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Description
Don't Get Got! is a party game in which each player receives six secret missions. The first player to complete three of these missions wins.
You don't sit at a table to complete missions, though. This game is designed to run in the background of whatever else you have going on, which means you can play it anywhere — at home, on holiday, in the office, or yes, at a party.
Mission examples include getting a player to compliment your hair, hiding this card in a jar and getting another player to open it for you;, and making up a word and getting a player to ask what it means.
Year Published
2018
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
pos 1 ·
mix 0 ·
neu 0 ·
neg 0
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Video cWtJGKYp70I
Actual top_10_list at 28:27 sentiment: positive
video_pk 42662 · mention_pk 129599
Click to watch at 28:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- high tension and immersion without heavy rules
- great for travel and casual groups
Cons
- may rely on social momentum more than mechanics
Thematic elements
- social engineering and deception in everyday scenarios
- travel and holidays; social missions
- paranoid yet playful
Comparison games
- Werewords
- Spyfall
Mechanics (from transcript analysis)
- Hidden missions — secret tasks to plant subtle ideas or get others to act
- hidden roles — secret tasks to plant subtle ideas or get others to act
- public deception — players try to perform missions without being detected
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Skull is a classic.
- The tension when someone is flipping coasters one at a time is brilliant.
- No Thanks is a one-of-a-kind game that is perfect for playing in pubs.
- Sea Salt and Paper is a phenomenal game that completely stands on its own.
- Valbara is less brutal than Libertalia.
References (from this video)
No references stored for this video.
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