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Dungeon Roll box art

Dungeon Roll

Game ID: GID0106802
Collection Status
Description

The Dungeon lies before you; you’ve assembled your party of hearty adventurers and have a few tricks up your sleeve. How far will you go to seek glory and fame? Will you risk losing everything?

In Dungeon Roll the player's goal is to collect the most experience points by defeating monsters, battling the dragon, and amassing treasure. Each player selects a Hero avatar, such as a Mercenary, Half-Goblin, or Enchantress, which provides them with unique powers. Then players take turns being the Adventurer, who boldly enters the dungeon seeking glory.

The Adventurer assembles their party by rolling seven Party Dice, while another player serves as the Dungeon Lord and rolls a number of Dungeon Dice based on how far the Adventurer has progressed through the dungeon. The Adventurer uses Champion, Fighter, Cleric, Mage, Thief, and Scroll faces on the Party Dice to defeat monsters such as oozes and skeletons, to claim treasure inside chests, and to revive downed companions with potions. The Adventurer claims treasure by taking a token at random from inside the treasure chest-shaped game box.

All this fighting in the dungeon is certain to attract the attention of the boss: The Dragon!

When three or more Dragon faces appear on the Dungeon Dice, the Adventurer must battle the Dragon. Defeating the dragon is a team effort, requiring three different companion types. After three rounds, the players add up their experience points and retire to the inn to celebrate their exploits and to plan their next foray into the next deadly dungeon!

Year Published
2013
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–2 of 2
Video YQCceFgakkk Watch It Played playthrough at 0:17 sentiment: positive
video_pk 60205 · mention_pk 152638
Watch It Played - Dungeon Roll video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High-quality components ( etched and painted dice; durable box/insert)
  • The treasure chest box doubles as a storage solution and as the draw source for treasures
  • Kickstarter backers receive exclusive content (eight additional heroes via booster pack)
  • Accessible for 1–4 players and designed for quick sessions (15–30 minutes)
  • Well-supported with a Hero book and aid cards for quick reference
Cons
  • Base retail vs Kickstarter content differences could affect perceived value for some backers
  • Some players may desire more variability beyond the 4-hero base set and included expansions
Thematic elements
  • Dungeon crawl with dice-driven combat and treasure collection; hero progression via experience tokens
  • Fantasy dungeon exploration where a party of adventurers delves deeper into a dungeon to seek treasure and gain experience
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dungeon Roll the Dungeon delving Dice Game
  • the game is for 1 to four players and plays in approximately 15 to 30 minutes
  • the treasure chest Shaped Box
  • as a Kickstarter backer this first hero expansion booster pack
  • the heroes in this pack are the Viking tracker archaeologist sorceress Scout leprechaun dwarf and Alchemist
  • eight additional hero cards
  • this is what you're going to receive if you pick up the game after its wide release
  • in the future I will be doing an instructional video and playthrough so you can see how the game is played
  • consider subscribing to the channel you'll be notified when those videos are online
  • if you have any questions at all about anything you saw here feel free to put them in the comments below and I'll answer your questions as soon as I'm able
References (from this video)
No references stored for this video.
Video 0pA2enZE07Y Taste Buds Podcast general_discussion at 16:27 sentiment: positive
video_pk 5593 · mention_pk 16640
Taste Buds Podcast - Dungeon Roll video thumbnail
Click to watch at 16:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast-paced, quick sessions
  • accessible entry into dungeon-crawl concepts
Cons
  • replay value depends on luck
  • some players may prefer heavier dungeon crawlers
Thematic elements
  • adventure and risk management
  • Fantasy dungeon exploration and dungeon-crawling vibe
  • light, quick-scoring dungeon crawl
Comparison games
  • Acropolis
Mechanics (from transcript analysis)
  • dice-rolling — dice determine dungeon events and outcomes
  • press-your-luck — risk-reward decisions drive scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is raw literally
  • the whole concept of this show was like hey why don't we just turn on mics
  • one reason why that game excels so well is because of the Solitaire nature and it works with any player count
  • Quartermaster General is really good with five
  • we were asked the Gen Con... Connor from Inside Up Games looked at me and goes what topic would get you excited
References (from this video)
No references stored for this video.
Transcript Navigation
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