such a two-player classic.
  • It is nothing but a logic puzzle to the extreme and that's what I love.
  • Ravensburger is going to keep releasing these as long as Disney is a company. So I'm here for it.
  • The fact that you actually
  • Villainous. Uh Ravensburger is going to keep releasing these as long as Disney is a company. So I'm here for it.
  • The move is not make Hans a villain, it's make Elsa the villain.
  • It's higher cuz it has that factor of playability. Like I can play this with most anybody.
  • I'm just really good at this game. It works well with my brain. I like I really enjoy the mechanics.
  • Give me Give me the puzzle and I'll solve it and that's this game.
  • Here like as you're buying properties and you get a larger space you can take a small one off and put a bigger one on.
  • I left him in a lose lose situation and that's like it doesn't matter what you do I'm scoring a ton of points.
References (from this video)
No references stored for this video.
Video PdzxaibVdfw Board Games UnLocked Top List at 2:01:27 sentiment: positive
video_pk 134285 · mention_pk 383219
Board Games UnLocked - Dominion video thumbnail
Click to watch at 2:01:27 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Unmatched longevity and variety in deck building
  • Exciting combo potential
  • Pure deck building at its finest
  • Excellent companion app
  • Intriguing art style (subjective)
Cons
  • Some find the art style unappealing
  • Other pure deck builders might feel 'just okay' in comparison
Thematic elements
  • Kingdom Building Deck Builder
Comparison games
  • Shards of Infinity
  • Ascension
  • Star Realms
  • Hero Realms
  • Thunderstone Quest
Mechanics (from transcript analysis)
  • Card Drafting (Market) — Players choose cards from a central market to add to their deck.
  • Deck Building — Players start with a small deck and acquire new cards to improve their deck's efficiency and scoring potential.
  • Engine Building — Cards work together to create combos and allow for more powerful turns as the game progresses.
  • Modular Setup — The market setup changes each game, providing variety.
  • Set Collection — Collecting specific types of cards or resources contributes to victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Freelancers God this cover I think is awful yeah I I think it's the color scheme more so than anything like that that weird ass pink
  • this one just encapsulates that that DND wackiness because they knew what they were doing with the writing this game is so [expletive] funny and legitimately the writing and voice acting is topnotch for it
  • this game victorum on its own if you play the entire storyline is a long game
  • if you miss it's just like well big old middle finger so I think the dice resolution kind of uh irks me
  • this one is fun in a box that is Thunder Road Vendetta
  • this would be this I could see a game that I would love to to get those extra copies cuz it just really would amp to the uh or add to the atmosphere
  • if you take this game way too seriously or if you're playing with people who are taking this way too seriously get the [expletive] out of there
  • the mechanics of it and everything was just hit right
  • I think kind of in terms of what I want from Euros I don't really like the almost The Meta that this game has
  • as for Pure deck building this is the best one I'd say just because of the sheer amount of content that it has in gameplay
  • I really like the art for this game like a lot of people [expletive] on it and I'm I don't know why
  • this is one of those games you know that that it has uh multiuse cards your your hand is your life all this different stuff you can play it on other people's turns to help to give other people benefits
  • the monsters are constantly spawning it's just a constant barrage of of enemies
References (from this video)
No references stored for this video.
Video hor5Hb_xt9M Top List at 4:29 sentiment: positive
video_pk 134219 · mention_pk 381864
Dominion video thumbnail
Click to watch at 4:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Granddaddy of deck-building games
  • Deep strategy for experienced players
  • Base game offers a lot of gameplay
  • Big box offers base game and sometimes other expansions
  • Good family game
  • Good tutorial for building engines
  • Helps young players plan ahead
  • Can stay in your collection for a long time
Cons
  • Point cards can clog your hand
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — This is a card drafting game.
  • deck-building — Dominion is the granddaddy of deck-building board games. You start with your basic cards of money and points, and you gradually build up certain cards that create engines and cascading effects such that you're able to get more points.
  • Hand Management — Point cards generally clog your hand up. So, a lot of times you see people shedding or or trashing or getting rid of the point the low point cards such that their hand can be more valuable in getting higher point cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We had uh The Fall of the Mountain King in a previous video.
  • This is still number one of that genre.
  • Of that uh that series of games.
  • The production is really astounding.
  • I I think it's it's really underrated. I don't understand why more people don't talk about it.
  • This is higher than Seven Wonders Duel, and I wouldn't be surprised that the more I play this, the likelihood that Seven Wonders and Seven Wonders Duel will drop farther on my list.
  • It's to me it's got a simplicity and elegance that the other games didn't have.
  • It's it's currently, I think, like the top family game in the world.
  • Fantastic to get. I can't recommend it enough.
  • the inserts it Just me holding it like this, everything's coming out of the insert.
  • is a huge family favorite.
  • It's it's a game that uh if you know an artist in your friend circle or your family, this is a great game to suggest to them.
  • Wow, we are down to just 20 games left. I can't believe it.
References (from this video)
No references stored for this video.
Video X4Q76uS3WE4 Top List at 9:26 sentiment: positive
video_pk 129692 · mention_pk 368959
Dominion video thumbnail
Click to watch at 9:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pioneered deck building
  • Creates a personalizable game experience
  • Strategic depth in balancing engine building with point acquisition
Cons
  • Can lead to a large collection of boxes
  • Risk of forgetting to buy victory points
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — You're kind of building an engine of actions and money and abilities.
  • Deck Building — Once you've bought a card, it's going to go on your discard pile, and then you shuffle the cards, and when your draw pile is empty, you shuffle in those new bought cards, and they will end up in your hand doing all these awesome things.
  • Engine Building — The idea of you creating the game that you'd like to play with, the deck that you want to play with, during the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's literally a perfect game.
  • The fun of Quirkle is the fact that it's quick, easy, simple, and joyful.
  • This game's fantastic.
  • The idea of you creating the game that you'd like to play with, the deck that you want to play with, during the game.
  • That's what makes games fun, right? That decision.
  • It's so good. It's got a lot of depth. It's got a lot. It's just so replayable.
  • My problem with this game is twofold. Firstly, I don't like being on a team.
  • Sagrada is a perfect game.
References (from this video)
No references stored for this video.
Video MZEqFIDgS0k Top List at 9:57 sentiment: positive
video_pk 129719 · mention_pk 369140
Dominion video thumbnail
Click to watch at 9:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Quick playtime (20-30 minutes)
  • Satisfying and crunchy experience
  • Lots of content available
  • Host prefers playing without attack cards
Cons
  • Host dislikes playing with attack cards as they slow down the game.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Combos — Emphasis on creating efficient card combinations.
  • Deck Building — The foundational deck-building game where players select 10 cards for their market.
  • Victory Points — Players aim to accumulate the most victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody welcome back to One Harry Met Board Games
  • My number 10 board game of all time is Prophecy
  • My number nine board game of all time in the same vein the same spirit of Prophecy is Runebound
  • And now we move on to my number eight board game of all time and that is Aeon's End
  • Thunderstone Quest yet another fantasy themed game yet another deck building game
  • It's the grandfather of the deck building genre and that is Dominion
  • And now we move on to the top five the cream of the crop
  • My number five board game of all time is Vs. System
  • My number four board game of all time is Marvel United
  • My number three board game of all time and that is A Game of Thrones The Living Card Game
  • And now we move on to my number two board game of all time and this game has been number two for a very long time
  • My number two board game of all time Legendary Marvel
  • And now we move on to my number one board game of all time and this is a game that since I started playing it in 2012
  • My number one board game of all time Marvel Champions
  • And that's it for today's video guys that's it for my top 100 we are finally done
  • Please comment down below tell me what you think about this group of 10
  • This is Harry saying take care everybody stay safe stay healthy and have fun gaming bye-bye
References (from this video)
No references stored for this video.
Video 6cFqLjaNpD4 The Dice Tower Discussion at 0:00 sentiment: mixed
video_pk 124061 · mention_pk 355413
The Dice Tower - Dominion video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • One of the greatest deck building games of all time.
Cons
  • Requires a lot of shuffling.
  • Shuffling can be a pain.
  • Shuffling can lead to an advantage if one player shuffles faster.
  • The shuffling mechanism is described as weird.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Described as one of the greatest deck building games of all time.
  • Shuffling — The frequency of shuffling is a notable aspect of the game, with rules specifically addressing cheating during shuffling and requiring a minimum number of shuffles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dominion is one of the greatest deck building games of all time.
  • If you don't like shuffling, you're out.
  • That's such a weird mechanism.
References (from this video)
No references stored for this video.
Video H3wolpqRnVs Board Games UnLocked Review at 0:19 sentiment: positive
video_pk 113646 · mention_pk 325419
Board Games UnLocked - Dominion video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Purest form of deck building
  • Unlimited replayability due to card variety
  • Accessible gateway game for new players
  • Stands the test of time as a classic
  • Clean and straightforward gameplay
  • Strategic depth beyond simple point acquisition
  • Plays well with larger groups without significant slowdown
  • Offers a wide variety of strategic approaches
  • Core mechanic is very solid
Cons
  • Some feel the base game might need more for experienced players
  • Art style is considered dated by some
  • Base game might not offer the same strategic depth as expansions
Thematic elements
Comparison games
  • Arctic Scavengers
  • Lost Ruins of Arnak
  • Darn's Journey
  • Dune: Imperium
  • Aeon's End
  • Tyrants of the Underdark
  • Clank!
  • Clank! In! Space!
  • Chemical Overlord
  • Game of Thrones: The Board Game
  • Magic: The Gathering
  • Pokemon
  • Concordia
  • Star Realms
  • Hero Realms
  • Pandemic
  • Ticket to Ride
  • Settlers of Catan
  • Twilight Imperium
Mechanics (from transcript analysis)
  • Attack Cards — Cards that allow players to negatively impact opponents, though the impact is described as generally not feeling targeted.
  • Card Drafting — Players select cards from a pool to add to their deck.
  • Deck Building — The core mechanic where players construct their deck throughout the game, starting with a standard deck and purchasing cards from a common pool.
  • deck thinning — The ability to remove less useful cards (like starting copper) from the deck, which is highlighted as a positive mechanic present in Dominion.
  • variable setup — The 'kingdom' cards are randomly selected for each game, creating different strategic possibilities.
  • Victory Cards — Cards that are primarily for scoring points and are often a target for certain attack cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's relatively known as the uh grandfather of deck building very first deck builder purest form of deck building that you can get
  • deck building is where everyone typically starts off with the same 10 card deck or at least of equal power
  • The plethora of cards that are available which is something I enjoy a lot just adds for unlimited replayability
  • it's just deck building it's purest form and it's good
  • it's a super solid deck builder
  • it's so accessible because it's so simple it's so straightforward there are no complications
  • it's just clean like it is super clean
  • it's a great Gateway down to modern gaming
  • it's really hard to make a game that's both accessible to new players and experts
  • the mechanical aspects of it where you're able to pick it's like do we want a super friendly game
  • this is a fantastic Jack Builder even though it's it's wickedly old
  • Base game Dominion is still eight out of ten it's still super solid
References (from this video)
No references stored for this video.
Video QH98VLf7w_Q Board Games UnLocked Review at 0:18 sentiment: positive
video_pk 112855 · mention_pk 324522
Board Games UnLocked - Dominion video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really like this expansion.
  • Duration cards are a really nice addition.
  • Reserve cards are really cool too.
  • Traveler cards are really neat.
  • Events are good.
  • It's a really good expansion.
  • Enjoyed it a lot.
Cons
  • Can be a lot if you're just coming from base Dominion.
  • Hinterlands didn't have anything as unique.
  • If you just had every Dominion expansion and a randomizer, it might be annoying.
  • Could be a wrinkle if you happen to have something that messes with these tokens.
Thematic elements
  • D&D party ask theme
Comparison games
  • Dominion
  • Hinterlands
Mechanics (from transcript analysis)
  • Duration cards — Cards that provide benefits both when played and at the start of the next turn.
  • Events — Cards that can be activated by paying, offering benefits now but potentially hindering later.
  • reserve cards — Cards played to the tavern mat that can be called later for their ability, allowing players to store abilities for future turns.
  • Traveler cards — Cards that upgrade and can be exchanged for more powerful versions, eventually being placed on the tavern mat.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really like this expansion.
  • But, with the duration and reserve cards, they give you steps for future turns, and I think that that's really cool.
  • This expansion does really change Dominion on its head.
  • Adventures really If you've played Dominion a ton and you're bored with base Dominion, I really think this is going to be a great one to throw in just because it really changes up the game a whole lot.
  • On a scale of 1 to 10, I'm going to give Adventures on its own, I'm going to give it a nine.
References (from this video)
No references stored for this video.
Video zh53xZOBkeg Board Game Sanctuary Analysis at 18:47
video_pk 109283 · mention_pk 315037
Board Game Sanctuary - Dominion video thumbnail
Click to watch at 18:47 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Starting with a basic deck and purchasing other cards throughout the game to evolve the deck.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you are a brand new person to the board gaming Hobby and you've just discovered these games for the first time then you have come to the Right video My friends
  • you're not purely just getting it because everyone else said it's popular you're getting big you're getting it because there's something in the game that really reaches into your soul and says you know what this is a puzzle worth uh solving
  • the idea of a euro is that it's more centered around the mechanics of how the game works rather than the theme itself
  • basically it just means games that are full of combat uh story driven rise heavily on the dice roll so there's a huge luck factor into the game but it's the thrill of the dice roll and leveling up your characters and pursuing a cool character story arc that makes those games really shine and enjoyable
  • Cooperative games really reshaped how I thought board games should be played
  • Legacy games feel like you've read a Trilogy of books where once you get to the end you've you've explored every facet of that story
  • these games definitely make me feel uncomfortable but they definitely serve a purpose and plays in social Gatherings and party settings which can often be used to break the eye
  • basically deduction games are great because I just love the post game discussions that you can have
  • worker placement games really is about taking what you want now being opportunistic about it but then denying other plays the ability to use that space or action or benefit for a short period of time
References (from this video)
No references stored for this video.
Video aXghJcmN4b0 Board Games UnLocked Analysis at 29:32 sentiment: positive
video_pk 108301 · mention_pk 312533
Board Games UnLocked - Dominion video thumbnail
Click to watch at 29:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • True deck builder
  • Highly replayable due to market variability
  • Expansions offer immense content and variety
  • Can combine expansions for "wacky" effects
Cons
  • Can become overwhelmingly complex with expansions
  • Potential for analysis paralysis
  • Attacks on other players can be present
Thematic elements
  • Building a kingdom
Comparison games
  • Marvel Legendary
  • Aon's End
Mechanics (from transcript analysis)
  • Action/Buy System — Players typically have one action and one buy per turn, but cards can modify this.
  • Combo Building — Cards can chain together to create powerful turns with multiple actions and buys.
  • Deck Building — Players start with a small deck, buy cards from a market to add to their discard pile, and shuffle when the deck runs out. Turns involve playing cards for actions and buying cards for currency.
  • market — A central row of cards available for purchase.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is meant to hopefully help you in what kind of uh you know what what level of difficulty you're at.
  • The expansions never really added complexity. It added variety.
  • I have it at level two for this one. Especially if you've played, you know, the two level one games that I've mentioned, I think this is a decent amount of adjustment.
  • The reason why I have it at level two though is because of the cooperative nature because there there is a decent amount going on.
  • The dual purpose nature of the cards, the fact that you need a variety of resources to be able to buy cards and then use some cards and then use those cards for various effects of free actions to combos to gaining resources to move up on this track. It all synergizes extremely well.
  • However, I also think this game has while not as many expansions, it gets way more complex than I think Marvel Legendary does.
  • This one I think is easily more complex than Lost Ruins of Arnac.
  • The biggest difference is the fact that whenever you lose in Slay the Spire, that's that's it. That was the run.
  • This is the quintessential game that people bring up when they're talking about overly complex deck builders specifically.
  • So, yeah, I think this one, unlike all the other true deck builders that I that I mentioned with Dominion or Chemical Overload, uh, or Legendary Marvel, this one has so many effects that are out in front of you.
References (from this video)
No references stored for this video.
Video 5IT7ZCBf3iU Board Games UnLocked Top List at 47:01 sentiment: positive
video_pk 105436 · mention_pk 303894
Board Games UnLocked - Dominion video thumbnail
Click to watch at 47:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love the expansions
  • Changes the game significantly with expansions
  • Simplistic yet complex strategy
  • Versatile
  • Amazing replayability
  • Easy to get to the table
  • Great art style
Cons
none
Thematic elements
Comparison games
  • Aeon's End
  • Slay the Spire
Mechanics (from transcript analysis)
  • Deck Building — It is deck building.
  • Set Collection — the back of the rulebook, when you like are playing a new expansion, it's like, do you want the Hinterlands or like yeah, the Hinterlands experience? Play with these cards in the market.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It made my number one.
  • The Making it co-op completely I was like, "This is amazing."
  • It's a simplistic game, but it can also get insanely complicate like the strategy I love Dominion.
  • It is one of my favorite games ever made, deck building or not.
  • Does a whole unique thing where you never shuffle your deck. Every time you have to draw from your deck and you can't, you take your discard pile and flip it.
  • So, this is also a massive campaign uh boss battler game.
  • But it is some of the best writing in board games in my opinion.
  • Uh the combat is absolutely phenomenal.
References (from this video)
No references stored for this video.
Video E9PGKPOeQ-0 Shelfside Event Coverage at 7:43 sentiment: positive
video_pk 104850 · mention_pk 302500
Shelfside - Dominion video thumbnail
Click to watch at 7:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • People love it.
  • Still going strong.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've never had a worse convention.
  • This is immersion in your gameplay.
  • The one ring to rule them all.
  • It's like Battleship where you have two players on two sides of like a screen and then each one is creating a dungeon for the other player to go through.
  • I much more love Gen Con than Essence.
  • Having a tornado. Having a tornado warning at the Gen Con was really interesting.
  • This is the first time all day where we don't look around and are surrounded by people.
References (from this video)
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Video baO2vJ27v7Y Ryan and Bethany Board Game Reviews Analysis at 1:25
video_pk 100392 · mention_pk 279049
Ryan and Bethany Board Game Reviews - Dominion video thumbnail
Click to watch at 1:25 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And today is our Gen Con vlog day zero
  • It's going to be great. I'm looking forward to giving you all of this stuff and I hope you enjoy it.
  • Basically, we're going to say that you have a board game in alphabetical order.
  • So, here's a taste. I'll start with A, Agricola.
  • Um Agricola, Bring, Cauldron Quest, Dominion.
  • I feel like every time we come to Gen Con, there's always a point where there's some kind of crazy traffic.
  • We are just walking to Gen Con.
  • There is someone with a Codenames rolling cart uh just pitching Codenames uh and that's pretty awesome.
  • Heard about Four Souls Smoky Mountain.
  • Dragon Overlord, kind of a lane battler.
  • There's just a ton of new releases coming out from Asmodee.
  • So much to look at.
  • Here we have a deck-building with a tile-laying tile-laying game.
  • There is a Love Letter Kpop Edition on Earth.
  • Apparently, it's a really cool trick-taking game where you're always trying to be in the second place.
  • I love the art on these Melodins cover, and the individual packets of cards.
  • I am here with Justin, our faithful uh videographer/tech guy.
  • A lot of different styles, like visual styles, and then just like simple games to complex complex ones.
  • I have never had Ethiopian food before
  • Highlight of Gen Con so far, even though Gen Con hasn't started yet.
  • Tomorrow we'll have lots more to show you at the dealer hall and that kind of stuff.
  • All right guys, have a great night. We'll see you in the morning.
References (from this video)
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Video zqFoEhUpVBc The Dice Tower Top List at 29:47:16 sentiment: positive
video_pk 100368 · mention_pk 278978
The Dice Tower - Dominion video thumbnail
Click to watch at 29:47:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Granddaddy of deck-building games
  • Strategic puzzle of earning points efficiently
  • Satisfying engine building
Cons
  • Victory point cards can clog up the deck
Thematic elements
  • kingdom building, acquiring victory points
Comparison games
none
Mechanics (from transcript analysis)
  • deck-building — Players start with a basic deck and use coin cards to buy more cards, building and refining their deck.
  • Engine Building — Players develop an engine to efficiently acquire cards and ultimately victory points.
  • Set Collection — Players collect victory point cards, even though they may not be immediately useful, to win the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • He's got a voice that's really the bomb.
  • He'll make a choice that'll aggravate Tom.
  • I hate to spoil it but when all said and done Merchant of Venus gonna be number one.
  • Hello and welcome back to my top 100. We're doing number 40 through 31 today, but I wanted to show off this cool hex shelf that my wife made.
  • I was the one that hated it. This is terrible. They can't say specifically why, just their visceral reaction to the whole thing.
References (from this video)
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Video L_Vn7U0MXeo Stonemaier Games Discussion at 11:51 sentiment: positive
video_pk 99462 · mention_pk 276543
Stonemaier Games - Dominion video thumbnail
Click to watch at 11:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • adding new cards to the game that you can play with
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — classic deck building games
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And I love that we talk about everything but games when we start the show that makes me so happy not talking about games just talking about everything else
  • And then when we finished we felt that great shame and the pain in the belly and it was wonderful.
  • Overall topic that I was thinking about today. So, I had game night this past Wednesday.
  • And I realized as I was teaching Orton's story that I I really appreciate and I really love expansions that seamlessly integrate with the core game so that you can teach it to anyone
  • Should we call those plug-and-play expansions? They seem like they're plug and play.
  • On the surface, you think you're bringing in just a new character, same rule set. Uh, you play the game the same. the the turn order is exact exactly the same, but it gets a little complicated when you're bringing in new characters to Dice Throne
  • But it is it is nice when a game already works pretty darn well and you're just adding more cards in there and more tiles.
  • And I think it's worth if you're if you're a designer or a publisher uh listening, I think there's there's value in that.
  • So, the board game designer you'd most like to collaborate with and haven't had a chance to collaborate with.
  • Um, but I think I have to go with Vantage because Vantage is kind of the culmination of some of the things that I've talked about here. It was it's the most passion project of all of my passion projects.
  • If your body could magically handle playing hockey right now and you had the chance to play hockey for a year and just go and and travel and do that and all the things that come with it, would you would you choose to do that at this point in your life?
  • Of all the podcasts that you've hosted, not been a guest on or listened to, but of all the podcasts that you've hosted on a weekly basis that have lasted for more than 60 episodes, who's your favorite co-host?
References (from this video)
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Video cPu7j2208SM Rolling Dice & Taking Names Analysis at 3:17 sentiment: positive
video_pk 94952 · mention_pk 260368
Rolling Dice & Taking Names - Dominion video thumbnail
Click to watch at 3:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • 100% card game
Cons
  • Questionable categorization as a dice/card game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Considered a card game, nothing but cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my name is Marty these are my musings
  • I love looking at empirical cells data whether it be for movies or comic books or albums it doesn't matter I like seeing what the top sellers are
  • those four games have been around for quite a while which goes to show that either one people in this hobby are still buying those games or hopefully hopefully people are coming into the hobby and those are those gateway games that everybody recommends for people to check out
  • evergreen as' I just made that term up
  • it doesn't matter how often they refresh that game it's always a fantastic seller thing is though I bet it drops out of the top ten in the next quarter
  • so to have this game that is a hundred bucks still continue to sell well quarter after quarter year after year is just a testament to how popular that game is
  • exploding kicking kicking exploding chickens now that would be funny
  • now when I first saw Dominion on this list I thought wait a minute that should be a board game but I guess when you really think about it it's nothing but cards 100% card game
  • I love Arkham Horror LCG I have been into LCG games since they first came out
  • with Arkham Horror LCG every time I play that game I am totally sucked into the story
  • sweet sweet game if you have not tried it I highly recommend checking it out
  • Seven Wonders is considered a card game come on it's got player boards it's got a lot of different tokens I think personally that should belong in the board game category and not the cards and dice Hey but maybe I'm wrong
  • Games Workshop is killing it right now
  • Dungeons & Dragons since the release of the fifth edition has just skyrocketed in popularity it has taken over everything
  • it's yugioh TCG key Forge and Dragon Ball super
  • it's really cool to see ki Forge up in there
  • While it's not a CCG in the sense of you buy blind booster packs you don't know what's gonna be in there instead you're buying a blind deck and not sure what's gonna be in there I guess it still has a collectible aspect to it
  • since that game just came out also fourth quarter of last year it was hot it was hard to find
  • you were you surprised by any on this list or did you think there would be someone this list that weren't on there
  • smash that like button and flip that subscribe button
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Video NjWQk6ZQ0Rk Rolling Dice & Taking Names Discussion at 1:02:49 sentiment: positive
video_pk 94427 · mention_pk 257251
Rolling Dice & Taking Names - Dominion video thumbnail
Click to watch at 1:02:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A classic and foundational deck-building game
  • Easy to teach and learn, good for new players
  • Simple mechanics that are easy to remember
  • Can be easily integrated into a collection for teaching purposes
Cons
  • Hasn't been played in a long time by the reviewer
  • Not all expansions were acquired
  • Second edition changed Kingdom cards
Thematic elements
  • Kingdom building
Comparison games
  • Lost Ruins of Arnak
  • Clank!
Mechanics (from transcript analysis)
  • Card Drafting — Players select cards from a central market to add to their decks.
  • Deck Building — Players start with a small deck and acquire cards to build a more powerful deck over the course of the game.
  • Victory Point Collection — Players aim to acquire victory point cards, which are often less useful during the game but essential for winning.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • and I tried Thunderstone Quest and I'm going to put that as my number three because that has the very classic feel of a straight forward deck building game but I like the idea of building out adventure ERS and going into a a dungeon or a cave and facing off against Monsters And if you beat the monsters you get some loot I like building out my characters and adding weapons to them and stuff and going to the shop and buying things I just like really the theme of that game
  • my second one is you know I enjoy my war games so anytime that you can get me a deck building war game I am going to put that back on the shelf and we have done nothing but gush over this series of games and I am going to put undaunted Normandy on my shelf I just the that's the period of World War II that I visited Normandy so I understand you know what was going on then so that builds theme for me so I enjoy the undaunted series I like how you are doing your deck build there but you also have the tokens that you moving but the core mechanic is the deck building
  • and that is Dominion Now I really haven't played Dominion in forever I didn't get all the expansions I remember you know hey this game there's so many other good ones that are coming out but guess what I'm revamping the shelves I'm 10 years older so Dominion should show back up on my shelves just so that it's easy for me to teach people
  • so instead I'm going to go back to a game that I thought was a great mixture between area control and deck building and that's tyrants of the under dark first time I played that game I thought wow this is a really br brilliantly well done of being able to play cards and trying to take over different areas of the board I love the coling system where you want to get cards out of your deck because they're worth points at the end of the game if they're in your if they've been scored and removed
  • this is a fantastic intro to a trading card Style game now if you're not into tcgs or ccgs at all this will not change your mind if you're not into the idea of buying booster boxes and having blind packs that you're having to open and build decks before you go in and play a game if that has zero appeal I don't think this is going to change your mind because there are other simple games out there tcgs like Pokemon Etc that you could have gotten into before using this same format but let's say that the TCG idea intrigues you or you've played tcgs before this is a very very easy to learn game game that plays in about 15 to 20 minutes
  • the graphic design of the cards and the art itself is gorgeous it's beautiful it's classic Disney Art of characters from movies and TV shows from decades and Decades of uh stories of and and old movies a lot of people are just going to get in it for the art alone so the the car design is absolutely stunning
  • every game that I played had a runaway leader issue H so if somebody got ahead and then they started like saying what I always doing you start popping out these characters with lore all over the place and you don't exert them I can't touch them and on one big turn you could tap them all and go okay seven lore I had 13 game over I win shake hands okay no game that I play do we actually finish the game because if it was on my turn and I was saw what they had in front of them and I knew I couldn't do it I just shook their hand and that was it there was no need to even play my turn cuz I knew on their turn they could just Quest and the game was over
  • the goal is to try to collect 20 lore lore that's the whole goal of the game so it's not like you're trying to beat down somebody else and knock their health down to zero
  • it's it's the fact that you're having to build up that the Mana in order to get down there and in the other games we played you could always play a card there but here it was if you didn't have enough ink well or the ink symbol you couldn't play the card so it took you longer to build that Mana up or that ink up so I've never ran into a situation to where I couldn't play a card
  • I mean that's fine I mean when we think about Pokemon and we played that Y and and it was you know how did you get to play it it's been forever and I I will definitely say I do not remember how you know the resources worked in Pokemon or anything I just remember that it too was a very easy game for me to teach to my very young daughter
  • the energy was just through the roof it was it was packed out Ravensburger said afterwards look we we want to help you guys out we want to make this so it's e even better support you guys with however we can so that's a year away but Tony you did tell Old Spaghetti factories like hey go ahead and reserve us for next uh year on Thursday night right that's it it's it's well it's soft booked I can air quote it
References (from this video)
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Video vmNiKx01McI Sir Thecos Review at 160:05:00
video_pk 93857 · mention_pk 254476
Sir Thecos - Dominion video thumbnail
Click to watch at 160:05:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — The host mentions playing Dominion which is a deck-building game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "I think Dominion is just the purest form of deck building."
  • "I think Terraforming Mars is a masterpiece."
  • "Wingspan is my most favorite board game."
  • "Root is such a unique game."
  • "Spirit Island is a fantastic cooperative game."
  • "Ark Nova is a really solid game."
  • "Gloomhaven is an epic experience."
  • "The Castles of Burgundy is a classic for a reason."
  • "Terra Mystica is a brilliant game."
  • "Founders of Gloomhaven is an interesting city builder."
References (from this video)
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Video JVEBifbEhY0 Rolling Dice & Taking Names Analysis at 2:06 sentiment: neutral
video_pk 93572 · mention_pk 253389
Rolling Dice & Taking Names - Dominion video thumbnail
Click to watch at 2:06 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Expansions have been staggered out over the course of six years.
Cons
  • Expansions have fewer cards and are released less frequently compared to LCGs.
  • Expansions are used by all players, with a common market or new mechanics everyone takes advantage of, unlike LCGs where expansions modify individual decks.
Thematic elements
Comparison games
  • Dixit
  • Netrunner
  • Warhammer 40k Conquest
  • Lord of the Rings
  • Dune
  • Ashes
Mechanics (from transcript analysis)
  • Deck Building — Dominion is used as a comparison point for LCGs, highlighting differences in expansion release frequency and card content.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Living card games are expandable card games are games such as Netrunner Warhammer 40k conquest Lord of the Rings dune town and ashes
  • LCG expansions have fixed cards in them you know exactly what you're getting and typically you only have to buy one of them
  • for me that really is the main distinction which goes back to the fact that LC gs-r CCGs with fixed expansions and CCGs are all about building tweaking and modifying your gameplay experience before you ever get to the table and independent of what other players are going to do with their decks
  • your game of the states completely shrink-wrapped from my local thrift store how am I supposed to be able to tell what state this game is in
  • Oh worse than the shrink-wrap though is the packing tape
References (from this video)
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Video 4S2cFepobZ8 Rolling Dice & Taking Names Analysis at 8:55 sentiment: positive
video_pk 93460 · mention_pk 252886
Rolling Dice & Taking Names - Dominion video thumbnail
Click to watch at 8:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • sucked me into deck building games
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Players build their own decks of cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • our taste have changed over the years
  • getting older sucks
  • I think I finally at my old age settled into a rut of things that I really like and now by scope of games that I like that I must have must play want to play is really small
  • I've gone from one thing to another thing to another thing
  • the length the duration of the game
  • the theme of the game is not what's really doing it for me but some of the mechanics in the game is what I really like
  • oh I like the strategy of a spreadsheet
  • I started diving in to mechanisms
  • I realized wait a minute you mean it's possible for me to have a theme I really really like and the mechanisms of the game I really enjoy
  • I need theme and I need something fun to play
  • there are a lot of Euro style games where the theme you see is pasted on pasted on themes
  • as my mental state deteriorates over time
  • my ability to comprehend rulebooks my ability to teach games
  • these very simple Ticket to Ride type games to complex thought-provoking engine building
  • what games will I when I want to get to gain to the table with people what do I need to have on my shelf
  • I've always lik history and there are some really cool themes games out there that's really interesting to me but there's some really brilliantly designed games that are a lot of fun to play
  • I found that I've always liked games that have told me how I can change history
  • it's not just the stor games heck
  • I am super hyped for that and it has nothing to do with history
  • I don't have a steady group to game with to do that
  • my shelves shifted a little bit
  • I'm a Star Trek fan I know that what's some of my favorite episodes anything to deal with changing time time jumps
  • the theme meshed so well with what we were doing in the game
  • those experiences stick with me when I can apply the theme with the game
  • my taste changed over time it's beginning to be structured around events in my life more than anything
  • the theme just isn't grabbing me
  • it's just that's personal preference at that point
  • theme really drives well me personally into stuff that I like
  • it's got to be both or I'll play it once twice and maybe never again
  • what what mechanic is there what mechanic do I enjoy the most
  • our requirements of what's going to stay on our Shelf probably is getting narrower and narrower over time
  • it'll probably be towards the one with a theme that I like the most
  • I really will
  • the brain has saturated the gray matter has soaked up as much as it can
  • I Just Want to Have Fun and now my my window of fun is kind of narrow to what I see what I what's going to fit that hole
  • give me a good game mechanic get me some dice on the table for an hour and a half I'll be a happy camper
References (from this video)
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Video YBXqAiCyVPc Watch It Played Discussion at 4:01 sentiment: positive
video_pk 92478 · mention_pk 248541
Watch It Played - Dominion video thumbnail
Click to watch at 4:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • House rule eliminates start player advantage
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • end game condition — Game ends when decks are depleted, but house rule is to continue until the player to the right of the starting player gets a turn, eliminating start player advantage.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Once you've bought the game it's yours to do with as you see fit there aren't any rules police that are going to come knocking at the door if you don't abide by the rule book
  • At the end of the day if there's a rule that's just getting in the way of you being able to enjoy that game that you spent your money on then why not change it and get on with enjoying the game
  • I realized that I started this video in the original table talk episode being a little more staunchly against house rules and as this discussion went on and you guys provide these different responses I had to reconsider my position I think I actually am a little more open to host rules than I first imagined myself being
References (from this video)
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Video qLTO6DhViDg Watch It Played Discussion at 12:25
video_pk 92520 · mention_pk 248665
Watch It Played - Dominion video thumbnail
Click to watch at 12:25 · YouTube ↗
Pros
  • Tuck sleeves can be custom-made to hold cards, with descriptions and errata included.
Cons
  • Building the storage solution took significantly more time than it saves during gameplay.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card storage — Custom-made, hand-assembled tuck sleeves can hold cards, with descriptions on one side and errata on the back, for efficient game setup.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Plano containers are something you need to consider
  • it's really useful as I don't need to separate anything they're all right there
  • these have a very low profile you see they're not very high but they have lots of separate storage area areas and you can actually pick up little plastic separators and move them around in the container so if you want to make a section wider or shorter you can sort of organize it based on the games
  • this does like yabo says make it very easy to get the game out and have everything already separated and put on the table very very quickly
  • I think these are a great solution too it's really something I need to do more of honestly
  • this is this is a real problem in some games you have those large tiles
  • maybe the rubber band might be the way to go
  • now we've shown battle foam on the show before
  • I think you'll see as war game becomes more and more popular you're going to find more of these kinds of products being made for people like us who are a little bit OCD about how we store our games
  • you really see this a lot actually in these card games especially the collectible ones or the living card games where the cards that you can have and play with just continue to grow and grow and grow
  • Go on Board Game Geek if you're curious you'll find lots of people who are creating these foam core inserts and they look really nice and they're very functional
  • So this would be uh again you go on Board Game Geek I've seen them there
  • so it really looks like it almost belongs with the game
  • Very unique creative and you're definitely gonna get some stairs when you bring that out to the table
  • that's a clever idea I hadn't thought of that
  • go to your grocery store all kinds of Ziploc bags of different sizes and sometimes the perfect size is there that you need for a game
  • that's something I hadn't thought of maybe a reason to have another child probably not
  • now I don't really like the fact it says Saturday Friday Thursday Wednesday on here and all this written on the top but until terms of functionality it's fantastic
  • So I'm glad you mentioned that gold is in sight video
  • this may be sacrilegious to some but I have often stored whole games in Ziploc bags for ease of travel and thrown out the box all together
  • well I gotta tip my hat to you Tonda because I'm not as relaxed and comfortable but my game's getting banged up like that but sometimes I wished I was
  • there's something about well-used game cards and components that we all really like
  • not everyone is as concerned as maybe I am and some of you with protecting their game pieces and they actually enjoy that
  • listen to how far this obsession with protecting game components can go though
  • these are not sleeves for cards these are sleeves for your sleeves for your cards
  • so sometimes you get card sleeves and they have special Graphics or pictures on them and maybe you can't find those anymore and you want to protect the sleeves get sleeve protector protectors right there
  • I never liked card sleeves so I don't use them I just make sure my Gamers have clean hands and respect the cards before playing
  • what do you do when other players don't respect your game pieces maybe they got greasy fingers they're just being rough with them do you have examples of it how do you manage that how do you address it with them
  • I want to thank all of you for your comments I read all of them obviously I can't respond to all of them or even feature them here but I want to try to feature more and more of you as time goes on
  • we also have 13 video responses which I thoroughly enjoyed watching these seeing different people's different solutions for how they store their game pieces
  • so that's what box insults are for agree game creators put a lot of thought in the Box inserts to help you organize your games and we should appreciate it
  • and the more components the better the Box insert will be
  • for extreme cases like this I like to build my own box inserts that's all just cardboard it took a lot of measuring but it saved me so much time during setup of a dungeon then
  • I use these storage books if I go and do it yourself store as you can see they have a different inlay and they have that's the most important thing they have a customizable uh how you call them build hats
  • um the cash money cash money the paper money that comes with it is horrible and I think everybody can agree on that so I've just put poker chips in here like most people do and I put it in this again like three to four dollar Plano box from Walmart everybody at Walmart thinks that I'm some crazy fisherman because I'm constantly buying tackle boxes and stuff but I've never fished in my life and I'd be horrible at it
  • I forgot about my first ever obsessive board gaming storage solution which was to hold all of dominion up to before dark ages
  • who wouldn't love a Ramekin of tiny little horses
  • so it's pretty intense and I don't think many other people would have that type of storage box but it works for me I absolutely love it
  • it came out of an errant comment of me saying man I really wish I had like a card catalog to keep track of all these things and next thing you know my wife goes crazy and Mrs talks gets me a card catalog
  • Baggies of various sizes are a simple and accessible storage solution.
  • Really Useful Boxes are a product line designed for game storage.
  • GMT counter trays are specifically designed for organizing game counters and tokens.
  • Hugo's Amazing Tape is useful for keeping cards together and preventing them from getting beat up.
References (from this video)
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Video 3ql95wSEIyg Watch It Played Discussion at 11:02:32
video_pk 92306 · mention_pk 247962
Watch It Played - Dominion video thumbnail
Click to watch at 11:02:32 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have this smile forcing its way onto my face it doesn't matter how many fingers I try to on or if I think of Margaret fater on a cold day it doesn't work
  • I always make sure mine are standing straight up I cringe when people place them upside down on their side or anything
  • Michael you're like a terrible architect your people keep making these horrific houses
  • I sleeve the cards for almost all of my games
  • I'm especially bad about neatness with magic the Gathering I change my sleeves every month or two because I can't stand the bent edges and slightly gunky feel they get from being in your hands so much
  • I just wanted to reach into the screen and straighten it some of the Ed in my videos are done to cut out shots of me straightening components in Carone
  • if someone places a tile that shifts the whole play area I cannot continue until all of the roads and cities are lined up again
  • When playing Dominion I put cards in order by cost value and then alphabetically
  • I'm sorry for the distress I caused by sweeping all of the pieces of my Twilight Struggle into the box I feel bad about it it's now organized I hope you're happy
  • I cannot play a game that uses paper money I will be holding in my hand the entire game folded up like I'm one of the participants in a back alley craps game from one of those mob movies
  • when a monster is in range of the heroes and they're all facing random directions I have to take their pieces and the monster and make them all face each other otherwise it just looks silly to me
  • it gets me when someone keeps the communal dice in front of them when they are done rolling
  • one of my many quirks is seeing game components and not knowing what game they came from
  • I count all of them cubes dice mles cards boards other pieces I'll even look up the quantities on Board Game Geek if the rules don't cover it I need to do it before playing a game the first time
  • I have these lying around blank cubes you know those were handy for prototyping games and things but I mean that's for a game collector that's no good
  • I have to take their pieces and the monsters and make them all face each other
  • I need to shuffle the cards seeing people shuffle cards horribly bothers me so much
References (from this video)
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Video cbBFm3Wk_iY Watch It Played Discussion at 38:02 sentiment: positive
video_pk 92188 · mention_pk 247609
Watch It Played - Dominion video thumbnail
Click to watch at 38:02 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Mexican champion of Dominion
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Pap, you still haven't received your Tekkaido that you backed at a pretty high amount because you got your own character in the game.
  • It's funny. We we talked about that at some point. Just like the humor, like the humor of doing something like a pep talks where I would talk about, you know, like some advice for particular games and it's something I like that. I like that. I love that idea of a pep talk.
  • Rebel Mage here uh, left a message just said, "Pep, just want to say you're a great co-host for watching play. Keep up the good work."
  • For me, it's probably going to be Star Realms. Star Realms is very high on here as well for me. Um, but I kind of want to skip that just because of how repeatable Star Realms is anyway. And I'm going to go to Sheriff of Nottingham.
  • Uh, this is self- serving, but I would dress up as a Mounty and be my character from the Dead of Winter promo that's in the fundraiser.
  • I'd want to find something I already look like and kind of like I wouldn't just go as my favorite character. I'd go as a character that I think I that I could that I could best look even kind of naturally almost, right?
  • Yes, we talk about it somewhat frequently actually. Like, oh, we should probably cover some of the old older classics. Yeah, cuz there are still people today who pick up those games and and want to uh learn how to play them, right?
  • Every game. But the one that always comes to mind for me is uh Pathfinder and any game that's kind of trying to do what the Pathfinder adventure card game is doing because in that game whenever you level up and complete missions, you get like draw a random item out of the box or do this or do that.
  • Like Seall has something similar to that. They have an emnity thing. If you attack someone then they remember that other players remember that in in the game's mechanics and then that comes back to haunt you later or whatever.
  • The whole idea of under Mountain is like it's constantly shifting and like it's the surroundings are changing. So every time you go down, things will be a little different anyway. So it' be really cool to make like a legacy style dungeon exploring thing around the end of that naturally.
References (from this video)
No references stored for this video.
Video iPXGnfBuN5I Watch It Played Discussion at 3:38 sentiment: mixed
video_pk 91996 · mention_pk 246969
Watch It Played - Dominion video thumbnail
Click to watch at 3:38 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we had a perfect tie in our game of Dominion
  • we played codenames duet which is a flaky operative game honey
  • it's going to be a learning game that's the real learning game
References (from this video)
No references stored for this video.
Video LHqs6RSXgUU Meeple University Vlog at 5:17
video_pk 91745 · mention_pk 246275
Meeple University - Dominion video thumbnail
Click to watch at 5:17 · YouTube ↗
Pros
none
Cons
  • slightly damaged box
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's amazing that people are bringing their wargaming things and then put in a table and have them on this place that's they called yeah lots of lots of terrains all set up across the weekend across probably of the the three big warehouse rooms I think half of each of them have
  • the crisis here there was like this a couple of weeks ago and I understand it's quite difficult to come across this yes yeah I don't think this is in print we can't buy in shops in Australia anymore
  • I can't believe what Taryn actually got this and then showed me Finn in Texas oh my god for $30 Australian dollars of course
  • we ran into Martin Wallace in the games library section yeah played a couple of prototypes of his prototype nap for wildlands which i think is that is commercially released you know isn't that same had a couple of prototype maps of that too to expand into so tried that out
  • I really like that that game and the roses are beautiful the artworks great
  • that's a sort of freeform racing game unlike any I've seen before it uses rather than having spaces on the tract it's just got a blank track and you use little tiles sort of war game style but you've got to do it quite quickly
  • it's really cool I have not seen anything quite like that before so they'll be really good one to to keep our eyes on
  • it's a little card sequence generating game you've got a few ways of you know take that to your other players so that that plays really nicely and really quickly
  • it's not completely solitaire but not so much that you've got to try to strategize while watching what else is going on
  • The 2019 cruise runs from the 9th to the 18th of September
  • if you're not under the group code we won't get the forty people
  • you know 40 people is the golden number to allow us to get a dedicated conference room for the duration of the cruise which gives us a little bit more freedom
  • so we have a really small apartment um actually came today and it came with another package twelves able to hide it somewhere else and I have it on top of the cupboards I was worried when Tarrant went to the kitchen I said no no no don't go to the kitchen just like outside relax like like I'll make lunch
  • we have now hit 1000 subscribers serve more than 1000 sexually by the time this video is published and we thank you so much for your support watching a subscribe to us wouldn't happen without your support
References (from this video)
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Video vePb_s6w1i8 Watch It Played Discussion at 4:07 sentiment: positive
video_pk 91694 · mention_pk 246067
Watch It Played - Dominion video thumbnail
Click to watch at 4:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • adds new variety to the game
  • cheaper card available if trashed card costs one or more gold
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Trashing Cards — The dismantle promo card lets you trash one card from your hand.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just first of all want to thank everyone who used the affiliate code that they shared in the last episode when placing your orders you'll see it here again on screen and in the description below when you use that link it doesn't cost you any more for the promos but a portion of the proceeds come back to support watch it played so thank you everyone who used that code you can use it again here and anytime you're placing an order on the website and I also want to say a big thank you to board game geek for helping support us in that way as well
  • I haven't played yet but I just kind of find the artwork adorable and I wanted these cute bags to put the factions in
  • this gives you a fancy way to keep them separate and also makes the setup a little quicker also they just look nice and Concordia is a game I play quite a bit so it's kind of fun having a unique accessory for it
  • this allows you to convert all of the goods in the game from cardboard tokens to hard plastic and these are not stickers they're instead heat transferred images that are fused to the plastic so they aren't coming off and they'll stand up to all kinds of wear and tear
  • this is the team variant for castles of burgundy that's right you'll have two teams of two sitting side by side where each team has two of these boards and they're contributing to a shared estate and the rules for how this work are included with the promo but essentially each player will have their own player pieces and each team member will score separately but you'll share certain things like workers silverling and goods
  • you really couldn't ask for an easier mini expansion to add in than this one
  • this gives you another race option with its own unique attribute bonuses and it's double-sided so you can play as either male or female and it comes with 10 additional gold coins as well
  • I know exactly how this one works it's for the game Dominion this is the dismantle promo and it comes with several copies of this card which lets you trash one from your hand and if that card costs one or more gold you get a cheaper one and a gold
  • this is a Mini upgrade for a Cthulhu there's a flat token that represents cthulu in the game and this is actually a metal miniature to replace that token to give you a slightly more terrifying presence on the board when he's stomping around
References (from this video)
No references stored for this video.
Video L5o7_rfGaUo All You Can Board Discussion at 1:32
video_pk 91218 · mention_pk 244544
All You Can Board - Dominion video thumbnail
Click to watch at 1:32 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Animals in a deck-building context (as referenced by expansion naming)
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Mary poses will be a 2 to 5 player game played over three seasons
  • it will be a drafting and tableau building game
  • the horse card will save a draw for later
  • pictures that have been released look absolutely stunning and we loved Azul so I'm sure we'll love this one
References (from this video)
No references stored for this video.
Video L7DaSW02Rus The Mill Analysis at 3:25 sentiment: neutral
video_pk 91184 · mention_pk 244445
The Mill - Dominion video thumbnail
Click to watch at 3:25 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
  • Smash Up
  • Ascension
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think all signs with with Jamie mentioning his willingness to go back to the world in nineteen twenty plus
  • smash up meets a deck builder meets an LCG
  • if you play Marvel champions you're not gonna have more than one Iron Man you're gonna want to amend and play so you don't need to buy more than one Iron Man
  • I would design the core box to hold all of the cards that would ever be released
References (from this video)
No references stored for this video.
Video 0_oCEO2eBzE Meeple University Discussion at 23:33 sentiment: positive
video_pk 91196 · mention_pk 244486
Meeple University - Dominion video thumbnail
Click to watch at 23:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Responding more directly to a single opponent's cards makes it cleaner.
  • The game turns into a race at two players when provinces empty first.
  • Players can adjust their pace based on the opponent's strategy.
Cons
  • Four players can feel less clean than two.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • player interaction — At two players, it's cleaner to respond directly to a single opponent's cards, adjusting pace based on their strategy (e.g., getting defensive cards if they use attacks, or matching their pace for a fast game).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think the biggest thing for me is we play a lot of four player games four and five player that's sort of our the that's the best count for a lot of the games we play a lot of the heavier euro types of things mostly actually to four players I noticed yeah and where general we're kind of Care Bears when we play really we don't like the big area control sort of things all that much compared with resource building and we're not that take batty or vindictive about things and one of the well there are some exceptions but carry on and I think one of the bigger things in a three or four player game is that I don't like singling out someone to attack or singling out someone to block just for the sake of it and that's a key part of tactical gaming is blocking people out from things when you're playing with higher player counts it for me it's time to do it kind of like I know what you mean though it's like it's about a bit like King making as well especially if somebody is ahead and do you attack that person or do you attack the person that is I don't know that you think that always wins in the game or but is it based on the strategy or is it based on that particular game or you don't want to attack your partner because you're scared that you gonna get kicked out and sleep in the spare part anyway sorry carry on yes okay King making or the need to for the collective team to block each other equally is something that it's something I don't enjoy and I like when I like in a two-player game you strip all of the complexity of that away and a lot of the games that I find scale best to two players or that I like best as two players bring you down to a point where it's just as valuable to block somebody else as it is to forward your own game and that forms a critical part of the strategy so for me that's what I like in a two-player game particularly one that scales down is one where I've got a very clear way of responding to what my opponent is doing
  • I think one thing that I like it I like it when a game recognizes that even though it could technically mechanically scale down to two players when they realize that they don't do it very well and they just leave that off the play account all right I think raise an example is flotilla it's a three to five player game I don't I don't believe there's any mechanic reason why you couldn't play that with two players but because it's got the sink side sky sky nezam and you need to what one side is doing affects the other yes that asymmetry is critical to the game and so they just drop two players off you're right I always wonder I haven't thought about that further why doesn't has to be minimum of three players in flotilla is because of that balance that needs to be you know you know strike for the sink site in the side side thank you
  • I find treating it as a dual and responding more directly to mice I think it's two things firstly it's responding directly to my single opponents cards if I know they're getting a lot of attacks I'll go and get a lot of moats or whatever the defensive one is if they look like they going a fast game I've got to adjust my pace to that I find that a lot cleaner at two players and four players and the fact that the game almost always ends from the provinces being empty rather than the the decks being out I think that also to play it turns it into a race and I just find that works well for plays yes out of all the minions that you have well this this attacking one I hate I play this you get a curse god and although there's a other type as well that affects others I think I can I haven't played all of the minions played most of them I play more than your thing in Dominion there's a van cart and things like that that probably might change it a little bit but you're talking about the basic good just just any of the well the ones I've played certainly I've enjoyed it a to players and that's how we usually play it
References (from this video)
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Video NIzpfwVk89U Shelfside Interview at 2:42 sentiment: positive
video_pk 91128 · mention_pk 244280
Shelfside - Dominion video thumbnail
Click to watch at 2:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Introduced deck-building to many players
Cons
none
Thematic elements
  • Array
  • Medieval/fantasy card game ecosystem
  • nostalgic
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I started with the game of life
  • we played Stratego with a family friend
  • I started playing a lot of Dominion
  • we branched into very very a very different game Eclipse
  • over a hundred games of our good old faithful resistance
  • Battlestar Galactica in Eclipse
  • Catan is an eclipse not for me
References (from this video)
No references stored for this video.
Video xq8qjIp5lug Meeple University Discussion at 8:12 sentiment: positive
video_pk 91045 · mention_pk 243989
Meeple University - Dominion video thumbnail
Click to watch at 8:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear strategic framing around end-game score and pacing
Cons
  • Minimal direct interaction in some configurations (described as 'multiplayer solitaire')
Thematic elements
Comparison games
  • Pandemic
Mechanics (from transcript analysis)
  • deck_building_mechanism — Discussion touches on card selection and long-term scoring strategies.
  • turn_based_scoring_and_end_game_trigger — End-game timing and scoring as core dynamic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a co-op game
  • almost all the information at the start of the game
  • we were collaborating on a big pseudocode with game mechanics
  • the only time it matters is once you get to stage four
  • Dominion ... almost multiplayer solitaire
  • Spirit Island mm-hmm a cooperative games that we like to play
  • outbreak no no no yeah it can hit you immediately
References (from this video)
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Video Qxll9B5smo0 Getting Games Discussion at 39:38 sentiment: neutral
video_pk 91102 · mention_pk 244189
Getting Games - Dominion video thumbnail
Click to watch at 39:38 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have a really big problem with the status quo.
  • I'm desperately looking for more colonialism themed games at least from the Western colonial eyes.
  • Don't ruin the magic if you prefer not to but do you preset the first few turns of a playthrough so that you could better show the rules or is it all standard setup and you show the rules as they come?
  • I pre stack cards like in terraforming Mars I made sure that there were cards in people's hands so that a greenery tile would go down a Sydney tile would go down an ocean would go down that every single little button could be pressed in that first generation.
References (from this video)
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Video 0UPokmEm5VI Meeple University Analysis at 14:18 sentiment: positive
video_pk 91009 · mention_pk 243852
Meeple University - Dominion video thumbnail
Click to watch at 14:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Has thinning mechanics.
  • Has a promotion mechanism.
Cons
  • When to start getting cards that are not meant for deck building but for end-game points can be a strategic decision.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Includes 'thinning' mechanics and a promotion mechanism where cards move from actions to scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For me it's quite important let's say you find out about the game or somebody suggests it to you a game you know that you know just like in this game have you heard this my automatic response would be to go to war game get calm page and then look at it and in my eyes guys from the title do the I remember it's on the on the desktop anyway I think on on the mobile phone or mobile the fastest different the title and obviously the picture make sure it's the right game and then my eyes go to the right down for mechanics first thing every time before going through the description
  • Mechanics for me it's the quickest one of the quickest way to find out what's the game's about
  • The mechanics are less important than the the tightness of the game
  • A giant tableau eventually breaks my brain
  • I think the perfect engine builder is is the one where you're basically winning or losing not on the quality of your engine but when
  • Mechanics for me it's the quickest one of the quickest way to find out what's the game's about.
  • I think overall for me the mechanics are less important than the the tightness of the game.
  • You want the actions that other players are taking to have a significant impact on your options or the profitability in your options.
  • Simultaneous action and turn order drafting.
  • Colome is another one I can see up there on the shelf with simultaneous oh yes he's got that same happy pigs thing yeah where you don't want to pick the most popular action and you've got a look at what around what people can do because again you can you can get yourself stuck in a situation where there's only one obvious thing for you to do and if that happens it's that's it I don't want to lose that for nobody so you gotta feed that into your strategy.
References (from this video)
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Video I8TPVspnycY Shelfside Top 10 List at 24:35
video_pk 91016 · mention_pk 243885
Shelfside - Dominion video thumbnail
Click to watch at 24:35 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the game I compare every single semi coop to
  • I'm biased here because I like the show a lot
  • what a video guys what a video we're gonna do it again next year
References (from this video)
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Video q0WP0awz050 Getting Games Discussion at 24:20 sentiment: positive
video_pk 90737 · mention_pk 242763
Getting Games - Dominion video thumbnail
Click to watch at 24:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's gorgeous
  • the magic of board games involves another human being
  • practice makes perfect
  • it's such an amazing resource
  • 2020 has permanently changed my life
  • i love board games and i want to keep giving this a shot
References (from this video)
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Video G6T9oWtooOE Shelfside Discussion at 1:39 sentiment: positive
video_pk 90710 · mention_pk 242619
Shelfside - Dominion video thumbnail
Click to watch at 1:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • expansions add depth and variety for gameplay
  • strong group play dynamic
Cons
  • collecting numerous expansions can be expensive
Thematic elements
  • deck-building, engine-building
  • Medieval fantasy kingdom-building
  • Array
Comparison games
  • Twilight Imperium 4th Edition (TI4)
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this has got to be my favorite game
  • yeah yeah dominion doesn't have expansions there's 12 of them huh
  • look at how that looks on the shelf
  • i really really like this game
  • all three expansions
  • it's so good man all the minis
References (from this video)
No references stored for this video.
Video uJtABP6BOIQ Watch It Played News at 7:29 sentiment: positive
video_pk 90420 · mention_pk 241649
Watch It Played - Dominion video thumbnail
Click to watch at 7:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • base game is free
  • expansions available to buy
  • supports cross-platform play
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Artificial Intelligence — New app with a whole bunch of artificial intelligence that is smart enough to be able to play even win with cards that have yet to be designed. The AI doesn't learn how the cards work, it instead learns how each element of each card works meaning that those elements when they're used on new cards you'll already know how to use them against you as you play against it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Turns out I'm not inflammable. I mean infallible.
  • We now know Funko is planning to bring us 40 games and I said that I thought there would be family games with big IPs attached I'm imagining a roster of family weight games with a host of intellectual properties attached to them.
  • The Goonies: Never Say Die being designed by Prospero Hall the design team behind Villainous, FunkoVerse, Pan Am, Top Gun, Wonder Woman, talk about Fast and Furious which they also designed.
  • Maximum Apocalypse Wasted Worlds is the anticipated continuation of the cooperative roguelike game series.
  • It's that most wonderful time of the year where we all gather around our festive monitors and rekindle our love for board games by saying things like what on earth is that game.
  • Fantasy Realms is really a four year old game I suppose it's new release in German makes it eligible for a nomination but it does strike me as an odd choice as it's an older game but it's fun just maybe kind of weird to see.
  • It's not controversial but it's interesting and I like talking about board games give me a break.
  • The Goonies: Never Say Die is a one versus all asymmetrical game full of skill checks and minis and traps and treasure and puzzles and challenges as you try as a group to find hidden riches before the Goondox master which definitely has the acronym GM can undo your plans by sending the outlaw Fratelli family or even One-Eyed Willie himself after you.
  • The Adventures of Robin Hood is a storybook driven game as you live out ever evolving daring deeds.
  • MicroMacro which started its promotion last year as a series of cryptic social media posts and postcards as you solve 16 cases that span an intricate massive map.
  • Zombie teens evolution is the sequel to Zombie Kids Evolution where you'll be working to collect ingredients to find the zombie antidote before time runs out.
  • CGE has begun their launch of the solo campaign for the Lost Runes of Arnak with a free four chapter solo campaign named the Search for Professor Cuttle.
  • In the campaign the famous Professor Cuttle's expedition has vanished somewhere in the uncharted waters of the Pacific Ocean while searching for a mysterious island nobody believed existed which it seems the professor may have found but no one knows what happened to him or his expedition.
  • What an incredible burden I don't know how I do it.
  • Brass Birmingham digital has been more formally announced following last year's tease about the possibility it's allegedly most likely going to be making its way onto Steam and other platforms sometime in the very near future.
  • Dominion is getting an app now you might say to yourself Dominion already has an app is two of them and a website you can play it on but this is different and new Temple Gates Games are fitting the new app with a whole bunch of artificial intelligence which is of course deliciously ominous because it's smart enough to be able to play even win with cards that have yet to be designed essentially the AI doesn't learn how the cards work it instead learns how each element of each card works meaning that those elements when they're used on new cards you'll already know how to use them against you as you play against it.
  • Looks like an Elder Scrolls board game is on the horizon.
  • There Will Be Ghosts a new game by Isaac Vega of Dead of Winter fame.
  • It's slated as actually being a scary board game which is a concept I couldn't be more excited about.
  • The new game is being specifically designed to be a horror game that will legitimately try to frighten its players.
  • We'll be there the whole darn team to play games hold events and generally support the convention in any way we can so it's an exciting venture and we really think you'll enjoy the con.
References (from this video)
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Video H6gUAsKtGyA Meeple University Playthrough at 1:08 sentiment: mixed
video_pk 90409 · mention_pk 241572
Meeple University - Dominion video thumbnail
Click to watch at 1:08 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • App automatically tracks victory points
  • UI highlights possible purchases
  • Rematch with different cards offers variety
  • Playable in solo mode against AI with ongoing development
Cons
  • App in beta with limited features
  • Multiplayer currently unavailable
  • AI difficulty can be very high
  • Expansion unlocking is not fully available yet
Thematic elements
Comparison games
  • Overcooked: The Board Game
Mechanics (from transcript analysis)
  • Attacks — Attack cards like Militia reduce opponents’ hands, creating strategic pressure.
  • automatic_deck_management_in_app — The app automatically selects starting cards and can highlight available purchases, reducing manual setup.
  • buying_cards_with_money — Money generated during play is used to purchase new cards to add to the deck.
  • Deck Building — Players build their deck by acquiring cards using money and aiming to accumulate victory points.
  • Deck Manipulation — Certain cards allow trashing or discarding cards to improve the deck composition.
  • deck-building — Players build their deck by acquiring cards using money and aiming to accumulate victory points.
  • gaining_victory_points — Victory point cards are acquired to increase final scoring, though they can clog the deck.
  • Hidden Victory Points — Victory point cards are acquired to increase final scoring, though they can clog the deck.
  • trashing_cards — Certain cards allow trashing or discarding cards to improve the deck composition.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is basically a deck building game uh essentially where you're trying to build your deck get more money buy better cards and essentially you will need to collect victory points
  • the app will highlight what i can get
  • it's addictive indeed
  • rematch has got different cards
  • the app is not available yet worldwide
References (from this video)
No references stored for this video.
Video VeNfYzGlUUM Shelfside Top 10 List at 10:53 sentiment: positive
video_pk 90269 · mention_pk 240954
Shelfside - Dominion video thumbnail
Click to watch at 10:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • compact 30-minute engine-building
  • high replayability with many expansions
Cons
  • some players may find the core loop repetitive
  • expansions can increase complexity
Thematic elements
  • land/cards economy and prestige
  • medieval kingdom-building
  • fast, modular, engine-building flavor
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — draw and buy cards to build an engine each turn
  • deck-building — draw and buy cards to build an engine each turn
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • theming for hilarious gameplay meeting that theme
  • there's the regions of wall street brooklyn queens and even central park where you can stash money
  • this game is a gangster game so you have control of turf and man can the politics get interesting
  • there's actually an incredible skill ceiling here
  • i could see myself playing this game for forever honestly
  • ashes just feels like a very thoughtful hybrid between traditional trading card games and board games
  • don't focus on the late game or getting a crazy top deck combo just ponder the mana possibilities and outwit your opponent
  • this game just rewards good planning and skill level so well
  • Blood Rage is all about getting the most glory as a Viking clan
  • the card drafting where you draft your hand cards for each of the three eras
  • there's viking ships nordic monsters and of course when you die you go to Valhalla
  • this is one of those economic games that just blew me away
  • this is the one and only War of the Ring
  • the four different victory conditions make each game so dynamic
  • this is like civilization on the board
  • this game just saves me from so much work
  • the app handles all the heavy lifting with bookkeeping and flavor text
  • there's almost always epic finales that just make sense based off what you've been doing
  • TI4 is my number one longer game I'm going to introduce to friends who are new to board gaming
  • it's the epic scale with a clean command token mechanic
References (from this video)
No references stored for this video.
Video pNctGeuFzwY Nights Around a Table Discussion at 3:54:33 sentiment: neutral
video_pk 90251 · mention_pk 240884
Nights Around a Table - Dominion video thumbnail
Click to watch at 3:54:33 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Felt like winning a game didn't mean playing the same game as someone else due to variable card sets.
Thematic elements
Comparison games
  • Santorini
  • Dice Forge
Mechanics (from transcript analysis)
  • Deck Building — Referred to as the 'OG deck builder game'.
  • variable setup — Different cards come to bear in different games, allowing for mix and match choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think Yin is an abstract two-player game think of reversi or th but a lot more interesting
  • it's the number two ranked abstract strategy on BGG right now
  • I'm not an abstract guy at all at all I run from abstract games
  • when I the first time I played Mythic Mischief against my friend Derek I I did win
  • I find that when people teach me games I don't like them is that weird
  • I kind of have to sit there and I have to be immerse myself in the rule book and read every single little curb case and Rule and exception and absorb that and process it and and teach my brain the game and then I'm excited to play it
  • Santorini was taught to be by a different by another person I didn't read the instructions
  • it kind of felt like they were leaving the design to me you know what I mean they're like yeah I don't know here's a big pile of rules you go find out what's fun I'm like well no you're the designer you tell me the prescribed experience that you want me to have
  • it's almost like you were playing the same game but you weren't playing within the same parameters do you know what I mean
  • the sifting through pictures on BGG is frustrating it's like it's like really slow and weird and it I don't know I wish I wish it was more like Google image search where it just gives you a huge like big ass array and you can just more easily grab the picture you want instead of this weird really slow moving Carousel that doesn't feel really responsive
  • Cosmic frog is a game of collection combat and theft on a planetary scale
  • each player controls a TW mile tall Immortal Invulnerable frog likee creature that exists solely to gather terrain from the shards of eth the fragments of a long ago shattered world
  • your frogs jump around and eat chunks of planets and then you barf them into patterns to score points
  • it's amazing hot damn
  • man it looks like an abstract strategy game when you look at that board like that what a trip
References (from this video)
No references stored for this video.
Video ZW2-njveD20 Shelfside Playthrough at 7:54 sentiment: positive
video_pk 90196 · mention_pk 240688
Shelfside - Dominion video thumbnail
Click to watch at 7:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast to teach, highly replayable with engine-building
Cons
  • Shallow interaction compared to heavier games
Thematic elements
  • Array
  • Fantasy kingdom-building
  • Abstract engine-building through card acquisition
Comparison games
  • Dominion
  • A Game of Thrones: The Board Game
Mechanics (from transcript analysis)
  • Card Drafting — Gaining new cards to create powerful engine combos.
  • card drafting/engine building — Gaining new cards to create powerful engine combos.
  • Deck Building — Players construct their own deck over the course of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're recreating it guys
  • the starks would never do that
  • a feast... hosted a great feast
  • you betray me
  • you'll be truly legendary
References (from this video)
No references stored for this video.
Video 3PU3EUyhhpo Drive Thru Games Analysis at 11:44 sentiment: positive
video_pk 89950 · mention_pk 239752
Drive Thru Games - Dominion video thumbnail
Click to watch at 11:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I paid in 494 miniatures in the year 2020
  • this year I was kind of curious if I could try to beat 500 and I did I got to 580
  • I don't really enjoy that game at all
  • the miniatures are amazing
  • I just don't think the game mechanics really lived up to it
  • this is an experiment here because I actually did almost pure contrast on the death watch
  • this is part of why I like the paint job on this so much as the bases
  • Won the one of the monthly boardgamegeek.com painting contests with that model there
  • I've played the game probably a dozen times now and really been enjoying it
  • it's actually really good
References (from this video)
No references stored for this video.
Video zmP6UMKSQrc All You Can Board Discussion at 17:30 sentiment: negative
video_pk 89864 · mention_pk 239348
All You Can Board - Dominion video thumbnail
Click to watch at 17:30 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • original deck-building game concept
  • longstanding influence and expansions culture
Cons
  • many expansions; can be overwhelming to collect
  • takes long to set up and teach; not as engaging when it's not your turn
  • digital version is preferable to the physical format for ease of play
  • some players find it less replayable due to dependency on card draws
Thematic elements
  • building a deck and engine through purchases and chaining actions
  • deck-building card game with evolving combinations
  • card-driven strategic optimization; turn-by-turn decisions
Comparison games
  • Marvel Champions
  • Riff Force
Mechanics (from transcript analysis)
  • Deck Building — players acquire cards to add to their deck and draw each turn
  • deck-building — players acquire cards to add to their deck and draw each turn
  • private vs shared action economy — players interact through the market of available cards and buy decisions; not purely solo
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Evolution Climate is a very unique game in terms of the way it plays
  • it's a really unforgiving game
  • The theme is amazing
  • the end game... anticlimactic
  • I wish I could like this more
References (from this video)
No references stored for this video.
Video 0h0eP-vql0Y Shelfside Tier List at 27:54 sentiment: positive
video_pk 89793 · mention_pk 239086
Shelfside - Dominion video thumbnail
Click to watch at 27:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant core mechanic
  • Fast setup and play
  • Accessible entry point to deck-building
Cons
  • Can feel simplistic vs. heavier euros
Thematic elements
  • Array
Comparison games
  • Cascading deck-builders
  • Kingdom Builder
Mechanics (from transcript analysis)
  • Deck Building — Players build a personal deck by buying new cards and cycling through it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video vjIfF8nOj2g Ryan and Bethany Board Game Reviews Discussion at 9:42 sentiment: positive
video_pk 89750 · mention_pk 238901
Ryan and Bethany Board Game Reviews - Dominion video thumbnail
Click to watch at 9:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • innovative at release, influential
  • easy to teach and play quickly
Cons
  • can scale awkwardly with some player counts
  • newer variants may feel derivative
Thematic elements
  • card-based engine-building
  • deck-building aristocrats
  • fast, scalable, and modular
Comparison games
  • Carcassonne
  • Power Grid
Mechanics (from transcript analysis)
  • Deck Building — build a deck of cards to perform actions and gain points
  • deck-building — build a deck of cards to perform actions and gain points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video f4nIp6V8Ooc All You Can Board Top 15 List at 13:09 sentiment: positive
video_pk 89753 · mention_pk 238925
All You Can Board - Dominion video thumbnail
Click to watch at 13:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Players construct a deck from a market of 10 options; victory point cards exist but provide points only at game end.
  • deck-building with market rows — Players construct a deck from a market of 10 options; victory point cards exist but provide points only at game end.
  • end-game timing and engine-building — Strategic timing on when to buy victory point cards and how to balance deck-building with tempo.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's an absolute shame that so many of these first off a bunch of these should be in the top 100s and they're not there
  • awesome creates a bunch of laughter around the table
References (from this video)
No references stored for this video.
Video znnSEHE5ubM Drive Thru Games Analysis at 30:13 sentiment: positive
video_pk 89500 · mention_pk 237770
Drive Thru Games - Dominion video thumbnail
Click to watch at 30:13 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Introduced new mechanics
  • Quality game
Cons
none
Thematic elements
  • Alchemy
Comparison games
  • Dominion
  • Ascension
  • Dune: Imperium
Mechanics (from transcript analysis)
  • Card Drafting — Alchemy introduced a new set of mechanics and things for people to play with.
  • Deck Building — Dominion was the first deck builder.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I played a lot with this expansion for dominion I think this was probably the third expansion for dominion
  • Ascension was kind of my jam I actually played Ascension right around the same time as dominion because Ascension really what kind of brought me back into the hobby like full full steam ahead
  • Rune Wars this is a game I played once and I really liked it and we played it four player and one of my friends absolutely hated it
  • This big bulky fantasy flight game which they just don't really make anymore at all these days
  • I will say for me Race for the Galaxy I like it with the first two expansions probably once you add in some of this other stuff like scoring prestige and stuff it's cool but I just haven't played it enough with that extra stuff and there's already a lot going on
  • there's something about cards I think that are really kind of interesting thing that was very present in this time period
  • so this is what people are excited about so I'm just gonna kind of extrapolate my theory onto that
References (from this video)
No references stored for this video.
Video gM5OGYh0jFo Ryan and Bethany Board Game Reviews Discussion at 6:17 sentiment: positive
video_pk 89458 · mention_pk 237564
Ryan and Bethany Board Game Reviews - Dominion video thumbnail
Click to watch at 6:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • innovative at its time
  • high variability with card combinations
Cons
  • ramp can be rapid; VP scoring sometimes opaque to new players
Thematic elements
  • dominion-style kingdom development
  • fantasy/medieval deck-building
  • engine-building, modular
Comparison games
  • Power Grid
  • Carcassonne
Mechanics (from transcript analysis)
  • Deck Building — players acquire cards to improve their deck and actions.
  • deck-building — players acquire cards to improve their deck and actions.
  • Resource Management — managing coins and buys to develop the kingdom.
  • Resource optimization — managing coins and buys to develop the kingdom.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Masterpiece was kind of this bluffing art bidding game that was one of my favorites.
  • Risk was one that we we played a lot with the new Meyer side of the family.
  • This is the only hobby where you can walk into a game store, play a game with people, and then a stranger will invite you to their house next weekend.
  • I would say it was Gen Con 2013 that convinced me this is a real hobby.
  • it's a social hub this is why we do this these things because we like to talk to people.
References (from this video)
No references stored for this video.
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