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Dungeons & Dragons: Wrath of Ashardalon Board Game box art

Dungeons & Dragons: Wrath of Ashardalon Board Game

Game ID: GID0107548
Game Info
Year
2011
Collection
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Description

From Wizards of the Coast website:

A cooperative game of adventure for 1-5 players set in the world of Dungeons & Dragons.

A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava. A cave mouth leads to a maze of tunnels and chambers, and deep within this monster-infested labyrinth lurks the most terrifying creature of all: a red dragon!

Designed for 1-5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play.

Each player selects a hero; a rogue, thief, warrior, cleric, or wizard. On their turn, each player can explore further into the dungeon (turn over new tiles), move through the already explored parts of the dungeon, and fight monsters. When a new dungeon tile is revealed, there is typically an encounter of some sort, and new monsters to fight are added. Slain monsters reward the players with treasure, and experience points, allowing them to level up and increase their skills during play. Players must cooperate to stay alive, slay the monsters, and achieve the goal of their quest. Each scenario has a different goal - from retrieving a relic, to slaying a vampire lord.

Integrates with:

Dungeon Command: Blood of Gruumsh
Dungeon Command: Curse of Undeath
Dungeon Command: Sting of Lolth
Dungeon Command: Tyranny of Goblins
Dungeon Command: Heart of Cormyr

Can also integrate with:

Dungeons & Dragons: Castle Ravenloft Board Game
Dungeons & Dragons: The Legend of Drizzt Board Game
Dungeons & Dragons: Wrath of Ashardalon Board Game
Dungeons & Dragons: Temple of Elemental Evil Board Game
Dungeons & Dragons: Tomb of Annihilation Board Game
Dungeons & Dragons: Waterdeep – Dungeon of the Mad Mage Board Game
Dungeons & Dragons: Ghosts of Saltmarsh Board Game

Description

From Wizards of the Coast website:

A cooperative game of adventure for 1-5 players set in the world of Dungeons & Dragons.

A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava. A cave mouth leads to a maze of tunnels and chambers, and deep within this monster-infested labyrinth lurks the most terrifying creature of all: a red dragon!

Designed for 1-5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play.

Each player selects a hero; a rogue, thief, warrior, cleric, or wizard. On their turn, each player can explore further into the dungeon (turn over new tiles), move through the already explored parts of the dungeon, and fight monsters. When a new dungeon tile is revealed, there is typically an encounter of some sort, and new monsters to fight are added. Slain monsters reward the players with treasure, and experience points, allowing them to level up and increase their skills during play. Players must cooperate to stay alive, slay the monsters, and achieve the goal of their quest. Each scenario has a different goal - from retrieving a relic, to slaying a vampire lord.

Integrates with:

Dungeon Command: Blood of Gruumsh
Dungeon Command: Curse of Undeath
Dungeon Command: Sting of Lolth
Dungeon Command: Tyranny of Goblins
Dungeon Command: Heart of Cormyr

Can also integrate with:

Dungeons & Dragons: Castle Ravenloft Board Game
Dungeons & Dragons: The Legend of Drizzt Board Game
Dungeons & Dragons: Wrath of Ashardalon Board Game
Dungeons & Dragons: Temple of Elemental Evil Board Game
Dungeons & Dragons: Tomb of Annihilation Board Game
Dungeons & Dragons: Waterdeep – Dungeon of the Mad Mage Board Game
Dungeons & Dragons: Ghosts of Saltmarsh Board Game

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Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 16
This page: 16
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Showing 1–16 of 16
Video JnbsV5vU8lk Watch It Played Box Opening at 0:44
video_pk 92599 · mention_pk 248846
Watch It Played - Dungeons & Dragons: Wrath of Ashardalon Board Game video thumbnail
Click to watch at 0:44 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we sent him our copy of Wrath of ashardalon and we put a picture of all of us in it remember that picture of all of us and we signed the back of it we put one of our Harvey Walters uh with a we watch it played initials on the bottom in the package as well and it's the same Wrath of shardon that you guys you guys would have seen in our uh in our playthrough
  • this looks like a really good uh Gateway miniatur gem
  • by good I don't mean it's a great game I'm really just cuz that's something for you to decide on your own what I mean is it looks like it's good as as a stepping stone because it's not overly complex look at the the thickness of this rule book
  • I don't mean to imply that it's not complex enough to provide interesting choices but just that it's not so complex that it might turn a a newcomer to minur off I think this might actually be a very good uh intro manager gem
References (from this video)
No references stored for this video.
Video x92cZSjQ3tg Rob's Tabletop World Discussion at 4:50
video_pk 82224 · mention_pk 206526
Rob's Tabletop World - Dungeons & Dragons: Wrath of Ashardalon Board Game video thumbnail
Click to watch at 4:50 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Dungeons & Dragons
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Undaunted 2200 which is a very good game. Tactics II, very very good.
  • I've got all the Killforths.
  • Nemo's War, great game.
  • Defenders of the Realm, love that game. Love it.
  • I got some BattleTech on painting. Going to start painting again.
  • Ogre, great game.
  • We're going to be back in business, folks. We're going to be back in business.
  • We're going to be back to full strength again. Just like the old days.
  • People that want to work with me, great. People that don't want to work with me, great. Don't care.
  • Getting hacked, man. It was very It took a lot of wind out of my sails.
  • I'll get us there. All right, we got the other cable coming within the next month or so. Uh, they're going to be running that up here, so we're going to have fiber.
  • I got 10 videos I got to get done. I got more stuff coming.
  • We're turning the old game around.
  • I don't think I've ever been this busy. And I'm pretty happy about it.
  • We'll come back and uh, next week we'll start we'll start doing nice little short live play. Maybe we'll do uh, Val Petra.
  • Everything feels better. You know, everything feels good.
  • It is your old pal Earl.
  • This has been a long time coming and it's showing the subscriptions have gone up.
  • It's been a rough 2 days. But don't worry about it. I'll shake it off. I'll come back stronger than ever.
References (from this video)
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Video HHXolL5h7R8 Watch It Played Game Play
video_pk 68927 · mention_pk 165229
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This episode of Watch It Played is brought to you by Game On.
  • So, we just beat the golf and that's the end of the game. Yippee. The hero wins.
  • Smith Kids take over the world.
  • All those episodes and I missed the end.
References (from this video)
No references stored for this video.
Video JUG_SKELPLo Watch It Played Review
video_pk 68928 · mention_pk 165230
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this episode of watch it played is brought to you by game on looking for great board games
  • hi welcome to watch it played my name is Rodney Smith
  • my intention is all daily attack powers require an attack action
  • poor little guys get the sniffles a bit of a cold he's hanging in there with us
  • now the villain is going to attack now because there's a hero adjacent to the goth we have to use a slightly different tactic
References (from this video)
No references stored for this video.
Video Jag5fDR1vqA Watch It Played Rules Teach
video_pk 68929 · mention_pk 165231
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this episode of watch it played is brought to you by game on
  • welcome to watch and played I'm Andrea and I'm Rodney Smith
  • we've chosen the move submitted by Fonzi the Capi Bara return veteran of our game what he wants to do is have the cleric move up here beside the fighter then attack the monsters The Goth specifically with the sacred flame if he hits he gets to heal a hit point he wants to heal a hit point on uh our fighter so let's see what happens we should also use the healing him too oh yes we have a heal the cleric has a healing hym utility power you can use this during your hero phase and you or and one other Hero on your tile regain two hit points so it would be good we could move when the cleric gets up here before he attacks we get have him sing his song what do you think he would sing the heels are life with the sound of music with songs they have S 400 years that's a him isn't it I don't think that's a him actually
  • we'll have him sing the song heal and then do his attack so so let's get started with this with no monsters to impede Quinn's way he quickly moved to reach his Dwarven companion and bless him with a healing hymn stop that and burn the Monstrous goth with his sacred flame
  • the minor wounds on vistra closed as the holy power resonated around the corridor
  • it's an event attack deep Tremor a deep Tremor shakes the dungeon as rocks fall from the ceiling attack each hero
  • the Trap launches darts coated in snake venom from holes in the wall actually in the previous video I did a discussion video this is one a question came up about this this curve so here's what would happen you'd place the doen the doen you place the poison dart trap marker on the active Hero's tile if that tile already has a marker discard this card and draw a new encounter card so then you trigger the Trap during your villain's phase attack each hero on the tile it has a plus eight modifier to attack if it hits it does two damage and you're poisoned and even if it misses you take one damage and you can disable the Trap if you want what's your question can we use experience points to disable the Trap we certainly can yes let's do that
References (from this video)
No references stored for this video.
Video AIT3FmZA1yc Watch It Played Analysis
video_pk 68930 · mention_pk 165232
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, if you want to make sure you're seeing all the videos in our series, you might have to go to our channel specifically and check our video listing there so you can make sure you're not missing anything.
  • It's like, you know, you've just finished a good meal and you're like, okay, that's good. I don't need dessert.
  • However, if you're craving dessert, if you really feel like you want to see this play through to completion, we can keep going.
  • When you think about the monsters that you're collecting during your turn, you got to think of them as kindergarten children, very nasty, unruly, dangerous kindergarten children.
  • So, how lucky for you new players.
  • You think of this trap just like we answered that first question about monsters. Your trap is going to go in that nice single file line. And so, it's going to get activated during that hero's villain phase only.
References (from this video)
No references stored for this video.
Video VNeMjkHuIRA Watch It Played Playthrough
video_pk 68931 · mention_pk 165233
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome to watch it played my name is Luke Smith it certainly is and my name is Rodney Smith and if I'm not careful I'm going to get replaced by this guy
  • Furious assault which will allow him to do an additional damage point
  • Scroll of monster control you temporarily take control of your foe used during your villain phase when choosing a monster action the monster does not act normally instead place the monster in any Square within one tile of it if it is adjacent to another monster attack that monster okay that's not bad and then it gets a plus n modifier to the attack and it will do one damage
  • Box of cow trops this wooden box contains metal Cal trops with razor sharp tips used during your hero phase Place three Cal trop tokens on any three squares on your tile when a monster is placed on a square with a Caltrop token remove that token and Deal One damage to the monster wow that's pretty cool
  • I wonder if my dad made any mistakes you wonder if I made any mistakes if I did make any mistakes I'm blaming you for them
References (from this video)
No references stored for this video.
Video 5jF1w0naYGE Watch It Played Rules Teach
video_pk 68932 · mention_pk 165235
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this episode of watch it played is brought to you by game on looking for great board games what about role playing games and collectible card games or MERS find all this and more plus great prices and friendly service at game on in somerside Prince ever Island
  • I want to say thanks to drown metal for contributing to this episode drown has been around since the very beginning when we did the Mansions of Madness videos and I'm glad you stuck around
  • I don't know maybe the 720p resolution is going to be a bit of a curse for me cuz you guys are catching everything
  • well it's not a problem what they say in the game is you only have to lay tiles on the exposed edges of the dire chamber entrance so if there's no room then you don't have to lay a tile there it just means you'll have a smaller chamber
  • I couldn't find a rule that specifically addressed it but in my opinion this is not an unexposed edge until a hero gets over there and opens the door so if you know otherwise or have a rules reference that you can point me to please write in the comments and I'll update that in the next video
  • the items have different things on them for instance like this one here says you use it during your hero phase and that doesn't take up a move or attack action
  • I almost feel like I'm I don't even want to play with these anymore when I saw I just want to Turf them no it was wicked really nice paint job
  • I'm sure of it okay so next what happens just gained five um so now it's so since it's already on a tile with a hero it's just going to do two damage to this
  • I'm sorry am I boring you here no I'm a little tired okay end of a long week at school I understand okay
  • thanks for tuning in and uh next time you see Andrea the hiccups will be gone hopefully
References (from this video)
No references stored for this video.
Video dcYWgxgsR4o Watch It Played Rules Teach
video_pk 68933 · mention_pk 165236
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you're tired of talking to yourself or staring out your window your friends playing in the street my wrath of a Chiron it's a nice little challenging game and it scales well from one person
  • I couldn't believe this when I read this I had to go back and watch episode 2 but sure enough he's right
  • put both hands on the tile deck tap it three times and then say out loud I will read the adventure setup more carefully next time
  • well filming a watch it played series where do you play other board games with your family
  • we have a nice dining room table that we play on I built a small well a large table on small legs it sits on my son's floor somewhere in his room we could play games like here escape or wrapping a Cheryl on we played that in there in his room
  • when will monsters activate and can you show that in the video
  • hope to also see that mansion some Madness figures finished someday
  • as the dungeon comes back into focus Tarak perceives has changed environs arriving just behind a do a guard guard he quickly slashes out almost certain Lady Luck will smile on his blade
  • the passage ahead widens and you hear a voice call out if you want to reach a sure lon you have to get past me
  • all right let's see what you got the goth okay that's an interesting looking creature I'm just gonna go pull them on I'll be right back
  • what it says here is you take one damage at the start of your hero phase to start this marker at the end of your hero phase if you roll ten or more what my special thing you get a five more to roll up that true the end the poison collision right
  • well that's a lot has happened and hopefully we haven't forgotten anything
References (from this video)
No references stored for this video.
Video RjtGIzToBUM Watch It Played Rules Teach
video_pk 68934 · mention_pk 165237
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It seems that these tokens, these health point tokens, um, really should be used as damage counters on the heroes.
  • This really drives me crazy because the tokens for damage for the monsters have this nice sort of blood red explosion on them. They they really look like damage counters. Whereas the hit point counters here, the damage tokens for the heroes are these nice little yellow shields.
  • The treasure cards do have uh value, a dollar value, like this one here, the potion of healing has a price of 600 gold.
  • Whenever the active hero ends his or her hero phase adjacent to a wall, that hero takes one damage.
  • You take a minus two penalty to your AC and you cannot move while this curse is active.
  • The rogue gets the blessed shield. That's cool. Which means he'll get plus two AC and everyone on his tile will.
References (from this video)
No references stored for this video.
Video cln7gRg6uSY Watch It Played Rules Teach
video_pk 68935 · mention_pk 165238
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The lands around Firestorm Peak have grown restless.
  • Worst of all, a new villain calls the mountain home. The terrifying red dragon of Shardelon has turned the volcano into its lair.
  • Perhaps these new heroes will be the ones to stop the red dragon of Shardalon and save the village of Longbridge.
  • I know it looks like I'm pulling all these pieces from my pants, but I assure you most of these pieces have never been in my pants. most of them.
References (from this video)
No references stored for this video.
Video vwbY_p2Zb3Y Watch It Played Rules Teach at 0:00
video_pk 68207 · mention_pk 164565
Watch It Played - Dungeons & Dragons: Wrath of Ashardalon Board Game video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I was playing games at a table while seated in a chair and I was stuck in my basement. Well, those days are behind us. Now I'm going to be playing games at a table while seated in a chair and I'm still stuck in my basement. So things really haven't changed that much.
  • Hopefully if this show helps you decide whether or not you want to purchase or not purchase a game, then that'll be beneficial to you. And hopefully also it entertains you.
  • We don't really review the game here. There's lots of excellent people you can go to to watch reviews of games. What we do here is we show you how it's played.
  • Anyone can submit suggestions. People can comment on about it. I'd recommend if you like something that someone else has already submitted, vote up their comment.
  • The game we are going to play is Wrath of a Shardon by Wizards of the Coast.
  • It's fully cooperative. What that means is if we win the game, we win together. And if we lose the game, we lose together.
  • Hit points are basically the character's health.
  • So, at the beginning of your turn, it's called the hero phase.
  • Encounters are almost always bad. Very bad. Even the good ones aren't that great. So, encounters are not good.
  • Villains are different than our regular monsters like these guys. These are generally the villains are considered sort of the big bosses of the scenario.
References (from this video)
No references stored for this video.
Video f7dkwM3sD-g Watch It Played Analysis
video_pk 65650 · mention_pk 165234
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, keep your eyes out for that.
  • This is our discussion episode where we answer some questions, we handle some news and updates, and of course take care of corrections that need to be made to our gameplay.
  • The last episode was a disaster to make.
  • So, I had to come back and reset things up and then re-shoot, which meant uh there might have been a couple of mistakes.
  • It's a 17, so that definitely removes the condition.
  • My understanding of it is that it shouldn't.
  • I'd be interested if you have a different opinion in the YouTube channel under the comments.
  • Um, the one that you caught, C F B F B F B F B F B F B F B F B F B F B F Bonsi Cat Vera noticed that at one point during the video, the volcanic vapors token was gone and the Boulder token was still here even after we'd resolved the Boulder token trap.
  • So, mysteriously, miraculously you might say, uh, he only had three damage tokens on him.
  • So the question here is does the movement that's included on this attack card replace the movement action you would normally get as in your hero phase and the answer is no.
  • So the benefit of that attack is you can move for your move action and then as well as a part of your attack move again basically doubling your potential movement for that turn.
  • So, what you want to know is, do you have to declare your targets before you start resolving the attacks and rolling dice?
  • I found no indication in the rules that you would need to pre-seelelect your targets before executing each of these individual attacks.
  • Please, as always, I appreciate hearing back from you.
References (from this video)
No references stored for this video.
Video W77NhsaR75Y Watch It Played Rules Teach at 0:13 sentiment: positive
video_pk 65656 · mention_pk 159376
Watch It Played - Dungeons & Dragons: Wrath of Ashardalon Board Game video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lots of monsters
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Used for attacks and by drawing a treasure card that allows re-rolls after a die roll.
  • Encounter cards — Drawn during the villain phase, these cards can trigger events, attacks, or other effects.
  • Monster activation — Monsters have specific tactics for moving and attacking heroes based on their proximity.
  • Movement — Heroes have a speed and can choose to move or move and attack.
  • Tile exploration — New tiles are drawn during the exploration phase, which can reveal features like doors and monster spawn points.
  • Treasure Cards — Heroes receive treasure cards at the beginning of the game, which can provide special abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Get that evil look out of your eye.
  • I think I confused him there a little bit.
  • So, we haven't even fought a monster yet, and we're already getting hurt. Dar me.
References (from this video)
No references stored for this video.
Video 1_H8_y3zLos Watch it Played Rules Teach at 2:36 sentiment: mixed
video_pk 65653 · mention_pk 159373
Watch it Played - Dungeons & Dragons: Wrath of Ashardalon Board Game video thumbnail
Click to watch at 2:36 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Strategic use of experience points for disabling encounters.
  • Variety of treasure cards with useful abilities.
  • Engaging monster and hero mechanics.
Cons
  • Potential for confusion with rules, particularly regarding line of sight and environmental effects.
  • Forgetting to use accumulated experience points.
  • Players can be negatively impacted by environmental hazards and monster attacks.
Thematic elements
Comparison games
  • Heroscape
Mechanics (from transcript analysis)
  • Environmental effects — Environment cards like 'walls of magma' and 'high alert' introduce ongoing effects that impact gameplay, such as damage or monster sharing.
  • Experience points — Experience points are accumulated by defeating monsters and can be spent to remove encounter cards or level up characters.
  • hero abilities — Characters have special abilities like 'critical hit' for damage bonus, 'iron stomach' for poison resistance, and 'tornado strike' which is a powerful daily power.
  • Monster activation — Monsters like the 'Goth' activate during each player's turn and have specific attack patterns based on proximity to heroes.
  • Status conditions — Heroes can be affected by conditions like 'poisoned' or 'dazed', which have specific in-game consequences.
  • Treasure Cards — Defeating monsters allows players to collect treasure cards, such as the 'wand of polymorph' which can replace monsters or the 'staff of the elements' which provides an attack bonus.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • although this game doesn't have line of sight rules not specifically anyway it does mention one thing it says here that you cannot attack a monster within one tile of you if a wall completely blocks paths between your tile and the monster tile
  • well we've spent a lot of time dying yeah and we've decided that we are going to replace the walls of magma with this high alert card this may not be the best decision but I don't we've discussed every angle we can think of and we're going to go with us
  • so yes why haven't I been using the experience points is it some kind of elaborate strategy that cooked up I'd like to say yes but most it's because I've been forgetting actually
References (from this video)
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Video q17BP6oYxVY AzureDeath | Solo Board Gaming Review at 0:16 sentiment: positive
video_pk 12124 · mention_pk 85946
AzureDeath | Solo Board Gaming - Dungeons & Dragons: Wrath of Ashardalon Board Game video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast setup for a large box game
  • Easy to learn rule set
  • High replayability through multiple scenarios and randomized encounters
  • Excellent value for components and miniatures
  • Strong option for solo play and quick re-reads of rules
Cons
  • Dungeon tiles can create a large table footprint
  • Randomization can occasionally punish players harshly
  • Occasional rule ambiguities not fully covered in the core rules
  • Less tactical depth relative to heavier dungeon crawlers like Gloomhaven
Thematic elements
  • cooperative exploration against monster encounters within modular scenarios
  • fantasy dungeon crawl in a shared D&D-inspired setting
  • scenario-based, episodic dungeon exploration with a campaign option
Comparison games
  • Gloomhaven
  • Gears of War
  • Shadows of Brimstone
  • Castle Ravenloft
  • Legends of Drizzt
Mechanics (from transcript analysis)
  • character abilities and loadouts — Players customize their party with daily powers and utility abilities.
  • Cooperative Game — Players work together to achieve common objectives and survive the dungeon.
  • cooperative play — Players work together to achieve common objectives and survive the dungeon.
  • encounter and treasure decks — Randomized encounters and treasure cards drive variability each session.
  • Scenario / Mission / Campaign Game — A collection of scenarios provides structure and a sense of progression.
  • Scenario-based progression — A collection of scenarios provides structure and a sense of progression.
  • simplified turn sequence — A relatively approachable turn structure compared to heavier RPGs.
  • Tile-based dungeon exploration — Dungeon tiles are revealed and connected as players move through the dungeon.
  • Unique Player Powers — Players customize their party with daily powers and utility abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this just this was just a breath of fresh air
  • I just love how with every other more complex game that I've played like uh in the Dungeon Crawler genre like Shadows of Brimstone which is my favorite um I I just love how this this distills the experience of a dungeon uh into a simple into a simpler rule set
  • I absolutely adore how uh this uh sets up in less than an hour
  • for 50-60 dollars you get so many components
References (from this video)
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